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* FlowerMotifs: Soft windflowers. There's some blooming around Niko's shattering glasses when her Catharsis Effect is active. The flower has the meanings of "friendship", "cooperation", and "I'll never leave you". [[spoiler: The meanings come from the fact that two flowers tend to bloom on one stem, a hint that "Niko" is actually a twin, and in reality her sister, Iori.]]

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* FlowerMotifs: Soft windflowers. There's some blooming around Niko's shattering glasses when her Catharsis Effect is active. The flower has the meanings of "friendship", "cooperation", and "I'll never leave you". [[spoiler: The meanings come from the fact that two flowers tend to bloom on one stem, a hint that "Niko" is actually a twin, and in reality her the older sister, Iori.]]
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* FlowerMotifs: Fairy primrose. There's some blooming around Kiriko's shattering glasses when her Catharsis Effect is active. Primrose has the general meaning of "youth's beginning, and sorrow" and "youthful love", while fairy primrose has the meaning of "simple", "love without pretense", and "opening one's fate". Primrose was also notably popular among samurai in the Edo period.

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* FlowerMotifs: Fairy primrose. There's some blooming around Kiriko's shattering glasses when her Catharsis Effect is active. Primrose has the general meaning of "youth's beginning, and sorrow" as they bloom in winter and "youthful love", die before seeing summer, while fairy primrose has the meaning of "simple", "love without pretense", and "opening one's fate". Primrose was also notably popular among samurai in the Edo period.
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* FlowerMotifs: Pink zinnia. There's one blooming around Kiriko's shattering glasses when her Catharsis Effect is active. The flower represents love, happiness, gentleness, and femininity.

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* FlowerMotifs: Pink zinnia. Fairy primrose. There's one some blooming around Kiriko's shattering glasses when her Catharsis Effect is active. The flower represents love, happiness, gentleness, Primrose has the general meaning of "youth's beginning, and femininity.sorrow" and "youthful love", while fairy primrose has the meaning of "simple", "love without pretense", and "opening one's fate". Primrose was also notably popular among samurai in the Edo period.
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* FlowerMotifs: Jasmine flowers. There's one blooming around Niko's shattering glasses when her Catharsis Effect is active. The flower represents appreciation and good luck.

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* FlowerMotifs: Jasmine flowers. Soft windflowers. There's one some blooming around Niko's shattering glasses when her Catharsis Effect is active. The flower represents appreciation has the meanings of "friendship", "cooperation", and good luck. "I'll never leave you". [[spoiler: The meanings come from the fact that two flowers tend to bloom on one stem, a hint that "Niko" is actually a twin, and in reality her sister, Iori.]]
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Additional clarification. Japanese flower meaning, not western.


* FlowerMotifs: Holy flowers. There's one blooming around Shota's shattering glasses when his Catharsis Effect is active. The flower represents defense, luck, and truth.

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* FlowerMotifs: Holy Holly flowers. There's one blooming around Shota's shattering glasses when his Catharsis Effect is active. The flower represents defense, luck, has the meanings of "cautiousness", "prescience", and truth."protection".
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* FlowerMotifs: Apple blossom. Both protagonists have one when it blooms around their shattering glasses when their Catharsis Effect is active. The flower has many general meanings, such as "priority", "preference", and "option". Notably, the fruit has the meanings of "temptation" and "regret" while the tree's meaning is "honor".
** Red verbena. The red verbena seen on the male protagonist's buckle pocket bag symbolizes respect, desire, and courage.

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* FlowerMotifs: Apple blossom.blossoms. Both protagonists have one when it blooms around their shattering glasses when their Catharsis Effect is active. The flower has many general meanings, such as "priority", "preference", and "option". Notably, the fruit has the meanings of "temptation" and "regret" while the tree's meaning is "honor".
** Red verbena. Sasanqua camellia. The red verbena sasanqua seen on the male protagonist's buckle pocket bag symbolizes respect, desire, perseverance and courage.overcoming difficulties.
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* OnlySaneMan: Her bio mentions having a lot of common sense and Ryuto, the resident SmartGuy on the team, praises her for this in one of her character episodes.

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* OnlySaneMan: Her bio mentions having a lot of common sense and Ryuto, the resident SmartGuy on the team, TheSmartGuy, praises her for this in one of her character episodes.
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* Marie mentions several times that her hobbies are playing the piano and composing music, skills that just happen to be right at home for a former Musician.
* The final nail in the coffin is during Chapter 6 when Marie somehow corrupts Tatefushi University and warps it considerably. Upon entering the hospital, one of the monitors comes online and the Go-Home Club are treated to what sounds like Marie ranting about something in a manner that is eerily similar to Wicked. It isn't until they're halfway through the hospital that Doktor confirms Marie's identity after listening to another monitor, having been in the same hospital Marie was staying at prior to the events of the first game.

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* ** Marie mentions several times that her hobbies are playing the piano and composing music, skills that just happen to be right at home for a former Musician.
* ** The final nail in the coffin is during Chapter 6 when Marie somehow corrupts Tatefushi University and warps it considerably. Upon entering the hospital, one of the monitors comes online and the Go-Home Club are treated to what sounds like Marie ranting about something in a manner that is eerily similar to Wicked. It isn't until they're halfway through the hospital that Doktor confirms Marie's identity after listening to another monitor, having been in the same hospital Marie was staying at prior to the events of the first game.

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* {{Expy}}: Red-haired and outgoing? [[spoiler:Has a twin sister that was killed in an accident? Deliberately impersonating that dead sibling? Are we talking about Iori or [[VideoGame/Persona5 Sumire]]?]]



* ShadowArchetype: Red-haired and outgoing? [[spoiler:Has a twin sister that was killed in an accident? Deliberately impersonating that dead sibling? Are we talking about Iori or [[VideoGame/Persona5 Sumire]]?]]
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* ItsAllAboutMe: She has no interest in the fact she and Bluffman had been toying with tons of people's lives, outright says she doesn't ''actually'' care about other people's problems and tells them to fix it themselves; she'd even wanted to kill the Go-Home Club at first because she'd thought they'd expose her, only to help them when it turned out they had a chance at defeating the Musicians. Her pleas to the Go-Home Club to help her have her constantly painting herself as a victim and claiming she'd been "blackmailed" by Bluffman (very unlikely to be the case, since Bluffman had only done all of it intending to make her happy, so it's more likely she simply didn't have the guts to argue back). The end result is that about half of the Go-Home Club considers her complaints to be a pathetic sob story that doesn't justify toying with their lives.
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* {{Sarashi}}: Rare Male [[(or rather nonbinary)]] example. When Gin's Catharsis Effect is active, he wears a golden sarashi on his chest instead of wrapping around the midriff, as a Sarashi on a chest are normally worn by women. [[spoiler:It is later revealed that he's transgender.]]

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* {{Sarashi}}: Rare Male [[(or [[spoiler:(or rather nonbinary)]] example. When Gin's Catharsis Effect is active, he wears a golden sarashi on his chest instead of wrapping around the midriff, as a Sarashi on a chest are normally worn by women. [[spoiler:It is later revealed that he's transgender.]]
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* {{Sarashi}}: Rare Male example. When Gin's Catharsis Effect is active, he wears a golden sarashi on his chest instead of wrapping around the midriff, as a Sarashi on a chest are normally worn by women. [[spoiler:It is later revealed that he's transgender.]]

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* {{Sarashi}}: Rare Male [[(or rather nonbinary)]] example. When Gin's Catharsis Effect is active, he wears a golden sarashi on his chest instead of wrapping around the midriff, as a Sarashi on a chest are normally worn by women. [[spoiler:It is later revealed that he's transgender.]]
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Additional clarification.


* FlowerMotifs: China aster. There's one on his left jacket sleeve and one blooming around Kobato's shattering glasses when his Catharsis Effect is active. The flower represents loyalty and wisdom. [[spoiler: Spending five years of his life in Mobius has certainly given him knowledge of how the virtual world works.]]

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* FlowerMotifs: China aster.Scabiosa caucasica, or a pincushion flower. There's one on his left jacket sleeve and one blooming around Kobato's shattering glasses when his Catharsis Effect is active. The flower represents loyalty has the meanings of "unfortunate love" and wisdom. "I lost everything." Kobato indeed is unlucky in love through out the entire game. [[spoiler: Spending And after spending five years of his life in Mobius has certainly given him knowledge of how previously, he essentially lost out on living through his high school and college years, which he considered to be the virtual world works.prime of his life.]]
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* FlowerMotifs: Blue roses. There's one blooming around Gin's shattering glasses when his Catharsis Effect is active. The flower represents desire, love, hope, and the beauty of all things. [[spoiler:Additionally, blue roses don't occur naturally, and have to be colored that way through human effort. Gin is revealed to be transgender, meaning he's likewise put effort into how he is.]]

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* FlowerMotifs: Blue roses. There's one blooming around Gin's shattering glasses when his Catharsis Effect is active. The flower represents desire, love, hope, and the beauty of all things. [[spoiler:Additionally, blue roses don't occur naturally, and have to be colored that way through human effort. Blue roses in particular have several meanings pertaining to this, such as "a dream come true", "impossible", "miracle", and "God's blessing". Gin is revealed to be transgender, meaning he's likewise put effort into how he is.is, and Redo gave him the opportunity to explore a gender different than the one he was assigned at birth.]]

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** The final nail in the coffin is during Chapter 6 when Marie somehow corrupts Tatefushi University and warps it considerably. Upon entering the hospital, one of the monitors comes online and the Go-Home Club are treated to what sounds like Marie ranting about something in a manner that is eerily similar to Wicked. It isn't until they're halfway through the hospital that Doktor confirms Marie's identity after listening to another monitor, having been in the same hospital Marie was staying at prior to the events of the first game.

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** * Marie mentions several times that her hobbies are playing the piano and composing music, skills that just happen to be right at home for a former Musician.
*
The final nail in the coffin is during Chapter 6 when Marie somehow corrupts Tatefushi University and warps it considerably. Upon entering the hospital, one of the monitors comes online and the Go-Home Club are treated to what sounds like Marie ranting about something in a manner that is eerily similar to Wicked. It isn't until they're halfway through the hospital that Doktor confirms Marie's identity after listening to another monitor, having been in the same hospital Marie was staying at prior to the events of the first game.



* HappilyAdopted: Marie claims she was adopted at some point in her life, though it's ambiguous as to whether she was adopted in Redo or in the real world. Ryuto even speculates that Marie entered Redo because of her wish to be adopted in order to escape a horrible home life. In Chapter 6, Doktor states her home situation was a wreck and her parents rarely, if ever visited her and implies Marie was eventually adopted by another family.

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* HappilyAdopted: Marie claims states she was adopted at some point in her life, though it's ambiguous as to whether she was adopted in Redo or in the real world. life. Ryuto even speculates that Marie entered Redo because of her wish to be adopted in order to escape a horrible home life. In Chapter 6, Doktor states her home situation was a wreck and her parents rarely, if ever visited her and implies Marie was This is eventually confirmed when her former identity as Marie Mizuguchi is revealed; Redo made it so that she was adopted by another family.family at an early age, hence the name change to Amabuki, thus [[ForWantOfANail changing the entire course of her life]] by allowing her to grow up without a DarkAndTroubledPast and in a significantly more well-adjusted manner.

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* {{Foil}}: Gin is a unique character in which he has an opportunity to parallel two characters, MU-kun of the Obbligato Musicians and Sweet-P from the previous game, believe it or not. Sweet-P was part of the Ostinato Musicians and was an enemy to the Go-Home Club. Gin is a member of the second-generation Go-Home Club. Both wield bows as weapons, but whereas Sweet-P uses a traditional bow, Gin uses a crossbow. Sweet-P is obsessed with being dreamy cute while Gin wants to be more manly. [[spoiler:Sweet-P was assigned male at birth but wanted to become a cute girl and got her wish in Mobius. Gin is the opposite, was assigned female at birth who secretly identified as male. He eventually realizes however that neither binary feels right for him so he decides, with support from the Prez, to just live as "Gin" in whatever way that makes him happy, abandoning gender roles altogether.]] Meanwhile, his intended parallel with MU-kun is quite different. [[spoiler: MU-kun and Gin are both office workers in reality who regret not following their dreams. MU-kun’s childhood dreams of being an Astronaut, artist, or Doll-P had never worked out because he never stepped on the gas and went all in on his dreams, instead choosing to give up. Gin, on the other hand, is a transmasculine non-binary person who was assigned female at birth. Gin attempted to repress his more masculine aspects out of familial pressure and societal obligation and destroyed his mental health in the process, causing him to regret not just coming out of the closet.]]

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* {{Foil}}: Gin is a unique character in which he has an opportunity to parallel two characters, MU-kun of the Obbligato Musicians and Sweet-P from the previous game, believe it or not.
**
Sweet-P was part of the Ostinato Musicians and was an enemy to the Go-Home Club. Gin is a member of the second-generation Go-Home Club. Both wield bows as weapons, but whereas Sweet-P uses a traditional bow, Gin uses a crossbow. Sweet-P is obsessed with being dreamy cute while Gin wants to be more manly. [[spoiler:Sweet-P was assigned male at birth but wanted to become a cute girl and got her wish in Mobius. Gin is the opposite, was assigned female at birth who secretly identified as male. He eventually realizes however that neither binary feels right for him so he decides, with support from the Prez, to just live as "Gin" in whatever way that makes him happy, abandoning gender roles altogether.]] Meanwhile, his intended parallel with MU-kun is quite different. ]]
**
[[spoiler: MU-kun and Gin are both office workers in reality who regret not following their dreams. MU-kun’s childhood dreams of being an Astronaut, artist, or Doll-P had never worked out because he never stepped on the gas and went all in on his dreams, instead choosing to give up. Gin, on the other hand, is a transmasculine non-binary person who was assigned female at birth. Gin attempted to repress his more masculine aspects out of familial pressure and societal obligation and destroyed his mental health in the process, causing him to regret not just coming out of the closet.]]
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* {{Foil}}: To Sweet-P from the previous game, believe it or not. Sweet-P was part of the Ostinato Musicians and was an enemy to the Go-Home Club. Gin is a member of the second-generation Go-Home Club. Both wield bows as weapons, but whereas Sweet-P uses a traditional bow, Gin uses a crossbow. Sweet-P is obsessed with being dreamy cute while Gin wants to be more manly. [[spoiler:Sweet-P was assigned male at birth but wanted to become a cute girl and got her wish in Mobius. Gin is the opposite, was assigned female at birth who secretly identified as male. He eventually realizes however that neither binary feels right for him so he decides, with support from the Prez, to just live as "Gin" in whatever way that makes him happy, abandoning gender roles altogether.]]

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* {{Foil}}: To Gin is a unique character in which he has an opportunity to parallel two characters, MU-kun of the Obbligato Musicians and Sweet-P from the previous game, believe it or not. Sweet-P was part of the Ostinato Musicians and was an enemy to the Go-Home Club. Gin is a member of the second-generation Go-Home Club. Both wield bows as weapons, but whereas Sweet-P uses a traditional bow, Gin uses a crossbow. Sweet-P is obsessed with being dreamy cute while Gin wants to be more manly. [[spoiler:Sweet-P was assigned male at birth but wanted to become a cute girl and got her wish in Mobius. Gin is the opposite, was assigned female at birth who secretly identified as male. He eventually realizes however that neither binary feels right for him so he decides, with support from the Prez, to just live as "Gin" in whatever way that makes him happy, abandoning gender roles altogether.]] Meanwhile, his intended parallel with MU-kun is quite different. [[spoiler: MU-kun and Gin are both office workers in reality who regret not following their dreams. MU-kun’s childhood dreams of being an Astronaut, artist, or Doll-P had never worked out because he never stepped on the gas and went all in on his dreams, instead choosing to give up. Gin, on the other hand, is a transmasculine non-binary person who was assigned female at birth. Gin attempted to repress his more masculine aspects out of familial pressure and societal obligation and destroyed his mental health in the process, causing him to regret not just coming out of the closet.]]

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* CombatMedic: Niko's best role is as a support for the party, since she has numerous skills specifically for buffing the entire party at once, granting SP regeneration so more offense-oriented characters can extend their assaults, and most of her combat skills have very long wind-ups and cooldowns that require someone else to set up an opponent to be vulnerable or for Niko to do so for someone else, especially through her mine laying skills that launch enemies. Her Overdose skill is also a full party revive and heal. That being said, with the right set-up she makes an ''excellent'' secondary damage-focused character.
* ContraltoOfDanger: Whenever Niko [[spoiler:stops impersonating her dead sister]] or is sufficiently offended, shocked, or angered, her normally bright, cheerful, almost grating voice drops an octave and becomes extremely serious and level.



* DifficultButAwesome: Many of Niko's skills have long pauses between the start-up and the actual attack. On the other hand, her attacks can hit multiple targets in a straight line and can inflict debuffs on the enemy.

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* DifficultButAwesome: Many of Niko's skills have long pauses between the start-up and the actual attack. On the other hand, her attacks can hit multiple targets in a straight line and line, can inflict debuffs on the enemy.enemy, and with the right late-game stigmas, ability synergies, and complementing skills from the rest of the party, Niko can utterly ''destroy'' opponents as good as your most offensive-oriented characters like Kiriko.


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* OOCIsSeriousBusiness: Whenever the normally bright and cheery Niko ''stops'' being bright and cheery, her voice drops significantly, and the light in her eyes goes out, you ''know'' something dark and messed up is happening. [[spoiler:This is foreshadowing that "Niko" is all an act, and Iori simply can't be bothered or cannot continue keeping the act up.]]
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* {{Leitmotif}}: xxxx/xx/xx [Regret Ver.]. It stands for YYYY/MM/DD, and is rendered as その日[[note]]translates to "that day" in English[[/note]] when sung aloud, signifying Redo's theme of erasing its denizens' regrets.

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* {{Leitmotif}}: xxxx/xx/xx [Regret Ver.]. It stands for YYYY/MM/DD, and is rendered as その日[[note]]translates to "that day" in English[[/note]] when sung aloud, signifying Redo's theme of erasing its denizens' regrets. Or not; it's eventually revealed that he stole the song from Thorn, so although he presumably chose it because the theme was fitting, the song's lyrics were probably originally written about Asuka's regrets over being unable to prevent Ichika's death.



* RedHerring: Throughout the game, there are hints that Bluffman may, in fact, be Thorn (i.e. Asuka Natsume), the ringleader of the Ostinato Musicians. First, Pandora states Bluffman possesses intricate knowledge of Mobius, which he should only have if he was there himself. There's also his {{Leitmotif}}, which is composed by Cosmo, the same songwriter who wrote Thorn's signature song Distorted♰Happiness--this is even commented on by MU-kun who claims Bluffman is a very well-known Doll-P who composed songs for μ. The trailers also focus on lines from him about succeeding "this time" and that he's doing what he does out of ThePowerOfLove, which would suggest Asuka trying to pull the same stunt as before out of his love for Ichika; his image song also sounds suspiciously like what Asuka would write in regret over Ichika's death and his inability to stop it. In actuality, Bluffman is MU-kun's boss in the real world and broke into Asuka Natsume's home and is simply using Thorn's music and fame from Mobius as a means to manipulate MU-kun, who is her biggest fan; Bluffman doesn't know a thing about music himself.

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* RedHerring: Throughout the game, there are hints that Bluffman may, in fact, be Thorn (i.e. Asuka Natsume), the ringleader of the Ostinato Musicians. First, Pandora states Bluffman possesses intricate knowledge of Mobius, which he should only have if he was there himself. There's also his {{Leitmotif}}, which is composed by Cosmo, the same songwriter who wrote Thorn's signature song Distorted♰Happiness--this is even commented on by MU-kun who claims Bluffman is a very well-known Doll-P who composed songs for μ. The trailers also focus on lines from him about succeeding "this time" and that he's doing what he does out of ThePowerOfLove, which would suggest Asuka trying to pull the same stunt as before out of his love for Ichika; his image song also sounds suspiciously like what Asuka would write in regret over Ichika's death and his inability to stop it. In actuality, Bluffman is MU-kun's boss in the real world and broke into Asuka Natsume's home and is simply using Thorn's music and fame from Mobius as a means to manipulate MU-kun, who is her biggest fan; Bluffman doesn't know a thing about music himself.himself, and the image song being a description of Ichika's death is presumably because the song was stolen from Thorn's archives.
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It's an apple blossom.


* FlowerMotifs: Whitevinca. Both protagonists have one when it blooms around their shattering glasses when their Catharsis Effect is active. The flower represents memories and everlasting love.

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* FlowerMotifs: Whitevinca.Apple blossom. Both protagonists have one when it blooms around their shattering glasses when their Catharsis Effect is active. The flower represents memories has many general meanings, such as "priority", "preference", and everlasting love."option". Notably, the fruit has the meanings of "temptation" and "regret" while the tree's meaning is "honor".
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* AwesomeButImpractical: Kobato's fighting style allows him to dish out huge chunks of damage and has a large attack radius on top of that. The downside is that his skills have a ludicrously long cooldown. Time your attacks right, though, an

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* AwesomeButImpractical: Kobato's fighting style allows him to dish out huge chunks of damage and has a large attack radius on top of that. By the time you get him, he's also one of the few characters that can just straight-up launch an enemy without the need for Counter skills, especially useful for the unstoppable charge attacks that would otherwise need to be shielded against or dodged, or getting enemies especially vulnerable or out of the way while you focus on everyone else. The downside is that his skills have a ludicrously long cooldown. cooldown ''and'' he's very inaccurate on top of that. Time your attacks right, though, anand support him with the likes of Shota debuffing the enemy's evasion, and he can be ''devastating''.



* PowerfulButInaccurate: His play style in a nutshell. Sports amazing attack, but his accuracy is crap.

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* PowerfulButInaccurate: His play style in a nutshell. Sports amazing attack, attack and incredible splash damage, but his accuracy is crap.crap. When he hits, he ''hits'', but get used to planning ahead when he ''misses''.



* DualWielding: His Catharsis Effect weapon is a main-gauche.

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* DualWielding: His Catharsis Effect weapon is a main-gauche. main-gauche, a French dagger usually used to parry attacks in conjunction with a full-sized sword. His other weapon is a goblet, from which he pours a mysterious golden liquid that forms the basis of his debuff attacks and his Overdose skill.
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* ButtMonkey: It's really hard not to feel sorry for the poor guy. It'd be one thing if he got flak for losing against the Go-Home Club, but his defeat puts him through a HumiliationCongaLine with the other Musicians and Bluffman excluding him from important matters regarding [[spoiler:Marie Amabuki]]. He's desperate to prove himself not just Regret, but Bluffman in particular.

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* ButtMonkey: It's really hard not to feel sorry for the poor guy. It'd be one thing if he got flak for losing against the Go-Home Club, but his defeat puts him through a HumiliationCongaLine HumiliationConga with the other Musicians and Bluffman excluding him from important matters regarding [[spoiler:Marie Amabuki]]. He's desperate to prove himself not just Regret, but Bluffman in particular.
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* ButtMonkey: It's really hard not to feel sorry for the poor guy. It'd be one thing if he got flak for losing against the Go-Home Club, but his defeat puts him through a HumiliationCogna with the other Musicians and Bluffman excluding him from important matters regarding [[spoiler:Marie Amabuki]]. He's desperate to prove himself not just Regret, but Bluffman in particular.

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* ButtMonkey: It's really hard not to feel sorry for the poor guy. It'd be one thing if he got flak for losing against the Go-Home Club, but his defeat puts him through a HumiliationCogna HumiliationCongaLine with the other Musicians and Bluffman excluding him from important matters regarding [[spoiler:Marie Amabuki]]. He's desperate to prove himself not just Regret, but Bluffman in particular.
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* NeverMyFault: Most of her situation comes from her refusal to accept responsibility for anything going wrong and blaming other people for all of her problems. She fully blamed her father for her problem with having NoSocialSkills, considering it his fault that she inherited them from him, and while she had several points of considering that she should do something about the fact her life is falling apart, she continued blaming it on everything around her and letting others on the Internet validate her through her victim complex. Eventually, when her true nature is revealed at the end of the game, she calls herself a victim and goes on a tirade about how much she's been suffering, with little to say or apologize about the fact she'd technically been complicit in Bluffman's actions of forcing everyone into a virtual world for her own gain. This results in the Go-Home Club having very mixed feelings about her, since while kinder ones like Sasara advocate for having sympathy for her, other members aren't as enthused at having been played for fools by what amounted to a father and daughter having [[PoorCommunicationKills really bad family issues]].

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* NeverMyFault: Most of her situation comes from her refusal to accept responsibility for anything going wrong and blaming other people for all of her problems. She fully blamed her father for her problem with having NoSocialSkills, considering it his fault that she inherited them from him, and while she had several points of considering that wondering if maybe she should do something about the fact her life is was falling apart, she continued blaming it on everything around her and letting others on the Internet validate her through her victim complex. Eventually, when her true nature is revealed at the end of the game, she calls herself a victim and goes on a tirade about how much she's been suffering, with little to say or apologize about the fact she'd technically been complicit in Bluffman's actions of forcing everyone into a virtual world for her own gain. This results in the Go-Home Club having very mixed feelings about her, since while kinder ones like Sasara advocate for having sympathy for her, other members aren't as enthused at having been played for fools by what amounted to a father and daughter having [[PoorCommunicationKills really bad family issues]].
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* NeverMyFault: When her true nature is revealed at the end of the game, she calls herself a victim and goes on a tirade about how much she's been suffering, with little to say or apologize about the fact she'd technically been complicit in Bluffman's actions of forcing everyone into a virtual world for her own gain. This results in the Go-Home Club having very mixed feelings about her, since while kinder ones like Sasara advocate for having sympathy for her, other members aren't as enthused at having been played for fools by what amounted to a father and daughter having [[PoorCommunicationKills really bad family issues]]. Her profile also implies that she fully blames her father for her problem with having NoSocialSkills, considering it his fault that she inherited them from him.

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* NeverMyFault: When Most of her situation comes from her refusal to accept responsibility for anything going wrong and blaming other people for all of her problems. She fully blamed her father for her problem with having NoSocialSkills, considering it his fault that she inherited them from him, and while she had several points of considering that she should do something about the fact her life is falling apart, she continued blaming it on everything around her and letting others on the Internet validate her through her victim complex. Eventually, when her true nature is revealed at the end of the game, she calls herself a victim and goes on a tirade about how much she's been suffering, with little to say or apologize about the fact she'd technically been complicit in Bluffman's actions of forcing everyone into a virtual world for her own gain. This results in the Go-Home Club having very mixed feelings about her, since while kinder ones like Sasara advocate for having sympathy for her, other members aren't as enthused at having been played for fools by what amounted to a father and daughter having [[PoorCommunicationKills really bad family issues]]. Her profile also implies that she fully blames her father for her problem with having NoSocialSkills, considering it his fault that she inherited them from him.
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* NeverMyFault: When her true nature is revealed at the end of the game, she calls herself a victim and goes on a tirade about how much she's been suffering, with little to say or apologize about the fact she'd technically been complicit in Bluffman's actions of forcing everyone into a virtual world for her own gain. This results in the Go-Home Club having very mixed feelings about her, since while kinder ones like Sasara advocate for having sympathy for her, other members aren't as enthused at having been played for fools by what amounted to a father and daughter having [[PoorCommunicationKills really bad family issues]].

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* NeverMyFault: When her true nature is revealed at the end of the game, she calls herself a victim and goes on a tirade about how much she's been suffering, with little to say or apologize about the fact she'd technically been complicit in Bluffman's actions of forcing everyone into a virtual world for her own gain. This results in the Go-Home Club having very mixed feelings about her, since while kinder ones like Sasara advocate for having sympathy for her, other members aren't as enthused at having been played for fools by what amounted to a father and daughter having [[PoorCommunicationKills really bad family issues]]. Her profile also implies that she fully blames her father for her problem with having NoSocialSkills, considering it his fault that she inherited them from him.
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Made a few corrections


* GirlyGirlWithATomboyStreak: Took ballet back when she was an idol, likes going through fashion magazines, tries to eat nutritious foods since it's good for her hair and skin, enjoys romance novels, and when asked about what she wanted to do after leaving Redo, she answered with opening a patisserie. If anything, her only tomboy aspect of her mainly her personality.

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* GirlyGirlWithATomboyStreak: Took ballet back when she was an idol, younger, likes going through fashion magazines, tries to eat nutritious foods since it's good for her hair and skin, enjoys romance novels, movies, and when asked about what she wanted to do after leaving Redo, she answered with opening a patisserie. If anything, her the only tomboy tomboyish aspect of her is mainly her personality.
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* BloodKnight: As he soon discovers in his Character Episode following his awakening, he really enjoys beating the shit out of Digiheads and finds it awfully theraputic.

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* BloodKnight: As he soon discovers in his Character Episode following his awakening, he really enjoys beating the shit out of Digiheads and finds it awfully theraputic.therapeutic.



* OlderThanTheyLook: [[spoiler:He was 21 by the time the original Go-Home Club freed everyone from Mobius. He's 26 by the start of the sequel.]]

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* OlderThanTheyLook: [[spoiler:He was 21 by the time the original Go-Home Club freed everyone from Mobius. He's 26 by the start of the sequel.His real age is given as 27 in his profile.]]



* RidiculouslyAverageGuy: [[spoiler:A source of insecurity for him, and he feels that this is how he was during his time in Mobius and in reality. By the end of his character arc, he comes to appreciate χ for awakening his Catharsis Effect, thus giving him the opportunity to be a "main character" for once in his life.]]

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* RidiculouslyAverageGuy: [[spoiler:A source of insecurity for him, and he feels that this is how he was during his time in Mobius and in reality. By the end of his character arc, he comes to appreciate χ for awakening his Catharsis Effect, thus giving him the opportunity to be a "main character" protagonist for once in his life.]]



* AwesomeByAnalysis: He figured out that Redo is a fake world all on his own through the scientific method. Just observing time and spatial errors when traveling in Redo and taking note of his bad dreams made him theorize that it was a virtual world, and he took χ's presence as validation of his theory. Observing #QP and Machina’s actions during the school festival also clues him in immediately that [[TeethClenchedTeamwork the Obbligato Musicians aren’t necessarily on the same page]].

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* AwesomeByAnalysis: He figured out that Redo is a fake world all on his own through the scientific method. Just observing time and spatial errors when traveling in Redo and taking note of his bad dreams made him theorize that it was a virtual world, and he took χ's presence as validation of his theory. Observing the lack of coordination between #QP and Machina’s actions Machina during the school festival also clues him in immediately that [[TeethClenchedTeamwork the Obbligato Musicians aren’t necessarily on the same page]].



* NoblesseOblige: A core belief of his as seen in his Character Episodes. [[spoiler:He's the heir to a wealthy family and is unbelievably intelligent, and thus he believes that his immense privilege and ability confer on him an obligation to give back commensurately to the world. It also causes him to put immense pressure on himself, as he believes that due to his status and ability, he has no room for failure and no one to blame but himself in the event he ''does'' fail. That having been said, he learns to chill out by the end of his Character Episode and embrace the prime of his youth.]]

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* NoblesseOblige: A core belief of his as seen in his Character Episodes. [[spoiler:He's the heir to a wealthy family and is unbelievably intelligent, and thus he believes that his immense privilege and ability confer on him an obligation to give back commensurately to the world. It also causes him to put immense pressure on himself, as he believes that due to his status and ability, he has no room for failure and no one to blame but himself in the event he ''does'' fail.fail; he shows signs that he's cracking under his self-imposed pressure after his Dive to the Heart. That having been said, he learns to chill out by the end of his Character Episode and embrace the prime of his youth.]]



* TheFarmerAndTheViper: [[spoiler:In Chapter 6, Marie somehow corrupts Tatefushi University and warps it, forcing the Go-Home Club and the Doktor to work together in order to save Marie and Kranke. Begrudging as he is, the Doktor is nonetheless thankful for their assistance...and promptly tries to kill them again to prevent them from potentially killing Marie and destroying Redo.]]

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* TheFarmerAndTheViper: [[spoiler:In Chapter 6, Marie somehow corrupts Tatefushi University Hospital and warps it, forcing the Go-Home Club and the Doktor to work together in order to save Marie and Kranke. Begrudging as he is, the Doktor is nonetheless thankful for their assistance...and promptly tries to kill them again to prevent them from potentially killing Marie and destroying Redo.]]

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* IJustWantMyBelovedToBeHappy: His motivation for creating the world of Redo and having his hikkikomori daughter serve as its "Virtuadoll" deity figure, where she is revered and beloved by all its inhabitants.



* LoveMakesYouEvil: His motivation for creating the world of Redo and having his hikkikomori daughter serve as its "Virtuadoll" deity figure, where she is revered and beloved by all its inhabitants. Unfortunately, that happens to also involve manipulating others, trapping people in a virtual world, and ignoring the fact said daughter is crumbling under the pressure.



* RedHerring: Throughout the game, there are hints that Bluffman may, in fact, be Thorn (i.e. Asuka Natsume), the ringleader of the Ostinato Musicians. First, Pandora states Bluffman possesses intricate knowledge of Mobius, which he should only have if he was there himself. There's also his {{Leitmotif}}, which is composed by Cosmo, the same songwriter who wrote Thorn's signature song Distorted♰Happiness--this is even commented on by MU-kun who claims Bluffman is a very well-known Doll-P who composed songs for μ. In actuality, Bluffman is MU-kun's boss in the real world and broke into Asuka Natsume's home and is simply using Thorn's music and fame from Mobius as a means to manipulate MU-kun, who is her biggest fan.

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* RedHerring: Throughout the game, there are hints that Bluffman may, in fact, be Thorn (i.e. Asuka Natsume), the ringleader of the Ostinato Musicians. First, Pandora states Bluffman possesses intricate knowledge of Mobius, which he should only have if he was there himself. There's also his {{Leitmotif}}, which is composed by Cosmo, the same songwriter who wrote Thorn's signature song Distorted♰Happiness--this is even commented on by MU-kun who claims Bluffman is a very well-known Doll-P who composed songs for μ. The trailers also focus on lines from him about succeeding "this time" and that he's doing what he does out of ThePowerOfLove, which would suggest Asuka trying to pull the same stunt as before out of his love for Ichika; his image song also sounds suspiciously like what Asuka would write in regret over Ichika's death and his inability to stop it. In actuality, Bluffman is MU-kun's boss in the real world and broke into Asuka Natsume's home and is simply using Thorn's music and fame from Mobius as a means to manipulate MU-kun, who is her biggest fan.fan; Bluffman doesn't know a thing about music himself.

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* ItsAllAboutMe: When her true nature is revealed at the end of the game, she calls herself a victim and goes on a tirade about how much she's been suffering, with little to say or apologize about the fact she'd technically been complicit in Bluffman's actions of forcing everyone into a virtual world for her own gain. This results in the Go-Home Club having very mixed feelings about her, since while kinder ones like Sasara advocate for having sympathy for her, other members aren't as enthused at having been played for fools by what amounted to a father and daughter having [[PoorCommunicationKills really bad family issues]].


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* NeverMyFault: When her true nature is revealed at the end of the game, she calls herself a victim and goes on a tirade about how much she's been suffering, with little to say or apologize about the fact she'd technically been complicit in Bluffman's actions of forcing everyone into a virtual world for her own gain. This results in the Go-Home Club having very mixed feelings about her, since while kinder ones like Sasara advocate for having sympathy for her, other members aren't as enthused at having been played for fools by what amounted to a father and daughter having [[PoorCommunicationKills really bad family issues]].

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