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* AdaptationalJerkass: She insults you more frequently after her fight, but this is just due to the fact that she was frustrated that her bakery hasn't been doing well and two monsters[[note: Implied to be Mettacrit and Sir Scratchalot]] that helped her get her bakery successful in the first place had abandoned her.

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* AdaptationalJerkass: She insults you more frequently after her fight, but this is just due to the fact that she was frustrated that her bakery hasn't been doing well and two monsters[[note: Implied monsters[[note]]Implied to be Mettacrit and Sir Scratchalot]] Scratchalot[[/note]] that helped her get her bakery successful in the first place had abandoned her.

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A spider monster.

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A spider monster.monster trying to sell in other places other than her bakery in Starlight Isles.
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* AdaptationalJerkass: She insults you more frequently after her fight, but this is just due to the fact that she was frustrated that her bakery hasn't been doing well and two monsters[[note: Implied to be Mettacrit and Sir Scratchalot]] that helped her get her bakery successful in the first place had abandoned her.

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Haven't finished playing different combinations of routes in TSUS, so please fix if Chara's entry for REPM isn't accurate.


* EvilCostumeSwitch: When Count Koffin-K recruits them to be his [[red:SPOOKY SERVANT]], he has them instantaneously transformed to be wearing a miniature version of his own outfit to show it: red bowtie, white shirt, and red cape that looks to be a little too long on the kid. Amusingly, Chara also breaks from their default neutral expression with an over-the-top grumpy/pouty "angry face" to go with their new [[PokeThePoodle "villain"]] role. Less amusingly, in Ruthless where they ''have'' [[FaceHeelTurn become evil]], they don't get the hilarious and adorable "Evil" Costume Switch, because Count Koffin-K realizes he's too freaked out by how genuinely spooky they are, and bails on them.



* HeroicMime: Zigzagged. We don't get to hear them directly respond to monsters talking to them, but they do provide all of the game's narration.
* HiddenEyes: Once you're firmly set on a Ruthless Run, Chara's sprite will change, causing their eyes to be covered in shadows (similar to [[VideoGame/{{Deltarune}} Kris]]).

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* HeroicMime: Zigzagged. We On one hand, we don't get to hear them directly respond to monsters talking to them, making all conversations with them appear one-sided and employing the classic RepeatingSoTheAudienceCanHear trick used at times with Frisk in Undertale, but they do still get plenty more lines than anyone else and get to showcase their personality throughout the game, as they provide all of the game's narration.
narration and are AddressingThePlayer (or ''[[AmbiguousSituation someone]]'').
* HiddenEyes: Once you're firmly set on a Ruthless Run, Chara's sprite will change, causing their eyes to be covered in shadows (similar to [[VideoGame/{{Deltarune}} Kris]]). Aborting it and making it snap back to an Evacuation Neutral run makes their eyes reappear but their face remains shadowed, giving them a haunted look reminiscent of a ThousandYardStare.



* PlayerCharacter: Due to the nature of ''Underswap'', you control them instead of Frisk.
* RippleProofMemory: Similar to dying to Toriel in Undertale, they'll remember if they were killed by Asgore in his fight, but decides it's too complicated to explain to him.
* TrademarkFavoriteFood: Chocolate. They even have a chocolate bar with them when they fall into the Underground, which gives them an extra healing item right off the bat.

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* NightmareFuelColoringBook: They make a point of making cute, silly drawings of every monster they meet in their journal in a childish hand, and even go so far as to color them in, giving monsters like Asgore, Sans, and Papyrus goofy poses and big cartoony smiles. This is still true in Ruthless, except Chara now draws red Xs over the faces of the murdered monsters and notate which ones they've "eradicated" ''in addition to'' the cute colorful drawings. Is that... almost cute? Just sad? Just plain disturbing?
* NotSoAboveItAll: They seem to fall for Crossbones' PaperThinDisguise and even with the big whopping hints seem to fail to connect him to Sans when they meet him, given that the "two" have two different entries in their journal and no hint in their journal or narration that they suspect anything. [[spoiler:In Ruthless though it's pretty obvious to the player that he's switched himself out with a cardboard cutout and escaped from their killing blow alive, Crossbones is still noted as "eradicated" in their journal.]] Semi-justified since, well, they ''are'' just a kid fallen into a world of magic, monsters, superheroes, and supervillains.
** For how [[TroublingUnchildlikeBehavior vicious]] they get in Ruthless, Sans tells them an increasingly outlandish, comic book style backstory for himself, then makes fun of them for apparently falling for it (smugly saying they looked like they were "into it" when he reveals it was all just bait). They also seem to get ''very'' huffy and frustrated from his [[IShallTauntYou neverending taunts]] and in general "laughing at" them.
* PlayerCharacter: Due to the nature of ''Underswap'', you control them instead of Frisk.
Frisk. As they also get to stay the narrator, their personality gets more focus and their struggle with [[spoiler:whatever is controlling them (possibly the player themself)]] gets promoted to a running plotline in ''TS!Underswap''.
* RippleProofMemory: RippleEffectProofMemory: Downplayed. Similar to Frisk dying to Toriel in Undertale, they'll remember if they were killed by Asgore in his fight, fight and had to load, but decides decide it's too complicated to explain to him.
him. However, they don't appear to have as strong a memory when it comes to resets the way [[spoiler:the Temmies and Flowey]] do, allowing you to reset and try other routes without Chara commenting on it. This also follows canon: while Flowey remembers and comments in detail on what you did in previous runs unless you erase his memory by killing him in Genocide or obliging his request in Pacifist, Frisk as the PlayerCharacter only demonstrated occasional moments of implicitly remembering loads or resets (like the aforementioned Toriel fight or looking bored by a repeat of Mettaton's "musical") and forgot True Resets entirely, the narrator in all routes (including Genocide Chara) only occasionally demonstrated knowledge of loads (like suggesting they skip ahead to pressing the button on Mettaton to activate his EX form or [[LookBehindYou trying to distract Monster Kid]] at the start of a reloaded Undyne the Undying fight), and it's left very much unclear what post-Genocide Chara remembered of resets (as they also stick to saying and doing the same things without any variation, same as the narrator, and make no effort to change things up during gameplay; even their dialogue and actions in the second Genocide ending and the Soulless Pacifist endings will repeat those ad infinitum no matter how many times you replay them, in contrast to Flowey constantly changing up his dialogue, calling you out on making him repeat himself, and only forgetting from hard wipes).[[note]]In fairness, rewriting narration for ALL POSSIBLE COMBINATIONS OF ROUTES to constantly imply Frisk and Chara's reactions to different things you've had them do would be entirely too much work for one little dog to fit into one game, and also would take away a lot of mystery of the two characters.[[/note]] It's justified a little more here by [[AmnesiacHero Chara waking up with amnesia]] at the start of each run, presumably making their memories of past runs a little scrambled too.
* TrademarkFavoriteFood: Chocolate. Chocolate, as confirmed by the devs on their Tumblr. They even have a chocolate bar with them when they fall into the Underground, which gives them an extra healing item right off the bat.bat, and has them happily comment on the taste if you use it.
* WoobieDestroyerOfWorlds: In Ruthless, as this go-around it's shown explicitly how they're a lovable little kid and want to be a family with Asgore, but in Ruthless are [[ChildrenForcedToKill forced to kill]] and [[CorruptTheCutie become cruel, hated, and feared]] by everyone they meet, with the bosses in particular giving them TheReasonYouSuckSpeech and beating the holy hell out of them. [[spoiler:If you nap at the hotel in the the Starlight Isles section, they have a bad dream remembering... ''[[AmbiguousSituation something]]'' from their past and have a VillainousBreakdown, repeating [[MadnessMantra "Leave me alone"]] over and over again.]] It's hard not to pity them, as they're still just a scared, upset child.

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* BigDamnHeroes: He saves Chara from death when all the Temmies gang up on them at the end of Ruined Home.

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* BigDamnHeroes: Two examples.
**
He saves Chara from death when all the Temmies gang up on them at the end of Ruined Home.Home.
** [[spoiler: In Ruthless, he shows up right before a group of shadowed Temmies try to attack Chara while they sleep at the Inn.]]
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* SayingTooMuch: [[spoiler:In the Ruthless route, after Koffin-K decides he's too scared of Chara and gives up on making them his servant, Flowey says that Koffin-K would have them do his boring chores, despite Flowey seemingly not knowing anything about him. Flowey quickly says to not question how he knows that.]]
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* GetItOverWith: Harry's response to you pushing Larry to his death on the Ruthless route.

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* GetItOverWith: Harry's [[spoiler:Harry's response to you pushing Larry to his death on the Ruthless route.]]
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* GetItOverWith: Harry's response to you pushing Larry to his death on the Ruthless route.
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* HeroicBSoD: Suffers a big one on the Ruthless route after believing his brother is dead.
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* FakingTheDead: [[spoiler:In the Ruthless route, he quickly swaps himself for a cardboard cutout of himself when you're about to kill him. Despite this, Chara and Papyrus still think he's dead.]]

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* FakingTheDead: [[spoiler:In the Ruthless route, he quickly swaps himself for a cardboard cutout of himself when you're about to kill him. Despite this, Chara and Chara, Papyrus still think and everyone else for that matter believe he's dead.]]
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* DisneyVillainDeath: [[spoiler:In the optional Ruthless route boss, using brute force won't work as they'll keep healing each other when brought down to critical health. You must first lower Larry's HP down to just above his healing trigger to make him wobble, then use the "Push" ACT on him to make him fall over the edge]].
* OptionalBoss: [[spoiler:You don't need to go after them in a Ruthless Route, but you can corner them if you wish to force a battle]].
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* BullyingADragon: [[spoiler: On a Ruthless run, they don't take Crossbones' warning that Chara is the killer human they need to be wary of, and start shaking them while talking about how they'll beat them up, angering the child enough to swing at them. It's only thanks to Crossbones getting them out of the way in time that a fight doesn't break out then and there.]]

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The Temmies that appear when backtracking also appear on other routes


* EmergingFromTheShadows: [[spoiler:Temmie's friends are introduced this way. [[ByTheLightsOfTheirEyes Their glowing eyes and teeth appear in the shadowed parts of the room]], one at a time, and then they slowly begin to close in on you. Strangely, even when they step into the light, [[SinisterSilhouettes they're still covered by shadows]]. Three of the new ones appear uncovered later in the game but the remaining three have not yet been seen out of the dark. Curiously, if Chara is on a Genocide Route, you can sometimes see a Temmie in their monster forms still covered in darkness if you backtrack on certain screens.]]

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* EmergingFromTheShadows: [[spoiler:Temmie's friends are introduced this way. [[ByTheLightsOfTheirEyes Their glowing eyes and teeth appear in the shadowed parts of the room]], one at a time, and then they slowly begin to close in on you. Strangely, even when they step into the light, [[SinisterSilhouettes they're still covered by shadows]]. Three of the new ones appear uncovered later in the game but the remaining three have not yet been seen out of the dark. Curiously, if Chara is on a Genocide Route, Also, you can sometimes see a Temmie in their monster forms still covered in darkness if you backtrack on certain screens.]]



* StalkerWithoutACrush: Temmie is shown to be following Chara throughout the whole game, just like Flowey in ''Undertale''. However, rather than briefly being shown burrowing into the ground if you backtrack, they instead appear in other ways (such as hiding inside cracks in the walls and floating down rivers in their box). [[spoiler: In a Genocide Route, they can briefly appear at the edge of the screen if you backtrack in certain rooms, only to flee when Chara gets near. Three of them appear to watch Chara while they sleep if they rest at the abandoned inn in Starlight, only to be gone because Flowerly chased them off.]]

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* StalkerWithoutACrush: Temmie is shown to be following Chara throughout the whole game, just like Flowey in ''Undertale''. However, rather than briefly being shown burrowing into the ground if you backtrack, they instead appear in other ways (such as hiding inside cracks in the walls and floating down rivers in their box). [[spoiler: In a Genocide Route, they [[spoiler:They can also briefly appear at the edge of the screen if you backtrack in certain rooms, only to flee when Chara gets near. Three In the Ruthless route, three of them appear to watch Chara while they sleep if they rest at the abandoned inn in Starlight, Starstruck Village, only to be gone because Flowerly chased them off.off by Flowey.]]



* FakingTheDead: [[spoiler:In the Ruthless route, he quickly swaps himself for a cardboard cutout of himself when you're about to kill him. Despite this, Chara and Papyrus still think he's dead.]]



* OOCIsSeriousBusiness: Although the Pacifist and Neutral routes seem to portray him as not taking his life as a superhero seriously, the Genocide Route shows that Sans is willing to step up and become the hero the Starlight Isles needs, ranging from helping monsters evacuate with the use of his shortcuts to saving Harry and Larry from Chara when they try to provoke them. To get across how serious he is, Crossbones drops the banter, jokes, and gets straight to the point, which gets the duo to understand the gravity of the situation and they immediately comply.

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* OOCIsSeriousBusiness: Although the Pacifist and Neutral routes seem to portray him as not taking his life as a superhero seriously, the Genocide Ruthless Route shows that Sans is willing to step up and become the hero the Starlight Isles needs, ranging from helping monsters evacuate with the use of his shortcuts to saving Harry and Larry from Chara when they try to provoke them. To get across how serious he is, Crossbones drops the banter, jokes, and gets straight to the point, which gets the duo to understand the gravity of the situation and they immediately comply.
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* TheReasonYouSuckSpeech: [[spoiler: Gives one of these to Chara at the end of a Ruthless fight, saying they'll be alone in their special hell.]]
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* EmergingFromTheShadows: [[spoiler:Temmie's friends are introduced this way. [[ByTheLightsOfTheirEyes Their glowing eyes and teeth appear in the shadowed parts of the room]], one at a time, and then they slowly begin to close in on you. Strangely, even when they step into the light, [[SinisterSilhouettes they're still covered by shadows]]--whether this is how they normally look or if they're simply still hidden is not yet known.]]

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* EmergingFromTheShadows: [[spoiler:Temmie's friends are introduced this way. [[ByTheLightsOfTheirEyes Their glowing eyes and teeth appear in the shadowed parts of the room]], one at a time, and then they slowly begin to close in on you. Strangely, even when they step into the light, [[SinisterSilhouettes they're still covered by shadows]]--whether this is how they normally look or if they're simply still hidden is shadows]]. Three of the new ones appear uncovered later in the game but the remaining three have not yet known.been seen out of the dark. Curiously, if Chara is on a Genocide Route, you can sometimes see a Temmie in their monster forms still covered in darkness if you backtrack on certain screens.]]



* SevenDeadlySins: [[spoiler: As of the second update to the demo, the Temmies have updated designs and dialogue/personalities to match this theming. Their leader is dressed in a suit and believes they are better than their underlings and is the only reason anything gets done (Pride), one wears a red shirt and leather jacket and just wants to kill Chara ASAP on a Pacifist/Neutral Route and encourage Chara to embrace their rage and kill everyone in a Genocide Route (Wrath), one is constantly sleepy, always resting on a pillow and wears pajamas and a nightcap and suggests take a nap in Genocide Route (Sloth), the one dressed the same as the shopkeeper within the original ''Undertale'' tried to take Chara's soul for themselves with their elongated arms (Greed), one of the unrevealed Temmies have hearts for eyes (Lust?) and another has a huge jaw in their monster form and wonders what souls tastes like (Gluttony), and one other unrevealed Temmie who enjoys the quiet in a Genocide Route (Envy?).]]

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* SevenDeadlySins: [[spoiler: As of the second update to the demo, the Temmies have updated designs and dialogue/personalities to match this theming. Their leader is dressed in a suit and believes they are better than their underlings and is the only reason anything gets done (Pride), one wears a red shirt and a black leather jacket and just wants to kill Chara ASAP on a Pacifist/Neutral Route and encourage encourages Chara to embrace their rage and kill everyone in a Genocide Route (Wrath), one is constantly sleepy, always resting on a pillow and pillow, wears pajamas and a nightcap nightcap, and suggests take a nap in Genocide Route (Sloth), the one dressed the same as the shopkeeper within the original ''Undertale'' tried to take Chara's soul for themselves with their elongated arms (Greed), one of the unrevealed Temmies have hearts for eyes (Lust?) and another has a huge jaw in their monster form and wonders what souls tastes like (Gluttony), and one other unrevealed Temmie who enjoys the quiet in a Genocide Route (Envy?).]]



* StalkerWithoutACrush: Temmie is shown to be following Chara throughout the whole game, just like Flowey in ''Undertale''. However, rather than briefly being shown burrowing into the ground if you backtrack, they instead appear in other ways (such as hiding inside cracks in the walls and floating down rivers in their box).

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* StalkerWithoutACrush: Temmie is shown to be following Chara throughout the whole game, just like Flowey in ''Undertale''. However, rather than briefly being shown burrowing into the ground if you backtrack, they instead appear in other ways (such as hiding inside cracks in the walls and floating down rivers in their box). [[spoiler: In a Genocide Route, they can briefly appear at the edge of the screen if you backtrack in certain rooms, only to flee when Chara gets near. Three of them appear to watch Chara while they sleep if they rest at the abandoned inn in Starlight, only to be gone because Flowerly chased them off.]]

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* FriendlyEnemy: To Crossbones. Their feud consists of Koffin-K trying to pull wins on Crossbones in whatever petty ways he can, and Crossbones being entirely amused by it and trouncing him, with no intent to actually hurt or kill on either side.

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* FriendlyEnemy: To Crossbones. Their feud consists of Koffin-K trying to pull wins on Crossbones in whatever petty ways he can, and Crossbones being entirely amused by it and trouncing him, with no intent to actually hurt or kill on either side. He's also pretty friendly towards Chara despite making them his servant; if you go to the top of the mountain while he's accompanying them, he'll ask them if they're alright on the way back down.


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* LivingClothes: He's a sentient hat that seems to be able to animate other clothing if he rests on top of it.


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* TheUnfought: [[spoiler:In the Ruthless and Evactuation routes, he gives up on his plan to make Chara into his servant when he finds that he can't change their outfit, and realises that he's too scared of them. He leaves and closes the gate to Koffin Keep, and isn't seen for the rest of Starlight Isles]].
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* ClarkKenting: No one seems to realise that Sans and Crossbones are the same skeleton, despite Crossbones' mask not hiding much, and him occasionally slipping into his regular voice.

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* ClarkKenting: No one seems to realise that Sans and Crossbones are the same skeleton, despite Crossbones' mask not hiding much, and him occasionally slipping into his regular voice. Not even Koffin-K is able to put the pieces together when inside his Punishment Shack, much to Sans' slight disbelief.



* OOCIsSeriousBusiness: Although the Pacifist and Neutral routes seem to portray him as not taking his life as a superhero seriously, the Genocide Route shows that Sans is willing to step up and become the hero the Starlight Isles needs, ranging from helping monsters evacuate with the use of his shortcuts to saving Harry and Larry from Chara when they try to provoke them. To get across how serious he is, he drops the banter, jokes, and gets straight to the point, which immediately gets the duo to comply, now understanding the gravity of the situation.

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* OOCIsSeriousBusiness: Although the Pacifist and Neutral routes seem to portray him as not taking his life as a superhero seriously, the Genocide Route shows that Sans is willing to step up and become the hero the Starlight Isles needs, ranging from helping monsters evacuate with the use of his shortcuts to saving Harry and Larry from Chara when they try to provoke them. To get across how serious he is, he Crossbones drops the banter, jokes, and gets straight to the point, which immediately gets the duo to comply, now understanding understand the gravity of the situation.situation and they immediately comply.
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* OOCIsSeriousBusiness: Although the Pacifist and Neutral routes seem to portray him as not taking his life as a superhero seriously, the Genocide Route shows that Sans is willing to step up and become the hero the Starlight Isles needs, ranging from helping monsters evacuate with the use of his shortcuts to saving Harry and Larry from Chara when they try to provoke them. To get across how serious he is, he drops the banter, jokes, and gets straight to the point, which immediately gets the duo to comply, now understanding the gravity of the situation.
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* DarkAndTroubledPast: Implied. If you take a second nap after pushing Asgore on how to leave Ruined Home, Chara's inner monologue mentions that they feel terrified at the thought of returning to the Surface, though they [[AmnesiacHero can't remember why]].

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* DarkAndTroubledPast: Implied. If you take a second nap after pushing Asgore on how to leave Ruined Home, Chara's inner monologue mentions that they feel terrified at the thought of returning to the Surface, though they [[AmnesiacHero can't remember why]]. [[spoiler:Implied further in Demo 2.0, when they stargaze and start remembering that they came to Mt. Ebott for an unhappy reason.]]
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A monster that claims to be a supervillain, who's arch-nemesis of local superhero Crossbones.

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A monster that claims to be a supervillain, who's the arch-nemesis of local superhero Crossbones.
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* BenevolentBoss: He provides a pretty great place to live for his minions, already has a new bed in place for his new "Spooky Servant" Chara (after he kidnaps them to work for him, that is), encourages teamwork between Harry and Larry, chats with Chara about what they see and allows them to wander around instead of head straight for the festival they're planning to crash, and is genuinely worried when Chara goes quiet after they stargaze together. He's trying to live up to the reputation of a wicked supervillain, but supervillainy is kinda just how he does friends.
* EvilCounterpart: Pompous, hilariously arrogant, [[JerkWithAHeartOfGold sincerely kind beneath that]], and really [[IJustWantToHaveFriends just wanting friends]]?Smells like Papyrus. No wonder Sans gets along with him so well.
* EvilLaugh: A pretty magnificent '''"MWAH-HA-HAAAA!"''' He can get into an Evil Laugh-off with a Woodwork over it.
* FailedASpotCheck: [[spoiler:Does not understand that Sans (who he knows) is Crossbones (his ArchEnemy), even when Sans is the one standing guard over him at the "punishment shack" ''and casually talking about being Crossbones''. Even Sans is shocked by this. When he's about to tell him, he decides it's funnier to keep the Count in the dark.]]
* FriendlyEnemy: To Crossbones. Their feud consists of Koffin-K trying to pull wins on Crossbones in whatever petty ways he can, and Crossbones being entirely amused by it and trouncing him, with no intent to actually hurt or kill on either side.


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* PokeThePoodle: What his "crimes" really amount to, being mostly pranks a mischievous little kid like Chara has little problems with doing when he prods them into it. [[ManChild He's thrilled each time he pulls it off]]. He's only got people after him because they're annoyed at having to keep cleaning up after him. When he [[spoiler:breaks the Ferris Wheel and Crossbones scolds him for it, he acts less "supervillain committed property damage" and more "nervous kid realizing they're in trouble"]].

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A monster who claims to be a supervillain.

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A monster who that claims to be a supervillain.supervillain, who's arch-nemesis of local superhero Crossbones.
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* HeelFaceTurn: [[spoiler:In the climax of his fight, after Chara says he can still express himself without causing trouble, he decides to stop being a Supervillain and start becoming a better person.]]
* SupervillainLair: Koffin Keep is his supervillain lair, where him and his minions reside.
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[[/folder]]
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[[folder:Admiral Alphys]]
!!Admiral Alphys
The Admiral of the Royal Navy.
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* EarlyBirdCameo: She appears at the end of the second demo during the preview of Crystal Springs.
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adding character folders for others to flesh out and edit later.

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[[/folder]]

!!Starlight Isles Monsters
[[folder:Woodwork]]
!!Woodwork
A tree-like monster who likes to cackle.
[[/folder]]

[[folder:Mordax]]
!!Mordax
A monster who is trying to fish.
[[/folder]]

[[folder:Beenard]]
!!Beenard
A monster who's looking for a new name.
[[/folder]]

[[folder:Sunbrock]]
!!Sunbrock
A sun monster.
[[/folder]]

[[folder:Harry & Larry]]
!!Harry & Larry
Two troublemakers working for Count Koffin-K.
[[/folder]]

[[folder:Muffet]]
!!Muffet
A spider monster.
[[/folder]]

[[folder:Koffin-K]]
!!Count Koffin-K
A monster who claims to be a supervillain.
[[/folder]]

[[folder:Bertha Bloom]]
!!Bertha "Betty" Bloom
A bee monster who is the shopkeeper of Blooming Buzz.
[[/folder]]

[[folder:Sub-Doggo]]
!!Sub-Doggo
A dog monster apart of the Royal Navy, who doesn't seem to notice that they aren't in the water.
[[/folder]]

[[folder:Lesser Dog]]
!!Lesser Dog
A monster apart of the Royal Navy. Trying to search for something.
[[/folder]]

[[folder:Dogamy & Dogaressa]]
!!Dogamy & Dogaressa
A monster couple who are both in the Royal Navy.
[[/folder]]

[[folder:Greater Dog]]
!!Greater Dog
A dog monster in the Royal Navy who needs help getting out of a well.
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* ClarkKenting: No one seems to realise that Sans and Crossbones are the same skeleton, despite Crossbones' mask not hiding much, and him occasionally slipping into his regular voice.


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* SecretIdentityVocalShift: As Crossbones, his VoiceGrunting sounds a bit more gruff, though he does sometimes drop it, usually when talking to Papyrus.
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* SevenDeadlySins: [[spoiler: As of the second update to the demo, the Temmies have updated designs and dialogue/personalities to match this theming. Their leader is dressed in a suit and believes they are better than their underlings and is the only reason anything gets done (Pride), one wears a red shirt and leather jacket and just wants to kill Chara ASAP (Wrath), one is constantly sleepy, always resting on a pillow and wears pajamas and a nightcap (Sloth), the one dressed the same as the shopkeeper within the original ''Undertale'' tried to take Chara's soul for themselves with their elongated arms (Greed), one of the unrevealed Temmies have hearts for eyes (Lust?) and another has a huge jaw in their monster form and wonders what souls tastes like (Gluttony), and the last unrevealed Temmie has multiple eyes (Envy?).]]

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* SevenDeadlySins: [[spoiler: As of the second update to the demo, the Temmies have updated designs and dialogue/personalities to match this theming. Their leader is dressed in a suit and believes they are better than their underlings and is the only reason anything gets done (Pride), one wears a red shirt and leather jacket and just wants to kill Chara ASAP on a Pacifist/Neutral Route and encourage Chara to embrace their rage and kill everyone in a Genocide Route (Wrath), one is constantly sleepy, always resting on a pillow and wears pajamas and a nightcap and suggests take a nap in Genocide Route (Sloth), the one dressed the same as the shopkeeper within the original ''Undertale'' tried to take Chara's soul for themselves with their elongated arms (Greed), one of the unrevealed Temmies have hearts for eyes (Lust?) and another has a huge jaw in their monster form and wonders what souls tastes like (Gluttony), and the last one other unrevealed Temmie has multiple eyes who enjoys the quiet in a Genocide Route (Envy?).]]
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* SevenDeadlySins: [[spoiler: As of the second update to the demo, the Temmies have updated designs and dialogue/personalities to match this theming. Their leader is dressed in a suit and believes they are better than their underlings and is the only reason anything gets done (Pride), one wears a red shirt and leather jacket and just wants to kill Chara ASAP (Wrath), one is constantly sleepy, always resting on a pillow and wears pajamas and a nightcap (Sloth), the one dressed the same as the shopkeeper within the original ''Undertale'' tried to take Chara's soul for themselves with their elongated arms (Greed), one of the unrevealed Temmies have hearts for eyes (Lust?) and another has a huge jaw in their monster form and wonders what souls tastes like (Gluttony), and the last unrevealed Temmie has multiple eyes (Envy?).]]
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* CorruptTheCutie: Seems to be the case, [[GainingTheWillToKill influenced by LV]] [[spoiler:and [[DemonicPossession being under the control of the player]]]] in Genocide.

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* CorruptTheCutie: Seems to be the case, [[GainingTheWillToKill influenced by LV]] [[spoiler:and [[DemonicPossession being under the control of the player]]]] in Genocide.Ruthless.



** [[spoiler:This [[AmbiguousSituation may]] be happening in Genocide as well. Chara's face becomes shadowed like Kris' when we are controlling them, and [[https://tsunderswapofficial.tumblr.com/post/178011527125/will-chara-speak-or-have-optional-dialogue this]] response on Tumblr indicates that the team sees the player as responsible for Genocide, not Frisk. Since we are now controlling Chara, they may also be controlled by the player in-universe for Genocide.]]

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** [[spoiler:This [[AmbiguousSituation may]] be happening in Genocide Ruthless as well. Chara's face becomes shadowed like Kris' when we are controlling them, and [[https://tsunderswapofficial.tumblr.com/post/178011527125/will-chara-speak-or-have-optional-dialogue this]] response on Tumblr indicates that the team sees the player as responsible for Genocide, Ruthless, not Frisk. Since we are now controlling Chara, they may also be controlled by the player in-universe for Genocide.Ruthless.]]



* HiddenEyes: Once you're firmly set on a Genocide Run, Chara's sprite will change, causing their eyes to be covered in shadows (similar to [[VideoGame/{{Deltarune}} Kris]]).

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* HiddenEyes: Once you're firmly set on a Genocide Ruthless Run, Chara's sprite will change, causing their eyes to be covered in shadows (similar to [[VideoGame/{{Deltarune}} Kris]]).



* HorrifyingTheHorror: [[spoiler:When Genocide Chara makes it clear that they have no desire for a partnership, all but the un-shadowed Temmie retreats, [[TooDumbToLive who doesn't think that Chara's that bad]]. Had it not been for Flowey popping up, they might have regretted those words.]]
* InLoveWithYourCarnage: [[spoiler: The Temmies are absolutely ''delighted'' by a Genocidal Chara and will offer them their assistance. Unfortunately for the Temmies, it becomes apparent that their help isn't wanted or needed...]]

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* HorrifyingTheHorror: [[spoiler:When Genocide Ruthless Chara makes it clear that they have no desire for a partnership, all but the un-shadowed Temmie retreats, [[TooDumbToLive who doesn't think that Chara's that bad]]. Had it not been for Flowey popping up, they might have regretted those words.]]
* InLoveWithYourCarnage: [[spoiler: The Temmies are absolutely ''delighted'' by a Genocidal Ruthless Chara and will offer them their assistance. Unfortunately for the Temmies, it becomes apparent that their help isn't wanted or needed...]]



* AdaptationalBadass: [[spoiler:In Genocide, Asgore puts up a much better fight in the TS!Underswap demo than either Toriel or Asgore did against the player character in ''Undertale'', despite both player characters being about the same LV. Especially impressive since he is physically older than his counterparts from passing his life-energy onto Asriel.]]
* AdaptationalHeroism: [[spoiler:Asgore makes a genuine effort to kill Chara and stop them from killing his people in Genocide, whereas both Toriel and Asgore in ''Undertale'''s Genocide were mowed down in one hit without realizing how dangerous the player character was until it was too late.]]

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* AdaptationalBadass: [[spoiler:In Genocide, Ruthless, Asgore puts up a much better fight in the TS!Underswap demo than either Toriel or Asgore did against the player character in ''Undertale'', ''Undertale'''s Genocide, despite both player characters being about the same LV. Especially impressive since he is physically older than his counterparts from passing his life-energy onto Asriel.]]
* AdaptationalHeroism: [[spoiler:Asgore makes a genuine effort to kill Chara and stop them from killing his people in Genocide, Ruthless, whereas both Toriel and Asgore in ''Undertale'''s Genocide were mowed down in one hit without realizing how dangerous the player character was until it was too late.]]



* BewareTheNiceOnes: Even though he's a warm, fatherly goat man, he'll still fight you near the end of Ruined Home to keep the other monsters from getting your SOUL. [[spoiler:He also won't hesitate to kill you on a Genocide run, with stronger attacks to boot.]]
* BigGood: In the demo. He is a leader to the Ruined Home monsters even without an official position, Temmie and the Mad Dummy are both afraid of messing with Chara more directly if he's around them and [[DirtyCoward resort to waiting until he's not around to help]], and he does everything in his power to [[spoiler:[[LetsGetDangerous stop Chara if you go Genocide]], being by far the most difficult challenge in the game thus far]].

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* BewareTheNiceOnes: Even though he's a warm, fatherly goat man, he'll still fight you near the end of Ruined Home to keep the other monsters from getting your SOUL. [[spoiler:He also won't hesitate to kill you on a Genocide Ruthless run, with stronger attacks to boot.]]
* BigGood: In the demo. He is a leader to the Ruined Home monsters even without an official position, Temmie and the Mad Dummy are both afraid of messing with Chara more directly if he's around them and [[DirtyCoward resort to waiting until he's not around to help]], and he does everything in his power to [[spoiler:[[LetsGetDangerous stop Chara if you go Genocide]], Ruthless]], being by far the most difficult challenge in the game thus far]].



* HeroicBSOD: [[spoiler: Asgore is just completely speechless and shocked if you abort a genocide run by sparing him. [[note]]You have to hug him after his final attack.[[/note]] He will just kneel on the ground in complete silence. If you leave and come back, he will lock himself in his home and refuse to talk to you.]]

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* HeroicBSOD: [[spoiler: Asgore is just completely speechless and shocked if you abort a genocide Ruthless run by sparing him. [[note]]You have to hug him after his final attack.[[/note]] He will just kneel on the ground in complete silence. If you leave and come back, he will lock himself in his home and refuse to talk to you.]]



* LastDitchMove: [[spoiler:In Genocide only. Just before he runs out of health, he will perform a final, super-difficult-to-dodge attack--first he performs a rapid series of jabs with his trident, then he slams it into the ground to create giant rings of fireballs.]]

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* LastDitchMove: [[spoiler:In Genocide Ruthless only. Just before he runs out of health, he will perform a final, super-difficult-to-dodge attack--first he performs a rapid series of jabs with his trident, then he slams it into the ground to create giant rings of fireballs.]]



* NightmareFace: [[spoiler:He makes a pretty terrifying face during his final attack on a Genocide run, as a reference to one of Toby Fox's original concepts.]]

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* NightmareFace: [[spoiler:He makes a pretty terrifying face during his final attack on a Genocide Ruthless run, as a reference to one of Toby Fox's original concepts.]]



* ReasonYouSuckSpeech: [[spoiler:If killed in a Genocide run, he tells Chara will be alone in their "special hell" when they're done killing everyone.]]

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* ReasonYouSuckSpeech: [[spoiler:If killed in a Genocide Ruthless run, he tells Chara will be alone in their "special hell" when they're done killing everyone.]]



* WillfullyWeak: It's pretty obvious that Asgore is holding back when you fight him, since he doesn't really want to hurt you. [[spoiler:Should you decide to do Genocide, [[LetsGetDangerous he'll stop holding back]].]]

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* WillfullyWeak: It's pretty obvious that Asgore is holding back when you fight him, since he doesn't really want to hurt you. [[spoiler:Should you decide to do Genocide, Ruthless, [[LetsGetDangerous he'll stop holding back]].]]



* AgentPeacock: He may be very flamboyant and campy, but Mettacrit is the last mini-boss of Ruined Home, meaning he's considerably more challenging than the previous ones. It's downplayed in a normal run since he's not really trying to kill you, but played straight on the Genocide Route where he tries holding you off so the other monsters can escape.

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* AgentPeacock: He may be very flamboyant and campy, but Mettacrit is the last mini-boss of Ruined Home, meaning he's considerably more challenging than the previous ones. It's downplayed in a normal run since he's not really trying to kill you, but played straight on the Genocide Ruthless Route where he tries holding you off so the other monsters can escape.



* FakingTheDead: You can "kill" Mettacrit, but it's blatantly obvious from what we know from the original game and what a show Mettacrit puts on as he does it that it's just an act. In a neutral run, he'll even tell you that ghosts are immune to your attacks, but in a genocide run, the journal will list him as dead even though he faded away rather than dusted, and you didn't gain any EXP from it, implying that Chara believes they really killed him.

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* FakingTheDead: You can "kill" Mettacrit, but it's blatantly obvious from what we know from the original game and what a show Mettacrit puts on as he does it that it's just an act. In a neutral run, he'll even tell you that ghosts are immune to your attacks, but in a genocide Ruthless run, the journal will list him as dead even though he faded away rather than dusted, and you didn't gain any EXP from it, implying that Chara believes they really killed him.



* AdaptationalBadass: His ''Undertale'' counterpart is shown being easily knocked away by Toriel with a fireball, banks on getting [=SOULs=] to power himself up to god-like levels before he fights Frisk again, and dies without putting up a fight if you choose to kill him in Neutral or Genocide. In comparison, if [[BigGood Asgore]] is already dead, this Flowey can scare off the BigBadDuumvirate ''himself'' by threatening them with a fight - that's seven Temmies he's willing to take on with only Chara as potential backup - and in Genocide, he's the one who easily knocks away the attacking Temmie with a single friendliness pellet.

to:

* AdaptationalBadass: His ''Undertale'' counterpart is shown being easily knocked away by Toriel with a fireball, banks on getting [=SOULs=] to power himself up to god-like levels before he fights Frisk again, and dies without putting up a fight if you choose to kill him in Neutral or Genocide. In comparison, if [[BigGood Asgore]] is already dead, this Flowey can scare off the BigBadDuumvirate ''himself'' by threatening them with a fight - that's seven Temmies he's willing to take on with only Chara as potential backup - and in Genocide, Ruthless, he's the one who easily knocks away the attacking Temmie with a single friendliness pellet.

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