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* GameplayAndStorySegregation: Just like the Black Widow, the version of the Coveted that can be wielded as a weapon has no adverse effects on a player who is wielding it despite the lore stating that any who wield it go violently insane.
* OffingTheOffspring / SelfMadeOrphan: The two ghosts that appear during the fight are most likely Erland, the Executioner King who died together with his son during a struggle over the axe.

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* BlackAndRedAndEvilAllOver: Most of them wear black and their unique items are mostly either black or red. Most of the red comes from blood.

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* BlackAndRedAndEvilAllOver: RedAndBlackAndEvilAllOver: Most of them wear black and their unique items are mostly either black or red. Most of the red comes from blood.



* FacialHorror: See NightmareFace and GlasgowGrin.



* TheSociopath: The description of the Purifier implies him to be this.

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* TheSociopath: The description of the Purifier [[SinisterScythe Purifier]] implies him to be this.



* CoolPet: Was this before the Inquisitor got to it. She once patrolled the skies around the dome, protecting pilgrims from raiders and bandits

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* CoolPet: Was this to the Dome's Lady of Light before the Inquisitor got to it. She once patrolled the skies around the dome, protecting pilgrims from raiders and banditsbandits.


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* TurnsRed: He begins to attack much faster once he falls below half health.


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[[/folder]]

[[folder: The Bloodless Prince]]
''A massive, three-faced clay thing, said in secret to house the spirit of Tam In, brother of Quan In. Rumor holds that the creature was once the size of a man, but gradually built itself up from earth, choosing to bear three faces to better allow The Three to better bestow it with wisdom. Quan In is said to have both loved and hated this monstrosity, and his reliance on a thing he so reviled could have driven him mad.''

The boss encountered at the bottom of the Ziggurat of Dust, The Bloodless Prince is a massive clay golem that supposedly houses the spirit of the Dried King's dead brother.
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* {{Golem}}: It started out as man-sized clay figure that housed the spirit of the Sun King's deceased brother, but over time, it built itself up into a gargantuan monstrosity with three faces. It's one of the largest enemies you fight in the game.
* NightmareFace: It has three horrifying faces on one head.

[[/folder]]

[[folder: The Coveted]]
''A strangely sharp stone executioner's axe. As the legend tells it, a royal executioner received it as a mysterious gift, and immediately took a liking to it. Power in the kingdom shifted, and before long, the executioner had used his axe on the entire royal family. Power shifted further, and the executioner became king. But the executioner never resigned from his grisly station, and the axe was well fed, though never satisfied.''

The boss of the Ruined Temple, the Coveted is a massive stone axe said to make slaves of the souls it claims. The main danger of the boss comes from two ghosts that attack you while you try to destroy the axe, with one shooting bolts of magic at you while the other wields the axe.
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* AnAxeToGrind: A special case where the fight is against the axe itself.
* EmpathicWeapon / EvilWeapon / ArtifactOfDoom: It's an Executioner's Axe that craves more victims. The ghosts that wield it are actually slaves to their desire for the Coveted (hence why they are called "The Coveting" in their bestiary description). The description of the scaled down weapon version transmuted from its ashes claims that all of its past owners eventually succumbed to increasingly unbridled and self-destructive desires.
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* CoolPet: Was this before the Inquisitor got to it. She once patrolled the skies around the dome, protecting pilgrims from raiders and bandits
* FateWorseThanDeath: [[NothingIsScarier While its never explained exactly what the Inquisitor did to it]], it's quite clear that death would be a mercy at this point.
* KillItWithFire: Has a weakness to fire damage.


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[[/folder]]

[[folder: The Dried King]]
''The skeletal revenant of Quan In, Sun King of Kulka'as. He presided over his realm during an era of unrivaled prosperity, but with each year's bounty, his paranoia and despair increased more rapidly. Did it have something to do with the rumors about his long dead brother still having a hand in ruling the kingdom?''

The boss fought at the top of the Ziggurat of Dust, The Dried King is the undead remains of an ancient king of Kulka'as.
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* TheCaligula: A {{Downplayed}} example. He was a great and proud ruler for much of his life, but his twilight years were spent in paranoid madness, hiding in the Ziggurat of Dust and lashing out against imagined demons.
* HolyBurnsEvil: Like many undead, he is vulnerable to holy damage.
* KingMook: He's more or less a massive version of the Ziggurat's lietches, with more health and a wider variety of attacks.
* OurLichesAreDifferent: He fits the bill as a magic-wielding undead, and he is also the one that the Ziggurat's [[SpellMyNameWithAnS lietches]] serve.
* PlayingWithFire: All of his attacks are in the form of fire magic.
* WasOnceAMan: Once a proud and mighty ruler, now a shambling skeleton.

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The first boss encountered in the Dome of the Forgotten, the Untouched Inquisitor was a zealot who sacrificed the population of the entire dome in his zeal to wipe out sin. He is entirely concealed by a cloak, floating around the arena and swinging scyth-like blades.

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The first boss encountered in the Dome of the Forgotten, the Untouched Inquisitor was a zealot who sacrificed the population of the entire dome in his zeal to wipe out sin. He is entirely concealed by a cloak, floating around the arena and swinging scyth-like scythe-like blades.


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[[/folder]]

[[folder: The Third Lamb]]
''A shadow of her former glory, the Third Lamb is the bound and broken thrall of the Untouched Inquisitor. There was a time when this hippogriff had pride, the praise of her master, and a name, but the Inquisitor saw sin in these things, and saw to it that they became sacrifices, like the Lamb itself.''

Once known as Kinoa, the pet of the Dome of Light's Lady of Light, the Third Lamb was broken and mutilated as the last sacrifice made by the Untouched Inquisitor. It is the second and last boss encountered in the Dome of the Forgotten.
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* BewareMyStingerTail: Has the tail of a scorpion.
* BreathWeapon: Has the ability to release bolts of lightning from its beak.
* BrokenBird: Its bestiary entry reveals that it was once a noble beast who had the praise of her master, her pride, and a name. The Untouched Inquisitor saw sin in those and made them sacrifices, just like the Third Lamb herself. The trope description "Now imagine someone took a sledgehammer to that marvel and left it bleeding and broken on the floor." may have been quite literal in this case, judging by the way the boss moves during the fight.
* MercyKill: The battle against the Third Lamb is essentially putting a once-noble beast out of its misery after everything the Untouched Inquisitor did to it.
* OurGryphonsAreDifferent: She's called a hippogriff, but doesn't seem to have any horse-like traits. Her front half is birdlike and covered in fur, while her back half and wings are covered in colorful blue and green feathers. She also has a scorpion's tail.
* ShockAndAwe: See BreathWeapon.
* TurnsRed: After falling below half health she gains a new electrical attack and becomes much faster and more aggressive.

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* HolyBurnsEvil: It takes bonus damage from holy attacks.
* KillItWithFire: It's weak to fire damage.



* PoisonousPerson: Its so filthy and repulsive that all of its attacks inflict poison damage. It occasionally discharges clouds of toxic gas.

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* PoisonousPerson: Its so filthy and repulsive that all of its attacks inflict poison damage. It also occasionally discharges clouds of toxic gas.




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The first boss encountered in the Dome of the Forgotten, the Untouched Inquisitor was a zealot who sacrificed the population of the entire dome in his zeal to wipe out sin. He is entirely concealed by a cloak, floating around the arena and swinging scyth-like blades.




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* EpicFlail: He attacks with four scythe-like blades attached to chains, which he swings out to attack.
* InTheHood: He is completely concealed under a hooded cloak.
* KickTheDog: After believing that sin should be made as sacrifice, the Untouched Inquisitor sacrificed everyone within the Dome of Light, including the hippogriff that the Dome's Lady of Light had as a pet.
* KnightTemplar: The Untouched Inquisitor came to a temple that may or may not have been filled with sinners. It is unknown if their sins were real, or just the Inquisitor's imagination, or if it was a combination of the two, but either way, he set to work with a will. By the time he was done, he was the only one left. Not even the Lady of Light's pet, The Third Lamb, was spared.
* LightIsNotGood: The Untouched Inquisitor is unquestionably holy by story and mechanics, but committed some of the most evil acts you will find on the entire island (which is saying a ''lot'').
* TheSociopath: The description of the Purifier implies him to be this.
--> ''The soulless Inquisitor, burdened neither by emotion to cloud his judgment nor guilt to stay his hand, suffered no prejudice and knew no mercy. He handed down verdicts with frigid indifference and carried out sentences with irreproachable impunity.''

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* GetBackHereBoss: One of its attacks is to fly off screen before flying back in to breath fire all over a section of the arena. While it's not too hard to dodge, it's very difficult to deal any damage during this attack and it has an annoying habit of sometimes doing it several times in a row.

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* GetBackHereBoss: One of its attacks is to fly off screen before flying back in to breath breathe fire all over a section of the arena. While it's not too hard to dodge, it's very difficult to deal any damage during this attack and it has an annoying habit of sometimes doing it several times in a row.



* DressedToPlunder: Wears the standard pirate tricorn and naval jacket.



* SwordAndGun: Wields both the Seawolf Cutlass and a powerful gun.



* WasOnceAMan: Was once a feared pirate, but is now a horrific undead monstrosity puppeteered by as small doll. It's stated that his current state is the work of a witch, though her exact motivations for inflicting this torment upon him are unclear.

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* WasOnceAMan: Was once a feared pirate, but is now a horrific undead monstrosity puppeteered by as a small doll. It's stated that his current state is the work of a witch, though her exact motivations for inflicting this torment upon him are unclear. \n

[[/folder]]

[[folder: That Stench Most Foul]]
''Putrescent lord of the Mire of Stench. This hideous, foul creature is said to have emerged from an alchemical experiment once conducted by a Woodswraith alchemist with more ambition than caution. The creature was small at first, but upon eating its creator, not only did it grow, but it learned of its love of human flesh.''

A massive floating abomination that appears to be a mass of mouths covered in shaggy black hair. It is the boss of the Mire of Stench, the residents of which revere it as a god.
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* FlunkyBoss: Occasionally expels Stenchpods from its body, floating semi-sentient mouths about the size of an adult human.
* MoreTeethThanTheOsmondFamily: It's essentially just a floating mass of toothy maws.
* PoisonousPerson: Its so filthy and repulsive that all of its attacks inflict poison damage. It occasionally discharges clouds of toxic gas.
* TurnedAgainstTheirMasters: That Stench Most Foul grew from its initial small size by eating its own creator (who is said to have had more ambition than caution). It kept growing after that, since it ended up enjoying the taste of human flesh.

[[/folder]]

[[folder: The Untouched Inquisitor]]
''Alasdair, True Priest of Light, Voice of Her Voice, The Untouched Inquisitor. A holy man who saw sin in what was once called the Dome of Light, he saw to it that that with sin was made sacrifice, so that the Untouched could flourish. The First Lamb was the congregation, the Second Lamb was Laineia, the Dome's Lady of Light, and the Third Lamb was Kinoa, her beloved pet.''


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* AttackItsWeakPoint: The Tree of Men is a gigantic boss that can only be damaged by attacking its glowing parts, such as specific hanging corpses on the first phase, and its head during the second.

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* AttackItsWeakPoint: The Tree of Men is a gigantic boss that can only be damaged by attacking its glowing parts, such as parts. These are specific hanging corpses on the first phase, and its head during the second.



* HumongousMecha: The Tree of Men is a truly disturbing example, being a freaky amalgamation of torture devices decorated with its victims hanging off its limbs.

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* HumongousMecha: The Tree of Men is a truly disturbing example, HauntedTechnology version of this, being a freaky amalgamation of torture devices decorated with its victims hanging off its limbs.
limbs.

[[/folder]]

[[folder: The Disemboweled Husk]]
''Shell of the former Dread Pirate Hager. He has been disemboweled, and a small doll dwells in his gaping body cavity, controlling his actions like a tiny marionette.''

The remains of an infamous pirate, now horrifically mutilated and subject to a FateWorseThanDeath. He is fought in Hager's Cavern.
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* AndIMustScream: It's implied that Hager may still be aware of what is going on around him, and the fact that he is a horrifically mutilated corpse being controlled against his will by a doll.
* FateWorseThanDeath: The description of the Seawolf Cutlass explicitly calls his current situation this.
--> ''Throughout the continents it is often said that there are fates worse than death. This mangled blade and its grotesquely-mutilated former owner are chilling proof of that somber adage.''
* GhostPirate: Or in this case a zombie pirate.
* HolyBurnsEvil: Possesses a weakness to holy damage.
* PuppeteerParasite: A small doll dwells in the empty cavity of the Disemboweled Husk, controlling the dread pirate's body and movements like a marionette. The doll drops after killing him as his transmutation material.
* TurnsRed: Once he falls below half health, he becomes more aggressive with his pistol and will often combo shots into slashes with his sword.
* WasOnceAMan: Was once a feared pirate, but is now a horrific undead monstrosity puppeteered by as small doll. It's stated that his current state is the work of a witch, though her exact motivations for inflicting this torment upon him are unclear.

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* TailSlap: One of its attacks it to sweep the ground around it with its tail, damaging nearby players.
* TurnsRed: Once it falls below half health, it sometimes follows its breath attack up with a pounce.

[[/folder]]

[[folder: The Tree of Men]]
''A corporeal manifestation of tools of torture. No inanimate object should be capable of malice, but in a world of vengeful spirits and arcane magic, anything is possible.''

A mass of torture devices and corpses, animated by bloodshed and malice. It is fought at the bottom of the Red Hall of Cages.
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* AttackItsWeakPoint: The Tree of Men is a gigantic boss that can only be damaged by attacking its glowing parts, such as specific hanging corpses on the first phase, and its head during the second.
* HauntedTechnology: A vaguely humanoid pile of torture equipment animated by the angry spirits of the Red Hall of Cages' many, many prisoners.
* HumongousMecha: The Tree of Men is a truly disturbing example, being a freaky amalgamation of torture devices decorated with its victims hanging off its limbs.

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A man found in the Village of Smiles, where he is apparently looking for a small bad of dirt that he lost.

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A man found in the Village of Smiles, where he is apparently looking for a small bad bag of dirt that he lost.



* TheJester: Obviously. He's as clownish as you can expect, and speaks in riddles and rhyme, but you need to find him in order to get a brand.



* CrutchCharacter: It is one of the stronger creeds to start the game with due to the high variety of
items for sale by their vendors and the ability to get rare weapon buff items. However, it becomes one of the weakest creeds later in the game once weapon buffs become easier to purchase due to its lack of any unique reward items for devotion.

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* CrutchCharacter: It is one of the stronger creeds to start the game with due to the high variety of
of items for sale by their vendors and the ability to get rare weapon buff items. However, it becomes one of the weakest creeds later in the game once weapon buffs become easier to purchase due to its lack of any unique reward items for devotion.


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[[/folder]]

[[folder: The False Jester]]
''A formidable Kraekan of undefined shape. The False Jester assumed this form to lure, snare, and impale adventurers in search of the true jester.''

A shapeshifting krakean that can be fought in the Sunken Keep. It is currently trying to mimic the appearance of the Mad Jester in order to prey upon those who are trying to find him.
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* OptionalBoss: Can be skipped over entirely if you have the key dropped by the Krakean Cyclops.
* TurnsRed: Once it falls below half health it begins to behave much more aggressively.
* VoluntaryShapeshifting: The False Jester chose its form in order to trick people who were looking for the actual jester.

[[/folder]]

[[folder: The Krakean Wyrm]]
''A greater wyrm of Kraekan origin. Wyrms, drakes and dragons once inhabited the mountains of Markdor, but scholars and historians consider their era to be long gone, the last of their kind valiantly slaughtered by brave Dorian Warriors.''

A large, dragon-like krakean fought at the top of the Castle of Storms.
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* BreathWeapon: Capable of breathing fire. Thankfully the area preceding the fight contains both a ring and a shield that offer protection from fire damage.
* DraconicAbomination: All krakeans are basically lesser Eldritch Abominations, and this one just happens to be dragon-shaped.
* GetBackHereBoss: One of its attacks is to fly off screen before flying back in to breath fire all over a section of the arena. While it's not too hard to dodge, it's very difficult to deal any damage during this attack and it has an annoying habit of sometimes doing it several times in a row.

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* FlunkyBoss: One of his attacks is to throw out a green vial that spawns a cloud of poison gas as well as a [[BlobMonster poison cytoplasm]].


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* AlchemyIsMagic: He throws out differently-colored vials that produce different magical effects in order to attack you.
* AmbiguouslyHuman: It's unclear as to whether he's undead or just driven mad by decades of exposure to poisonous vapors.
* FlunkyBoss: One of his attacks is to throw out a His green vial that spawns vials spawn a cloud of poison gas as well as a [[BlobMonster poison cytoplasm]].

cytoplasm]].
* GlassCannon: He can deal a large amount of damage (especially after he TurnsRed), but he has relatively low health.
* OptionalBoss: You can bypass the fight by just jumping down an elevator shaft that can be activated after beating him, leaving you right next to the Krakean Cyclops.
* PlagueDoctor: He wears one of their beaked masks, which are apparently commonly worn by alchemists to protect from potentially dangerous vapors produced by alchemy.
* PlayingWithFire: His red vials create three fireballs that hover in midair for a few moments before shooting in the player's direction.
* RushBoss: The Mad Alchemist is a GlassCannon whose attacks, at that point in the game, are more or less impossible to just ignore due to their erratic nature and sheer volume. You can't tank them, either, because he's got excellent elemental coverage with them, and only elemental attacks which heavy armor does little about. As such, the boss fight ends up being a battle of damage, trying to end him before the bottled potion spam becomes too much to bear.
* ShockAndAwe: His blue vials spawn three balls of lightning that hover over the arena shooting lighting below themselves.
* SinisterScythe: His purple vials spawn a dark cloud that shoots two small scythes at you before it dissipates.
* TurnsRed: When he falls below half health he starts to attack more quickly and throw out purple vials more often. He also throws three purple vials out at a time rather than just one, making the attack far more dangerous.



An enormous one-eyed humanoid krakean covered in sea urchin-like spines and wielding a massive axe.

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An enormous one-eyed humanoid krakean covered in sea urchin-like spines and wielding a massive axe. It is encountered in the Sunken Keep.



* BonusBoss: The fight can be easily skipped over if you've killed the Mad Alchemist, as the only thing of note dropped by the Krakean Cyclops is a key that lets you skip the False Jester.


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* OptionalBoss: The fight can be easily skipped over if you've killed the Mad Alchemist, as the only thing of note dropped by the Krakean Cyclops is a key that lets you skip the False Jester.

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* {{Cloudcuckoolander}}: He isn't called the "mad" jester for nothing.


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* {{Cloudcuckoolander}}: He isn't called the "mad" jester for nothing.
* CrownOfHorns: The Jester's Crown he wears has two bell-covered antlers sticking out of it.


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[[/folder]]

[[folder: The Mad Alchemist]]
''Once known as Ruzpin, Grand Ter of Alchemy and Salves, this mindless creature has become a murderous, mindless husk of its former glory.''

The boss of the Watching woods, the Mad Alchemist is a large man wearing a plague doctor's uniform. He attacks by throwing out vials that generate different magical effects.
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* FlunkyBoss: One of his attacks is to throw out a green vial that spawns a cloud of poison gas as well as a [[BlobMonster poison cytoplasm]].


[[/folder]]

[[folder: Kraekan Cyclops]]

''A one-eyed behemoth of the Kraekan origin. The Kraekan are an often spoken of, scarcely seen race of ancient demons of the sea. The sea is a vast, terrifying and deadly place, and when sailors do not return, rumors abound.''

An enormous one-eyed humanoid krakean covered in sea urchin-like spines and wielding a massive axe.
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* AnAxToGrind: Wields a massive axe called the Headtaker.
* BonusBoss: The fight can be easily skipped over if you've killed the Mad Alchemist, as the only thing of note dropped by the Krakean Cyclops is a key that lets you skip the False Jester.
* {{Cyclops}}: A massive one-eyed beast resembling a humanoid sea urchin.
* ItCanThink: The description of the Headtaker implies that it can, despite krakean being generally regarded as nothing more than mindless vicious beasts.
--> ''Although crude and primitive at the first glance, even the minimal level of sophistication required to craft this monstrous weapon seems inconsistent with the outwardly brutish creature that carried it. Could it be that the Kraekan, long regarded as mere predators of the deep acting upon base instinct alone, are something else entirely...?''
* RedEyesTakeWarning: Its one eye glows crimson.
* TurnsRed: It becomes much faster and more aggressive once it falls below 50% health.

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* AncestralWeapon: The Black Widow is stated to have been originally carried by the country's founding matriarch, Gandra the Warrior, and handed down through generations of her successors until finally reaching the hands of Queen Lenaia.



* BonusBoss: Beating her allows access to some unique loot, but is totally unnecessary to beating the game.



* GodSaveUsFromTheQueen: In life she was a ruthless and violent tyrant whose reign being known as the reign of blood and was infamous for decorating her kingdom with the grotesquely smiling corpses of the people she killed in her mad tantrums.

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* GodSaveUsFromTheQueen: In life she was a ruthless and violent tyrant whose reign being was known as the reign of blood and blood. She was infamous for decorating her kingdom with the grotesquely smiling corpses of the people she killed in her mad tantrums.tantrums.
* KickingAssInAllHerFinery: Her clothes are soiled and ruined now, but she's still wearing what's left of her royal finery underneath all that filth and blood as she shreds you to pieces with her swords.




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* ScreamingWarrior: All of her attacks are accompanied by her wailing like a banshee.
* TurnsRed: Once she reaches half health she begins to move and attack more quickly, as well as gaining an attack where she wildly flails her swords around while quickly moving across the arena.
* WasOnceAMan: Was once a tyrannical queen of Liven, and is now a horribly disfigured undead monstrosity.

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* ArtifactOfDoom: Her sword, the Black Widow, seems to be this judging by its description.

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* ArtifactOfDoom: Her sword, the Black Widow, seems to be have been the reason for her madness and tyranny. [[GameplayAndStorySegregation Thankfully it has no effect on any player who wields it]].
--> ''The rivers of blood spilled by
this judging by cursed sword over the ages are said to have swallowed its description.prior owners, all of whom descended into violent madness after falling under its influence.''
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''A Kraekan in its most common form. Creatures like these once had a name, but sailors so feared possibly conjuring one by speaking its name that referring to them as simply the Deep became widespread. Whatever their true name is, it has since been lost to the deep, dark sea.''


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''The stoic protector of The Festering Banquet, the Sodden Knight bears decades of dried sea air on his tattered shroud.''


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[[/folder]]

[[folder: The Queen of Smiles]]
''Cruel wraith queen of Liven, she loved to adorn her city walls with the grotesquely smiling corpses of her victims. In life, she wielded the fabled Sword of Reign, and in undeath, she wields a thousand more.''

The boss of the Village of Smiles, and the second boss that most players fight. She is an extremely tall undead surrounded by floating swords and wearing the tattered, filth-encrusted remains of a dress.
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* ArrangedMarriage: Lenaia was Tristini, and her betrothal to King Adnan of Liven was a loveless diplomatic union.
* ArtifactOfDoom: Her sword, the Black Widow, seems to be this judging by its description.
* TheCaligula: She was said to be as eccentric as she was bloodthirsty, and suffered from a variety of bizarre phobias.
--> ''The Mad Queen Lenaia had a plethora of eclectic fears and phobias including cats, twins, gourds, sea foam green, and the number 14. Her list of phobias was ever-lengthening, and each new addition was accompanied by a predictable escalation of tantrums, gaolings, banishments, and executions.''
* GlasgowGrin: The Queen of Smiles specialized in doling these out on the many, many victims of her frequent rage- and paranoia-fueled purges. When her subjects finally turned on her, they only thought it fair to give her "the widest smile of them all". If her wraith is any indication, they outdid her by prying her lower jaw off.
* GodSaveUsFromTheQueen: In life she was a ruthless and violent tyrant whose reign being known as the reign of blood and was infamous for decorating her kingdom with the grotesquely smiling corpses of the people she killed in her mad tantrums.
* NightmareFace: She has no jaw, black pits where her eyes should be, and is also a rotted corpse.
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[[/folder]]

!! Bosses

[[folder: The Unspeakable Deep]]
A large krakean encountered on the ship at the start of the game. Its main purpose is to kill you and start the adventure, but it is possible to defeat it, in which case the ship goes down in the storm anyway.

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* Expy: In terms of appearance, its an obvious reference to Cthulhu, and its function is identical to the Vanguard from Demon's Souls, being a massive starter boss that's meant to kill you and start the adventure.
* MetalSlime: An odd example. While it doesn't run away from you, you only have one chance to defeat it (unless you exploit a glitch) and it drops some very rare and valuable items.

[[/folder]]

[[folder: The Sodden Knight]]
The first proper boss of the game, the Sodden Knight is fought on the roof of the Festering Banquet. He is a massive undead knight wielding a large sword and lightning magic.

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* GlowingEyesOfDoom / GlowingEyelightsOfUndeath: His eyes begin to glow a pale blue when he TurnsRed.
* KillItWithFire: Possesses a weakness to fire damage.
* MagicKnight: A hulking, heavily armored swordsman who wields lightning spells.
* ShockAndAwe: One of his attacks is to discharge electricity into the ground, creating small waves of lightning that must be rolled through or jumped over.
* TurnsRed: He begins to attack much more viciously once he reaches half health, attacking more quickly and adding new attacks to catch unwary players off-guard.
* WasOnceAMan: The description of the Shrouded Bulwark states that he was once Sir Francis the Resolute, a martyred hero of Tristin who has now arisen in cursed undeath.
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* BlackAndRedAndEvilAllOver: Most of them wear black and their unique items are mostly either black or red. Most of the red comes from blood.



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* AndYourRewardIsClothes: One of the possible rewards for returning his bag of dirt to him is the unique White Armor Set.

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* AndYourRewardIsClothes: One of the possible rewards for returning his bag of dirt to him is the unique White Armor Set.set.



* CrutchCharacter: It is one of the stronger creeds to start out the game due to the high variety of

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* CrutchCharacter: It is one of the stronger creeds to start out the game with due to the high variety of



* CainAndAbel: Devara is the Able to Azredak's Cain. Devara is the patron goddess of the Devara's Light creed, and upholds the virtues of kindness, humility, and foregiveness. Her brother, Azredak, leads the Order of the Betrayer, which calls for murdering indiscrimately and spreading malice across the world. And fittingly, Azredak intends to one day murder Devara.



* GoldFever: They wear gold masks to hide their flawed faces, offer a unique consumable liqueor with gold flakes in it that increases gold find rate, use golden silk cloths to remove poison, and at higher levels of devotion sell expensive golden armor and a golden axe which is one of the best (and priciest) one-handed weapons in the game.

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* GoldFever: They wear gold masks to hide their flawed faces, offer a unique consumable liqueor liqueur with gold flakes in it that increases gold find rate, use golden silk cloths to remove poison, and at higher levels of devotion sell expensive golden armor and a golden axe which is one of the best (and priciest) one-handed weapons in the game.


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[[/folder]]

[[folder: Order of the Betrayer]]
A creed worshiping Azredak the Betrayer, the evil brother of Devara.

Their holy icon is a human skull adorned in candles made of wax infused with human blood.
----
* BadWithTheBone: They sell two unique weapons made of bone: the [[WhipItGood Sacrificial Garrote]] and the [[SinisterScythe Gravedigger]].
* BloodMagic: The Order's specialty. The Blood Spells offered by the Order of the Betrayer are powerful, but also debuff your character after each use. The Betrayer craves bloodshed, so his gifts require that his followers shed some of their own blood to spill the blood of others, and their Creed items are being made out of processed blood:
** The Blood Vial contains magically treated human blood that heals the injuries of those who drink it, as well as corrupting them a little.
** The Flask of Defilement is made up of tainted blood which lowers the resistances of those doused in it. Anyone who is affected by this is visibly dripping with black blood for its duration.
* CainAndAbel: Azredak is the Cain to Devara's Able. Devara is the patron goddess of the Devara's Light creed, and upholds the virtues of kindness, humility, and foregiveness. Her brother, Azredak, leads the Order of the Betrayer, which calls for murdering indiscrimately and spreading malice across the world. And fittingly, Azredak intends to one day murder Devara.
* CardCarryingVillain: Those who follow the Order of the Betrayer are openly sadistic, with some members gleefully saying how they prefer to kill women, children, and anyone who can't fight back
* EeriePaleSkinnedBrunette: Pretty much everyone you can find who's affiliated with the Order of the Betrayer is sporting sickly pale skin and black hair, in keeping with their ominous nature. They also appear to be from Tristin, which gives them a creepy Cheshire Cat Grin as well.
* ReligionOfEvil: A bunch of murderers who worship a god of murder and treachery. You have to prove that you're willing to die trying to desecrate another Creed's Sanctuary just for the opportunity to join the order, and increasing your devotion to the Creed requires ''successfully'' desecrating other Creeds' Sanctuaries. It's so evil that merely drinking its healing consumable corrupts you a little. Unsurprisingly, the Creed specializes in debuff items and dark magic.
* SkeletonsInTheCoatCloset: They sell the Grim armor set, which is also typically worn by those in the Order of the Betrayer creed and consists of cloth lined with human bones. It shows you what a [[ObviouslyEvil fun bunch]] they are.

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An unusual creed focused on amassing as much gold as possible.

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An unusual creed focused on amassing as much gold as possible.
possible, many of the members of this creed are rotting away from grayrot, and so cover themselves with gold to hide their decaying appearance. They worship a pair known as the Fool and the Prophet, who extol hedonism in all things.



* AwesomeButImpractical: The axe of splendor is noted in its description to be about as effective in combat as one would expect from an axe made of solid gold. Subverted in gameplay, where it's actually one of the best one-handed weapons in the game.
* BlingOfWar: They offer the Resplendent armor set, which is steel armor with a gold trim. Wearing the set increases the amount of gold dropped by enemies.





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\n* GoldFever: They wear gold masks to hide their flawed faces, offer a unique consumable liqueor with gold flakes in it that increases gold find rate, use golden silk cloths to remove poison, and at higher levels of devotion sell expensive golden armor and a golden axe which is one of the best (and priciest) one-handed weapons in the game.
* TheHedonist: An entire cult of them.
* NonIndicativeName: The description of Goldenwine notes that it's actually a liqueur rather than a wine.

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* GameplayAndStorySegregation: Despite being atheistic, they still have clerics you can purchase prayers from. Not even the clerics seem to know why they're there.



* PoisonousPerson: The creed specializes in poisoned weapons and sells a variety of items that apply poison damage.

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* PoisonousPerson: PoisonedWeapons: The creed specializes in poisoned weapons and ammunition and sells a variety of items that apply poison damage.
damage.

[[/folder]]

[[folder: The Keepers of Fire and Sky]]
A creed that is made up of mages who revere the interplay of fire and sky, the basis for destructive arcane magic.

Their holy icon is a Living Tome, a strange book that is constantly changing.
----
* LightningFireJuxtaposition: They basically worship this.
* UnequalRites: {{Discussed}} and {{Averted}}. Speaking to one of their clerics will have them say that while one may expect a creed so focused on destructive elemental magic to look down on gentler healing prayer, the fact that they use so much destructive elemental magic is exactly why having healers is so important.

[[/folder]]

[[folder: The House of Splendor]]
An unusual creed focused on amassing as much gold as possible.

Their holy icon is a golden mask.
----
* BoozeBasedBuff: Not only are their health and focus-restoring items both wines, but one of their devotion rewards is Goldenwine, which gives you a large buff to damage, defenses, and the odds of enemies dropping gold. Drinking any of them too much poisons you.

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[[Folder: The Iron Ones]]

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[[Folder: [[folder: The Iron Ones]]

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* NayTheist: Oddly enough, they still have clerics who can teach prayers. Among the three starting Creeds, it is the most suited to builds that rely less on magic and more on martial prowess.

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* NayTheist: Oddly enough, they still have clerics who can teach prayers.They are stated to revere only the iron will of mankind. Among the three starting Creeds, it is the most suited to builds that rely less on magic and more on martial prowess.


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[[/folder]]

[[folder: The Stone Roots]]
The followers of this creed, known as Woodswraiths, do not worship a god, instead revering the spirit of the forest. The creed is often viewed with suspicion because of their mastery of poison.

Their holy icon is a moss-covered stone in the shape of an acorn.
----
* HealingHerb: Their healing and focus-restoring items are both medicinal herbs.
* NatureSpirit: What they worship.
* PoisonousPerson: The creed specializes in poisoned weapons and sells a variety of items that apply poison damage.

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* CrutchCharacter: It is one of the stronger creeds to start out the game with due to the high variety of

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* CrutchCharacter: It is one of the stronger creeds to start out the game with due to the high variety of



* GodOfGood: Devara is described as a healer and protector of the downtrodden and the goddess of humility, kindness, and forgiveness.

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* DeathOfTheOldGods: While it's still widely practiced, the creed has been slowly dying out over the centuries. Most of that is due to being supplanted by the younger religion of the Three.
* GodOfGood: Devara is described as a healer and protector of the downtrodden and the goddess of humility, kindness, forgiveness, and forgiveness.light.
* HolyWater / HealItWithWater: Their healing item is the Water of Blessing, which also grants anyone who drinks it a temporary defense bonus.
* LightIsGood: See GodOfGood.

[[/folder]]

[[Folder: The Iron Ones]]
An atheistic creed followed in the northern kingdoms, the Iron Ones (also known as Mountainsmiths) worship no gods, relying only on the iron will of man.

Their holy icon is a sphere forged of precious metals.
----
* DoesNotLikeMagic: The Old Man at the beginning of the game states that they hate magic, and they have a much smaller selection of spells for sale compared to most other creeds.
* HyperactiveMetabolism: Their healing item is a Hearty Roll, which is still perfectly good at healing despite being a seemingly ordinary piece of bread.
* NayTheist: Oddly enough, they still have clerics who can teach prayers. Among the three starting Creeds, it is the most suited to builds that rely less on magic and more on martial prowess.
* ShockAndAwe: The only creed to sell shockstone or glowing shot, and one of their devotion rewards is a reusable shockstone.
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* GodOfFood: Devara is described as a healer and protector of the downtrodden and the goddess of humility, kindness, and forgiveness.

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* GodOfFood: GodOfGood: Devara is described as a healer and protector of the downtrodden and the goddess of humility, kindness, and forgiveness.

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[[/folder]]

!! Creeds

[[folder: The Three]]
A religion worshiping three gods: The King, who creates laws by which all men must abide, The Judge, who decides which men have broken the King's laws, and The Knight, who carries out the King's sentence against guilty men. The newest of the creeds, it is the de facto religion of most of the world due to the powerful influence of the nation of Askaria.

Their holy icon is a three-branched candelabra.
----
* BoozeBasedBuff: Their focus-restoring item is spiced mead.
* CrutchCharacter: It is one of the stronger creeds to start out the game with due to the high variety of
items for sale by their vendors and the ability to get rare weapon buff items. However, it becomes one of the weakest creeds later in the game once weapon buffs become easier to purchase due to its lack of any unique reward items for devotion.
* CrystalDragonJesus: It shares a few aesthetic similarities with Christianity, such as worshiping a trinity and their holy icon resembling a cross.

[[/folder]]

[[folder: Devara's Light]]
A religion worshiping the Devara, the goddess of light, humility, kindness, and forgiveness. It is the oldest still-practiced religion in the setting, though it's been slowly dying out for centuries.

Their holy icon is a clay pitcher.
----
* GodOfFood: Devara is described as a healer and protector of the downtrodden and the goddess of humility, kindness, and forgiveness.

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* FighterMageThief: Forms something of a trio with the Despondent Thief and the Masterless Knight, with them all being [=NPCs=] who can be encountered at various points throughout the game and give you a rare upgrade material in your final meeting. He's obviously the mage of the trio.

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* FighterMageThief: Forms something of a trio with the Despondent Thief and the Masterless Knight, with them all being [=NPCs=] who can be encountered at various points throughout the game and give you a rare upgrade material in your final meeting. He's obviously the mage of the trio.three.



* FighterMageThief: Forms something of a trio with the Black Sands Sorcerer and the Masterless Knight, with them all being [=NPCs=] who can be encountered at various points throughout the game and give you a rare upgrade material in your final meeting. She's obviously the thief of the trio.

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* FighterMageThief: Forms something of a trio with the Black Sands Sorcerer and the Masterless Knight, with them all being [=NPCs=] who can be encountered at various points throughout the game and give you a rare upgrade material in your final meeting. She's obviously the thief of the trio.three.



* FighterMageThief: Forms something of a trio with the Despondent Thief and the Black Sands Sorcerer, with them all being [=NPCs=] who can be encountered at various points throughout the game and give you a rare upgrade material in your final meeting. He's obviously the fighter of the trio.

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* FighterMageThief: Forms something of a trio with the Despondent Thief and the Black Sands Sorcerer, with them all being [=NPCs=] who can be encountered at various points throughout the game and give you a rare upgrade material in your final meeting. He's obviously the fighter of the trio.three.


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[[/folder]]

[[folder: The Mirekeeper]]
A member of the Bloodbrow, a secret society of monster hunters. She is encountered at the end of the Mire of Stench, where she gives you the [[HardLight Redshift Brand]]
----
* ActionGirl: She is stated to be a monster hunter, so this is a given.
* HunterOfMonsters: She's a member of the Bloodbrow, a secret society of magic-wielding monster hunters.
* LostTechnology: Or lost magic in this case. She states that the art of creating [[HardLight Redshift]] barriers was created by the Bloodbrow to contain monsters, but has since been lost to time.

[[/folder]]

[[folder: The Nomad]]
A beggar who was a stowaway on a ship that was wrecked in a storm, after which he washed up on the island. He can be encountered in the Festering Banquet, but later moves to the Castle of Storms where he sells the armor of defeated bosses.
----

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* DealWithTheDevil: [[His servitute to the Nameless God seems to have been the result of this]].

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* DealWithTheDevil: [[His servitute [[spoiler: His servitude to the Nameless God seems to have been the result of this]].one of these]].


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[[/folder]]

[[folder: The Mad Jester]]
A jester encountered after the False Jester, where he gives you the [[GravityScrew Vertigo Brand]].
----
* {{Cloudcuckoolander}}: He isn't called the "mad" jester for nothing.
* BewareTheSillyOnes: He's clearly insane, but the fact that he can even survive on the island implies he's more dangerous than he seems. He also seems to have some insight into what's actually going on with the island.
--> "Island full of wicked things, shattered lands and broken kings. Ruled, ruler, rule, heed the wisdom of the fool."
* GravityScrew: Both times he's encountered he's sitting upside-down on the bottom of a platform, presumably with the help of the Vertigo Brand.
* RhymesOnADime: All of his dialogue is in rhyme.
--> "Greetings friend you've come to chatter? From where I sit, you seem the madder! Fork, spoon, knife, and a drowned man's wife."

[[/folder]]

[[folder: The Masterless Knight]]
A man wearing plate armor and wielding a polearm. He's first encountered outside the Festering Banquet.

----
* AndTheAdventureContinues: The final encounter with him has him state that even though he's at the end of this quest, he's not finished questing.
--> "One quest ends, but a dozen more take its place."
* FighterMageThief: Forms something of a trio with the Despondent Thief and the Black Sands Sorcerer, with them all being [=NPCs=] who can be encountered at various points throughout the game and give you a rare upgrade material in your final meeting. He's obviously the fighter of the trio.
* SideQuest: Finding and speaking to him in all six locations he appears will have him give you a King's Order, a rare upgrade material.
* WarriorPoet: He is shown to have a very philosophical mindset, as he ends every conversation with a proverb of wisdom.
--> "Excuses are the lies we tell everyone we know... including ourselves."
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[[/folder]]

[[folder: Alde Griggs]]
An unusual merchant found in the Mire of Stench.
----
* {{Cloudcuckoolander}}: Some of his dialogue is odd, to say the least.
--> "You ever drink pessmud out of a boot?"
* ShoutOut: His name, location, appearance, and dialogue are all a reference to the ''Series/TheMightyBoosh'' episode "The Legend of Old Gregg."

[[/folder]]

[[folder: Minty Skell]]
A woman encountered behind a locked door in Hager's Cavern. She sells a few useful upgrade materials, but only to those who prove themselves by showing her a sufficiently impressive trophy.
----
* ActionGirl: Implies that the wares she sells are from monsters she's killed.
* TheRedBaron: Introduces herself as Devil Skell the Fearless, Scourge of the Red, but says you can just call her Mints.

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* AndYourRewardisClothes: Speaking to him on the side of the Ziggurat of Dust after killing the Dried King has him give you his armor set.

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* AndYourRewardisClothes: Speaking AndYourRewardIsClothes: Finding and speaking to him on the side of the Ziggurat of Dust after killing the Dried King has him give you his armor set.



* AndYourRewardIsClothes: One of the possible rewards for returning his bag of dirt to him is the unique White Armor Set.




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[[/folder]]

[[folder: The Candlelit Lady]]
A woman encountered underneath the Village of Smiles. She can cleanse the player character of sin and corruption if paid enough salt.
----
* AmbiguouslyHuman: She looks human, but she has a candlelit soul, something that seems to normally only be possessed by some gods and at least one very powerful krakean. It's possible that she is some kind of spirit.
* LightIsGood: A kind and gentle being who is heavily associated with light and can cleanse you of sin and corruption.

[[/folder]]

[[folder: The Old Man]]
An old man who is first met on the Shivering Shore, shortly after you awaken from your shipwreck. He gives you your first creed icon and directs you to the nearby sanctuary. [[spoiler: He later reveals that he is actually Jaret, King of Storms and a servant of the Nameless God]].
----
* DealWithTheDevil: [[His servitute to the Nameless God seems to have been the result of this]].
--> [[spoiler: I wanted so much from life. Satisfaction eluded me. And the things I prayed for... well... would you believe a god actually answered my prayers?]]
* InfoDump: Appears right before the Still Palace to explain [[spoiler: the Nameless God's motivations and the fact he's actually Jaret, King of Storms]].

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* FighterMageThief: Forms something of a trio with the Despondent thief and the Masterless Knight, with them all being NPCs who can be encountered at various points throughout the game and give you a rare upgrade material in your final meeting.
* SideQuest: Finding and speaking to him in all three locations he appears will have him give you a Charred Tome, a valuable upgrade material.

to:

* FighterMageThief: Forms something of a trio with the Despondent thief Thief and the Masterless Knight, with them all being NPCs [=NPCs=] who can be encountered at various points throughout the game and give you a rare upgrade material in your final meeting.
meeting. He's obviously the mage of the trio.
* SideQuest: Finding and speaking to him in all three locations he appears will have him give you a Charred Tome, a valuable rare upgrade material.




to:

* ActionGirl: While you never actually see her do any fighting, she's clearly good enough in a fight to be able to make her way around the island.
* FighterMageThief: Forms something of a trio with the Black Sands Sorcerer and the Masterless Knight, with them all being [=NPCs=] who can be encountered at various points throughout the game and give you a rare upgrade material in your final meeting. She's obviously the thief of the trio.


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* SideQuest: Finding and speaking to her in all four locations she appears will have her give you a Frozen Tome, a rare upgrade material.
[[/folder]]

[[folder: Luna Sage]]
A strange man who is first encountered on a balcony of the Dome of the Forgotten, where he gives you the [[HardLight Hardlight Brand]].
----
* AndYourRewardisClothes: Speaking to him on the side of the Ziggurat of Dust after killing the Dried King has him give you his armor set.
[[/folder]]

[[folder: Fern]]
A man found in the Village of Smiles, where he is apparently looking for a small bad of dirt that he lost.
----
* FetchQuest: He will reward you if you find the bag of earth he's looking for.
* GuideDangIt: There are four possible rewards for completing his side quest, and which one you get depends on your response to two yes-or-no questions with no indication as to what the different rewards actually are. The odds of getting an item that is actually useful to your character aren't great.
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[[foldercontrol]]

!! Friendly [=NPCs=]

[[folder: Black Sands Sorcerer]]

A sorcerer from Kulka'as who had been sailing to Liven with his fellow sorcerers when he was shipwrecked on the island. First encountered at the top of the Ziggurat of Dust, where he gives you the [[VideoGameDashing Dart Brand]].

----
* DrivenToSuicide: He is implied to drown himself after your last conversation with him.
--> "This island wants me to kneel. To abandon my soul to it... I can’t... I won’t. I should’ve died at sea. I... I can still die at sea."
* FighterMageThief: Forms something of a trio with the Despondent thief and the Masterless Knight, with them all being NPCs who can be encountered at various points throughout the game and give you a rare upgrade material in your final meeting.
* SideQuest: Finding and speaking to him in all three locations he appears will have him give you a Charred Tome, a valuable upgrade material.
[[/folder]]

[[folder: Despondent Thief]]

A thief who had been hired to protect a nobleman who was sailing across the sea, before they were shipwrecked on the island. First encountered after the fight with the Krakean Wyrm, where she gives you the [[WallJump Shadowflip Brand]].

----

* ScrewThisImOuttaHere: Once she starts to realize how weird and wrong the island is, she decides the smartest thing to do is to make a boat out of the various wrecks on the Far Beach and sail to Coastrock.
[[/folder]]

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