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* OutsideContextProblem: The primary reason Solano's entire regime is destroyed at the end of the day is because he shot the merc in the ass and didn't pay them their fee.
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* OutsideContextProblem: The primary reason Solano's entire regime is destroyed at the end of the day is because he shot had the merc shot in the ass and didn't pay them their fee.
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* OutsideContextProblem: The primary reason Solano's entire regime is destroyed at the end of the day is because he shot the merc in the ass and didn't pay them their fee.
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* CouldHaveAvoidedThisPlot: If he had just paid the merc ''their damn money...''
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* CouldHaveAvoidedThisPlot: If he had just paid BadBoss: Tries to murder the merc ''their damn money...''because he believes they are a liability to him. He dug his own grave.
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* CouldHaveAvoidedThisPlot: If he had just paid the merc ''their damn money...''
* DirtyCoward: Talks shit when he has the advantage and is surrounded by his flunkies, but becomes a sniveling wreck when the merc has him at their mercy.
* DirtyCoward: Talks shit when he has the advantage and is surrounded by his flunkies, but becomes a sniveling wreck when the merc has him at their mercy.
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* AllThereInTheManual: In the first game, Fiona's physical appearance can only be glimpsed in a single photograph contained in the game's manual. In the second game, she appears in the flesh [[ContinuityNod looking almost exactly as she does in that snapshot.]]
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* AllThereInTheManual: In the first game, Fiona's physical appearance can only be glimpsed in a single photograph contained in within the game's manual. In the second game, she appears in the flesh [[ContinuityNod looking almost exactly as she does in that snapshot.]]
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Changed line(s) 106,110 (click to see context) from:
->'''Fiona:''' Have you checked out your new PDA yet?
->'''Mattias:''' I'm not really a 'gadget' guy.
->'''Fiona:''' That ''gadget'' could save your life.
->'''Mattias:''' Yeah, can it stop a bullet?
->'''Fiona:''' It can stop your from wandering around North Korea like a clueless idiot.
->'''Mattias:''' I'm not really a 'gadget' guy.
->'''Fiona:''' That ''gadget'' could save your life.
->'''Mattias:''' Yeah, can it stop a bullet?
->'''Fiona:''' It can stop your from wandering around North Korea like a clueless idiot.
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->'''Matias:''' I'm not really a 'gadget' guy.
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->'''Matias:''' Yeah, can it stop a bullet?
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* InsistentTerminology: The merc is very insistent in the sequel that Fiona is their ''business partner,'' not their employee.
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* AllThereInTheManual: In the first game, Fiona's physical appearance can only be glimpsed in a single photograph contained in the game's manual. In the second game, she appears in the flesh [[ContinuityNod looking almost exactly as she does in that snapshot.]]
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* DamselInDistress: General Carmona is going to execute her in front of the merc when he raids their compound, but Ewan saves her by hitting him with a statuette.
* DeadpanSnarker: Has her moments.
->'''Fiona:''' Have you checked out your new PDA yet?
->'''Matias:''' I'm not really a 'gadget' guy.
->'''Fiona:''' That ''gadget'' could save your life.
->'''Matias:''' Yeah, can it stop a bullet?
->'''Fiona:''' It can stop your from wandering around North Korea like a clueless idiot.
* DeadpanSnarker: Has her moments.
->'''Fiona:''' Have you checked out your new PDA yet?
->'''Matias:''' I'm not really a 'gadget' guy.
->'''Fiona:''' That ''gadget'' could save your life.
->'''Matias:''' Yeah, can it stop a bullet?
->'''Fiona:''' It can stop your from wandering around North Korea like a clueless idiot.
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* IcyBlueEyes: Averted, she has them, but she is very approachable.
* NerdsAreSexy: Fiona is at least as attractive as Jennifer, despite not being a field agent.
* NiceGal: Fiona is genuinely very friendly and personable. She's a bit mistrustful in the sequel, but they're in a very dangerous situation and Fiona is frustrated by the merc bringing aboard seemingly unreliable personnel.
* OnlySaneMan: In the sequel, she is the only person to advocate against taking on a dangerous dictator for revenge when it would be smarter to simply cut their losses.
* NerdsAreSexy: Fiona is at least as attractive as Jennifer, despite not being a field agent.
* NiceGal: Fiona is genuinely very friendly and personable. She's a bit mistrustful in the sequel, but they're in a very dangerous situation and Fiona is frustrated by the merc bringing aboard seemingly unreliable personnel.
* OnlySaneMan: In the sequel, she is the only person to advocate against taking on a dangerous dictator for revenge when it would be smarter to simply cut their losses.
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'''Jennifer Mui''' was a member of Executive Operations, and their most experienced agent. The daughter of a Chinese diplomat and a British cultural attache, she ended up back in Britain with her mother after they divorced, while her father remained in China. Her early life was humble and lonely, with her mother often at work just to make ends meet, but this only taught her to be self-reliant, and gave her a materialistic personality stemming from her desire to lead a better life than that of her mother. Once she graduated, she joined Her Majesty's Armed forces, eventually working her way into the SAS and then [=MI6=] itself. Unfortunately, even then she was dissatisfied with her income, and left to pursue a career as a mercenary. She is probably the most amoral of the three, seeing merely the actions as dirty and the money (which is [[OnlyInItForTheMoney all she cares about anyways]]) as clean. Mui is also a shrewd negotiator, especially when it comes to how much she is being paid, and while she prefers a more subtle, precise approach to completing her contracts, she isn't afraid to get violent and blow something up if it means securing her paycheck.
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'''Jennifer Mui''' was a member of Executive Operations, and their the most experienced agent.Executive Operations agent, and that was before she went solo. The daughter of a Chinese diplomat and a British cultural attache, she ended up back in Britain with her mother after they divorced, while her father remained in China. Her early life was humble and lonely, with her mother often at work just to make ends meet, but this only taught her to be self-reliant, and gave her a materialistic personality stemming from her desire to lead a better life than that of her mother. Once she graduated, she joined Her Majesty's Armed forces, eventually working her way into the SAS and then [=MI6=] itself. Unfortunately, even then she was dissatisfied with her income, and left to pursue a career as a mercenary. She is probably the most amoral of the three, seeing merely the actions as dirty and the money (which is [[OnlyInItForTheMoney all she cares about anyways]]) as clean. Mui is also a shrewd negotiator, especially when it comes to how much she is being paid, and while she prefers a more subtle, precise approach to completing her contracts, she isn't afraid to get violent and blow something up if it means securing her paycheck.
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Spending too much time on discord.
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* AntiHero: All three of them are, well, mercenaries of varying amorality, whose loyalties are to themselves and those lucky enough to be considered their _allies_,[[labelnote:*]]Note the lack of the term "friends" there[[/labelnote]] and whose actual friends can probably be counted on one hand, if not one finger. They're also the PlayerCharacter who goes on to overthrow not one, but ''two'' despotic regimes, albeit for a bounty reward/good old revenge than any sort of altruism or actual heroism.
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* AntiHero: All three of them are, well, mercenaries of varying amorality, whose loyalties are to themselves and those lucky enough to be considered their _allies_,[[labelnote:*]]Note ''allies'',[[labelnote:*]]Note the lack of the term "friends" there[[/labelnote]] and whose actual friends can probably be counted on one hand, if not one finger. They're also the PlayerCharacter who goes on to overthrow not one, but ''two'' despotic regimes, albeit for a bounty reward/good old revenge than any sort of altruism or actual heroism.
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* AllYourBaseAreBelongToUs: A rare heroic example: The first thing the Merc does after Solano tries to have them killed is take over his villa as their base of operations. Later, Solano tries to do this back to the Merc, distracting them with an impregnable bunker while assaulting the Villa, forcing the Merc to race back before it is overrun.
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* AntiHero: All three of them are, well, mercenaries of varying amorality, whose loyalties are to themselves and those lucky enough to be considered their _allies_,[[labelnote:*]]Note the lack of the term "friends" there[[/labelnote]] and whose actual friends can probably be counted on one hand, if not one finger. They're also the PlayerCharacter who goes on to overthrow not one, but ''two'' despotic regimes, albeit for a bounty reward/good old revenge than any sort of altruism or actual heroism.
* AllYourBaseAreBelongToUs: Arare heroic example: The first thing the Merc does after Solano tries to have them killed is take over his villa as their base of operations. Later, Solano tries to do this back to the Merc, distracting them with an impregnable bunker while assaulting the Villa, forcing the Merc to race back before it is overrun.
* AllYourBaseAreBelongToUs: A
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%%* AntiHero
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%%* AntiHero
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Changed line(s) 54,55 (click to see context) from:
'''Chris Jacobs''' is a bitter, cynical and amoral individual. Chris sees only three kinds of people: the ignorant masses, their corrupt leaders, and enterprising individuals (such as himself) who can manipulate and exploit both. He laughs at the notion that this can change, at the people ignorant enough to believe this, and he has no expectations that the state of the world as it is will be improving any time soon. Despite this dark world view, he nevertheless maintains a pleasant and likeable disposition to others, and his idealistic self has not completely died. While these traits would make him a liability in a regular army, it makes him a perfect mercenary and solo-operative. However, he never seems to become attached to anyone, leaving his ultimate loyalty in question.
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'''Chris Jacobs''' seems, at face value, like a calm, laid back, and affable fellow, but in reality, he is a bitter, cynical and amoral individual. Chris sees only three kinds of people: the ignorant masses, their corrupt leaders, and enterprising individuals (such as himself) who can manipulate and exploit both. He laughs at the notion that this can change, at the people ignorant enough to believe this, and he has no expectations that the state of the world as it is will be improving any time soon. Despite this dark world view, he nevertheless maintains a pleasant and likeable disposition to others, and his idealistic self has not completely died. While these traits would make him a liability in a regular army, it makes him a perfect mercenary and solo-operative. However, he never seems to become attached to anyone, leaving his ultimate loyalty in question.
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* BitchInSheepsClothing: A rare heroic example. On first meeting him, you would think he's a pretty chill, affable guy. And while you're not completely wrong, he's a lot more bitter and amoral than his demeanor belies. A lot of this comes from his belief that the world is only full of corrupt leaders and the idiotic masses they manipulate, and the only real way to succeed is to be the one manipulating ''both'' to his own gains. Still, he doesn't go out of his way to be an asshole to those undeserving, and he remains nice and civil to those who are the same to him, so he isn't ''completely'' without idealism.
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Changed line(s) 54,55 (click to see context) from:
'''Chris Jacobs''' is a bitter, cynical and amoral individual. Chris sees only three kinds of people: the ignorant masses, their corrupt leaders and enterprising individuals who manipulate and exploit both. He laughs at the notion that this can change, at the people ignorant enough to believe this, and he has no expectations that the state of the world as it is will be improving any time soon. Despite this dark world view, he nevertheless maintains a pleasant and likeable disposition to others, and his idealistic self has not completely died. While these traits would make him a liability in a regular army, it makes him a perfect mercenary and solo-operative. However, he never seems to become attached to anyone, leaving his ultimate loyalty in question.
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'''Chris Jacobs''' is a bitter, cynical and amoral individual. Chris sees only three kinds of people: the ignorant masses, their corrupt leaders leaders, and enterprising individuals (such as himself) who can manipulate and exploit both. He laughs at the notion that this can change, at the people ignorant enough to believe this, and he has no expectations that the state of the world as it is will be improving any time soon. Despite this dark world view, he nevertheless maintains a pleasant and likeable disposition to others, and his idealistic self has not completely died. While these traits would make him a liability in a regular army, it makes him a perfect mercenary and solo-operative. However, he never seems to become attached to anyone, leaving his ultimate loyalty in question.
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Badass Mustache and Badass Beard were merged into Manly Facial Hair. Examples that don't fit or are zero-context are removed. Having facial hair is not enough to qualify. To qualify for Manly Facial Hair, the facial hair must be associated with masculinity/manliness in some way. Please read the trope description before readding to make sure the example qualifies.
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* BadassBeard: Tied and long.
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* BadassMustache: A handlebar mustache.
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* NotSoDifferent: Mui comments that Eva [[YouRemindMeOfX reminds her of herself]] when she haggles with her over the price of joining the PMC.
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* NotSoDifferent: NotSoDifferentRemark: Mui comments that Eva [[YouRemindMeOfX reminds her of herself]] when she haggles with her over the price of joining the PMC.
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Changed line(s) 157 (click to see context) from:
* MilitaryMashupMachine: A fan of building these. She comments at one point that she tried to test fire a tank turret strapped to a car, and that the car (or what was left of it) ended up a couple miles away. She will build you less..volatile vehicles, such as a missile-armed sports car and the ''Panzercycle'' which is a tracked motorcycle with gatling guns.
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* MilitaryMashupMachine: A fan of building these. She comments at one point that she tried to test fire a tank turret strapped to a car, and that the car (or what was left of it) ended up a couple miles away. She will build you less..less... volatile vehicles, such as a missile-armed sports car and the ''Panzercycle'' which is a tracked motorcycle with gatling guns.
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Changed line(s) 151,152 (click to see context) from:
'''Eva''' is a native Venezuelan and a mechanic, one who was perfectly happy with her simple, hard-working life....until Solano's regime came along. Between the military's renewed oppression and the civil war tearing a swath across the country, her little shop at the edge of Guanare suffered a rather devastating drop in business. This, of course, made Eva hate Solano even more, so when an angry mercenary with a bullet in his/her ass showed up at her shop one day with an equally large vendetta against the man, Eva saw her chance to get even.
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'''Eva''' is a native Venezuelan and a mechanic, one who was perfectly happy with her simple, hard-working life.... until Solano's regime came along. Between the military's renewed oppression and the civil war tearing a swath across the country, her little shop at the edge of Guanare suffered a rather devastating drop in business. This, of course, made Eva hate Solano even more, so when an angry mercenary with a bullet in his/her ass showed up at her shop one day with an equally large vendetta against the man, Eva saw her chance to get even.
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Changed line(s) 198,199 (click to see context) from:
-->''"I will have many bounties on my head, I can't have you and your friends hunting me. It's...bad for business."''
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-->''"I will have many bounties on my head, I can't have you and your friends hunting me. It's... bad for business."''
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Changed line(s) 158 (click to see context) from:
* {{Tomboy}}: As with Mui and Fiona. When you first meet her, she's waist-deep in a car, and the mission to recuit her involves driving a souped-up ''monster truck'' through a mine occupied by the VZ military.
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* NoodleIncident: Hates General Carmona, Solano's right-hand man, but always changes the subject when asked why.
* {{Tomboy}}: As with Mui and Fiona. When you first meet her, she's waist-deep in a car, and the mission torecuit recruit her involves driving a souped-up ''monster truck'' through a mine occupied by the VZ military.
* {{Tomboy}}: As with Mui and Fiona. When you first meet her, she's waist-deep in a car, and the mission to
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* TheAllegedCar: His plane, according to his in-game dialogue and comments he makes when called for an air strike, is apparently in a rather decrepit condition. Shenanigans include bombs not properly detaching from the plane (which leads to Misha having to [[PercussiveMaintenance kick the side of his cockpit with his foot]] to get it to drop) and the cockpit filling with smoke when deploying a bunker buster.
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* TheAllegedCar: His plane, according to his in-game dialogue and comments he makes when called for an air strike, is apparently in a rather decrepit condition. Shenanigans include bombs not properly detaching from the plane (which leads to Misha having to [[PercussiveMaintenance kick the side of his cockpit with his foot]] to get it to drop) and the cockpit filling with smoke when deploying a bunker buster.
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* TheAllegedCar: His plane, according to his in-game dialogue and comments he makes PlaguedByNightmares: Sometimes when called for an air strike, is apparently you approach Misha in a rather decrepit condition. Shenanigans include bombs not properly detaching the base, you can catch him waking up screaming from the a nightmare about his plane (which leads to Misha having to [[PercussiveMaintenance kick the side of his cockpit with his foot]] to get it to drop) and the cockpit filling with smoke when deploying a bunker buster. crashing.
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Bad Dreams was renamed by TRS due to misuse. IDK if the context here fits the trope so I removed it to be safe.
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* BadDreams: Sometimes when you approach him in the base, you can catch him waking up screaming from a nightmare about his plane crashing.
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Changed line(s) 177 (click to see context) from:
* BaldofEvil: A traitor without hair.
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* BaldofEvil: BaldOfEvil: A traitor without hair.
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* HiddenHeartofGold: Mattias is loyal to those he considers friends and willing to stand up to a threat to defend them. He also has a soft side for the little guy, just trying to get by.
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* HiddenHeartofGold: HiddenHeartOfGold: Mattias is loyal to those he considers friends and willing to stand up to a threat to defend them. He also has a soft side for the little guy, just trying to get by.
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Changed line(s) 17 (click to see context) from:
* NeverLiveItDown: InUniverse. NPC's in the second game will constantly refer to the Merc as "the one Solano ShotInTheAss."
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* NeverLiveItDown: InUniverse. OnceDoneNeverForgotten: NPC's in the second game will constantly refer to the Merc as "the one Solano ShotInTheAss."
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Deleted line(s) 35 (click to see context) :
* BadassBookworm: Despite his explosive nature and love for violence, Mattias is one of the smartest playable characters.
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* GeniusBruiser: Despite his explosive temper, brutish appearance and love for violence, Mattias is one of the smartest playable characters.
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* TheSociopath: Defied. While Matthias displays some of the of the traits (primarily amorality and thrill-seeking) he is not without either morals or empathy. Rather, his anti-social behaviors take root in a level of fatalism which would be familiar to his beloved Vikings, but is [[BlueAndOrangeMorality alien to modern mentality]]. He essentially believes that every person he meets dies because they were fated to die there and then, and nothing anyone could do could prevent that. Similarly, he can be as reckless as he likes, because he will die where and when, and ''only'' where and when he is fated to die.
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* TheSociopath: Defied. While Matthias displays some of the of the traits (primarily amorality and thrill-seeking) he is not without either morals or empathy. Rather, his anti-social behaviors take root in a level of fatalism which would be familiar to his beloved Vikings, but is [[BlueAndOrangeMorality alien to modern mentality]]. He essentially believes that every person he meets kills dies because they were fated to die there and then, and nothing anyone could do could prevent that. Similarly, he can be as reckless as he likes, because he will die where and when, and ''only'' where and when when, he is fated to die.
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* BornInTheWrongCentury: Matthias handler in the first game remarks that he belongs on a Viking longship in 800 AD, not in a modern army.
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* TheSociopath: Defied. While Matthias displays some of the of the traits (primarily amorality and thrill-seeking) he is not without either morals or empathy. Rather, his anti-social behaviors take root in a level of fatalism which would be familiar to his beloved Vikings, but is [[BlueAndOrangeMorality alien to modern mentality]]. He essentially believes that every person he meets dies because they were fated to die there and then, and nothing anyone could do could prevent that. Similarly, he can be as reckless as he likes, because he will die where and when, and ''only'' where and when he is fated to die.
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Changed line(s) 75,76 (click to see context) from:
'''Jennifer Mui''' was a member of Executive Operations, and their most experienced agent. The daughter of a Chinese diplomat and a British cultural attache, she ended up back in Britain with her mother after they divorced, while her father remained in China. Her early life was humble and lonely, with her mother often at work just to make ends meet, but this only taught her to be self-reliant, and gave her a materialistic personality stemming from her desire to lead a better life than that of her mother. Once she graduated, she joined Her Majesty's Armed forces, eventually working her way into the SAS and then MI6 itself. Unfortunately, even then she was dissatisfied with her income, and left to pursue a career as a mercenary. She is probably the most amoral of the three, seeing merely the actions as dirty and the money (which is [[OnlyInItForTheMoney all she cares about anyways]]) as clean. Mui is also a shrewd negotiator, especially when it comes to how much she is being paid, and while she prefers a more subtle, precise approach to completing her contracts, she isn't afraid to get violent and blow something up if it means securing her paycheck.
to:
'''Jennifer Mui''' was a member of Executive Operations, and their most experienced agent. The daughter of a Chinese diplomat and a British cultural attache, she ended up back in Britain with her mother after they divorced, while her father remained in China. Her early life was humble and lonely, with her mother often at work just to make ends meet, but this only taught her to be self-reliant, and gave her a materialistic personality stemming from her desire to lead a better life than that of her mother. Once she graduated, she joined Her Majesty's Armed forces, eventually working her way into the SAS and then MI6 [=MI6=] itself. Unfortunately, even then she was dissatisfied with her income, and left to pursue a career as a mercenary. She is probably the most amoral of the three, seeing merely the actions as dirty and the money (which is [[OnlyInItForTheMoney all she cares about anyways]]) as clean. Mui is also a shrewd negotiator, especially when it comes to how much she is being paid, and while she prefers a more subtle, precise approach to completing her contracts, she isn't afraid to get violent and blow something up if it means securing her paycheck.
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Changed line(s) 90,91 (click to see context) from:
-->''"You know this mission isn't gonna be easy, right?"''
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