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Roles were confirmed to be completely removed.


The Greek goddess of magic and crossroads. Her role is officially unknown, though has been announced as ranged and magical and is most likely a Mage.\\\

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The Greek goddess of magic and crossroads. Her role is officially unknown, though has been announced as ranged and magical and is most likely a Mage.\\\
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Removing misuses of You Will Not Evade Me. Being difficult to escape from is not an example of the trope.


* YouWillNotEvadeMe: Her old ultimate grabbed an enemy and dragged them towards her, even through walls. In a teamfight, this spelled instant death. Post-rework, Arachne's web wall and ultimate allows her both massive speed boosts and a leap to close the distance, meaning that if you hit the web and she's nearby, you won't be getting away from her if you don't have a dash or leap of your own.

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* YouWillNotEvadeMe: Her old ultimate grabbed an enemy and dragged them towards her, even through walls. In a teamfight, this spelled instant death. Post-rework, Arachne's web wall and ultimate allows her both massive speed boosts and a leap to close the distance, meaning that if you hit the web and she's nearby, you won't be getting away from her if you don't have a dash or leap of your own.



* InstantDeathRadius: A very large one if his ultimate is up and you're under the execute threshold, [[YouWillNotEvadeMe since it doubles his movement speed and lets him fly over walls.]] However, if you see him coming and you can guess when he'll swoop down, you can use a leap or damage immunity ability to dodge it, [[DifficultButAwesome which will usually require some impressive prediction]] as ''Harvester of Souls'' comes down '''very''' fast.

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* InstantDeathRadius: A very large one if his ultimate is up and you're under the execute threshold, [[YouWillNotEvadeMe since it doubles his movement speed and lets him fly over walls.]] walls. However, if you see him coming and you can guess when he'll swoop down, you can use a leap or damage immunity ability to dodge it, [[DifficultButAwesome which will usually require some impressive prediction]] as ''Harvester of Souls'' comes down '''very''' fast.

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* CampGay: His Fabulous Chiron skin.
* CanadaEh: His Constable Moosejaw skin turns him into a moose in a Canadian mountie uniform, with his voicelines peppered with the stereotypical Canadian accent and slang.

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* %%* CampGay: His Fabulous Chiron skin.
* CanadaEh: His Constable Moosejaw skin turns him into a moose in a Canadian mountie uniform, with his voicelines peppered with the stereotypical Canadian accent and slang.
skin.


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* MooseAndMapleSyrup: His Constable Moosejaw skin turns him into a moose in a Canadian mountie uniform, with his voicelines peppered with the stereotypical Canadian accent and slang.
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-> '''Burning Desire Skin Voiced by:''' Creator/MistyLee (English)
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Spelling/grammar fix(es) (Ggds to Gods in Medusa's bio)


Athena did not take this well. For her betrayal, she was cursed into the form she was best known for, the snake-haired monster with a petrifying glare, the Gorgon. Ashamed and furious, Medusa fled from the world, nursing her own hatred towards everything that wronged her, and especially Ggds.\\\

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Athena did not take this well. For her betrayal, she was cursed into the form she was best known for, the snake-haired monster with a petrifying glare, the Gorgon. Ashamed and furious, Medusa fled from the world, nursing her own hatred towards everything that wronged her, and especially Ggds.Gods.\\\
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* His third ability, ''Giddyup!'', has him gallop forward, knocking up enemy minions and kicking enemy gods behind him. Chiron may still use basic attacks and ''Giddyup!'' while dashing, and he deals increased damage during the charge.

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* His third ability, ''Giddyup!'', has him gallop forward, knocking up enemy minions and kicking enemy gods behind him. Chiron may still use basic attacks and ''Giddyup!'' ''Masterful Shot'' while dashing, and he deals increased damage during the charge.
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* With his second ability, ''Aegis Assault'', Zeus throws his shield forward, which damages enemies in an area. The shield stays on the spot for several seconds, where it can be used as a target to conduct ''Chain Lightning''. When hitting the shield with a basic attack or the initial hit of ''Chain Lightning'', the shield will emit another burst of lightning to damage enemies around it. The initial hit of ''Aegis Assault'' does not apply a charge, but all subsequent bursts will. While unburdened by the shield, Zeus benefits from increased Movement Speed and Attack Speed.

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* With his second ability, ''Aegis Assault'', Zeus throws his shield forward, which damages enemies in an area. The shield stays on the spot for several seconds, where it can be used as a target to conduct ''Chain Lightning''. When hitting the shield with a basic attack or the initial hit of ''Chain Lightning'', the shield will emit another burst of lightning to damage enemies around it. The initial hit Each burst of ''Aegis Assault'' does not lightning will apply a charge, but all subsequent bursts will.charge. While unburdened by the shield, Zeus benefits from increased Movement Speed and Attack Speed.

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* Her passive, ''Reach'', enhances her next basic attack after using any ability, transforming it into a ranged spear throw that damages all opponents it passes through. The first enemy hit takes increased damage.
* With her first ability, ''Preemptive Strike'', Athena charges up and then dashes forward, stopping upon colliding with an enemy god and damaging and slowing them. She also gains one stack of Block, negating the next basic attack from an enemy god.

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* Her passive, ''Reach'', enhances passive is ''Reach'':
** After using an ability,
her next basic attack after using any ability, transforming it into a is ranged spear throw that damages and pierces all opponents it passes through. The enemies hit, dealing increased damage to the first enemy struck.
** Athena generates Block stacks when hitting at least one enemy God with a Reach attack. Athena will consume Block stacks when
hit takes increased damage.
by enemy basic attacks to greatly reduce damage taken.
* With her first ability, ''Preemptive Strike'', Athena charges up and then dashes forward, stopping upon colliding with an enemy god and damaging and slowing them. She Hitting an enemy also gains one grants a stack of Block, negating the next basic attack from an enemy god. Block.



* Her second ability, ''Cocoon'', is another steroid which greatly increases her Attack Speed and empowers her next two basic attacks. If her two empowered autos land on the same target, they are wrapped in a cocoon, briefly stunned, and increase her target's cooldowns by a couple seconds (including abilities off cooldown).

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* Her second ability, ''Cocoon'', is another steroid which greatly increases her Attack Speed and empowers her next two Speed. Additionally, the first god she hits with three basic attacks. If her two empowered autos land on attacks while the same target, they are wrapped in a cocoon, briefly stunned, buff is active becomes stunned and increase her target's has any active cooldowns by a couple seconds (including abilities off cooldown). increased.



* His third ability, ''Giddyup!'', has him gallop forward, knocking up enemy minions and kicking enemy gods behind him. Chiron may still use basic attacks while dashing, dealing increased damage per shot.

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* His third ability, ''Giddyup!'', has him gallop forward, knocking up enemy minions and kicking enemy gods behind him. Chiron may still use basic attacks and ''Giddyup!'' while dashing, dealing and he deals increased damage per shot.during the charge.
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* {{Retraux}}: His Super Chronos 64 skin is a blocky polygonal model made to look like something from the UsefulNotes/Nintendo64.

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* {{Retraux}}: His Super Chronos 64 skin is a blocky polygonal model made to look like something from the UsefulNotes/Nintendo64.Platform/Nintendo64.



Zeus' alternate skins include Thunderhead Zeus, Wrath of Olympus Zeus, Stormbringer Zeus, [[IWasQuiteALooker Almighty Zeus]], [[UsefulNotes/XboxOne X Zeus]], Uncle Zeus and SWC 2016 Zeus.

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Zeus' alternate skins include Thunderhead Zeus, Wrath of Olympus Zeus, Stormbringer Zeus, [[IWasQuiteALooker Almighty Zeus]], [[UsefulNotes/XboxOne [[Platform/XboxOne X Zeus]], Uncle Zeus and SWC 2016 Zeus.
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* His passive, ''Blessed Presence'', grants him bonus magical power for each item with an Aura effect he has.
* With his first ability, ''Shackles'', Ares launches a chain from his shield that will shackle onto the first enemy god it contacts with, damaging and slowing them while speeding up Ares. If the first chain hits a target, Ares can launch up to two additional chains at no cost.
* His second ability, ''Bolster Defenses'', buffs Ares and all nearby allies for a few seconds, increasing their physical and magical protections and reducing the duration of crowd control effects on them.

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* His passive, ''Blessed Presence'', grants him bonus magical power for each item with an Aura effect he has. \n In addition, Ares benefits from the largest increase in Basic Attack damage from leveling up, with his base basic attack power rivalling even Hunters.
* With his first ability, ''Shackles'', Ares launches a chain from his shield that pierces enemy minions and will shackle onto the first enemy god it contacts with, damaging slowing, crippling, and slowing them while speeding up Ares. dealing damage over time. If the first chain hits a target, Ares can launch up to two additional chains at no cost.
cost as long as the previous one hits.
* His second ability, ''Bolster Defenses'', buffs Ares and all nearby allies for a few seconds, increasing their physical Protections, HP regen, Crowd Control Resistance, and magical protections and reducing Basic Attack damage. For each enemy afflicted by ''Shackles'', the duration of crowd control effects on them. Protection buff is increased.



* With his ultimate ability, ''No Escape'', Ares launches chains at all surrounding enemy gods. After a brief delay Ares will pull all chained enemies to his current location, damaging and stunning them.

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* With his ultimate ability, ''No Escape'', Ares launches chains at all surrounding enemy gods. After a brief delay (during which Ares is Crowd Control Immune and takes reduced damage) Ares will pull all chained enemies to his current location, damaging and stunning them.



* Her passive, ''Reach'', enhances her next basic attack after using any ability, transforming it into a ranged spear throw that damages all opponents it passes through.

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* Her passive, ''Reach'', enhances her next basic attack after using any ability, transforming it into a ranged spear throw that damages all opponents it passes through. The first enemy hit takes increased damage.



* Her second ability, ''Confound'', emits a wave of light from her shield, forcing all opponents in a cone in front of Athena to approach and attack her for a brief period of time.
* Her third ability, ''Shield Wall'', summons a host of spectral warriors around Athena that damage all opponents around her on arrival and, after a brief delay, strike again and disappear, damaging all nearby enemies again.
* With her ultimate ability, ''Defender of Olympus'', Athena selects an allied God anywhere of the map and, after a few seconds, launches herself into the air and lands next to them, damaging all surrounding foes. Additionally, while she's preparing to jump, all damage dealt to the allied God is reduced by a percentage.\\\

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* Her second ability, ''Confound'', emits a wave of light from her shield, forcing damaging all opponents in a cone in front of Athena while forcing them to approach and attack her for a brief period of time.
* Her third ability, ''Shield Wall'', summons a host of spectral warriors around Athena that damage damages and slows all opponents around her on arrival and, after a brief delay, strike again and disappear, damaging damages and slows all nearby enemies again.
* With her ultimate ability, ''Defender of Olympus'', Athena selects an allied God anywhere of the map and, after a few seconds, launches herself into the air and lands next to them, damaging all surrounding foes. Additionally, while she's preparing to jump, all damage dealt to the allied God is gains increased Movement Speed and both Athena and her target take reduced by a percentage.damage.\\\



* The ''Astrolabe'' is essential to his fighting style, and his passive has him build Energy when taking or dealing damage. After building up enough Energy, his next basic attack while holding the Astrolabe is charged up, dealing additional damage in an area in front of him, trembling enemy Gods and stunning minions. However, the sheer power means the empowered auto takes longer to actually pull off.

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* The ''Astrolabe'' is essential to his fighting style, and his passive has him build Energy when taking or dealing damage. After building up enough Energy, his next basic attack while holding the Astrolabe is charged up, dealing additional damage in an area in front of him, trembling enemy Gods and stunning minions. However, the The sheer power means the empowered auto takes longer to actually pull off. perform, but its base damage will be proportionally increased.



* His second ability, ''Accelerate'', grants Chronos a movement and attack speed bonus for a few seconds, with the movement speed bonus slowly increasing as the ability gets closer to wearing off. It also stops the Wheel of Time, which grants Chronos a different bonus for a few seconds depending on what section it stops on: increased health regeneration, a reduction to the mana cost of all his abilities, bonus magical power, or bonus magical damage to his basic attacks.
* His third ability, ''Stop Time'', shoots several time gears forward, damaging and slowing all enemies they pass through. After a small delay, all enemies hit are briefly stunned.

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* His second ability, ''Accelerate'', grants Chronos a movement and attack speed bonus for a few seconds, with the movement speed bonus slowly increasing as the ability gets closer to wearing off. It also stops the Wheel of Time, which grants Chronos a different bonus for a few seconds depending on what section it stops on: increased health regeneration, a reduction to the refunding mana cost of all used for his other abilities, bonus magical power, or bonus magical damage to scaling on his basic attacks.
* His third ability, ''Stop Time'', shoots several time gears forward, damaging and damaging, slowing and reducing the attack speed of all enemies they pass through. After The slow will, over a small delay, all enemies hit are briefly stunned. short period of time, ramp up to completely immobilize the opponent. If not cleansed, the enemy will be damaged and stunned at the end of the ramp up.



* His passive, ''Blight'', applies a debuff to any enemy struck by his basic attacks or his first two abilities, adding extra effects to his powers.

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* His passive, ''Blight'', applies a debuff to any enemy struck by his basic attacks or his first two abilities, adding extra reducing their Power. Hades's other abilities gain additional effects to his powers. when damaging a Blight-afflicted enemy.



* His third ability, ''Devour Souls'', deals damage to all nearby enemies. Additionally, every struck enemy that had been affected by ''Blight'' explodes, consuming the debuff and dealing damage to nearby enemies, as well as healing Hades's allies.
* His ultimate ability, ''Pillar of Agony'', is a stationary channel that increases Hades' protections as he deals damage over time and drags closer all enemies caught in the area-of-effect. Enemies affected by ''Blight'' additionally have their protections reduced.

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* His third ability, ''Devour Souls'', deals damage to all nearby enemies. Additionally, every struck enemy that had been affected by ''Blight'' explodes, consuming the debuff and dealing damage to nearby enemies, as well as healing Hades's Hades and his allies.
* His ultimate ability, ''Pillar of Agony'', is a stationary channel that increases Hades' protections as he deals damage damages over time and drags closer all enemies caught in the area-of-effect. Enemies affected by ''Blight'' additionally have their protections reduced.
reduced. The cooldowns of Hades's basic abilities are reduced for each enemy God hit, and Hades gains Protections and damage mitigation during the channel.



* Her first ability, ''Royal Assault'', makes Hera unleash a wave of energy in front of her as well as summoning two portals in the same direction. After a short delay, Argus punches through each portal, slamming the enemy where the fists intersect. Minions struck by the initial wave are knocked up and backwards.
* Hera's second ability, ''Polymorph'', has her blast out a wave of magic in line, damaging anyone in the way, and if it hits an enemy god, they will be turned into a random, harmless monster and silenced for the duration.
* Hera's third ability, ''Divine Shroud'', grants her a shield and bonus movement speed for a few seconds, and if Argus is active, he gains the temporary bonus speed and a damaging aura.
* Hera can summon Argus using her ultimate, ''Argus, the Defender'', where he will crash into a target area, knocking up enemy gods in the area, and start attacking nearby enemies with a single target-AOE normal attack combo. Hera can redirect his target by re-casting the spell while he's on the field.

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* Her first ability, ''Royal Assault'', makes Hera unleash a wave of energy in front of her as well as summoning two portals in the same direction. After a short delay, Argus punches through each portal, slamming the enemy where the fists intersect. Minions struck by the initial wave are knocked up and backwards.
thrown between the portals.
* Hera's second ability, ''Polymorph'', has her blast out a wave of magic in line, damaging anyone in the way, and if it hits an enemy god, they will be turned into a random, harmless monster monster, slowed, and silenced for the duration.
* Hera's third ability, ''Divine Shroud'', grants her a shield and bonus movement speed for a few seconds, and if seconds. If Argus is active, he gains the temporary bonus a large speed boost and a damaging aura.
divine aura that rapidly damages enemies around him.
* Hera can summon Argus using her ultimate, ''Argus, the Defender'', where he will crash into a target area, knocking up enemy gods in the area, and start attacking nearby enemies with a single target-AOE normal attack combo.combo that slows enemies on the second hit. Hera can redirect his target by re-casting the spell while he's on the field.



* His passive, ''Changing Tides'', increases Poseidon's movement speed and the damage dealt by his abilities (by up to 10% and 20% respectively) based on his Tide level. Landing basic attacks increases Tide, while using abilities decreases it.

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* His passive, ''Changing Tides'', increases Poseidon's movement speed and the damage dealt by his abilities (by up to 10% and 20% 15% respectively) based on his Tide level. Landing basic attacks increases Tide, while using abilities decreases it.



* His second ability, ''Trident'', is a steroid that increases Poseidon's movement speed and makes his attacks fire a three-shot spread with increased attack power.

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* His second ability, ''Trident'', is a steroid that increases Poseidon's movement speed and makes attack speed while also making his basic attacks fire a three-shot spread with spread. The center hit is a Basic Attack that deals increased attack power. damage, while the side projectiles deal fixed ability damage (but still increase Tide on hit).



* Poseidon's ultimate, ''Release the Kraken'', causes the mighty sea beast to erupt in the target area. Enemies caught in the large area are slowed and take damage; enemies in the power's inner circle take even more damage and are thrown in the air.

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* Poseidon's ultimate, ''Release the Kraken'', causes the mighty sea beast to erupt in the target area. Enemies caught in the large area are slowed and take damage; enemies in the power's inner circle take even more damage and damage, are thrown in the air.
air, and Stunned.



* Her second ability, ''Crush'', creates a magical field that slows enemies and detonates after five seconds or when activated a second time. At max rank, the field lowers the enemy's magic resistance and keeps them slowed a second after the field detonates.

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* Her second ability, ''Crush'', creates a magical field that slows enemies and detonates after five seconds or when activated a second time. At max rank, the field lowers the enemy's magic resistance resistance, and keeps them slowed a second after enemies hit will have the field detonates.slow and Protection debuffs linger for a second.



* With his second ability, ''Aegis Assault'', Zeus throws his shield forward, which damages enemies in an area. The shield stays on the spot for several seconds, which Zeus can attack to generate similarly-damaging shockwaves. It can be used as a pod to chain his ''Chain Lightning''.
* Zeus's third ability, ''Detonate Charges'', consumes all charges on all enemies, dealing damage for every charge consumed. This can even harm enemies who are otherwise out of reach. Additionally, enemies with three charges are slowed.

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* With his second ability, ''Aegis Assault'', Zeus throws his shield forward, which damages enemies in an area. The shield stays on the spot for several seconds, which Zeus can attack to generate similarly-damaging shockwaves. It where it can be used as a pod target to chain his conduct ''Chain Lightning''.
Lightning''. When hitting the shield with a basic attack or the initial hit of ''Chain Lightning'', the shield will emit another burst of lightning to damage enemies around it. The initial hit of ''Aegis Assault'' does not apply a charge, but all subsequent bursts will. While unburdened by the shield, Zeus benefits from increased Movement Speed and Attack Speed.
* Zeus's third ability, ''Detonate Charges'', consumes all charges on all enemies, dealing damage for every charge consumed. This can even harm enemies who consumed regardless of where they are on the map, including if they are otherwise out of reach. Additionally, enemies with three charges are slowed. untargetable.



* Her second ability, ''Cocoon'', is another steroid which greatly increases the speed of her next three basic attacks. If all three land on the same target, they are wrapped in a cocoon, briefly stunned, and have a couple of seconds added to their active cooldowns.
* Arachne's third ability, ''Web'', fires a ball that, after travelling a certain distance, creates a wall of webs. Should an enemy pass through the wall (or get hit by the projectile), the web breaks and sticks to the enemy, causing a long-duration slow that also reveals them to Arachne and makes them leave behind a web that lets her move faster and ignore slows while on it. In addition, a pair of Broodlings will spawn and attack.

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* Her second ability, ''Cocoon'', is another steroid which greatly increases the speed of her Attack Speed and empowers her next three two basic attacks. If all three her two empowered autos land on the same target, they are wrapped in a cocoon, briefly stunned, and have increase her target's cooldowns by a couple of seconds added to their active cooldowns.(including abilities off cooldown).
* Arachne's third ability, ''Web'', fires a ball that, after travelling a certain distance, creates a wall of webs. Should an enemy pass through the wall (or get hit by the projectile), the web breaks and sticks to the enemy, causing a long-duration slow that also reveals them to Arachne and makes them leave behind a web that lets her move faster and ignore slows while on it. In addition, a pair of up to three Broodlings will spawn and attack.



* Her passive, ''Scales of Fate'', steals part of the target's physical or magical power every time Nemesis lands one of her basic attacks.

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* Her passive, ''Scales of Fate'', steals part of the target's physical or magical power every time Nemesis lands one of applies a stacking % Power Reduction debuff to enemies hit by her basic attacks. attacks while granting her a % Power increase for each hit.



* Nemesis's third ability, ''Retribution'', grants her a shield that absorbs damage, up to a cap or until its duration is up. While the shield is up, Nemesis reflects a portion (up to 50%) of incoming damage from gods, as well as healing for the entirety of damage dealt to the shield. However, being stunned will remove the shield.
* Nemesis's ultimate, ''Divine Judgement'', reduces the health of a target enemy god. In addition, Nemesis steals a large portion of the target's movement speed and protections.

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* Nemesis's third ability, ''Retribution'', grants her a shield that absorbs damage, up to a cap or until its duration is up. While If an Enemy God hits her while she is shielded, 50% of the shield is up, Nemesis reflects a portion (up to 50%) of incoming damage from gods, as well as healing for the entirety of damage dealt to the shield. However, being stunned shield is reflected back at the attacker while Nemesis heals for 70% of the shield health lost. Hard Crowd Control effects will remove immediately revoke the shield.shield and its benefits.
* Nemesis's ultimate, ''Divine Judgement'', reduces the health of a target enemy god.god by a percentage of their current HP. In addition, Nemesis steals a large portion of the target's movement speed and protections.



* His passive, ''Harvester of Souls'', reveals enemy gods to him that are within the execution threshold of his ultimate. Additionally, killing enemies heals him for a percentage of the victim's health; killing gods restores more and shortens his cooldowns. However, to compensate, each of his abilities costs both mana and a percentage of his current health.
* His first ability, ''Death Scythe'', throws his scythe directly forwards, dealing damage to the first target hit, healing Thanatos for 75% of that damage, and slowing the target. If the target is a god, they take additional damage equal to 10% of their maximum health.

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* His passive, ''Harvester of Souls'', reveals enemy gods to him that are within the execution threshold of his ultimate. Additionally, killing enemies heals him for a percentage of the victim's maximum health; killing gods restores more and shortens his cooldowns. However, to compensate, each of his abilities costs both mana and a percentage of his current health.
* His first ability, ''Death Scythe'', throws his scythe directly forwards, dealing damage to the first target hit, healing Thanatos for 75% of that damage, hit and slowing the target. If the target is a god, they take additional damage equal to 10% of their maximum health. Thanatos heals for 75% of the damage dealt, regardless of what was hit.



* His passive, ''Audacity'', grants him a stack with every successful basic attack, and two stacks when his abilities damage a god. Upon reaching ten stacks, Apollo's next five basic attacks will enjoy double the attack speed.

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* His passive, ''Audacity'', grants him a stack with every successful basic attack, and two stacks attack or when his abilities damage a god. Upon reaching ten stacks, Apollo's next five basic attacks will enjoy double the attack a massive Attack Speed increase and increased projectile speed.



* His second ability, ''Serenade'', mesmerizes all opponents around Apollo with his beautiful singing voice, disabling them for a brief duration or until they take damage while also granting Apollo a bonus to his physical and magical protections.

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* His second ability, ''Serenade'', mesmerizes all opponents around Apollo with his beautiful singing voice, disabling them for a brief duration or until they take damage while also granting Apollo a bonus to his physical and magical protections.Protections.



* Her first ability, ''Transgressor's Fate'', allows Artemis to place up to three traps on the ground that, when an enemy walks over them, snares them with vines, damaging and immobilizing them for a brief duration.
* Her second ability, ''Vengeful Assault'', grants Artemis a large bonus to her movement and attack speed for a few seconds.

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* Her first ability, ''Transgressor's Fate'', allows Artemis to place up to three four traps on the ground that, when an enemy walks over them, snares them with vines, damaging and immobilizing them for a brief duration.
* Her second ability, ''Vengeful Assault'', grants Artemis a large bonus to her movement and attack speed for a few seconds. Artemis will cleanse and become briefly immune to Slows when the ability is cast.



* His second ability, ''Masterful Shot'', passively makes his basic attacks reduce the physical protections of his targets. It also marks them for the active component, which fires homing arrows at all marked targets in range, damaging and slowing them.
* His third ability, ''Giddyup!'', has him gallop forward, knocking up enemy minions and kicking enemy gods behind him. Chiron may still use basic attacks while dashing.
* His ultimate, ''Centaurus'', has him transform into a constellation, allowing him to fire three long-range shots that pierce through everything. Chiron can not be killed during this state, and will only die if reduced to zero HP at the end of the duration. If, however, he kills an enemy god during this state, he will regain life equal to the damage dealt on the killing blow.

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* His second ability, ''Masterful Shot'', passively makes his basic attacks attacks, ''Training Exercise'', and ''Centaurus'' shots reduce the physical protections of his targets. It also marks them for the active component, which fires homing arrows at all marked targets in range, targets, damaging and slowing them.
* His third ability, ''Giddyup!'', has him gallop forward, knocking up enemy minions and kicking enemy gods behind him. Chiron may still use basic attacks while dashing.
dashing, dealing increased damage per shot.
* His ultimate, ''Centaurus'', has him transform into a constellation, allowing him to fire three long-range shots that pierce through everything. everything, moving at reduced speed while firing. If Chiron can not be killed during this state, and will only die if is reduced to zero HP at the end of the duration. If, however, he kills an enemy god during 0HP while in this state, he will regain life be immobilized, but will be able to fire any remaining shots before dying. In this scenario, Chiron can save himself by killing an enemy God, instead reviving with health equal to the damage dealt on by the killing blow.



* Her first ability, ''Viper Shot'', has her shoot out three vipers in rapid succession which poison enemies over time.
* With her second ability, ''Acid Spray'', she spits out acid that, if it hits an enemy or a statue, will spread out in a cone. Any statues she created in the cone will explode.
* With her third ability, ''Lacerate'', she slithers forward and slashes the first enemy she makes contact with, reducing healing for a short period of time.
* Her ultimate ability, ''Petrify'', has her remove her mask to reveal her hideous face. Enemies that are facing her take full damage and are stunned, while enemies that face away from her take half damage and are slowed. Enemies killed by ''Petrify'' are turned into statues and will remain on the battlefield, and can be destroyed with basic attacks.

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* Her first ability, ''Viper Shot'', has her shoot out three four vipers in rapid succession which poison enemies over time.
time. While this steroid is active, her attack speed is increased.
* With her second ability, ''Acid Spray'', she spits out acid that, if it hits an enemy or a statue, will spread out in a cone. Any statues she created in the cone will explode. \n Enemies hit are damaged and get receive reduced healing for a short period.
* With her third ability, ''Lacerate'', she slithers forward and slashes forward, slashing enemies she passes through. She will stop on the first enemy she makes contact with, reducing healing god hit, who will be rooted for a short period of time.brief moment.
* Her ultimate ability, ''Petrify'', has her remove her mask to reveal her hideous face. Enemies that are facing her take full damage and are stunned, while enemies that face away from her take half slightly reduced damage and are slowed. Enemies killed If an enemy dies while affected by a ''Petrify'' are turned debuff, they will turn into statues and will remain on the battlefield, and can be destroyed with basic attacks.
a statue.
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* His second ability, ''Ghastly Breath'', bellows toxin from his heads in a cone in front of him, damaging and reducing protections over time. Additionally, all of Cerberus's heads are automatically made Alert afterwards.
* His third ability, ''Soul Expulsion'', is a short leap that damages and severs the souls of enemies hit. Severed souls appear as damageable ghostly visages that will heal Cerberus if he kills them.

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* His second ability, ''Ghastly Breath'', bellows toxin from his heads in a cone in front of him, damaging and reducing protections enemies several times over time.a few seconds. Each hit applies a stacking Protection Reduction debuff, and the center on the cone inflicts a stacking Slow. Additionally, all of Cerberus's heads are automatically made Alert afterwards.
* His third ability, ''Soul Expulsion'', is a short leap that damages and severs the souls of enemies hit. Severed souls appear as damageable ghostly visages that will heal Cerberus if he kills them. Cerberus's basic attacks will automatically hit souls in range in addition to his main target.
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* SpikeShooter: He's shown firing venomous quills at a Greek soldier before knocking off her helmet with his tail and devouring her.

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* SpikeShooter: He's shown firing venomous quills at a Greek soldier before knocking off her helmet with his tail and devouring her.diving at her in an EatTheCamera shot[[note]]although the Immortal Revelry lore would reveal that the soldier, named Phila, manages to escape[[/note]].
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* Her second ability is ''Harvest'', which creates an explosion at a targeted area. Three skulls are planted around the explosion's edge, which sprout into flowers after a few seconds. Persephone can hit these plants with her basic attack to activate them, with skulls healing her and flowers charging in the direction she's facing, damaging any enemies that step to close to the plant. After being activated, the plant withers.
* Her third ability is ''Flourish'', which has her jump directly forwards or backwards, creating a large explosion at her starting point. Enemies in the area take damage while plants in the AOE charge forward as flowers, regardless of their current level of growth.

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* Her second ability is ''Harvest'', which creates an explosion at a targeted area. Three skulls are planted around the explosion's edge, which sprout into flowers after a few seconds. Persephone can hit these plants with her basic attack to activate them, with skulls healing her and flowers charging in the direction she's facing, facing. Flowers will bite the nearest enemy (prioritizing Gods), damaging any enemies that step to close to the plant.in a cone around their target. After being activated, the plant withers.
* Her third ability is ''Flourish'', which has her jump directly forwards or backwards, creating a large explosion at her starting point. Enemies in the area take damage while plants in the AOE radius charge forward as flowers, flowers regardless of their current level of growth.
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The Greek goddess of magic and crossroads. Her role is officially unknown, though is most likely a Mage due to being announced as ranged and magical.\\\

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The Greek goddess of magic and crossroads. Her role is officially unknown, though is most likely a Mage due to being has been announced as ranged and magical.magical and is most likely a Mage.\\\
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[[folder:Hecate]]

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[[folder:Hecate]][[folder:Hecate, Goddess of Sorcery]]

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Added Hecate folder



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[[folder:Hecate]]
The Greek goddess of magic and crossroads. Her role is officially unknown, though is most likely a Mage due to being announced as ranged and magical.\\\

She is notably the first god to be revealed for ''Smite 2''.
[[/folder]]
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Updating for name change


-> '''Spectral Sword Skin Voiced by:''' Creator/JoshGrelle (English)

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-> '''Spectral Sword Skin Voiced by:''' Creator/JoshGrelle Creator/JessieJamesGrelle (English)



-> '''Heaven's Rave Skin Voiced by:''' Creator/JoshGrelle (English)

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-> '''Heaven's Rave Skin Voiced by:''' Creator/JoshGrelle Creator/JessieJamesGrelle (English)



-> '''Sky Tech Skin Voiced by:''' Creator/JoshGrelle (English)

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-> '''Sky Tech Skin Voiced by:''' Creator/JoshGrelle Creator/JessieJamesGrelle (English)

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* AncientGrome: Despite being placed in the Greek Pantheon, she's given her Roman backstory, as opposed to the Greek backstory where she was a monstrous sea nymph and half-sister to Scylla among others.



* GorgeousGorgon: '''Defied,''' ''hard''. Beneath that porcelain mask, Medusa's every bit as nightmarishly ugly as she was depicted in the original myths.

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* GorgeousGorgon: '''Defied,''' ''hard''. Beneath that porcelain mask, Medusa's every bit as nightmarishly ugly as she was depicted in the original older versions of the myths.
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Added DiffLines:

* SadlyMythtaken: In the myths, Zeus didn't seek out her service for the Titanomachy. Instead, when he called for lesser titans to join his side, Nike's mother Styx was advised by her father Oceanus to bring her four children to Zeus's camp. As they were the first titans to join his side, Styx's name was honored as an oath and her four children, Nike included, became Zeus's constant companions and loyal bodyguards.

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