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* InsufferableGenius: He can be pretty uptight and full of himself at times, but to be fair, his living and work conditions are far from stellar.
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* InsufferableGenius: He can be pretty uptight and full of himself at times, but to be fair, his living and work conditions are far from stellar. [[spoiler: Rivers can make a token effort to save his life along with his friends in the bunker, but Scott's just too irritable to even bother listening to him, which seals his doom.]]
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* TheBigGuy: Tall, muscular and broad-shouldered. It says something that when people hear he killed a Terminator with his bare hands, they don't question it too much. [[spoiler:Later you find Skynet used his physical appearance for the flesh cover of an Infiltrator, which has to be unusually large to fit the endoskeleton.]]
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[[quoteright:890:https://static.tvtropes.org/pmwiki/pub/images/kr_7.png]]
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* BackStab: If you have Terminator Knives, you can instantly shut down a T-800 by stabbing it in the nape. That said, [[InstantDeathRadius be very careful not to have it turn around while you're sneaking up on it]].
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* BackStab: If you have Terminator any Termination Knives, you can instantly shut down a T-800 by stabbing it in the nape. That said, [[InstantDeathRadius be very careful not to have it turn around while you're sneaking up on it]].
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* EliteMooks: The T-820s are an upgraded variant with almost twice as much health and armed with harder-hitting violet plasma rifles (which do about 50% more damage). Your first encounter with them is a WolfpackBoss fight about halfway through the game in which you need to clear out an abandoned mansion that's occupied by several of them. T825Vs are essentially T-820s armed with dual plasma rifles.
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* EliteMooks: The T-820s are an upgraded variant with almost twice as much health and armed with harder-hitting violet plasma rifles (which do about 50% more damage). Your first encounter with them is a WolfpackBoss fight about halfway through the game in which you need to clear out an abandoned mansion that's occupied by several of them. T825Vs are essentially T-820s armed with dual violet plasma rifles.
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Added a trope.
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* EstablishingCharacterMoment: The first thing she does after she sees you is to step right in front of her brother, Patrick, to try to protect him from a potential threat. It shows her BigSisterInstinct.
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* TheDreaded: Its existence becomes this for the Resistance, due to its ability to successfully pass itself off as a human.
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* EliteMooks: The T-820s are an upgraded variant with almost twice as much health and armed with harder-hitting violet plasma rifles (which do about 50% more damage). Your first encounter with them is a WolfpackBoss fight about halfway through the game in which you need to clear out an abandoned mansion that's occupied by several of them. T825Vs are essentially T-820s armed with dual plasma rifles.
* MiniMecha: They're about 25 feet tall, have miniguns (or heavy plasma blasters) for arms, and can take several hundred red plasma blasts to bring down if you don't target their weak spots.
* AttackItsWeakPoint: Their engines don't show up as critical hit locations on your HUD, but shooting them there ''does'' do noticeably more damage than normal.
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* DegradedBoss: After you first fight it, copies start showing up in regular combat as EliteMooks.
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* DegradedBoss: After you first fight it, copies start showing up in regular combat as EliteMooks. They're not as durable as the first one, but can still throw pipe bombs and wields a plasma minigun. In fact they get successively less durable for each one you fight: the second one (which Jacob and the Stranger fight together) has 1/2th the health of the boss version, the third one has 1/3rd the health, and the 3 that show up during the final mission are only slightly tougher than a T-820.
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* InTheHood: The "main" T-850 wears a hooded version of the grey biker jacket that the Terminator from [[Film/TheTerminator the original film]] wore. The ones fought later in the game are instead BaldOfEvil.
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* MadeOfIron: They have about twice as much health as T-800s ''and'' armor plating that significantly reduces the damage they take. However, they can be shot in their glowing eye or rear battery for extra damage, and until T-800s they can still be harmed by bullets. However, the ones fought in the first few levels lack the armor plating and have half as much health.
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* MadeOfIron: They have about twice as much health as T-800s ''and'' armor plating that significantly reduces the damage they take. However, they can be shot in their glowing eye or rear battery for extra damage, and until unlike T-800s they can still be harmed by bullets. However, the ones fought in the first few levels lack the armor plating and have half as much health.
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Small Hunter-Killer units that act primarily as reconnaissance units.
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Small cat-sized, spider-like Hunter-Killer units that act primarily as reconnaissance units.
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Hunter-Killer units that patrol the ruins around Los Angeles. They're usually equipped with either twin miniguns or plasma guns.
* AttackItsWeakPoint: They take extra damage to their glowing eye.
* GatlingGood: Most are armed with dual miniguns.
* AttackItsWeakPoint: They take extra damage to their glowing eye.
* GatlingGood: Most are armed with dual miniguns.
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Four-legged Hunter-Killer units that patrol the ruins around Los Angeles. They're usually equipped with either twin miniguns or plasma guns.
* AttackItsWeakPoint: They take extra damage to their glowingeye.
eye, and massive damage if shot in their exposed rear battery.
* GatlingGood: Most are armed with dual miniguns. The rest have gatling lasers.
* MadeOfIron: They have about twice as much health as T-800s ''and'' armor plating that significantly reduces the damage they take. However, they can be shot in their glowing eye or rear battery for extra damage, and until T-800s they can still be harmed by bullets. However, the ones fought in the first few levels lack the armor plating and have half as much health.
* ShockwaveStomp: They'll do one of these as a melee attack if you get too close. It has a 360 degree radius and also lets out a wall of flames too.
* AttackItsWeakPoint: They take extra damage to their glowing
* GatlingGood: Most are armed with dual miniguns. The rest have gatling lasers.
* MadeOfIron: They have about twice as much health as T-800s ''and'' armor plating that significantly reduces the damage they take. However, they can be shot in their glowing eye or rear battery for extra damage, and until T-800s they can still be harmed by bullets. However, the ones fought in the first few levels lack the armor plating and have half as much health.
* ShockwaveStomp: They'll do one of these as a melee attack if you get too close. It has a 360 degree radius and also lets out a wall of flames too.
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* ImmuneToBullets: Averted, unlike the T-800s from the main campaign. The M16 assault rifles used by non-Resistance Scavengers do ScratchDamage to him (about 1.3% of his health per shot on Normal difficulty), but they still do minor damage, while the T-800s from the main campaign couldn't be harmed with M16s at all.
* LightningBruiser: While he makes plenty use of the familiar Terminator steady menacing walk, he can also sprint and jump quite effectively when necessary.
* LightningBruiser: While he makes plenty use of the familiar Terminator steady menacing walk, he can also sprint and jump quite effectively when necessary.
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* BaldOfEvil: The T-650s are bald; with rubber skin it makes sense they wouldn't have hair.
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* FlawedPrototype: It's noted the T-650s weren't particularly effective as infiltrators, due to their rubber skin. T-600[=/=]650s also lack the T-800's moderate resistance to explosives, and also take more damage from headshots, although they otherwise perform quite similarly in combat.
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* MythologyGag: They're not a 100% copy of the T-600s from ''Film/TerminatorSalvation'' (likely due to the license rights being seperate), but they take enough design cues from them to be very familiar.
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* PivotalBoss: The one HK Tank you fight in the campaign was immobilized by a earlier rebel strike, but that doesn't mean it will go down easily.
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* PivotalBoss: The one HK Tank you fight in the campaign was immobilized by a an earlier rebel strike, but that doesn't mean it will go down easily.
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* ScratchDamage: They're so tough even a rocket to the head does, at most, a sliver of damage. You'll need to stun it with headshots and target its weak spots to take it down.
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* ScratchDamage: They're so tough even a rocket to the head does, at most, a sliver of damage. You'll need to stun it with headshots and target its rear weak spots spot to take it down.
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* TankTreadMecha: It's essentially a towering main battle tank with a massive plasma turret.
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* TankTreadMecha: It's essentially a towering main battle tank with a two massive twin-barreled plasma turret.turrets on the end of each of its arms.
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-->'''Ferro:''' Haven't seen that rubber face in a while.
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* HellIsThatNoise: Lovingly replicated engine noises from the original T1 and 2 films are a MAJOR INDICATOR that, if you don't have any real proper weapons to fight against it, the moment you even hear a whispering oncoming of its trademark twin jet engines on a course to patrol your current location, you'd best find ample cover to hide behind before its twin searchlight-guided cameras fully spot you, since not only does it have its deadly [[PurpleIsPowerful violet plasma underbelly plasma gun]], it also is equipped with equally deadly [[MacrossMissileMassacre missiles]] that, if they make a direct hit, they easily [[OneHitKill instakill]] you. The only real reliable way of taking them on when they start actively patrolling an area you're in is by [[HackYourEnemy hacking a Skynet violet plasma turret]] so that it downs the HK Aerial for you whilst you make yourself as scarce as possible to the overhead flying mechanical dragon.
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* HellIsThatNoise: Lovingly replicated engine noises from the original T1 and 2 films are a MAJOR INDICATOR that, if you don't have any real proper weapons to fight against it, the moment you even hear a whispering oncoming of its trademark twin jet engines on a course to patrol your current location, you'd best find ample cover to hide behind before its twin searchlight-guided cameras fully spot you, since not only does it have its deadly [[PurpleIsPowerful violet plasma underbelly plasma gun]], it also is equipped with equally deadly [[MacrossMissileMassacre missiles]] that, if they make a direct hit, they easily [[OneHitKill instakill]] you. The only real reliable way of taking them on when they start actively patrolling an area you're in is by [[HackYourEnemy hacking a Skynet violet plasma turret]] so that it downs the HK Aerial for you whilst you make yourself as scarce as possible to the overhead flying mechanical dragon.
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* HellIsThatNoise: Lovingly replicated engine noises from the original T1 and 2 films are a MAJOR INDICATOR that, if you don't have any real proper weapons to fight against it, the moment you even hear a whispering oncoming its trademark jet engines on a course to patrol your location, you'd best find ample cover to hide behind before its twin searchlight-guided cameras fully spot you, since not only does it have its deadly [[PurpleIsPowerful violet plasma underbelly plasma gun]], it also is equipped with equally deadly [[MacrossMissileMassacre missiles]] that, if they make a direct hit, they easily [[OneHitKill instakill]] you. The only real reliable way of taking them on when they start actively patrolling an area you're in is by [[HackYourEnemy hacking a Skynet violet plasma turret]] so that it downs the HK Aerial for you whilst you make yourself as scarce as possible to the overhead flying mechanical dragon.
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* HellIsThatNoise: Lovingly replicated engine noises from the original T1 and 2 films are a MAJOR INDICATOR that, if you don't have any real proper weapons to fight against it, the moment you even hear a whispering oncoming of its trademark twin jet engines on a course to patrol your current location, you'd best find ample cover to hide behind before its twin searchlight-guided cameras fully spot you, since not only does it have its deadly [[PurpleIsPowerful violet plasma underbelly plasma gun]], it also is equipped with equally deadly [[MacrossMissileMassacre missiles]] that, if they make a direct hit, they easily [[OneHitKill instakill]] you. The only real reliable way of taking them on when they start actively patrolling an area you're in is by [[HackYourEnemy hacking a Skynet violet plasma turret]] so that it downs the HK Aerial for you whilst you make yourself as scarce as possible to the overhead flying mechanical dragon.
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Helicopter-like Hunter Killers that patrol the ruins of Los Angeles.
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* HellIsThatNoise: Lovingly replicated engine noises from the original T1 and 2 films are a MAJOR INDICATOR that, if you don't have any real proper weapons to fight against it, the moment you even hear a whispering oncoming its trademark jet engines on a course to patrol your location, you'd best find ample cover to hide behind before its twin searchlight-guided cameras fully spot you, since not only does it have its deadly [[PurpleIsPowerful violet plasma underbelly plasma gun]], it also is equipped with equally deadly [[MacrossMissileMassacre missiles]] that, if they make a direct hit, they easily [[OneHitKill instakill]] you. The only real reliable way of taking them on when they start actively patrolling an area you're in is by [[HackYourEnemy hacking a Skynet violet plasma turret]] so that it downs the HK Aerial for you whilst you make yourself as scarce as possible to the overhead flying mechanical dragon.
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* HumungousMecha: Aside from the HK Tanks, this is arguably the single largest machine fielded by Skynet.
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* HumungousMecha: HumongousMecha: Aside from the HK Tanks, this is arguably the single largest machine fielded by Skynet.