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* KineticWeaponsAreJustBetter: ZigZagged, the Strogg use conventional ballistics alongside [[EnergyWeapon energy-based weapons]]. One of their pinnacles is their Railgun technology blending powered weaponry with ballistics. It's used as a high-power sniper cannon.
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* UnusableEnemyEquipment: [[{{Averted}} Averting]] this trope is what their concept is partly about. Their weapons can be picked up and by extension, they use the same weapons as your team members in addition to their own arms like Railguns and if it ever entered into production, Lightning Guns. This makes the Tacticals more adaptable than the typical Strogg units as presumable they can commandeer any weapon they find or receive new gear from their superiors to keep them competitive.
to:
* UnusableEnemyEquipment: [[{{Averted}} Averting]] this trope is what their concept is partly about. Their weapons can be picked up and by extension, they use the same weapons as your team members in addition to their own arms like Railguns and if it ever entered into production, Lightning Guns. This makes the Tacticals more adaptable than the typical Strogg units as presumable presumably they can commandeer any weapon they find or receive new gear from their superiors to keep them competitive.
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Changed line(s) 436 (click to see context) from:
* UnusableEnemyEquipment: [[{{Averted}} Averting]] this trope is what their concept is partly about. Their weapons can be picked up and by extension, they use the same weapons as your team members. This makes the Tacticals more adaptable than the typical Strogg units as presumable they can commandeer any weapon they find or receive new gear from their superiors to keep them competitive.
to:
* UnusableEnemyEquipment: [[{{Averted}} Averting]] this trope is what their concept is partly about. Their weapons can be picked up and by extension, they use the same weapons as your team members.members in addition to their own arms like Railguns and if it ever entered into production, Lightning Guns. This makes the Tacticals more adaptable than the typical Strogg units as presumable they can commandeer any weapon they find or receive new gear from their superiors to keep them competitive.
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* MagneticWeapons: The Railgunners.
to:
* MagneticWeapons: The Railgunners.Railgunners, thanks to the magnetic principle of their arms. Kane can also pick them up for his own use or to scavenge extra slugs.
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* UnusableEnemyEquipment: [[{{Averted}} Averting]] this trope is what their concept is partly about. Their weapons can be picked up and by extension, they use the same weapons as your team members. This makes the Tacticals more adaptable than the typical Strogg units as presumable they can commandeer any weapon they find or receive new gear from their superiors to keep them competitive.
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!! Scott Voss (Lieutenant)
to:
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* HumansAreWarriors: {{Downplayed}}, the Strogg are fighting humanity at an advantage and humanity is in real danger of losing the war if they don't find a way to infiltrate and destroy [[spoiler: The Nexus]]. Still, Sledge is famed for killing Strogg with his bare hands.
to:
* HumansAreWarriors: {{Downplayed}}, the Strogg are fighting humanity at an advantage and humanity is in real danger of losing the war if they don't find a way to infiltrate and destroy [[spoiler: The [[spoiler:the Nexus]]. Still, Sledge is famed for killing Strogg with his bare hands.
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* BadassArmy
to:
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* TheSquad
to:
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!!Matthew Kane (Corporal)
Deleted line(s) 50 (click to see context) :
!!Johann Strauss (Tech Marine)
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[[caption-width-right:299:]]
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* {{Nerdgasm}}: [[InvokedTrope Invoked]] - towards the end of the game he admits to Kane that he's jealous of him, simply because [[spoiler:Kane is seeing awesome technology he can't]].
to:
* {{Nerdgasm}}: [[InvokedTrope Invoked]] - {{Invoked|Trope}} -- towards the end of the game he admits to Kane that he's jealous of him, simply because [[spoiler:Kane is seeing awesome technology he can't]].
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* ShoutOut:
** Look at his name.
** His name is also extremely similar to the name of the main villain from the new ''Wolfenstein'' series (who was also an InsufferableGenius German scientist), one of which (2009's ''Wolfenstein'') was also developed by Raven Software.
* TheSmartGuy
* TheStoic: To an extent.
* TechnoWizard
** Look at his name.
** His name is also extremely similar to the name of the main villain from the new ''Wolfenstein'' series (who was also an InsufferableGenius German scientist), one of which (2009's ''Wolfenstein'') was also developed by Raven Software.
* TheSmartGuy
* TheStoic: To an extent.
* TechnoWizard
to:
* ShoutOut:
** Look at his name.
**ShoutOut: His name is also extremely similar to the name of the main villain from the new ''Wolfenstein'' series (who was also an InsufferableGenius German scientist), one of which (2009's ''Wolfenstein'') was also developed by Raven Software.
* %%* TheSmartGuy
* %%* TheStoic: To an extent.
* %%* TechnoWizard
** Look at his name.
**
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!!Nikolai "Sledge" Sledjonovitch (Lance Corporal/[[spoiler:Master Sergeant]])
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!!Marian Bidwell (Master Sergeant)
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!!Jeremiah Anderson (TheMedic)
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[[caption-width-right:300:]]
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[[folder:Scott Voss]]
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!!Dell Morris (Sergeant[[spoiler:/Lieutenant]])
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[[caption-width-right:299:]]
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!!William Rhodes (Corporal)
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!!Pierce (Corporal)
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!!Sasaki (Tech Marine)
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!!Strogg Guard
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!!Grunt
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[[caption-width-right:350:]]
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!!Berserker
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!!Gunner
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!!Gladiator
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* LuckilyMyShieldWillProtectMe / ShieldBearingMook: Their shield protects them from direct fire, and also reflects it back in the opposite direction so watch out.
** The Lightning Gun can disable the shield.
** The Lightning Gun can disable the shield.
to:
* LuckilyMyShieldWillProtectMe / ShieldBearingMook: LuckilyMyShieldWillProtectMe: Their shield protects them from direct fire, and also reflects it back in the opposite direction so watch out.
**out. The Lightning Gun can disable the shield.
**
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!!Hornet
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Deleted line(s) 350 (click to see context) :
!!Heavy Hover Tank
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A new addition to the Tank series of Strogg. They tend to appear in vehicle levels, but also show up occasionally in the final act of the game when the player is on foot. Equipped with shoot-able homing rockets, and a form of Blaster.
to:
A new addition to the Tank series of Strogg. They tend to appear in vehicle levels, but also show up occasionally in the final act of the -the game when the player is on foot. Equipped with shoot-able homing rockets, and a form of Blaster.Blaster.
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* CriticalAnnoyance / HomingProjectile: In vehicles, their guided rockets set off a blaring alert for incoming missiles.
to:
* CriticalAnnoyance / HomingProjectile: CriticalAnnoyance: In vehicles, their guided rockets set off a blaring alert for incoming missiles.
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!!Harvester
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!!Sentry
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* AirborneMook
* AnArmAndALeg: All of them in fact.
* AnArmAndALeg: All of them in fact.
to:
%%* AirborneMook
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!!Stream Protector
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!!Scientist
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!!Teleport Dropper
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!!Tactical
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* EnemyChatter / RadioVoice: One of their weaknesses is they don't have a grasp of radio silence, which gives away ambushes.
to:
* EnemyChatter / RadioVoice: EnemyChatter: One of their weaknesses is they don't have a grasp of radio silence, which gives away ambushes.
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!!Light Tank
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!!Stroyent Processing Creature
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!!Iron Maiden
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The final {{Mook}} enemy introduced and the last one returning from ''VideoGame/QuakeII''. They are enhanced over their former incarnations with the ability to fly and [[{{Teleportation}} teleport]] away in self-defense and return seconds latter to confuse intruders. They gained a [[MakeMeWannaShout scream attack]] that is mainly intended to disorient the target. They still have their Rocket Launcher, but it's triple-barreled to fire three in quick succession. The Iron Maidens are first met at the final act of the game, and are used for security in the data tower trio & Nexus Core.
to:
The final {{Mook}} enemy introduced and the last one returning from ''VideoGame/QuakeII''. They are enhanced over their former incarnations with the ability to fly and [[{{Teleportation}} teleport]] away in self-defense and return seconds latter to confuse intruders. They gained a [[MakeMeWannaShout scream attack]] that is mainly intended to disorient the target. They still have their Rocket Launcher, but it's triple-barreled to fire three in quick succession. The Iron Maidens are first met at the final act of the game, and are used for security in the data tower trio & and Nexus Core.Core.
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!!Network Guardian
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The defender of the three network towers flanking The Nexus, The Network Guardian is the penultimate boss of the story that must be killed to allow Kane to open the portal into the Nexus. They have Blaster and missile weaponry and can also use their JetPack as WeaponizedExhaust.
to:
The defender of the three network towers flanking The the Nexus, The Network Guardian is the penultimate boss of the story that must be killed to allow Kane to open the portal into the Nexus. They have Blaster and missile weaponry and can also use their JetPack as WeaponizedExhaust.WeaponizedExhaust.
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* TheDragon: Plays the role of safeguarding the data towers and central Nexus on behalf of the Makron. [[spoiler: {{Subverted}} when it's revealed that the Makron is TheDragon to The Nexus core itself.]]
to:
* TheDragon: Plays the role of safeguarding the data towers and central Nexus on behalf of the Makron. [[spoiler: {{Subverted}} when it's revealed that the Makron is TheDragon to The the Nexus core itself.]]
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!!The Makron
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* EvilLaugh: One of his trademarks.
* FissionMailed / HeadsIWinTailsYouLose: In the first fight with the Makron, Kane must injure him long enough for him to use his tractor beam. If your health reaches zero, it's time to load a save. If done right, it appears the Makron is going to kill you with their [[GrapplingHookPistol Dark Matter beam]] but after Kane passes out for a few seconds, he is lifted up by a claw and the Makron laughs, gloating over their new capture.
* FissionMailed / HeadsIWinTailsYouLose: In the first fight with the Makron, Kane must injure him long enough for him to use his tractor beam. If your health reaches zero, it's time to load a save. If done right, it appears the Makron is going to kill you with their [[GrapplingHookPistol Dark Matter beam]] but after Kane passes out for a few seconds, he is lifted up by a claw and the Makron laughs, gloating over their new capture.
to:
*
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!!!Spoiler character below:
[[folder:[[spoiler:The Nexus]]]]
[[folder:[[spoiler:The Nexus]]]]
to:
[[folder:[[spoiler:The Nexus]]]]
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* BrokenArmorBossBattle: It's shielded by a force field that you need to bring down to hit the brain before it regenerates.
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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.
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* FrickinLaserBeams: If a Tactical has a Hyperblaster, as with your own, a hail of blaster bolts will visibly travel towards you giving you prescious miliseconds to dodge or be killed/heavily wounded.
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* SlowLaser: If a Tactical has a Hyperblaster, as with your own, a hail of blaster bolts will visibly travel towards you giving you prescious miliseconds to dodge or be killed/heavily wounded.
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* ArtisticLicenseMedicine: The Stroggification process is so brutal to POWs that it's a wonder victims don't die from shock. This is HandWaved by the Strogg injecting steroids and nanomachines repairing the cells, and the story even acknowledges that some transfers end in failure, but one may wonder if sedation would save the Strogg a lot of trouble.
to:
* ArtisticLicenseMedicine: The Stroggification process is so brutal to POWs [=POWs=] that it's a wonder victims don't die from shock. This is HandWaved by the Strogg injecting steroids and nanomachines repairing the cells, and the story even acknowledges that some transfers end in failure, but one may wonder if sedation would save the Strogg a lot of trouble.
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* ArtisticLicenseMedicine: The Stroggification process is so brutal to POWs that it's a wonder victims don't die from shock. This is HandWaved by the Strogg injecting steroids and nanomachines repairing the cells, and the story even acknowledges that some transfers end in failure, but one may wonder if sedation would save the Strogg a lot of trouble.
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* {{Expy}}: The Strogg are functionally CaptainErsatz [[Franchise/StarTrek Borg]], due to their aggressive mission to assimilate new lifeforms into their army only with a scavenged, UsedFuture design to their technology, and much more [[ColdbloodedTorture brutality]] in the assimilation process. In fact, their assimilation process makes the Borg look humane as they being reassembling their prisoners while they're still conscious and not even tranquilized as the Borg prefer.
to:
* {{Expy}}: The Strogg are functionally CaptainErsatz [[Franchise/StarTrek Borg]], due to their aggressive mission to assimilate new lifeforms into their army only with a scavenged, UsedFuture design to their technology, and much more [[ColdbloodedTorture brutality]] in the assimilation process. In fact, their assimilation process makes the Borg look humane as they being reassembling reassemble their prisoners while they're still conscious and not even tranquilized as the Borg prefer.
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* {{Expy}}: The Strogg are functionally CaptainErsatz [[Franchise/StarTrek Borg]], due to their aggressive mission to assimilate new lifeforms into their army only with a scavenged, UsedFuture design to their technology, and much more [[ColdbloodedTorture brutality]] in the assimilation process.
to:
* {{Expy}}: The Strogg are functionally CaptainErsatz [[Franchise/StarTrek Borg]], due to their aggressive mission to assimilate new lifeforms into their army only with a scavenged, UsedFuture design to their technology, and much more [[ColdbloodedTorture brutality]] in the assimilation process. In fact, their assimilation process makes the Borg look humane as they being reassembling their prisoners while they're still conscious and not even tranquilized as the Borg prefer.
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* {{Expy}}: They remain "asleep" in caskets on walls until awakened to kill intruders, akin to how the [[Franchise/StarTrek Star Trek Borg]] respond when intruders threaten their ships.
to:
* {{Expy}}: They remain "asleep" in caskets on walls until awakened to kill intruders, akin to how the [[Franchise/StarTrek Star Trek Borg]] respond when intruders threaten their ships. They even have a crimson eye-piece that hearkens back to Borg drones.
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* ReassignedToAntarctica: He insulted General Hastings so badly that the joke was on him. As it turns out, being assigned to Rhino Squad would prove crucial to defeating the Strogg so in the long run, it was a boon to Strauss and Rhino Squad.
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Changed line(s) 498 (click to see context) from:
* EliteMooks: They have medium durability (comparable to the Berserker) but employ ConfusionFu with their personal TeleportSpam device to disappear for a few seconds and relocate unpredictably. Adding to their threat level is their [[MakeMeWannaShout disorienting shout attack]] and triple-barrel Rocket Launcher. Fortunately, they are relatively rare, except for their introduction level wherr they are frequent.
to:
* EliteMooks: They have medium durability (comparable to the Berserker) but employ ConfusionFu with their personal TeleportSpam device to disappear for a few seconds and relocate unpredictably. Adding to their threat level is their [[MakeMeWannaShout disorienting shout attack]] and triple-barrel Rocket Launcher. Fortunately, they are relatively rare, except for their introduction level wherr where they are frequent.
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* EliteMooks: They have medium durability (comparable to the Berserker) but employ ConfusionFu with their personal TeleportSpam device to disappear for a few seconds and relocate unpredictably. Adding to their threat level is their [[MakeMeWannaShout disorienting shout attack]] and triple-barrel Rocket Launcher. Fortunately, they are relatively rare, except for their introduction level wherr they are frequent.
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* DarthVaderClone: They have some elements of this going on. They're captured heroes of the [=SMC=] who were turned against their kind through electronic mind control (rather than temptation). Their arms and legs are mostly replaced with mechanical equivalents. They have a VaderBreath thanks to their RadioVoice and breathing apparatus. Coincidentally, their face mask resembles the one worn by [[VideoGame/KnightsOfTheOldRepublic Darth Malak]] which itself is like Darth Vader with his helmet removed, plus they're both bald. It's also notable that the Tacticals also act like Strogg's elite Storm Troopers, being dispatched against high-risk targets such as Kane & company.
to:
* DarthVaderClone: They have some elements of this going on. They're captured heroes of the [=SMC=] who were turned against their kind through electronic mind control (rather than temptation). Their arms and legs are mostly replaced with mechanical equivalents. They have a VaderBreath thanks to their RadioVoice and breathing apparatus. Coincidentally, their face mask resembles the one worn by [[VideoGame/KnightsOfTheOldRepublic Darth Malak]] which itself is like Darth Vader with his helmet removed, plus they're both bald. It's also notable that the Tacticals also act like Strogg's elite Storm Troopers, being dispatched against high-risk targets such as Kane & company. Kane also steals a prototype LightningGun that was being developed for Tactials but never made it into production.
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[[caption-width-right:300:Better "haul ass or die", and not keep him waiting.]]
to:
[[caption-width-right:300:Better "haul ass or die", ass", and not keep him waiting.]]
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Changed line(s) 433 (click to see context) from:
* DarthVaderClone: They have some elements of this going on. They're captured heroes of the [=SMC=] who were turned against their kind through electronic mind control (rather than temptation). Their arms and legs are mostly replaced with mechanical equivalents. They have a VaderBreath thanks to their RadioVoice and breathing apparatus. Coincidentally, their face mask resembles the one worn by [[VideoGame/KnightsOfTheOldRepublic Darth Malak]] which itself is like Darth Vader with his helmet removed, plus they're all bald.
to:
* DarthVaderClone: They have some elements of this going on. They're captured heroes of the [=SMC=] who were turned against their kind through electronic mind control (rather than temptation). Their arms and legs are mostly replaced with mechanical equivalents. They have a VaderBreath thanks to their RadioVoice and breathing apparatus. Coincidentally, their face mask resembles the one worn by [[VideoGame/KnightsOfTheOldRepublic Darth Malak]] which itself is like Darth Vader with his helmet removed, plus they're all bald.both bald. It's also notable that the Tacticals also act like Strogg's elite Storm Troopers, being dispatched against high-risk targets such as Kane & company.
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Changed line(s) 433 (click to see context) from:
* DarthVaderClone: They have some elements of this going on. They're captured heroes of the [=SMC=] who were turned against their kind through electronic mind control (rather than temptation). Their arms and legs are mostly replaced with mechanical equivalents. They have a VaderBreath thanks to their RadioVoice and breathing apparatus. Coincidentally, their face mask resembles the one worn by [[VideoGame/KnightsOfTheOldRepublic Darth Malak]] which itself is like Darth Vader with his helmet removed, and they're all bald.
to:
* DarthVaderClone: They have some elements of this going on. They're captured heroes of the [=SMC=] who were turned against their kind through electronic mind control (rather than temptation). Their arms and legs are mostly replaced with mechanical equivalents. They have a VaderBreath thanks to their RadioVoice and breathing apparatus. Coincidentally, their face mask resembles the one worn by [[VideoGame/KnightsOfTheOldRepublic Darth Malak]] which itself is like Darth Vader with his helmet removed, and plus they're all bald.
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Changed line(s) 433 (click to see context) from:
* DarthVaderClone: They have some elements of this going on. They're captured heroes of the [=SMC=] who were turned against their kind through electronic mind control (rather than temptation). Their arms and legs are mostly replaced with mechanical equivalents. They have a VaderBreath thanks to their RadioVoice and breathing apparatus. Coincidentally, their face mask resembles the one worn by [[VideoGame/KnightsOfTheOldRepublic Darth Malak]] which itself is like Darth Vader with his helmet removed.
to:
* DarthVaderClone: They have some elements of this going on. They're captured heroes of the [=SMC=] who were turned against their kind through electronic mind control (rather than temptation). Their arms and legs are mostly replaced with mechanical equivalents. They have a VaderBreath thanks to their RadioVoice and breathing apparatus. Coincidentally, their face mask resembles the one worn by [[VideoGame/KnightsOfTheOldRepublic Darth Malak]] which itself is like Darth Vader with his helmet removed.removed, and they're all bald.
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* DarthVaderClone: They have some elements of this going on. They're captured heroes of the [=SMC=] who were turned against their kind through electronic mind control (rather than temptation). Their arms and legs are mostly replaced with mechanical equivalents. They have a VaderBreath thanks to their RadioVoice and breathing apparatus. Coincidentally, their face mask resembles the one worn by [[VideoGame/KnightsOfTheOldRepublic Darth Malak]] which itself is like Darth Vader with his helmet removed.
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* LightningBruiser: They're among the fastest {{Mooks}} in the game, hit extremely hard, and have respectable durability for a common mook as well giving them the chance they need to get dangerously close.
to:
* LightningBruiser: They're among the fastest {{Mooks}} in the game, hit extremely hard, and have respectable durability for a common mook as well mook, giving them the chance protection they need to get dangerously close.
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* CloseRangeCombatant: They prefer to make a run for Kane to perform a DeadlyLunge attack, rather than resort to their gattling cannon.
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* GatlingGood: Their rarely-used rotary cannon.
to:
* GatlingGood: Their rarely-used rotary cannon.ShoulderCannon.
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* CloseRangeCombatant: They prefer to make a beeline for Kane usually to inflict a grievous stab wound with the stake on their arm.
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* LightningBruiser: They're among the fastest {{Mooks}} in the game, hit extremely hard, and have respectable durability for a common mook as well giving them the chance they need to get dangerously close.
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Changed line(s) 246 (click to see context) from:
* {{Expy}}: The Strogg are functionally CaptainErsatz [[Franchise/StarTrek Borg]], due to their aggressive mission to assimilate new lifeforms into their army only with a scavenged, UsedFuture design to their technology.
to:
* {{Expy}}: The Strogg are functionally CaptainErsatz [[Franchise/StarTrek Borg]], due to their aggressive mission to assimilate new lifeforms into their army only with a scavenged, UsedFuture design to their technology.technology, and much more [[ColdbloodedTorture brutality]] in the assimilation process.
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Changed line(s) 436 (click to see context) from:
* FrickinLaserBeams: As with your own Hyperblaster, a hail of blaster bolts will visibly travel towards you giving you prescious miliseconds to dodge or be killed/heavily wounded.
to:
* FrickinLaserBeams: As with your own If a Tactical has a Hyperblaster, as with your own, a hail of blaster bolts will visibly travel towards you giving you prescious miliseconds to dodge or be killed/heavily wounded.
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* InstaKillMook: {{Downplayed}}, but Railgun snipers are still very damaging and ''will'' kill you in one hit without armor (at ''full health'') on HarderThanHard. Sufficient armor will save your life provided you have sufficient health.
to:
* InstaKillMook: {{Downplayed}}, but Railgun snipers are still very damaging and ''will'' kill you in one hit without armor (at ''full health'') on HarderThanHard. Sufficient armor will save your life provided you have sufficient health. Being caught offguard by a hail of Hyperblaster bolts can be just as deadly too.
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* FrickinLaserBeams: As with your own Hyperblaster, a hail of blaster bolts will visibly travel towards you giving you prescious miliseconds to dodge or be killed/heavily wounded.
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* {{Expy}}: The Strogg are functionally CaptainErsatz [[Franchise/StarTrek Borg]], due to their aggressive mission to assimilate new lifeforms into their army only with a scavenger, UsedFuture design to their technology.
to:
* {{Expy}}: The Strogg are functionally CaptainErsatz [[Franchise/StarTrek Borg]], due to their aggressive mission to assimilate new lifeforms into their army only with a scavenger, scavenged, UsedFuture design to their technology.
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* {{Expy}}: The Strogg are functionally CaptainErsatz [[Franchise/StarTrek Borg]], due to their aggressive mission to assimilate new lifeforms into their army only with a DieselPunk design to their technology.
to:
* {{Expy}}: The Strogg are functionally CaptainErsatz [[Franchise/StarTrek Borg]], due to their aggressive mission to assimilate new lifeforms into their army only with a DieselPunk scavenger, UsedFuture design to their technology.
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* {{Expy}}: The Strogg are functionally CaptainErsatz [[Franchise/StarTrek Borg]], due to their aggressive mission to assimilate new lifeforms into their army only with a DieselPunk design to their technology.
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* {{Expy}}: They remain "asleep" in caskets on walls until awakened to kill intruders, much like the [[Franchise/StarTrek Star Trek Borg]] do when intruders threaten their ships.
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* {{Expy}}: They remain "asleep" in caskets on walls until awakened to kill intruders, much like akin to how the [[Franchise/StarTrek Star Trek Borg]] do respond when intruders threaten their ships.