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* FaceDeathWithDignity: In contrast to his anime counterpart, who deletes himself in defiance of Wily, his manga counterpart calmly accepts his death due to fulfilling his mission of passing on Style Change to [=MegaMan=].


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* ReallySevenHundredYearsOld: In the manga, he and his four champions are over 20537 years old, due to being members of a prehistoric net society.


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* UnwittingInstigatorOfDoom: His manga counterpart gives [=MegaMan=] Style Change, but the latter loses his sanity when using Hub Style. This nearly gets [=ProtoMan=] deleted twice.

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* BrainwashedAndCrazy: During ''Anime/MegaManNTWarrior's'' N-1 Grand Prix TournamentArc, Mayl is tricked into using the devil chip, a battle-chip that lets Count Zap hack Roll's brain. He gives her an EvilCostumeSwitch, a subtle affinity for elec-element viruses, and a SuperMode that makes her whip a LightningLash. (Roll is freed when the heroes learn the hack only lasts while the chip is still in her PET; Mayl flushes it out [[WeaksauceWeakness merely by inserting a new battle-chip]]).



* DemonicPossession: During ''Anime/MegaManNTWarrior's'' N-1 Grand Prix TournamentArc, Mayl is tricked into using the devil chip, a battle-chip that lets Count Zap hack Roll's brain. He gives her an EvilCostumeSwitch, a subtle affinity for elec-element viruses, and a SuperMode that makes her whip a LightningLash. (Roll is freed when the heroes learn the hack only lasts while the chip is still in her PET; Mayl flushes it out [[WeaksauceWeakness merely by inserting a new battle-chip]]).



* EvilCostumeSwitch: When Roll is [[DemonicPossession hacked]] into being TemporarilyAVillain in ''Anime/MegaManNTWarrior'', her design is changed to feature ExcessiveEvilEyeshadow, CreepyShadowedUndereyes, FemmeFatalons, and HighHeelPower and gets a WhipOfDominance to leave her DressedLikeADominatrix. Later, she gets a SuperMode that adds [=ElecMan=]'s electrical coils and a demonic tail.

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* EvilCostumeSwitch: When Roll is [[DemonicPossession [[BrainwashedAndCrazyn hacked]] into being TemporarilyAVillain in ''Anime/MegaManNTWarrior'', her design is changed to feature ExcessiveEvilEyeshadow, CreepyShadowedUndereyes, FemmeFatalons, and HighHeelPower and gets a WhipOfDominance to leave her DressedLikeADominatrix. Later, she gets a SuperMode that adds [=ElecMan=]'s electrical coils and a demonic tail.



* TemporarilyAVillain: During the N1 Grand Prix in the anime's first season, Maylu is tricked into using a fake battle chip that immediately subjects Roll to DemonicPossession and gives her an EvilCostumeSwitch.

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* TemporarilyAVillain: During the N1 Grand Prix in the anime's first season, Maylu is tricked into using a fake battle chip that immediately subjects Roll to DemonicPossession being BrainwashedAndCrazy and gives her an EvilCostumeSwitch.

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* NoSell: Attempting to use [=AreaGrab=] against him will cause him to use one back against the player until they have equal amounts of panels.



* NonIndicativeName: Only [[DubInducedPlotHole in the dub]]; [=ProtoMan.EXE=] isn't actually a ''prototype'' of anything.

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* NonIndicativeName: Only [[DubInducedPlotHole in the dub]]; [=ProtoMan.EXE=] isn't actually a ''prototype'' of anything.'
* NoSell: Like with [=GutsMan=], using [=AreaGrab=] against him to better avoid his attacks will cause him to use one back against the player.
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The Hero is no longer allowed to be used for examples. Lan and Mega Man are both more or less equal as main characters, so I don't think Hero Protagonist can apply entirely to either character here.


* TheHero: In the FiveManBand comprised of [=MegaMan=], Roll, [=GutsMan=], [=Glyde=], and [=ProtoMan=], [=MegaMan=] is the one who is nearly always in the thick of things, busting viruses, rescuing the others, and contending with evil organizations, and has the most sheer potential of anyone in the group.
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* AdaptationalHeroism: His actions in the anime are far less despicable than they were in the game, where he merely holds Mayl, Dex, Yai, and Ms. Mari hostage to get Yai's rare chips instead of brainwashing every kid in school and trapping Ms. Mari in the supply closet. It helps that the anime Higsby wasn't a WWW member.

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* AdaptationalHeroism: His actions in the anime are far less despicable than they were in the game, where he merely holds Mayl, Dex, Yai, and Ms. Mari hostage to get Yai's rare chips instead of brainwashing every kid in school and trapping Ms. Mari in the supply closet. It helps that in the anime Higsby wasn't a WWW member.
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* CrossdressingVoices: In Japanese. In the Cantonese and Mandarin (which even has the [[TalkingToHimself same person voicing Lan]]) dubs too.

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* CrossdressingVoices: In Japanese. In the Cantonese and Mandarin (which even has the [[TalkingToHimself [[ActingForTwo same person voicing Lan]]) dubs too.
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!!!''Voiced by:Creator/ YusukeNumata (JP), Creator/TonySampson (EN), Creator/IrwinDaayan (LA, Anime)''

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!!!''Voiced by:Creator/ YusukeNumata by: Creator/YusukeNumata (JP), Creator/TonySampson (EN), Creator/IrwinDaayan (LA, Anime)''
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!!!''Voiced by: Yusuke Numata (JP), Creator/TonySampson (EN), Creator/IrwinDaayan (LA, Anime)''

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!!!''Voiced by: Yusuke Numata by:Creator/ YusukeNumata (JP), Creator/TonySampson (EN), Creator/IrwinDaayan (LA, Anime)''



* AdaptationalJerkass: In the anime, Dex has a much larger ego that in one episode, overrides his brotherly instict towards his Chisao.

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* AdaptationalJerkass: In the anime, Dex has a much larger ego that that, in one episode, overrides his brotherly instict towards his Chisao.

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* AdaptationalHeroism: His actions in the anime are far less despicable than they were in the game where he merely holds Mayl, Dex, Yai, and Ms. Mari hostage to get Yai's rare chips instead of brainwashing every kid in school and trapping Ms. Mari in the supply closet. It helps that the anime Higsby wasn't a WWW member.

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* AdaptationalHeroism: His actions in the anime are far less despicable than they were in the game game, where he merely holds Mayl, Dex, Yai, and Ms. Mari hostage to get Yai's rare chips instead of brainwashing every kid in school and trapping Ms. Mari in the supply closet. It helps that the anime Higsby wasn't a WWW member.



* EasilyForgiven: Remember when he willingly tried to brainwash an entire school for the WWW? Neither does the main cast as he quickly runs a chip shop and this event isn't even mentioned again after the first game. Though downplayed by the anime since the only thing he did was trap Yai and the others in a room to take her rare chips.

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* EasilyForgiven: Remember when he willingly tried to brainwash an entire school for the WWW? Neither does the main cast as he quickly runs a chip shop and this event isn't even mentioned again after the first game. Though downplayed Downplayed by the anime anime, since the only thing he did was trap Yai and the others in a room to take her rare chips.


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* LastNameBasis: He's referred to as "Higure" by most people in the Japanese version, with [=NumberMan=] being the only one to call him "[[FirstNameBasis Yamitaro]]."
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* LuckilyMyShieldWillProtectMe: Has the Proto Shield to deflect attacks when he's not attacking.

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* LuckilyMyShieldWillProtectMe: Has the Proto Shield to deflect block attacks when he's not attacking.attacking. Playable [=ProtoMan=] and [=ProtoSoul=]'s version of the shield has the ability to reflect attacks to its attacker, just like the Reflect Navicust program from ''Battle Network 3''.

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* OmnidisciplinaryScientist: While his [=PhD=] is presumably in computer scientist and that's what he's usually show doing, the fourth game had him called in to deal with an incoming asteroid impact.

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* OmnidisciplinaryScientist: While his [=PhD=] is presumably in computer scientist science, and that's what he's usually show doing, the fourth game had him called in to deal with an incoming asteroid impact.impact. In the anime, he spontaneously becomes an expert on dimensional manipulation in the last episode of the first season, which becomes his primary discipline for the remainder of the series.


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* {{Workaholic}}: Virtually all scenes with Hikari throughout the series involve him being too busy with work to come home when he ought. It's played for drama in ''3'', where he ends up hospitalized from trying to keep working immediately after [=FlameMan=] nearly boiled him alive.
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* StarterVillainStays: In a series where very few characters reappear in more than one game at most, Match appears in ''five'' of the six main entries.
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* CreateYourOwnVillain: If [=SciLab=] didn't blame him for the Alpha Rebellion, Bass would have remained aligned with them rather than become a rogue Navi.
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* YouAreACreditToYourRace: In the manga, he curbstomps Hub Style [=MegaMan=], causing Lan to fall unconscious. He initially believes Lan abandoned [=MegaMan=] and sees this as proof that humans and Navis can't have true camaraderie, but when Lan wakes up and Perfect Synchros with [=MegaMan=] despite the danger, Bass acknowledges that Lan is one of the few, if not the only human willing to die in battle alongside his Navi.
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* BreakoutCharacter: Due to his postgame dungeon status, role in the second game, utilizing Muramasa and being playable in ''4.5'' and ''5'' as well as being mentioned in ''6'' allows their popularity to rocket even as the other swordsman of the series aside [=ProtoMan=].

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* BreakoutCharacter: Due [=ShadowMan=] is one of the most popular Navis in the series, due to his postgame dungeon status, {{Superboss}} role in the first game, extensive DiscOneFinalBoss role in the second game, utilizing being associated with the incredibly powerful Muramasa and [=BodyGuard=], and being playable in ''4.5'' and ''5'' as well as being mentioned in ''6'' allows their popularity to rocket ''5'', even as the other swordsman of the series aside [=ProtoMan=].getting a mention in 6. [=ShadowMan=] is just plain cool.



* DiscOneFinalBoss: Of ''2'', where [=ShadowMan=] serves as the final boss of the first act. He's far more powerful and dangerous than any of Gospel's previous agents, both in and out of gameplay: [=MegaMan=]'s entire reason for acquiring Style Change is specifically to try and level the playing field with [=ShadowMan=], and even getting that, [=ProtoMan=] as backup, ''and'' a new weapon specifically designed to kill [=ShadowMan=] only manages to make it so [=ShadowMan=] has to stick around and actually fight. Even his Navi ghost encounter is located deep in the Undernet despite appearing earlier than [=KnightMan=] and [=MagnetMan=].

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* DiscOneFinalBoss: Of ''2'', where [=ShadowMan=] serves as the final boss of the first act. He's far more powerful and dangerous than any of Gospel's previous agents, both in and out of gameplay: [=MegaMan=]'s entire reason for acquiring Style Change is specifically to try and level the playing field with [=ShadowMan=], and even getting that, [=ProtoMan=] as backup, ''and'' a new weapon specifically designed to kill [=ShadowMan=] only manages to make it so [=ShadowMan=] has to stick around and actually fight. Even his Navi ghost encounter is located deep in the Undernet despite appearing earlier than [=KnightMan=] and [=MagnetMan=].[=MagnetMan=], and to top it all off, not only is he ''also'' the only story boss[[note]]barring the mandatory fight with [=ProtoMan=], anyway[[/note]] to get a Program Advance, but it's the second-strongest Program Advance in the entire game, beaten only by the event and ''Legacy Collection''-exclusive Darkness.
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* DiscOneFinalBoss: Of ''2'', where [=ShadowMan=] serves as the final boss of the first act. He's far more powerful and dangerous than any of Gospel's previous agents, both in and out of gameplay: [=MegaMan=]'s entire reason for acquiring Style Change is specifically to try and level the playing field with [=ShadowMan=], and even getting that, [=ProtoMan=] as backup, ''and'' a new weapon specifically designed to kill [=ShadowMan=] only manages to make it so [=ShadowMan=] has to stick around and actually fight.

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* DiscOneFinalBoss: Of ''2'', where [=ShadowMan=] serves as the final boss of the first act. He's far more powerful and dangerous than any of Gospel's previous agents, both in and out of gameplay: [=MegaMan=]'s entire reason for acquiring Style Change is specifically to try and level the playing field with [=ShadowMan=], and even getting that, [=ProtoMan=] as backup, ''and'' a new weapon specifically designed to kill [=ShadowMan=] only manages to make it so [=ShadowMan=] has to stick around and actually fight. Even his Navi ghost encounter is located deep in the Undernet despite appearing earlier than [=KnightMan=] and [=MagnetMan=].
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** [=ShadowMan=] in the first ''Battle Network'' game is an {{Optional|Boss}} {{Superboss}} who is much stronger than the plot-important version fought in ''Battle Network 2''.

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** Zig-zagged in that each subsequent game featuring [=ShadowMan=] makes his initial stats lower and his attacks weaker than they were before: in the first ''Battle Network'' game is an {{Optional|Boss}} he's a {{Superboss}} who is much stronger than only available after beating the plot-important version fought game, in ''Battle Network 2''.2'' he's the DiscOneFinalBoss, and in ''Battle Network 5'' he's a relatively early story boss, with his stats reflecting appropriate challenges for when he appears. In terms of his final stats, however, his ''Battle Network 1'' counterpart peaks early, with his SP form being barely an improvement on his original stats, while each subsequent appearance grants his rematches higher stats and more new abilities, making him far more powerful and flexible in ''2'' and ''5'' than he ever was in ''1''.
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* GlassCannon: The Hub Style SuperMode gives Mega Man every ability of the style changes from ''2'' (or, in BCC, a huge capacity for chips) at the cost of half of his HP or more. In ''3'', the HP cost is treated as a bug and can be negated by the Bug Stop program.

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* GlassCannon: The Hub Style SuperMode gives Mega Man every ability of the style changes from ''2'' (or, in BCC, a huge capacity for chips) at the cost of half of his HP or more. In ''3'', the HP cost is treated as a bug and can be negated by the Bug Stop program. In ''6'', Hub.bat no longer has the HP penalty, but it's now a Giga Chip with a memory of 99 MB, making it harder to consistently use.
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** The SuperMode Hub Style. In the second game, it is an undoubtedly powerful AllYourPowersCombined implementation of every Style Change ability, but in the manga, Hub Style turns Mega Man into a BloodKnight PersonOfMassDestruction.
** Bug Style is even worse in the anime. Whereas instead of just negatively affecting some of Mega Man's attributes in favor of powering up his other ones, Bug Style here instead turns Mega Man into a full-blown ApocalypseMaiden that was not only capapble of defeating the Virus-Beast with ease, and would've gone on to destroy the entire Internet world, if Lan hadn't been able to snap him back to his senses.

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** The SuperMode Hub Style. In the second game, it is an undoubtedly powerful AllYourPowersCombined implementation of every Style Change ability, but in the manga, Hub Style turns Mega Man into a BloodKnight PersonOfMassDestruction.
PersonOfMassDestruction. However, this is zigzagged due to how it gets canceled out by dark power, in contrast to how Hub's power was able to weaken Nebula Gray in the fifth game.
** Bug Style is even worse in the anime. Whereas instead of just negatively affecting some of Mega Man's attributes in favor of powering up his other ones, Bug Style here instead turns Mega Man into a full-blown ApocalypseMaiden that was not only capapble capable of defeating the Virus-Beast with ease, and would've gone on to destroy the entire Internet world, if Lan hadn't been able to snap him back to his senses.
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* OldMaid: According to the ''[[AllThereInTheManual Rockman.EXE no Subete]]'' reference book, Ms. Madd is about thirty years old, if not more, but [[TheFakeCutie she insists that she's twenty-three]] (a number safely below the twenty-five year old cutoff date for a ChristmasCake).

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* CollapsingCeilingBoss: Smashes the ground to shake the area, causing chunks of rocks to rain from above Mega in sets of three.



* DeathFromAbove: [=StoneMan=]'s SignatureMove drops boulders on the enemy territory in sets of three. The basic navichip version of it does a a lot of damage and drops three sets when used.

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* DeathFromAbove: [=StoneMan=]'s SignatureMove drops boulders on the enemy territory in sets of three. The basic navichip version of it does a a lot of damage and drops three sets when used.
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* WouldHurtAChild: Higsby's plot in the first game consists of inflicting a brainwashing program on school students; according to {{NPC}} chatter, this program is downright agonizing.

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* DiscOneFinalBoss: One of the biggest threats Gospel has ever thrown to Electopia before the world prepares to anticipate their upcoming attacks. Even [=MegaMan=] and [=ProtoMan=] had a hard time dealing with him as a tag team when [=ProtoMan=] was taken out by [=ShadowMan=] tactics using his henchman as his shield leaving him with a showdown against [=MegaMan=] one on one.

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* DiscOneFinalBoss: One of the biggest threats Gospel has ever thrown to Electopia before the world prepares to anticipate their upcoming attacks. Even [=MegaMan=] and [=ProtoMan=] had a hard time dealing with him as a tag team when [=ProtoMan=] was taken out by Of ''2'', where [=ShadowMan=] tactics using his henchman serves as his shield leaving him the final boss of the first act. He's far more powerful and dangerous than any of Gospel's previous agents, both in and out of gameplay: [=MegaMan=]'s entire reason for acquiring Style Change is specifically to try and level the playing field with [=ShadowMan=], and even getting that, [=ProtoMan=] as backup, ''and'' a showdown against [=MegaMan=] one on one.new weapon specifically designed to kill [=ShadowMan=] only manages to make it so [=ShadowMan=] has to stick around and actually fight.


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* OneManArmy: While he has backup assisting him, [=ShadowMan=] on his own is enough to execute an entire country, and nearly lays waste to Electopia as well.

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* ManChild: In ''Battle Network 2'', hearing the Lan and [=MegaMan=] aren't speaking to each other is enough to reduce him to InelegantBlubbering.

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* ManChild: ManChild:
**
In the first ''Battle Network'' Higsby starts crying after being defeated. Only after Lan promises to trade chips with him does he calm down.
**In
''Battle Network 2'', after hearing the that Lan and [=MegaMan=] aren't speaking to each other other, he is enough to reduce him reduced to InelegantBlubbering.
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** Japanese: Netto (熱斗) is a pun on "intaa'''netto'''" (インターネット), the Japanese name for the Internet (which itself often shortened to "netto").

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** Japanese: Netto (熱斗) is a pun on "intaa'''netto'''" (インターネット), the Japanese name for the Internet (which itself often shortened to "netto"). The kanji itself literally means "Heated Battle".
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* CharacterizationMarchesOn: While in the games Sal was always an environmentalist, in the original trilogy and ''Battle Chip Challenge'', she had an ethereal side, alluding to the power of nature as if she has a mystic connection to it. In ''Battle Network 4'', she's just a NiceGuy and the ethereal trait has vanished.

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* CharacterizationMarchesOn: While in the games Sal was always an environmentalist, in the original trilogy and ''Battle Chip Challenge'', she had an ethereal side, alluding to the power of nature as if she has a mystic connection to it. In ''Battle Network 4'', she's just a NiceGuy and the ethereal trait has vanished.vanished, seemingly borrowing from her anime characterization.

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* AchievementsInIgnorance: In the anime, he accidentally triggers a powerful Program Advance technique after sending three different Sword chips to [=MegaMan=], much to theirs and Higsby's surprise since the latter thought such a thing was only a rumor.



* BabiesEverAfter: [[spoiler:With Mayl in the series epilogue]].

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* BabiesEverAfter: [[spoiler:With Mayl in the series epilogue]].epilogue, bearing a son named Patch]].



* WhipOfDominance: When she was BrainwashedAndCrazy by a devil chip in ''Anime/MegaManNTWarrior'', she became a villainess who called herself Rmpress, she started using a spiked whip both as a weapon and to denote her control of the minor viruses who [[InstantFanClub started to act like her minions to the moment the change occured]]. [[EvilCostumeSwitch Her appearance also changed]] to a {{Dominatrix}}-themed character [[note]]gaining [[CuteLittleFangs fangs]], [[HighHeelPower heels]], [[FemmeFatalons large nails]] and [[ExcessiveEvilEyeshadow eyeliner]][[/note]] and she gained a domineering and sadistic nature, complete with doing a NoblewomansLaugh as she used her whip to strike Megaman.

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* WeaksauceWeakness: After being corrupted by a Twisted in the anime, it practically superglues itself to Maylu's PET to prevent Roll from being restored. Higsby's solution to this dangerous chip? Shove a run-of-the-mill Cyclone into it and it falls right out easily.
* WhipOfDominance: When she was BrainwashedAndCrazy by a devil chip Twisted Chip in ''Anime/MegaManNTWarrior'', she became a villainess who called herself Rmpress, she started using a spiked whip both as a weapon and to denote her control of the minor viruses who [[InstantFanClub started to act like her minions to the moment the change occured]]. [[EvilCostumeSwitch Her appearance also changed]] to a {{Dominatrix}}-themed character [[note]]gaining [[CuteLittleFangs fangs]], [[HighHeelPower heels]], [[FemmeFatalons large nails]] and [[ExcessiveEvilEyeshadow eyeliner]][[/note]] and she gained a domineering and sadistic nature, complete with doing a NoblewomansLaugh as she used her whip to strike Megaman.



* BattleButler: Definitely not one of the evil kinds though.

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* BattleButler: Definitely not one of the evil kinds though.Has a gentlemanly demeanour and serves Yai like this.



* AFoolAndHisNewMoneyAreSoonParted: In the anime, he's tricked into being a money mule for Gauss Magnus and [=MagnetMan=] for an economy shakeup scheme after they hacked several bank accounts (including Yai's family) and offloaded the money into his new Battle Chip superstore, only for him to close shop once the chaos gets settled at the end. Justified, since he was being made wealthy via stolen funds.



* PerpetualPoverty: It is hinted that the reason his chip shop doesn't perform much is because he doesn't want to sell or even use the rare chips he had.

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* PerpetualPoverty: It is hinted that the reason his chip shop doesn't perform much is because he doesn't want to sell or even use the rare chips he had.has.



* GreenThumb: [=WoodMan=] is a Wood Navi.

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* GreenThumb: [=WoodMan=] is a Wood Navi. Sal herself is an avid gardener in the anime, and helps Lan with a counting puzzle set by [=NumberMan=] regarding exactly how many flowers were in the school garden since she planted them herself.
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* AdaptationPersonalityChange: In ''Battle Network 1'', Masa is a crotchety old fishmonger who happens to be excellent at netbattling. In ''NT Warrior'', he's a cheerful MentorArchetype watching Lan grow up, and his netbattle skills are reserved for his LargeHam superhero identity, Commander Beef.


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* AdaptationPersonalityChange: In ''Battle Network 1'', Sal is a NiceGuy with an ethereal side. In ''NT Warrior'', Sal is a CoolBigSis with no ethereal side to speak of.

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* Jerkass: That goes without saying. However...
* JerkWithAHeartOfGold: Believe it or not, yes! In Bass's scenario in ''4.5'', he shows up in your PET, constantly berates you, but He has his moments. Notable when he asks you who your worst enemy is, he offers to go beat them up for you.

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* Jerkass: That goes without saying. However...
{{Jerkass}}: Bass is contemptuous of humans and [=NetNavis=] alike, despising the idea of them working together and considering most Navis to be weaklings.
* JerkWithAHeartOfGold: JerkWithAHeartOfGold:
**
Believe it or not, yes! In Bass's scenario in ''4.5'', he shows up in your PET, constantly berates you, but He has his moments. Notable when he asks you who your worst enemy is, he offers to go beat them up for you.you.
** In the manga, he's has genuine VillainRespect towards [=MegaMan=] and is willing to team up with the latter on occasions, but only as a last resort.

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By TRS decision Whip It Good is now a disambiguation page. Moving entries to appropriate tropes when possible.


* EvilCostumeSwitch: When Roll is [[DemonicPossession hacked]] into being TemporarilyAVillain in ''Anime/MegaManNTWarrior'', her design is changed to feature ExcessiveEvilEyeshadow, CreepyShadowedUndereyes, FemmeFatalons, and HighHeelPower and gets a {{Whip|ItGood}} to leave her DressedLikeADominatrix. Later, she gets a SuperMode that adds [=ElecMan=]'s electrical coils and a demonic tail.

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* EvilCostumeSwitch: When Roll is [[DemonicPossession hacked]] into being TemporarilyAVillain in ''Anime/MegaManNTWarrior'', her design is changed to feature ExcessiveEvilEyeshadow, CreepyShadowedUndereyes, FemmeFatalons, and HighHeelPower and gets a {{Whip|ItGood}} WhipOfDominance to leave her DressedLikeADominatrix. Later, she gets a SuperMode that adds [=ElecMan=]'s electrical coils and a demonic tail.



* ImprobableWeaponUser: When she's not attacking with her bow and arrows, she warps in front of her enemy and smacks them around with her two antennae.



* WhipItGood:
** When she's not attacking with her bow and arrows, she warps in front of her enemy and smacks them around with her two antennae.
** When she was transformed by an evil chip in ''Anime/MegaManNTWarrior'', her weapon became a thorny whip.

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* WhipItGood:
** When she's not attacking with her bow and arrows, she warps in front of her enemy and smacks them around with her two antennae.
**
WhipOfDominance: When she was transformed BrainwashedAndCrazy by an evil a devil chip in ''Anime/MegaManNTWarrior'', her weapon she became a thorny whip.villainess who called herself Rmpress, she started using a spiked whip both as a weapon and to denote her control of the minor viruses who [[InstantFanClub started to act like her minions to the moment the change occured]]. [[EvilCostumeSwitch Her appearance also changed]] to a {{Dominatrix}}-themed character [[note]]gaining [[CuteLittleFangs fangs]], [[HighHeelPower heels]], [[FemmeFatalons large nails]] and [[ExcessiveEvilEyeshadow eyeliner]][[/note]] and she gained a domineering and sadistic nature, complete with doing a NoblewomansLaugh as she used her whip to strike Megaman.

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