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* MakeMeWannaShout: Its screams cause survivors to stagger in pain for a second or two, which can be fatal when surrounded by other enemies.

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* MakeMeWannaShout: SuperScream: Its screams cause survivors to stagger in pain for a second or two, which can be fatal when surrounded by other enemies.

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* {{Jerkass}}: He's an caustic asshole in general and his way of dealing with other survivors resembles that of a mafia racket, not giving a damn if they survive or not.

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* {{Jerkass}}: He's an caustic asshole in general and his way of dealing with other survivors resembles that of a mafia racket, not giving a damn if they survive or not. If the player chooses to go through with a certain deal late into the game, [[spoiler:despite the three survivors going through with the trade, he and Mickey murder them as soon as the player leaves the area. Job claims afterwards that it was a "real shame" they were [[BlatantLies killed by zombies.]]]]
* KarmaHoudini: Despite him and Mickey treating other survivors like that of a mafia racket, assaulting [[spoiler:and murdering (as shown in their final mission)]] survivors to better their own protection, they pretty much get off scot-free. The closest you can get to punishing them, if one can even call it that, is convincing a group of survivors to not go through in a deal with them.



* {{Jerkass}}: He's a redneck moonshiner who takes delight in the fact that the apocalypse happened so he can mercilessly kill any zombies he sees with his sniper, along with running a criminal gang with his brother that extorts the local survivors for their resources.

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* {{Jerkass}}: He's a redneck moonshiner who takes delight in the fact that the apocalypse happened so he can mercilessly kill any zombies he sees with his sniper, along with running a criminal gang with his brother that extorts the local survivors for their resources.
resources. If the player chooses to go through with a certain deal late into the game, [[spoiler:despite the three survivors going through with the trade, he and Job murder them as soon as the player leaves the area.]]
* KarmaHoudini: Despite him and Job treating other survivors like that of a mafia racket, assaulting [[spoiler:and murdering (as shown in their final mission)]] survivors to better their own protection, they pretty much get off scot-free. The closest you can get to punishing them, if one can even call it that, is convincing a group of survivors to not go through in a deal with them.



* JerkAss: Her behavior would be considered "tough but fair" under normal circumstances. In the middle of the Zombie Apocalypse, though, it comes across as quite abrasive, especially given the amount of freedom you've likely gotten used to living with no law or government. Indeed, she subtly threatens the player character when they refuse to join her and tells them that the "wild west" won't last forever.

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* JerkAss: {{Jerkass}}: Her behavior would be considered "tough but fair" under normal circumstances. In the middle of the Zombie Apocalypse, though, it comes across as quite abrasive, especially given the amount of freedom you've likely gotten used to living with no law or government. Indeed, she subtly threatens the player character when they refuse to join her and tells them that the "wild west" won't last forever.



* [[spoiler: WeBarelyKnewYe: We only ever get to talk to Judge Lawton once before she meets her demise in the courthouse. Besides that, all we hear of her otherwise are a few radio broadcasts announcing to civilians to give up their guns to law enforcement.]]

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* [[spoiler: WeBarelyKnewYe: We [[spoiler:We only ever get to talk to Judge Lawton once before she meets her demise in the courthouse. Besides that, all we hear of her otherwise are a few radio broadcasts announcing to civilians to give up their guns to law enforcement.]]


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* CuttingOffTheBranches: Despite being a somewhat plot-important character, he can [[spoiker:wind up dying if the player isn't careful. The ''Homecoming'' update in the sequel confirms he canonically survives the first game's events.]]
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* WhateverHappenedToTheMouse: He's part of The Law community, but still offers his car delivery services after [[spoiler: the courthouse is overrun and almost everyone is killed]], suggesting that [[spoiler: he managed to survive the massacre]], even though he's nowhere to be found. [[spoiler:It's discovered later that he eventually went on to form The Network with Lily and the remaining Trumbull locals, minus the WIlkersons.]]

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* WhateverHappenedToTheMouse: He's part of The Law community, but still offers his car delivery services after [[spoiler: the courthouse is overrun and almost everyone is killed]], suggesting that [[spoiler: he managed to survive the massacre]], even though he's nowhere to be found. [[spoiler:It's discovered later that he eventually went on to form The Network with Lily and the remaining Trumbull locals, minus the WIlkersons.Wilkersons.]]
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* TheBigC: [[spoiler:It's revealed in the ''Homecoming'' update in State of Decay 2 that he's slowly dying of cancer. Eventually, the disease claims him too.]]

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* TheBigC: TheTopicOfCancer: [[spoiler:It's revealed in the ''Homecoming'' update in State of Decay 2 that he's slowly dying of cancer. Eventually, the disease claims him too.]]

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* TheBigC: [[spoiler:It's revealed in the ''Homecoming'' update in State of Decay 2 that he's slowly dying of cancer. Eventually, the disease claims him too.]]



* FamilyBusiness: As his parents and their parents before, Ray is eager to continue their tradition, even deep into the zombie apocalypse.

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* FamilyBusiness: As his parents and their parents before, Ray is eager to continue their tradition, tradition of watching over and helping Trumbull Valley, even deep into the zombie apocalypse.



* ParentalSubstitute: A minor case. He serves as one to Lily [[spoiler:after the death of her actual father]], and it's clear that she reciprocates and views him almost like a dad in return.



* WhateverHappenedToTheMouse: He's part of The Law community, but still offers his car delivery services after [[spoiler: the courthouse is overrun and almost everyone is killed]], suggesting that [[spoiler: he managed to survive the massacre]], even though he's nowhere to be found.

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* UnfinishedBusiness: [[spoilers:Laments that even though he's dying, he feels there's still things he wish he could take care of.]]
* WhateverHappenedToTheMouse: He's part of The Law community, but still offers his car delivery services after [[spoiler: the courthouse is overrun and almost everyone is killed]], suggesting that [[spoiler: he managed to survive the massacre]], even though he's nowhere to be found. [[spoiler:It's discovered later that he eventually went on to form The Network with Lily and the remaining Trumbull locals, minus the WIlkersons.]]
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: In ''Breakdown'', she starts with a Courtroom Gavel, which is hilariously described as the "Hammer of Justice".
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Trope was cut/disambiguated due to cleanup


* CoolGuns: Seen by default packing a non-issue '[=TAR-21=] Overwatch' (scoped) alongside his wakashashi from the beginning of the story.
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* CowardlyLion: In the tutorial section of the game, he spends a good time in a panic. After him and Marcus hear gunshots while scouting at the water tower he makes a comment that he wishes they wouldn't check it out, and will wish to himself that they could just wait it out in a cabin somewhere. However this does not stop him from taking on zombies or even facing the Wilkersons if he goes.
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* HeroicBSOD: If the player doesn't or is unable to contact Dr. Hanson in time and Ed dies as a result, Marcus will become extremely depressed, saying some parting words over the radio.
** Can become a DespairEventHorizon, as there is a chance Marcus will even kill himself if he remains depressed for long enough.

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General clarification on works content


* JerkWithAHeartOfGold: Despite often clashing heads with Ed, if she is the player character when Lily mentions killing Ed before he turns, she shows the same amount of shock and anger Marcus does, despite only knowing Ed for little less than an hour by that point.



* DeadpanSnarker

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* DeadpanSnarkerDeadpanSnarker: Frequently throws out sarcastic and witty comments against Alan, and sasses Jacob whenever they talk.

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* DeadpanSnarker: Mainly seen in the beginning hours of the game, Maya is quick to snap back when asked stupid questions, a majority of the time against Ed.



** Made especially apparent within the "Breakdown" DLC, where higher difficulties often lead to a TotalPartyKill... minus Lily, who's still beating down zombies like nothing is the matter.

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** Made especially apparent within the "Breakdown" ''Breakdown'' DLC, where higher difficulties often lead to a TotalPartyKill... minus Lily, who's still beating down zombies like nothing is the matter.



* [[spoiler: ZombieInfectee: To a degree. While he isn't shown being bit on camera nor implied to have been, he eventually catches Black Fever, and subsequently dies from it. Whether your player character does it or he does it when left to his own devices, he managed to end his life before he can turn.]]

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* [[spoiler: ZombieInfectee: To a degree. While he isn't shown being bit on camera nor implied to have been, he eventually catches Black Fever, and subsequently dies from it. Whether your player character does it or he does it when left to his own devices, he managed manages to end his life before he can turn.]]



* {{Jerkass}}

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* {{Jerkass}}
{{Jerkass}}: He's a redneck moonshiner who takes delight in the fact that the apocalypse happened so he can mercilessly kill any zombies he sees with his sniper, along with running a criminal gang with his brother that extorts the local survivors for their resources.



* TheLeader

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* TheLeaderTheLeader: The head survivor for the Grange enclave, any missions involving them are usually started or given by her.



* NiceGuy

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* NiceGuyNiceGuy: Has a polite demeanor, and even noted to have a "southern charm" by his fellow survivor Becca, albeit in a more mocking manner.




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* [[spoiler: WeBarelyKnewYe: We only ever get to talk to Judge Lawton once before she meets her demise in the courthouse. Besides that, all we hear of her otherwise are a few radio broadcasts announcing to civilians to give up their guns to law enforcement.]]
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** Made especially apparent within the "Breakdown" DLC, where higher difficulties often lead to a *TotalPartyKill... minus Lily, who's still beating down zombies like nothing's the matter.

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** Made especially apparent within the "Breakdown" DLC, where higher difficulties often lead to a *TotalPartyKill... TotalPartyKill... minus Lily, who's still beating down zombies like nothing's nothing is the matter.
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* InvincibleHero: Due to her importance within the game's plot, Lily is by all means unkillable, no matter how much damage she is seen taking or how many zombies have swarmed home base. In the event that everyone minus the player character has died, it is entirely possible to watch Lily take down hordes of zombies by herself. The only caveat to this is she isn't a playable survivor and only sticks around at base, meaning the situation at hand must be a rather dire one for this trope to be seen.
** Made especially apparent within the "Breakdown" DLC, where higher difficulties often lead to a *TotalPartyKill... minus Lily, who's still beating down zombies like nothing's the matter.
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Added example(s), General clarification on works content


* ActionSurvivor

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* ActionSurvivorActionSurvivor: Like most of the playable characters in the game, he was an ordinary retail worker on a camping trip with his friend before the apocalypse started, though can become quite the zombie-killer if he survives and has the time put into leveling his skills.



* WhiteCollarWorker

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* WhiteCollarWorkerWhiteCollarWorker: Stated to be a retail worker in journal entries, and during the game's tutorial section.



* [[spoiler: ZombieInfectee]]

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* [[spoiler: ZombieInfectee]]
ZombieInfectee: To a degree. While he isn't shown being bit on camera nor implied to have been, he eventually catches Black Fever, and subsequently dies from it. Whether your player character does it or he does it when left to his own devices, he managed to end his life before he can turn.]]

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* FriendlySniper: One of the few characters with the 'Qualified Sniper' attribute.



* FriendlySniper: One of the few characters with the 'Qualified Sniper' attribute.

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* CuttingOffTheBranches: Unlike Lilly in the first game, who has GameplayAllyImmortality, Eldridge can possibly die at the hands of the zombies at any point in ''Lifeline''. The sequel reveals he survived.



* DespairEventHorizon: Despite her not trusting the military, should the player elect to ignore the civilians and either [[spoiler:not activate the nuke]] or get pulled out after losing too many high-value assets, her final radio broadcast has her announcing the military pulling out with clear hopelessness in her voice.
--> '''Vienna Cho:''' There is no law now, there is no government, and there is no refuge for people like us. I haven't had a new caller in a while. I don't even know if you can hear me, but if you can, then now you know. You're on your own. This is Vienna Cho...signing off. See you on the other side.



* TookALevelInKindness: The more survivors that the military rescues, the more appreciative she becomes of their efforts. Should the player [[spoiler: disable the nuke]], her final radio message to the survivors left in the city will be saying how much she and the city owes to the Army for their survival and thanking them for their efforts.

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* TookALevelInKindness: The more survivors that the military rescues, the more appreciative she becomes of their efforts. Should the player [[spoiler: disable [[spoiler:disable the nuke]], her final radio message to the survivors left in the city will be saying how much she and the city owes to the Army for their survival and thanking them for their efforts.
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Wrong name, oops


** His reasoning for [[spoiler: shooting pastor William, before he even died or turned after being infected with Black Fever]] sounds like overblown measure and cause everyone present call him out on being a stone-cold killer. However, should [[spoiler: Alan die before that happens or be away on a mission for long enough]], ''exactly what he cited as his justification'' happens word for word: [[spoiler: Alan will reanimate and kill two or three survivors before being put down.]]

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** His reasoning for [[spoiler: shooting pastor William, before he even died or turned after being infected with Black Fever]] sounds like overblown measure and cause everyone present call him out on being a stone-cold killer. However, should [[spoiler: Alan die before that happens or be away on a mission for long enough]], ''exactly what he cited as his justification'' happens word for word: [[spoiler: Alan William will reanimate and kill two or three survivors before being put down.]]

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%%* {{Jerkass}}

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%%* {{Jerkass}}* {{Jerkass}}: He's an caustic asshole in general and his way of dealing with other survivors resembles that of a mafia racket, not giving a damn if they survive or not.



* GenreBlind: Yes, just force everyone to turn in their weapons and live under your protection, like in a world with no zombies. That's gonna turn out fine. [[spoiler:Spoiler alert, it doesn't.]]

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* GenreBlind: Yes, just force everyone to turn in their weapons and live under your protection, like in a world with no zombies. That's gonna turn out fine. [[spoiler:Spoiler alert, it doesn't.]]



* SouthernGentleman: An old country doctor who wears a cowboy hat and a tanned hide jacket, always polite and always soft-spoken, even when delivering worst news. In ''Breakdown'', his starting weapon is a Wild West revolver.



%%* NiceGuy

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%%* NiceGuy
* NiceGuy: He's very pleasant in all of his interactions, while also going above and beyond the call of duty by roaming the valley and helping everyone in need.
* SouthernGentleman: An old country doctor who wears a cowboy hat and a tanned hide jacket, always polite and always soft-spoken, even when delivering worst news. In ''Breakdown'', his starting weapon is a Wild West revolver.



%%* ActionGirl
%%* AMotherToHerMen

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%%* ActionGirl
%%* AMotherToHerMen
* ActionGirl: She's a competent soldier and can easily rack up more kills than the original trio from the baseline game ''combined''.


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* AMotherToHerMen: For most of the game, she displays more care towards the soldiers under her command than anyone else and is generally pissed about having to risk their lives for what she perceives as a pointless ghost-chase.

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