Is there an issue? Send a MessageReason:
None
Changed line(s) 31 (click to see context) from:
-->Guest Fighter for: ''UsefulNotes/PlayStation3 and UsefulNotes/PlaystationVita''
to:
-->Guest Fighter for: ''UsefulNotes/PlayStation3 ''Platform/PlayStation3 and UsefulNotes/PlaystationVita''Platform/PlaystationVita''
Changed line(s) 158 (click to see context) from:
* MartialArtsHeadband: Toro sports a copy of Ryu's red headband, but with Sony's trademark UsefulNotes/PlayStation buttons in it.
to:
* MartialArtsHeadband: Toro sports a copy of Ryu's red headband, but with Sony's trademark UsefulNotes/PlayStation Platform/PlayStation buttons in it.
Is there an issue? Send a MessageReason:
None
* AdaptationalWeaponSwap: Downplayed. While it's still referred to as the Mega Buster, Bad Box Art Mega Man's weapon takes the form of a handheld ray gun-like pistol instead of the {{Arm Cannon}}s used by the various other incarnations of Mega Man. It can also still use [[ChargedAttack Charge Shots]] and at least two Robot Master weapons (Ice Man's [[FreezeRay Ice Slasher]] and Elec Man's [[LightningGun Thunder Beam]]).
* AffectionateParody: Despite the very, ''very'' bad timing of when he was announced and released -- see TakeThat below -- the inclusion of Bad Box Art Mega Man in ''[=SFxT=]'' was intended from the get-go as a fun parody of [[ContemptibleCover the first game's infamous box art]], making him his own hammy, exuberant self who takes influence from various incarnations (most notably [[VideoGame/MegaManClassic Rock]] and [[VideoGame/MegaManLegends Volnutt]]) of the character.
* AffectionateParody: Despite the very, ''very'' bad timing of when he was announced and released -- see TakeThat below -- the inclusion of Bad Box Art Mega Man in ''[=SFxT=]'' was intended from the get-go as a fun parody of [[ContemptibleCover the first game's infamous box art]], making him his own hammy, exuberant self who takes influence from various incarnations (most notably [[VideoGame/MegaManClassic Rock]] and [[VideoGame/MegaManLegends Volnutt]]) of the character.
Changed line(s) 86 (click to see context) from:
* Level1MusicRepresents: A variation. Mega Man's theme when fought as a sub boss by the Tekken characters is a remix of Cut Man's theme, the first boss who most players generally go for. His Arcade intro has a remix of Guts Man's theme, as well.
to:
* Level1MusicRepresents: A variation. Mega Man's theme when fought as a sub boss by the Tekken characters is a remix of Cut Man's theme, the first boss who most players generally go for. His Arcade intro has a remix of Guts Man's theme, theme (with the first game's GameOver jingle at the end), as well.
Changed line(s) 90,91 (click to see context) from:
** AnIcePerson: Ice Man's Ice Slasher, which travels slower than the standard Mega Buster but freezes the opponent in place for an instant.
** ShockAndAwe: Elec Man's Thunder Beam, which splits three ways to zap opponents, but for some reason can only be used when airborne.
** ShockAndAwe: Elec Man's Thunder Beam, which splits three ways to zap opponents, but for some reason can only be used when airborne.
to:
** AnIcePerson: FreezeRay: Ice Man's Ice Slasher, which travels slower than the standard Mega Buster but freezes the opponent in place for an instant.
**ShockAndAwe: LightningGun: Elec Man's Thunder Beam, which splits three ways to zap opponents, but for some reason can only be used when airborne.
**
-->'''Dudley:''' Your wardrobe is quite... [[{{Understatement}} curious]]. Is that standard issue where you come from?
-->'''Ken:''' Maybe I shouldn't ask, but where'd you get that weird outfit?
-->'''Ken:''' Maybe I shouldn't ask, but where'd you get that weird outfit?
Changed line(s) 98,99 (click to see context) from:
* TwinkleSmile: One of his win poses, where he poses with his gun and smiles with an audible "ding!".
-->'''Mega Man:''' No time to relax!
-->'''Mega Man:''' No time to relax!
to:
* TwinkleSmile: One of his win poses, where he poses with his gun and smiles with an audible "ding!".gleam sound.
-->'''Mega Man:''' No time torelax!relax! (''ding'')
-->'''Mega Man:''' No time to
Changed line(s) 101 (click to see context) from:
* [[WhyDidItHaveToBeSnakes Why Did It have To Be A Yellow Sphere In A Robot?]]: For some reason, in the Rival Battle cutscenes, he is terrified of Pac-Man and his Mokujin Mecha; to the point where he screams and falls over in fright. This is a CallBack to the original trailer, which had 8-bit Mega Man being chased by 8-bit Pac-Man.
to:
* [[WhyDidItHaveToBeSnakes Why WhyDidItHaveToBeSnakes: Or rather, ''"Why Did It have Have To Be A Yellow Sphere Dot In A Robot?]]: Mini-Mecha?"''. For some reason, in the Rival Battle cutscenes, he is terrified of Pac-Man and his Mokujin Mecha; to the point where he screams and falls over in fright. This is a CallBack to the original trailer, which had an 8-bit Mega Man being chased by an 8-bit Pac-Man.
Is there an issue? Send a MessageReason:
None
Changed line(s) 113,114 (click to see context) from:
--> Voice Actress: Debi Derryberry
to:
--> Voice Actress: Debi Derryberry
Creator/DebiDerryberry
Is there an issue? Send a MessageReason:
None
* AdaptationalJobChange: Downplayed. While they're both blue-clad superheroes, this incarnation of Mega Man -- instead of being a lab assistant to Doctor Light like [[VideoGame/MegaManClassic his Classic self]] -- is a Digger[[note]]Someone who searches for and retrieves rare artifacts for research[[/note]] working under Roll, much like [[VideoGame/MegaManLegends MegaMan Volnutt]]. It's how he gets involved in the game's events, when she tasks with finding the Box in Antarctica so its mysterious powers can be studied.
* AdaptationalUgliness: A very much [[StylisticSuck intentional example]]. In direct contrast to his Classic incarnation's younger, cleaner anime-influenced self, this Mega Man is based on [[ContemptibleCover the already-terrible look he had in the US cover art]] for ''VideoGame/MegaMan1'', where he's a middle-aged guy in an awkward, ill-fitting blue and yellow costume with a pistol. It's dialled up even more here with his [[PermaStubble stubble]], more wildly-expressive face, and [[{{Acrofatic}} extra weight]].
* CallBack: Even beyond this Mega Man being based off [[ContemptibleCover the infamous US box art for the first game]], several of his attacks -- most notably his Heavy Kick, [[{{Shoryuken}} Mega Uppercut]] and Mega Buster shots -- are directly lifted from his Classic incarnation in the first two ''VideoGame/MarvelVsCapcom'' games.
* AdaptationalUgliness: A very much [[StylisticSuck intentional example]]. In direct contrast to his Classic incarnation's younger, cleaner anime-influenced self, this Mega Man is based on [[ContemptibleCover the already-terrible look he had in the US cover art]] for ''VideoGame/MegaMan1'', where he's a middle-aged guy in an awkward, ill-fitting blue and yellow costume with a pistol. It's dialled up even more here with his [[PermaStubble stubble]], more wildly-expressive face, and [[{{Acrofatic}} extra weight]].
* CallBack: Even beyond this Mega Man being based off [[ContemptibleCover the infamous US box art for the first game]], several of his attacks -- most notably his Heavy Kick, [[{{Shoryuken}} Mega Uppercut]] and Mega Buster shots -- are directly lifted from his Classic incarnation in the first two ''VideoGame/MarvelVsCapcom'' games.
Changed line(s) 72 (click to see context) from:
* CompositeCharacter: His color scheme and... looks come from the American ''[[VideoGame/MegaMan1 Mega Man]]'' Box Art, his attacks and some elements of his design come from the actual original Mega Man game, his backstory is based off [[VideoGame/MegaManLegends Volnutt]], and the background on his official art resembles Doctor Wily's Castle from ''VideoGame/MegaMan2''.
to:
* CompositeCharacter: His color scheme and... looks come from the American ''[[VideoGame/MegaMan1 Mega Man]]'' ''VideoGame/MegaMan1'' Box Art, his attacks and some elements of his design come from the actual original Mega Man game, his backstory is based off [[VideoGame/MegaManLegends Volnutt]], and the background on his official art resembles Doctor Wily's Castle from ''VideoGame/MegaMan2''.
Changed line(s) 83,84 (click to see context) from:
* Level1MusicRepresents: A variation. Mega Man's theme when fought as a sub boss by the Tekken characters is a remix of Cut Man's theme, the first boss who most players generally go for.
* MissionControl: Roll acts as this in Mega Man's opening, ending and some after match quotes.
* MissionControl: Roll acts as this in Mega Man's opening, ending and some after match quotes.
to:
* Level1MusicRepresents: A variation. Mega Man's theme when fought as a sub boss by the Tekken characters is a remix of Cut Man's theme, the first boss who most players generally go for.
for. His Arcade intro has a remix of Guts Man's theme, as well.
* MissionControl: Roll acts as this in Mega Man's opening, ending and someafter match of his after-match quotes.
* MissionControl: Roll acts as this in Mega Man's opening, ending and some
Changed line(s) 88 (click to see context) from:
** ShockAndAwe: Elec Man's Thunder Beam, which for some reason can only be used when airborne.
to:
** ShockAndAwe: Elec Man's Thunder Beam, which splits three ways to zap opponents, but for some reason can only be used when airborne.
Changed line(s) 99 (click to see context) from:
* XRaySparks: As opposed to his original self being a super fighting robot, Mega Man's skeleton shown from being electrocuted shows that he's clearly ''human''. With the aforementioned references to ''VideoGame/MegaManLegends'' though -- where Mega Man Volnutt was also a human -- this might be intentional.
to:
* XRaySparks: As opposed to his original self being a super fighting robot, Mega Man's skeleton shown from being electrocuted shows that he's clearly ''human''. With the aforementioned references to ''VideoGame/MegaManLegends'' though -- where Mega Man Volnutt was also a human wearing armor -- this might be intentional.
Is there an issue? Send a MessageReason:
Not enough context (ZCE)
Changed line(s) 153,154 (click to see context) from:
* PlayfulCatSmile: Their default expression.
* [[RidiculouslyCuteCritter Ridiculously Cute Critters]]
* [[RidiculouslyCuteCritter Ridiculously Cute Critters]]
to:
Is there an issue? Send a MessageReason:
None
Deleted line(s) 142 (click to see context) :
* CatSmile: Toro and Kuro's default expression.
Added DiffLines:
* PlayfulCatSmile: Their default expression.
Is there an issue? Send a MessageReason:
Deleted line(s) 85 (click to see context) :
* OffModel: [[StylisticSuck Intentionally so]]. They use his design from the [[ContemptibleCover infamous American cover]] of the first game, which infamously depicted Mega Man as a dorky-looking middle-aged guy in a colorful outfit and holding a pistol.
Is there an issue? Send a MessageReason:
None
Changed line(s) 92 (click to see context) from:
--> You look like your closet threw up on you.
to:
--> '''Cole:''' You look like your closet threw up on you.
Is there an issue? Send a MessageReason:
None
Changed line(s) 78 (click to see context) from:
** More innocently, ''VideoGame/MegaMan3'' is when the American box art started to pay more attention to character design, leaving the radical redesigns like this Mega Man a thing of the past... at least until the more StylisticSuck takes from ''VideoGame/MegaMan9'' and ''VideoGame/MegaMan10''.
to:
** More innocently, ''VideoGame/MegaMan3'' is when the American box art started to pay more attention to character design, leaving the radical redesigns like this Mega Man a thing of the past... at least until the [[AmericanKirbyIsHardcore more StylisticSuck deliberately hardcore]] takes from ''VideoGame/MegaMan9'' and ''VideoGame/MegaMan10''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 64 (click to see context) from:
Not ''necessarily'' [[VideoGame/MegaManClassic that one]]. What you've got here is the interpretation of the Blue Bomber from the infamous [[http://vignette.wikia.nocookie.net/megaman/images/3/3b/Mmbox1.png North American box art for the original game]] (you know, the one that didn't describe anything about the game itself), often known as [[https://megaman.wikia.com/wiki/Bad_Box_Art_Mega_Man Bad Box Art Mega Man]]. Not content with simply just porting over that vision of Mega Man, the one presented in ''Street Fighter X Tekken'' appears as if he spent the last 20 years on the couch, then suddenly wants to get back into the action. He's overweight, bears a butt-chin with stubble, and his outfit barely fits anymore. He's still pretty nimble and strong, though. He fights with his handheld blaster gun, as opposed to the real Mega Man's inline arm cannon).
to:
Not ''necessarily'' [[VideoGame/MegaManClassic that one]]. What you've got here is the interpretation of the Blue Bomber from the infamous [[http://vignette.wikia.nocookie.net/megaman/images/3/3b/Mmbox1.png North American box art for the original game]] (you know, the one that didn't describe anything about the game itself), game]], often known as [[https://megaman.wikia.com/wiki/Bad_Box_Art_Mega_Man Bad Box Art Mega Man]]. Man.]] Not content with simply just porting over that vision of Mega Man, the one presented in ''Street Fighter X Tekken'' appears as if he spent the last 20 years on the couch, then suddenly wants to get back into the action. He's overweight, action.
While he's overweight and bears a butt-chin with stubble, and his outfit barely fitsanymore. He's anymore, he's still pretty plenty nimble and strong, though. He fights with his strong. Like on the aforementioned cover, he wields a handheld blaster gun, gun as opposed to the real Mega Man's inline arm cannon).cannon.
While he's overweight and bears a butt-chin with stubble, and his outfit barely fits
Changed line(s) 67,68 (click to see context) from:
* CallingYourAttacks:
--> '''"Take This!''' '''''MEGA BUSTER!"'''''
--> '''"Take This!''' '''''MEGA BUSTER!"'''''
to:
* CallingYourAttacks:
--> '''"Take This!''' '''''MEGA BUSTER!"'''''CallingYourAttacks: When he uses his Mega Cannon Super Art, Mega Man indulges in this:
-->'''Mega Man:''' Take this! '''MEGA BUSTER!'''
* ChargedAttack: His Mega Buster special can be charged up (by holding the Punch button) to inflict more damage, and his Mega Cannon Super Art has him fire off a supercharged shot to deal lots of damage.
--> '''"Take This!''' '''''MEGA BUSTER!"'''''
-->'''Mega Man:''' Take this! '''MEGA BUSTER!'''
* ChargedAttack: His Mega Buster special can be charged up (by holding the Punch button) to inflict more damage, and his Mega Cannon Super Art has him fire off a supercharged shot to deal lots of damage.
Changed line(s) 70 (click to see context) from:
* DubNameChange: To reinforce that this bad-box-art incarnation is purely a playful jab at the American cover art, he's Mega Man -- as opposed to Rockman -- in Japan as well.
to:
* DubNameChange: To reinforce that this bad-box-art incarnation is purely a playful jab at the American cover art, he's called Mega Man -- as opposed to Rockman -- in Japan as well.
Changed line(s) 73 (click to see context) from:
* {{Expy}}: His description eerily resembles [[VideoGame/MegaManLegends Mega Man Volnutt's]], even describing him as a "Digger." Fans did not ignore this.
to:
* {{Expy}}: His Besides his partial basis on the classic Mega Man, his description eerily resembles [[VideoGame/MegaManLegends Mega Man Volnutt's]], even describing him as a "Digger." human "Digger". Fans did not ignore this.
Changed line(s) 75 (click to see context) from:
** More innocently, ''VideoGame/MegaMan3'' is when the American box art started to pay more attention to character design.
to:
** More innocently, ''VideoGame/MegaMan3'' is when the American box art started to pay more attention to character design.design, leaving the radical redesigns like this Mega Man a thing of the past... at least until the more StylisticSuck takes from ''VideoGame/MegaMan9'' and ''VideoGame/MegaMan10''.
* HotBlooded: Downplayed. Mega Man's bio notes that while he can be hot-tempered and easily rattled when backed into a corner, he's very polite and has a strong sense of justice.
* HotBlooded: Downplayed. Mega Man's bio notes that while he can be hot-tempered and easily rattled when backed into a corner, he's very polite and has a strong sense of justice.
Changed line(s) 77,78 (click to see context) from:
* LargeHam: He fits this trope to a tee.
--> '''It's time to bring home the bacon!'''
--> '''It's time to bring home the bacon!'''
to:
* LargeHam: He fits this trope to a tee.
--> '''It'stee, talking in a loud and hammy superhero-esque voice.
-->'''Mega Man:''' [[PreAssKickingOneLiner It's timeto to]] ''[[PreAssKickingOneLiner bring home the bacon!'''bacon!]]''
--> '''It's
-->'''Mega Man:''' [[PreAssKickingOneLiner It's time
* StylisticSuck: Invoked on the whole with his design, being based off the character from the infamous American ''Mega Man'' box art... but about twenty years later, with all the aging that comes with it.
-->'''Mega Man:''' No time to relax!
Changed line(s) 94 (click to see context) from:
* XRaySparks: As opposed to his original self being a super fighting robot, Mega Man's skeleton shown from being electrocuted shows that he's clearly ''human''.
to:
* XRaySparks: As opposed to his original self being a super fighting robot, Mega Man's skeleton shown from being electrocuted shows that he's clearly ''human''. With the aforementioned references to ''VideoGame/MegaManLegends'' though -- where Mega Man Volnutt was also a human -- this might be intentional.
Is there an issue? Send a MessageReason:
None
Changed line(s) 64 (click to see context) from:
Not ''necessarily'' [[VideoGame/MegaManClassic that one]]. What you've got here is the interpretation of the Blue Bomber from the infamous [[http://vignette.wikia.nocookie.net/megaman/images/3/3b/Mmbox1.png North American box art for the original game]] (you know, the one that didn't describe anything about the game itself), often known as [[https://megaman.wikia.com/wiki/Bad_Box_Art_Mega_Man Bad Box Art Mega Man]]. Not content with simply just porting over that vision of Mega Man, the one presented in ''Street Fighter X Tekken'' appears as if he spent the last 20 years on the couch then suddenly wants to get back into the action. He's overweight, bears a butt-chin with stubble, and his outfit barely fits anymore. He's still pretty nimble, though. He fights with his handheld blaster gun (as opposed to the real Mega's inline arm cannon).
to:
Not ''necessarily'' [[VideoGame/MegaManClassic that one]]. What you've got here is the interpretation of the Blue Bomber from the infamous [[http://vignette.wikia.nocookie.net/megaman/images/3/3b/Mmbox1.png North American box art for the original game]] (you know, the one that didn't describe anything about the game itself), often known as [[https://megaman.wikia.com/wiki/Bad_Box_Art_Mega_Man Bad Box Art Mega Man]]. Not content with simply just porting over that vision of Mega Man, the one presented in ''Street Fighter X Tekken'' appears as if he spent the last 20 years on the couch couch, then suddenly wants to get back into the action. He's overweight, bears a butt-chin with stubble, and his outfit barely fits anymore. He's still pretty nimble, nimble and strong, though. He fights with his handheld blaster gun (as gun, as opposed to the real Mega's Mega Man's inline arm cannon).
Changed line(s) 66,67 (click to see context) from:
* {{Acrofatic}}: Despite being out of shape, Mega Man still seems [[BigFun more than eager]] to throw his hat (or helmet, as it were) into the ring.
** Special mention goes to his Cross Art where he leaps over the opponent and shoots them in the back.
** Special mention goes to his Cross Art where he leaps over the opponent and shoots them in the back.
to:
* {{Acrofatic}}: Despite being out of shape, Mega Man still seems [[BigFun more than eager]] to throw his hat (or helmet, as it were) into the ring.
**ring. Special mention goes to his Cross Art -- where he leaps over the opponent and shoots them in the back.back -- and being able to consistently perform somersaults and lift opponents above his head (and then throw them across the screen) with one arm.
**
Changed line(s) 70,71 (click to see context) from:
* CompositeCharacter: His color scheme and... looks come from the Box Art, his attacks and some elements of his design come from the actual original Mega Man game and his backstory is based off [[VideoGame/MegaManLegends Volnutt]].
* DubNameChange: To reinforce that this bad-box-art incarnation is purely a jab at the American cover art, he's Mega Man (not Rockman) in Japan as well.
* DubNameChange: To reinforce that this bad-box-art incarnation is purely a jab at the American cover art, he's Mega Man (not Rockman) in Japan as well.
to:
* CompositeCharacter: His color scheme and... looks come from the American ''[[VideoGame/MegaMan1 Mega Man]]'' Box Art, his attacks and some elements of his design come from the actual original Mega Man game and game, his backstory is based off [[VideoGame/MegaManLegends Volnutt]].
Volnutt]], and the background on his official art resembles Doctor Wily's Castle from ''VideoGame/MegaMan2''.
* DubNameChange: To reinforce that this bad-box-art incarnation is purely a playful jab at the American cover art, he's Mega Man(not Rockman) -- as opposed to Rockman -- in Japan as well.
* DubNameChange: To reinforce that this bad-box-art incarnation is purely a playful jab at the American cover art, he's Mega Man
Changed line(s) 75 (click to see context) from:
* FandomNod: His win quote: "I could do that again! [[{{Vaporware}} Not three times, though]]. [[VideoGame/MegamanLegends Nobody wants the third of something with ol' Mega Man]]." [[SarcasmMode Subtle]].
to:
* FandomNod: His win quote: "I could do that again! [[{{Vaporware}} Not three times, though]]. [[VideoGame/MegamanLegends Not three times, though. Nobody wants the third of something with ol' Mega Man]]." Yeah, [[SarcasmMode Subtle]].subtle]].
Changed line(s) 80 (click to see context) from:
* Level1MusicRepresents: His theme when fought as a sub boss by the Tekken characters is a remix of Cut Man's theme, the designated first boss.
to:
* Level1MusicRepresents: His A variation. Mega Man's theme when fought as a sub boss by the Tekken characters is a remix of Cut Man's theme, the designated first boss.boss who most players generally go for.
Changed line(s) 82,83 (click to see context) from:
* MegaManning: Not present as a game mechanic but several of his attacks derive from the Megaman 1 robot masters:
** AnIcePerson: Ice Man's Ice Slasher which travels slower than the standard Mega Buster but freezes the opponent in place for an istant.
** AnIcePerson: Ice Man's Ice Slasher which travels slower than the standard Mega Buster but freezes the opponent in place for an istant.
to:
* MegaManning: OffModel: [[StylisticSuck Intentionally so]]. They use his design from the [[ContemptibleCover infamous American cover]] of the first game, which infamously depicted Mega Man as a dorky-looking middle-aged guy in a colorful outfit and holding a pistol.
* PermaStubble: In fitting with his middle-aged look, Mega Man has visible stubble on his face.
* PowerCopying: Not present as a gamemechanic mechanic, but several of his Mega Man's attacks derive from the Megaman 1 robot masters:
copied powers of the ''[[VideoGame/MegaMan1 Mega Man]]'' Robot Master bosses:
** AnIcePerson: Ice Man's IceSlasher Slasher, which travels slower than the standard Mega Buster but freezes the opponent in place for an istant.instant.
* PermaStubble: In fitting with his middle-aged look, Mega Man has visible stubble on his face.
* PowerCopying: Not present as a game
** AnIcePerson: Ice Man's Ice
Changed line(s) 85,87 (click to see context) from:
** SuperStrength: His forward throw where he lifts his opponent clean above his head with one arm and tosses them is based off, and named after, Guts Man's super arm.
* OffModel: [[StylisticSuck Intentionally so]]. They use his design from the [[CoversAlwaysLie infamous cover]] of the first game.
%%* PermaStubble
* OffModel: [[StylisticSuck Intentionally so]]. They use his design from the [[CoversAlwaysLie infamous cover]] of the first game.
%%* PermaStubble
to:
** SuperStrength: His forward throw -- where he lifts his opponent clean above his head with one arm and tosses them -- is based off, and named after, Guts Man's super arm.
* OffModel: [[StylisticSuck Intentionally so]]. They use his design from the [[CoversAlwaysLie infamous cover]] of the first game.
%%* PermaStubbleSuper Arm.
* OffModel: [[StylisticSuck Intentionally so]]. They use his design from the [[CoversAlwaysLie infamous cover]] of the first game.
%%* PermaStubble
Changed line(s) 90,94 (click to see context) from:
* TakeThat: Averted, though one might not expect it considering the events that transpired around the time the game came out. Some people thought his inclusion in this form was a jab at the fans of Megaman by Capcom considering VideoGame/MegamanLegends 3 was recently canceled and Inafune had just left the company around the release of the game. However, Inafune himself was partly responsible for his inclusion in this form and thought it was rather funny. In the end it all just came down to bad timing rather than ill will.
* TwinkleSmile: One of his win poses.
* [[UglyGuyHotWife Ugly Guy, Hot Friend]]: Roll's appearance in [[https://www.youtube.com/watch?v=4xaM6PyJF_w his prologue]] invokes this.
* [[WhyDidItHaveToBeSnakes Why Did It have To Be A Yellow Sphere In A Robot?]]: for some reason in the rival battle cutscenes he is terrified of Pac-Man. This is a CallBack to the original trailer which had 8-bit Megaman being chased by 8-bit Pac-Man.
* XRaySparks: His skeleton shown from being electrocuted shows that he's clearly ''human''.
* TwinkleSmile: One of his win poses.
* [[UglyGuyHotWife Ugly Guy, Hot Friend]]: Roll's appearance in [[https://www.youtube.com/watch?v=4xaM6PyJF_w his prologue]] invokes this.
* [[WhyDidItHaveToBeSnakes Why Did It have To Be A Yellow Sphere In A Robot?]]: for some reason in the rival battle cutscenes he is terrified of Pac-Man. This is a CallBack to the original trailer which had 8-bit Megaman being chased by 8-bit Pac-Man.
* XRaySparks: His skeleton shown from being electrocuted shows that he's clearly ''human''.
to:
* {{Shoryuken}}: Mega Man has one in the form of his Mega Uppercut, which the original Mega Man used in the first two ''VideoGame/MarvelVSCapcom'' games.
* TakeThat: Averted, though one might not expect it considering the events that transpired around the time the game came out. Some people thought his inclusion in this form was a jab at the fans ofMegaman Mega Man by Capcom Capcom, considering VideoGame/MegamanLegends 3 was recently canceled cancelled and Inafune had just left the company around the release of the game. However, Inafune himself was partly responsible for his inclusion in this form and thought it was rather funny. In the end end, it all just came down to bad timing rather than ill will.
* TwinkleSmile: One of his winposes.poses, where he poses with his gun and smiles with an audible "ding!".
* [[UglyGuyHotWife Ugly Guy, Hot Friend]]: Roll's appearance in [[https://www.youtube.com/watch?v=4xaM6PyJF_w his prologue]] invokesthis.
this, with her being a beautiful and shapely (if slightly bossy) woman in her mid-twenties as opposed to the young girl she's usually depicted as.
* [[WhyDidItHaveToBeSnakes Why Did It have To Be A Yellow Sphere In A Robot?]]:for For some reason reason, in the rival battle cutscenes Rival Battle cutscenes, he is terrified of Pac-Man. Pac-Man and his Mokujin Mecha; to the point where he screams and falls over in fright. This is a CallBack to the original trailer trailer, which had 8-bit Megaman Mega Man being chased by 8-bit Pac-Man.
* XRaySparks:His As opposed to his original self being a super fighting robot, Mega Man's skeleton shown from being electrocuted shows that he's clearly ''human''.
* TakeThat: Averted, though one might not expect it considering the events that transpired around the time the game came out. Some people thought his inclusion in this form was a jab at the fans of
* TwinkleSmile: One of his win
* [[UglyGuyHotWife Ugly Guy, Hot Friend]]: Roll's appearance in [[https://www.youtube.com/watch?v=4xaM6PyJF_w his prologue]] invokes
* [[WhyDidItHaveToBeSnakes Why Did It have To Be A Yellow Sphere In A Robot?]]:
* XRaySparks:
Is there an issue? Send a MessageReason:
None
Deleted line(s) 41 (click to see context) :
* EverythingsBetterWithSpinning: His Ionic Vortex super art, originally one the four Ionic powers usable in ''VideoGame/{{inFamous}} 2''.
Added DiffLines:
* SpectacularSpinning: His Ionic Vortex super art, originally one the four Ionic powers usable in ''VideoGame/{{inFamous}} 2''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9 (click to see context) from:
%% - References go in ShoutOut/CapcomVsWhatever, under the SFxT folder.
to:
%% - References go in ShoutOut/CapcomVsWhatever, under the SFxT [=SFxT=] folder.
Is there an issue? Send a MessageReason:
None
Changed line(s) 59 (click to see context) from:
-->Debut: ''OriginalGeneration (Technically VideoGame/{{Mega Man}})''
to:
-->Debut: ''OriginalGeneration (Technically VideoGame/{{Mega Man}})''VideoGame/MegaMan1)''
Changed line(s) 64 (click to see context) from:
Not ''necessarily'' [[VideoGame/MegaMan that one]]. What you've got here is the interpretation of the Blue Bomber from the infamous [[http://vignette.wikia.nocookie.net/megaman/images/3/3b/Mmbox1.png North American box art for the original game]] (you know, the one that didn't describe anything about the game itself), often known as [[https://megaman.wikia.com/wiki/Bad_Box_Art_Mega_Man Bad Box Art Mega Man]]. Not content with simply just porting over that vision of Mega Man, the one presented in ''Street Fighter X Tekken'' appears as if he spent the last 20 years on the couch then suddenly wants to get back into the action. He's overweight, bears a butt-chin with stubble, and his outfit barely fits anymore. He's still pretty nimble, though. He fights with his handheld blaster gun (as opposed to the real Mega's inline arm cannon).
to:
Not ''necessarily'' [[VideoGame/MegaMan [[VideoGame/MegaManClassic that one]]. What you've got here is the interpretation of the Blue Bomber from the infamous [[http://vignette.wikia.nocookie.net/megaman/images/3/3b/Mmbox1.png North American box art for the original game]] (you know, the one that didn't describe anything about the game itself), often known as [[https://megaman.wikia.com/wiki/Bad_Box_Art_Mega_Man Bad Box Art Mega Man]]. Not content with simply just porting over that vision of Mega Man, the one presented in ''Street Fighter X Tekken'' appears as if he spent the last 20 years on the couch then suddenly wants to get back into the action. He's overweight, bears a butt-chin with stubble, and his outfit barely fits anymore. He's still pretty nimble, though. He fights with his handheld blaster gun (as opposed to the real Mega's inline arm cannon).
Is there an issue? Send a MessageReason:
None
Changed line(s) 49 (click to see context) from:
* RoleReprisal: Jason Cottle, the original voice actor for Cole from the first inFAMOUS game reprised his role in this game. Interestingly, he did not reprise his role in inFamous 2 due to Sucker Punch wanting Creator/EricLadin for motion capture and voice performance.
to:
* RoleReprisal: RoleReprise: Jason Cottle, the original voice actor for Cole from the first inFAMOUS game reprised his role in this game. Interestingly, he did not reprise his role in inFamous 2 due to Sucker Punch wanting Creator/EricLadin for motion capture and voice performance.