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* AdaptationalWimp: Played with in ''Reload''. Fusion Spells are relegated to being part of the Theurgy mechanic, which consumes a gauge separate from HP and SP, which in turn can only be filled up by using Persona skills a certain number of times. This means they cannot be used on command as long as the player has enough HP/SP anymore. He also has 18 Fusion Spells in prior versions, whereas he only has 7 in ''Reload''. This trope is also zigzagged, as the effects of most Theurgy skills in ''Reload'' are appropriately more devastating than their original versions, such as dealing damage which bypasses resistances or giving stronger buffs. The only Fusion Spell which receives a straight {{Nerf}} as Theurgy is Armageddon, which is the only Theurgy in the game to come with a drawback; in addition to depleting the Theurgy gauge, upon usage it will reduce the protagonist's HP and SP all the way down to '''1''', making it a harrowing case of DeathOrGloryAttack.

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* AdaptationalWimp: Played with in ''Reload''. Fusion Spells are relegated to being part of the Theurgy mechanic, which consumes a gauge separate from HP and SP, which in turn can only be filled up by using Persona skills a certain number of times. This means they cannot be used on command as long as the player has enough HP/SP anymore. He also has 18 Fusion Spells in prior versions, whereas he only has 7 in ''Reload''. This trope is also zigzagged, as the effects of most Theurgy skills in ''Reload'' are appropriately more devastating than their original versions, such as dealing damage which bypasses resistances or giving stronger buffs. The only Fusion Spell which receives a straight {{Nerf}} as Theurgy is Armageddon, which is the only Theurgy in the game to come with a drawback; in addition to depleting the Theurgy gauge, upon usage it will reduce the protagonist's HP and SP all the way down to '''1''', making it a harrowing case of DeathOrGloryAttack.DeathOrGloryAttack, especially since more bosses can actually ''survive'' it in ''Reload'' compared to its original appearances, such as [[spoiler:Takaya]].
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'''Theurgy (''Reload''):''' Fusion Spell [[note]]Fusion Spells are unlocked by registering certain Personas in the compendium; in addition, only a handful of Fusion Spells from previous versions are retained as Theurgy abilities[[/note]]

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'''Theurgy (''Reload''):''' Fusion Spell [[note]]Fusion Spells are unlocked by registering certain Personas in the compendium; in addition, only a handful of Fusion Spells from previous versions are retained as Theurgy abilities[[/note]]abilities[[/note]]\\

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->'''Weapons:''' One-handed swords [[note]]as of [=P3P=] and PQ. In the original game and FES, he can wield all weapon classes except firearms and knives[[/note]]\\

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->'''Weapons:''' One-handed swords [[note]]as of [=P3P=] [=P3P=], PQ, and PQ. Reload. In the original game and FES, he can wield all weapon classes except firearms and knives[[/note]]\\knives[[/note]]\\
'''Theurgy (''Reload''):''' Fusion Spell [[note]]Fusion Spells are unlocked by registering certain Personas in the compendium; in addition, only a handful of Fusion Spells from previous versions are retained as Theurgy abilities[[/note]]
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* BalanceBuff: Each re-release of ''Persona 3'' usually does something to make his day to day life more convenient or easier in some way.
** From ''P3'' to ''FES'':
*** The biggest buff he got is related to his Social Links from the original ''P3'' to ''FES''. In the original ''P3'' it wasn't planned for him to be able to complete all Social Links, and while it is possible, you won't have any free day time activity for anything but Social Links, and even if you do manage to do all Social Links, there's no Orpheus Telos as a reward. ''FES'' made it so Social Links advance faster, so you can use daytime for other things once you know what you're doing.
**** Related to that is Devil becoming a night time Social Link. In the original ''P3'' only Tower was available at night, so this gives you another Social Link to use up your night time activities.
*** Arcades in the original ''P3'' only increased Persona's stats, it was ''FES'' that allowed them to also be used to increase social stats.
*** Nihil Weapons are also a ''FES'' addition.
** From ''FES'' to ''Portable'':
*** Skill Cards from ''Portable'' are a great quality of life addition as they allow you to give skills to any Persona, granted you have the Skill Card for it, and the skill can be turned into a card (Magic Skill Up from Messiah isn't available for example). This also makes Orpheus Telos a much better Persona as you can be less picky about what skills he inherits, as you can just create skill cards in advance to give to him.
*** ''Portable'' gave an unique buff to Charm that no other Persona game has done yet. Once you reach max Charm, any choice you make will give more points, and this stacks with using a matching Persona, so Social Links advance far faster now.
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* PresentAbsence: While he is absent in ''VideoGame/Persona4Arena'' and ''VideoGame/Persona4ArenaUltimax'', he is often mentioned by the Shadow Operatives and how his actions had changed their lives over the past few years.

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* PresentAbsence: While he is absent in ''VideoGame/Persona4Arena'' and ''VideoGame/Persona4ArenaUltimax'', ''VideoGame/Persona4ArenaUltimax'' [[spoiler:on account of being dead/The Great Seal]], he is often mentioned by the Shadow Operatives and how his actions had changed their lives over the past few years.

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* OneSteveLimit: Averted with all of his possible names. His [[Manga/Persona3 manga name]], Minato Arisato, is shared with Minato, a teacher from ''Persona 2's'' [=PSP=] release. Sakuya Shiomi from [[Theatre/Persona3TheWeirdMasquarade The Weird Masquarade]], while it isn't shared with any other character, it is shared with Konohana Sakuya, Yukiko's initial Persona. His canon name from [[Anime/Persona3TheMovie the movie]], Makoto Yuki, is shared it with Makoto Niijima from ''Persona 5''.

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* OneSteveLimit: Averted with all of his possible names. His [[Manga/Persona3 manga name]], Minato Arisato, is shared with Minato, a teacher from ''Persona 2's'' [=PSP=] release. Sakuya Shiomi from [[Theatre/Persona3TheWeirdMasquarade [[Theatre/Persona3TheWeirdMasquerade The Weird Masquarade]], Masquerade]], while it isn't shared with any other character, it is shared with Konohana Sakuya, Yukiko's initial Persona. His canon name from [[Anime/Persona3TheMovie the movie]], Makoto Yuki, is shared it with Makoto Niijima from ''Persona 5''.



* ArrangeMode: Essentially what her game, especially her social links, are to the Male Protagonist's. Some social links become available available earlier like Lovers, others become available much later like Fortune. And even those available at around the same time may be easier or harder to advance, like her Magician social link taking longer to complete than Male Protagonist's.

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* ArrangeMode: Essentially what her game, especially her social links, are to the Male Protagonist's. Some social links become available available earlier like Lovers, others become available much later like Fortune. And even those available at around the same time may be easier or harder to advance, like her Magician social link taking longer to complete than Male Protagonist's. One of the most noticeable changes in her social links in early game is Hermit. Male Protagonist's is an online game that can only advance in sundays or when it's a day off, and it uses day and night time, while Female Protagonist's is just another school related one, and this frees up her non-school days to do other social links, or raise social stats, or pray at the shrine to get points for a social link, so she has slightly more flexibility early on.


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*** Her Hermit Social Link is just another school related one, while Male Protagonist's is an online game that uses up day and night time. Because of that, she has extra night time to increase social stats, and can even have day time to do the same or pray in shrines to increase other social links in case there's no other ones to advance, which gives her a slight advantage in early game.
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* AdaptationalWimp: Played with in ''Reload''. Fusion Spells are relegated to being part of the Theurgy mechanic, which consumes a gauge separate from HP and SP, which in turn can only be filled up by using Persona skills a certain number of times. This means they cannot be used on command as long as the player has enough HP/SP anymore. He also has 13 Fusion Spells in prior versions, whereas he only has half of that in ''Reload''. This trope is also zigzagged, as the effects of most Theurgy skills in ''Reload'' are appropriately more devastating than their original versions, such as dealing damage which bypasses resistances or giving stronger buffs. The only Fusion Spell which receives a straight {{Nerf}} as Theurgy is Armageddon, which is the only Theurgy in the game to come with a drawback; in addition to depleting the Theurgy gauge, upon usage it will reduce the protagonist's HP and SP all the way down to '''1''', making it a harrowing case of DeathOrGloryAttack.

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* AdaptationalWimp: Played with in ''Reload''. Fusion Spells are relegated to being part of the Theurgy mechanic, which consumes a gauge separate from HP and SP, which in turn can only be filled up by using Persona skills a certain number of times. This means they cannot be used on command as long as the player has enough HP/SP anymore. He also has 13 18 Fusion Spells in prior versions, whereas he only has half of that 7 in ''Reload''. This trope is also zigzagged, as the effects of most Theurgy skills in ''Reload'' are appropriately more devastating than their original versions, such as dealing damage which bypasses resistances or giving stronger buffs. The only Fusion Spell which receives a straight {{Nerf}} as Theurgy is Armageddon, which is the only Theurgy in the game to come with a drawback; in addition to depleting the Theurgy gauge, upon usage it will reduce the protagonist's HP and SP all the way down to '''1''', making it a harrowing case of DeathOrGloryAttack.

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* TheGadfly: He has a few choices that can be interpreted this way, but the most unambiguous case of him being this is when he meets Hermit outside of the game they play, she freaks out because [[spoiler:he's the student she confessed having a crush on]], and regardless of the choices you make, she'll comment he has a smirk on his face while watching her embarrassment.
-->'''Hermit''': ''Wipe that smile off your face! Or I'll wipe it off for you with my fists!!''

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* TheGadfly: He has a few choices that can be interpreted this way, but the most unambiguous case of him being this is when he meets Hermit Maya outside of the game they play, she freaks out because [[spoiler:he's the student she confessed having a crush on]], and regardless of the choices you make, she'll comment he has a smirk on his face while watching her embarrassment.
-->'''Hermit''': -->'''[[spoiler:Ms. Toriumi]]''': ''Wipe that smile off your face! Or I'll wipe it off for you with my fists!!''



* GameFavoredGender: An odd, possibly unintentional version of this can give her an advantage at ''Portable'''s endgame for a while even though it'd be expected for both protagonists to be about the same near the end. Vel Vel Muruga is her strongest weapon, it can be created by fusing a Nihil Weapon with Kartikeya, a level 70 Persona. Meanwhile, the Male Protagonist can only get his strongest weapon, Lucifer's Blade, by fusing Lucifer with a Nihil Weapon, and Lucifer is a level 88 Persona. So she can have a weapon that gives +10 to all of her stats and won't miss 18 levels earlier, which is quite convenient as it'll make the battles against the game's last bosses and Margaret's Vision Quest challenges much easier.

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* GameFavoredGender: GameFavoredGender:
**
An odd, possibly unintentional version of this can give her an advantage at ''Portable'''s endgame for a while even though it'd be expected for both protagonists to be about the same near the end. Vel Vel Muruga is her strongest weapon, it can be created by fusing a Nihil Weapon with Kartikeya, a level 70 Persona. Meanwhile, the Male Protagonist can only get his strongest weapon, Lucifer's Blade, by fusing Lucifer with a Nihil Weapon, and Lucifer is a level 88 Persona. So she can have a weapon that gives +10 to all of her stats and won't miss 18 levels earlier, which is quite convenient as it'll make the battles against the game's last bosses and Margaret's Vision Quest challenges much easier.easier.
** Zigzagged in regards to Social Links. The heroine gets two new Social Links (Shinjiro and Ryoji) that automatically level up no matter what choices are made in dialogue and one of these (Shinjiro) takes place at night where your time is much less valuable. However, both of these links also have a strict one month deadline, with Ryoji's in particular freezing if you miss so much as one opportunity to spend time with him.

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* GenderBlenderName: The anime movies and ''VideoGame/Persona3DancingInMoonlight'' have somewhat established Makoto Yuki as his canon name, which can also be used by a girl.

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* TheGadfly: He has a few choices that can be interpreted this way, but the most unambiguous case of him being this is when he meets Hermit outside of the game they play, she freaks out because [[spoiler:he's the student she confessed having a crush on]], and regardless of the choices you make, she'll comment he has a smirk on his face while watching her embarrassment.
-->'''Hermit''': ''Wipe that smile off your face! Or I'll wipe it off for you with my fists!!''
* GenderBlenderName: The anime movies and ''VideoGame/Persona3DancingInMoonlight'' have somewhat established Makoto Yuki as his canon name, which can also be used by a girl.girl, and is even the name of [[Characters/Persona5MakotoNiijima a female character]].



*** In ''[=P3=]'' and ''FES'' he could do one night time activity that isn't Tartarus or Social Link related, and still study if the player wants to do so. In ''P3P'' he can only do a night time activity or study. This makes his academic stat take much longer to be maxed out since in ''FES'' you could play the quiz game at the arcade center for 4 academic points on wednesdays and saturdays, and then study at night for 2 more, while in ''P3P'' you'll only get 4 points if you play the quiz game but he'll go to sleep once he's done. Consequently, this also makes getting the highest grade at the first test impossible outside of NG+ unless you neglect social links to study, since you need it to be at level 3, and even in FES it was already difficult to get it to level 3 before the first test [[note]]Though this is mitigated by Mitsuru's previous top 1 rewards being moved to top 10, and the new top 1 rewards are skill cards, so at least getting the stat upgrade items she gives is easier than before[[/note]]

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*** In ''[=P3=]'' and ''FES'' he could do one night time activity that isn't Tartarus or Social Link related, and still study if the player wants to do so. In ''P3P'' ''[=P3P=]'' he can only do a night time activity or study. This makes his academic stat take much longer to be maxed out since in ''FES'' you could play the quiz game at the arcade center for 4 academic points on wednesdays and saturdays, and then study at night for 2 more, while in ''P3P'' ''[=P3P=]'' you'll only get 4 points if you play the quiz game but he'll go to sleep once he's done. Consequently, this also makes getting the highest grade at the first test impossible outside of NG+ unless you neglect social links to study, since you need it to be at level 3, and even in FES it was already difficult to get it to level 3 before the first test [[note]]Though this is mitigated by Mitsuru's previous top 1 rewards being moved to top 10, and the new top 1 rewards are skill cards, so at least getting the stat upgrade items she gives is easier than before[[/note]]


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* OneSteveLimit: Averted with all of his possible names. His [[Manga/Persona3 manga name]], Minato Arisato, is shared with Minato, a teacher from ''Persona 2's'' [=PSP=] release. Sakuya Shiomi from [[Theatre/Persona3TheWeirdMasquarade The Weird Masquarade]], while it isn't shared with any other character, it is shared with Konohana Sakuya, Yukiko's initial Persona. His canon name from [[Anime/Persona3TheMovie the movie]], Makoto Yuki, is shared it with Makoto Niijima from ''Persona 5''.


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* WhamLine: PlayedForLaughs. He has an option to drop one on Hermit social link once he meets her in real life, confirming to her [[spoiler:he really is the student she confessed having a crush on]].
-->''Hello, Maya-san.''
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-->'''Makoto''': Personal space.
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** Thanatos would also recieve this treatment in ''Reload''. He's now at Level 78 as opposed to Level 64 in the original, has Maeigaon, Megidolaon, and innate resistances to other four elements. The only trade-off is he have doesn't Door of Hades from his DLC appearance in ''VideoGame/Persona5''.

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** Thanatos would also recieve this treatment in ''Reload''. He's now at Level 78 as opposed to Level 64 in the original, has Maeigaon, Megidolaon, and innate resistances to other four elements. The only trade-off is he have doesn't have Door of Hades from his DLC appearance in ''VideoGame/Persona5''.
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** Downplayed with Orpheus in ''Reload'': While he reatins his innate weaknesses and can only learn skills until Level 5, he has Dia and can Fire. He's also not completely deadweight like in ''Portable'', since he can still be as powerful as in the movies with enough Incense and Skill Cards, if not more so.

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** Downplayed with Orpheus in ''Reload'': While he reatins his innate weaknesses and can only learn skills until Level 5, he has Dia and can is now resistant to Fire. He's also not completely deadweight like in ''Portable'', since he can still be as powerful as in the movies with enough Incense and Skill Cards, if not more so.
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** Downplayed with Orpheus ''Reload'': While he reatins his innate weaknesses and can only learn skills until Level 5, he has Dia and innate resistance to Fire. He's also not completely deadweight like in ''Portable'', since he can still be as powerful as in the movies with enough Incense and Skill Cards, if not more so.

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** Downplayed with Orpheus in ''Reload'': While he reatins his innate weaknesses and can only learn skills until Level 5, he has Dia and innate resistance to can Fire. He's also not completely deadweight like in ''Portable'', since he can still be as powerful as in the movies with enough Incense and Skill Cards, if not more so.
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** Downplayed with Orpheus ''Reload'': While he reatins his innate weaknesses and can only learn skills until Level 5, he has Dia and can resist Fire this time. He's also not completely deadweight like in ''Portable'', since he can still be as powerful as in the movies with enough Incense and Skill Cards.

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** Downplayed with Orpheus ''Reload'': While he reatins his innate weaknesses and can only learn skills until Level 5, he has Dia and can resist Fire this time. innate resistance to Fire. He's also not completely deadweight like in ''Portable'', since he can still be as powerful as in the movies with enough Incense and Skill Cards.Cards, if not more so.



** Zig-zagged with Messiah. In the original game, he has innate immunity to Light, is weak to Dark, can learn Absorb Pierce, and the only active skills he had are Salvation and Megidolaon. Later versios gave him innate resistance to the other four elements, God's Hand, Enduring Soul, Magic Skill Up, and the ''VideoGame/Persona5''-exclusive Oratorio. In ''Reload'', while he lacks Magic Skill Up and Oratorio, he can deflect Dark and learn Null Phys in place of Absorb Pierce.

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** Zig-zagged with Messiah. In the original game, he has innate immunity to Light, is weak to Dark, can learn Absorb Pierce, and the only active skills he had are Salvation and Megidolaon. Later versios versions gave him innate resistance to the other four elements, God's Hand, Enduring Soul, and the ''Portable''-exclusive Magic Skill Up, Up. His ''VideoGame/Persona5'' incarnation has Oratorio, which is basically a combination of Mediarahan and the ''VideoGame/Persona5''-exclusive Oratorio. Dekunda. In ''Reload'', however, while he lacks Magic Skill Up and Oratorio, he can deflect Dark this time and learn Null Phys in place of Absorb Pierce.

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* AdaptationalBadass: Not for him, but his initial Persona Orpheus was beefed up to make him more prominent in the movies. In the game, his weak level 1 status plus 2 major weaknesses (Zio and Mudo) made him only useful at the start of the story, with players quickly moving on to other Personas ASAP. In the movie, he's Makoto's main Persona and he even got to throw a few hits at the Magician Full-Moon Shadow before Thanatos came along to finish the job.

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* AdaptationalBadass: AdaptationalBadass:
**
Not for him, but his initial Persona Orpheus was beefed up to make him more prominent in the movies. In the game, his weak level 1 status plus 2 major weaknesses (Zio and Mudo) made him only useful at the start of the story, with players quickly moving on to other Personas ASAP. In the movie, he's Makoto's main Persona and he even got to throw a few hits at the Magician Full-Moon Shadow before Thanatos came along to finish the job.job.
** Downplayed with Orpheus ''Reload'': While he reatins his innate weaknesses and can only learn skills until Level 5, he has Dia and can resist Fire this time. He's also not completely deadweight like in ''Portable'', since he can still be as powerful as in the movies with enough Incense and Skill Cards.
** Thanatos would also recieve this treatment in ''Reload''. He's now at Level 78 as opposed to Level 64 in the original, has Maeigaon, Megidolaon, and innate resistances to other four elements. The only trade-off is he have doesn't Door of Hades from his DLC appearance in ''VideoGame/Persona5''.
** Zig-zagged with Messiah. In the original game, he has innate immunity to Light, is weak to Dark, can learn Absorb Pierce, and the only active skills he had are Salvation and Megidolaon. Later versios gave him innate resistance to the other four elements, God's Hand, Enduring Soul, Magic Skill Up, and the ''VideoGame/Persona5''-exclusive Oratorio. In ''Reload'', while he lacks Magic Skill Up and Oratorio, he can deflect Dark and learn Null Phys in place of Absorb Pierce.
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** From the original ''P3'' to FES the biggest nerf done to him are related to Lucifer/Helel. In the original P3 Lucifer/Helel blocks all physical attacks and Dark, and also naturally learns Victory Cry, which makes Armageddon spammable, trivializing every combat against regular enemies and Reaper. While in FES he can still be given Victory Cry via fusion, physical attacks and Dark were changed to just resistances.

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** From the original ''P3'' to FES the biggest nerf done to him are related to Lucifer/Helel. In the original P3 Lucifer/Helel Lucifer is of Star Arcana, blocks all physical attacks and Dark, and also naturally learns Victory Cry, which makes Armageddon spammable, trivializing every combat against regular enemies and Reaper. While in FES he can still be given In FES, Helel (a DecompositeCharacter) no longer learns Victory Cry via without fusion, and merely resists physical attacks and Dark were changed to just resistances.attacks.



*** Fusion Skills [[ZigZaggedTrope zig-zag]] this, he no longer can naturally used fusion skills by having two personas, you need to either find or create skill card for it, and while this makes some fusion skills like Cadenza more useable since you won't need to carry weak personas for it, it also makes stronger skills like Armageddon much more limited because they're more expensive to create, and while there are specific conditions in Vision Quest to get up to 15 Armageddons, this is more limited than just having Helel and Satan and using it.

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*** Fusion Skills Spells [[ZigZaggedTrope zig-zag]] this, he no longer can can't naturally used fusion skills use them by having two personas, personas anymore, you need to either find or create skill the spell card for it, and while this makes some fusion skills spells like Cadenza more useable since you won't need to carry weak personas for it, as prerequisite, it also makes stronger skills ones like Armageddon much more limited restrictive to use because they're more expensive to create, and while there are specific conditions in Vision Quest to get up to 15 Armageddons, this is more limited than just having Helel and Satan and using it.
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* DemotedToExtra: In ''Persona Q'', he was the protagonist or the deuteragonist depending on which route you were playing. In ''Q2'', he gets a couple of lines here and there but he's only ThoseTwoGuys along side with Yu in favor of his female counterpart and Joker from ''Persona 5''.

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* DemotedToExtra: In ''Persona Q'', he was the protagonist or the deuteragonist depending on which route you were playing. In ''Q2'', he gets a couple of lines here and there but he's only ThoseTwoGuys along side with he and Yu in favor are pushed slightly out of the spotlight to focus on his female counterpart and Joker from ''Persona 5''.



* EmoTeen: While his personality is mostly shaped by the player, his dialogue options in the game come off as being low-energy and sullen. His catchphrase is even "whatever." This interpretation is used in the movie, although he grows out of it near the end of ''Spring of Birth.'' The manga and ''Persona Q'' drop the "emo" half all together, making him more of an eccentric introvert. (Although some dramatic moments in the manga later on make it resurface.)

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* EmoTeen: While his personality is mostly shaped by the player, his dialogue options in the game come off as being low-energy and sullen. His catchphrase is even "whatever." This interpretation is used in the movie, although he grows out of it near the end of ''Spring of Birth.'' The manga and ''Persona Q'' drop the "emo" half all together, making him more of an eccentric introvert. introvert (Although some dramatic moments in the manga later on make it resurface.)resurface).



** In the movies, he [[spoiler:slowly enters one during the final quarter of the second film, but it [[BreakTheCutie takes full effect]] [[ItsAllMyFault after Shinjiro dies.]]]]

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** In the movies, he [[spoiler:slowly enters one during the final quarter of the second film, but it [[BreakTheCutie takes full effect]] [[ItsAllMyFault after Shinjiro dies.]]]]dies]]]].



** In the games, it's Yukari - she has more ShipTease moments with the Male Protagonist than any other love interest in ''Persona 3'', her actions in "The Answer" are motivated entirely by her love for him and [[spoiler:wanting to see him again after his death]], and she is the only member of S.E.E.S. that he shares any flirty dialogue choices with in ''VideoGame/Persona3DancingInMoonlight''. Furthermore, dialogue in the bad ending of ''Persona 3'' heavily implies that two are in a relationship.
---> '''Junpei''': Well, at least one of us knows what he wants... You seem to be getting along with a certain someone, if ya know what I mean...\\

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** In the games, it's Yukari - -- she has more ShipTease moments with the Male Protagonist than any other love interest in ''Persona 3'', her actions in "The Answer" are motivated entirely by her love for him and [[spoiler:wanting to see him again after his death]], and she is the only member of S.E.E.S. that he shares any flirty dialogue choices with in ''VideoGame/Persona3DancingInMoonlight''. Furthermore, dialogue in the bad ending of ''Persona 3'' heavily implies that two are in a relationship.
---> '''Junpei''': --->'''Junpei''': Well, at least one of us knows what he wants... You seem to be getting along with a certain someone, if ya know what I mean...\\



** In the [[Anime/Persona3TheMovie movie tetralogy]], Makoto's strongest bond is with Aigis, and a lot of the early ShipTease subtext with Yukari in the original game is left out of the adaptation. They even attend the summer festival together, which is not an option in any iteration of ''Persona 3''.
* InSeriesNickname: "Leader". In the drama [=CDs=], as he has no 'canon name', his friends in S.E.E.S. take to referring to him as such. It eventually spreads to the protagonist's other friends, who note how well the nickname fits him.

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** In the [[Anime/Persona3TheMovie animated movie tetralogy]], Makoto's strongest bond is with Aigis, and a lot of the early ShipTease subtext with Yukari in the original game is left out of the adaptation. They even attend the summer festival together, which is not an option in any iteration of ''Persona 3''.
3'' prior to ''Reload''.
* InSeriesNickname: "Leader". "Leader." In the drama [=CDs=], as he has no 'canon name', his friends in S.E.E.S. take to referring to him as such. It eventually spreads to the protagonist's other friends, who note how well the nickname fits him.



* TheLostLenore: To Aigis and Yukari in ''The Answer'' as well as future entries in the series. ''Persona 4 Arena'' implies he's also this for Mitsuru.
* MeaningfulName: In the anime, the name "Makoto Yuuki" (結城 理) can be read as "True Binding Castle", which references his connection [[spoiler:to Nyx, Death and Tartarus.]]

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* TheLostLenore: To Aigis and Yukari in ''The Answer'' as well as future entries in the series. ''Persona 4 4: Arena'' implies he's also this for Mitsuru.
* MeaningfulName: In the anime, the name "Makoto Yuuki" (結城 理) can be read as "True Binding Castle", which references his connection [[spoiler:to Nyx, Death and Tartarus.]]Tartarus]].



*** No longer can he use almost every weapon type, he's limited to only one handed swords, severely limiting his melee combat options.
*** Fusion Skills [[ZigZaggedTrope zig zag]] this, he no longer can naturally used fusion skills by having two personas, you need to either find or create skill card for it, and while this makes some fusion skills like Cadenza more useable since you won't need to carry weak personas for it, it also makes stronger skills like Armageddon much more limited because they're more expensive to create, and while there are specific conditions in Vision Quest to get up to 15 Armageddons, this is more limited than just having Helel and Satan and using it.

to:

*** No longer can he use almost every weapon type, he's limited to only one handed swords, severely limiting his melee combat options.
options, a limitation that sticks for ''Reload''.
*** Fusion Skills [[ZigZaggedTrope zig zag]] zig-zag]] this, he no longer can naturally used fusion skills by having two personas, you need to either find or create skill card for it, and while this makes some fusion skills like Cadenza more useable since you won't need to carry weak personas for it, it also makes stronger skills like Armageddon much more limited because they're more expensive to create, and while there are specific conditions in Vision Quest to get up to 15 Armageddons, this is more limited than just having Helel and Satan and using it.



** From previous versions of the game to ''Reload'': Zigzagged in the case of Fusion Spells. While they no longer require the requisite Personas to be present in his inventory, merely being present in the Compendium, they're now connected to the new [[LimitBreak Theurgy]] mechanic, meaning that they can't be spammed every turn.

to:

** From previous versions of the game to ''Reload'': Zigzagged Zig-zagged in the case of Fusion Spells. While they no longer require the requisite Personas to be present in his inventory, merely being present in the Compendium, they're now connected to the new [[LimitBreak Theurgy]] mechanic, meaning that they can't be spammed every turn.



* PrettyBoy: He's remarked on looking handsome and androgynous by a few characters. Yuko also notices he has long eyelashes.

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* PrettyBoy: He's remarked on looking handsome and androgynous by a few characters.characters, with Tanaka looking to make him a model for his company. Yuko also notices he has long eyelashes.



* ReallyGetsAround: Five of his S. Links end with him 'spending a long time' in a bedroom with a girl. Six if you include Elizabeth, and while Aigis apparently [[BarbieDollAnatomy lacks the bits necessary]], she gets a scene full of DoesThisRemindYouOfAnything moments.

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* ReallyGetsAround: Five In the original releases, five of his S. Links end with him 'spending a long time' in a bedroom with a girl. Six if you include Elizabeth, and while Aigis apparently [[BarbieDollAnatomy lacks the bits necessary]], she gets a scene full of DoesThisRemindYouOfAnything moments. ''Reload'' gives players the option to not enact a romance route with some of these links.



* VocalEvolution: For the English dub, in the original games, in the few instances where the protagonist talked (basically any time he called out his Persona), it was done with Creator/YuriLowenthal's more typical voice that he uses for most roles. Come ''Persona Q'', his delivery on most of his lines are a lot more deadpan and lethargic, partly to emphasize [[TheStoic his characterization]] and partly to distinguish him from the more upbeat [[VideoGame/Persona4 Yosuke]] (whom Yuri also voices) in the same game. To contrast this further, the tone is usually deeper to mark the contrast with Yosuke more.

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* VocalEvolution: For the English dub, in the original games, in the few instances where the protagonist talked (basically any time he called out his Persona), it was done with Creator/YuriLowenthal's more typical voice that he uses for most roles. Come ''Persona Q'', his delivery on most of his lines are a lot more deadpan and lethargic, partly to emphasize [[TheStoic his characterization]] and partly to distinguish him from the more upbeat [[VideoGame/Persona4 Yosuke]] (whom Yuri Lowenthal also voices) in the same game. To contrast this further, the tone is usually deeper to mark the contrast with Yosuke more. His voice in ''Dancing in Moonlight'' and as a DLC boss fight in ''Persona 5 Royal'' is a middle ground between his original voice and later voice for ''Q''.



* ArrangeMode: Essentially what her game, specially her social links, are to the Male Protagonist's. Some social links become available available earlier like Lovers, others become available much later like Fortune. And even those available at around the same time may be easier or harder to advance, like her Magician social link taking longer to complete than Male Protagonist's.

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* ArrangeMode: Essentially what her game, specially especially her social links, are to the Male Protagonist's. Some social links become available available earlier like Lovers, others become available much later like Fortune. And even those available at around the same time may be easier or harder to advance, like her Magician social link taking longer to complete than Male Protagonist's.



* TheBusCameBack: ''Persona Q2'' marks her first appearance since [=P3P=].

to:

* TheBusCameBack: ''Persona Q2'' marks her first appearance since [=P3P=].''[=P3P=]''.



* DepravedBisexual: Inverted. Her potential romantic options include two [[GayOption gay options]] in the form of [[AmbiguouslyHuman Elizabeth]] and [[RidiculouslyHumanRobot Aigis]] but she is also a very brave and selfless girl who fights to protect humanity from Shadows and ends up [[spoiler: [[HeroicSacrifice sacrificing her life]] to stop Nyx]].

to:

* DepravedBisexual: Inverted. Her potential romantic options include two [[GayOption gay options]] in the form of [[AmbiguouslyHuman Elizabeth]] and [[RidiculouslyHumanRobot Aigis]] but she is also a very brave and selfless girl who fights to protect humanity from Shadows and ends up [[spoiler: [[HeroicSacrifice [[spoiler:[[HeroicSacrifice sacrificing her life]] to stop Nyx]].



* GameFavoredGender: An odd, possibly unintentional version of this can give her an advantage at Portable's endgame for a while even though it'd be expected for both protagonists to be about the same near the end. Vel Vel Muruga is her strongest weapon, it can be created by fusing a Nihil Weapon with Kartikeya, a level 70 Persona. Meanwhile, the Male Protagonist can only get his strongest weapon, Lucifer's Blade, by fusing Lucifer with a Nihil Weapon, and Lucifer is a level 88 Persona. So she can have a weapon that gives +10 to all of her stats and won't miss 18 levels earlier, which is quite convenient as it'll make the battles against the game's last bosses and Margaret's Vision Quest challenges much easier.

to:

* GameFavoredGender: An odd, possibly unintentional version of this can give her an advantage at Portable's ''Portable'''s endgame for a while even though it'd be expected for both protagonists to be about the same near the end. Vel Vel Muruga is her strongest weapon, it can be created by fusing a Nihil Weapon with Kartikeya, a level 70 Persona. Meanwhile, the Male Protagonist can only get his strongest weapon, Lucifer's Blade, by fusing Lucifer with a Nihil Weapon, and Lucifer is a level 88 Persona. So she can have a weapon that gives +10 to all of her stats and won't miss 18 levels earlier, which is quite convenient as it'll make the battles against the game's last bosses and Margaret's Vision Quest challenges much easier.



* MirrorCharacter: After meeting S.E.E.S. from the prime timeline in ''Q2'', she begins to relate herself to Hikari as they are both outcasts who didn't fit in the groups they are. Incidentally, she is also quite similar to her male counterpart's gloomy personality during this period of HeroicBSOD, showing that her gung-ho attitude is simply a facade to hide her sorrow.
* NaginatasAreFeminine: The naginata weapon class is unique, separate from Ken's spear class.

to:

* MirrorCharacter: After meeting S.E.E.S. from the prime timeline in ''Q2'', she begins to relate herself to Hikari as they are both outcasts who didn't fit in the groups they are. Incidentally, she is also quite similar to her male counterpart's gloomy personality during this period of HeroicBSOD, showing that her gung-ho attitude is simply a facade façade to hide her sorrow.
* NaginatasAreFeminine: The naginata weapon class is unique, separate from Ken's spear class.class, and is her signature weapon.



* OurSpiritsAreDifferent: The [=P3P=] heroine enters the movie world in ''Persona Q2'' via a dream. The real copy still exists and is having a [[spoiler:study nap]], indicating that just like Hikari who enters via the same way, that is not the real person but merely her soul.

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* OurSpiritsAreDifferent: The [=P3P=] ''[=P3P=]'' heroine enters the movie world in ''Persona Q2'' via a dream. The real copy still exists and is having a [[spoiler:study nap]], indicating that just like Hikari who enters via the same way, that is not the real person but merely her soul.

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[[caption-width-right:350:[[labelnote:Click here to see Thanatos]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_7490.png[softreturn]The God of Death[[/labelnote]]]]



[[caption-width-right:350:[[labelnote:Click here to see Thanatos]]\\
https://static.tvtropes.org/pmwiki/pub/images/img_7490.png[softreturn]The God of Death[[/labelnote]]]]
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* AdaptationalWimp: For some reason, ''Portable'' changes [[Combination attack Fusion Spells]] which originally use HP or SP in the original game and in ''FES'' into ''items'' which must be bought by exchanging certain numbers of specific materials in a specific shop; and the material can only be obtained via random drops in Tartarus. This means while Fusion Spells now don't cost anything, the more powerful ones require enormous count of materials (and thus grinding) to obtain even 1 copy of.

to:

* AdaptationalWimp: For some reason, ''Portable'' changes [[Combination attack [[CombinationAttack Fusion Spells]] which originally use HP or SP in the original game and in ''FES'' into ''items'' which must be bought by exchanging certain numbers of specific materials in a specific shop; and the material can only be obtained via random drops in Tartarus. This means while Fusion Spells now don't cost anything, the more powerful ones require enormous count of materials (and thus grinding) to obtain even 1 copy of.

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* AdaptationalWimp: For some reason, ''Portable'' changes Fusion Spells which originally use HP or SP in the original game and in ''FES'' into ''items'' which must be bought by exchanging a specific material in a specific shop; and the material can only be obtained via grinding. This means while Fusion Spells now don't cost anything, the more powerful ones require enormous amount of grinding to obtain even 1 copy of.

to:

* AdaptationalWimp: For some reason, ''Portable'' changes [[Combination attack Fusion Spells Spells]] which originally use HP or SP in the original game and in ''FES'' into ''items'' which must be bought by exchanging a certain numbers of specific material materials in a specific shop; and the material can only be obtained via grinding. random drops in Tartarus. This means while Fusion Spells now don't cost anything, the more powerful ones require enormous amount count of grinding materials (and thus grinding) to obtain even 1 copy of.


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* CombinationAttack: Fusion Spells (or Mixed Raid in Japanese) are spells performed by 2 specific Personas at once. The Protagonists of ''Persona 3'' are notable for being the only ones in the entire franchise who can do these spells ''alone'', due to their ability to evoke 2 Personas at the same time. The specifics of how they are used in gameplay differ across versions.
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Added DiffLines:

* AdaptationalWimp: For some reason, ''Portable'' changes Fusion Spells which originally use HP or SP in the original game and in ''FES'' into ''items'' which must be bought by exchanging a specific material in a specific shop; and the material can only be obtained via grinding. This means while Fusion Spells now don't cost anything, the more powerful ones require enormous amount of grinding to obtain even 1 copy of.
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* AdaptationalWimp: Downplayed in ''Reload''. Fusion Spells are relegated to being part of the Theurgy mechanic, and in comparison to the thirteen he has in prior versions, the male protagonist only half that. This means the male protagonist can't spam Fusion Spells willy-nilly, ''especially'' Armageddon, which is the only Theurgy Fusion Spell to come with a drawback in that it will reduce your HP and SP all the way down to '''1'''.

to:

* AdaptationalWimp: Downplayed Played with in ''Reload''. Fusion Spells are relegated to being part of the Theurgy mechanic, which consumes a gauge separate from HP and SP, which in comparison to turn can only be filled up by using Persona skills a certain number of times. This means they cannot be used on command as long as the thirteen he player has enough HP/SP anymore. He also has 13 Fusion Spells in prior versions, the male protagonist whereas he only has half that. of that in ''Reload''. This means trope is also zigzagged, as the male protagonist can't spam effects of most Theurgy skills in ''Reload'' are appropriately more devastating than their original versions, such as dealing damage which bypasses resistances or giving stronger buffs. The only Fusion Spells willy-nilly, ''especially'' Spell which receives a straight {{Nerf}} as Theurgy is Armageddon, which is the only Theurgy Fusion Spell in the game to come with a drawback drawback; in that addition to depleting the Theurgy gauge, upon usage it will reduce your the protagonist's HP and SP all the way down to '''1'''.'''1''', making it a harrowing case of DeathOrGloryAttack.
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Added DiffLines:

* AdaptationalWimp: Downplayed in ''Reload''. Fusion Spells are relegated to being part of the Theurgy mechanic, and in comparison to the thirteen he has in prior versions, the male protagonist only half that. This means the male protagonist can't spam Fusion Spells willy-nilly, ''especially'' Armageddon, which is the only Theurgy Fusion Spell to come with a drawback in that it will reduce your HP and SP all the way down to '''1'''.


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* AdaptationRelationshipOverhaul:
** From a mechanical and technical story standpoint, the male protagonist isn't as close with the male members of S.E.E.S. as he is with the female members, who all have Social Links with him. While this remains the case in ''Reload'', Link Events gives the male protagonist the option to become closer with the male members.
** In prior versions of the game, the protagonist and Takaya have little to no interaction with one another beyond animosity at the latter for [[spoiler:having killed Shinjiro]]. In ''Reload'', the male protagonist can "befriend" Takaya via Link Events, with said events involving Takaya trying to have the protagonist understand his line of thinking.


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* BetterAsFriends: In prior versions of ''3'', the male protagonist engages in a romantic relationship with most of his female Social Links[[note]]The only ones he does not romance are Maiko, Maya, and Aigis; Maiko is an elementary school student, Maya is an online friend ([[spoiler:while she does give him a confession, nothing ultimately comes of it since she gives it to him the day ''Innocent Sin'''s servers shut down]]), and despite the romantic undertones, Aigis isn't an "official" romance option[[/note]]. ''Reload'' gives him the option to pursue platonic relationships with them instead.
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* {{Jerkass}}: Can be played this way early-game. Some of his dialogue options are downright ''cruel''. It becomes less and less frequent as the game progresses, but it does not completely disappear. He's also a bit cold to everyone in the first movie. For example, during Kazushi's social link he can suggest that the perfect present to his younger brother (who uses a wheelchair) would be ''running shoes''.

to:

* {{Jerkass}}: Can be played this way early-game. Some of his dialogue options are downright ''cruel''. It becomes less and less frequent as the game progresses, but it does not completely disappear. He's also a bit cold to everyone in the first movie. For example, during Kazushi's social link he can suggest that the perfect present to his younger brother (who uses a wheelchair) would be ''running shoes''. It becomes less and less frequent as the game progresses, but it does not completely disappear. The movie version downplays this somewhat, as he is less verbally abrasive and more coldly detached from everyone else, particularly in the first film.

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* {{Jerkass}}: Can be played this way early-game. Some of his dialogue options are downright ''cruel''. It becomes less and less frequent as the game progresses, but it does not completely disappear. He's also a bit cold to everyone in the first movie.
** For example, during Kazushi's social link he can suggest that the perfect present to his younger brother (who uses a wheelchair) would be ''running shoes''.

to:

* {{Jerkass}}: Can be played this way early-game. Some of his dialogue options are downright ''cruel''. It becomes less and less frequent as the game progresses, but it does not completely disappear. He's also a bit cold to everyone in the first movie.
**
movie. For example, during Kazushi's social link he can suggest that the perfect present to his younger brother (who uses a wheelchair) would be ''running shoes''.



** From previous versions of the game to ''Reload'': Zigzagged in the case of Fusion Spells. While they no longer require the requisite Personas to be present in his inventory, merely being present in the Compendium, they're now connected to the new [[LimitBreak Theurgy]] mechanic, meaning that they can't be spammed every turn

to:

** From previous versions of the game to ''Reload'': Zigzagged in the case of Fusion Spells. While they no longer require the requisite Personas to be present in his inventory, merely being present in the Compendium, they're now connected to the new [[LimitBreak Theurgy]] mechanic, meaning that they can't be spammed every turnturn.

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* KarmaHoudini: Unlike later protagonists in the series, the ''Persona 3'' protagonist never faces any consequences for cheating on multiple romantic paramours. In fact, in all releases prior to ''Reload'', the male protagonist is outright ''forced'' to cheat on his girlfriends in order to fuse Orpheus Telos.

to:

* KarmaHoudini: KarmaHoudini:
**
Unlike later protagonists in the series, the ''Persona 3'' protagonist never faces any consequences for cheating on multiple romantic paramours. In fact, in all releases prior to ''Reload'', the male protagonist is outright ''forced'' to cheat on his girlfriends in order to fuse Orpheus Telos.



* TheLeader: ZigZagged: Mitsuru is TheCaptain and pretty much the top of the authority chain next to Ikutski. However, the protagonist is given the title of Field Commander and is able to give other party members orders (such as telling them to split up to cover more ground on a floor). S/he keeps this position even after Mitsuru joins the party.

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* TheLeader: ZigZagged: Mitsuru is TheCaptain and pretty much the top of the authority chain next to Ikutski. However, the protagonist is given the title of Field Commander and is able to give other party members orders (such as telling them to split up to cover more ground on a floor). S/he keeps this position even after Mitsuru joins rejoins the party.front line.

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* HeroesPreferSwords: When he awakens to his Persona, he's given a one-handed sword, but he can equip any weapon aside from guns and knives throughout the course of the game in the original ''Persona 3'' and ''FES''. In ''Portable'' and ''Q'', he's limited to equipping one-handed swords.

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* HeroesPreferSwords: When he awakens to his Persona, he's given a one-handed sword, but he can equip any weapon aside from guns and knives throughout the course of the game in the original ''Persona 3'' and ''FES''. In ''Portable'' and ''Portable'', ''Q'', and ''Reload'', he's limited to equipping one-handed swords.



** From ''FES'' to ''P3P'' he got the biggest nerfs.

to:

** From ''FES'' to ''P3P'' ''Portable'' he got the biggest nerfs.



*** In ''P3'' and ''FES'' he could do one night time activity that isn't Tartarus or Social Link related, and still study if the player wants to do so. In ''P3P'' he can only do a night time activity or study. This makes his academic stat take much longer to be maxed out since in ''FES'' you could play the quiz game at the arcade center for 4 academic points on wednesdays and saturdays, and then study at night for 2 more, while in ''P3P'' you'll only get 4 points if you play the quiz game but he'll go to sleep once he's done. Consequently, this also makes getting the highest grade at the first test impossible outside of NG+ unless you neglect social links to study, since you need it to be at level 3, and even in FES it was already difficult to get it to level 3 before the first test [[note]]Though this is mitigated by Mitsuru's previous top 1 rewards being moved to top 10, and the new top 1 rewards are skill cards, so at least getting the stat upgrade items she gives is easier than before[[/note]]

to:

*** In ''P3'' ''[=P3=]'' and ''FES'' he could do one night time activity that isn't Tartarus or Social Link related, and still study if the player wants to do so. In ''P3P'' he can only do a night time activity or study. This makes his academic stat take much longer to be maxed out since in ''FES'' you could play the quiz game at the arcade center for 4 academic points on wednesdays and saturdays, and then study at night for 2 more, while in ''P3P'' you'll only get 4 points if you play the quiz game but he'll go to sleep once he's done. Consequently, this also makes getting the highest grade at the first test impossible outside of NG+ unless you neglect social links to study, since you need it to be at level 3, and even in FES it was already difficult to get it to level 3 before the first test [[note]]Though this is mitigated by Mitsuru's previous top 1 rewards being moved to top 10, and the new top 1 rewards are skill cards, so at least getting the stat upgrade items she gives is easier than before[[/note]]before[[/note]]
** From previous versions of the game to ''Reload'': Zigzagged in the case of Fusion Spells. While they no longer require the requisite Personas to be present in his inventory, merely being present in the Compendium, they're now connected to the new [[LimitBreak Theurgy]] mechanic, meaning that they can't be spammed every turn
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* TheHeart: She's as much of a pillar as the male character, but compared to him, she shows some more incentive to take charge and act as a "boss" like [[VideoGame/Persona4 their successor]]. It does help that unlike her male counterpart, she has Social Links with all of her teammates rather than just having links with the girls in the party. In ''Persona Q2: New Cinema Labyrinth'', despite having multiple characters who play into this trope, she notably manages to stand out.

to:

* TheHeart: She's as much of a pillar as the male character, but compared to him, she shows some more incentive to take charge and act as a "boss" like [[VideoGame/Persona4 their successor]]. It does help that unlike her male counterpart, she has Social Links with all of her teammates rather than just having links with the girls in the party.party, while the male protagonist didn't even have any dedicated sidestories with the male members of S.E.E.S prior to ''Reload''. In ''Persona Q2: New Cinema Labyrinth'', despite having multiple characters who play into this trope, she notably manages to stand out.
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* KarmaHoudini: Unlike later protagonists in the series, the ''Persona 3'' protagonist never faces any consequences for cheating on multiple romantic paramours. The male protagonist is outright ''forced'' to cheat on his girlfriends in order to fuse Orpheus Telos.

to:

* KarmaHoudini: Unlike later protagonists in the series, the ''Persona 3'' protagonist never faces any consequences for cheating on multiple romantic paramours. The In fact, in all releases prior to ''Reload'', the male protagonist is outright ''forced'' to cheat on his girlfriends in order to fuse Orpheus Telos.
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* InterpretativeCharacter: The protagonist of ''Persona 3'' is notable for being more of a blank slate than protagonists before or after him (except for the original ''VideoGame/Persona1'' protagonist).

to:

* InterpretativeCharacter: The protagonist of ''Persona 3'' is notable for being more of a blank slate than protagonists before or after him them (except for the original ''VideoGame/Persona1'' protagonist).



** By the end of the game, the protagonist's only defined personality traits are his [[ParentalAbandonment backstory as an orphan]], FriendlessBackground, enjoys music and [[BigEater food]] to a certain degree, either grew apathetic or used to the Dark Hour enough to see it as UnusuallyUninterestingSight, is NotAfraidToDie out of sheer apathy to life, forges bonds with the S.E.E.S and Pharos [[spoiler:or Death]] which nurtures his CharacterDevelopment, feels pressured and tempted by Ryoji's offer [[spoiler:to blissfully ignore the end of the world]], becomes an {{Ubermensch}} if the offer is rejected, goes on to [[spoiler:face Nyx, attain the Universe Arcana from his bonds, and makes the choice to sacrifice himself to prevent the end of the world]]. The protagonist is not defined anymore than that, to the point whereas most protagonists will finish the game with their Ultimate Persona awakened to represent their CharacterDevelopment, ''Persona 3'' protagonist ''can'' end the Journey ''without'' Messiah and/or Orpheus Telos, his Ultimate Personas.

to:

** By the end of the game, the protagonist's only defined personality traits are his their [[ParentalAbandonment backstory as an orphan]], FriendlessBackground, enjoys enjoying music and [[BigEater food]] to a certain degree, either grew growing apathetic or used to the Dark Hour enough to see it as UnusuallyUninterestingSight, is being NotAfraidToDie out of sheer apathy to life, forges forging bonds with the S.E.E.S and Pharos [[spoiler:or Death]] which nurtures his their CharacterDevelopment, feels feeling pressured and tempted by Ryoji's offer [[spoiler:to blissfully ignore the end of the world]], becomes becoming an {{Ubermensch}} if the offer is rejected, goes going on to [[spoiler:face Nyx, attain the Universe Arcana from his their bonds, and makes making the choice to sacrifice himself themself to prevent the end of the world]]. The protagonist is not defined anymore than that, to the point that whereas most protagonists will finish the game with their Ultimate Persona awakened to represent their CharacterDevelopment, ''Persona 3'' protagonist ''can'' end the Journey ''without'' Messiah and/or Orpheus Telos, his their Ultimate Personas.

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