History Characters / StreetFighterXTekken

23rd Jul '15 5:48:47 PM nombretomado
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* CompositeCharacter: His color scheme and... looks come from the Box Art, his attacks and some elements of his design come from the actual original Mega Man game and his backstory is based off [[MegaManLegends Volnutt]].
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* CompositeCharacter: His color scheme and... looks come from the Box Art, his attacks and some elements of his design come from the actual original Mega Man game and his backstory is based off [[MegaManLegends [[VideoGame/MegaManLegends Volnutt]].

* FandomNod: His win quote: "I could do that again! [[{{Vaporware}} Not three times, though]]. [[MegamanLegends Nobody wants the third of something with ol' Mega Man]]." [[SarcasmMode Subtle]].
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* FandomNod: His win quote: "I could do that again! [[{{Vaporware}} Not three times, though]]. [[MegamanLegends [[VideoGame/MegamanLegends Nobody wants the third of something with ol' Mega Man]]." [[SarcasmMode Subtle]].

* TakeThat: Averted, though one might not expect it considering the events that transpired around the time the game came out. Some people thought his inclusion in this form was a TakeThat at the fans of Megaman by Capcom considering MegamanLegends3 was recently canceled and Inafune had just left the company around the release of the game. However, Inafune himself was partly responsible for his inclusion in this form and thought it was rather funny. In the end it all just came down to bad timing rather than ill will.
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* TakeThat: Averted, though one might not expect it considering the events that transpired around the time the game came out. Some people thought his inclusion in this form was a TakeThat at the fans of Megaman by Capcom considering MegamanLegends3 VideoGame/MegamanLegends3 was recently canceled and Inafune had just left the company around the release of the game. However, Inafune himself was partly responsible for his inclusion in this form and thought it was rather funny. In the end it all just came down to bad timing rather than ill will.
19th Jan '15 12:26:48 PM StFan
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* MythologyGag: If Pac's moves seem familiar, they should. A hip drop, flash kick, Pac-Dot projectile and chargeable dashing attack? These all coorellate to the Butt Bounce, Flip Kick, Pac-Dot Shot, and Rev Roll from the ''Main/PacManWorld'' series. His punches also share a similar sound effect to what they were in Pac-Man World 3, and he's been known to grow larger under his own volition in the original game's animations. In fact, the only move that absolutely cannot be appended to anything he's ever done would be the Pac-Laser.
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* MythologyGag: If Pac's moves seem familiar, they should. A hip drop, flash kick, Pac-Dot projectile and chargeable dashing attack? These all coorellate to the Butt Bounce, Flip Kick, Pac-Dot Shot, and Rev Roll from the ''Main/PacManWorld'' ''VideoGame/PacManWorld'' series. His punches also share a similar sound effect to what they were in Pac-Man World 3, and he's been known to grow larger under his own volition in the original game's animations. In fact, the only move that absolutely cannot be appended to anything he's ever done would be the Pac-Laser.
9th Jan '15 10:31:29 PM Dirtyblue929
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[[folder:Cole MacGrath]]
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[[folder:Cole MacGrath]] [=MacGrath=]]]
4th Nov '14 9:47:11 PM Stepjam
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Added DiffLines:
* TakeThat: Averted, though one might not expect it considering the events that transpired around the time the game came out. Some people thought his inclusion in this form was a TakeThat at the fans of Megaman by Capcom considering MegamanLegends3 was recently canceled and Inafune had just left the company around the release of the game. However, Inafune himself was partly responsible for his inclusion in this form and thought it was rather funny. In the end it all just came down to bad timing rather than ill will.
9th Jan '14 10:57:21 AM SuperNintendoGameboy
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* MarthDebutedInSmashBros: This is the first time westerners will legitimately be able to play as Toro and Kuro in a game; some may only have seen them in [[TheCameo cameos]] for Sony exclusive (Japanese) games and products.

Added DiffLines:
* MarthDebutedInSmashBros: [[MarthDebutedInSmashBros Toro and Kuro Debuted in Street Fighter X Tekken]]: This is the first time westerners will legitimately be able to play as Toro and Kuro in a game; some may only have seen them in [[TheCameo cameos]] for Sony exclusive (Japanese) games and products.
26th Oct '13 3:53:33 AM SeptimusHeap
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Evil Eye has been disambiguated. Zero Context Examples are being removed.
* EvilEye: Kuro and his Kazuya-inspired red left eye.
19th Sep '13 2:55:19 AM SasquatchX
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* MythologyGag: If Pac's moves seem familiar, they should. A hip drop, flash kick, Pac-Dot projectile and chargeable dashing attack? These all coorellate to the Butt Bounce, Flip Kick, Pac-Dot Shot, and Rev Roll from the ''VideoGame/PacManWorld'' series.
to:
* MythologyGag: If Pac's moves seem familiar, they should. A hip drop, flash kick, Pac-Dot projectile and chargeable dashing attack? These all coorellate to the Butt Bounce, Flip Kick, Pac-Dot Shot, and Rev Roll from the ''VideoGame/PacManWorld'' series.''Main/PacManWorld'' series. His punches also share a similar sound effect to what they were in Pac-Man World 3, and he's been known to grow larger under his own volition in the original game's animations. In fact, the only move that absolutely cannot be appended to anything he's ever done would be the Pac-Laser.
19th Sep '13 2:51:29 AM SasquatchX
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Added DiffLines:
* MythologyGag: If Pac's moves seem familiar, they should. A hip drop, flash kick, Pac-Dot projectile and chargeable dashing attack? These all coorellate to the Butt Bounce, Flip Kick, Pac-Dot Shot, and Rev Roll from the ''VideoGame/PacManWorld'' series.
24th Jul '13 7:06:29 PM awelcruiz
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-->''"So you're the one standing in my way."''

[[caption-width-right:300:"This is... my DESTINY!"]]
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[[caption-width-right:300:"This -->''"This is... my DESTINY!"]]destiny."''

[[caption-width-right:300:"This is... my DESTINY!"]] -->''"Here we go!"'' -->''"Don't underestimate me!"''

* JokeCharacter: They have very small hitboxes and arr pretty slow when not jumping. sadly there shortness doesn't do them any favors, and they still get hit by an attack any other character would. On the other hand... ** LethalJokeCharacter: They do have all the moves of Ryu and Kazuya and there strength is more or less at the same levels as their human counterparts. * MarthDebutedInSmashBros: This is the first time westerners will legitimally be able to play as Toro and Kuro in a game; some may only have seen them in [[TheCameo cameos]] for Sony exclusive (Japanese) games and produtcs.
to:
* JokeCharacter: They have very small hitboxes and arr are pretty slow when not jumping. sadly there Sadly their shortness doesn't do them any favors, and they still get hit by an attack any other character would. On the other hand... ** LethalJokeCharacter: They do have all the moves of Ryu and Kazuya and there their strength is more or less at the same levels as their human counterparts. * MarthDebutedInSmashBros: This is the first time westerners will legitimally legitimately be able to play as Toro and Kuro in a game; some may only have seen them in [[TheCameo cameos]] for Sony exclusive (Japanese) games and produtcs.products.
19th Jun '13 1:52:47 PM jarxon6
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Added DiffLines:
* JokeCharacter: They have very small hitboxes and arr pretty slow when not jumping. sadly there shortness doesn't do them any favors, and they still get hit by an attack any other character would. On the other hand... ** LethalJokeCharacter: They do have all the moves of Ryu and Kazuya and there strength is more or less at the same levels as their human counterparts.
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