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* FacelessMooks[=/=]GasMaskMooks: All of them conceal their faces with what appear to be gas masks, since apparently the atmosphere is toxic to normal humans. They still wear these [[spoiler:even at their headquarters]].

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* FacelessMooks[=/=]GasMaskMooks: FacelessGoons[=/=]GasMaskMooks: All of them conceal their faces with what appear to be gas masks, since apparently the atmosphere is toxic to normal humans. They still wear these [[spoiler:even at their headquarters]].
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* FacelessMooks[=/=]GasMaskMooks: All of them conceal their faces with what appear to be gas masks, since apparently the atmosphere is toxic to normal humans. They still wear these [[spoiler:even at their headquarters]].

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* BulletproofHumanShield: Her allies can soak up enemy bullets, so hiding behind them can be a good tactic.

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* BulletproofHumanShield: Her allies can soak up enemy bullets, so hiding behind them can be is a good useful tactic.


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** TragicKeepsake: Her scarf was a gift from her brother before the apocalypse. It reminds her of better times.
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* BulletProofHumanShield: Her allies can soak up enemy bullets, so hiding behind them can be a good tactic.

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* BulletProofHumanShield: BulletproofHumanShield: Her allies can soak up enemy bullets, so hiding behind them can be a good tactic.
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* BulletProofHumanShield: Her allies can soak up enemy bullets, so hiding behind them can be a good tactic.

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misuse; all dropped weapons in Nuclear Throne have fixed stats


* DiscOneNuke: Robot's passive lets it find ''better'' weapons than other mutants in the same area. Every area has a loot table associated with it, causing more weapons to spawn as players go further into the game. Robot's passive ability causes it to use the loot table of the ''next'' area, which means that it has more chances to get a rare weapon. Robot's first ultra, Refined Taste, completely removes any weapon that would drop on stages prior to 3_1, meaning that weapons that will be worthless by the end-game such as Screwdrivers, Sluggers, and Pop Guns will never be dropped.



* RandomlyGeneratedLoot: Robot's passive lets it find ''better'' weapons than other mutants in the same area. Every area has a loot table associated with it, causing more weapons to spawn as players go further into the game. Robot's passive ability causes it to use the loot table of the ''next'' area, which means that it has more chances to get a rare weapon. Refined Taste plays with this trope even more by completely removing any weapon that would drop on stages prior to 3_1, meaning that weapons that will be worthless by the end-game such as Screwdrivers, Sluggers, and Pop Guns will never be dropped.

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* ICallItVera: The gun of Lil' Hunter is named Lil' Gunther.

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* ICallItVera: The gun of Lil' Hunter is named Lil' Gunther.Gunther, as a ShoutOut to the Ice King's penguin from ''WesternAnimation/AdventureTime''.


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* LaughingMad: His crazed laughter can be heard constantly as he jetpacks around the map.

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* CoolShades: A variant. His B skin wears [[spoiler:a pair of red-and-blue 3-D glasses, over top of his single large eye.]]



* InnateNightVision: His passive.

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* InnateNightVision: Thanks to those ExtraEyes, his passive allows him to see better in darkened areas like the Sewers, Crystal Caves and Labs.
* MakingASpectacleOfYourself:
His passive.B skin wears [[spoiler:a pair of red-and-blue 3-D glasses, over top of his single large eye.]]

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* ATeamFiring: Has poorer accuracy than the other mutants. Of course, he makes up for it by starting with more ammo ''and'' his active.


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* PowerfulButInaccurate: Has poorer accuracy than the other mutants. Of course, he makes up for it by starting with more ammo ''and'' his active.
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** In Hard Mode, the huge number of enemies makes his active absurdly powerful right out the gate, and his passive helps offset Hard Mode's massive rad penalty, meaning he levels ''extremely'' quickly compared to everyone else.
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* TwoFaced: His face is half melting skin and half eyeless skull.

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* TwoFaced: His face is half melting skin flesh and half eyeless skull.
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* TwoFaced: His face is half melting skin and half eyeless skull.
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* IShallTauntYou: Says in trashtalk, "HYÄ DÄ HU" ("Lost dead weakling!"), laughs, and spits at you when you die against him.

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* IShallTauntYou: Says in trashtalk, "HYÄ DÄ HU" ("Lost dead weakling!"), laughs, [[SpitefulSpit and spits at you you]] when you die against him.
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removed trope for old Good Bad Bugs


* BullfightBoss: A risky but effective way to kill him with a melee weapon. He will attempt to charge into the player if they're close to him, and being hit by his charge is almost guaranteed to instantly kill the player. At the same time, hitting him with a melee weapon during the charge causes him to take damage ''very'' rapidly due to the way the hit detection works, to the point where a single swing of the shovel or sledgehammer can kill him outright.
** The melee hit detection tactic got nerfed in Update 99. Have fun!

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* BullfightBoss: A risky but effective way {{Cyborg}}: Appears to kill him with a melee weapon. He will attempt to be part mechanical.
* DashAttack: Will
charge into the player if they're close to him, and being hit by his charge at you, which is almost guaranteed to instantly kill the player. At the same time, hitting him with a melee weapon during the charge causes him to take damage ''very'' rapidly due to the way the hit detection works, to the point where a single swing of the shovel or sledgehammer can kill him outright.
** The melee hit detection tactic got nerfed in Update 99. Have fun!
OneHitKill.

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* ADogNamedDog: Most of them are simply named for what they are.


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* ADogNamedDog: Most of them are simply named for what they are.
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* ADogNamedDog: Most of them are simply named for what they are.
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* EyesAlwaysShut: His sprite appears to show this, most of the time, but his eyes do open when going through portals as well as on the icons for 'Stress' and 'Recycle Gland'.

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* EyesAlwaysShut: His sprite appears to show this, this most of the time, but his eyes do open when going through portals as well as on the icons for 'Stress' and 'Recycle Gland'.



* TheLeader: If he's not officially the leader of the mutants, he's definitely a de facto one.

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* TheLeader: If he's not officially the leader of the mutants, he's definitely a the de facto one.one, shown by him sitting at the center of the campfire and standing front and center in the TeamShot.
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* CastFromHitPoints: His specialty. The chance of Blood Gamble dealing damage increases with the amount of ammo the shot would normally take.


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** LethalJokeCharacter: Potentially. Skeleton's terrible speed, accuracy, and health can be balanced out by mutations, and Damnation lets you fire faster than YV while using no ammo other than your own health. With the right mutations and the right weapons, Skeleton is a nigh-unstoppable force of destruction.

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* BodyHorror: True to his name, his flesh is constantly dripping like candle wax, and a good chunk of it has sloughed off to the point where you can see his ''skeleton.'' It also causes him extreme pain.

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* BodyHorror: True to his name, his flesh is constantly dripping melting like candle wax, and a good chunk of it has sloughed off to the point where you can see his ''skeleton.'' It also causes him extreme pain.



* ImMelting: ''Whatever'' happened to him has caused his flesh to slowly, endlessly drip off. His skin even melts further in his B-skin and exposes more of his skeleton.



* {{Sleepyhead}}: The poor guy just wants to sleep since he's in constant agony due to his endlessly melting skin.

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* {{Sleepyhead}}: The poor guy is always tired and just wants to sleep since he's in constant agony due to his endlessly melting skin.
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** {{Averted}} for Rogue, since she is from a universe where the apocalyse didn't happen.

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** {{Averted}} for Rogue, since she is from a universe where the apocalyse apocalypse didn't happen.



This bubbling, oozing mass of flesh and bone offers the player a more high-risk/high-reward experience. He passively gains more radiation from killing enemies, and gaining the right combination of mutations can make him extremely deadly, but he starts off with 2 HP, meaning he dies to pretty much everything. To compensate for his weakness, Melting has the ability to blow up enemy corpses to deal massive damage to all enemies nearby and destroying projectiles, giving him a chance to quickly clear areas of the map without putting himself at risk.

Melting's Throne Butt triples the size of his corpse explosions, allowing for large and often hilarious chain reactions. Upon hitting Level Ultra, Melting can choose between Brain Capacity and Detachment. Brain Capacity powers up Melting's corpse explosions to the point where it can blow up any living enemy with a current health of 5 and less, including undamaged enemies. Detachment cuts Melting's health in half in exchange for three extra mutations.

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This bubbling, oozing mass of flesh and bone offers the player a more high-risk/high-reward experience. He Melting passively gains more radiation from killing enemies, and gaining the right combination of mutations can make him extremely deadly, but he starts off with 2 HP, meaning he dies to pretty much everything. To compensate for his weakness, Melting has the ability to blow up enemy corpses and broken objects to deal massive damage to all enemies nearby and destroying projectiles, giving him a chance to quickly clear areas of the map without putting himself at risk.

Melting's Throne Butt triples the size of his corpse explosions, allowing for large and often hilarious chain reactions. Upon hitting Level Ultra, Melting can choose between Brain Capacity and Detachment. Brain Capacity powers up Melting's corpse explosions to the point where it can blow up any living enemy with a current health of 5 and HP or less, including undamaged enemies. Detachment cuts Melting's health in half in exchange for three extra mutations.

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Fish's guitar is already covered by Instrument Of Murder


* ImprovisedWeapon: He can use the guitar he plays in the character select screen as a weapon from [[spoiler:the Campfire]] onward.
* InstrumentOfMurder: His guitar, which is about as strong as a sledgehammer but is much faster, making it one of the better melee weapons of the game. [[spoiler: It can only be found by looping as him.]]

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* ImprovisedWeapon: He can use the guitar he plays in the character select screen as a weapon from [[spoiler:the Campfire]] onward.
* InstrumentOfMurder: His guitar, which is about as strong as a sledgehammer but is much faster, making it one of the better melee weapons of the game. [[spoiler: It can only be found at the Campfire by looping as him.]]


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* MakingASplash: His Throne Butt boosts his active with water, making him much faster.
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* EvilCounterpart: This area's unique enemies are crystalline beings like Crystal, but evil.


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* RockMonster: The Crystal Spiders. The Laser/Lightning Crystals are hostile, but don't have any sort of humanoid/animalistic form.

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* ReluctantWarrior: Going by the ending theme song, most of them would rather not fight even if they have to. Though it's implied by getting mutations like Bloodlust that some end up enjoying combat anyways.



* TechnicalPacifist: Going by the ending theme song, most of them would rather not fight even if they have to, except for...
* TokenEvilTeammate: ...[[AxeCrazy Plant]], [[BloodKnight Y.V.]] and [[KillerRobot Robot]].

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* TechnicalPacifist: Going by the ending theme song, most of them would rather not fight even if they have to, except for...
* TokenEvilTeammate: ...[[AxeCrazy
TokenEvilTeammate:[[AxeCrazy Plant]], [[BloodKnight Y.V.]] and [[KillerRobot Robot]].
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* SharePhrase: As the quote says, "Let's do this!" or "Fläshyn!" is a phrase uttered by almost all of them upon starting a run, showing a determination to get to the throne.

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* HeelFaceTurn: Similar to Rebel in that he's a playable character of a standard enemy.
* PoisonousPerson: Just like all Ballguys.
* StanceSystem: His Ultras definitely feel more like two different playing styles than most other characters, with Distance focusing on...well, keeping distance from your enemies, and Intimacy being about getting up close and personal.

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* HeelFaceTurn: Similar to Rebel in that he's a playable character of a standard enemy.
* PoisonousPerson: Just like all Ballguys.
Ballguys. As such, he's the only character immune to the toxic gas found throughout the game and is the only one who can use toxic weapons effectively.
* StanceSystem: His Ultras definitely feel more like two different playing styles playstyles than most other characters, with Distance focusing on...well, keeping distance from your enemies, and Intimacy being about getting up close and personal.


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* TokenHeroicOrc: Like Rebel, he's a playable character of a standard enemy.

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[[caption-width-right:350:So many rats]]

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[[caption-width-right:350:So [[caption-width-right:350:''So many rats]]rats''.]]



* FakingTheDead: Assassins (which debuts here but are mainly associated with The Scrapyard) pretend to be dead and are activated when you pass by them.



* PlayingPossum: Assassins (which debut here but are mainly associated with The Scrapyard) pretend to be dead and are activated when you pass by them.




* DifficultySpike: Hosts a variety of nasty enemies to ruin your day, including the dreaded Snipers.

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\n* DifficultySpike: Hosts a variety of nasty enemies to ruin your day, including CreepyCrows: The Ravens that fly around the dreaded Snipers.area.

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* PopCulturedBadass: Loves watching the old movies on her T.V. and it's implied that she learned her throwing abilities from action movies.



[[caption-width-right:350:The wasteland calls you]]

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[[caption-width-right:350:The [[caption-width-right:350:''The wasteland calls you]]
you'']]



[[caption-width-right:350:Wear a scarf]]

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[[caption-width-right:350:Wear [[caption-width-right:350:''Wear a scarf]]
scarf'']]



[[caption-width-right:350:Beep boop]]

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[[caption-width-right:350:Beep boop]][[caption-width-right:350:''Don't push any buttons'']]



[[caption-width-right:350:''The Palace'']]

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[[caption-width-right:350:''The Palace'']][[caption-width-right:350:''This place is old'']]



[[caption-width-right:350:The I.D.P.D. is looking for you]]

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[[caption-width-right:350:The [[caption-width-right:350:''The I.D.P.D. is looking for you]]
you''.]]
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[[caption-width-right:163:Last day before retirement]]

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[[caption-width-right:163:Last [[caption-width-right:163:''Last day before retirement]] retirement.'']]



[[caption-width-right:122:Crystal can handle this]]

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[[caption-width-right:122:Crystal [[caption-width-right:122:''Crystal can handle this]] this.'']]



[[caption-width-right:139:Don't blink]]

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[[caption-width-right:139:Don't blink]][[caption-width-right:139:''Don't blink.'']]



[[caption-width-right:126:Everything hurts]]
This bubbling, oozing mass of flesh and bone offers players high-risk/high-reward gameplay. Gaining the right combination of mutations can make Melting really deadly, and he passively gains more radiation from killing enemies but starts off with 2 HP, meaning he dies to pretty much everything. To compensate for his weakness, Melting has the ability to blow up enemy corpses to deal massive damage to all enemies nearby and destroying projectiles, giving him a chance to quickly clear areas of the map without putting himself at risk.

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[[caption-width-right:126:Everything hurts]]
[[caption-width-right:126:''Everything hurts.'']]
This bubbling, oozing mass of flesh and bone offers players the player a more high-risk/high-reward gameplay. Gaining experience. He passively gains more radiation from killing enemies, and gaining the right combination of mutations can make Melting really him extremely deadly, and he passively gains more radiation from killing enemies but he starts off with 2 HP, meaning he dies to pretty much everything. To compensate for his weakness, Melting has the ability to blow up enemy corpses to deal massive damage to all enemies nearby and destroying projectiles, giving him a chance to quickly clear areas of the map without putting himself at risk.



[[caption-width-right:123:No mercy]]

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[[caption-width-right:123:No mercy]] [[caption-width-right:123:''No mercy.'']]



[[caption-width-right:151:#verifyvenuz]]

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[[caption-width-right:151:#verifyvenuz]] [[caption-width-right:151:''#verifyvenuz'']]



[[caption-width-right:196:Get strong]]

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[[caption-width-right:196:Get strong]][[caption-width-right:196:''Get strong.'']]



* AndYourRewardIsClothes: His B-Skin is unlocked by [[spoiler:defeating The Technomancer as him]].

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* AndYourRewardIsClothes: His B-Skin is unlocked by [[spoiler:defeating The the Technomancer as him]].



[[caption-width-right:155:6b 69 6c 6c#61 6c 6c#68 75 6d 61 6e 73]]

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[[caption-width-right:155:6b [[caption-width-right:155:''6b 69 6c 6c#61 6c 6c#68 75 6d 61 6e 73]] 73'']]



[[caption-width-right:136:Amateur hour is over]]

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[[caption-width-right:136:Amateur [[caption-width-right:136:''Amateur hour is over]]over.'']]



[[caption-width-right:164:Change is coming]]

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[[caption-width-right:164:Change [[caption-width-right:164:''Change is coming]] coming.'']]



[[caption-width-right:157:Never slow down]]

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[[caption-width-right:157:Never [[caption-width-right:157:''Never slow down]]
down''.]]



[[caption-width-right:184:Nothing...]]

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[[caption-width-right:184:Nothing...]][[caption-width-right:184:''Nothing...'']]



[[caption-width-right:172:Don't hold it up.]]

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[[caption-width-right:172:Don't [[caption-width-right:172:''Don't hold it up.]]'']]
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* MagikarpPower: His passive causes him to gain extra rads from all sources, allowing him to gain more mutations quicker than other mutants can.

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* MagikarpPower: His passive causes him low starting health is balanced out by gaining levels much faster. If you can survive a few levels, he becomes incredibly powerful, especially if you can upgrade his special power to gain extra rads from all sources, allowing him to gain more mutations quicker than other mutants can.deal tons of explosive damage at no ammo cost.
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* EnergyBeings: In this case, a radiation being.

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* EnergyBeings: In this case, a radiation being. It disintegrates into rads upon death.

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