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* BlownAcrossTheRoom: Airblast might only push enemies backwards a modest distance, but this also knocks them into the air and limits their mobility for a bit. Besides being able to deflect enemy projectiles and extinguish burning allies, blasting enemies is ''incredibly'' useful for a variety of purposes: disrupting enemy capture or control of an objective, juggling them into the air while they burn, saving your team from an incoming Spy or Demoknight, and, of course, sending them into environmental hazards to instantly die like a BottomlessPit or buzzsaw (or even off a normal ledge to escape from an unwinnable fight).
to:
* BlownAcrossTheRoom: Airblast might only push enemies backwards a modest distance, but this also knocks them into the air and limits their mobility for a bit. Besides being able to deflect enemy projectiles and extinguish burning allies, blasting enemies is ''incredibly'' useful for a variety of purposes: disrupting enemy capture or control of an objective, juggling them into the air while they burn, saving your team from an incoming Spy or Demoknight, and, of course, sending them into environmental hazards to instantly die like a BottomlessPit or buzzsaw (or buzzsaw, or even off a normal ledge to escape from force them into the sightlines of a Sentry or mob of teammates ready to jump them. When nothing else is available, it's also handy for simply shoving enemies out of the way so you're not in an unwinnable fight). fight.