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* ClothesMakeTheSuperman: Most, if not all of his 'super powers' come from his ranger armour and can't use them when parted from it.
* ContrastingSequelMainCharacter: Unlike Raine, Walker is not a SilentProtagonist and frequently comments on the situations he finds himself in and banters with the characters he meets, with a fairly upbeat and quipsy personality. He's also a child of the New World and a civilian maintenance worker (albeit given combat training), rather than a former member of the modern U.S. military. He also has a wide assortment of "superpowers", unlike Raine who was mostly a BadassNormal military dude with RegeneratingHealth and a MagicalDefibrillator.
* JumpedAtTheCall: Walker always wanted to be a ranger, and during the game he gets his chance.
* HelmetsAreHardlyHeroic: Walker, as well as every other ranger, don't wear helmets. This [[spoiler: nearly ends up killing him]]
* HiddenBackupPrince: Given ranger training, but not allowed to be one, until the last one dies in front of him anyway.
* NanoMachines: A second generation 'Arkist' Walker somehow inherited these from his parents.
* OneManArmy: By the end of the game he can have nearly wiped out four bandit clans and taken a chunk out of the main bad guys, the authority.




to:

* ClothesMakeTheSuperman: Most, if not all of his their 'super powers' come from his their ranger armour and can't use them when parted from it.
* ContrastingSequelMainCharacter: Unlike Raine, Walker is not a SilentProtagonist and frequently comments on the situations he finds himself they find themselves in and banters with the characters he meets, they meet, with a fairly upbeat and quipsy personality. He's They're also a child of the New World and a civilian maintenance worker (albeit given combat training), rather than a former member of the modern U.S. military. He They also has have a wide assortment of "superpowers", unlike Raine who was mostly a BadassNormal military dude with RegeneratingHealth and a MagicalDefibrillator.
* JumpedAtTheCall: Walker always wanted to be a ranger, and during the game he gets his they get their chance.
* HelmetsAreHardlyHeroic: Walker, as well as every other ranger, don't doesn't wear helmets. This [[spoiler: nearly ends up killing him]]
them]]
* HiddenBackupPrince: Given ranger training, but not allowed to be one, one - until the last one dies in front of him them anyway.
* NanoMachines: A second generation 'Arkist' 'Arkist', Walker somehow inherited these from his their parents.
* OneManArmy: By the end of the game he they can have nearly wiped out four bandit clans and taken a chunk out of the main bad guys, the authority.



Authority.
* PurelyAestheticGender: Walker can be portrayed as a male or female character, with the option not chosen being killed soon after.



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