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* CriticalHitClass: It learns Claws and Shred, which have increased critical damage; Critical Heal, which causes healing skills to be affected by critical hit mechanics; and Critical Heat, which applies burn to opponents when it lands a critical hit on them.
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* TRexpy: A terrible and fearsome dinosaur monster that strongly resembles a T-Rex.
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* TRexpy: A terrible and fearsome dinosaur monster that strongly resembles a T-Rex.''T. rex''.
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* FossilRevival: According to the Monster Journal, a warlock once tried to resurrect Rathops using their bones. It didn't work.
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Trope was cut/disambiguated due to cleanup
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* ArcherArchetype: The Goblin Hood is their tribe's archer and excels in ranged combat. Their standard skills are Fiery Shots and Icy Shots, which possess high hits and deal additional critical damage.
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* CounterAttack: It can learn [[ExactlyWhatItSaysOnTheTin Counter Attack]], which lets it deal a single [[AlwaysAccurateAttack undodgeable]] attack with an increased critical chance.
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* CounterAttack: It can learn [[ExactlyWhatItSaysOnTheTin Counter Attack]], which lets causes it to automatically deal a single an [[AlwaysAccurateAttack undodgeable]] attack with an increased critical chance.chance when it's attacked.
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* CounterAttack: It can learn [[ExactlyWhatItSaysOnTheTin Counter Attack]], which lets it deal a single [[AlwaysAccurateAttack undodgeable]] attack with an increased critical chance.
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* CounterAttack: It can learn [[ExactlyWhatItSaysOnTheTin Counter Attack]], which lets causes it to automatically deal a single an [[AlwaysAccurateAttack undodgeable]] attack with an increased critical chance.chance when it's attacked.
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Spelling/grammar fix(es)
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* PlayingWithFire: It learns the Fire attacks Spark Shower and Solar Burst; Kindle, which gives its attacks a 10% to burn the target; and Hades can burn the target.
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* PlayingWithFire: It learns the Fire attacks Spark Shower and Solar Burst; Kindle, which gives its attacks a 10% chance to burn the target; and Hades can burn the target.
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* ShockAndAwe: Its Electrify passive gives its attacks a 10% to apply shock to the target, and one of its ultimate skills is the Wind attack Ion Beam.
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* ShockAndAwe: Its Electrify passive gives its attacks a 10% chance to apply shock to the target, and one of its ultimate skills is the Wind attack Ion Beam.
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* AntiDebuff: Learns Restore and Mass Restore, which heal the targets and remove debuffs from them.
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* OminousOwl: Being occult-type monsters, they were believed to be descendants of a demon prince in the Old World, and in the present, some people fear that they're plotting something.
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* OminousOwl: Being occult-type monsters, they were believed to be descendants of a demon prince in the Old World, and in World. In the present, some people fear that they're plotting something.
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* AntiDebuff: Its Light form has the Curse Breaker aura, which removes one debuff from each active party member at the beginning of its turn. Minnesang heals the target and removes harmful stacks as well.
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I forgot about its Sonic attacks. Derp.
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* HydroElectroCombo: It exclusively learns icy and electrical attacks.
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* HydroElectroCombo: It almost exclusively learns icy and electrical attacks.
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* HydroElectroCombo: It exclusively learns icy and electrical attacks.
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* MakingASplash: Learns the Water attack Water Surge.
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[[quoteright:301:https://static.tvtropes.org/pmwiki/pub/images/aurumtail_journal.png]]
A reptilian-canine mixed monster known for being riding animals.
A reptilian-canine mixed monster known for being riding animals.
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A reptilian-canine
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* BlowYouAway: It has two standard skills, Whirlwind and Gale, and an ultimate skill, Ion Beam, that deals Wind damage.
* DishingOutDirt: It has two standard skills, Gemstone Rain and Soul Beam, and an ultimate skill, Gemstone Barrage, that deals Earth damage.
* DishingOutDirt: It has two standard skills, Gemstone Rain and Soul Beam, and an ultimate skill, Gemstone Barrage, that deals Earth damage.
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* BlowYouAway: It has two standard skills, Whirlwind and Gale, and an ultimate skill, Ion Beam, that deals deal Wind damage.
* DishingOutDirt: It has two standard skills, Gemstone Rain and Soul Beam, and an ultimate skill, Gemstone Barrage, thatdeals deal Earth damage.
* DishingOutDirt: It has two standard skills, Gemstone Rain and Soul Beam, and an ultimate skill, Gemstone Barrage, that
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/akhlut_journal.png]]
Akhlut were once the apex predators of the ocean, but when humans overhunted their prey, they walked onto land and started eating humans until shamans learned to control them. The Oracle summons a champion Akhlut to test the player.
Akhlut were once the apex predators of the ocean, but when humans overhunted their prey, they walked onto land and started eating humans until shamans learned to control them. The Oracle summons a champion Akhlut to test the player.
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Akhlut were once the apex predators of the ocean, but when humans overhunted their prey, they walked onto land and started eating humans until shamans learned to control them. The Frozen Oracle summons a champion Akhlut to test the player.
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[[quoteright:262:https://static.tvtropes.org/pmwiki/pub/images/blade_widow_journal.png]]
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* CriticalHitClass: It has a few instances of critical chance plus and critical damage plus in its skill trees. It learns Slash, Long Slash, Fatal Cut, and Tectonic Spikes, which all apply a stack of bleed when they land critical hits, and its Bleed passive applies this effect to all attacks.
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* MagicallyIneptFighter: Its learnset is based around physical attacks. It has a magic rating of 1 and doesn't learn any magical attacks.
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* MagicallyIneptFighter: Its learnset skillset is based around physical attacks. It has a magic rating of 1 and doesn't learn any magical attacks.
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* CuteMonster: They were so cute that [[WhatMeasureIsANonCute they weren’t labeled as “monsters”]] until the 187 AC.
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* CuteMonster: They were They're so cute that [[WhatMeasureIsANonCute they weren’t labeled labelled as “monsters”]] until the 187 AC.
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A Goblin warrior wielding branches gathered from the Ancient Woods and possessing martial skills.
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A Goblin goblin warrior wielding branches gathered from the Ancient Woods and possessing that possesses martial skills.
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A Goblin archer that relies on their cunning and survival instinct.
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A Goblin goblin archer that relies on their its cunning and survival instinct.
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* MoneyMultiplier: Since it is called [[Myth/RobinHood Goblin Hood]], it has Gold Sense, an ability that increases the amount of gold earned after battle.
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* MoneyMultiplier: Since it is called [[Myth/RobinHood Goblin Hood]], named after Myth/RobinHood (who stole from the rich to give to the poor), it has Gold Sense, an ability that increases the amount of gold earned after battle.
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[[quoteright:290:https://static.tvtropes.org/pmwiki/pub/images/brutus_journal.png]]
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[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/argiope_journal.png]]
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[[quoteright:277:https://static.tvtropes.org/pmwiki/pub/images/arachlich_journal.png]]
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[[quoteright:319:https://static.tvtropes.org/pmwiki/pub/images/moccus_journal.png]]
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[[quoteright:212:https://static.tvtropes.org/pmwiki/pub/images/promethean_journal.png]]
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[[quoteright:297:https://static.tvtropes.org/pmwiki/pub/images/draconoir_journal.png]]
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The largest members of the Draco family, Dracomers lived in the ocean's depths before the Elderjel's war with the Graamu. Now, only one can be found in the wild, in an underwater cave beneath the World Tree.
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The largest members of the Draco family, Dracomers lived in the ocean's depths before the Elderjel's war with the Graamu. Now, only one can be found in the wild, in an underwater cave beneath the World Tree. It evolves from Draconov using the Deep Stone catalyst.
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Trope was cut/disambiguated due to cleanup
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* MakeMeWannaShout: Its standard skill Sonic Assault deals magical Neutral damage and inflicts Weakness.
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* MakeMeWannaShout: Learn Sonic Wave.
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* MakeMeWannaShout: Its bio mentions that it can shatter a boat to splinters with its screams, and it can learn Sonic Wave and Sonic Assault.
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* MakeMeWannaShout: It learns Sonic Wave and Sonic Assault.
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* MakeMeWannaShout: Learns Sonic Wave.
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Trope was cut/disambiguated due to cleanup
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* DropTheHammer: It wields a hammer; while it sees no use in battle, it can break hidden walls and diamond blocks in the overworld.
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* TRexpy: A terrible and fearsome dinosaur monster that strongly resembles a T-Rex.
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* AntiDebuff: It can learn Restore to remove up to 4 debuffs on a single target.
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* RedLiveLobster: Ucans are primarily colored red, while its light and dark-shifted form are yellow and brown, respectively.
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* ThisIsADrill: One of its ultimate skill is Gigadrill.
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* BlobMonster: The most common type of slimes that existed in the Monster Sanctuary.
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* LifeDrain: Bite restores their health upon dealing damage to the target.
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* LifeDrain: LifeDrain:
** Bite restores their health upon dealing damage to thetarget.target.
** Its passive skill Feast heals allies based on 15% of the bleed damage inflicted on enemies.
** Bite restores their health upon dealing damage to the
** Its passive skill Feast heals allies based on 15% of the bleed damage inflicted on enemies.
* LifeDrain: Its passive skill Feast heals allies based on 15% of the bleed damage inflicted on enemies.
* LifeDrain: Its passive skill Feast heals allies based on 15% of the bleed damage inflicted on enemies.
* DamageOverTime: Sutsune is specialized in stacking bleeding, with Fiery Stab, Lightning Assault, Slash, and Lightning Slash being capable of inflicting bleeding upon dealing a critical hit. In addition, its Dark shift ability is Bleed Out, which cause Bleeding stacks to not be consumed when they receive bleed damage.
* LifeDrain: Its passive skill Feast heals allies based on 15% of the bleed damage inflicted on enemies.
* SecretArt: Its unique abilities is Blood Magic, which allows Occult and Mage monsters to inflict Bleed.
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* StatusBuffDispel: The undisputed champion of this. They possess Cleansing Flame, which is guaranteed to remove up to 4 buffs at once; Cleansing Sidekick, which makes Sidekick hits dispel buffs as well; and Buff Steal, which lets your team steal any dispelled buffs for themselves.
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* StatusBuffDispel: The undisputed champion of this. They possess Cleansing Flame, which is guaranteed to remove up to 4 buffs at once; Cleansing Sidekick, which makes Sidekick hits dispel buffs as well; and Buff Steal, which lets your team steal any dispelled buffs for themselves. Its ultimate skill, Fire Breath, can also remove a buff on enemies.
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* MixAndMatchCritter: Sutsune is a combination of a [[SuccubiAndIncubi succubus]] and a [[AsianFoxSpirit kitsune]].
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* TheEeyore: According to the Sizzle Knight's bio, they are stated to be gloomy. Those of the Crackle Knights that sees the light of the Sun Palace are transformed into Sizzle Knights, who are much more energetic and joyful.
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* ArmorPiercingAttack: Its SecretArt Piercing Lightning is a magical Wind skill that ignores a portion of the enemy's damage reduction.
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* AntiDebuff: It can learn Mass Restore to heal allies and remove their debuffs.
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* CastingAShadow: Its standard skills, Shadow Storm and Shadow Grasp, is a Neutral magical skill that inflicts Blind to targets. One of its ultimate skill, Dark Shroud, also inflicts Tether to the target.
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* StatusBuffDispel:
** It can learn Arcane Diffusion to deal Neutral magical damage and remove a number of buffs on a single target. One of its ultimate skill, Arcane Obliteration, affects all enemies.
** It can learn Cleanse, which gives attacks a chance to remove a buff, and Buff Steal, which allows it to claim any buffs that were dispelled from an enemy.
** It can learn Arcane Diffusion to deal Neutral magical damage and remove a number of buffs on a single target. One of its ultimate skill, Arcane Obliteration, affects all enemies.
** It can learn Cleanse, which gives attacks a chance to remove a buff, and Buff Steal, which allows it to claim any buffs that were dispelled from an enemy.
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* DiscardAndDraw: When the Keepers relocated a tribe of Minitaurs to the Monster Sanctuary, they settled in the Snowy Peaks where they returned to their ancient roots. They discarded their axe and trained themselves to become muscular forces of nature. Gameplay-wise, it replaces a physical-based skill tree with a magic-based skill tree when it evolved from a Minitaur.
* AnIcePerson: Due to its association with the Snowy Peaks, the Megataur harnesses ice magic in battle. It can use Freeze and Snow Veil as standard skills, and Blizzard as one of its ultimate skills.
* AnIcePerson: Due to its association with the Snowy Peaks, the Megataur harnesses ice magic in battle. It can use Freeze and Snow Veil as standard skills, and Blizzard as one of its ultimate skills.
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* DiscardAndDraw: When the Keepers relocated a tribe of Minitaurs to the Monster Sanctuary, they settled in the Snowy Peaks where they returned to their ancient roots. They discarded their axe and trained themselves to become muscular forces of nature. Gameplay-wise, it replaces a physical-based skill tree with a magic-based skill tree when it evolved from a Minitaur.
Minitaur. In addition, it replaces the ultimate skills, Fatal Cut and Boulder Toss, with Polar Winds and Mega Restore.
* AnIcePerson: Due to its association with the Snowy Peaks, the Megataur harnesses ice magic in battle. It can useFreeze and Freeze, Snow Veil Veil, and [[ElementalPunch Freezing Punches]] as standard skills, and Blizzard Polar Winds as one of its ultimate skills.
* AnIcePerson: Due to its association with the Snowy Peaks, the Megataur harnesses ice magic in battle. It can use
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* DiscardAndDraw: When it evolves from a Vaero, it replaces its physical-oriented skill tree for a Chill-based skill tree. In addition, it exchanges the ultimate skills, Full Aerial Assault and Ultra Speed, for Typhoon Cut and Blizzard.
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* StatusBuff: It can cast Agility and its upgraded form, Quicken, to apply both Agility (a buff that grants evasion) and Sidekick (a buff that grants an additional attack) to its party.
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* WasOnceAMan: Legends say that some of the Sutsunes were once human girls who were abducted by them in the Old World.
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* CriticalHitClass: Monks can specialize in dealing critical hits, because it has Blessed Strikes to deal damage and apply Glory onto itself, Multi Glory to grants two more stack of Glory, Combat Guard to reduce damage for possessing Glory and Sidekick, and Critical Mass to grant a random buff for dealing a critical hit.
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* StatusBuff:
** It can cast Agility and its upgraded form, Quicken, to apply both Agility (a buff that grants evasion) and Sidekick (a buff that grants an additional attack) to its party.
** Blessed Strikes grant it Glory, which improves its critical hit chance and critical damage.
** It can cast Agility and its upgraded form, Quicken, to apply both Agility (a buff that grants evasion) and Sidekick (a buff that grants an additional attack) to its party.
** Blessed Strikes grant it Glory, which improves its critical hit chance and critical damage.