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* [[Characters/HyruleConquestLabrynna Kingdom of Labrynna]] [[note]]Vire, Ralph, Edgar, Ambi, Veran, Onox, Maku Tree of Labrynna[[note]]

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* [[Characters/HyruleConquestLabrynna Kingdom of Labrynna]] [[note]]Vire, Ralph, Edgar, Ambi, Veran, Onox, Maku Tree of Labrynna[[note]]Labrynna[[/note]]
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* [[Characters/HyruleConquestGorons Gorons]]

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* [[Characters/HyruleConquestGorons Gorons]]Gorons]] [[note]]Gor Coron, Gor Ebizo, Dangoro, Medigoron, Darunia, Daruk, Biggoron [[/note]]



* [[Characters/HyruleConquestOrdona Ordona Province]]
* [[Characters/HyruleConquestLanayru Lanayru Province]]
* [[Characters/HyruleConquestMoblins Moblins]]

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* [[Characters/HyruleConquestOrdona Ordona Province]]
Province]] [[note]]Colin, Beth, Ashei, Rusl, Bo, Ilia, Spirit of Ordona[[/note]]
* [[Characters/HyruleConquestLanayru Lanayru Province]]
Province]] [[note]]Ralis, Mipha, Sidon, Aydia, Rutela, Duke Dorephan[[/note]]
* [[Characters/HyruleConquestMoblins Moblins]]Moblins]] [[note]]Kojaku, Ogalon, Glutko, King Bulblin, Ganon, Ghirahim, Ukblinro[[/note]]



* [[Characters/HyruleConquestLizalfos Lizalfos]]
* [[Characters/HyruleConquestLabrynna Kingdom of Labrynna]]
* [[Characters/HyruleConquestFairies Fairies of Tarm]] [[note]]Navi, Ciela, Venus, Sekaia, Xana, Valfi, Maku Tree of Horon [[/note]]

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* [[Characters/HyruleConquestLizalfos Lizalfos]]
Lizalfos]] [[note]]Nardu, Vakat, Okakusha, Talik, Helmasaur King, Trinexx[[/note]]
* [[Characters/HyruleConquestLabrynna Kingdom of Labrynna]]
Labrynna]] [[note]]Vire, Ralph, Edgar, Ambi, Veran, Onox, Maku Tree of Labrynna[[note]]
* [[Characters/HyruleConquestFairies Fairies of Tarm]] [[note]]Navi, Ciela, Venus, Sekaia, Xana, Valfi, Maku Tree of Horon Holodrum [[/note]]
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* [[Characters/HyruleConquestZora Zora Dominion]]

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* [[Characters/HyruleConquestZora Zora Dominion]]Dominion]] [[note]]Zaleen, Telara, King Farkos, Jabun, Ruto, Laruto, Lord Jabu Jabu [[/note]]



* [[Characters/HyruleConquestDarknut Darknut Legion]]
* [[Characters/HyruleConquestDeku Deku Scrubs]]

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* [[Characters/HyruleConquestDarknut [[Characters/HyruleConquestDarknuts Darknut Legion]]
Legion]] [[note]]Onon, Militron, Senturon, Alros, Zalunbar, Yaraxonal, Vaati [[/note]]
* [[Characters/HyruleConquestDeku Deku Scrubs]]Scrubs]] [[note]]Deppi, Decci, Kado, Kuh-Do, Kad-A-Kana, Kud-Loh-Kan, Stagnox [[/note]]
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* [[Characters/HyruleConquestDek Deku Scrubs]]

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* [[Characters/HyruleConquestDek [[Characters/HyruleConquestDeku Deku Scrubs]]
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* [[Characters/HyruleConquestDeku Deku Scru]]

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* [[Characters/HyruleConquestDeku [[Characters/HyruleConquestDek Deku Scru]]Scrubs]]
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* [[Characters/HyruleConquestDeku Deku Scrubs]]

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* [[Characters/HyruleConquestDeku Deku Scrubs]]Scru]]
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* [[Characters/HyruleConquestDeku Deku Scrubs]]

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* [[Characters/HyruleConquestDeku Deku Scrubs]]Scru]]
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* [[Characters/HyruleConquestZola Wild Zora]] [[note]]Barudakan, Mother Maiamai, Krel, Jellyf, Oren, Zaro, Aquamentus [[/note]]

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* [[Characters/HyruleConquestZola Wild Zora]] Zolas]] [[note]]Barudakan, Mother Maiamai, Krel, Jellyf, Oren, Zaro, Aquamentus [[/note]]
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* [[Charact
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* [[Characters/HyruleConquestZola Wild Zora]] [[note]]Barudakan, Mother Maiamai, Krel, Jellyf, Oren, Zaro, Aquamentus [[/note]]
* [[Charact

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* [[Characters/HyruleConquestLanayru LanayruProvince]]

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* [[Characters/HyruleConquestLanayru LanayruProvince]]Lanayru Province]]


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* [[Characters/HyruleConquestMinorFactions Minor Factions]] [[note]]Lon Lon Ranch, Gorons of Rolling Ridge, Wizzrobes, Tokay, Zuna [[/note]]
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* [[Characters/HyruleConquestDeities Deities]] [[note]] Din, Nayru, Farore, Malice, Vaati, Vitreous, Kholdstare, Bellum, Dethl, Arrghus, Satori, Akkala, Eldin, Faron, Lanayru, Ordona, Kokiri, Labrynna, Holodrum, Tabantha, Gerudo, Necluda, Hylia, Demise, Oshus, Malladus, Valadeku, Tarm, Latoan, Malanya, Farosh, Dinraal, Naydra, Mudora [[/note]]

For the characters from Hyrule Total War:
[[index]]
* [[Characters/HyruleConquestGods Gods]] (Goddesses, Druthulidi, First Sages)
* [[Characters/HyruleConquestAncient Ancient factions]] (Akkala, Oocca, Parella, Koholint, Lokomo, Guardians)
* [[Characters/HyruleConquestCivilised Civilised factions]] (Kingdom of Hyrule, Zora Dominion, Ordona Province, Lanayru Province, Labrynna Regime, Order of the Wizzrobe, New Hyrule, Clock Town, Great Bay Zora)
* [[Characters/HyruleConquestFrontier Frontier factions]] (Gerudo, Darknut Legion, Cobble Kingdom)
* [[Characters/HyruleConquestBarbaric Barbaric factions]] (Gorons, Moblins, Lizalfos, River Zora, Volvagians, Ocean Blins, Anouki, Darmani's Fallen)
* [[Characters/HyruleConquestNaturalistic Naturalistic factions]] (Kokiri, Deku Scrubs, Fairies of Tarm, Rito, Korok Colonists)
* [[Characters/HyruleConquestShadow Shadow factions]] (Stalfos, Sheikah, Cult of Agahnim, Lost Gorons, Dark Deku Scrubs, Kingdom of Ikana, Yiga, Lorule)
* [[Characters/HyruleConquestTwili Twili factions]] (Dynasty of Mizorant, Midna's Exiles, Great Fairies of Twilight, Sect of Morsheen, Bonemold Monks, Tribes of the Nether Rifts, Oorgath)
* [[Characters/HyruleConquestMisc Others]] (Gohma, Church of Majora, [=NPCs=], mercenaries and wild animals)
[[/index]]
----

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* [[Characters/HyruleConquestDeities Deities]] [[note]] Din, Nayru, Farore, Malice, Vaati, Vitreous, Kholdstare, Bellum, Dethl, Arrghus, Satori, Akkala, Eldin, Faron, Lanayru, Ordona, Kokiri, Labrynna, Holodrum, Tabantha, Gerudo, Necluda, Hylia, Demise, Oshus, Malladus, Valadeku, Tarm, Latoan, Malanya, Farosh, Dinraal, Naydra, Mudora [[/note]]

For the characters from Hyrule Total War:
[[index]]
* [[Characters/HyruleConquestGods Gods]] (Goddesses, Druthulidi, First Sages)
* [[Characters/HyruleConquestAncient Ancient factions]] (Akkala, Oocca, Parella, Koholint, Lokomo, Guardians)
* [[Characters/HyruleConquestCivilised Civilised factions]] (Kingdom of Hyrule, Zora Dominion, Ordona Province, Lanayru Province, Labrynna Regime, Order of the Wizzrobe, New Hyrule, Clock Town, Great Bay Zora)
* [[Characters/HyruleConquestFrontier Frontier factions]] (Gerudo, Darknut Legion, Cobble Kingdom)
* [[Characters/HyruleConquestBarbaric Barbaric factions]] (Gorons, Moblins, Lizalfos, River Zora, Volvagians, Ocean Blins, Anouki, Darmani's Fallen)
* [[Characters/HyruleConquestNaturalistic Naturalistic factions]] (Kokiri, Deku Scrubs, Fairies of Tarm, Rito, Korok Colonists)
* [[Characters/HyruleConquestShadow Shadow factions]] (Stalfos, Sheikah, Cult of Agahnim, Lost Gorons, Dark Deku Scrubs, Kingdom of Ikana, Yiga, Lorule)
* [[Characters/HyruleConquestTwili Twili factions]] (Dynasty of Mizorant, Midna's Exiles, Great Fairies of Twilight, Sect of Morsheen, Bonemold Monks, Tribes of the Nether Rifts, Oorgath)
* [[Characters/HyruleConquestMisc Others]] (Gohma, Church of Majora, [=NPCs=], mercenaries and wild animals)
[[/index]]
----
[[/note]]
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* [[Characters/HyruleConquestFairies Fairies of Tarm]]

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* [[Characters/HyruleConquestFairies Fairies of Tarm]]Tarm]] [[note]]Navi, Ciela, Venus, Sekaia, Xana, Valfi, Maku Tree of Horon [[/note]]
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* [[Characters/HyruleConquestHyrule Kingdom of Hyrule]]
* [[Characters/HyruleConquestGerudo Gerudo]]

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* [[Characters/HyruleConquestHyrule Kingdom of Hyrule]]
Hyrule]] [[note]]Seres, Krin, Lana, Link, Rauru, Zelda V, Fi [[/note]]
* [[Characters/HyruleConquestGerudo Gerudo]]Gerudo]] [[note]]Aveil, Buliara, Urbosa, Makeela Riju, Nabooru, Ganondorf, Twinrova [[/note]]



* [[Characters/HyruleConquestKokiri Kokiri]]
* [[Characters/HyruleConquestGohma Gohma]]

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* [[Characters/HyruleConquestKokiri Kokiri]]
Kokiri]] [[note]] Know-It-All Brothers, Fado-la, Fado-ti, Makar and the Deku Tree Sprout, Mido, Saria, Kasuto [[/note]]
* [[Characters/HyruleConquestGohma Gohma]]Gohma]] [[note]] Queen Baga, Queen Midoro, Queen Arborachnid, Queen Moruge, Queen Armos/Armogohma, Queen Sulkaris, The Great Baga Tree [[/note]]



* [[Characters/HyruleConquestSheikah Sheikah Cadre]]
* [[Characters/HyruleConquestStalfos Stalfos]]
* [[Characters/HyruleConquestDeities Deities]]

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* [[Characters/HyruleConquestSheikah Sheikah Cadre]]
Cadre]] [[note]]Paya, Purah, Kohga, Sheik, Impa, Maz Koshia, Bongo Bongo [[/note]]
* [[Characters/HyruleConquestStalfos Stalfos]]
Stalfos]] [[note]] Dampé, Gabora, Meg, Irene, Blind, Death Sword, Stallord [[/note]]
* [[Characters/HyruleConquestDeities Deities]]
Deities]] [[note]] Din, Nayru, Farore, Malice, Vaati, Vitreous, Kholdstare, Bellum, Dethl, Arrghus, Satori, Akkala, Eldin, Faron, Lanayru, Ordona, Kokiri, Labrynna, Holodrum, Tabantha, Gerudo, Necluda, Hylia, Demise, Oshus, Malladus, Valadeku, Tarm, Latoan, Malanya, Farosh, Dinraal, Naydra, Mudora [[/note]]
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* [[Characters/HyruleConquestDeities Deities]]

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This page has been split into several different pages because of its length. Please put the examples to the appropriate subpage:

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This page has been split into several different pages because pages:

* [[Characters/HyruleConquestHyrule Kingdom
of its length. Please put Hyrule]]
* [[Characters/HyruleConquestGerudo Gerudo]]
* [[Characters/HyruleConquestGorons Gorons]]
* [[Characters/HyruleConquestZora Zora Dominion]]
* [[Characters/HyruleConquestKokiri Kokiri]]
* [[Characters/HyruleConquestGohma Gohma]]
* [[Characters/HyruleConquestOrdona Ordona Province]]
* [[Characters/HyruleConquestLanayru LanayruProvince]]
* [[Characters/HyruleConquestMoblins Moblins]]
* [[Characters/HyruleConquestDarknut Darknut Legion]]
* [[Characters/HyruleConquestDeku Deku Scrubs]]
* [[Characters/HyruleConquestLizalfos Lizalfos]]
* [[Characters/HyruleConquestLabrynna Kingdom of Labrynna]]
* [[Characters/HyruleConquestFairies Fairies of Tarm]]
* [[Characters/HyruleConquestSheikah Sheikah Cadre]]
* [[Characters/HyruleConquestStalfos Stalfos]]

For
the examples to the appropriate subpage:characters from Hyrule Total War:
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[[/index]]

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[[/index]][[/index]]
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* [[Characters/HyruleConquestCivilised Civilised factions]] (Kingdom of Hyrule, Zora Dominion, Ordona Province, Lanayru Province, Labrynna Regime, Order of the Wizzrobe, Clock Town, Great Bay Zora)

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* [[Characters/HyruleConquestCivilised Civilised factions]] (Kingdom of Hyrule, Zora Dominion, Ordona Province, Lanayru Province, Labrynna Regime, Order of the Wizzrobe, New Hyrule, Clock Town, Great Bay Zora)

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This page has been split into several different pages because of its length. The characters from the main Hyrule: Total War mod are still on this page, but the Gods and expansion characters are on different pages.

[[Characters/GodsOfHyruleTotalWar For tropes related to the Gods, go here.]]

[[Characters/GreatSeaTotalWar For tropes related to characters from Great Sea, go here.]]

[[Characters/TerminaTotalWar For tropes related to characters from Termina, go here.]]

[[Characters/ShadowsOfHyruleTotalWar For tropes related to characters from Shadows of Hyrule, go here.]]

[[foldercontrol]]

[[folder:Ancient Hylians]]
The Ancient Hylians represent the group of people that existed from roughly five thousand years before Princess Zelda to the ending reign of Hylia. During this time they generally did not refer to themselves collectively as Hylians, and this term was later applied to them by modern scholars. Ancient Hylians share many traits of modern Hylians. Where they differ is their affinity for magical arts, their notable red eyes, and their notably more humble attitude regarding their place in the world.

The in-game Ancient Hylian faction is an alliance of three races: the Ancient Hylians themselves, the Wind Tribe and the Minish, also known as Picori.

* HorseOfADifferentColor: Loftwings were used as mounts by ancient Hylian mages. But they realized that was a bad idea.
* MobileSuitHuman: The Minish Armos, though not very small by Hylian standards, are this for being piloted by Minish.
* OurAncestorsAreSuperheroes: Magical power was very common amongst Ancient Hylians. Not so much in the modern day.
* ShrinkRay: Minish Sorcerers can temporarily shrink enemies.
* ZergRush: Uncountable swarms of Minish could deploy unto the battlefield without the enemy even aware of their existence. Once reaching their target, they could stab their targets and inflict countless stings and cuts.

!!King Gustaf
The legendary founder of the Kingdom of Hyrule, King Gustaf was a brave and just ruler who put a stop to Sulkaris and hindered Vaati's plan. He was particularly fond of the Wind Tribe.

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* AsskickingEqualsAuthority: Was crowned for defeating Sulkaris.
* BadassNormal: In an age where magic was still common amongst the Hylians, King Gustaf was little more than a very skilled swordsman that did manage to hold his own against Sulkaris nonetheless.
* CelibateHero: According to Hylian records Gustaf never married or had any children. Except that it's a big lie: Siroc, Queen of the Wind Tribe, was Gustaf's wife and mother of his children, who were killed or driven into hiding by Hylia after her ascension to consolidate her throne.
* FounderOfTheKingdom: He defeated Sulkaris and founded the monarchy that would last for over five millennia.
* TheGoodKing: From what little we see about him, Gustaf seemed to have been a fair ruler.
* HeroesPreferSwords: He wielded a simple sword.
* HolyHandGrenade: The arrow he shot at Sulkaris caught on light and killed her.
* RealityEnsues: Facing a FallenAngel double his size in a swordfight couldn't end very well. He only survives because he finds a bow and shoots her.
* ReasonableAuthorityFigure: Gustaf united the Hylians into one country, led them to victory against the Gohma and Darknuts, and was far less xenophobic than many of his successors.
* RiskingTheKing: Fights Sulkaris personally and gets nearly killed by her.

!!Siroc
Siroc was the Queen of the Wind Tribe and a personal friend of King Gustaf. When armies of Darknuts marched across Hyrule to take on the Wind Tribe, Siroc pleaded to King Gustaf for aid. With the combined forces of the Ancient Hylians and the Wind Tribe, Siroc was able to escape with most of her people to the skies before their civilisation was destroyed by the Darknuts.

----
* ButNowIMustGo: Siroc's last farewell to Gustaf.
* InTheHood: Siroc always wears a blue hood.
* TheMagicGoesAway: The powers of the Wind Tribe are lost to Hyrule with Siroc when she leaves in the wake of the Darknut invasion.
* OutlivingOnesOffspring: Siroc became an Oocca and lived for millennia afterward, while her children, who stayed with their father, remained mortal and were either killed by Hylia or died of old age.
* ProphetEyes: Her eyes are completely white, with no pupils.
* UnPerson: Downplayed. While Hylian historical records still mention Siroc as Queen of the Wind Tribe, due to Wizzrobe involvement no one remembers that she was also the first Queen of Hyrule and wife of Gustaf. Their children got this treatment more straight, with later texts mentioning Gustaf as a lifelong bachelor without heirs.
* WasOnceAMan: After her people's ascent, she became an Oocca and lost her sense of humanity.

!!Groose

!!Hylia
-->''See Order of the Wizzrobe''
[[/folder]]

[[folder:Kingdom of Hyrule]]
Founded in 5000 BG by King Gustaf with the defeat of Sulkaris, the Kingdom of Hyrule has always been the dominant state of the land, currently extending to the town of Vigjaro in the north and Lake Hylia in the south. They're an elder but prideful humanoid race characterized by pointy ears, who believe themselves as the chosen by the Goddesses. Because of this pride, they're often unliked by other races and find themeselves at war with neighbours.

-----
* AncestralWeapon: The Royal Estoc, first given by Rauru to Princess Zelda I and then to every reigning Princess of Hyrule.
* AnnoyingArrows: Triforce Vanguards can shrug off all ranged attacks that do not come from a mage or siege engine.
* AwesomeButImpractical: Loftwings, in-story. They were faster but much less durable than horses, incapable of flight and violent. They were employed during Hylia's reign as mounts for mages, but quickly fell in extinction thereafter.
* BladeOnAStick: Town and Castle Guards. Also, their Ironclad Elites are halberdiers.
* BlingOfWar: All Hylian units, from the lowly Town Guards to the elite Ironclads, become equipped with gold-plated armour upon their second upgrade, which doesn't help their combat abilities but drastically boost their morale.
* DramaticIrony: They're proud of their undying devotion to the goddesses, because nobody remembers that little incident with Hylia anymore.
* EpicFlail: Wielded by Flail Knights.
* FantasticRacism: They're disdainful towards all races that do not worship the Goddesses; their animosity with the Gerudo and Blins is particularly notable.
* ForeverWar: During the five millennia of history of the Kingdom of Hyrule, they have known peace for barely more than one and a half century.
* HumansAreAverage: They're not humans, but they are the central race and very anthropomorphic nevertheless.
* JackOfAllStats: Their army is described as versatile but not specialized in any camp.
* LadyOfWar: All Zeldas.
* LuckilyMyShieldWillProtectMe: Their first upgrade gives all Hylian units (except for Ironclad Elites) shields.
* MedievalStasis: Little has progressed in the five millennia of war between the Hylians and Moblins.
* MoodyMount: Loftwings weren't nice at all.
* OnlyOneName: The members of the Royal Family, having surnames, are the only aversions among the LoadsAndLoadsOfCharacters.
* PointyEars: Pointed ears are the distinguishing feature between Hylians and their cousins.
* PlayingWithFire: Ancient Hylian mages.
* PraetorianGuard: Ironclad Elites often serve as the personal bodyguard of the Royal Family.
* PrincessesRule: Justified. Zelda I refused being called queen, and made it a tradition.
* PyrrhicVictory: PlayedForDrama with [[spoiler: the rise of Ganon. The Hylians ultimately win, but their King is killed, their army suffers terrible losses and all but two of their holdings (Snowpeak and Vigjaro) are ruined by the Moblins. If Ganon had won, he would have used the Triforce to stop the millenary Hylian-Moblin war and [[ResetButton resurrect everybody who had to die because of it]]. [[NiceJobBreakingItHero Nice Job Breaking It, Zelda.]]]]
* RoyalsWhoActuallyDoSomething: King Gustaf, King Daphnes and all Zeldas.
* ScrewYouElves: Have the typical elven pride and are scorned by other races for it.
* SingleLineOfDescent: From King Nohansen onwards, all Hylian monarchs only have a single child.
* WarriorPrince: All Princesses of Hyrule personally command their armies on the battlefield.
* WhatHappenedToTheMouse: It is never known what happens to the Wind Tribe after they escaped Hyrule and ascended to the heavens.

!!Sahasrahla
Sahasrahla was named the Sage of Light a century after the defeat of Sulkaris and Hylia's disappearance from Hyrule, sometime around 4900 BG. He worked with the Wizzrobe for many years of his life to aid the unfortunate in Hyrule, until one day he was approached by Mediator Ooccoo of the Oocca. He worked with her in secret for many centuries until he named his own son Rauru the next Sage of Light and passed the task unto him.

----
* ElderlyImmortal: Sahasrahla was already an old man when becoming Sage of Light.
* TheGhost: Sahasrahla wasn't yet born in Hylia's time and has long been deceased at the time of Ganon.
* GrumpyOldMan: Sahasrahla was often noted for being a very grumpy individual, never satisfied with the efforts or work of others.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* LightEmUp: Sahasrahla was given the ability to control and manipulate various forms of light by the Golden Goddesses. He could bend light around his form, rendering himself and entire areas invisible from sight.
* MagicStaff: Sahasrahla is often depicted with a Wizzrobe staff.
* NamedByTheAdaptation: In the original 2D Zelda games he was simply known as an Old Man.
* ReallySevenHundredYearsOld: Sahasrahla was born in 4752 BG and served as Sage of Light for nearly three millennia before passing the task to his son.
* RobeAndWizardHat: His main depiction.
* WizardBeard

!!Rauru
Ascended as an immortal and ageless Sage, Rauru has served the Kingdom of Hyrule for several centuries. He has participated in several of its greatest wars, notably Ganon's first invasion of Hyrule and later the Gerudo Wars.

Rauru later oversaw the construction of the Temple of Time with the ancient Oocca. He spent most of his later years preaching word of the Goddesses and guarding over the gate that houses the Triforce.

----
* BadassBeard
* BadassCrew: Rauru, Zelda, Impa and Rutela fight together in mission 12.
* BadassPreacher: He is both the leader of the Church of the Goddesses and a prominent commander, although he's not part of the Hylian army.
* BaldOfAwesome: Rauru shaves his head and is mostly bald.
* CarryABigStick: Rauru and his bodyguards use maces as their primary weapon.
* TheCavalry: Rauru breaks the Moblin assault on Snowpeak after Zelda sends him to assemble a fighting force from the remnants of the Hylian army.
* CoolOldGuy
* ElderlyImmortal: Rauru became Sage of Light when already an old man.
* HighPriest: He's the head of the Hylian priesthood.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* KnowWhenToFoldEm: [[spoiler: Rauru surrenders Hyrule Castle to Ganondorf after the latter kills Princess Zelda III in a duel.]]
* LightEmUp: The Sage powers Rauru inherited from his father.
* MissionControl: Rauru's owl form Kaepora Gaebora is the advisor for the Kingdom of Hyrule in the Freeform Campaign.
* TheOlderImmortal: Among the Sages by 140 AG. While he is over 2100 years old, none of the others are older than 300.
* OlderThanTheyLook: He looks like an old man of around 80 years, but his actual lifespan has been extended considerably.
* ReallySevenHundredYearsOld: Rauru is at least two millennia old during the events of the game.
* WarriorMonk

!!King Daphnes Nohansen Hyrule
The last King of Hyrule, Nohansen rules during the rise of Ganon and is killed by him after the fall of Hyrule Prime. He is the father of the first Princess Zelda.

----
* DefiantToTheEnd: King Nohansen, his army slaughtered, his capital fallen and left alone to face Ganon in his own throne room, decides to go down giving him a TheReasonYouSuckSpeech.
* FinalSpeech: He gives one to Ganon before the Moblin king kills him.
* {{Hypocrite}}: He goes all saying that the moblins spread misery to his 'civilized' people, when the Hylians have been butchering moblins by the thousands for centuries. He claims that they rape their resources and leave them to starve but the Moblins' lands are dead because of the Hylians and their back-then goddess and Hyrule occupies most of the rich lands. He then mocks their 'false' god when Hylia caused far more death and destruction than Demise. After this speech Ganon claims that the king's actions speak louder than his words (though, to be fair, the King doesn't know any of this).
* LastRequest: Nohansen asks Zelda to be avenged before dying.
* LastStand
* TheReasonYouSuckSpeech: Gives one to Ganon when facing against him alone in the throne room. Ganon justly calls him a Hypocrite.

!!Princess Nylin Zelda I
Daughter of King Daphnes, Zelda I takes over the kingdom after Ganon's arrival and organizes a counterattack; she's the starter of matriarchy in the kingdom.

----
* ActionGirl: Fights against the moblins herself.
* AntiHero / AntiVillain: May or may not be one of these, depending on interpretation, ranging from a Type III to V hero or Type IV villain.
* BadassCrew: Zelda, Impa, Rauru and Rutela fight together in mission 12.
* DamselInDistress: When kidnapped by Ganon.
* DefiantCaptive: Zelda refuses to help Ganon even after being captured.
* [[DoNotCallMeSir Don't Call Me Queen]]: She hated her mother so despised the day she would be called queen.
* GreatEscape: Zelda's escape from Hyrule Castle after being freed by Impa.
* IceQueen: Zelda I is very cold, particularly after suffering through being kidnapped by Ganon and witnessing her father's death. Though she can still humble herself to others and made an alliance with Demise,even though he was Ganon's mentor.
* KickThemWhileTheyAreDown: [[spoiler: When she kills Ganon, the latter had gone past his DespairEventHorizon and didn't even fight back. She wasn't even bothered by that. Justifiable in that Ganon is an absolute juggernaut that can run over the top of his enemies-- as far as she knows, letting him collect himself and would have been tactical suicide.]]
* MissingMom: Zelda I's mother Maldra died long before the events of the game. Not that she misses her.
* NiceJobBreakingItHero: [[spoiler:Zelda succeeds in killing Ganon and driving the Moblins out of her lands, but Ganon's goal would have probably been the best for everyone. But in her defense she had no time to figure out his true intentions and Ganon not only killed her father, but tried to have her executed shortly after ''and'' burned her home to the ground.]]
* RealWomenDontWearDresses: Zelda I was very fond of the colour blue and usually avoids wearing pink, a colour expected to be displayed by a Hylian princess.
* RoyalRapier
* SlaveLiberation: Frees the Gorons from their Volvagian masters in exchange for their aid against Ganon.
* TranquilFury: [[spoiler: In the Fire Temple, Zelda cuts down Ganon without showing any emotion.]]

!!Princess Yanera Zelda II
Taking over Hyrule after the elder death of the first Princess, Zelda II was left with a Kingdom undergoing an age of civil war. Together with her husband she lead a campaign to unite the Hylians once again and lead Hyrule to a long age of peace.

----
* ActionGirl: Mentioned to be one, although she lived during an age of peace.
* BowAndSwordInAccord: In battle she uses a longbow along with her mother's rapier.
* TheGhost: She was not yet born during the rise of Ganon and was already deceased by the time of the Gerudo Wars.
* TheHighQueen: Zelda II is a kind hearted and merciful individual in stark contrast to her mother.
* HolyHandGrenade: Yanera can fire burning arrows of light.

!!Princess Mahrala Zelda III
The crown Princess of Hyrule during the third century, Zelda III lived during the start of the Gerudo Wars. Armed with a set of royal rapiers, Zelda III combines both ancient Sheikah and Hyrulean Knight fighting styles in battle.

----
* ActionMom: In the Gerudo Wars she already has a daughter, Zelda IV.
* BadassPacifist: Princess Zelda III desparately attempts to maintain peace between the various nations of Hyrule.
* TheCavalry: When Ordona Province is attacked by the Gerudo and the Darknut Legion, Zelda personally arrives with Kazakk, Akazoo and a small army to save the town.
* DeskJockey: Zelda III's duty as ruler of Hyrule is apparently so boring that she yearns for time away from this. When trade from Ordona Province suddenly stops, she is more than ready to personally investigate.
* DualWield: Two royal rapiers.
* EpicFlail: Zelda III is very fond of flails.
* TheReasonYouSuckSpeech: [[spoiler: When Agahnim attempts to help her recover after Ganondorf inflicts a mortal wound on her, he tells her that he's only been trying to keep her safe during Ganondorf's assault and that she never understood how much he cared for her. However, Zelda denounces Agahnim, claiming that the man she used to love is dead, before dying.]]
* TheSiege: [[spoiler: When Princess Zelda returns to Hyrule, she only finds that Agahnim has seized control and is seeking her daughter. Zelda drives the traitor out, but he soon returns with an army of Gerudo hellbent on taking over Hyrule Castle. Zelda tries her best to hold off the invaders, but is ultimately killed by Ganondorf.]]

!!Princess Oraiya Zelda IV / [[spoiler: Sheik]]
Daughter of Zelda III and Agahnim, forced into hiding during the Gerudo Wars, Zelda IV spent most of her childhood in seclusion among the Sheikah.

After her mother is killed by Ganondorf in the Gerudo Wars, Zelda IV is instated on the throne, with Impa as an adviser. Later she marries General Kazakk and has a daughter with him, Tetralyna Zelda V. When General Akazoo betrays the Kingdom of Hyrule and unleashes the Gohma on the capital, Oraiya is seemingly killed, but she goes into hiding to recover and dons a disguise as a Sheikah to aid her daughter and later Link in retaking the Kingdom from Akazoo and the Gohma, locating Saria and rescuing Link from the Oocca leader Demoko. Now living by the alias Sheik, Oraiya watches over her daughter as she took the throne.

[[spoiler: Sheik is finally killed by Veran in the assault on the Black Tower, but before she dies she reveals her identity to Link and gives him a key to her personal vault.]]

----
* ActionMom: [[spoiler: As Sheik.]]
* AChildShallLeadThem: Oraiya becomes Princess after her mother dies, despite being only a little girl.
* DamselInDistress: Zelda IV is captured by Vaati in his desperate plan to escape to Ontheon.
* DualWield: A Sheikah dagger and the Royal Estoc passed over by her ancestors.
* HarpOfFemininity: She carries a harp when disguised as Sheik.
* KingIncognito: After [[spoiler: her apparent death at the hands of Akazoo]], Oraiya goes into hiding.
* MisunderstoodLonerWithAHeartOfGold: The populace do not like Zelda IV for her introversion, but those that knew her are aware of her very kind personality and her respect of all life.
* OneHitKill: Oraiya's Sheikah training allows her to do this.
* SympathyForTheDevil: Despite Agahnim betraying the entire kingdom, Zelda still loved her father and believed that everything he had done was for her and her mother. She even embraced him before he died.

!!King Kazakk
The father of Princess Zelda V, King Kazakk inherited the throne after marrying her mother, the previous Princess Zelda. Prior to his adoption into royalty, Kazakk served as a General in the Gerudo Wars and led the armies of Hyrule against Ganondorf and his Darknut allies under the control of Vaati.

Kazakk is skilled with both the sword and spear, and his nearly three decade spree of warfare has made him a skilled tactician and commander. He currently watches over his daughter who has just replaced him on the throne, refusing to retire until she has proven herself ready to lead the Kingdom.

----
* AsskickingEqualsAuthority: His important role in the Gerudo Wars nets him a marriage to Princess Zelda IV and kingship.
* BadassMustache: As can be seen on his portrait.
* BladeOnAStick: His WeaponOfChoice is a spear.
* TheCavalry: When Ordona Province is attacked by the Gerudo and the Darknut Legion, Kazakk accompanies Zelda, Akazoo and a small army to save the town.
* FarmBoy: Kazakk was born in Nal Ordona and spent his childhood in Ordona Province before joining the Hylian army.
* FourStarBadass: Kazakk is the top general of the Kingdom of Hyrule, and remains so even after becoming king.
* TheHero: Becomes this in the Gerudo Wars after [[spoiler:Zelda III dies and Zelda IV is kidnapped by Vaati.]]
* KnightInShiningArmor
* KnowWhenToFoldEm: [[spoiler: Kazakk surrenders Hyrule Castle to Ganondorf after the latter kills Princess Zelda III in a duel.]]
* TheLancer: In the Gerudo Wars, he is the second-most important authority figure of the Kingdom after the Princess herself.
* PapaWolf: After hearing that his daughter is imprisoned, he quickly marches his army to release her, despite the fact that the Gohma are launching a full-scale invasion on Hyrule.
* RagsToRoyalty: He was born in an ordinary soldier's family and later becomes King, consort to Princess Zelda IV.
* UndyingLoyalty: He is extremely loyal to the Kingdom of Hyrule, in contrast to Akazoo.

!!Princess Tetralyna Zelda V / [[spoiler: Captain Tetra]]
The fifth Princess to bear the name Zelda, Tetralyna came from a long line of royalty composing the Kingdom's second dynasty. She was one of the youngest rulers to ascend to the throne at just the age of eighteen. Princess Zelda was known to be extremely cautious, preferring to ponder in wisdom before acting out. She was occasionally aided by powerful premonitions, and would often wait to see if such visions would give her foresight of a situation.

----
* ActionGirl
* BadassCape
* TheCaptain: As Captain Tetra, leader of New Hyrule in the Great Sea.
* TheCassandra: Nobody ever believes in her dreams except for herself. They can't see the flames and just consider them to be a figment of her hyperactive imagination.
* CompositeCharacter: Originally Princess Zelda V's first name was Alyna, as could be seen in the author's old Zelda RPG. After the conception of Great Sea: Total War, she was merged with Tetra from the Adult Timeline Franchise/TheLegendOfZelda games, and her first name also got changed into Tetralyna, an obvious portmanteau of the two names.
* DangerouslyShortSkirt: Unlike the other princesses that wore skirts that reached their feet, hers is above the knees.
* DreamingOfThingsToCome: Princess Zelda V was born with the gift of prophecy in the form of dreams that leave her burned. She sees the creation of the Master Sword and Sulkaris' return.
* DualWielding: Tetralyna wields two rapiers, until she switches to a scimitar [[spoiler: after the Great Flood.]]
* TheExile: [[spoiler: She is driven out of her Kingdom by Hylia after the latter's return to Hyrule.]]
* FauxFlame: Whenever Zelda V has a prophetic vision, her body would appear being wreathed in flames which don't burn anything at all.
* HeroicBSOD: After having to abandon Link to the Fairies when they storm into Lynna City to fight Zant's Twili, she is so overtaken by misery that she refuses to eat.
* HumiliationConga: [[spoiler: Seeing her mother 'die', then captured by Akazoo, released shortly before being forced to fight the Labrynna Regime only to be attacked by the forces of Twilight, captured by Nardu, escape only to be captured by Ganondorf, escape again only to be betrayed by her own people and forced into exile.]] It gets better, but it was a harsh path.
* ThwartedEscape: [[spoiler: Tetra attempts to escape from the Lizalfos when Nardu has to keep her from being sacrificed by Vakat the Winged. However, from the shadows Ganondorf approaches and suppresses her.]]
* TomboyPrincess
* [[spoiler: TroubleMagnetGambit: Zelda lures Akazoo and Dethl's Stalfos, Ganondorf's Gerudo, Nardu's Lizalfos and Hylia's Wizzrobes into meeting her at Hyrule Field to discuss surrender. However, when they arrive there, they don't find Zelda, only three angry, hostile armies... and Zelda uses this opportunity to crush them utterly.]]

!!Link

Link is a descendant of King Gustaf and the heir to his lost First Dynasty. After Gustaf and his wife Siroc's children were chased into hiding by the false Goddess Hylia, they maintained secrecy over countless generations and hid their lineage. At a young age Link's father was killed and he was then raised by his mother and uncle. When the Gerudo Wars claimed both their lives, the Order of the Wizzrobe adopts him under the suspicion that he was the lost heir of Gustaf. Hylia personally trains Link before unleashing him unto Hyrule to do her bidding.

----
* BadassBeard: In his 40s, Link grows a rather prominent beard.
* TheChampion: As the First Knight of Hylia.
* TheChosenOne: He's the Hero of Time.
* CoolSword: The Master Sword.
* HeroesPreferSwords: He is the chosen wielder of the Master Sword.
* KidHero: In the Gerudo Wars Link plays an important role in rescuing the imprisoned Sage Yaraxonal from Vaati's prison, when he was only 7 years old.
* KnightInShiningArmor: He's one of the closest the mod has to a purely good character.
* MasterSwordsman: One of the most skilled swordsmen in Hyrule.
* ParentalAbandonment: After the death of Link's father, his mother abandons him in the care of his uncle to chase other men.
* SecretTestOfCharacter: In the Cathedral of Vigjaro, Nostrum offers Link a Gold Rupee on the condition that he must not continue to do charity. When he refuses the bribe, Nostrum tells him he's passed his test and allows him to see Hylia.

!!Fi
Following the Gerudo Wars, the False Goddess Hylia gathers the Sages and explains her desire to craft the Master Sword - an ultimate weapon for the First Knight Link. After the first spirit bound within the sword breaks free and has to be discarded, Hylia abducts Fi from the Sacred Realm and forcefully binds her to the Master Sword. Although Fi puts up a fight she is unable to resist Hylia and is sealed within the blade.

----
* ArmlessBiped: Fi doesn't have arms, only two wing-like blades that resembles one.
* CoolSword: Fi is literally one.
* DanceBattler: Fi dances to augment her fighting style.
* LightningBruiser: Fi is fast and extremely powerful in close combat.
* LivingWeapon: She's the spirit bound within the Master Sword.
* NoBiologicalSex: [[CaptainObvious Obviously]], swords don't have genders.
* PersonOfMassDestruction: Fi is among the most powerful units in the game.
* PowerFloats: Fi floats a few meters over ground.
* TalkingWeapon: She's the spirit embodied within a weapon that can speak fluent Hylian.

!!General Akazoo Vapith
-->''See Stalfos''

!!Agitha
-->''See Gohma''
[[/folder]]

[[folder:Gerudo]]
The Gerudo are an ancient people, who at one point in history had a vast and powerful empire. Over time various warlords of their race began to quarrel amongst themselves to the point where their conflict spread to other races. Seeing the potential in the Gerudo, the Moblin King Ganon offered them an offer of alliance. The selfish warlords rejected his offer, and as a result, Ganon poisoned the Gerudo bloodline by unknown means so that the Gerudo would never give birth to a male. After several decades the male population of the Gerudo died off, leaving only their females in a desperate situation to restore their race.

The Gerudo prefer to fight on horseback and with bows, and as such they are superior in the field of archery when in a fight. Being raised in a desert however has left them with little need for armour, and most Gerudo wear simple outfits with little protection. Despite the lack of Gerudo durability, they are a very potent and mobile force that should never be underestimated.

----
* AmazonBrigade: The only alive male Gerudo is Ganondorf. Inverted by the [[AlwaysMale Iron Knuckles]], the only (technically) male Gerudo units.
* AnimatedArmor: Iron Knuckles are armour animated by dead Gerudo males.
* AnnoyingArrows: Serpent Slayers' Mirror Shields allow them to shrug off most non-magical, non-artillery ranged attacks.
* BlowYouAway: Wind Witches, elder Gerudo who can control the hot winds of the Gerudo desert.
* CallARabbitASmeerp: Just like in [[VideoGame/TheLegendOfZeldaBreathOfTheWild the game they came from]], the Gerudo's walrus mounts are called 'sand seals'.
* DarkSkinnedRedhead: Many Gerudo are redheads, and their skin is relatively dark, fitting their homeland in the desert.
* FantasticRacism: They hate the Hylians for exploiting them during their time of need.
* FragileSpeedster: Their army consists entirely of light infantry and cavalry. They have the best archers in Hyrule, but heavily armoured units (Tomb Guards and Iron Knuckles) are a rarity.
* {{Gendercide}}: Ganon inflicts this to the Gerudo by poisoning an oasis as part of a PoisonAndCureGambit.
* HitAndRunTactics: The Gerudo excel at this.
* HorseArcher: Dune Walkers and Dust Sentinels are Gerudo archers mounted on Sand Seals.
* HorseOfADifferentColor: In addition to horses, the Gerudo also have access to camels and walruses as mounts.
* AnIcePerson: Ice Archers, elite archers clad in blue who fire ice arrows.
* LongRangeFighter: The Gerudo's lack of armour makes them ill-suited for close combat.
* OneGenderRace: After Ganon poisons their bloodline, no more Gerudo boys are born except Ganondorf, and by the time he's an adult he's the only Gerudo man alive.
* PoisonAndCureGambit: The Gerudo got this as a result of the Warlords rejecting Ganon's offer. He was supposed to cure them at a later moment, but [[GoneHorriblyWrong was never able to do so]].
* SoulPoweredEngine: Iron Knuckles, armour suits animated by the souls of long-dead Gerudo males.
* StealthyColossus: Despite their large size, Gerudo Dust Sentinels are covered in clouds of sand that shroud them when not moving.
* WizardsLiveLonger: Wind Witches live longer than other Gerudo due to their mastery of desert magic.

!!Circle of Warlords
A group of five Kings who rule the Gerudo during the rise of Ganon, who proposes an offer of alliance to them. Ganon is humble and honest, but the pride of these Warlords is so terrible that they reject his offer. Ganon accepts their rejection, and then claims that a curse will befall their people for their refusal. True to his word, Ganon then poisons the Gerudo bloodline, preventing male Gerudo to be born.

Later, after Princess Zelda I hands over the Dark Interlopers - the followers of Bongo, Twinrova and Veran - to them, the Warlords banish them to the Mirror of Twilight, which they thought leads to nowhere, [[spoiler: was a portal to another planet, originally built by Bellum to transport its armies.]]

----
* LawfulStupid: The Warlords rejected Ganon's offer because of their pride.
* NiceJobBreakingItHero: Joining Ganon would have granted them more prosperous lands to live. Ganon as retaliation puts a curse that avoids male gerudo to be born, which can lead the entire race to extinction.
* NoNameGiven: The Warlords obviously have names, which are never revealed during the story.
* '''{{Pride}}'''
* PuppetKing: From 200 BG onwards, all Warlords are secretly puppets of Koume and Kotake.
* SmallRoleBigImpact: The Warlords only appear in two brief scenes and have no spoken lines, but they play a very important role in the near-extinction of the male Gerudo and [[spoiler: the origin of the Twili]].
* TinTyrant: Most Gerudo wear leather while the Warlords have Darknut-grade full plate armour.

!!Koume and Kotake

The two surrogate mothers of Ganondorf, Koume and Kotake have ruled the Gerudo from behind the throne for nearly three centuries. The two sisters have dramatically extended their lifespans through the use of the forbidden magics of the Spirit Temple. They have raised Ganondorf as their puppet, and crafted him into a warlord that will bring the Gerudo against their enemies in Hyrule.

Koume is the more aggressive and talkative of the two sisters. She prefers brute force and direct action and is more than willing to get her hands dirty if a plan goes awry. Kotake is the more quiet and intelligent of the two sisters. She prefers to let Koume do most of the work, while she remains behind and plots out the situation at hand. She often lets her enemies make the first move, believing that a proper counter can undo any strategy.

----
* CoDragons: First to Vaati (alongside Agahnim and Zalunbar), then to Ganondorf.
* DragonInChief: Legally the Warlords and later Ganondorf are the leaders of the Gerudo, but Koume and Kotake hold the real power.
* EvilMatriarch
* EvilOldFolks: These two old wizened women are the power-hungry, manipulative true leaders of the Gerudo.
* EvilSorcerer: Both of these witches are sly, manipulative and power-hungry.
* AnIcePerson: Kotake, the Sorceress of Ice.
* TheManBehindTheMan: They have lead the Gerudo from the shadows for more than three centuries, and Ganondorf is only their latest puppet.
* PlayingWithFire: Koume, the Sorceress of Fire.
* RedOniBlueOni: Koume, the more aggressive and talkative, is the Red to the Blue of Kotake, the quieter and more patient.
* SiblingTeam: These two sisters always work together.
* SingleMindedTwins: Despite being two separate persons, they are essentially the same character.
* WizardsLiveLonger: Due to the forbidden magics they unearthed from the Spirit Temple, their lifespan was extended considerably; by the Gerudo Wars they are over 300 years old.
* YouGottaHaveBlueHair: Kotake used to have blue hair, which greyed as she ages.

!!Ganondorf
After the Moblin King Ganon had cursed the Gerudo people, within but a generation the entire male population had all but vanished. Despite this affliction, Ganondorf was born. Thrust into a leadership position and raised by his two surrogate mothers, the King of Thieves would ascend to the throne and lead the Gerudo people in several desperate attempts to save themselves from extinction.

Ganondorf has little compassion, and years of watching his people fade into death has driven his madness to save them. He has a personal hatred of Hylians, whom he blames for preventing the Gerudo from expanding to save themselves.

----
* AntiVillain: Type III.
* BadassBaritone
* BadassCape: He wears a white cape over his armour.
* CoolMask: Ganondorf often wears a horned, skull-shaped mask.
* DeadGuyJunior: His name means 'phantom of Ganon' in the Gerudo language.
* DualWield: A scimitar and a trident.
* FantasticRacism: Towards the Hylians, whom he blames for preventing the Gerudo from saving themselves.
* FightingFromTheInside: [[spoiler:He, with the help of his wife, manages to convince Ganon, while possessed by him, that Demise is the real enemy.]]
* FreudianExcuse
* GrandTheftMe: [[spoiler: When possessed by Ganon.]]
* HijackedByGanon: [[InvokedTrope Invoked]] on him when [[spoiler: Demise tries to use to him to resurrect Ganon, who ends up possessing Ganondorf's body, making this quite a literal example. Subverted when Ganondorf and Nabooru convince Ganon that Demise was responsible for all the ruin that was brought to the Moblins, causing him to relinquish his hold.]]
* HumanSacrifice: [[spoiler: Demise intends to use Ganondorf as a sacrifice to resurrect Ganon, since he needs a loyal servant who could command the Gerudo even after failing to cure their people.]]
* LastOfHisKind: Ganondorf is the last of the male Gerudo.
* MeaningfulName: The Gerudo gave Ganondorf his name because despite the curse Ganon put on their people he still happened to be born. Ganondorf roughly translates to 'Phantom of Ganon' in their language.
* OldMaster: [[spoiler: Ganondorf is 63 years old when he duels Demise and comes out on top.]]
* OneHandedZweihander: He fights by waving his trident with one hand at enemies.
* ProngsOfPoseidon: He wields a Zuna trident manufactured in the shape of Ganon's Trident of Power.
* PuppetKing: The latest one in a series of puppets used by Koume and Kotake, the true rulers of the Gerudo.
* ReallyGetsAround: As the only male Gerudo available after their near-extinction, a large amount of Gerudo born after around 90 AG are his daughters.
* ReasonableAuthorityFigure: Ganondorf is simply trying to assure his people's survival in the face of oppression of the Hylians.
* StupidSacrifice: [[spoiler: When Hylia's got the upper hand during her duel with Demise, Ganondorf suddenly intercedes, grabs the Master Sword from her and fights Demise on his own. He wins, but is killed by the powers of the Master Sword shortly afterward.]]
* TransformationOfThePossessed: [[spoiler: Ganondorf becomes a twisted beast when Ganon merges with him.]]
* WellIntentionedExtremist: All he wanted was to find fertile land for his people, even if he had to conquer Hyrule.

!!Nabooru
The legal wife of Ganondorf, right-hand woman in command of the Gerudo armies, and the Sage of Spirits, Nabooru's life is one of servitude to many competing individuals and ideologies. At a young age she was wed to Ganondorf against her will, only to be awakened as a Sage soon after and forced to undermine his command. Nabooru constantly struggles to work both with and against the regime of her husband. Though she shares in his belief of saving their people through conquest, her duties as a Sage often puts her in direct opposition with Ganondorf and perhaps more notably his surrogate mothers, Koume and Kotake.

----
* ActionGirl
* BlowYouAway: As the Sage of Winds, Nabooru was given the ability to control and manipulate the wind.
* BrainwashedAndCrazy: [[spoiler: After Twinrova discover Nabooru's intentions to stop Ganondorf, they brainwash her and force her to fight the Hylians, aware of all of her actions but unable to control herself.]]
* DualWielding: Two Gerudo scimitars.
* FightingFromTheInside: [[spoiler: Against Twinrova's influence.]]
* HappilyMarried: Implied to be this to Ganondorf.
* ThePowerOfLove: What makes Nabooru keep being loyal to Ganondorf despite his atrocities.

!!Urbosa

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* BlingOfWar: The part of Urbosa's armour that covers her belly is exquisitely plated with gold.
* RelatedInTheAdaptation: Ganondorf's illegitimate daughter.

!!Riju

----
* RelatedInTheAdaptation: Ganondorf and Nabooru's daughter and Urbosa's half sister. In canon, she's unrelated to either of the first two while her relation to Urbosa is implied.

[[/folder]]

[[folder:Gorons]]
A proud and powerful people, the Gorons are composed of mineral and rock rather than flesh and bone. Native to the Death Mountain range, their deadly and harsh homeland has moulded them into a strong people. In battle the Gorons embody power. Most of their soldiers are very strong in a fist fight, and even stronger if they have a weapon in hand. They are also well armored, and taking down a Goron is difficult unless they are outnumbered. Their bulky size and relaxed nature has left them fewer in number and slow on foot though, so faster armies can easily run circles around an unprepared Goron force. Despite their lethargy, no one will deny the power of a well placed Goron punch to the face.

----
* AwesomePersonnelCarrier: Salamander Wagons can be garrisoned by a few infantrymen who can attack from it.
* BeastOfBattle: Gorons domesticate Salamanders to bring them to battle.
* TheBerserker: Berserkers could unleash quite a flurry of punches when worked up into a frenzy.
* BewareTheNiceOnes: Gorons are jovial, friendly and one of the least evil races in the setting. It is generally a bad idea to mess with them, nonetheless.
* BreathWeapon: Dodongos, who belch fire at enemies.
* CassandraTruth: The Gorons have tried to warn the Hylians of Volvagian treachery for generations, but they did not listen until it actually happens.
* DropTheHammer: Megaton hammers are the chosen weapon of the heaviest Goron infantry.
* EatDirtCheap: Rock Sirloin is prized as a delicacy amongst the Gorons.
* {{Egopolis}}: The Goron city Gor Dalagra is named in honour of Dalagra, the last Goron king who was overthrown by Dakkon.
* ElvesVersusDwarves: The Gorons (dwarfs) are enemies of the Zora (elves).
* FantasticRacism: They especially hate the Volvagians and their Lizalfos servants for oppressing them for 5000 years, and the Zora Dominion to a lesser extent.
* FierySalamander: Goron Salamanders are sprawling lizard-like creatures capable of breathing fire.
* GlacierWaif: Despite their small size and slow speed by Goron standards, they were extremely durable and could take many blows from enemy weapons.
* GoodOldFisticuffs: Armed with nothing but their fists, Goron Guardians are nonetheless rather durable and strong for their size and could take on armoured enemies.
* GreatWhiteHunter: Goron Beastmasters dedicate their lives to hunting of all manner of creatures. In battle, they serve as the Gorons' anti-cavalry and anti-beast specialists.
* TheJuggernaut: Goron Rams could punch a man-sized target clear across a room and smash just about anything into a bloody pulp. Their reckless power and inability to slow themselves down made them exceptionally good at charging into enemy armies.
* LightningBruiser: Gorons hit hard, with their infantry almost as strong and fast as other factions' cavalry.
* OneGenderRace: It's not very clear if the Gorons actually have females or not.
* OurDwarvesAreAllTheSame: They are shorter and stouter than Hylians, they value honour, friendship and disdain deception, they live underground inside mountains, they like heavy weapons, they have a penchant for mining and love precious rocks. The only thing that's missing is the beards.
* PowerFist: Goron Rams, including Dangoro, are armed with gauntlets to punch their enemies.
* PowerfulPick: Goron miners.
* RockMonster: A whole race of rock people.
* RollingAttack: Goron Guardians, Berserkers and Sumos have the ability to roll, substantially increasing their speed and allowing them to quickly reach enemies.
* ShovelStrike: Armed with a metal spade, Tribal Monks have a very long reach for their size.
* SlaveRace: Used to be slaves of the Volvagians.
* SnowMeansDeath: The silicon-based Gorons are deathly afraid of cold.
* StuffBlowingUp: Bomb Throwers, Bomb Platforms and Powder Keg Launchers all utilise explosives.
* TopHeavyGuy: The 'big' Gorons' legs look too small to support their massive torsos.
* WalkingShirtlessScene: Except for the heavily armoured Ruby Guards and Fire Warriors, most Gorons do not bother with tops and usually wear only a loincloth.

!!Darunia
The King of the Gorons and third in the line of Fire Sages, Darunia has led his people for over a century through countless hardships. Be it overthrowing Volvagians or fighting off the longest winters Death Mountain had faced, there was a distinct possibility that without his leadership the Gorons may have gone extinct. Darunia was known for his aggressive mannerisms, though he was quite jovial and friendly to those that earned his respect. Dancing was among his favorite pastimes and he'd search far and wide across Hyrule to listen to the music of other races.

----
* BeardOfBarbarism: He has a fairly prominent beard.
* BigFun: His friends consider him fun, loud and boisterous.
* BoisterousBruiser: Darunia's friends often consider him loud and boisterous.
* ElementalPunch: Darunia's WeaponOfChoice: fists lit on flame.
* TheGoodKing: He's an honourable, generous and competent leader.
* HotBlooded: Darunia is a hot headed, impatient, and easily angered individual.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* MadeOfIron: Darunia participates in a battle and still fights well even after being infected with the Sage of Fire's venom!
* NonMammalianHair: He has a beard and eyebrows despite being a RockMonster.
* PlayingWithFire: Darunia was given the ability to control and manipulate heat.
* RetiredBadass: After [[spoiler: the Great Flood, he spends the rest of his life ruling his people and grants Laruto the right to pass the title of Sage of Earth to who she sees fit.]]
* TakingYouWithMe: Darunia has been poisoned by Dakkon before the Hylian assault on the Fire Temple and was slowly dying, but still participates in the battle.

!!Dangoro
Raised in the mines of the Death Mountain Crater, Dangoro has seen quite the life of hardship. After saving Darunia from a Dodongo trap, he was plucked out of his duty as a miner and and became a guardian brother. Dangoro may not have been bright, but he was quick to recognize a threat and deal with it. He traditionally wore rather heavy armor and powerful gauntlets and was not shy of ramming into and punching his targets without abandon.

* GoodOldFisticuffs
* NumberTwo: Serves as chief lieutenant to Darunia during the Gerudo Wars.
* StoutStrength: He's heavily built even for a Goron and also one of the strongest.
* StuffBlowingUp: Dangoro can throw large powder kegs at enemies.

!!Daruk

!!Biggoron
Perhaps the largest Goron in all of recorded history, Biggoron lived a mostly solitary life on the peak of Death Mountain. It was there that he spent most of his time perfecting the refinement of metals. His work became the basis for forging some of the Gorons' most powerful weaponry and armor. Despite his name being associated with weaponry and bloodshed, Biggoron was a pacifist at heart and created his work for the sake of art and self defense.

----
* TheBlacksmith: He spends most of his time refining weapons and forging.
* ExactlyWhatItSaysOnTheTin: Biggoron is literally a very big Goron.
* TheHermit: Biggoron lives mostly secluded on Death Mountain, only joining his countrymen in times of war.
* LargeAndInCharge: Biggoron is huge, towering over even Ganon himself.
* OneSteveLimit: He shares his name with the chief of the Lost Goron tribes, also known as Biggoron.
* StoutStrength
* UltimateBlacksmith: His works are considered to be among the best in Hyrule.
[[/folder]]

[[folder:Zora]]
The Zora are an elder race whose origin traces back to the times of ancient Hylians. They are an aquatic species that resemble humanoid fish but while they display many characteristics of aquatic life they also have vestigial mammalian traits that imply they might have had mammalian ancestors.

Zora soldiers usually are outfitted to look more imposing rather than fight and perform effectively, and most of their armour, weapons, and outfits are designed for form over function. For this reason the Zora generally are not very durable, but their high discipline and morale usually helps them last longer in a fight when most soldiers would make a run for it. They also have a natural advantage in the water, an advantageous trait none of the other races can claim to have.

----
* AsteroidsMonster: A Morphite splits into smaller Kyamerons when slain.
* BlingOfWar: Zora armour and weaponry is made for show over practicality and this reflects into their combat effectiveness.
* CityOfCanals: All Zora cities are built on waterways.
* CityOfGold: The Zora capital Domain Prime is extensively decorated with walls and canals made of brass.
* CombatTentacles: Morphites are living tentacles made of water that flail themselves at enemies.
* DefectorFromDecadence: The High Zora were originally created by Bellum to be its servants, but they broke free and converted to Goddess worship.
* ElvesVersusDwarves: The Zora (elves) are enemies of the Gorons (dwarfs).
* FantasticRacism: The pure blooded Zora see the River Zora as monstrous aberrations, even though in truth they may be the ancestors of their people.
* FauxFlame: Blue Fires, created by Sapphire Wardens from water, feel like ice to the touch and can disintegrate anything exposed to it for too long.
* HorseOfADifferentColor: Their preferred mounts are aquatic elephants, known as Hydrophants.
* JavelinThrower: Bigocto Sparkpikes throw javelins, charged with the electricity generated by their bodies.
* MakingASplash: Floodmasters, Zora with total mastery over water. Their magic is not limited to bodies of water; they can even summon forth water from deep in the earth and from the air regardless of environment.
* TheMedic: Zora Healers help troops fight on longer than they normally would.
* MookMaker: Kyameron Masters fight by summoning Kyamerons and have no way to directly defend themselves.
* NonMammalMammaries: They have traces of breasts despite being fish.
* OurElvesAreBetter: A race of long-lived, pointy-eared humanoids, obsessed with physical forms, some of whom have remarkable but unnaturally graceful figures.
* PettingZooPeople: Dolphin men.
* ShockAndAwe: Zora Mages. They've even built cannons and battle platforms that wreak tremendous havoc on infantry using their lightning.
* ShoulderCannon: Bigocto Siege Platforms, cannons mounted on giant Bigoctos.
* SquishyWizard: Zora Mages are able to torch people with a wave of their hand but in a sword-to-fin fight they'll go down fast.
* WarElephants: Hydrophants, used by the Zora Dominion as mounts, are amphibious elephant-like creatures.

!!Jabun
Malkorbagia's successor as Sage of Water and a survivor from the Oshus Empire after its destruction by King Oshus' Phantom Army, Jabun fled from his doomed people and settled at the source of the Zora's River. There the Zora began to worship him for his seemingly miraculous appearance and being the successor of Malkorbagia. He established the Zora Dominion and instated the monarchy that would rule over for the next several thousand years.

When Princess Ruto is killed in a brawl, Zaleen pleads with Jabun to bring her back to life. He accepts and makes her his successor to Sagehood. [[spoiler: In the Twili invasion of Zora's Domain, Jabun is killed by Veran.]]

----
* BigEater: Jabun's appetite is insatiable.
* CutsceneBoss: Jabun doesn't even bother to resist when Onox attacks him. Needless to say, he is swiftly killed.
* FounderOfTheKingdom: He founded the Zora Dominion.
* TheFriendNobodyLikes: Jabun is despised by other Sages, particularly Kasuto.
* LastOfHisKind: Jabun is one of the very few survivors of the Oshus Empire.
* LazyBum: Jabun is always sleeping except when instating new monarchs to the Zora throne. [[spoiler: When attacked by Veran, he is killed without resistance.]]
* TheMedic: Unlike most titans, Jabun forgoes attacking altogether in favour of healing allies.
* NonActionGuy: The only things Jabun frequently does are sleeping and eating. When summoned to the battlefield, he only passively heals nearby friendly units and cannot even attack enemies.
* {{Pride}}: Jabun is known for his vanity and over bloated ego: he refuses to speak to no one other than his servants or worshippers.
* StoneWall: Jabun is very durable as is expected of a titan, even moreso with his ability to heal, but has no way to harm enemies.
* TimeAbyss: Jabun is even older than the Zora Dominion, having lived in the war between the Lokomo, the Oshus Empire and the Cobble Kingdom.

!!King Farkos Zora De Bon XVI
The latest in a long line of monarchs of the Dominion, King Zora Farkos was a rather undignified ruler who abused his station of power. He was responsible for several unnecessary expansion campaigns, one of which led to a full invasion of Death Mountain. King Farkos was remembered as quite a selfish individual who shunned tradition. He unlawfully married the half-breed Zora Rutela, only to divorce her and thereby pollute the royal bloodline and splinter the Dominion into two empires.

----
* AdiposeRex: The King of the Zora is also the fattest one by far.
* AppealToForce: King Farkos gets away with being obese for being the King.
* BladeOnAStick: King Farkos wields a large polearm.
* CoolHorse: He rides on a Battlecrab, a gift from the Lanayru Zora.
* CulturalRebel: An obese Zora.
* FantasticRacism: King Farkos loathes the Gorons. Deconstructed when this racism becomes an important contributor to the destruction of the Zora's Domain.
* FatAndProud: In fact, his obesity is how King Farkos proves his power.
* FatBastard: The fattest Zora around. Not a nice guy.
* GeneralFailure: [[spoiler: In his invasion of Death Mountain, King Farkos' army is stopped in its tracks by the Gorons and the Dodongos' new alliance, and he is killed by Darunia. In the meantime, the Twili and the River Zora invade the Zora Dominion, and with the bulk of the Zora army away in Death Mountain, the Domain is destroyed.]]
* NamedByTheAdaptation: In [[VideoGame/TheLegendOfZeldaOcarinaOfTime the original game]] he is simply called the Zora King.
* SolomonDivorce: When King Farkos and Queen Rutela divorce, their daughter Ruto stays with her father, while their unborn son Ralis is later raised by his mother.
* UglyGuyHotWife: The Zora King is an obese fatcat, while his wife Rutela looks much more normal and fit.

!!General Rutela
-->''See Lanayru Province''

!!Princess Ruto
The daughter of King Farkos and Queen Rutela, Ruto's bloodline was polluted by their union, as is evidenced by her eyes. Despite this, she retained her title and inheritance of the Dominion throne after the divorce of her two parents. An accident that nearly killed her early in adulthood led to her adopting Sagehood. To this day she is one of the youngest sages to have lived. Ruto was known for her very feisty and aggressive personality, in some cases being described as a total brat. Despite this demeanor she withheld a lifelong sadness after the splitting of her parents that she tried to cure by finding a husband, a venture she often spectacularly failed in.

----
* ActionGirl: She manages to kill several Gohma with her magic and later is not afraid of facing off Sulkaris. The Fallen Sage even somewhat praises her determination.
* BackFromTheDead: After Ruto is beaten to death by Zaleen's father, he brings her to Jabun, fasts and prays in front of him for a week. Jabun, moved by Zaleen's dedication, names Ruto his successor and restores her to life.
* BadassCape: She wears a long red one during the siege of Greshou Library.
* BoomerangBigot: Ruto refuses to allow the Lanayru Zora to trade in the Dominion, because these halfbreeds would come taint the purebloods at the Dominion... even though Ruto herself is a half-breed as well.
* HalfBreedDiscrimination: She is often looked down upon by pureblood Zora for being a half breed.
* HalfHumanHybrid: Ruto's mother is Queen Rutela, a Lanayru Zora.
* MakingASplash: Ruto was given the ability to control and manipulate water and its various states,including [[AnIcePerson ice]].
* TheMedic: Ruto prefers to heal soldiers instead of fighting.
* MedicalMonarch: After the death of her parents, Ruto becomes the leader of the Zora.
* ReallyGetsAround: Ruto is infamous for perverted tendencies and romantic interests towards non-Zora and is often scolded by her father for disgracing her people with them.
* SecretRelationship: After King Farkos forbids her from interacting with Zaleen, she still continues to see him in secret.
* SpoiledBrat: Before becoming Jabun's successor, Ruto is often considered bratty and spoiled by her people.
* TroublingUnchildlikeBehavior: Ruto is often caught performing perverted displays with Zaleen while they were still very young.
* TheUglyGuysHotDaughter: Ruto looks completely normal compared to the obese Zora King.

!!Zaleen
For many years Zaleen had served as Ambassador between the Dominion and its many neighbours. He was perhaps the most well-versed in Hyrulean lore and cultures, due in part to help from his wife's library of information. Zaleen was a very close friend of Ruto's during childhood, however, an accident that he was involved in nearly killed her and resulted in her adoption into Sagehood. Since then he has maintained emotional (and literal) distance from her and has grown antagonistic to her rise to the throne.

----
* AbusiveParents: Zaleen's father was apparently a violent drunkard, as he violently beat Ruto to death in a drunken rage around 90 AG.
* {{Ambadassador}}: Being both a diplomat and a trained assassin.
* NeverFoundTheBody: He's never seen again after the Oocca's Aura strikes Greshou Library. It's implied, though not confirmed, that he was killed.
* SecretRelationship: After King Farkos forbids Ruto from interacting with Zaleen, they still continue to see eachother in secret.
* TroublingUnchildlikeBehavior: Zaleen is often caught performing perverted displays with Ruto while they were still very young.

!!Telara
Initially trained as a Mage, Telara left the Communion in order to live a less hostile life. She eventually married Zaleen and became a librarian in Domain Prime, assembling historical documents and compiling much of the information that would be later used in Midna's Hyrule Historia tome. Telara's personality was remembered as quiet and bashful. She was rather introverted and avoided appearing in public unless in the company of Zaleen or her library.
[[/folder]]

[[folder:Kokiri]]
The Kokiri are the descendants of an infamous group of Hylian bandits that made their bases inside the forest of the same name. These bandits made the unfortunate mistake of attacking the ancient Deku Trees, and as a result their leader gathered many of the forest creatures and slaughtered the Hylian Bandits. They did, however, spare the children of these vile people and with them the Great Deku Tree began a great transformation. Over a century later, the Kokiri have grown and evolved into a creature slowly becoming more plant than animal. While under the influence of the Great Deku Tree they do not age, and when the time is deemed right a Kokiri can metamorphosis and transform into a Korok to reproduce and spawn more Kokiri.

When faced with a fight, the Kokiri are able to rally large numbers of fighters in short order. Their armies usually are not very organised, and a Kokiri is more likely to pick up the nearby kitchen knife rather then stock up on professional grade armaments. The Kokiri also tend to be very well supplied, and their troops can last much longer on the battlefield before getting tired because of this. Their small size and lack of warfare training mean that individually the Kokiri are a rather unremarkable force however. They tend to be very easy to scare, and it's not uncommon to see the Kokiri turn and run when faced with a more powerful foe.

----
* TheAgeless: Kokiri don't age and always stay in the form of a child until transforming into a Korok.
* AnAxeToGrind: Grove Watchers can cleave predators and enemies alike with their axes.
* BeastOfBattle: Hunting Foxes, which are used by the Kokiri in battle and hunting.
* BratsWithSlingshots: Kokiri slingshots.
* ChildSoldiers: Subverted with the Kokiri; they ''look'' like children, but they're actually as old, if not older, than most adults of other species.
* EnemyMine: The Kokiri have to ally with their predators, the Wolfos, to protect the forest from the Gohma.
* EvolutionPowerUp: Each Kokiri has to turn into a Korok during his life. After the Great Flood, all Kokiri become Koroks permanently.
* HiddenElfVillage: The Deku Tree's Grove and the Sacred Forest Meadow.
* {{Hobbits}}: They are essentially Hylians who had their growth hormones messed up and look like a weird mix between child and adult.
* HorseOfADifferentColor: Kokiri ride deer, Wolfos and Deku Trees into battle.
* InHarmonyWithNature: The Kokiri live in tune with their environment, rarely disrupting the ecosystem.
* {{Metamorphosis}}: Kokiri turning into Koroks.
* OlderThanTheyLook: Many Kokiri are actually more than a century old, despite their biological age of around 10.
* PlantPerson: The first Kokiri slowly evolved into plants, culminating with evolving into Koroks. Deku Trees are walking trees that can speak and gobble up enemies.
* PredecessorVillain: The Kokiri bandits.
* ReallySevenHundredYearsOld: Many of them have lived more than 100 years but look like children.
* SavageWolves: The Wolfos frequently eat Kokiri until they are forced to ally against the Gohma.
* StoneWall: The Kokiri are not good at offence, but it is difficult to plough through hundreds of child-sized soldiers; contrasting with the Gohma, whose offensive capabilities are superior but can also be easily swatted by enemies.
* TreeCover: The Deku Trees house Kokiri slingshots in the foliage.
* UnusualEars: The Kokiri are notable for their disproportionately huge ears.
* WhenTreesAttack: The Deku Trees, who can now apparently move around and gobble up enemy soldiers.

!!Kasuto
One of the most ancient beings in Hyrule, the Great Deku Tree assumed fathership of the Kokiri after his kind won a war against their violent ancestors. He has since shaped the Kokiri generation after generation, altering their nature on the path to becoming Koroks. Though the Great Deku Tree is lethargic and rather aggressive at enforcing an isolationist policy, he only does so to keep the Kokiri safe from outside influence and the horrible wars that have ravaged Hyrule. Despite his best efforts, it was only a matter of time before his walls came down and war was brought to his grove.

----
* EveryoneCallsHimBarkeep: Kasuto's name has been lost to time, he is usually called the Great Deku Tree.
* GentleGiant: Kasuto is a giant, peaceful tree who preserves nature in the Kokiri Forest.
* GodEmperor: His children tend to worship the Great Deku Tree as a deity.
* GreenThumb
* LargeAndInCharge: He's big even by Deku Tree standard and is huge compared to his midget children.
* LastRequest: As the forest begins to wither, Kasuto had a final request for his children: take the last of the Deku Tree Sprouts, shed their animal bodies, becoming Koroks and vow to abandon war forever.
* MyBelovedSmother: Kasuto is an overprotective father who screws up his children by never teaching them how to be true adults.
* NamedByTheAdaptation: In [[VideoGame/TheLegendOfZeldaOcarinaOfTime the original game]] he is simply called the Great Deku Tree.
* NatureSpirit
* PapaWolf: Kasuto is a kind and benevolent father figure to the Kokiri.
* PlantPerson: He's a Deku Tree, can move around, speak and kill people.
* ReasonableAuthorityFigure
* TimeAbyss: Kasuto's age is never exactly specified, but it is known that he is very ancient.
* WeirdBeard: Made of roots.
* WhenTreesAttack: An immensely powerful being both physically and spiritually, few things short of a massive barrage of fire can stop him should he uproot to fight.
* WiseTree: This tree is one of the wisest beings in Hyrule.

!!Saria
Birthed to become the heir to the Great Deku Tree's Sagehood and Queen of the Kokiri, Saria was his most prized creation. Despite his attempts to protect the Kokiri, Saria was killed in battle and the Great Deku Tree was forced to awaken her as a Sage much earlier than he anticipated. Saria was known for her optimistic outlook on life, even after facing her untimely death. She was extremely fond of music and was quite skilled in playing the Ocarina, Fiddle, and several other instruments.

----
* ActionGirl
* TheAgeless: Doubly so, being both a Kokiri and a Sage.
* ArcherArchetype
* BadassAdorable: Don't let her tiny size fool you, Saria will be cutting quite a swath through the ranks of enemy soldiers.
* BlessedWithSuck: Being a Sage is almost like being a willing slave, you pretty much just do the [[ComesGreatResponsibility dirty work of the Goddesses]] and not much else and centuries of that takes its toll. If you prepare for the task it probably isn't that bad since it's what you've striven for, but Saria was chosen against her will, so it kind of sucks for her.
* BreakTheCutie: [[spoiler: Kasuto's death]] wasn't very beneficial for Saria's mental health.
* CelibateHero: Saria brutally rebukes Mido when he proposes her to be his queen, because Kasuto completely forbids such relationships.
* TheCutie
* DishingOutDirt: Saria can manipulate the forces of rock and earth to some degree, creating crystalline shards of emerald.
* GreenThumb
* IJustWantToBeNormal
* KidHero
* LittleMissBadass: As a Sage, her powers far exceed what you'd expect from a little girl.
* [[NiceGuy Nice Girl]]: Saria is known for her empathy and kindness while she is a Kokiri.
* PlantPerson: Especially after her transformation into a Korok.
* PrecociousCrush: Saria seems to have the hots for Link.
* ReallySevenHundredYearsOld
* YouAreInCommandNow: [[spoiler: Saria becomes Queen of the Korok after the Gohma killed Kasuto.]]
* YouGottaHaveBlueHair: Or rather green hair, which is not a natural hair colour either.

!!Mido
-->''See Gohma''

!!Mirora
Mirora briefly served as the head Chief of the the Kokiri after Mido's exile from the Forest. Although not quite suited for governance, Mirora's years of experience defending the borders of the Forest made her an ideal general. Mirora was known for her rather short temper, especially for a Kokiri. She preferred to solve problems through force and saw ranged weapons as dishonorable.

----
* ActionGirl: She spends many years defending the borders of the Kokiri Forest.
* BloodKnight
* CoolHorse: Mirora fights on the back of Shamnon, the Wolfos chief.
* CruelAndUnusualDeath: Mirora is killed by Sulkaris, who absorbs her body to recontruct hers.
* DualWield: Mirora fights with two knuckle-like weapons called Mantis Blades.
* GondorCallsForAid: How Mirora gets the help of the Wolfos, the Deku Scrubs and the Huskus.
* KidHero
* YouAreInCommandNow: When Mido betrays his own people for the Gohma, Mirora is quickly ordered to replace him.

!!Shamnon

!!Fado
-->''See [[Characters/GreatSeaTotalWar Korok Colonists]]''

!!Kasuto II
-->''See [[Characters/GreatSeaTotalWar Korok Colonists]]''
[[/folder]]

[[folder:Gohma]]
An ancient arachnid species that thrives in swamps and otherwise dark and damp places. They feast on all manner of both living and dead things and are known for hunting down unaware people in the night. All Gohma are mentally linked to each other, and that calling any lone Gohma an individual would be inaccurate.

The Gohma's power was granted by Sulkaris, the Fallen Sage, who spread across Hyrule, defiling all those that followed the Goddesses until their defeat at the hand of King Gustaf in 5000 BG.

----
* AttackAnimal: Most Gohma qualify, having little independent intelligence and only minimal (though often brutal) instinct to guide them.
* BugWar: The Gohma's wars with the Kokiri and Hylians.
* DefeatEqualsExplosion: When killed, an Acid Sprayer violently explodes and burns everything around itself.
* ExtremeOmnivore: The Gohma are willing to eat nearly anything.
* EyeBeams: Armogohma shoot fire from their eyes at enemies.
* FourLeggedInsect: Pincergohma, Gohma Long-Legs, Viridgohma and Shroud Walkers are the only aversions. Other Gohma either have four, five, six or ten limbs.
* GiantMook: Shroud Walkers, literally mobile hive nodes.
* GiantSpider: Gohma larvae (let alone bigger units like Armogohma and Shroud Walkers) are far bigger than a normal spider should be.
* GlassCannon: Acid Sprayers and Hive Spawners are capable of causing grievous harm from afar with their acid and larvae, respectively, but are unwieldy and frail in a melee.
* GoThroughMe: The Shield Gohma, whose main role is to protect an advancing army from enemy arrow fire with their large armoured claw.
* GrievousHarmWithABody: Hive Keepers fling their babies at enemies.
* HiveCasteSystem: Different types of Gohma are selectively bred in specialised breeding facilities, and each fulfil a distinct role in the Gohma army.
* HiveMind: Originally under Iemanis, and later hijacked by Sulkaris long after the former's destruction.
* HordeOfAlienLocusts: The Gohma initially weren't like this under Iemanis, but Sulkaris plays this trope straight: they are a bunch of spiders spawned by an alien EldritchAbomination, and their gameplay is extremely aggressive, revolving on non-stop conquest with no option for diplomacy.
* InsectoidAliens: Or rather Arachnid Aliens, these spider-like creatures were originally spawned by an alien.
* KingMook: The Gohma Matriarch.
* LovecraftianSuperpower: The Armogohma can generate fire from their eyes and shoot it at enemies, while Acid Sprayers are able to spray poison from their abdomen.
* MiniMook: The Gohma were originally created by Iemanis as smaller incarnations of itself.
* MotherOfAThousandYoung: Gohma Queens. A single Queen could lay hundreds of eggs in a single day.
* OminousFog: Shroud Walkers can create a thick cloud of fog around themselves that hurt the morale of enemies caught in it.
* PowerCrystal: All Gohma at the 2nd upgrade level have green crystals all over their body. They can also launch them at enemies.
* SicklyGreenGlow: With their 2nd armour upgrade, all Gohma have a faint green glow.
* SpidersAreScary: After Iemanis' death, the Gohma are more concerned with eating more than anything else; and Sulkaris' influence certainly didn't help it.
* SpiderSwarm
* StoneWall: Shield Gohma and Shroud Walkers. Neither are particularly heavily armed, but with the Shield Gohma's shield-like claw and the Shroud Walker's huge size, both will take a fair amount of firepower to bring down.
* SwampsAreEvil: The Gohma's homeland is the Misery Mire, a swamp located to the northwest of Hyrule.
* TheSwarm
* WallCrawl
* WeHaveReserves: Gohma are individually weak, extremely numerous and can be very easily replaced. Taken to extremes by Hive Keepers, Gohma queens who literally use their larvae as ammunition.
* ZergRush: Gohma tactics revolve around swarming with an overwhelming number of spiders.

!!Iemanis
-->''See Druthulidi''

!!Sulkaris
Sulkaris once serve as a First Sage, a guardian of the Triforce and the world of Hyrule from the corruption of demons and other malevolent beings. Sometime early in her existence she deemed it necessary to take the Triforce into her own hands and assume control of Hyrule. She was stopped by her fellow First Sages, stripped of her powers, and banished to Hyrule forever. She proceeded to wage war against the many nations of Hyrule, eventually being slain by King Gustaf. Sulkaris had far more planned, however. After her fall, she came across the Gohma and discovered a way to unite them all under her influence. Now all Gohma exist as extensions of her will, and so long as they live she can endlessly respawn until her mission is fulfilled.

----
* TheAgeless: The First Sages were designed to be immortal guardians of the Triforce.
* AmbitionIsEvil: Sulkaris' ambition made her think that she was greater than her task to guard the Triforce and attempt to take it for herself. As leader of the Gohma she sought to assimilate everything in Hyrule. [[spoiler: The first is actually not true.]]
* BadassBoast:
** After [[spoiler: killing Malkobargia, the First Sage of Water]], Sulkaris goes to the top of Greshou Library and looks to the sky knowing that [[spoiler:Demoko was watching]].
-->"Your move."
** After [[spoiler: returning from the dead by using Agitha's body]], she gives a big one:
-->"So long as the Gohma are, I endure. But certainly you knew this when word of my previous return reached you. I am the Gohma, and they are me! And now I will have the key to the Triforce, the Aura itself! I will use your power to wipe the surface of Hyrule clean! None will remember the Goddesses or the countless people of Hyrule! History will not tell of the Oocca or those of ancient Akkala that stood against me! But most of all, none will remember you, my brother!
* BadassCape
* BatmanGambit: She takes advantage of Demoko's fear of both her and the possibility of the Truth being revealed.
* {{BFS}}: Sulkaris wields a giant machete fitting her huge size.
* CainAndAbel: Her relationship with her First Sage siblings is quite bloody.
* TheChessmaster: Her campaign after her return is this. [[spoiler: Her first target is Lanayru Province, a strong potential enemy of the Gohma and the location of Malkorbagia. After she kills her, she knows that Demoko would try to kill her, so she stole the powers of the Sage of Water to survive the blast. She then travels to Death Mountain and uses the Medallion of Water to kill Maphaeus and lure the other three Fist Sages, Kovaloo, Evaleen and Solahrasin, out of hiding, so they'll be slain by Demoko's Aura.]]
* EvilMatriarch
* FaceHeelTurn: Once one of the wise first Sages until she tried to steal the Triforce. [[spoiler: In truth, the reason she turned evil was because she was betrayed by her siblings.]]
* FallenAngel: She is a demigod-like being called an Elemental who turned against her creators.
* GreenThumb: Sulkaris created all of Farore's beings across Hyrule during the creation of the Triforce.
* HeroKiller: She is the villain with the largest count of killing heroes. Till now, she killed Empress Tamako, Queen Rutela, Malkorbagia and Maphaeus.
* HiveQueen: As the leader of the Gohma she is their Hive mind. Even after her body was destroyed, she still lives inside every Gohma.
* {{Jerkass}}: She doesn't care about anything else but herself and to reach her goal she will not have any problem in betraying her comrades, killing millions or eradicating every culture that doesn't submit to her. [[spoiler: Her current personality is actually justified considering that she was betrayed for caring about the others.]]
* KickTheDog: Her assuring to the empress that, once she was done, no one would remember the word Huskus before breaking her neck.
* LackOfEmpathy: Being immortal, Sulkaris never cares about the suffering of others, even of those that follow her.
* LargeAndInCharge: Sulkaris is very tall, towering twice over Hylians.
* MakingASplash: She gains control over water after [[spoiler: she takes the Medallion of Water from Malkorbagia.]]
* MindControlDevice: Sulkaris' willpower alone can directly control the movement of thousands of Gohma.
* NatureSpirit: Sulkaris was artificially created by the Goddesses to serve as the Sage of Forest.
* OneWingedAngel: At the end of her story arc, Sulkaris basically merges all the Gohma into a giant creature called Sulkaris Iemanis.
* OneWomanArmy: Sulkaris is more than capable of practically beating dozens of foes all by herself and even Sages.
* OriginalCharacter
* PersonalityPowers: Inverted. Although she is the first sage of the Forest, and therefore can create life, Sulkaris is incredibly cruel and indifferent. [[spoiler: At first this was straight, but being betrayed by her own siblings and forever remembered as a villain would make her snap.]]
* PowerCopying: [[spoiler: After killing her siblings she steals their medallions and gains their powers.]]
* RageAgainstTheHeavens: Her primary goal is to kill all of the First Sages, her siblings [[spoiler:after they betrayed her and made her be remembered as a villain.]]
* SealedEvilInACan: After her failed invasion of the Kokiri Forest, Sulkaris is sealed in Palagard's Sanctuary and kept under watch by her successor Palagard.
* SociopathicHero: Even before her betrayal, Sulkaris was very egocentric and apathetic, and utterly disregarded life.
* ThanatosGambit: The second time Demoko resorts to the Aura to kill her, Sulkaris deliberately stands in the blast and lets it destroy her body, in order to prove to the world that she can't be killed.
* TimeAbyss: Sulkaris is as old as the Triforce itself.
* TokenEvilTeammate: Before her FaceHeelTurn, amongst the Sages. [[spoiler:Or that's what the other First Sages, who are even bigger asshats, want you to believe.]]
* TragicVillain: [[spoiler: Unlike what the books might say, Sulkaris once tried to prevent her siblings from taking over the world. Tragically, for this the other First Sages casted her out, took her powers and made the world believe that Sulkaris was the evil one.]]
* WoobieDestroyerOfWorlds: [[spoiler: That whole story of her trying to steal the Triforce [[WrittenByTheVictors is a lie made by the Oocca]]. In truth, Sulkaris was in fact opposed to the First Sages' ambition to take the Triforce for themselves and rule the world. She [[NoGoodDeedGoesUnpunished was betrayed by her own siblings, had her powers taken from her and casted out]]. Even worse, she would always be remembered for the rest of history as the DesignatedVillain, even by the very same mortals she was trying to protect in the first place. This [[ThenLetMeBeEvil certainly explains why she became so bitter and cruel]] and stopped caring about pretty much anyone but herself.]]

!!Akazoo Vapith
-->''See Stalfos''

!!Mido
Mido had long served as the head Chief of the Kokiri villages. After a long series of disappointments and a drive for more than he was given, Mido was seduced by a promise of power from Sulkaris. He eventually betrayed the Kokiri and was exiled. While under the watch of the Great Deku Tree, Mido was somewhat of a bully and insecure of himself despite the privilege he had at his fingertips. He harboured a lust for Saria for many years, though the Great Deku Tree forbade such attachments.

To this day he blames the outcome of his life on the Great Deku Tree, whom he plot to take revenge upon. Luckily for him, his wish coincides with Sulkaris, who also seeks the destruction of the forest guardian.

----
* AdaptationalVillainy: The [[VideoGame/TheLegendOfZeldaOcarinaOfTime original Mido]] was no more than an arrogant jerk, but in Hyrule: Total War he is a clear cut bad guy.
* AmbitionIsEvil: Mido betrays the Kokiri for being entertained by the idea of ruling over the entire forest.
* BladeOnAStick: Before his betrayal, Mido wields a Kokiri sword. He later switches to a bigger spear stolen from a Hylian soldier eaten by the Gohma.
* EvenEvilHasLovedOnes: He greatly cares for Agitha. [[spoiler: He is thus horrified when she is sacrificed to bring Sulkaris back.]]
* EvilFormerFriend: To all other Kokiri.
* TheExile: For his betrayal, Mido is exiled from the Kokiri Forest.
* FaceHeelTurn: His betrayal of his people to Sulkaris.
* InTheHood: Mido sports a hood once he leaves the forest and ages into an adult.
* TheMillstone: Mido lies to Sulkaris that the next Sage of Forest is Mirora instead of Saria. During her invasion Sulkaris kills and absorbs Mirora, reconstructing her body and becoming alive again, but does not regain her Sage powers, and she is swiftly broken and killed by the Great Deku Tree. Had Mido told the truth, things might have been much worse.
* PetTheDog: He seems to have a VillainousFriendship with Agitha. After her capture, he seems upset that Sulkaris will not even bother rescuing her, despite Agitha being truly loyal to the cause and the one behind Sulkaris' release. [[spoiler: He also pleads Agitha to flee with him from the Gohma and is horrified when she dies.]]
* TheResenter: Against his own people, until his betrayal.
* TalkingIsAFreeAction: [[spoiler: Defied against Kasuto. When he's explaining to Mido that he was only trying to keep his children safe, Mido simply orders the Armogohma to open fire on his father.]]

!!Agitha
As a child, Agitha was fond of insects and arachnids and would often collect them within the basement of her house to occupy her time while her parents were gone. When the Gerudo Wars claimed the lives of her parents, a Gohma that she had in her possession made a then-defeated Sulkaris aware of her trauma. She took advantage of Agitha's grief, tricking the young girl into becoming a pawn of the Gohma. Agitha is completely out of step with reality, the trauma of her missing parent coloring her view of the world. She sees the will of the Gohma as the only means to solve Hyrule's problems, in particular that of loneliness. She sees Sulkaris as a mother figure, perhaps filling the void her own parents left.

----
* AdaptationalVillainy: In ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' Agitha was only an insect-obsessed young girl, but here she's a minion of the Gohma.
* AlasPoorVillain: [[spoiler: Her death is truly gruesome to the point of shocking Lyer, Link, Ooccoo and Mido.]]
* CreepyChild: She is a thirty-year-old woman who looks like a deformed child with a chitinous skin, she has a telepathic link with Sulkaris and serves as her mouth, she believes that Sulkaris will usher in an era of unity and peace for all species, even as she acknowledges that she and all non-Gohma organisms will be consumed upon Sulkaris' victory. She fits the bill all right.
* CruelAndUnusualDeath: [[spoiler: Her death is clearly NightmareFuel material. Her flesh is removed from her body in order to create a new body for Sulkaris, while she screams. All those who witnessed it are truly horrified.]]
* GirlishPigtails
* TheMole: For the Gohma.
* MouthOfSauron: Agitha serves as the emissary of the Gohma and has a telepathical link with Sulkaris. When Sulkaris is temporarily bodiless, Agitha serves as her mouthpiece to speak to [[spoiler:the Hylians, Gorons and Zora]].
* OlderThanHeLooks: Her time with the Gohma seems to have stunted Agitha's growth. Despite being in her early thirties, she still looks like a child.
* OrphansOrdeal: She has not taken well to her parents' death in the Gerudo Wars.
* PointyEars
* SicklyGreenGlow: On her face and limbs.
* WasOnceAMan: Or girl, in this case.
* WellIntentionedExtremist: She seems to believe that a world ruled by the Gohma will be wonderful.
[[/folder]]

[[folder:Ordona Province]]
The Ordonians are a humanoid race that are often mistaken for Hylians at first glance. However, upon closer inspection, one notices that they lack the pointy ears of Hylians and, instead, have rounded ones. The origin of the Ordonians is unknown, though many claim that, at one time, they were Hylians, while others say they are the descendants of the lost Kingdom of Ikana.

The Ordonians themselves are a more simple people than the Hylians, and are well known for their vast farming nation to the south of Hyrule. While they acknowledge the Goddesses, the chief deity of the Ordonians is the mysterious goat-like being known as Ordona (hence the origin of their name). They grow crops and breed both goats and horses that are then sold to a vast majority of Hyrule's other races, particularly the Hylians. It's for this reason that many consider the Ordonians a subservient nation of the Kingdom of Hyrule, and thus their political title of Ordona Province.

Officially, the Ordonians have no standing army. Unofficially, many Ordonians are willing and know how to fight and have makeshift forces always on standby. Years of fending off the Moblins of the West have made them a very strong people, and when their farms are threatened, one should never be surprised to see a sudden army of pitchfork-armed Ordonians charging at the aggressors. Because of their agricultural roots, the Ordonians are masters at breeding horses and fighting on them in combat. Without a doubt, they have the best cavalry in all of Hyrule. Despite their superior advantage on horseback, the Ordonians' lack of true professional training mean that many of their soldiers fight with dirty and unrefined styles. Fighting in melee against a well-trained force will likely result in their fighters being outclassed and beaten by pure skill.

----
* {{Arcadia}}: Ordona is a mostly rural, agrarian country, whose inhabitants live simple lives.
* AttackAnimal: Ordonians can put their hawks and goats against enemies.
* AnAxeToGrind: Lumberjacks and Goat Lords swing axes in battle.
* BeastOfBattle: Ordonian hawks can be deployed in battle to dive into enemy lines.
* BeeAfraid: Beekeepers can throw bee hives at the enemies, who will then have to face off against a very angry swarm of Killer Bees.
* BowAndSwordInAccord: Ordonian Rangers can fight as well with a sword as with a bow.
* DualWielding: Lumberjacks wield two axes each.
* FragileSpeedster: Rough Riders are the fastest cavalry in all of Hyrule, but lacks durability.
* HorseArcher: Yeoman Archers (archers mounted on goats) and War Wagons (grenadiers riding chariots) are two variants.
* HorseOfADifferentColor: Ordonian Goats are used as mounts by Yeomen and Goat Lords.
* MolotovCocktail: War Wagons' riders throw beer grenades at enemies.
* MoneyMultiplier: Ordonians get bonus income from farming.
* OnrushingArmy: Ordona Province's tactics are largely based on this.
* {{Ranger}}: Ordonian Rangers are dedicated to protecting the wild borders of the Province from encroachment. These stealthy soldiers know how to survive in the wilderness and take out almost any foe before they knew what hit them.
* TheSimpleLifeIsSimple: The Ordonians are a simple people known for their vast farms.
* ThrowDownTheBomblet: The burning bottles of beer thrown by Ordonian Drunkards and War Wagons.
* UnskilledButStrong: Ordonian Lumberjacks are not trained in combat, and lack technique - their combat effectiveness mostly comes from their sheer brutality.

!!Mayor Bo
Bo served as the oldest Mayor Lord of his time, making him the most powerful man in Ordona Province. During his life he led a defensive during the Gerudo Wars and later on launched a counter attack against Labrynna with the help of Princess Zelda and Link.

Mayor Bo was a man of impressive durability, and was famous for getting into sumo fights with Gorons. His daughter Ilia claims that he ripped the horn of a Moblin that he made a bet with, but he denies ever pulling the stunt off.

----
* {{Acrofatic}}: His in-game model is rather fat, but that doesn't mean he's a weak fighter.
* BaldOfAwesome: Bo's head is completely bald.
* BenevolentBoss
* ReasonableAuthorityFigure

!!Rusl
To many in Ordona Province, Rusl was just an average trader who made rounds to Hyrule Proper and Lanayru. Those that knew him personally were more than likely aware of his minor background in the military. Unlike many Ordonians, Rusl was actually professionally trained in several Hylian military academies, with rumors that he was attempting to become the first Hyrulean Knight from Ordona Province. Somewhere along the line he left his studies and became the salesman he was later known as. Rusl was known for his kindness, and perhaps more importantly, calmness. Even in sticky situations he maintained a level head and never showed any signs of panic. Perhaps a remnants of his military background?

----
* BadassMustache: His moustache is quite prominent.
* BadassTeacher: Rusl works hard to train the Ordonian farmers swordfighting.
* FourStarBadass: Rusl is one of the most prominent warriors in Ordona.
* HeroesPreferSwords: Rusl fights with a simple Ordon Sword.
* MasterSwordsman
* OldMaster: Rusl leads the Ordonian army against Labrynnian invaders when already an old man.

!!Malon
A renowned horse breeder and rancher throughout Hyrule, Malon has sold countless horses to the Kingdom of Hyrule and the Ordonians from her farmland. She is perhaps the most skilled rider of her time and is deadly with a bow and arrow.

----
* ActionGirl
* DarkSkinnedRedhead: Though not as dark as the Gerudo.
* [[FarmBoy Farm Girl]]
* HonestCorporateExecutive: As the owner of Lon Lon Ranch.

!!Ilia
Ilia was the daughter of Mayor Bo and trading assistant of Rusl in her youth. Being born into a privileged class, she had the opportunity to try various job paths before settling on breeding and training horses. As a young adult Ilia became quite a businesswoman in Ordona Province, gaining stock over some of the best horses in Hyrule while simultaneously managing a lumber company to supply and build stables across Hyrule. She was known for her party-loving personality and habit of holding down quite a bit of ale.

----
* ActionGirl
* TheBeastmaster: Ilia is a well-renowned horse breeder.
* HardDrinkingPartyGirl: She's a party-loving woman and can hold down quite a bit of ale.
* PassionateSportsGirl: Ilia wants to surpass the legendary Malon in horse riding.
* TheUglyGuysHotDaughter: Ilia looks completely different from her fat father Mayor Bo.

!!Ashei
The daughter of a Hylian Knight, Ashei's father was expelled from his order for having a child with an Ordonian wife and corrupting the bloodline of its members. With little place for him as a farmer in Ordona, Ashei's father instead wandered east into the mountains of Labrynna where he raised Ashei to become a knight as he was. Without the rigid order and imperious military looming over her training, Ashei turned out much different than most professional soldiers. With no true connection to any nation, she was more mercenary than knight, adapting and learning a wide variety of combat techniques and sword-fighting arts from various cultures.

----
* PrivateMilitaryContractors: Ashei has worked as a mercenary for many years, and armies led by her tend to use mercenaries frequently as well.
[[/folder]]

[[folder:Lanayru Province]]
Originally established as a small vassal state through the union of Hylian and Zora marriages, Lanayru Province quickly grew to become an economic juggernaut that financially rivaled the larger empires of the world. The bountiful resources of their homeland allowed for rapid wealth, but made the small and young nation a prime target for constant invasions at the hands of greedy and hungry forces.

----
* AmazingTechnicolorPopulation: The Lanayru Zora display a large variety of skin colours.
* BeastOfBattle: Lanayru Zora use Arurodas and Shore Serpents in battle.
* BladeBelowTheShoulder: Some Lanayru Zora have replaced their fins with blades.
* BlingOfWar: Lanayru soldiers prefer to wear stylish clothing instead of military-grade armour into battle.
* CityOfCanals: All Zora cities are flooded to some degree.
* {{Egopolis}}: The Lanayru capital Airu is named after the first Zora who took a Hylian wife.
* FullFrontalAssault: Shore Sentries eschew clothing and wear only a helmet so they can camouflage better.
* GiantEnemyCrab: Creatures used by the Lanayru Zora as mounts include giant prawns and giant crabs.
* HalfBreedDiscrimination: The Zora hybrids used to be considered outright abominations by both parent races. Even now, both treat Lanayru as the annoying nudist colony on the beach.
* HalfHumanHybrid: Half human equivalent, half dolphin people.
* HorseArcher: Prawn Bowmen are like this, except that they ride giant prawns, not horses.
* HorseOfADifferentColor: Prawn Bowmen ride prawns, Scorpion Knights ride giant scorpions.
* InterspeciesRomance: The entire faction is the product of unions between the Hylians and the Zora.
* MoneyMultiplier: Lanayru Province can build banks which significantly improve their income.
* NonIndicativeName: Lanayru Conscripts are mostly willing volunteers, while their Marshals are the equivalent to sergeants in real militaries.
* ScaryScorpions: Arurodas, which are essentially giant scorpions.
* SpikeShooter: Lanayru Shrapnel Flingers fling jagged shards of coralmold.

!!Queen Rutela
The former wife of King Zora Farkos Du Bon XVI, Rutela eventually split from the Dominion, and more-or-less formally sanctified Lanayru Province as a distinct nation. Prior to her marriage, she was a general in the Dominion's army, and had participated in the defence against Ganon's first invasion. Perhaps because of her military background, Queen Rutela was not above educating her people in the means of self-defense and combat. Despite this, she was incredibly kind, and clearly a non-violent pacifist in her policies and goals.

----
* ActionMom: Rutela has two children, and still leads the fight against the Gohma when they invade Airu.
* BadassCrew: Rutela, Zelda, Impa and Rauru fight together in mission 12.
* ColonelBadass: Rutela serves as a general in the Zora Dominion before becoming ruler of Lanayru Province.
* FrontlineGeneral
* HeroAntagonist: [[spoiler: Rutela commands the Zora armies against the player-controlled Gohma in mission 30. She is killed by Sulkaris]]
* TheHighQueen: She's a very kind, pacifist ruler, dedicated to protecting her kingdom.
* MrExposition: Rutela informs Zelda on the situation of the fighting around Lake Hylia when she arrives there with Impa, Rauru and Demise.
* MyBelovedSmother: For the most part, Rutela has sheltered her son Ralis from the world.
* SolomonDivorce: When King Farkos and Queen Rutela divorce, their daughter Ruto stays with her father, while their unborn son Ralis is later raised by his mother.
* UglyGuyHotWife: Hard to believe, she's King Zora's wife. Her children inherited her good looks.

!!Prince Ralis
The son of King Farkos and Queen Rutela, Ralis was born shortly after the royal divorce. For most of his life he lacked a father figure, and was raised entirely by his mother, perhaps stunting his maturity as a result. He was seen as a late bloomer, and somewhat immature for his age in the eyes of others outside of the royal court. Ralis took notice of outsider opinions, and after the death of his mother he began a quest to achieve what he hoped was the manhood that his father was never able to teach him. Perhaps foolishly, he associated bravado and and aggressiveness with masculinity, leading to him becoming a somewhat reckless warrior and Prince.

----
* {{BFS}}: His Serpentine Sword is a big too big for the young Ralis to handle.
* ParentalAbandonment: Ralis is born some time after his parents divorce, and never meets his father as a result.
* RoyalsWhoActuallyDoSomething
* WarriorPrince: Prince Ralis is a rather reckless warrior.

!!Laruto
Laruto was a young Zora woman who had become a Guardian Maiden, pledging her service in particular to Queen Rutela and her son, Ralis. Despite her youth and lack of rank among other Maidens, she had successfully warded off multiple assassination attempts on the Queen's life, and quickly earned her favour. After Rutela's death, Laruto briefly served as a regent Queen of the throne until Ralis had come of age to assume rulership. Laruto had a somewhat sarcastic edge to her speech, but was nonetheless a very agreeable person to those who knew her. She was a personal friend of Zaleen, and would often volunteer as an ambassador or trader between Lanayru Province and the Zora Dominion with him.

----
* AbdicateTheThrone: [[spoiler: Laruto relinquishes the crown of Lanayru Province when Ralis comes of age and wishes to become King.]]
* {{Ambadassador}}: Laruto is both a diplomat and a bodyguard of Queen Rutela.
* BladeBelowTheShoulder: Laruto fights with two blades with which she had replaced her fins.
* AChildShallLeadThem: Defied: as Ralis was still a boy when Rutela dies, Laruto temporarily becomes Queen until Ralis comes of age and takes the throne.
* DishingOutDirt: Laruto was given the powers over earth when succeeding Darunia.
* IWorkAlone: Laruto is generally annoyed by people and prefers to keep to herself.
* MakingASplash: After succeeding Ruto as Sage of Water, Laruto was given the ability to control and manipulate water.
* PraetorianGuard: Laruto is this to Rutela.
* ReasonableAuthorityFigure: As Queen of Lanayru Province.
* YouAreInCommandNow: [[spoiler: Laruto becomes ruler of Lanayru Province after the Gohma kill Queen Rutela.]]

!!Aydia
Aydia was a long-serving Marshal in Lanayru's army. She was almost entirely responsible for the Province's conscription program, and without it, the nation would have likely fell from a lack of military force. She has participated in more battles than any other Zora of the North, and bears scars from her numerous engagements. Unlike the majority of Lanayru's population, Aydia firmly believed a strong standing army that could engage in prolonged warfare was necessary for the nation to survive. While not a warmonger by any means, she was never slow to suggest direct military action as a solution to any potential problem.

----
* GoodScarsEvilScars: Her face bears quite a few scars from her past battles.
[[/folder]]

[[folder:The Deku Tribes]]
The Deku Scrubs are very small, roughly one to two feet in height, plant people and aree all capable of storing seeds and nuts and firing them out of their iconic snouts as projectiles. Because of their small size and the universal notion that they are pests, Deku Scrubs are looked down upon and, over time, have become a largely aggressive and angry people. Even amongst themselves they often fight, and as a unified empire, they are only held together loosely by a supreme king.

Because of their loosely aligned nature and wide variety of cultures, a Deku army is usually composed of many different types of Scrubs. Virtually all Deku units are ranged to a degree, and because of their small size and affinity for the land, they usually have tremendous bonuses when fighting amongst flora. Despite their variety and skill fighting in different landscapes, the small size and selfish nature of each Deku makes them a very weak combatant individually that's more likely to flee then stand and fight. A Deku army must usually keep their distance when fighting, as very few Deku Scrubs are willing to charge into an enemy force head on.

----
* ArmlessBiped: Underlings, Scrublings, Bubblings and Nutlings have two legs and no arms.
* BeastOfBattle: Peahats, Orhats, Pikits, Snap Dragons and Manhandla are non-sapient creatures used in battle by Deku Scrubs.
* BewareTheSillyOnes: The Scrubs are designed to be the comic relief of the game. They treat everything uber-seriously but are essentially an army of angry gerbils that everyone laughs at. Other than this though they are a legit faction that can compete with the others.
* BigCreepyCrawlies: The Orhats are far bigger than insects ought to be.
* BulletSeed: All Deku Scrubs can launch Deku Seeds from their mouths.
* DeathFromAbove: Scrub Thopters can fly and drop explosive nuts on their targets.
* DirtyCoward
* FantasticRacism: The Deku Scrubs hate the Deku Trees (whom they claim to have stolen their [[TradeSnark trademarked]] name) and most animals, especially the Kokiri, Lizalfos and Deku Monkeys. The only notable exception is the Orhats, insects used by them as artillery.
* FragileSpeedster: Most Scrubs are ranged, can hide from enemies and have a speed advantage compared to other armies. Their small size and selfish nature also make them very weak combatants individually.
* GlowingEyes: Glowing yellow eyes are a common feature shared by all Scrubs.
* GoddamnedBats: The Deku Scrubs are an InUniverse example. Deku Palace is recorded to have been constantly but unsuccesfully assaulted by Kokiri, Lizalfos and Monkeys. Why? Because the Scrubs kept endlessly harassing all of them.
* HairTriggerTemper: Deku Scrubs are naturally angry and eager for battle.
* HiveCasteSystem: Underlings, Guardlings, Bubblings, Nutlings, Hornlings, Conductors, Delegates and Business Scrubs all have distinct morphological features and serve different roles in Scrub society.
* HorseOfADifferentColor: Deku Scrubs ride and mount Deku Babas and catapult howdahs on Orhats.
* HotBlooded: The Scrubs are rather prone to irritation and anger.
* InHarmonyWithNature: Deku Scrubs tend to coexist with rather than dominate their environment.
* MalevolentMaskedMen: Odolwa's Witch Doctors always wear creepy-looking Odolwan Masks, often refusing to take them off.
* ManEatingPlant: Pikits, Peahats, Snap Dragons, Deku Baba and Manhandla are plant-like monsters with a taste for meat.
* MoreTeethThanTheOsmondFamily: Try to count the number of teeth of a Snap Dragon.
* TheNapoleon: They are incredibly short, have a complex because of it and are known for their short tempers.
* ThePlague: Deku Scrubs have a disease called Mad Scrub disease or Orange Blight, that slowly increases unrest on towns and if not contained, will lead to outbreaks and revolts.
* {{Planimal}}: Deku Scrubs and the various creatures they use in battle. Though they are plants and can perform photosynthesis, they are actually mixotrophic, feeding on Deku Nuts (Scrubs) or animals (Pikits, Manhandla, Snap Dragons, Peahats), because the energy generated by photosynthesis is not enough to feed a hyperactive creature that bounces around everywhere.
* PlantPerson: The Deku Scrubs are sapient plants.
* ShooOutTheClowns: [[spoiler: The most clowny faction in the game is the one that gets absorbed into Termina.]]
* SmallAnnoyingCreature
* SpeechImpediment: Because of their mouth structure, Scrubs tend to have difficulty pronouncing foreign languages.
* SpinAttack: Manhandla can barely be controlled in battle as they spin and flail chaotically at their enemies.
* StarfishLanguage: The Scrub language, consisting of musical chirps and whistles, is extremely difficult to understand and learn for others.
* StealthyColossus: Despite their size, even the biggest Orhats can hide anywhere.
* TheSymbiote: A Manhandla is actually a symbiotic collection of five individuals: a large flower provides movement while the four smaller snake-like plants catch prey to feed themselves and their host.
* TrappedInAnotherWorld: [[spoiler: In 138 AG, the Deku Scrubs are absorbed into Termina by Majora.]]
* WitchDoctor: Cultists of Odolwa are known as 'witch doctors'. They are capable of casting hexes to decrease the performance of enemies.

!!King Kud-loh-kan
Perhaps one of the most powerful rulers of the Deku Scrubs, King Kud-loh-kan was the first of his race to unite every single tribe under one banner, albiet only temporarily. His success did not arise from the people's favor however; King Kud-loh-kan ruled like a tyrant and constantly threatened his people with executions. Despite his angry demeanor, the King's motivations seem to be rooted in his love for his daughter. Though kept secret, he had been struck with a case of Mad Scrub and wished for her to replace him on the throne after his passing.

----
* BadBoss: He is known for being tyrannical and constantly threatening his subjects with executions.
* CoolHat: A 'hat' made from a large fruit.
* EvenEvilHasLovedOnes: Despite being a jerk and tyrant, Kud-loh-kan's motivations seem rooted in his love for his daughter.
* GenghisGambit: The Deku King unites the quarrelling tribes into a cohesive fighting force by making them fight other races instead.
* {{Jerkass}}: He's definitely not a pleasant person.
* TheNapoleon: Like all Scrubs, the Deku King is very short compared to other races. He is still a ruthless leader, though.
* ThePurge: Everyone who mocks the Deku King is punished by death.
* YourDaysAreNumbered: Kud-loh-kan knows that he is infected with terminal Mad Scrub disease and will die soon.

!!Princess Kad-a-kana
The only daughter of King Kud-loh-kan, Kad-a-kana may not have been the one sitting on the throne, but she was certainly the one calling the shots. Her father could not help but give into her demands, and many of the Scrubs wondered just who exactly was in charge. Things would change once the King was diagnosed with Mad Scrub. Princess Kad-a-kana was noted for her long bouts of sadness, punctuated by violent bursts of anger. When her father became a victim of the terminal Mad Scrub, her motivations and intentions turned to darker places elsewhere.

----
* TheManBehindTheMan: King Kud-loh-kan could not help but give into Kad-a-kana's demands, and many Scrubs wonder just who exactly is in charge.
* MoodSwing: Princess Kad-a-kana was noted for her long bouts of sadness, punctuated by violent bursts of anger.

!!Kado
A brilliant engineer, and the only friend of Princess Kad-a-kana, Kado was at the forefront of creating siege engines and other contraptions for Scrub-kind. He has an endless fascination with watching things fall to the ground...usually as a result of one of his new catapult inventions. Kado was rather small, even for a Deku Scrub, and was often considered a joke most of his life. After compensating with his clearly more-exercised brain, and ending up in the King's favour, his lot in life changed quite considerably. He currently serves as an advisor to the Princess, and has grown concerned with her interest in ancient Odolwan rituals.

----
* {{Ambadassador}}: His careers include diplomat, battlefield engineer, and much more.
* TheEngineer: Kado is the designer of the Dekupults and often operate them on the battlefield.
* GeekPhysiques: Kado is small even by Scrub standards, as well as one of the smartest.
* ItCanThink: He's much more intelligent than the rank-and-file Underling.
* JackOfAllTrades: He can work in many jobs but isn't an expert at any of them.

!!Voice of Odolwa
The current head of reviving the ancient worship of Odolwa, this nameless Scrub has long built shrines and temples dedicated to the lost deity. For most of his life, the Scrub population at large had mostly ignored him and his warnings. Recent times have proven his patience well-placed. With the King stricken by Mas Scrub, his daughter has desperately turned to the leader of Odolwa's Cult for a cure.

----
* HighPriest: He's the leader of the cult of Odolwa.
* NoNameGiven: His real name is unknown, and he's only ever known as the Voice of Odolwa.
* WitchDoctor: He's a Witch Doctor, cultist of Odolwa.
[[/folder]]

[[folder:Stalfos]]
The creation of horrifying magic that was outlawed and sealed away in Hyrule's ancient past, the Stalfos are a vast ever-growing army of animated corpses. Headed by a collection of warring and elite Necromancers, the modern incarnation of Hyrule's undead seek to fill its ranks with mindless followers and to establish a kingdom of immortality that can stand against the supernatural forces of Hyrule.

----
* AnimateDead: Except for the [=ReDeads=] and Scythe Lords, all Stalfos units are animated constructs made from harvested bones.
* CounterAttack: A Red Bubble damages any unit who attacks it in melee.
* DemBones: Except for the [=ReDeads=], who noticeably still have flesh on their bones, all Stalfos are skeletons.
* DualWielding: Taken UpToEleven with Stalmasters, which can wield four swords at once, one for each arm.
* EvilIsVisceral: The Redeads, which look like skinless people.
* FearlessUndead: The Stalfos are completely immune to psychological effects and have no morale stat. As a result, Stalfos never rout when the battle turns against them.
* FlyingFace: Bubbles, which are winged skulls with no long bones.
* GiantMook: The Stallord, one of the biggest units in the game.
* GlowingEyesOfDoom: Most Stalfos (except Staltroops, Stalkin and Stalmasters) have glowing eyes of various colours.
* GrievousHarmWithABody: Corpse Tossers can throw diseased corpses at enemies, spreading diseases and panic.
* JackOfAllStats: Their army is a balanced but brittle force that neither tires, breaks nor routs.
* LivingForeverIsAwesome: Deconstructed. It's stated that some of the mindless Stalfos {{Mooks}} were once ordinary people who craved immortality, and allowed the necromancers to experiment on them.
* MultiArmedAndDangerous: Each Stalmaster has a total of four arms, allowing them to engage multiple enemies each.
* MultipleHeadCase: Staldra are constructed with three heads grafted unto their bodies, allowing them to attack multiple enemies at once.
* {{Necromancer}}: Who else could raise dead bones into an unliving army?
* NightOfTheLivingMooks: The Stalfos are an army of undead.
* NonHumanUndead: Bubbles (undead skulls), Stalhounds (dogs), Stalhorses (horses), Battleforged (Zora), Staldra (3-headed worms), Onox (Dark Dragon) and the Stallord (a PrehistoricMonster).
* OurLichesAreDifferent: Scythe Lords, Necromancers and Death Swords, the mysterious leaders of the Stalfos. Unlike the rest, they seem to retain some capacity of intelligence.
* OurZombiesAreDifferent: The Redeads, zombie-like monsters that continually die and come back to life, created by [[DreamWeaver Dethl]] from its victims' nightmares.
* PerpetualMotionMonster: Oddly subverted. While Stalfos have a *lot* of stamina, they do eventually get fatigued like everyone else after long battles.
* RaisingTheSteaks: Stalhounds and Stalhorses, which are [[ExactlyWhatItSaysOnTheTin skeletal dogs and horses]].
* SicklyGreenGlow: Bubbles fire glowing green flames at enemies.
* SinisterScythe: Stalfos generals and Scythe Lords use scythes as their main weapon.
* TheUndead: One of three undead factions, the others being the Kingdom of Ikana and the Poes.
* ZergRush: Despite their fragility, Staltroops and Stalkin are excellent at soaking up damage, being extremely numerous and utterly expendable.

!!Dethl
-->''See Druthulidi''

!!Lord Akazoo Vapith
Once a famed general of Hyrule who participated in the Gerudo Wars, Akazoo felt cheated by his contemporaries and grew to become bitter about the state of the Kingdom. Upon studying ancient knowledge that had been lost or forbidden, Akazoo unearthed the long lost art of necromancy and planned to use it as a means of combating and surviving the coming supernatural wars that would face Hyrule. After his conversion into a Stalfos, Akazoo's sanity clearly began to degrade as time went on. He did everything in his power to avoid mindless undeath, but it seems he fell into a fate far worse than death.

----
* AxCrazy: Akazoo is very crazy, with clear signs of megalomania and sociopathy. Even when he served the Kingdom of Hyrule he was already obsessed with immortality. Being denied the hand of the princess in marriage and holding an artifact that slowly drives the bearers insane only served to accelerate his insanity.
* BackFromTheDead: He manages to avoid going to Termina after his death and comes to unlife when his necromancy works.
* BrainwashedAndCrazy: Akazoo's madness comes from Dethl's nightmare influence via the Eye of Truth which he had acquired from Agahnim.
* BrutalHonesty: Before his betrayal, Akazoo earned the trust of the Princess with his blunt honesty.
* TheDragon: First to Sulkaris, then to Dethl.
* DragonWithAnAgenda: Fills this role to Sulkaris. He helped the Gohma just to get rid of competition while making sure he wouldn't be consumed by them.
* EnemyMine: He makes his deal with Sulkaris and the Gohma against the Kingdom of Hyrule, in full knowledge that he'll have to betray them and fight Sulkaris later.
* EntitledBastard: Princess Oraiya Zelda IV chooses to marry General Kazakk instead of Akazoo, causing him to feel cheated out and denied the glory he earned in the Gerudo Wars.
* EvilOverlord
* FaceHeelTurn: Betrayed his own people to achieve immortality.
* FossilRevival: Akazoo seeks to raise the Stallord, a fossil long buried in the Arbiter's Grounds in the Gerudo Desert.
* GlowingEyesOfDoom: After being driven insane by Dethl.
* HelpingHands: Wallmasters and Floormasters, animated severed hands used by Akazoo as his bodyguards.
* LosingYourHead: After his resurrection as a Stalfos, only his skull and hands are intact.
* MonsterClown: Akazoo paints his skull with clown makeup, as prominently displayed on one of the loading screens.
* TheResenter: He starts to resent his country after being passed over as King of Hyrule. Dethl's influence can't help either.
* SmugSnake
* TheSociopath: He seeks to become immortal and a god, and will do it even if he has to betray his own people and allies.
* SorcerousOverlord
* VillainProtagonist: Akazoo is the player character in the first in the Return of Sulkaris arc and three missions in the Hyrule in Chaos arc.
* WeaponOfChoice: Initially a halberd, then a scythe after he becomes undead.

!!Azrily

Like Akazoo, Azrily participated in the Gerudo Wars. She was a witness to the collapse of the Sheikah Cadre at the hands of Agahnim, which is likely what lead to her loss of faith and loyalty in the powers that were in control of Hyrule. Upon learning of Akazoo's discoveries and the coming of a massive supernatural war, she deemed undeath the only means of surviving and combatting the forces that were about to be unleashed. After becoming a Stalfos, Malmord's mind unsurprisingly began to degrade. She maintained control over significant portions of the undead army, and sought to convince people to willingly become Stalfos.

----
* BladeBelowTheShoulder
* TheCavalry: Azrily brings an army of Sheikah to help Zelda, Kazakk, Akazoo and Bo drive the Gerudo, Darknuts and Stalfos out of Ordona Province. Although she wasn't planning to help save Ordona, but to warn Zelda of Agahnim's plans.
* TheDragon: The most trusted confidant of Akazoo.
* FaceHeelTurn: She later joins Akazoo.
* MeaningfulRename: She abandons her name in favour of 'Malmord' once she becomes a Stalfos.
* NoSell: After the Gerudo and Darknuts assault Nal Ordona, Agahnim tried to brainwash Azrily with the Eye of Truth and orders her to incapacitate Princesses Zelda III and IV, but unknown to him she was immune to the effects of the Eye, so instead of following his order she proceeds to inform Impa of his plan before rushing to Nal Ordona and warn Zelda.
* RedAndBlackAndEvilAllOver: She dresses herself in a fashion similar to the Interlopers' after her betrayal.
* SinisterScythe: Azrily wields a large scythe as a Stalfos.
* TheUndead: Much like Akazoo, she becomes a Stalfos.
* ZombifyTheLiving: Azrily was never killed, but gradually transforms into a Stalfos as her body decays after her ritual with the Malmord.

!!General Onox
A Dark Dragon native to the Realm of Twilight, Onox invaded Hyrule during the Gerudo Wars but was slain by Princess Ruto and the Zora in battle. For years his remains rested on the bed of the Zora River, until Lord Akazoo sought him out and raised him from the dead. General Onox retained some element of his past self upon becoming a Stalfos, though it's clear his thoughts have dulled and he'll revert to a mindless skeleton. That seems to be more than enough to fuel his need for revenge against the Zora and Hyrule's living.

----
* AnAxeToGrind: His chosen weapon is a big axe.
* BackFromTheDead: After his death, he's raised from the dead as a Stalfos.
* TheBrute: He's physically the strongest lieutenant of King Zant and serves him as a high-ranking general, and later fulfils the same role to Akazoo.
* {{Dracolich}}: After his return from the dead.
* TheDreaded: Onox is able to freeze his enemies in fear.
* EvenEvilHasLovedOnes: Onox had a relationship with Veran before his untimely death and resurrection as a skeletal dragon.
* FlorenceNightingaleEffect: [[GenderFlip Male example]]; Onox marries Veran after he shelters her from the alien Realm of Twilight and helps her recover from the wounds that Demise inflicted on her.
* ImplacableMan: Nothing short of a massive volley of arrows seems to be able to stop Onox from ploughing through fields of enemy soldiers.
* InterspeciesRomance: His wife is the Great Fairy Veran.
* LastOfHisKind: He's one of the very few Dark Dragons left alive after his homeland dried and froze.
* LeeroyJenkins: Onox tends to mindlessly charge into massive hordes of enemies regardless of being ordered to or not.
* MonsterKnight: In both life and unlife, he dresses in full armour as a knight, and serves Zant as a general.
* OurDragonsAreDifferent: A bipedal, aquatic, reptilian creature, with two wing-like fins on his back.
* TimeAbyss: Onox was born a very long time ago, before climate change turned the Realm of Twilight from a vast ocean planet to a wasteland.
* UnholyMatrimony: He's married to Veran, who seems to genuinely love him.
* UnwittingPawn: [[spoiler: When the Twili are preparing to invade Hyrule, the Parella associate of King Zant approaches Onox and asks him to poison the Zora River, an important water source for the Hyruleans, so they can reduce resistance to their future invasions. Onox accepts, and the Parella gives him the poison. Unknown to him, the Parella only wants him to die as a bait - when the Zora Dominion was busy taking care of him, they would be able to plant explosives all around the capital without their notice.]]
* WingedHumanoid: His bodyplan is bipedal, and the two fins on his back strongly resemble wings.
[[/folder]]

[[folder:Moblins]]
The Moblins are the dominant race among all species of Blins, a very old and barbaric people who at a time started worshipping Demise and invaded the Hylian people's homelands. While Demise left Hyrule after the fall of the Moblin capital, the two races kept slaugthering each other in an endless conflict ever since.

-----
* AssKickingEqualsAuthority: Whoever bashes best is the boss.
* BarbarianTribe: Moblin society is an uncivilised, loose collection of tribes kept in check through brutal military force.
* TheBerserker: Most Blins like to charge at enemies with raw, brutal force.
* BizarreSexualDimorphism: Male Moblins are blue and have horns, females are brown and hornless.
* BladeOnAStick: Forest Blins and Moblin grunts.
* BookBurning: Most Blins are illiterate and see the books written back from Demise's time as nothing more than fuel.
* BowAndSwordInAccord: Bulblins can use both bows and clubs proficiently. Moblinox can throw bombs as well as fight in melee.
* ButtMonkey: Miniblins and (to a lesser extent) Bokoblins have been bullied and bossed around by their larger cousins for thousands of years.
* CannonFodder:
** Miniblin swarms. Ganon doesn't even flinch seeing Zelda punching a few.
** Dodoblins, who are dubbed "Suicide Blins". They're described to be expected to be thrown en-masse into enemies without concern for their own safety. A clear TakeThat to ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' on the author's part.
* CarryABigStick: Bigblins, Bulblins and some Moblins fight with clubs.
* ChildSoldiers: Most Dodoblins die in battle before becoming fully grown. Those lucky enough to do so become Durpyblins.
* {{Cyclops}}: The Hinox and their half-breed Moblinox only have a single eye on their forehead.
* ForeverWar: The first war between the Hylians and the Moblins lasted 4956 years.
* FullBoarAction: In addition to being boars themselves, they have boar riders.
* GiantMook: The Blins' Hinox allies are one of the biggest units in the game.
* GlowingEyes: Moblins, Bigblins and Forest Blins. Complete with Glowing Tears.
* {{Gonk}}
* GrievousHarmWithABody: Tallblins throw Miniblins at enemies as if they were rocks.
* TheHorde: Under Demise and later Ganon.
* HornedHumanoid: All Blins except Bigblins have horns on their heads.
* HybridMonster: Moblinox (Moblin-Hinox crossbreeds) and Lynelblins (Moblin-Lynel crossbreeds).
* MedievalStasis: Little has progressed in the five millennia of war between the Hylians and Moblins.
* NonhumanHumanoidHybrid: Moblinox, who are Moblin-Hinox hybrids.
* OurFounder: The Moblins can build statues of Demise, which serve as their religious conversion building.
* OurGoblinsAreDifferent: [[VideoGame/TheLegendOfZeldaTheWindWaker Miniblins]] are little weak sadists, [[VideoGame/TheLegendOfZeldaTwilightPrincess Bokoblins]] are small and cowardly swordsmen, Dodoblins (who are renamed Skyward Sword Bokoblins) [[TakeThat are weak, dumb and generally incompetent]], [[VideoGame/TheLegendOfZeldaTwilightPrincess Bulblins]] are the most disciplined and intelligent amongst the Blins.
* OurMonstersAreDifferent: Doubled. Not only Blins are different Goblins, but each subrace is also a variation of itself changing in each Zelda game.
* OurOgresAreHungrier: Bigblins, who are more bestial than other Blins and mostly only care about seeing just how many things they can smash before eating.
* OurOrcsAreDifferent: Moblins take both Tolkien and Blizzard traits. They are large [[PigMan Boar Men]] complete with fur and tusks, have little culture besides what's left of Demise's worship (such as the ruins in their capital) and are generally unintelligent, except for their leaders who are very cunning. There are also Durpyblins, who are fully-grown Dodoblins that are much smarter and concerned with survival than the juveniles, and Forest Blins, [[CaptainObvious who live in forests]] and work as mercenaries.
* PigMan: While the similarity to a pig varies by Blin, they all share a piggish face.
* PollutedWasteland: Their homelands were turned into a barren wasteland by Hylia. Millennia of war with the Hylians didn't help either.
* [[ProudWarriorRaceGuy Proud Warrior Race]]
* ProngsOfPoseidon: Miniblins attack with tridents.
* SmashMook: Most Blins specialise in brutally charging at their enemies. There are still several ranged units, but they are not the majority.
* StuffBlowingUp: Moblinox and Hinox can throw bombs.
* ThrowDownTheBomblet: Bombs are the weapons of choice for Hinox and Moblinox.
* TooDumbToLive: Dodoblins are among the most stupid members of Blin-kind. They can barely be qualified as sapient, and even seem to lack clever animal instinct and survival skills, instead suicidally throwing themselves at (usually much larger) prey.

!!Demise
-->''See Druthulidi''

!!King Ganon
Perhaps the most well-known and infamous Moblin, King Ganon was the first of his kind to unite the various Blins under a single banner since the ancient time of Demise. With his armies, he launched a horrific assault on Hyrule and very-nearly succeeded in conquering the Hylians. Were it not for betrayal in his own ranks, Hyrule might very well have fallen under Moblin rule for generations to come. Unlike most Moblins, Ganon was notably patient and a very sound tactician. His overall strategy, while not brilliant, took the people of Hyrule by such surprise that they failed to stop hordes of Moblins.

-----
* AdaptationalHeroism: Saying he's not the usual CardCarryingVillain Ganon is sufficient.
* [[spoiler: AlasPoorVillain]]
* AmbiguouslyEvil: Until TheReveal.
* AntiHero: Type III/IV Hero. Dreams of a bright future for his people [[spoiler: and for everybody else]] but he's willing to slaughter thousands to achieve it throught Triforce. [[spoiler: [[ResetButton After all, he was going to use it to bring back everyone who died because of him]]...]]
* AssKickingEqualsAuthority: That's how he got on top of the Moblin hierarchy.
* BadassBaritone: He uses Ganondorf's voice clips from ''VideoGame/SuperSmashBros''.
* BadassCape
* BadassInCharge: He is substantialy larger than his minions.
* BalconySpeech: Ganon's speech to the gathered Blin peoples were made from the balcony of his tower.
* BarbarianLonghair: He has a mullet of epic proportions.
* BookEnds: When we first see him, his mother gets slaughtered by Hylian knights. [[spoiler: He is killed by Zelda with the same fashion]].
* BrokenTears: [[spoiler: once he realizes that he was used by Bongo.]]
* BruiserWithASoftCentre: [[spoiler: The childlike drawings of a peaceful world on his book show the softest side of him.]]
* ByronicHero
* DarkAndTroubledPast: His mother died right in front of him and most likely his father was too.
* DeathGlare:
** He gives one to Bongo when she refers to him as a "big dumb Moblin brute"
** Another one when Zalunbar refuses to cooperate.
* DespairEventHorizon: [[spoiler: When he realizes Bongo has betrayed him and left him to be killed by the Hylians, he breaks down crying and lets Zelda kill him.]]
* DidYouJustPunchOutCthulhu: He defeats Dethl in the Shadow Temple.
* DisappearedDad: No mention is ever made of Ganon's father. The only thing we know about him is that he died fighting the Hylian crusading warbands before the events of the game.
* DoomedMoralVictor: [[spoiler: In a sense. Although his dream of peace is never accomplished, in the future other people, like Ganondorf, will continue to rise up against the Hylians.]]
* EvilLaugh: In-game, when fighting. He also has one just after capturing Zelda.
* FashionableAsymmetry: His right tusk has apparently never grown.
* FoeTossingCharge: Ganon does this twice: once after Zalunbar 'changes' his mind about helping the Moblins, and another after King Nohansen gives him a TheReasonYouSuckSpeech.
* FourStarBadass: The king of the Blins, and a terrifying fighter.
* FromNobodyToNightmare: Demise turned him from a little child crying in his mother's body to the leader of the Moblins and the greatest threat Hyrule has faced ever since Sulkaris.
* GeniusBruiser: Terrifying in battle, but also very smart and cunning. He brought the Kingdom of Hyrule to its knees.
* HeelRealization: [[spoiler: Ganon turns on Demise after Ganondorf convinces him that Demise has been responsible for all of the ruin that had been brought to the Moblins.]]
* HeroicBSOD: [[spoiler: Upon discovering he's been fooled by Bongo.]]
* HiddenHeartOfGold: [[spoiler: He was hiding his real intent to mantain command over the Moblins.]]
* KingMook
* LargeAndInCharge: Twice the size of an average Moblin.
* LargeHam: Both literally and figuratively.
* LeeroyJenkins: Ganon's presence can force enemies to charge blindly against their orders.
* LockedOutOfTheLoop: Inverted. He has some secret plan for the future in his book nobody knows.
* LuredIntoATrap: [[spoiler: Ganon is lured to the Fire Temple by Bongo, who thinks he'll compete with her when they get the Triforce from the Hylians.]]
* MilkingTheGiantCow: [[spoiler: When he discovers Bongo's betrayal.]]
* MySpeciesDothProtestTooMuch: [[spoiler: While Moblins are best know for their love to battle, Ganon wished for peace.]]
* [[spoiler: OrphansOrdeal: After losing both of his parents to the Hylians.]]
* NobleSavage
* OneHandedZweihander: He fights by waving his trident with one hand at enemies.
* PredecessorVillain: To Ganondorf, who wants to follow his footsteps conquering Hyrule.
* ProngsOfPoseidon: His weapon is an iconic trident.
* RoaringRampageOfRevenge: Ganon's invasion of Hyrule. [[spoiler: Subverted that he doesn't want to destroy the Hylians, he only desires peace between them and his people.]]
* RousingSpeech: Ganon's speech to the Blins from the balcony of his tower.
* ScheherezadeGambit: When facing Dakkon, Ganon tells him that if he tries to stop him, the Moblin army would blow both of them up first with the powder kegs he lined throughout the Fire Temple, even though knowing the Moblins they'd probably accidentally detonate a powder keg on themselves after stealing them from Gorons and trying to set them up. Dakkon is won over by Ganon's bravado and lack of fear, regardless if he knows Ganon was bluffing or not. If Ganon was cowardly, Dakkon probably would have just eaten him on the spot.
* ShootTheShaggyDog: [[spoiler: He fails in his quest to get the Triforce and is unceremoniously killed by Princess Zelda, who never finds out about his dream of peace; therefore he's written down in history as a vile monster along his people.]]
* StaringDownCthulhu: When facing Dakkon, the incumbent Volvagian Sage of Fire, he earns his collaboration just by bravery.
* TantrumThrowing: [[spoiler: Throws his book into the floor when he discovers Bongo fooled him.]]
* TerribleArtist: The drawings he presents during his first mission aren't exactly masterworks, thought it is justified given Moblin nature; [[spoiler: [[TearJerker then there is his book...]]]]
* TheUnfettered: He doesn't refrain from tearing Hyrule apart to get the Triforce. [[spoiler: This becomes justified after we get to know why he wanted the Triforce.]]
* TheUnfought: [[spoiler: Where "Unfought" stands for "Cut down in a couple of blows without opposing".]]
* UnitsNotToScale: On the battlefield he is ''huge'', towering above other humanoid soldiers. Yet, in cutscenes he seems barely taller than Zelda.
* UnnamedParent: The name of Ganon's mother is never revealed.
* UsedToBeASweetKid: [[spoiler: And still is deep inside.]]
* UtopiaJustifiesTheMeans: [[spoiler:He doesn't care about the deaths he has to cause in achieving his goal, as they'll all be undone once he succeeds. Unfortunately he does not.]]
* [[spoiler: VisionaryVillain]]
* WellIntentionedExtremist: [[spoiler: He sought to have the Triforce, even if that meant the utter destruction of Hyrule. The Well-Intentioned is discovered later when we see that he wanted to use the Triforce to stop the war and bring everyone that died back from the dead.]]
* YouFool: Yells this at the Bokoblin chief.
* YouMonster: King Nohansen calls Ganon a monster who only seeks to destroy the Hylians, rape the world and spread misery to the civilised.
* [[YouKilledMyFather You Killed My Mother]]: [[spoiler: Subverted. He wasn't looking for revenge, he just wanted to bring her back.]]
* YourSizeMayVary: In the battle map, he's huge, towering above entire armies. In cutscenes, he's barely taller than a Hylian.

!!Ogalon
The right-hand woman of Ganon and his personal favorite commander, Ogalon loyally served him during his grand campaign and up to his death. Like Ganon, Ogalon displayed notable patience when stacked against her kin, a trait that helped her execute the Moblin King's strategies without fault. Not much was known of Ogalon outside her unwavering loyalty to Ganon, due in part to Moblins not keeping any written records. It is unknown if she even survived her final defense on Death Mountain against the forces of Hyrule.

-----
* BladeOnAStick
* FieldPromotion: In her first appearance, she's appointed general in four lines of dialogue because of the death of her predecessor.
* FullBoarAction: She fights riding a boar in the eleventh mission, a job usually left to Bulblins.
* MyMasterRightOrWrong
* MySpeciesDothProtestTooMuch
* NotQuiteDead: After the disastrous showdown at Death Mountain, her fate is unknown until more than a century later when she's revealed to have survived and gone into hiding.
* NumberTwo: The chief lieutenant and only confidant of Ganon. She was the only to ever know of Ganon's true intentions.
* OriginalCharacter
* RankUp
* SenselessSacrifice: [[spoiler: Delays the Hylian army so that Ganon can get the Triforce... Sadly, the Triforce was never there to begin with. And then subverted when she's revealed to be still alive a century later.]]
* SuspiciouslySimilarSubstitute: Of Ganon's mum.
* TheWatson: The only person Ganon ever confides to.
* YouShallNotPass: [[spoiler: Leads the Moblin army against the Hylians while Ganon extracts the Triforce.]]

!!King Bulblin
After the death of Ganon, the various Blin races once again grew apart and began conflict with one another. While not nearly as successful as the great Moblin, King Bulblin nonetheless managed to maintain a large and stable empire running in the absence of Ganon. King Bulblin respects strength above all else. This is not quite limited to physical strength: in fact, he revered Ganon so much for his intellect, as opposed to his brute force. Many of his leadership methods were emulated from Ganon himself, or rather what he was told about the Moblin King growing up.

!!Ghirahim
Ghirahim is the first spirit abducted from the Sacred Realm by the Goddess Hylia to bind within the Master Sword - the ultimate weapon to be used by her chosen knight Link. Unfortunately, Ghirahim doesn't stay bound to the sword, and as a result, he is discarded and imprisoned in the Wizzrobe Cathedral in Vigjaro while another spirit is captured and trapped in his place. Hearing word of Demise's campaign against Hylia, Ghirahim breaks free of the Wizzrobe Cathedral in Vigjaro and offers his services and knowledge to Demise.

----
* AgentPeacock: He has a quasi flamboyant homoerotic personality, but never falters to dispose of his target.
* ArmlessBiped: Ghirahim doesn't have arms, only three blades that resembles one.
* AuthorityInNameOnly: He calls himself 'Lord' Ghirahim, but has little authority on the minions of his master Demise.
* TheBrute: He's by far the strongest servant of Demise.
* CoDragons: To Demise alongside Ganondorf, [[spoiler: until the latter's defection.]]
* CoolSword: Literally one.
* EmptyEyes
* GlowingEyesOfDoom
* LeanAndMean
* LightningBruiser: Ghirahim is fast and extremely powerful in close combat.
* LivingWeapon
* MadeOfIron: Literally.
* NoBiologicalSex: [[CaptainObvious Obviously]], swords don't have genders.
* PeekABangs: Ghirahim's damaged left eye is covered in some kind of hair-substitute.
* PersonOfMassDestruction: Ghirahim is among the most powerful units in the game.
* PowerFloats: Ghirahim floats a short distance over ground.
* ProfessionalKiller: Ghirahim can methodically chop off the heads of hundreds upon hundreds of soldiers without remorse or a second thought.
* PsychoPrototype: Ghirahim is the first attempt to create the Master Sword, but he has intentions of his own.
* TalkingWeapon: This sword spirit can talk.
* WhiteHairBlackHeart
[[/folder]]

[[folder:Sheikah]]
The last of the pureblooded ancient Hylians, every Sheikah is a professional killer, and rightfully feared by all should one appear in public. Because of their secretive nature, the Sheikah don't have a large standing army, but rather prefer to kill enemy leaders before wars even start. Should the time come where war is the only option, the Sheikah can assemble their many assassins to murder an enemy army before they even have a chance to retaliate. Despite their unmatched skill at assassination, the Sheikah lack numbers and are prone to being killed off should they be surrounded by superior numbers.

----
* AbnormalAmmo: Sheikah Shadow Cannons essentially fire dark energy.
* {{Backstab}}: The Sheikah often do this if you manage to sneak them up behind enemy troops.
* BeastOfBattle: They make use of Ghoul Rats and crows in their army.
* TheBlank: The Devoured, whose head is only a large eye wrapped in a hood.
* BlindWeaponmaster: Truthbearers have been blinded from their extended meditation underground.
* BloodMagic: Blood Wizards dedicate their lives to mastering what little magical power is left in their blood... to a very literal degree. They can manipulate and control the blood of just about any creature, rupturing and burning it with but a gaze from their eyes.
* CastingAShadow: Shadow Cannons fire dark energy, or the Hyrulean equivalent of it.
* ConservationOfNinjutsu: Their armies, which consist of mostly SuperSoldiers, tend to be very small compared to other forces.
* DarkIsNotEvil: Not always, at least. Their loyalty to the Kingdom of Hyrule is dubious at best, with some loyal and others who would want nothing less than the entire Kingdom for themselves.
* FragileSpeedster: They are good at hiding and hit-and-run attacks, but don't expect them to survive in a prolonged melee.
* GlassCannon: A whole army of lightly-armoured units that can kill very quickly.
* HumanPincushion: Sheikah Needlestorms, which fling [[ExactlyWhatItSaysOnTheTin storms of needles]], seek to turn their enemies into this. Interrogators are able to do this by hand.
* KnifeNut: Knives are the weapon of choice for many Sheikah.
* LeeroyJenkins: The utterly fearless Devoured, which take a direct approach and charge at their assassination target, ignoring all other things in their path... even if a vast army stands in their way.
* MonstrousHumanoid: The Devoured, beasts of the darkness that have taken residence in the corpses of executed convicts.
* ReallySevenHundredYearsOld: The Sheikah age slower than most other races.
* RedAndBlackAndEvilAllOver: The traitorous Interlopers' uniform is black and red.
* RightUnderTheirNoses: Sheikah tactics revolve around this.
* SimpleStaff: Sheikah Monks fight with simple wooden quarterstaffs.
* SmokeOut: Smoke Screeners throw Deku Nuts that create smoke clouds, reducing enemy sight.
* StanceSystem: On an empire-wide scale, the Sheikah are able to switch between the Shadow Stance (Free units appear at random, and all captured settlements are instead given to the Kingdom of Hyrule) and the Death Stance (Ability to capture and hold territory and access more destructive units, but everything needs to be paid for and trained normally).
* StealthExpert: Every Sheikah unit is capable of hiding anywhere - essentially becoming invisible when they stand still.
* StealthyColossus: Despite being hulking heavy melee powerhouses, the Devoured can hide anywhere like all other Sheikah units.
* SuperBreedingProgram: The Sheikah are crazy about eugenics and forbid any member of their race to conceive with others and spoil the pure Sheikah blood.
* SuperSoldier: From a young age the Sheikah are indoctrinated into assassin training, and their bodies forced against their natural growth to instead allow maximum flexibility.
* SuspiciouslySmallArmy: Sheikah units are very small but able to hide anywhere, outmaneuver enemies and gain a massive bonus in flanking.
* {{Telepathy}}: Shadow Lords, Sheikah generals who can implant messages and thoughts into people almost instantly.
* WalkingShirtlessScene: Many Sheikah units and commanders do not wear shirts.
* WhipItGood: Sheikah Interrogators are infamous for their whips.

!!Bongo
The leader of the Dark Interlopers - an organisation of renegade Hylians and Sheikah, who coveted the throne of the Kingdom of Hyrule and the Triforce. She strikes a deal with Ganon and uses him as a tool to obtain the powers of Dethl, topple the Kingdom of Hyrule, then betrays him when he becomes no longer useful for her.

----
* ArcVillain: The real bad guy of the Rise of Ganon arc.
* BlackCloak
* BlobMonster: After turning into Bongo-Bongo.
* BodyHorror: Bongo-Bongo manifested from the decapitated corpse of Bongo.
* TheChessmaster: She decieved Ganon to go to Death Mountain, followed by the Hylians, while she went to the Triforce at the exact opposite position.
* ChronicBackStabbingDisorder: [[spoiler: First she betrays Hyrule for Ganon, then Ganon for herself.]]
* DarkIsEvil
* DemonicPossession: Bongo becomes Dethl's host after the Moblins destroy its physical body.
* DidntSeeThatComing: [[spoiler: Bongo did not expect the armies of Twinrova and Veran, who have recently learned of the Triforce's location, to show up at the Water Temple and contest with her.]]
* DoomedByCanon: If you know about [[VideoGame/TheLegendOfZeldaOcarinaOfTime Bongo-Bongo]], you know she can't end well.
* EldritchAbomination: As Bongo-Bongo.
* EvilGenius
* EvilIsNotWellLit: All scenes with Bongo take place in dimly lit places.
* EvilRedhead
* EyepatchOfPower
* GiantHandsOfDoom: As Bongo-Bongo.
* HumanoidAbomination: After being possessed by [[EldritchAbomination Dethl]].
* InTheHood: Never seen without her hood until moments before her execution.
* ManipulativeBastard: Used both Hyrule and the Moblins for her own agenda.
* OffWithHisHead: [[spoiler: Bongo is guillotined by Impa after being arrested.]]
* OnlyKnownByTheirNickname: She's nicknamed 'Bongo' after her iconic instrument.
* PublicExecution: [[spoiler: She was executed in the streets of Kakariko after being captured.]]
* RedAndBlackAndEvilAllOver
* TheStarscream: [[spoiler: To Hyrule and to Ganon.]]
* UriahGambit / XanatosGambit: [[spoiler: After the fall of Hyrule Castle, Bongo sends Ganon to the Fire Temple instead of the Water Temple, the actual location of the Triforce. Since the Hylians consider Ganon and the Moblins more dangerous than Bongo's traitors, they'll prioritise him first. In either case, whether Zelda or Ganon wins, Bongo would be rid of a potential enemy; in addition to that, she'll be free to grab the Triforce with her enemies busy fighting each other.]]
* YouHaveOutlivedYourUsefulness: [[spoiler: Bongo sends Ganon to his death when he starts to become a liability.]]

!!Impa
Ascended as an immortal Sage, Impa pledged her service as a bodyguard to the Royal Family of Hyrule. For nearly six generations, she has watched over the children of each successive King and Queen, saving many from the wars that came upon the Kingdom. After Agahnim's betrayal, Impa worked to take over the Cadre as its leader. The damage to their shadow empire was perhaps too great, though, as their numbers began to plummet and new generations could not longer be trained.

----
* ActionGirl: She's definitely capable of fighting in the thick of a melee.
* BadassCrew: Impa, Rauru, Zelda and Rutela fight together in mission 12.
* BigDamnHeroes: How Impa saves Zelda.
* GreatEscape: Zelda and Impa's escape from Hyrule Castle.
* InTheHood
* MasterSwordsman
* MentorArchetype: She has served as mentor to each Princess Zelda in their youth.
* OlderThanTheyLook: She looks like a woman in her 30's, but her true age is around seven times that number.
* ParentalSubstitute: To [[spoiler: Princess Oraiya Zelda IV, whose parents were both killed in the Gerudo Wars.]]
* WillfullyWeak: Because her powers as Sage of Shadows are very dangerous, Impa usually prefers to focus her energy into precision strikes from a weapon when she needs to kill. Her blindfold can count as well.

!!Agahnim
-->''See Church of Majora''

!!Azrily
-->''See Stalfos''

!!Paya

!!Purah
[[/folder]]

[[folder:Darknut Legion]]
An ancient canine people that originated from the mountain ranges west and south of the Gerudo desert. From an early age, Darknuts are trained to wield the best armour, the biggest swords, and maintain the highest order of discipline to preserve their creed.

----
* AnnoyingArrows: Darknut Dauntless can shrug off all ranged attacks that are not magical or artillery.
* AsskickingEqualsAuthority: Rank in the Darknut Legion stems entirely from battlefield experience and personal skill; it's not because of empty hyperbole that the Cliff Lords refer to their generals as Deities.
* BlingOfWar: Darknut Deities' armour and swords are exquisitely decorated with a gold plating.
* CarryABigStick: Mazura Hippikon and Doomknockers both wield quite nasty looking maces.
* CentauroidForm: The Legion makes use of the Lynel, centaur-like creatures with the head of a lion.
* CulturedBadass: Darknut culture focuses heavily on the edification of individual warrior prowess, and they have a very well earned reputation as truly fearsome soldiers. They also have a great love of glass working, particularly making breathtaking stained glass frescoes, to say nothing of their beautiful hanging gardens and public amphitheaters.
* DeathOrGloryAttack: The Darknuts' combination of tremendous attacking power, heavy armour, and slow speed makes every charge into one of these. If they hit and win, they devastate the enemy. If they hit and lose and then rout, none of them survive because they'll be run down in moments by much faster enemy infantry.
* DoesNotLikeMagic: The Legion is rather distrustful and disdainful of magic users, and most Darknuts except Yaraxonal are forbidden from practicing magic.
* {{Egopolis}}: The fortress of Baral's Stand was named after a Darknut warrior who held out an entire army by himself, later considered to be a god.
* EliteArmy: The Darknut roster features the heaviest melee infantry in the game, bar none. They also have very small unit sizes, usually around twenty men per unit, but they are more than sufficient to defeat enemies who vastly outnumber them.
* TheExile: The Darknuts' Lynel allies are native to Labrynna, but have since been driven from their home and forced to take refuge in the Legion.
* TheFaceless: Darknuts make heavy use of full helms and most of their units don't have visible faces.
* FantasyCounterpartCulture: Equal parts Rome and Sparta. The former comes from their heavy use of auxiliaries, willingness to assimilate servant races, and their professional soldiers bearing the title of Legionaries. The latter stems from their ProudWarriorRace ways and their militia units being composed of citizen soldiers called Hoplites.
* FieldPromotion: Members of the Legion can gain experience and rank up in battle, becoming Mighties, Legendaries and Deities in that order.
* FragileSpeedster: Darknut Gymnitai, Reavers and Fokka Hypaspists fill the role of fast, light infantry in the otherwise very heavy Darknut army.
* HeelFaceRevolvingDoor: Depending upon who sits on the throne of Ontheon, the Darknuts have been both mortal enemies and keen allies of Hyrule. Under Zalunbar, they were quite hostile and ended up serving as shock troops for Ganon's invasion. Under Yaroxnal, they were instrumental in restoring Zelda V to the throne of Hyrule, and led a campaign to destroy the last of the Druthulidi.
* ImpaledWithExtremePrejudice: Any victim unfortunate enough to be hit by a Darknut Ballista.
* LargeAndInCharge: Their elite veterans, the Jermafensers and the Doomknockers, are noted as being huge even by the Darknuts already high standards: most are a full ten feet tall.
* LightningBruiser: Mazura Hippikon, being horsemen who dual wield maces, can run with the speed of a freight train and hit like one too.
* MadeOfIron: The Darknuts are infamous for their nearly impenetrable armour, making them pound for pound the most powerful soldiers in all of Hyrule.
* MasterSwordsman: Darknut warriors are trained to be a disciplined and unstoppable swordsmen from adolescence.
* MightyGlacier: Darknuts wield the biggest swords and wear the toughest armor, but are very slow and cannot run.
* PettingZooPeople: Darknuts are dog men, Fokka bird men and Mazura horse men.
* RearingHorse: The Mazura, a race of humanoid horses, never stand on all fours.
* ServantRace: The Fokka, Mazura and Lynel all serve the Darknuts in their empire.
* WalkingShirtlessScene: Darknut Gymnitai stride into battle shirtless.
* UndyingLoyalty: A common belief among the Fokka is that the Darknuts gave them the gift of civilization, and regard serving the Legion in any capacity they can as their way of repaying the Cliff Lords for this blessing.

!!Vaati
-->''See Druthulidi''

!!Zalunbar
A powerful Darknut warrior, Zalunbar was deified by his people and assumed control of the Legion nearly five thousand years prior. His unnaturally long life and apparent immortality ignited much fervor amongst his people and convinced many he was a true god. Zalunbar was utterly narcissistic and completely egocentric. Centuries of constant praise and worship has let his ego spiral completely out of control, and there are few who would dare question his godhood.

----
* AsskickingEqualsAuthority: Despite the questionable state of his divinity, Zalunbar did not earn his position purely by chance.
* AnAxeToGrind: Like other Deities, Zalunbar prefers to use a huge, golden axe.
* BlingOfWar: Zalunbar's ''glowing'' armour and swords.
* DefeatMeansFriendship: Defied. He has to grant a wish to challengers who defeat him, but when beaten by Ganon, he still refuses to join Ganon until Vaati intervenes.
* DisneyVillainDeath: [[spoiler:Zalunbar is thrown from the walls of Ontheon by Yaraxonal after she is freed]].
* TheDragon: The closest lackey of Vaati and also the public face of his rule over the Legion.
* EvilOverlord: He ruled the Darknut Legion for nearly five thousand years.
* FantasticRacism: He refuses to work with the Moblins, considering them no more than filthy pigs.
* FounderOfTheKingdom: Zalunbar is one of the two co-founders of the Darknut Legion alongside Yaraxonal.
* AGodAmI: He seeks to become a true deity.
* GodEmperor: He's worshipped as a god by the Darknuts and their vassals.
* GodGuise: Zalunbar thinks of himself as a god, but is not truly one despite his ego.
* MouthOfSauron: To Vaati, who would never make himself known to the Darknut people to give the illusion that Zalunbar was indeed their all-powerful ruler.
* OhCrap: Has this reaction when Ganon charges against him.
* OriginalCharacter
* PuppetKing: He's the titular King of the Legion, but he knows that Vaati is the true power.
* RedEyesTakeWarning
* SmallNameBigEgo: Zalunbar fancies himself a god. In truth, he's only the lackey and puppet of Vaati.
* SmugSnake
* TimeAbyss: Vaati keeps Zalunbar from ageing and maintains his god-like status amongst his people.
* TinTyrant: Inverted. Most Darknut professional soldiers wear full armour, while he doesn't wear a helmet.
* TryingToCatchMeFightingDirty: Zalunbar tries his hardest to avoid helping the Moblins by cheating at his own tournament by using Zuna auxiliaries against Ganon's forces. Unfortunately for him, Ganon sees no problem with cheating right back with his Sheikah allies.
* VeteranUnit: Most Darknut units can rank up when fighting and get more powerful.

!!Yaraxonal
Yaraxonal was a former Sage of Hyrule, as well as leader and chief deity of the Darknut Legion prior to Zalunbar. Unknown to the Darknut populace, she was imprisoned in stone by Vaati and usurped by Zalunbar. For nearly five thousand years, she faded from memory, using her powers as a Sage to reach out and send a message for help. As a Sage of Hyrule, Yaraxonal was an exception to the Legion's no-magic policy. She had command of the desert winds, and would use them against enemies of the Legion. Despite her power and veneration as a god, Yaraxonal was rather humble, and was responsible for expanding the Legion through diplomacy and assimilation rather than conquest.

----
* AndIMustScream: Yaraxonal was fully conscious in her five millennia imprisoned underneath Ontheon.
* BlowYouAway: As the Sage of Winds, she could summon forth cyclones and other powerful natural forces with the wind.
* ButtMonkey: During ancient times Yaraxonal was described as a kind and generous individual, to the point where she was stepped on and taken advantage of by her people. [[spoiler: This completely changed when she is freed from Vaati's prison.]]
* ChekhovsGunman: [[spoiler: The wife that the Black Knight mentioned just before Vaati kills him? She's Yaraxonal.]]
* DefectorFromDecadence: [[spoiler: Yaraxonal attempted to stop Zalunbar's alliance with a Druthulidi. It didn't work so well.]]
* DualWielding: She wields two small scimitars.
* TheDogBitesBack: [[spoiler: Yaraxonal murders Zalunbar and usurps his place five millennia after he condemned her to a FateWorseThanDeath.]]
* FauxDeath: [[spoiler: She did not age during the five millennia being sealed under Ontheon.]]
* FounderOfTheKingdom: Yaraxonal is one of the two co-founders of the Darknut Legion alongside Zalunbar.
* HeKnowsTooMuch: [[spoiler: Yaraxonal was imprisoned by Vaati and Zalunbar after she discovered their unholy alliance.]]
* {{High Priest}}ess
* ISeeDeadPeople: Yaraxonal can guide spirits of the dead to the afterlife.
* OnlySaneMan: She's the only person aware of Vaati's influence on Zalunbar.]]
* SealedGoodInACan: Yaraxonal was imprisoned in stone by Vaati for millennia until Link frees her in the Gerudo Wars.
* SinisterScythe: Yaraxonal is very skilled with scythes and chained sickles in combat.
* TranquilFury: [[spoiler: After being freed from her prison, Yaraxonal remains calm and taciturn as she stabs Vaati and throws Zalunbar down from the walls of Ontheon]].

!!Senturon, the Black Knight
Senturon served as one of Vaati's enforcers during the Ancient Age of Hyrule. Seemingly unkillable, rumors began to build around Senturon that he had the power to raise himself from the dead. Regardless, he mercilessly carried out the orders of the Legion and completely drove the Wind Tribe from Hyrule. After nearly five-thousand years, the name Senturon has been forgotten, and the moniker of Black Knight has faded into legend. Still, there are some words spoken that this grim warrior still walks in the shadows of Hyrule, and serves the Legion to this day.

----
* BackFromTheDead: He's resurrected by the Fairies of Tarm shortly after his death.
* TheFaceless: Like most Darknuts, Senturon always wear a full helm.
* FatalFamilyPhoto: [[spoiler: Senturon is murdered by Vaati just as he mentions his wife. Subverted that he's later resurrected by the Fairies.]]
* TheSmartGuy: In the Gerudo Wars when he joins forces with [[spoiler: the Hylians and the Gorons against Vaati.]]
[[/folder]]

[[folder:Lizalfos]]
Once the lords of the Death Mountain range before a defeat of at the hands of the Gorons drove them into exodus, the Lizalfos settled deep into the forests south of their homeland. After decades, they had rebuilt their brutal empire and carved their borders all throughout Faron. While many of their kin are content to hunt and dance in the newfound home, some have more ambitions to expand their holdings...

----
* BreathWeapon: Dinolfos, a sub-race of Lizalfos rumoured to have Volvagian blood, are capable of breathing fire. Iguanalfos, who might or might not be hybrids of Lizalfos and venomous reptiles, can spit venom.
* DropTheHammer: Hammarines, Matrons and Darkhammers' preferred weapon is the warhammer.
* {{Druid}}: The Lizalfos clergy of Faron are called Druids.
* DualWield: Darkhammers wield two hammers.
* DyingRace: The Aeralfos, an ancient breed of flying Lizalfos. Their wars with various other natives and their very picky mating habits lead to a huge decline in their numbers, and now so few of them are left that it's believed they may only be a myth.
* TheExile: The Lizalfos and Helmasaurs are native to Death Mountain, but were eventually driven out by the Gorons. They were further driven south by the Kokiri into the Faron Woods where they've pretty much settled.
* FantasticRacism: The Lizalfos despise the Gorons, who drove them and their masters from their homeland in Death Mountain. The feeling is definitely mutual.
* FantasyPantheon: The Lizalfos worship five gods: Faron, Eldin, Garnyle Og, Volvagia and Trinexx.
* FieldPowerEffect: The ectothermic Lizalfos tire extremely quickly in subzero conditions.
* FragileSpeedster: Many Lizalfos units are built for speed over power.
* GrievousHarmWithABody: Carcass Catapults can throw diseased corpses at enemies, spreading diseases and panic.
* HowTheMightyHaveFallen: Once the lords of all Lizalfos and masters of the ancient Death Mountain Empire, the Aeralfos are now fractured, and wield little power over their cousins, who blame them for the collapse of their empire. Such a fall from grace has brought shame upon their kind, and though they used to fancy themselves above battle, circumstances have forced many Aerolfos to take up arms as soldiers.
* HumanSacrifice: Lizalfos culture dictates that everyone with royal blood has to be sacrificed to their gods.
* ImpaledWithExtremePrejudice: Any victim of Lizalfos Poison Spear Launchers.
* LightningBruiser: Their powerful legs make Dinolfos Footmen and Darkhammers very fast compared to other heavy infantry.
* LizardFolk: All Lizalfos are lizard people, except the Aerolfos, who are pterosaur people.
* PettingZooPeople: Lizard men.
* ProudWarriorRaceGuy: Regardless of their violent tendencies, the Lizalfos do not fight out of hatred or a need to conquer, they simply think fighting is a way to show that you respect your neighbour.
* ReptilesAreAbhorrent: All Lizalfos are lizard-like humanoids; they are also one of the most violent factions in the game.
* ServantRace: The Lizalfos used to serve the Volvagians as citizens, but they split up after the fall of the old Death Mountain Empire.
* SmashMook: Darkhammers, massive full-plated shock troopers.
* ThereIsNoKillLikeOverkill: In addition to impaling their victims, the bolts from Poison Spear Launchers are also [[CaptainObvious coated with poison]].
* UseYourHead: Helmasaur Rammers and Helmasaur Lords use their bulky skulls as living battering rams.
* WingedHumanoid: Aeralfos are otherwise humanoid except for their pterosaur wings.
* ZergRush: Ropes are tiny, weak snakes that can be produced very quickly and take up only half a population slot.

!!Nardu the White
Hailing from the once miniscule and politically-weak Clutch of Pure White, Nardu's mysterious rise to power and assumption of Matron made her family line the most recognied overnight. There is much confusion around how Nardu amassed such power from nothing, but none dare confront her lest they encourage their own sacrifice at the altar. Though she can be incredibly violent, Nardu is a bit uncharacteristic for a Lizalfos. She believes all the Pantheon of Gods nothing but superstition, and seeks to prove that only she herself is worthy of worship by her people.

----
* AuthorityInNameOnly: Nardu is not exactly the absolute ruler of the Lizalfos, though only because she lacks the means to enforce her will.
* EvilMatriarch
* TheFaceless: Nardu always wear a white full helm.
* AGodAmI: She considers all the Gods nothing but superstition, and seeks to prove that only she herself is worthy of worship by her people.
* GodSaveUsFromTheQueen: The Queen of the Lizalfos is a merciless tyrant.
* IronLady
* LightIsNotGood: Nardu's epithet the '''White''' is belied by her evil nature.
* ManipulativeBastard: How Nardu became Queen of the Lizalfos.
* MySpeciesDothProtestTooMuch: [[spoiler: After Tetra is captured by the Lizalfos, they insist that she, as royalty, has to be sacrificed to their gods, going so far as to lead an army against Nardu when she refuses to do so, unaware that she actually intends to give her to Ganondorf to buy an alliance.]]
* OnlySaneMan: In contrast to the other [[BloodKnight Lizalfos leaders]], she has far broader plans for her race.
* SmugSnake
* TinTyrant
* VillainTeamUp: With Ganondorf, [[spoiler: initially.]]

!!Vakat the Winged
The last Aerolfos to have lived during the time of the old Death Mountain Empire, Vakat the Winged was once a respected leader of the Lizalfos people, before the Gorons drove them into the south. Now many see him as an old fool, blaming him and the other Aerolfos for losing their homeland to the Gorons. Perhaps because of so many years of shame, Vakat is a pessimist and spends his time in the wilderness alone. One day he wishes to find a a way to restore his and his people's status.

----
* HowTheMightyHaveFallen: Vakat used to be a powerful Aerolfos chieftain, but he lost it all when the Gorons drove him and the Lizalfos from their homeland. Vakat, now seen by many as an old fool, is a pessimist and spends his time in the wilderness alone.
* KingMook
* TheOneGuy: Vakat is the only male authority figure among the matriarchal Lizalfos.
* WingedHumanoid: As with the Aeralfos.

!!Talik the Red
The twisted offspring of a Dinolfos and Volvagian union, Talik the Red enjoys the cowering fear she brings forth from her people due to the blood in her veins. The right-hand enforcer of Nardu the White, Talik is brought in when brute force is needed to accomplish the Queen's ends. Talik believes herself superior to all other Lizalfos-kind, a trait likely encourage by her Volvagian parentage. She holds little respect for anyone, save the White Queen. It is unknown why Talik thinks so highly of Nardu or why she so loyally serves her, but many think the key to the Queen's power lies in their cooperation.

----
* TheDragon: The right-hand enforcer of Nardu.
* NonhumanHumanoidHybrid: She's the product of a Dinolfos-Volvagian union, and looks more like Dinolfos.

!!Okakusha the Green
A Treehopper born long after the Lizalfos were driven from the North, Okakusha has defended the Faron borders most of her adult life, and not thought much of the world beyond them. She follows the deity Faron rather wholeheartedly, believing her people are fortunate that he granted them a new empire in his forest. Lately, Okakusha had become somewhat disturbed by the rise of Nardu the White and the increasing popularity of retaking Death Mountain. Why risk another collapse, when the new Lizalfos empire is just beginning to thrive in the forest?
[[/folder]]

[[folder:Labrynna Regime]]
In the southeastern reaches of this stable land, the Labrynnians have developed peacefully for centuries, only having to fend off smaller tribes of hostile natives to expand their empire. The average Labrynnian looks similar to Hylians, though their ears have a much more vertical tilt to them. It is theorised that they may have been Hylian colonists that travelled far east in some ancient time, though there is no proof left to link the two races.

The Labrynnians have managed to harness the power of hydraulics through the use of geysers, and, as such, steam is an important aspect of their machinery. Their most infamous invention, however, is that of gunpowder. Labrynna's armies are all equipped with these deadly firearms that can down an enemy force from a tremendous distance. This technological superiority gives the Labrynnians a huge edge when fighting from a distance. Despite the miracle of their guns, however, they have a long reload time, from which a prepared army can bridge the gap and charge into melee. At this point, the Labrynnians are not the best sword fighters in the land and tend to be bested by the more brutal medieval races.

----
* AmbitionIsEvil: Their main motivation is the prosperity of their land.
* BearsAreBadNews: Labrynnian Blue Dragoons are mounted on Blue Bears. Enemy soldiers are usually more worried about the bear itself rather than the soldier.
* {{BFG}}: The Steamtank's main cannon is easily the biggest weapon in the game.
* CoolMask: Labrynnian Conquerors and Brigadas wear masks made in the likeness of a Lynel.
* TheEmpire: Labrynna is an expansionist and environment-unfriendly regime.
* EvilTowerOfOminousness: The Black Tower in Lynna City, [[spoiler: which is in reality a giant Mirror of Twilight designed by Veran to summon Zant and the Twili to Hyrule]].
* FantasyCounterpartCulture: Between their uniforms, use of early firearms and textbook sneering imperialist culture, they're quite literally conquistadors who wear purple.
* GratuitousSpanish: They're the equivalent of Spanish conquistadors, and this is reflected by their occasional use of Spanish words.
* HailfirePeaks: Lynna City has two potentially clashing visual styles of two eras. On one hand we have the medieval era palace and houses set up in the city, juxtaposed next to networks of pipes to signal the coming industrial age that Labrynna might enter into. Within the city walls there is vegetation maintained by the city, but peeking out of the walls will reveal evidence of strip mining that will eventually scar the land if it continues. And of course clashing with the rather cheery, peaceful, and uplifting colours of most of the city is the dark and ominous Black Tower.
* HappinessInSlavery: Tokay slaves, who work willingly without pay and often thank the Labrynnians for giving them free food and fancy uniforms: both items that they think make them superior to their wild brethren.
* HorseArcher: Blue Dragoons fulfil a similar role, being pistoliers mounted on bears.
* HumanityIsAdvanced: Althought not as advanced as the Oocca.
* HumansAdvanceSwiftly: Seemingly the only ones to have made significant technological advancements; the explanation for this is their homelands' resources and geographical isolation.
* HumansAreBastards: Very apparent with Labrynna, an expansionist, environment-destroying regime.
* ImperialStormtrooperMarksmanshipAcademy: The Labrynnian Ribauldequin is very inaccurate, relying on volume of fire over accuracy.
* TheJuggernaut: Steamtanks can crush any obstacles under their massive tracks.
* LongRangeFighter: Labrynna is one of the best (if not the best) factions in the game when it comes to ranged combat due to their heavy use of gunpowder weapons.
* MightyGlacier: Steamtanks are extremely slow but are armed with the biggest cannon and the most powerful grinder able to crush dozens under its tracks.
* MoreDakka: The Ribauldequin can unleash a rapid-fire shotgun spray over a large area rather than picking out a target.
* TheMusketeer: Armed with both a rifle and rapier, Labrynnian Conquerors could devastate enemies with volleys of gunfire and then engage in a melee when necessary.
* NeverSmileAtACrocodile: Labrynnian Aquadongos bear a strong similarity to crocodiles and alligators.
* OutgrownSuchSillySuperstitions: Labrynna practices state atheism, and their Professors actively work to suppress religions.
* PointyEars: Their ears are described to have a much more vertical tilt compared to Hylians.
* PollutedWasteland: Lynna City has already the first marks from the intensive strip mining.
* PraetorianGuard: The Palace Watch's traditional role is guard duty for royal grounds in Lynna City.
* RisingEmpire: Labrynna suddenly entered an industrial revolution and started massive invasions on neighbouring races.
* SchizoTech: They have Industrial Revolution tech in a primarily medieval setting.
* ScienceIsBad: The second (or third) most technologically advanced faction and also one with a darker shade of grey.
* ShovelStrike: Pioneers, while supposed to deploy sharpened stakes and retreat, can join the fight with their spades, and they have a bonus against horses.
%%* SteamPunk
%%* SteampunkGadgeteers
* TankGoodness: The Labrynnian Steamtank is a powerful mobile cannon that could shell enemy armies and plow through infantry with ease. Steamtanks could usually terrify an enemy into submission without having to fire a single shot.

!!Queen Solado Ambi
The latest member of the long-lasting Ambi dynasty, Queen Solado Ambi was placed on the throne shortly after her father's death. Later in her reign she encountered Veran, whom she quickly instated as her personal advisor. Soon after, Ambi ushered in a new age of industrialization and formally established the Regime. Queen Ambi was known as a kind and gentle person during the first part of her reign over Labrynna. Shortly after Veran's insertion into her court, however, Ambi's attitude began to degenerate. Bouts of depression seemed to overcome her, as well as a great sense of impatience for everything.

----
* AmbitionIsEvil
* AntiVillain: Type II. Ambi is not malicious, but is firmly under Veran's control.
* FaceHeelTurn: She used to be a kind ruler before Veran appears, turning her into a depressed, impatient person.
* LookOnMyWorksYeMightyAndDespair: What Ambi thinks the Black Tower as.
* MouthOfSauron: To Veran, whose existence is known by only a few individuals.
* OneManIndustrialRevolution: Seemingly from nowhere Ambi helped develop hydraulics as a new energy source for her kingdom as well as provided insight into new forms of weaponry. In reality, it's all the work of Veran.
* PuppetKing: Ambi is under control of Veran.

!!Ralphonso 'Ralph' Ambi
The grandson of Queen Ambi, Ralph was born of the first generation to live during Labrynna's rapid industrialization. Machinery is second-nature to him, and years of education have landed him an internship commanding batteries of cannons. Despite Ralph's clear admiration for Labrynna's technological revolution, he feels Labrynna has done into a stage of decline, as if something is missing. He has since turned to seeking out the supernatural, in particular he hopes to uncover the mythical Fairies and ancient creatures that once coexisted in his homeland.

----
* BadassCape
* BunnyEarsLawyer: Ralph is described as eccentric and awkward but loyal and dutiful.
* CulturedBadass: Ralph has a keen interest in the cultures of those races native to Hyrule, in particular the religion built around the three Goddesses and the Triforce.
* InTheHood
* MakingASpectacleOfYourself
* QuickDraw: Ralph can swiftly draw a pistol and snipe an enemy, lowering other enemies' morale.
* RoyalsWhoActuallyDoSomething
* WarriorPrince: Ralph, the Queen's grandson, fights in the army alongside the regular artillerist.

!!Lord Edgar

!!Linebeck
-->''See New Hyrule''

!!Veran
A mystery to all in Labrynna, even those most close to her, Veran's past is a terrible saga of personal loss and trauma. Once a Great Fairy, circumstances in the past lead to her banishment into the Realm of Twilight with other criminal elements of her people. Sometime during the Gerudo Wars she managed to return into Hyrule, fleeing far to the east into Labrynna where she observed and became friends with Queen Ambi. Currently Veran's plan is unknown. She is, however, quite clearly connected to Labrynna's rapid industrialization and extreme military growth. She is the architect of the Black Tower, a massive monolithic structure designed to serve as the new throne of Queen Ambi. Some suspect there's more to the tower's purpose than just an ego trip for Veran's royal friend, however.

----
* AnArmAndALeg: Two of her four arms were ripped off by Demise during the showdown at Lake Hylia.
* BareYourMidriff: Veran's outfit as Ambi's chancellor doesn't cover part of her belly.
* TheDragon: The most influential and dangerous lieutenant of both Zant and Solado Ambi.
* EeriePaleSkinnedBrunette: After living in the Realm of Twilight for centuries, Veran's skin becomes extremely pale, and her hair turns brown.
* EmptyEyes: In her Fairy form, Veran's eyes are only two black voids.
* ETGaveUsWifi: It's implied that Veran is the one actually behind Labrynna's industrial revolution.
* EvenEvilHasLovedOnes: Veran has a deep fondness and love for Onox whose death brought her years of guilt and sadness.
* EvilChancellor: To every Twili ruler except King Mizorant and later Queen Ambi.
* EvilGenius: Her keen mind is likely her greatest weapon, as she almost single-handedly laid the foundations of her puppet states, the Twili Empire and later the Labrynna Regime and the advanced technologies found in both cultures.
* EvilSorcerer: A Great Fairy, skilled mage and one of the major villains in the story.
* InterspeciesRomance: Veran's husband is the Dark Dragon Onox.
* TheManBehindTheMan: During her time in the Realm of Twilight, Veran has controlled many Twili kings as her puppets. Later, Solado Ambi becomes this when she returns to Hyrule.
* ManipulativeBastard: She manipulated many Twili kingdoms throughout the years, cares very little for others and was willing to backstab her sister to obtain the Triforce.
* MultiWielding: Veran wields a whip in each of her four arms.
* {{Necromantic}}: Veran wants to resurrect Onox from the dead.
* OneManIndustrialRevolution: It is implied that Veran singlehandedly caused Labrynna's rapid industrialisation.
* PeekABangs: After Veran's transformation in the Realm of Twilight, one of her eyes often gets covered by her hair.
* TimeAbyss: Veran lives in the Realm of Twilight for over a century in Hyrule time. Since time passes much more slowly in the Realm of Twilight than in Hyrule, she must have experienced several millennia of existence.
* UnholyMatrimony: Veran's relationship with Onox.
* VainSorceress: Veran is a very vain and egocentric individual, placing much emphasis and pride on her physical beauty.
* VillainousBreakdown: After Onox is killed by Ruto, Veran breaks down and refuses to return with Zant's army to the Realm of Twilight, resulting in her being trapped in Hyrule.
* WhipItGood: She uses a whip after her return to Hyrule.

!!Maku Tree of Labrynna
Once a powerful force of nature that watched over the land of Labrynna, upon Veran's arrival the personality of the Maku Tree seemed to have dramatically changed. The being's visual appearance had changed to reflect the shift as well. Now fueled with power from Labrynna's industrialization, the Maku Tree's once kind and gentle demeanour has warped into that of a bloodthirsty and battle-ready beast. Whatever the truth behind her transformation, it's clear that the Maku Tree is now out to conquer the land rather than guard it from invaders.

----
* AmbitionIsEvil
* {{BFG}}: No less than six of them.
* CainAndAbel: The Cain to the Abel of her brothers, the Great Deku Tree and the Maku Tree of Horon.
* {{Cyborg}}: She has received a good amount of mechanical augmentations, including a steam engine, brass armour, cannons and mechanical legs.
* FaceHeelTurn: The Maku Tree of Labrynna used to be a guardian of Labrynna until she betrayed the forest for power from Veran.
* LargeAndInCharge: Like her brothers, the Maku Tree of Labrynna is huge, towering above entire armies.
* PoweredArmor: Complete with steam engine, root and trunk armour, and six cannons.
* TimeAbyss: Her age is never exactly specified, but it's known that she's very ancient.
* WhenTreesAttack: This is a tree that can lash out at enemies with her roots or shoot them with cannons.
* WiseTree: Formerly, until her FaceHeelTurn.
[[/folder]]

[[folder:Fairies of Tarm]]
One of the oldest and most mysterious races of Hyrule are the Fairies. Small glowing creatures that drift with the wind, Faries have for the most part acted peaceful and have even saved the dying from death. In recent times however the fairies have almost completely vanished from Hyrule without a trace. Signs seemed to point that they have migrated far to the northeast and into the land of Holodrum, and those that pursued the matter further discovered their gathering place at the legendary ruins of Tarm. According to legend, the Ruins of Tarm fell from the sky and around its resting spot the ancient Tarminians worshipped the structure as if it were a deity. In return for their fealty, the Ruins of Tarm would save the dying Tarminians just before their last breath. Historians often connected this resurrection with the use of fairies, and the fact that they have been gathering there seems to confirm the theory and prove that perhaps the fairies originated from the fallen Tarm Ruins.

The average Fairy is small, only slightly larger than a fist. Great Fairies tend to be much larger, some reaching heights of up to ten feet. The true form of a fairy is unknown, though Great Fairies will often appear as an extraordinarily beautiful female of the observer's race. The fairies have no real need for rupees, and as such they can field as many soldiers as they desire so long as there are enough fairies in the area. Because of this the Fairies can assemble a massive army in short order and easily catch a developing kingdom off guard. Regardless, the tiny size of fairies makes them very poor combatants: one well placed whack of the hand can knock one out and potentially kill it.

----
* AmazingTechnicolorBattlefield: The Fairies are the most colourful faction in the game bar none.
* ArmyOfThievesAndWhores: During times of war and conflict, Fairy criminals are given a chance to pay for their crimes by serving as soldiers in battle. Successful servitude would often free them from the confines of their prison.
* BeamSpam
* {{BFG}}: Gates of Tarm, giant 'cannons' able to open a giant inferno of twisted pink magics below marching armies.
* ChainmailBikini: Mad Mystics seem to wear nothing but frilly thongs and bras into battle.
* CripplingOverspecialization: The Fairies are absolutely horrible at melee combat. Except why does that matter when almost all of their units can shoot [[BeamSpam lasers]].
* DeathFromAbove
* DualWielding: Bounded, Fairy criminals stripped of magic and instead wield two swords.
* EmptyEyes: The Fairy Queen and Great Fairies have no eyes, only two voids where the eyes should be.
* FashionableAsymmetry: Fairy Golems.
* AFormYouAreComfortableWith: The Fairies' true form is ''not'' that of insect-like humanoid women, like how they appear to other races.
* GardenGarment: Mad Mystics wear 'bikini' made from leaves.
* GlassCannon: Fairies can quickly kill enemies with dazzling beams of death, but can as easily be swatted aside by normal soldiers.
* GoodScarsEvilScars: Cut off from magic because of their terrible body damage, Banshees usually keep their injuries and scars visible for their enemies to witness.
* GoMadFromTheIsolation: Mad Mystics, Great Fairies living far from Tarm's influence, have been driven to near insanity from their extended isolation in the harsh wilderness and are looked down upon by others of their kind.
* HiddenElfVillage: The Tarm Ruins.
* HumanoidAliens: Fairies look fairly humanoid despite coming from outer space.
* LargeAndInCharge: Normal Fairies are the size of a fist while Great Fairies are over three metres tall.
* LongRangeFighter: Fairies are very poor fighters as a whack of the hand can easily crush one.
* MultiArmedAndDangerous: Great Fairies and Mistwalkers have four arms each.
* MysteriousMist: The Tarm Ruins.
* OneGenderRace: There's never a mention of male Fairies.
* OurBansheesAreLouder: Often the victims of assault, combat, or some other grievous injury at the hand of outsiders, a Banshee would fall into a furious state of vengeance that often would never go away.
* OurFairiesAreDifferent: They are mysterious creatures that look like insectoid women, live in a HiddenElfVillage and wield technology so advanced to be often mistaken as magic.
* PowerFloats: Great Fairies float a few decimetres in the air.
* {{Precursors}}: The Tarminians, a people who used to inhabit the Tarm Ruins but are long gone by the time of the game.
* PutTheLaughterInSlaughter: Mad Mystics are not afraid to use their magic up close and personal and will glide, dance, and fly through their enemies while laughing.
* RockMonster: Golems, walking constructs created from [[ThunderboltIron Thunderbolt Rock]] and animated by a squad of Fairies.
* SchizoTech: While most races on Hyrule have only pre-industrial technology, the Fairies have developed interstellar travel, mind control, laser beams et cetera.
* SpiderTank: Striders are giant, bug-like automata animated by the mysterious magic of Tarm.
* SquishyWizard
* {{Stripperiffic}}: Mad Mystics wear little clothing in humanoid forms.
* TeleportSpam: Phantoms of Tarm, whose ability to vanish and reappear makes them a valuable tool for confusing enemy movements.
* TronLines
* WitchSpecies: All Fairies are inherently attuned to magic, except those that have been specifically cut off from it.

!!Tarm
The mysterious force at the center of the Fairies' power, almost nothing was ever learned of this entity during its time in Hyrule. The Fairies consider Tarm to be nature itself, the force from which all forces of nature are derived. The land around Tarm was said to warp and shift, slowly becoming more dream-like. Those that did not turn back, at least according to legend, would be lost forever. No one, not even the Fairies, have ever communicated directly with Tarm. Many are unsure it even has a mind of its own, despite the Fairies' belief. What was clear was the destructive power of Tarm when the Fairies brought it against their enemies. Surrounded by dozens of dancing and worshiping Fairies, entire armies would blink out of existence before the monolithic figure in battle.

----
* CapturedSuperEntity: [[spoiler:Tarm is sealed by Veran and Dezaia in their uprising in an attempt to control the centre of the Fairy civilisation.]]
* EldritchAbomination
* GeniusLoci: Tarm fell from the skies with the eponymous ruins, and is fuelled by the emotions of its inhabitants.
* OneManArmy
* SingleSpecimenSpecies: There doesn't seem to be any other of Tarm's kind.
* StarfishAliens: This creature doesn't look even remotely human-like.
* TimeAbyss: Tarm fell from the skies before the foundation of the Kingdom of Hyrule.
* TronLines: Tarm has faint blue lines all over its body.

!!Queen of All Fairies
Little was ever discovered of the Queen who ruled over all the Fairies of Tarm, not even her true name. She often assumed a very-childlike appearance and mannerisms, both of which betrayed her overwhelming intellect and clearly god-like power. To the few individuals who personally met the Queen of All Fairies, she was described and curious and easily amused, filled with child-like glee and wonder at encountering friendly outsiders. One individual saw through her though, he saw countless generations of war, suffering, trauma, and loss that this somber and incredibly ancient being had been a witness to.

----
* CreepyChild: She often assumes a very childlike appearance and mannerisms, both of which betray her overwhelming intellect and clearly god-like power.
* EveryoneCallsHimBarkeep: The Queen of All Fairies is never called by her true name.
* InstantSeduction: Valanvi can seduce any individual, regardless of neither sex nor species.
* NamedByTheAdaptation: In [[VideoGame/TheLegendOfZeldaTheWindWaker the original game]] she is simply called the Queen of Fairies.
* {{Pride}}: She considers Queen the only appropriate title for her.
* PeoplePuppets: Valanvi can control other fairies like puppets.
* TimeAbyss: Valanvi is very old, the only currently living beings older than her are the Goddesses, the five surviving Druthulidi, the First Sages, and Tarm.
* WeatherManipulation

!!Dezaia
Dezaia was once a powerful Great Fairy that rivaled almost all others. Her ambitions grew too high, and she believed she could conquer Tarm and command the forces of Nature under her will. After instigating a civil war, she was eventually defeated. As punishment for nearly tearing apart their society, Dezaia was cut off from magic and bound forever into a suit of armor that served as a prison. Unlike other Bounded, Dezaia's free will has been completely removed as part of her sentence. The Queen of All Fairies directly controls her much like a puppet, and she serves as a living example for all other would-be Fairy criminals. During times of war, Dezaia is often deployed into battle to frighten off would-be invaders.

----
* AttackAnimal: The Fairy Queen uses Dezaia as a puppet to crush any opposition.
* ClingyCostume: Dezaia is trapped inside her own armour.
* MakeMeWannaShout: Dezaia's shriek can force both allies and enemies to flee.
* PoweredArmor
* SealedEvilInACan: Dezaia is sealed inside a twisted suit of armour that feeds off her powers.
* TailorMadePrison: Dezaia's armour, created to seal her powers.
* TimeAbyss: Dezaia is almost as old as the Tarm Ruins.

!!Venus
Throughout history there have been many Fairies that left the safety and influence of Tarm, seeking out a life in the wilderness. After centuries of exploration, many of these wild Fairies came to answer to Venus as their leader. While autonomous to some degree, Venus and her collection of Mad Mystics would return to defend their kind when war threatened their sisters. Venus herself suffered many of the symptoms that other Fairies fell victim to after spending centuries away from Tarm: hysterical laughing, fits of gibbering insanity, and a general lack of mental control. Venus became somewhat obsessed with beauty, and there are many legends of her in multiple cultures, trying to best the most beautiful women of other races.

----
* VainSorceress: Venus is obsessed with beauty, and there are many legends of her in multiple cultures, trying to best the most beautiful women of other races.

!!Sekaia

----
* NamedByTheAdaptation: She was originally only known as the Fairy of Winds in [[VideoGame/TheLegendOfZeldaTwilightPrincess the game where she originated from]].

!!Veran
-->''See Forces of Twilight''
[[/folder]]

[[folder:Kingdom of Ikana]]
At one point in history, the Kingdom of Ikana was a vast empire of glory and prosperity. Then, in 4962 BG, [[BigBad Majora]] came before King Igos du Ikana and a civil war broke out among their people. Within a few short days, the entire Kingdom of Ikana vanished, plunged into Termina and cursed to relive their three days of civil war for eternity.

----
* AndIMustScream: Forced to fight a civil war over and over again for thousands of years easily is this.
* AttackAnimal: The Shadow Keese.
* BoltOfDivineRetribution: After Igos cursed the Goddesses, they plunged the entire Kingdom of Ikana into Termina. [[spoiler: Subverted: It was actually Majora who absorbed Ikana into Termina. Majora just chose the precise time so as to make Igos blame the Goddesses.]]
* {{Conscription}}: Ikanian Drafted civilians are forced against their will to serve one of the sides in the civil war.
* CursedWithAwesome: The Ikanians have been cursed to relive their three-day civil war for all eternity, now that they have been unleashed upon Hyrule by Majora, they've kept the experience of these ''millennia'' of fighting and whenever they'll be killed they will just respawn from a Termina fissure. It is said even the Stalfos envy them.
* DemBones: All Ikanians have long since skeletonised.
* MonsterKnight: Hollow Knights, once the most famous of Ikana's warriors, now reduced to walking [[MeaningfulName hollow suits of armour]] covering their invisible bodies.
* {{Mordor}}: The Ikana Canyons after being cursed.
* TheNecrocracy: When Ikana is resummoned to Hyrule by Majora, the undead Igos du Ikana stabilises and continues his rule over his kingdom, whose inhabitants have long since skeletonised.
* PerpetualMotionMonster
* SchizoTech: The Ikanians have already developed cannons by the time they were absorbed into Termina.
* ScreamingWarrior: Ikanian Death Shamans chant loudly in battle in the name of their unholy deity.
* SpikesOfDoom: Ikanian Inferno Cannons have spikes on the wheels for no apparent reason other than impairing their movement.
* TimeAbyss: The Ikanians have been stuck in Termina for nearly five millennia.
* {{Tragic Monster}}s
* TrappedInAnotherWorld: Since their curse, they've been trapped in the parallel dimension of Termina.
* TronLines
* TheUndead
* UnwittingPawn: To Majora.
* VestigialEmpire

!!King Igos du Ikana
The last King of Ikana, Igos was in charge of the Kingdom when the great civil war broke out. After a lifelong service to the Goddesses and rejection of Majora, Igos was devastated to see his empire falling apart before his very eyes, and cursed the Goddesses for betraying him and his loyalty. For his boast the Goddesses descended upon Ikana and cast it into Termina where it would remain in a cycle of endless civil war.

----
* AntiVillain: Type II.
* BlasphemousBoast: After seeing his people slaughtered he cursed the Goddesses.
* DealWithTheDevil: Igos accepted to worship Majora so that Majora would lend him his minions against Keeta and Gomess.
* DespairEventHorizon: Upon seeing his people being slaughtered in the civil war.
* EvilStoleMyFaith: After worshipping the Goddesses for his entire life, Igos can't resist betraying them for Majora upon seeing his people slaughtered in a civil war.
* FaithHeelTurn
* ReasonableAuthorityFigure: Igos accepted Majora's offer to renounce the Goddesses and to worship him because he was worried of the fate of his kingdom when the civil war broke out.
* SmiteMeOMightySmiter: Igos cursed the Goddesses after the end of the civil war for betraying his loyalty. [[BoltOfDivineRetribution It didn't end well for him and his kingdom]].
* TragicVillain: A once good king that turned into a paranoiac due to Majora's lies and deceit.
* UnwittingPawn: Of Majora.

!!Captain Keeta
Once King Igos' favourite captain, Keeta was a well-renowned leader figure in the Ikana army. When the civil war broke out, however, Keeta was forced to betray Igos and ended up opposing him. This undesired betrayal became a willing hatred of Igos when Keeta was cast into Termina with the rest of the Kingdom.

----
* AntiVillain: Type II.
* ColonelBadass
* IDidWhatIHadToDo: Keeta rebelled because Majora convinced him that Igos was about to enslave the civilian populace.
* LargeAndInCharge: Keeta is by far the tallest Ikanian.
* PlayingWithFire: Keeta can create field of flames to burn enemies to death.
* TragicVillain
* UnwittingPawn: Of Majora.

!!Gomess
The daughter of King Igos, Gomess was tempted by Majora with a promise of power over the forces of nature, particularly commanding beasts. Gomess fell for Majora's ploy and planned to turn against her father and Captain Keeta. When Ikana was cursed into Termina, Gomess lost all trace of her beauty and humanity and was cloaked in a shroud of darkness. She uses Keese and other twisted creatures she commands to hide herself from onlookers before ripping them apart.

----
* AmbitionIsEvil: Gomess betrays her father after Majora promises her power over nature.
* AntagonisticOffspring
* TheBeastmaster
* BlackCloak
* {{Familiar}}: Gomess' Keese.
* MonochromaticEyes
* [[ScaryBlackMan Scary Black Woman]]
* TokenEvilTeammate: While most Ikanians were fooled by Majora into worshipping him, Gomess willingly accepted to betray her father for the powers that Majora would give her.
* WeaponOfChoice: Gomess has two:
** AttackAnimal: Keese. After Gomess is cursed, they become Shadow Keese.
** SinisterScythe

!!Garo Master
His name a secret to all in Ikana, the leader of the mysterious Garo came forth to Igos and spoke of traitors in his Kingdom. His intervention is often attributed to the start of the Ikanian civil war, though in truth he was only given the seeds to the Kingdom's undoing. Trapped within Termina when the Goddesses plunged Ikana from Hyrule, the Garo Master has been caught in between the Ikanian civil war for an untold number of centuries. Now freed of Termina, he continues the plot he had started ages past before they were interrupted.

----
* AntiVillain: Type II.
* EveryoneCallsHimBarkeep
* TheFaceless: The Garo Master always wears a white mask.
* {{Ninja}}
* TheScapegoat: The Garo Master is often blamed for starting the Ikanian civil war, which was actually caused by Majora.
* TragicVillain
* UnwittingPawn: Of Majora.
[[/folder]]

[[folder:Forces of the Twilight]]
The remnants of Bongo's followers, the Dark Interlopers, who were all sentenced to eternal imprisonment in the Mirror of Twilight, an ancient device of unknown origin that was believed to be the entrance to an endless void. Unknown to the Kingdom of Hyrule though, rather than sending these war criminals to a bottomless pit of no return, the Mirror of Twilight was in fact a portal to a new world. For thousands of years the Interlopers and their descendants evolved and changed in this new alien world. Millennia later they hardly resemble their ancestors, and are now a tall and slender race characterised by glowing white skin. Despite the fact that thousands of years have passed in their world, it has only been a lifetime in Hyrule since the Interlopers were banished.

With exotic armour, wicked looking weapons, and horrific beasts of burden, the alien force that is the Twili can easily scare off the unprepared. Despite their psychological edge over Hyrule's races, their evolution in the Realm of Twilight has changed them to the point where walking in Hyrule is uncomfortable in the extreme. Sunlight slowly burns the Twili unless properly protected by clothing or armour, and the air is thick for them to breath. As such they tire very quickly when forced to fight for extended periods of time.

----
* AbnormalAmmo: Sol Cannons, which fire Sols, a mysterious substance that fuels the Twili society.
* AmazonBrigade: Apart from the AlwaysFemale Gerudo, the Twili military has a much lower male-to-female ratio than most other armies, with the regular Twili Infantry as the only males.
* TheAtoner: Repentants, Twili who have begun to embrace the World of Light and have turned their back on Twili culture and the heritage of the Dark Interlopers.
* AttackAnimal: The Twili have access to many alien creatures to use in battle: insects, spiders, Kargaroks and Shadow Bloats.
* BigCreepyCrawlies: Shadow Insects, Twilit Spiders and Shadow Bloats are arthropods of abnormally large size.
* BodyHorror:
** Shadow Messengers, having been transformed by Veran's powers, become sprawling, twisted, mindless beasts.
** Fused Shadows, who have been mutated by the powers of the eponymous artefacts, have become purplish-black hulking abominations, with their head fused into clothing and no less than seven limbs barely recognisable as arms or legs.
* CivilWar: Zant's rebellion to retake the throne from Midna.
* ColorCodedForYourConvenience: Zant's forces have red-and-black uniforms while other units have blue-and-black ones.
* DarkIsNotEvil: Midna's faction.
* EldritchLocation: The Realm of Twilight.
* EnergyBall: Sol Nurses and Sol Cannons throw and launch Sols as ranged weapons.
* GiantMook: Shadow Bloats and Avatars of Majora.
* HumongousMecha: Avatars of Majora, robots constructed in the likeness of Majora and fuelled by Sol.
* InsectoidAliens: The Shadow Bloats and Shadow Insects which the Twili use in their army.
* LaserBlade: The Sol-fuelled daggers used by Sol Nurses in melee.
* LivingStatue: Avatars of Majora are robots and Majora statues rolled into one.
* SingleBiomePlanet: The Realm of Twilight, which is an actual planet separate from Hyrule, is almost fully covered in a dark wasteland.
* ShockAndAwe: Shadow Bloats are able to bash into enemies and unleash electric jolts.
* TheSpartanWay: The Bonemold Monk training program is rigorous and soul crushing - Bonemold Monks are never allowed to sit down once they learn to walk.
* SpiderSwarm: Available as a unit.
* ThrowDownTheBomblet: Sol Nurses use Sols as grenades to hurl at enemies.
* TronLines: On everyone and everything - Even the wildlife.
* WeakenedByTheLight: Sunlight slowly burns the Twili unless properly protected by clothing or armour.
* YearInsideHourOutside: The Realm of Twilight. After thousands of years stuck in the alien planet, the Twili return to Hyrule only to find that only a century has passed in Hyrule since their imprisonment.
* YearOutsideHourInside: And yet, a decade after his first invasion, Zant returns to Hyrule... only to find that thirty-five years have passed.

!!Mizorant
The first Twili ruler to discover the three Great Fairies' subtle influence on his predecessors, Mizorant banishes them from the Palace of Twilight and from interacting with his son Zant. He, having struck an alliance with a group of Parella, plans to use them to get rid of the Great Fairies and invade Hyrule, but is assassinated by Veran and Midna is placed on the throne instead of Zant.

----
* CoolHelmet
* HeKnowsTooMuch: He is murdered by Veran for his knowledge of the three Great Fairies' true influence on his predecessors.
* OnlySaneMan: Mizorant is the only Twili ruler aware of Veran's influence.
* MookFaceTurn: Invoked against Mizorant by the three Great Fairies, who disband his armies against his will.
* {{Pride}}: Mizorant thinks he could remove the power of the Great Fairies and build an independent Twili empire, but he underestimated what they are really capable of doing.
* ReasonableAuthorityFigure
* ShouldersOfDoom

!!Midna
The fiancée of Prince Zant, the only son and heir of King Mizorant, Midna is put on the throne by the three Great Fairies after they kill Mizorant, but this act pushes Zant to rebel. Veran, learning about Zant's plan to invade Hyrule, betrays Midna for Zant, and she is shortly dethroned and exiled from Zant's realm.

----
* BalefulPolymorph: After being overthrown, Midna is turned into an imp by Zant.
** EyepatchOfPower
* DarkIsNotEvil
* DoesNotLikeShoes: Midna is never seen wearing shoes.
* GreenSkinnedSpaceBabe: Midna's skin is grey, except for her black left leg.
* {{Narrator}}
* NostalgicNarrator
* RagsToRoyalty: Deconstructed. Suddenly becoming the girlfriend of the Prince and given a room in the Palace seem great. Until you take into account that Zant is a sadistic, immature, psychopathic manchild.
* TheUsurper: Midna becomes ruler of the Twili despite not being the rightful heir, until...
** TheExile: She is overthrown by Zant and exiled from her planet.

!!Zant
The son of King Mizorant and heir to the Twili throne by blood, Zant was cast aside from his future place of power by Veran in favour of his fiancée Midna. Being denied the throne pushes Zant into rebellion, and soon enough he begins a war against Midna to take the throne. Zant seeks the support of Lady Middee and the Bonemold Monks, as well as the Twili Sorceresses under command of Una. After Zant reveals his plan to invade Hyrule to Veran, she betrays Midna and works with him to overthrow Midna.

----
* AxCrazy
* TheCaligula
* CoolPet: Zant has a pet Shadow Bloat named Olg, which he has raised since he was a child.
* DarkIsEvil
* DualWield: Zant wields two falchions.
* [[EeriePaleSkinnedBrunette Eerie Pale Skinned Brunet]]
* EmotionBomb: Zant can make both his men and enemies run in fear.
* EvenEvilHasLovedOnes: He really loved Midna and that is why he didn´t kill her. And despite Mizorant's criticism, Zant still loved his father, shedding tears after he was murdered.
* EvenEvilHasStandards: Zant ultimately couldn't bring himself to kill Midna, even at the apex of his betrayal plot. Turning her into an imp was his ''alternate'' plan to remove her from power. He also appeared disgusted when Sokuuf and the Parella were planning to poison the river to kill the landlings.
* EvilFormerFriend: Zant used to be Midna's fiancé before Veran casts him from power.
* EvilOverlord
* TheEvilPrince
* GagNose: Zant's nose is abnormally shaped: narrower and sharper at the nostrils and wider between the eyes.
* GreenEyedMonster: The real reason why Zant decides to rebel against Midna despite his love for her.
* LaughingMad: Zant laughs madly a lot of times, notably when playing his 'game' of chasing Midna.
* ModestRoyalty: At least at the beginning he felt uncomfortable at others calling him 'prince' and kneeling at him.
* PraetorianGuard: The Shadow Assassins, a group of elite Shadow Messengers.
* PsychopathicManchild
* RedEyesTakeWarning
* RightfulKingReturns: Villainous example; Zant was the rightful heir to the Twili throne, but Midna usurped it from him. However, Zant later manages to overthrow and exile Midna from his realm.
* StartOfDarkness: The flashbacks in Zant's storyline follows him from a carefree teenager who picks up random chicks off the street and raises giant insects to the end when his father criticises him of being an incompetent heir when witnessing his immature behaviour with Midna.
* TookALevelInJerkass: From a normal, but somewhat nice teenager, to a sadistic bully and at the end a psychotic tyrant.
* VillainProtagonist: Zant is the player character in the Realm of Twilight arc.
* TheWrongfulHeirToTheThrone: Although he is the rightful king of the Twili, he is definitely not suited to the job.

!!General Onox
-->''See Stalfos''

!!Veran
-->''See Labrynna Regime''

!!Morsheen
Morsheen is one of three Great Fairies that was banished into the Mirror of Twilight after their siege of Lake Hylia and involvement with the Dark Interlopers. Like Veran and Una, Morsheen's appearance changed over the centuries to reflect the Realm of Twilight. She commands much of the Twili's religious institutions, and has been a prominent missionary in spreading the worship of Majora and creating avatars of his likeness.

----
* DangerouslyShortSkirt: The left half of Morsheen's dress is this, but it's longer on the right.
* DoesNotLikeShoes
* EvilChancellor: To all Twili monarchs except Mizorant.
* {{High Priest}}ess: Morsheen has great authority over the Twili's religion.
* MultiArmedAndDangerous: Like all Great Fairies, Morsheen has four arms.
* NinjaPirateZombieRobot: Being a Twili Fairy, she is doubly alien.
* PointyEars
* SinisterMinister: Morsheen has been a prominent missionary in spreading the worship of Majora.
* VillainWithGoodPublicity

!!Una
Una is one of three Great Fairies that was banished into the Mirror of Twilight after their siege of Lake Hylia and involvement with the Dark Interlopers. Like Veran and Morsheen, Una's appearance changed over the centuries to reflect the Realm of Twilight. She commands a division of Twili Sorceresses, whom Zant fights the Great Fairy for to add their powers to his army.

----
* TheArchmage: Being the commander of the Twili Sorceresses.
* DoesNotLikeShoes
* EvilChancellor: To all Twili monarchs except Mizorant.
* ImpossiblyCoolClothes: Una only wears a completely enclosed cloak-like thing strapping from her shoulders.
* NinjaPirateZombieRobot: Being a Twili Fairy, she is doubly alien.
* PimpedOutDress: Most female characters wear a PimpedOutDress in one way or another, but in case of Una, it's the ONLY clothing she's wearing.
* PowerFloats

!!Lady Middee
The headmaster of the Bonemold Monks, Middee was ripped from her childhood at a young age like her followers and forced into rigorous and soul crushing training. She is unpredictable, though she respects those that are able to display power over her.

----
* BadassInDistress: Middee is imprisoned by Midna in the prison of Valran after she becomes Queen. [[spoiler: Subverted, she could escape any time she wants to, but chooses to remain in chains until Zant comes.]]
* BadassTeacher: Being the headmaster of the Bonemold Monks.
* BladeOnAStick
* CoolHelmet
* DoesNotLikeShoes
* EnemyMine: Middee joins Zant after he convinces her of his quest against Midna.
* ItIsPronouncedTroPAY: Middee insists that Zant calls her 'Middy'.
* TrainingFromHell: Like all other Bonemold Monks.
* YouGottaHaveBlueHair: Her hair is blue.

!!Olg
Zant's pet Shadow Bloat, which he has raised since he was a little boy. Olg, for some reason, lives far longer than a normal male Shadow Bloat can usually do. He is first seen trying to eat Midna, but is quickly stopped by Zant. After Zant is usurped from his throne, Olg assists his master in his rebellion.

----
* ActionPet
* CoolPet: It is difficult to overcome the coolness of a Shadow Bloat as a pet.
* PetMonstrosity: Zant's pet is a monstrous insectoid creature.
* RightHandAttackDog
[[/folder]]

[[folder:Order of the Wizzrobe]]
A secret society of avian humanoids. The duality of their actions masks their true intent, an intent which is likely to be forever unknown, even to non-Wizzrobe members of their order. In times of war the Wizzrobe have and can assemble their numbers into a standing army. The concept of magic remains a fanciful and mysterious thing to many people, but if anyone understands the nature of it then the Wizzrobes are the masters. They are able to manipulate the forces of nature through the use of wands and staffs.

----
* AscendedFanboy: Some acolytes are augmented with Wizzrobe magic and become wizards capable of unleashing powerful bursts of light as the Ancient Hylian Mages once did.
* AttackAnimal: Conjurers use inanimate objects as this.
* BlackMage: All Wizzrobes except Illusionists and Conjurers use magic as a weapon.
* CannonFodder: Acolytes, Hylian malcontents recruited and used by the Wizzrobes as disposable minions.
* ChurchMilitant: Part of the Wizzrobe's playstyle involves using the Cult of Hylia to aggressively convert people to worshipping her and joining the Wizzrobe as acolytes. The Cult of Hylia is a very disruptive religion, harming public order in non-Wizzrobe settlements, and can cause riots and eventual rebellion. This allows the Wizzrobe to walk in, wipe out the rebels, and take over, without incurring the wrath of the settlement's original owners.
* CoolMask: Death Wizards wear skull-shaped masks, while Conjurers and Cardinals wear crested bird masks. Acolytes and Hylian Mages wear bird-masks as well, presumably to emulate their avian masters.
* EarthquakeMachine: Earth Reapers, mysterious machines able to tear apart the ground that surrounds it with violent earthquakes, making it an exceptional means of dismantling an enemy wall.
* ElementalPowers:
** LightEmUp: Hylian Wizards
** PlayingWithFire: Pyromancers
** MakingASplash: Aquamancers
** ShockAndAwe: Electromancers
** DishingOutDirt: Geomancers
** BlowYouAway: Aeromancers
** CastingAShadow: Death Wizards
* KungFuWizard: Illusionists, who during a fight will randomly teleport past the enemies and bash them from behind with a magic staff.
* LongRangeFighter: Most Wizzrobes are poultry if forced into close combat, but their ranged attacks are often strong enough to slaughter entire regiments in a few short salvos.
* MageKiller: Wizzrobe Medusa Heads, whose attacks deal extra damage to enemy mages. No one is allowed to fight the Wizzrobe with magic.
* MagicStaff: All the magic-casting Wizzrobes use these, except for the Conjurers, who favor small wands.
* MookMaker: Conjurers, who fight by animating constructs known as Chilfos, Freezards and Crystalline Constructs.
* TheOrder
* PettingZooPeople: Bird men.
* {{Precursors}}: Wizzrobe civilisation used to flourish in central Hyrule before being destroyed by an unknown calamity, leaving Hyrule to be inherited by the Hylians. Now all that remain of them is a secretive order.
* RobeAndWizardHat: The standard attire of the Wizzrobes.
* SecretArt: The magic of the Wizzrobes. Given that Hylian Mages are created through a SuperhumanTransfusion, it's probably a biological trait.
* SquishyWizard: All Wizzrobes with the exception of Illusionists are devastating from afar but terrible in close combat.
* SuperhumanTransfusion: Hylian Mages are created through an infusion of Wizzrobe blood.
* TeleportSpam: Illusionists, see KungFuWizard above.
* {{Whatevermancy}}: The Wizzrobe roster: Pyromancer, Aquamancer, Electromancer, Geomancer, Aeromancer.
* WitchSpecies: All Wizzrobes have a natural talent for magic.
* YouGottaHaveBlueHair: Hylians infused with Wizzrobe magic lose their natural hair colour in favour of blue, although that's only visible on Lana and Felonius since the others tend to shave their hair bald or wear hats that conceal it.

!!Hylia
A young Hylian empowered with dangerous abilities in Demise's invasion of Hyrule, Hylia would exceed all expectations and draw a line against Demise's Moblin hordes. People began to praise Hylia for holding the line, then they put their faith in her, let her rule them, and in the end, they worshipped her utterly and completely. But the Moblins would not halt their advance even with Hylia lording over Hyrule, so Hylia determined that the best way to stop Demise was to cut him off from his followers in a remorseless extermination. It was thus that Hylia personally lead armies to burn and devastate the lush Moblin homelands. Demise used such a genocide against Hylia though, claiming that she had done far more damage against the Goddesses then he ever did by warping the Hylians into her own personal cadre of worshippers. Ashamed of her horrible actions and the pride that went to her head, Hylia withdrew from her followers into hiding.

While her loyal followers romanticised and glorified her disappearance as a self sacrifice needed to destroy Demise, she asked for asylum amongst the Wizzrobe who willingly granted it. In return Hylia provided the Wizzrobe with much of their modern abilities and they worked to slowly erase all trace of her from history. The Wizzrobe's magic work was thorough: there is no evidence of her existence left in any text, not even the Sheikah or the royal family of Hyrule have any recollection of her important involvement in Hyrule's history.

----
* AdaptationalVillainy: The canonical Hylia is a GodOfGood, this one is a false god whho became a KnightTemplar and part of the BigBadEnsemble.
* TheArchmage
* ChildMage: Hylia was only a young girl when imbued by the Hylian mages.
* CoolHelmet
* CoolSword: The Master Sword.
* CorruptTheCutie: Starts off as an innocent girl.
* DishingOutDirt: How Hylia defeats Demise.
* EyesAlwaysShut: Hylia's eyes are always completely covered by a blindfold.
* FinalSolution: Hylia's plan against the Moblin threat: gather a huge army, leave all your cities undefended to lure the enemies out and [[ApocalypseHow turn their kingdom into a barren wasteland while they're gone]].
* AGodAmI: Zigzagged. She was once an Hylian infused with magic power that turned her into a PhysicalGod; as a result, people began worshipping her above the Goddesses themselves. When Demise made her realise [[MyGodWhatHaveIDone her crimes]], she withdrew from Hyrule and [[StopWorshippingMe asked for sanctuary to the Wizzrobes]], who [[UnPerson erased every trace of her existence in exchange for the knowledge of her magical powers]].
* HarpOfFemininity: Hylia is rarely ever seen without her iconic harp.
* HeWhoFightsMonsters: In her crusade to protect Hyrule from Demise she quickly became as ruthless and cruel as Demise. She was ready to annhialiate the entire Moblin race, including women and children.
* HowTheMightyHaveFallen: Hylia was once the ruler of the most powerful state in Hyrule. Now she remains alone and in misery over her past.
* KnightTemplar:
* LightIsNotGood: Her imagery is quite bright, and she is one of the most important members of the BigBadEnsemble.
* LivingRelic: The only ancient Hylian still alive.
* NotSoDifferent: Demise tells Hylia that she has done more damage to Hyrule than he ever could by twisting the children of the Goddesses into her personal cadre of worshippers. Though he points that [[ObviouslyEvil unlike him]], she came under the guise of peace, prosperity and divinity, claiming this to be a cunning deception.
* ObliviouslyEvil: She thinks the Moblins are barbaric brutes who must be eradicated.
* OneWingedAngel: [[spoiler: As the Thunderbird.]]
* PayEvilUntoEvil: In return for Demise's invasion of the Kingdom of Hyrule, Hylia utterly slaughtered his people.
* PersonOfMassDestruction: Hylia was created by the Hylian mages to be a weapon against the Moblins.
* PhysicalGod
* PlayingWithFire
* PowerFloats: She floats in a throne.
* RedemptionEqualsDeath: [[spoiler:Hylia's effort to kill Majora ultimately kills her.]]
* TooImportantToWalk: Goes to battle sitting on a golden, floating throne.
* TimeAbyss: She's been alive for more than five millennia.
* TyrantTakesTheHelm: After taking the throne from Gustaf, she had his children hunted down, forcing them to go into hiding, then initiated the genocide against the Moblins. Definitely not a nice ruler.
* UnPerson: Hylia has the Wizzrobes erase all traces of her existence after withdrawing from Hyrule.
* VillainProtagonist: In mission 4, you play as Hylia during her genocide of the Moblin people.
* VisibleInvisibility: In the third mission, when she makes a cameo dressed as ''Skyward Sword'' Zelda attending the funeral of King Gustaf.
* WomanInWhite: She is only ever seen wearing any other colour other than white when she is a kid.
* WouldHurtAChild: Hylia orders the slaughter of any Moblin: man, woman and child in Demise.
* YourApprovalFillsMeWithShame: Demise mortifies Hylia by praising her.

!!Nostrum

!!Carock

!!Lana Valashi

----
* MagicStaff: Her weapon, the last Cane of Byrna.
* YouGottaHaveBlueHair: Her hair has been turned blue as a side effect of Wizzrobe magic.
[[/folder]]

[[folder:River Zora]]
Nicknamed Zola by many in Hyrule, the River Zora are believed to be the ancient ancestors of the modern Zora. River Zora may not be civilised and may appear monstrous, though their predatory nature betrays their cunning and tactical skill. River Zora are infamous for hit and run attacks against superior forces, usually by springing from bodies of water, dealing a blow, and then quickly retreating into the water only to surface elsewhere. While they do have their own language and are able to communicate, they seem to have no interests outside of pillaging, raping, and destroying the inhabitants of villages they come across.

----
* AlwaysChaoticEvil: The River Zora have never shown any desire to conquer lands or build cities. They seem content in destroying and pillaging villages and then leave.
* AscendedExtra: The River Zora were never intended to be playable and were originally planned to be a minor faction that only harasses armies crossing the Zora river, but the author liked them too much to keep them as a minor faction.
* AxCrazy: All River Zora in general, but UpToEleven with Zola Cannibals. Feral even by Zola standards, Cannibals are individuals that have lost all semblance of intelligence and live only to maul and feed on any flesh they can find.
* BizarreSexualDimorphism: Male River Zora (Geozards, Cyclops Ku, Swampmen, River Knights) are short, stout and bulky; while females (all other units) are lithe and bear more resemblance to the Domain Zora and the Lanayru Zora.
* {{Cyclops}}: The Cyclops Ku.
* GiantSquid: Bigocto Broodmothers, big, feral Bigoctos barely tamed by the River Zora.
* EverythingsSquishierWithCephalopods: Bigoctos, which are [[ExactlyWhatItSaysOnTheTin big octopodes adopted to an amphibious lifestyle]].
* HorseOfADifferentColor: The Zola ride on big Octoroks known as Bigoctos.
* HumanoidAliens: The River Zora's origin is extraterrestrial; they have been brought to Hyrule by Bellum.
* MonstrousHumanoid: Octozora.
* NonhumanHumanoidHybrid: Octozora, who are Octorok-Zora hybrids.
* NonindicativeName: Despite being called ''River'' Zora, they can perfectly survive in the sea. Normally a freshwater species will quickly die of osmotic shock if immersed in saline water. Averted with the Octozora (Octorok-Zora hybrids).
* RapePillageAndBurn
* RedEyesTakeWarning: All River Zora (except Swampmen) have red eyes, and they are one of the most evil races in the game.

!!Bellum
-->''See Druthulidi''

!!Princess Sokuuf
The true brains behind the River Zora's recent rise to power, it was Sokuuf who convinced King Zarosef to seek power on land. With enough cities on land under her control, Princess Sokuuf plots to create a new empire under her rule and to use the bountiful resources above water to outlast any River Zora King who would dare oppose her at that point.

When the Parella return to Hyrule, Sokuuf leads them to the Great Sea where they begin work on locating their master Bellum.

----
* AnAxeToGrind / BladeOnAStick: A halberd.
* DragonInChief: Though Zarosef holds the title of King, Sokuuf is the one really in charge.
* EvilGenius
* EvilOverlord
* [[TheManBehindTheMan The Woman Behind the Man]]

!!King Zarosef
One of the various kings fighting for power amongst the Zola, King Zarosef believes he came up with the idea of invading the races on land to expand his empire. He thinks little of his own soldiers and works only to see that every village he comes across is looted and devastated.

----
* AnAxeToGrind
* BadBoss: Zarosef thinks little of his own soldiers and works only to see that every village he comes across is looted and devastated.
* BloodKnight
* TheBrute

!!Baruuda Kan
A faithful servant of Princess Sokuuf, Baruuda Kan has little in the matter of personal goals other than to smash open some heads. He's more pet than officer, and more of a brute than tactician. Regardless, many other twisted Cyclops Ku follow him for his slight intelligence over them, and Sokuuf plans on using that trait to keep the mindless monsters under her control.

----
* AxCrazy
* BloodKnight
* TheBrute: Baruuda Kan has little in the matter of personal goals other than violence.
* {{Cyclops}}: As a Cyclops Ku, he only has a single eye.
* DualWielding: Two halberds.
* KingMook: To other Cyclops Ku.

!!Archduke Neighleth
An Octozora hybrid, Neighleth was one of the few privileged members of his kind amongst the Zora Domain. When the Zora turned on him and his kind Neighleth orchestrated an attack and fled with as many survivors as he could. He has since made an alliance with the River Zora, who welcomed him and his soldiers willing to topple over the Dominion.

----
* AntiVillain: Type II. Neighleth serves the River Zora (and by extension, Bellum) for being rejected by the Domain Zora.
* TheBeastmaster: As an Octozora, he was able to domesticate the Octoroks and Bigoctos and put them in service of the Zora Domain.
* CainAndAbel: His half-brother is [[spoiler: Zaleen, who ends up killing him.]]
* TheExile: After the Octozora's banishment from the Zora Dominion.
* GlowingEyesOfDoom: Neighleth's eyes are glowing green.
* MonstrousHumanoid
* NonhumanHumanoidHybrid
[[/folder]]

[[folder:Oocca]]
The Oocca are an incredibly ancient civilization: undoubtedly the first to exist in the world of Hyrule. In addition to the First Sages, they were in direct communion with the Goddesses that created them and the world. From their inception they created and maintained massive self-sustaining and floating cities that hovered across the world. They crafted many tools that could manipulate inanimate objects and constructs to do what their physical bodies could not. Perhaps most importantly they created the most terrifying and destructive weapons ever unleashed unto the world.

Sometime in the distant past before recorded history, the Oocca suddenly ceased all contact with the rest of the Hyrule. They retreated into their many floating Sky Cities and vanished high above the world, slowly fading into legend and obscurity. Many civilizations in Hyrule continued to revere them after their departure, indeed many began to idolize and worship them as gods incarnate throughout history. Their reasons for their ascendance and disappearance remain unknown to this day. Despite this concealment, they are well aware of and active in Hyrule, manipulating and directing the course of history and assuring the spread of all religion centered around the three Golden Goddesses and the utter destruction and eradication of all Majora influence.

----
* {{Cyborg}}: The Oocca wear statue bodies to manipulate objects.
* DropPod: The Oocca land on Hyrule from their Sky City via pods from which they emerge.
* FantasticNuke: The Aura, a superweapon attached to the Sky City. When activated, it directs a blue laser beam downward, which obliterates anything it touches in a shockwave of blue fire. All that remains is a crater of molten glass.
* FloatingContinent: The Sky Cities where the Oocca reside.
* MiniMecha: Walker Cannons are two-legged walkers standing as tall as a one-storey house.
* MonochromaticEyes: The Wind Tribe's eyes are completely white.
* {{Precursors}}
* PurposelyOverpowered: Being a 'boss faction', their units are all quite overpowered, but the faction itself is not playable and opportunities to acquire these units in the campaign as a playable faction are rare.
* SchizoTech: The Oocca are very advanced, their technology bordering on science-fiction.
* WasOnceAMan: The Oocca weren't always like that. Servitude to Demoko will gradually turn one into an Oocca, like what happened to the [[spoiler:Wind Tribe]].

!!Demoko
The first Sage to be created by the Golden Goddesses, Demoko was created as a prototype and template for their future endeavours, and was ordered to operate and control their other inanimate creations. Demoko participated in battle against the Druthulidi during the creation of the Triforce.

When the Firstborn of the Goddesses awoke into Hyrule, Demoko, five of the other Sages, and the three Oracles passed the Triforce unto them and placed it in their care. Demoko explained the passage of time and taught them to construct cities and other inanimate creations. He gave the Dominion Rod to the Firstborn should they need to call upon the Triforce. His work complete, Demoko ascended to the skies far above Hyrule.

When Hylia created the Master Sword and unleashed Link, her first knight upon Hyrule, Demoko orders the Oocca to search the land and find the False Goddess.

----
* CainAndAbel: [[spoiler:Demoko absolutely despises his First Sage siblings, and ends up being the killer of three of them (Evaleen, Kovaloo and Solahrasin) before getting himself killed by Sulkaris.
* CoolMask
* {{Cyborg}}: In the Book of Mudora, Demoko is described as 'inanimate but alive, his form is that not of life but of material'.
* EmptyShell: Scripture often refers to Demoko as the Empty One, its possible that he lacks all personality and is simply a servitor of the Goddesses. [[spoiler:Or not. In truth he's a calculating, judgemental, paranoid person with no concern for mortals whatsoever]].
* FantasticRacism: He displays nothing more but disdain for mortals, considering them nothing more but ants.
* FauxDeath: After his work with the Firstborn is done, Demoko remained asleep for ages until the Wind Tribe's arrival awakened him.
* FlawedPrototype: Being an experiment of sorts by the Goddesses, Demoko totally lacked the capacity of emotions.
* GlowingEyes
* InTheHood: A teal one.
* TheParanoiac: Demoko is terrified of Sulkaris and of the possibility of her revealing the Truth and is hell-bent on killing her, no matter how many innocents have to die during the process.
* ReasonableAuthorityFigure: Demoko is known to have been a very rational leader, who always has the Oocca's best interests in mind. Unfortunately becoming a slow aversion as time goes on, as this courtesy does ''not'' apply to non-Oocca, and Sulkaris and Majora's machinations have left him unhinged. He blows up Death Mountain in order to kill Sulkaris, not caring that there were still Oocca fighting on the area.
* TheSoulless
* SuperPrototype: Demoko was the first and most powerful creation of the Goddesses. However, by the timeframe of the main story he has lost most of his powers.
* TimeAbyss: Demoko is as old as the Triforce.
* TimeMaster: Demoko is the Sage of Time.
* VillainousBSOD: All the Sages receive one upon the death of Malkorbagia.

!!Ooccoo

!!Liyer
[[/folder]]

[[folder:Cult of Agahnim]]

----
* CannonFodder: Disciples of Majora, new converts who have yet to inherit any magical powers.
* EvilCounterpart: The three versions of Soldiers of Agahnim, who have the exact stats as Hylian Knights, Castle Guards and Crossbowmen.
* MalevolentMaskedMen: Disciples of Majora wear masks in the likeness of their deity.
* MindControlEyes: Followers of Majora have this.
* RageAgainstTheHeavens: The Cult of Agahnim is the Hyrulean branch of the Church of Majora, whose primary motivation is to throw off what they see as the oppressive grip of the Goddesses. By any means needed.
* ReligionOfEvil: In Hyrule.

!!Agahnim
The consort of Princess Zelda III, Agahnim was discovered as a Sheikah upon his wife's ascension. Labelled a criminal for having violated the Sheikah blood pact, he is forced to erase all knowledge of his marriage to reinstall himself into the Hylian government. Ever since their forced separation, Agahnim has hold a personal grudge against the Sheikah who enforced the separation of Hylians and those with Sheikah blood, and desires to become reunited with his wife and daughter.

Agahnim, with the aid of Majora, is the engineer of the Gerudo Wars, planning to let the Gerudo destroy the Kingdom of Hyrule and the Sheikah so he could be reunited with his wife without any interfering Sheikah. Unfortunately, Ganondorf ruins his plan by killing Princess Zelda III, and from then his plan all falls apart.

----
* AffablyEvil
* ArchnemesisDad: [[spoiler: To his daughter.]]
* BackForTheFinale: After his death at the end of the Gerudo Wars, [[spoiler:Agahnim comes back at the end of the story as Majora's herald]].
* BaldOfEvil: It is revealed that he is bald after his [[spoiler:transformation into an Avatar of Majora]].
* BrainwashedAndCrazy: Agahnim uses the Eye of Truth to make Hylian soldiers serve him.
* ChronicBackStabbingDisorder: Betrayed his people and ex-wife for the Gerudo and Darknut Legion, and betrayed the latter to Majora.
* CoDragons: Shares this position with Zalunbar and Twinrova to Vaati.
* DragonWithAnAgenda: [[spoiler: In truth his allegiance was to Majora.]]
* EvenEvilHasLovedOnes: [[spoiler: Despite his treachery, he truly loved his wife and daughter, as being separated from them was most likely the reason why he joined Majora. He begged for his wife to surrender to the Gerudo and tried to heal her, and asked Majora to send him and his family into Termina.]]
* EvilFormerFriend: [[spoiler: To his wife and daughter.]]
* EvilGenius
* EvilSorcerer: He is a Sheikah wizard who serves Majora.
* FaceHeelTurn: From a Sheikah to a cultist of Majora.
* LukeIAmYourFather: He's the father of Princess Zelda IV, who doesn't know it until she's 16.
* TheMole: During the early part of the Gerudo Wars, his role is to inform his allies and weaken the Kingdom of Hyrule before they can know his betrayal.
* ReallySevenHundredYearsOld: Agahnim is over a century old.
* SpikesOfVillainy: [[spoiler: Agahnim grows two horns during his transition to an avatar of Majora.]]
* TheStarscream: First to the Royal Family, [[spoiler: then to Vaati.]]
* TragicVillain: As bad a mass murderer he is, Agahnim only wants his family back, after the Sheikah forced him to divorce.
* UnPerson: [[spoiler: After being exiled, Agahnim erases his own existence so he could reinstall himself into the Hylian government.]]
* VillainWithGoodPublicity: Agahnim had much favour with the Royal Family before his betrayal.
[[/folder]]

[[folder:Volvagians]]
* TheExile: They used to be the rulers of Death Mountain, but have since been forced to live in a diaspora after being overthrown.
* MoreDeadlyThanTheMale: Female Volvagians, known as Clutch Queens, though few in number, are much larger and no less cruel than the male Serpents.
* NonhumanHumanoidHybrid: Volvagian Half-Breeds, hybrids between Volvagians and Dinolfos, have a humanoid body plan.
* OurDragonsAreDifferent: They are dragon-like creatures with a metallic external skull, razor claws, and magma breath.
* SkullForAHead: Volvagians don't have flesh nor skin over their skulls.

!!Dakkon
The Sage of Fire, King of the Volvagians and Death Mountain during the rise of Ganon. After Ganon takes control of Death Mountain from the Volvagians and their Goron slaves, Dakkon betrays the Kingdom of Hyrule for Ganon, being impressed by the latter's bravado and lack of fear when facing him. The Gorons protest, but are driven out of Death Mountain after their leader Darunia is bitten by Dakkon and infected with his venom.

When Ganon's fortress is attacked by the Hylians and Gorons, Dakkon lends his Volvagians in defence, but is incapacitated by Darunia. With many of his fellow Volvagians slain and injured, Dakkon flees Death Mountain across Hyrule and into the Gerudo Desert. The Volvagians promptly lose their supremacy over Death Mountain to the Gorons.

Dakkon later joins [[spoiler: Ganondorf in the latter's invasion of the Kingdom of Hyrule.]]

----
* AdaptationNameChange: Dakkon's original name was [[VideoGame/TheLegendOfZeldaOcarinaOfTime Volvagia]].
* AffablyEvil: Dakkon is both a calm, contemplative individual and a brutal, oppressive tyrant.
* BreakThemByTalking: Dakkon is so impressed by Ganon's bravado that he betrays the Hylians for the Moblins.
* BreathWeapon: Dakkon is fond of manifesting his powers via this.
* ChekhovsGunman: The Volvagian on the cover? It's him.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* LargeAndInCharge: He's by far the biggest male Volvagian and is huge compared to his Lizalfos subjects.
* LargeHam
* NeverFoundTheBody: He's seen last time [[spoiler: getting impaled by Rauru]], but his final fate is unknown. It later turns out he has escaped to the Great Sea.
* PlayingWithFire: Dakkon had powers over fire until he lost his Sagehood to Darunia.
* PoisonousPerson: Like all Volvagians, Dakkon's saliva is venomous.
* SmallRoleBigImpact: Dakkon only appears very briefly in a couple of scenes, but he's the sole person responsible for the Volvagians' downfall and the Gorons' rise to power.
* TheStarscream: To the Kingdom of Hyrule. He makes himself appear as a close ally only to betray them when it's beneficial for him.
* TokenEvilTeammate: Amongst his contemporary Sages, none of whom comes close to his degree of tyranny.

!!Vyorsoth
The oldest surviving female Volvagian and the source of the Brood's entire bloodline, Vyorsoth departed Death Mountain to slumber deep beneath the earth. The collapse of the Empire transpired during her sleep, and such a fall was probably only possible because of her absence. Many of the remaining Volvagians seek to find and awaken her. Perhaps with her massive might taking wing, none will be able to stop their return to power.

----
* EvilMatriarch: If her 'Mother of Tyrants' moniker is anything to go by.
* LargeAndInCharge: If you think Dakkon was big enough, he looks like a midget compared to Vyorsoth.
* MotherOfAThousandYoung: The majority of surviving Volvagians are descendants of Vyorsoth.
[[/folder]]

[[folder:Zuna]]
Perhaps one of the oldest races native to the Gerudo Desert, the Zuna are an isolated culture of reptilian builders and weapon crafters. Though they seem fairly cordial with the Darknut Legion, the Zuna will rarely make contact with any other empire or race outside of weapon dealings. The skill with which the Zuna make their weapons is legendary, so legendary that the Darknut Legion employs them to create incredibly ornate swords for their soldiers. Despite their famous profession, the Zuna rarely ever engage in warfare and their public army usually only operates out of defence.

----
* TheBlacksmith: These are the guys who forge the famous Darknut swords and heavy armor.
* BuildLikeAnEgyptian: The Zuna capital, the pyramid of Zunayus.
* IntrepidMerchant: The Zuna are all willing to personally demonstrate their artwork against a buyer's enemies.
* ProngsOfPoseidon: Zuna Tridentiers, as their name would indicate.
* ProudMerchantRace
* TankGoodness: Mobile ''Ziggurats''. They are too heavy to push for anyone but the Darknuts, though.

!!Vorday
Master of the Zuna and vassal to Zalunbar.

----
* ProngsOfPoseidon: Vorday carries an ornamental trident during Zalunbar's negotiations with Vaati.
* PunchClockVillain: Vorday only serves Zalunbar (and by extension, Vaati) because it's his job as Zalunbar's vassal.
* SycophanticServant / YesMan: Vorday seems to be this for Zalunbar, as he screams loudly 'Zalunbar has spoken!' when the latter rejects Ganon's offer by saying that he changed his mind.
[[/folder]]

[[folder:Subrosians]]
The mysterious Subrosians are native to subterranean Holodrum, where they continue to tap into the active lava beds of that region for extraordinarily rare ores and metal alloys. Subrosian mining is so efficient that it even rivals that of the Gorons despite their smaller stature and abilities. Despite the potential wealth the Subrosians could make by trading these metals with their neighbours, the Subrosians remain very secretive and zealously isolated from outside influence. They prefer to remain underground, only coming to the surface if valuable ores have been found higher up.

----
* BeneathTheEarth: Their homeland, the Subrosia Core.
* TheBlacksmith
* ElaborateUndergroundBase: The capital of Subrosia, a city which is very component based and utility oriented as a series of interlocking cubes, platforms, and scaffoldings.
* TheFaceless: Subrosians are very secretive and never reveal their face to anyone.
* HorseOfADifferentColor: Subrosians ride Moldorms to battle.
* ItemCaddy: InUniverse: Subrosian equipment is one of the best in Hyrule, but the Subrosians are not skilled fighters themselves.
* PowerfulPick: Subrosian excavators.
* StoneWall: Their infantry is extremely slow.
* TunnelKing
* UndergroundCity: The capital, Subrosia.
* WalkIntoMordor: Subrosia Core is the most isolated place in Hyrule, being located underground and only accessible via a passage from the town of Xolin.

!!Rosa
[[/folder]]

[[folder:Tokay]]
The primitive Tokay are native to the lush Crescent island, just south of Labrynna. They are a culturally awkward peoples with many customs considered odd by many. Rank and stature in their society is usually determined by absurdly simple materials rather than skill: a Tokay that has a shirt with short sleeves is considered more important and superior than a Tokay that has a shirt with no sleeves for instance. This has made the Tokay extremely easy to manipulate and dupe out of their untapped resources by more civilized cultures. So naive and lost to their little reality are the Tokay that they often willingly let themselves become slaves to others, thinking that the outfit and food provided to them makes them better than their brothers.

----
* ButtMonkey: To the Labrynnians.
* CloudCuckooLander: For starters, rank in Tokay society is determined by the clothes you wear, and nothing else.
* FieldPowerEffect: The ectothermic Tokay tire extremely quickly in subzero conditions.
* HappinessInSlavery: The Tokay are perfectly willing to work without pay as long as they're given nice outfits, which they believe automatically makes them superior to their wild cousins.
* LizardFolk: The Tokay look like classic bipedal lizards.

!!Otaylo
[[/folder]]

[[folder:Horonians]]
The natives of Horon are a fairly simple people whose origin remains unknown. Some believe they were Labrynnians that migrated north some time in the distant path, while more grounded theories claim that they are descendants of the ancient Tarminians that once worshipped the Forests north of their current villages. Indeed evidence of this connection is apparent in their religious worship of the four seasons and nature rather than supernatural deities that dominate the faiths of western cultures. Regardless of their past, the Horonians are a very peaceful people willing to open up and associate with anyone willing to return the favour.

----
* {{Arcadia}}
* InHarmonyWithNature
* TheMedic: Horon Mystics.

!!Maku Tree of Horon
A relative of the Great Deku Tree, the Maku Tree of Horon is nearly as old and powerful. Like the Great Deku Tree he prefers stability and harmony to the point of lethargy and inaction. As such he has taken a fondness to the simple people of Horon and nested in their city, bringing forth festivals and celebrations of nature.

----
* CainAndAbel: The Abel to the Maku Tree of Labrynna's Cain.
* GentleGiant: Normally, the Maku Tree of Horon is a peaceful tree who loves celebrations.
* GreenThumb
* LargeAndInCharge
* MacGuffinGuardian: [[spoiler: The Maku Tree is killed by Queen Ambi for a magic that is needed to complete the Black Tower.]]
* NoBiologicalSex
* NoNameGiven
* PlantPerson
* TimeAbyss: The Maku Tree's age is not specified, but it is known that he is very ancient.
* WeirdBeard: Made of roots and leaves.
* WhenTreesAttack
* WiseTree
[[/folder]]

[[folder:Huskus]]
The ancient insectoid Huskus once had an empire that spanned the entire Kokiri Forest until the Gohma of the Misery Mire swept across Hyrule centuries past and initiated a genocidal war against them. Eventually the natives of Hyrule pushed the Gohma back to their swamps, but at that point the once proud Huskus Empire was in ruins with only a handful of survivors. Over the centuries they have slowly rebuilt their society deep in the Kokiri Forest, where they have chosen to worship the ancient Sage Palagard. The Huskus refuse contact with outsiders, and while they never seem willing to go out of their way to attack anyone, they are not above decapitating an innocent person who happened to wander into their territory.

----
* BigCreepyCrawlies: They're quadrupedal mantises that tower over most people.
* {{Egopolis}}: Palagard's Sanctuary.
* FourLeggedInsect: The Huskus only stand on four of their six limbs.
* HiddenElfVillage: Palagard's Sanctuary.
* HiveCasteSystem: Warriors, Knights and Priestesses.
* InHarmonyWithNature
* InsectoidAliens: They are a race of insects not native to Hyrule.
* OriginalCharacter: Their species as a whole. They were originally created by Undying Nephalim years ago for a ''TabletopGame/DungeonsAndDragons'' roleplay.
* {{Precursors}}: To the Kokiri and the Deku Scrubs.
* VestigialEmpire: Their empire, formerly stretching throughout the entire Kokiri Forest, now only consists of their capital city.

!!Palagard
The immediate successor of the title of Forest Sage after Sulkaris, Palagard is ancient and is likely the oldest Sage still active in Hyrule. After his people were nearly destroyed, he passed on his title and devoted himself to guarding the Huskus and ensuring a being like Sulkaris would never threaten them again. He has long served as an adviser to the various rulers of the Huskus, and often serves as a lead general when military action is required.

----
* CreepyGood: Palagard doesn't look much like a good guy, being a giant, quadrupedal insect with evil-looking GlowingEyes.
* DoomedByCanon / DyingToBeReplaced: Saria is known to become Sage of Forest. Granted, if Palagard was still alive, she would have never needed to take his place.
* GlowingEyes
* GreenThumb: Palagard has some power over the natural forces of the forest.
* HeroAntagonist: Palagard commands the Huskus army against the player-controlled Gohma in mission 34.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* KingMook
* LargeAndInCharge: Palagard is massive, towering nearly twenty feet tall.
* OurFounder: There's a statue of Palagard in Palagard's Sanctuary.
* ShockAndAwe: Palagard can fire lightning from his fingers.
* TheStoic: Palagard is noted for being calm and quiet, only speaking when it was needed.
* TimeAbyss: Palagard has served as Sage of Forest for nearly five millennia.
[[/folder]]

[[folder:Mogma]]

* DrillTank: The Mogma Burrow Engine has a drill which it uses to literally dig at enemies.
[[/folder]]

[[folder:Haunts]]

* OurGhostsAreDifferent: The Poes are angry, restless spirits that have migrated from Hyrule to the Land of Famine in the deep southwest. Their nature is largely unknown.
* PlayingWithFire: Icy Poes attack by unleashing blue fire with their lanterns.
* SinisterScythe: Vengeful Poes wield a large scythe as their weapon.

[[/folder]]

[[folder:Gorons of Rolling Ridge]]

* MightyGlacier: They are very formidable in combat... after they manage to footslog their way to reach the enemy.
* GreenThumb: Subverted with the Rock Shamans, though they say that they have nature magic they actually only chant and dance in hopes of scaring off enemies.
* RockMonster: Just like their cousins on Death Mountain.

!!Wazkora
[[/folder]]

[[folder:Storm Zora]]

* FishPeople: Another offshot of the fishlike Zora.
* ShockAndAwe: Stormbringers could command and unleash an unstable blast of wind, water and lightning on enemy forces.

!!Mahgxai
[[/folder]]

[[folder:Mercenaries]]
Scum, Thieves, Rogues, or groups of individuals that simply don't affiliate themselves with a single government, mercenaries come in all manner of shapes, sizes, and abilities. All mercenaries operate on their own, but can be hired by certain factions for either a fixed price or monthly payments for their services.

----
* AmazonBrigade: Gerudo Pirates, who have abandoned their empire in search of other pursuits.
* BigfootSasquatchAndYeti: Yooks. Usually hiding in underground caves during the summer, Yooks only ever surface during the winter, and even then are a rare sight on high mountain tops.
* BloodKnight: Wosu, distant Darknut relatives who seem to only care about profit and bloodshed.
* GiantMook: Minish Combat Golems, statues operated by armies of Minish.
* HelpingHands: The Deadhand, which uses a host of crawling arms as its weapon.
* HiredGuns
* KillerGorilla: Yook smashers and Deku Monkeys.
* LivingStatue: Armos, statues excavated from ancient ruins which can be activated to become battle automata.
* LizardFolk: The Geru and Daira, distant relatives of the Lizalfos.
* MadeOfIron: Armos statues.
* PettingZooPeople: Tokay, Geru, Keaton, Daira, Wosu and Zazakku.
* PowerfulPick: Subrosian excavators.
* ProngsOfPoseidon: Zuna Merchantmen.
* PsychoForHire: Some mercenaries, like Yooks Smashers and Deku Monkeys, are more than glad to get paid for hitting people with sticks.
* RightUnderTheirNoses: Mogma diggers, who can dig right under the nose of an enemy formation and unleash a surprise attack.

!!Runeka

!!Blind
Perhaps one of the most infamous criminals currently alive, Blind the Thief is the member of a long lost and mysterious race. He claims to originate from the Gerudo Desert and that his race taught the Gerudo how to survive by theft from the greedy. His true form remains unknown, though Blind almost always assumes the guise of a young and innocent girl with abnormally large ears. Those that have survived encounters with Blind note that the movement of the large ears hypnotised and paralysed them before they realised that the helpless child before them just stole their life's fortune.

----
* BitchInSheepsClothing
* GenderBender: Blind is male but always disguises as a girl.
* GlowingEyesOfDoom
* LastOfHisKind: Or that's what he claims to be, anyway.
* MonochromaticEyes
* PhantomThief: Blind's victims are paralysed by his/her large ears until they realise that their money was gone.
* [[SnakePeople Snake Person]]: Blind's true form is that of a big, red, humanoid snake.
* UnusualEars: In his human form, Blind's ears are unusually large.

!!Aunomouzan
* TheAgeless: As with all spirits, Aunomouzan doesn't age.
* BigBad: He is set to be the main villain in the fifth expansion.
* GiantSpaceFleaFromNowhere: The idea behind Aunomouzan came from the notion of inserting random new deities into well established settings. Obviously in this case he's inserting himself quite literally, and malevolently erasing all history and truth behind the matter to cover it up.
* LightIsNotGood: He appears as a radiant golden humanoid, and is also part of the BigBadEnsemble in the mod.
[[/folder]]

[[folder:Keaton Cartel]]

* GenericEthnicCrimeGang: Or the Keaton equivalent of such.
* ThrowDownTheBomblet: Keaton Saboteurs throw concoctions filled with explosives at enemies.

!!Halthor

* CorruptCorporateExecutive: The leader of a criminal cartel who seeks profit by any means possible.

!!Felonius

* YouGottaHaveBlueHair: As a side effect of Wizzrobe magic, Felonius' hair has turned blue.
[[/folder]]

[[folder:Wildlife]]

!!King Dodongo
One of the largest of his kind on record, King Dodongo was also one of the brightest, and maintained control over his populations with an iron tooth. He was as vicious as he looked, and was rarely up to the task of talking. Despite this, King Dodongo briefly set aside generations of hatred with the Goron people during his reign. Together with Darunia, they worked together to thwart a Zora invasion of the mountain kingdoms.

----
* BreathWeapon: Like all other Dodongos.
* EnemyMine: The Dodongos are not friendly to the Gorons but have to ally against [[spoiler: King Zora Farkos']] invasion of Death Mountain.
* GoombaStomp: King Dodongo prefers charging headfirst into enemies and trampling them to a pulp to using his BreathWeapon.
* ItCanThink: He's much smarter than other Dodongos.
* KingMook: He basically looks like a really big Dodongo.
* LargeAndInCharge: King Dodongo is four times bigger than a regular Dodongo.
* TheNameless: He does not have a name, and is only referred as King Dodongo.
[[/folder]]

to:

This page has been split into several different pages because of its length. The characters from Please put the main Hyrule: Total War mod are still on this page, but the Gods and expansion characters are on different pages.

[[Characters/GodsOfHyruleTotalWar For tropes related
examples to the Gods, go here.]]

[[Characters/GreatSeaTotalWar For tropes related to characters from Great Sea, go here.]]

[[Characters/TerminaTotalWar For tropes related to characters from Termina, go here.]]

[[Characters/ShadowsOfHyruleTotalWar For tropes related to characters from Shadows
appropriate subpage:
[[index]]
* [[Characters/HyruleConquestGods Gods]] (Goddesses, Druthulidi, First Sages)
* [[Characters/HyruleConquestAncient Ancient factions]] (Akkala, Oocca, Parella, Koholint, Lokomo, Guardians)
* [[Characters/HyruleConquestCivilised Civilised factions]] (Kingdom
of Hyrule, go here.]]

[[foldercontrol]]

[[folder:Ancient Hylians]]
The Ancient Hylians represent the group of people that existed from roughly five thousand years before Princess Zelda to the ending reign of Hylia. During this time they generally did not refer to themselves collectively as Hylians, and this term was later applied to them by modern scholars. Ancient Hylians share many traits of modern Hylians. Where they differ is their affinity for magical arts, their notable red eyes, and their notably more humble attitude regarding their place in the world.

The in-game Ancient Hylian faction is an alliance of three races: the Ancient Hylians themselves, the Wind Tribe and the Minish, also known as Picori.

* HorseOfADifferentColor: Loftwings were used as mounts by ancient Hylian mages. But they realized that was a bad idea.
* MobileSuitHuman: The Minish Armos, though not very small by Hylian standards, are this for being piloted by Minish.
* OurAncestorsAreSuperheroes: Magical power was very common amongst Ancient Hylians. Not so much in the modern day.
* ShrinkRay: Minish Sorcerers can temporarily shrink enemies.
* ZergRush: Uncountable swarms of Minish could deploy unto the battlefield without the enemy even aware of their existence. Once reaching their target, they could stab their targets and inflict countless stings and cuts.

!!King Gustaf
The legendary founder of the Kingdom of Hyrule, King Gustaf was a brave and just ruler who put a stop to Sulkaris and hindered Vaati's plan. He was particularly fond of the Wind Tribe.

-----
* AsskickingEqualsAuthority: Was crowned for defeating Sulkaris.
* BadassNormal: In an age where magic was still common amongst the Hylians, King Gustaf was little more than a very skilled swordsman that did manage to hold his own against Sulkaris nonetheless.
* CelibateHero: According to Hylian records Gustaf never married or had any children. Except that it's a big lie: Siroc, Queen of the Wind Tribe, was Gustaf's wife and mother of his children, who were killed or driven into hiding by Hylia after her ascension to consolidate her throne.
* FounderOfTheKingdom: He defeated Sulkaris and founded the monarchy that would last for over five millennia.
* TheGoodKing: From what little we see about him, Gustaf seemed to have been a fair ruler.
* HeroesPreferSwords: He wielded a simple sword.
* HolyHandGrenade: The arrow he shot at Sulkaris caught on light and killed her.
* RealityEnsues: Facing a FallenAngel double his size in a swordfight couldn't end very well. He only survives because he finds a bow and shoots her.
* ReasonableAuthorityFigure: Gustaf united the Hylians into one country, led them to victory against the Gohma and Darknuts, and was far less xenophobic than many of his successors.
* RiskingTheKing: Fights Sulkaris personally and gets nearly killed by her.

!!Siroc
Siroc was the Queen of the Wind Tribe and a personal friend of King Gustaf. When armies of Darknuts marched across Hyrule to take on the Wind Tribe, Siroc pleaded to King Gustaf for aid. With the combined forces of the Ancient Hylians and the Wind Tribe, Siroc was able to escape with most of her people to the skies before their civilisation was destroyed by the Darknuts.

----
* ButNowIMustGo: Siroc's last farewell to Gustaf.
* InTheHood: Siroc always wears a blue hood.
* TheMagicGoesAway: The powers of the Wind Tribe are lost to Hyrule with Siroc when she leaves in the wake of the Darknut invasion.
* OutlivingOnesOffspring: Siroc became an Oocca and lived for millennia afterward, while her children, who stayed with their father, remained mortal and were either killed by Hylia or died of old age.
* ProphetEyes: Her eyes are completely white, with no pupils.
* UnPerson: Downplayed. While Hylian historical records still mention Siroc as Queen of the Wind Tribe, due to Wizzrobe involvement no one remembers that she was also the first Queen of Hyrule and wife of Gustaf. Their children got this treatment more straight, with later texts mentioning Gustaf as a lifelong bachelor without heirs.
* WasOnceAMan: After her people's ascent, she became an Oocca and lost her sense of humanity.

!!Groose

!!Hylia
-->''See Order of the Wizzrobe''
[[/folder]]

[[folder:Kingdom of Hyrule]]
Founded in 5000 BG by King Gustaf with the defeat of Sulkaris, the Kingdom of Hyrule has always been the dominant state of the land, currently extending to the town of Vigjaro in the north and Lake Hylia in the south. They're an elder but prideful humanoid race characterized by pointy ears, who believe themselves as the chosen by the Goddesses. Because of this pride, they're often unliked by other races and find themeselves at war with neighbours.

-----
* AncestralWeapon: The Royal Estoc, first given by Rauru to Princess Zelda I and then to every reigning Princess of Hyrule.
* AnnoyingArrows: Triforce Vanguards can shrug off all ranged attacks that do not come from a mage or siege engine.
* AwesomeButImpractical: Loftwings, in-story. They were faster but much less durable than horses, incapable of flight and violent. They were employed during Hylia's reign as mounts for mages, but quickly fell in extinction thereafter.
* BladeOnAStick: Town and Castle Guards. Also, their Ironclad Elites are halberdiers.
* BlingOfWar: All Hylian units, from the lowly Town Guards to the elite Ironclads, become equipped with gold-plated armour upon their second upgrade, which doesn't help their combat abilities but drastically boost their morale.
* DramaticIrony: They're proud of their undying devotion to the goddesses, because nobody remembers that little incident with Hylia anymore.
* EpicFlail: Wielded by Flail Knights.
* FantasticRacism: They're disdainful towards all races that do not worship the Goddesses; their animosity with the Gerudo and Blins is particularly notable.
* ForeverWar: During the five millennia of history of the Kingdom of Hyrule, they have known peace for barely more than one and a half century.
* HumansAreAverage: They're not humans, but they are the central race and very anthropomorphic nevertheless.
* JackOfAllStats: Their army is described as versatile but not specialized in any camp.
* LadyOfWar: All Zeldas.
* LuckilyMyShieldWillProtectMe: Their first upgrade gives all Hylian units (except for Ironclad Elites) shields.
* MedievalStasis: Little has progressed in the five millennia of war between the Hylians and Moblins.
* MoodyMount: Loftwings weren't nice at all.
* OnlyOneName: The members of the Royal Family, having surnames, are the only aversions among the LoadsAndLoadsOfCharacters.
* PointyEars: Pointed ears are the distinguishing feature between Hylians and their cousins.
* PlayingWithFire: Ancient Hylian mages.
* PraetorianGuard: Ironclad Elites often serve as the personal bodyguard of the Royal Family.
* PrincessesRule: Justified. Zelda I refused being called queen, and made it a tradition.
* PyrrhicVictory: PlayedForDrama with [[spoiler: the rise of Ganon. The Hylians ultimately win, but their King is killed, their army suffers terrible losses and all but two of their holdings (Snowpeak and Vigjaro) are ruined by the Moblins. If Ganon had won, he would have used the Triforce to stop the millenary Hylian-Moblin war and [[ResetButton resurrect everybody who had to die because of it]]. [[NiceJobBreakingItHero Nice Job Breaking It, Zelda.]]]]
* RoyalsWhoActuallyDoSomething: King Gustaf, King Daphnes and all Zeldas.
* ScrewYouElves: Have the typical elven pride and are scorned by other races for it.
* SingleLineOfDescent: From King Nohansen onwards, all Hylian monarchs only have a single child.
* WarriorPrince: All Princesses of Hyrule personally command their armies on the battlefield.
* WhatHappenedToTheMouse: It is never known what happens to the Wind Tribe after they escaped Hyrule and ascended to the heavens.

!!Sahasrahla
Sahasrahla was named the Sage of Light a century after the defeat of Sulkaris and Hylia's disappearance from Hyrule, sometime around 4900 BG. He worked with the Wizzrobe for many years of his life to aid the unfortunate in Hyrule, until one day he was approached by Mediator Ooccoo of the Oocca. He worked with her in secret for many centuries until he named his own son Rauru the next Sage of Light and passed the task unto him.

----
* ElderlyImmortal: Sahasrahla was already an old man when becoming Sage of Light.
* TheGhost: Sahasrahla wasn't yet born in Hylia's time and has long been deceased at the time of Ganon.
* GrumpyOldMan: Sahasrahla was often noted for being a very grumpy individual, never satisfied with the efforts or work of others.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* LightEmUp: Sahasrahla was given the ability to control and manipulate various forms of light by the Golden Goddesses. He could bend light around his form, rendering himself and entire areas invisible from sight.
* MagicStaff: Sahasrahla is often depicted with a Wizzrobe staff.
* NamedByTheAdaptation: In the original 2D Zelda games he was simply known as an Old Man.
* ReallySevenHundredYearsOld: Sahasrahla was born in 4752 BG and served as Sage of Light for nearly three millennia before passing the task to his son.
* RobeAndWizardHat: His main depiction.
* WizardBeard

!!Rauru
Ascended as an immortal and ageless Sage, Rauru has served the Kingdom of Hyrule for several centuries. He has participated in several of its greatest wars, notably Ganon's first invasion of Hyrule and later the Gerudo Wars.

Rauru later oversaw the construction of the Temple of Time with the ancient Oocca. He spent most of his later years preaching word of the Goddesses and guarding over the gate that houses the Triforce.

----
* BadassBeard
* BadassCrew: Rauru, Zelda, Impa and Rutela fight together in mission 12.
* BadassPreacher: He is both the leader of the Church of the Goddesses and a prominent commander, although he's not part of the Hylian army.
* BaldOfAwesome: Rauru shaves his head and is mostly bald.
* CarryABigStick: Rauru and his bodyguards use maces as their primary weapon.
* TheCavalry: Rauru breaks the Moblin assault on Snowpeak after Zelda sends him to assemble a fighting force from the remnants of the Hylian army.
* CoolOldGuy
* ElderlyImmortal: Rauru became Sage of Light when already an old man.
* HighPriest: He's the head of the Hylian priesthood.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* KnowWhenToFoldEm: [[spoiler: Rauru surrenders Hyrule Castle to Ganondorf after the latter kills Princess Zelda III in a duel.]]
* LightEmUp: The Sage powers Rauru inherited from his father.
* MissionControl: Rauru's owl form Kaepora Gaebora is the advisor for the Kingdom of Hyrule in the Freeform Campaign.
* TheOlderImmortal: Among the Sages by 140 AG. While he is over 2100 years old, none of the others are older than 300.
* OlderThanTheyLook: He looks like an old man of around 80 years, but his actual lifespan has been extended considerably.
* ReallySevenHundredYearsOld: Rauru is at least two millennia old during the events of the game.
* WarriorMonk

!!King Daphnes Nohansen Hyrule
The last King of Hyrule, Nohansen rules during the rise of Ganon and is killed by him after the fall of Hyrule Prime. He is the father of the first Princess Zelda.

----
* DefiantToTheEnd: King Nohansen, his army slaughtered, his capital fallen and left alone to face Ganon in his own throne room, decides to go down giving him a TheReasonYouSuckSpeech.
* FinalSpeech: He gives one to Ganon before the Moblin king kills him.
* {{Hypocrite}}: He goes all saying that the moblins spread misery to his 'civilized' people, when the Hylians have been butchering moblins by the thousands for centuries. He claims that they rape their resources and leave them to starve but the Moblins' lands are dead because of the Hylians and their back-then goddess and Hyrule occupies most of the rich lands. He then mocks their 'false' god when Hylia caused far more death and destruction than Demise. After this speech Ganon claims that the king's actions speak louder than his words (though, to be fair, the King doesn't know any of this).
* LastRequest: Nohansen asks Zelda to be avenged before dying.
* LastStand
* TheReasonYouSuckSpeech: Gives one to Ganon when facing against him alone in the throne room. Ganon justly calls him a Hypocrite.

!!Princess Nylin Zelda I
Daughter of King Daphnes, Zelda I takes over the kingdom after Ganon's arrival and organizes a counterattack; she's the starter of matriarchy in the kingdom.

----
* ActionGirl: Fights against the moblins herself.
* AntiHero / AntiVillain: May or may not be one of these, depending on interpretation, ranging from a Type III to V hero or Type IV villain.
* BadassCrew: Zelda, Impa, Rauru and Rutela fight together in mission 12.
* DamselInDistress: When kidnapped by Ganon.
* DefiantCaptive: Zelda refuses to help Ganon even after being captured.
* [[DoNotCallMeSir Don't Call Me Queen]]: She hated her mother so despised the day she would be called queen.
* GreatEscape: Zelda's escape from Hyrule Castle after being freed by Impa.
* IceQueen: Zelda I is very cold, particularly after suffering through being kidnapped by Ganon and witnessing her father's death. Though she can still humble herself to others and made an alliance with Demise,even though he was Ganon's mentor.
* KickThemWhileTheyAreDown: [[spoiler: When she kills Ganon, the latter had gone past his DespairEventHorizon and didn't even fight back. She wasn't even bothered by that. Justifiable in that Ganon is an absolute juggernaut that can run over the top of his enemies-- as far as she knows, letting him collect himself and would have been tactical suicide.]]
* MissingMom: Zelda I's mother Maldra died long before the events of the game. Not that she misses her.
* NiceJobBreakingItHero: [[spoiler:Zelda succeeds in killing Ganon and driving the Moblins out of her lands, but Ganon's goal would have probably been the best for everyone. But in her defense she had no time to figure out his true intentions and Ganon not only killed her father, but tried to have her executed shortly after ''and'' burned her home to the ground.]]
* RealWomenDontWearDresses: Zelda I was very fond of the colour blue and usually avoids wearing pink, a colour expected to be displayed by a Hylian princess.
* RoyalRapier
* SlaveLiberation: Frees the Gorons from their Volvagian masters in exchange for their aid against Ganon.
* TranquilFury: [[spoiler: In the Fire Temple, Zelda cuts down Ganon without showing any emotion.]]

!!Princess Yanera Zelda II
Taking over Hyrule after the elder death of the first Princess, Zelda II was left with a Kingdom undergoing an age of civil war. Together with her husband she lead a campaign to unite the Hylians once again and lead Hyrule to a long age of peace.

----
* ActionGirl: Mentioned to be one, although she lived during an age of peace.
* BowAndSwordInAccord: In battle she uses a longbow along with her mother's rapier.
* TheGhost: She was not yet born during the rise of Ganon and was already deceased by the time of the Gerudo Wars.
* TheHighQueen: Zelda II is a kind hearted and merciful individual in stark contrast to her mother.
* HolyHandGrenade: Yanera can fire burning arrows of light.

!!Princess Mahrala Zelda III
The crown Princess of Hyrule during the third century, Zelda III lived during the start of the Gerudo Wars. Armed with a set of royal rapiers, Zelda III combines both ancient Sheikah and Hyrulean Knight fighting styles in battle.

----
* ActionMom: In the Gerudo Wars she already has a daughter, Zelda IV.
* BadassPacifist: Princess Zelda III desparately attempts to maintain peace between the various nations of Hyrule.
* TheCavalry: When Ordona Province is attacked by the Gerudo and the Darknut Legion, Zelda personally arrives with Kazakk, Akazoo and a small army to save the town.
* DeskJockey: Zelda III's duty as ruler of Hyrule is apparently so boring that she yearns for time away from this. When trade from Ordona Province suddenly stops, she is more than ready to personally investigate.
* DualWield: Two royal rapiers.
* EpicFlail: Zelda III is very fond of flails.
* TheReasonYouSuckSpeech: [[spoiler: When Agahnim attempts to help her recover after Ganondorf inflicts a mortal wound on her, he tells her that he's only been trying to keep her safe during Ganondorf's assault and that she never understood how much he cared for her. However, Zelda denounces Agahnim, claiming that the man she used to love is dead, before dying.]]
* TheSiege: [[spoiler: When Princess Zelda returns to Hyrule, she only finds that Agahnim has seized control and is seeking her daughter. Zelda drives the traitor out, but he soon returns with an army of Gerudo hellbent on taking over Hyrule Castle. Zelda tries her best to hold off the invaders, but is ultimately killed by Ganondorf.]]

!!Princess Oraiya Zelda IV / [[spoiler: Sheik]]
Daughter of Zelda III and Agahnim, forced into hiding during the Gerudo Wars, Zelda IV spent most of her childhood in seclusion among the Sheikah.

After her mother is killed by Ganondorf in the Gerudo Wars, Zelda IV is instated on the throne, with Impa as an adviser. Later she marries General Kazakk and has a daughter with him, Tetralyna Zelda V. When General Akazoo betrays the Kingdom of Hyrule and unleashes the Gohma on the capital, Oraiya is seemingly killed, but she goes into hiding to recover and dons a disguise as a Sheikah to aid her daughter and later Link in retaking the Kingdom from Akazoo and the Gohma, locating Saria and rescuing Link from the Oocca leader Demoko. Now living by the alias Sheik, Oraiya watches over her daughter as she took the throne.

[[spoiler: Sheik is finally killed by Veran in the assault on the Black Tower, but before she dies she reveals her identity to Link and gives him a key to her personal vault.]]

----
* ActionMom: [[spoiler: As Sheik.]]
* AChildShallLeadThem: Oraiya becomes Princess after her mother dies, despite being only a little girl.
* DamselInDistress: Zelda IV is captured by Vaati in his desperate plan to escape to Ontheon.
* DualWield: A Sheikah dagger and the Royal Estoc passed over by her ancestors.
* HarpOfFemininity: She carries a harp when disguised as Sheik.
* KingIncognito: After [[spoiler: her apparent death at the hands of Akazoo]], Oraiya goes into hiding.
* MisunderstoodLonerWithAHeartOfGold: The populace do not like Zelda IV for her introversion, but those that knew her are aware of her very kind personality and her respect of all life.
* OneHitKill: Oraiya's Sheikah training allows her to do this.
* SympathyForTheDevil: Despite Agahnim betraying the entire kingdom, Zelda still loved her father and believed that everything he had done was for her and her mother. She even embraced him before he died.

!!King Kazakk
The father of Princess Zelda V, King Kazakk inherited the throne after marrying her mother, the previous Princess Zelda. Prior to his adoption into royalty, Kazakk served as a General in the Gerudo Wars and led the armies of Hyrule against Ganondorf and his Darknut allies under the control of Vaati.

Kazakk is skilled with both the sword and spear, and his nearly three decade spree of warfare has made him a skilled tactician and commander. He currently watches over his daughter who has just replaced him on the throne, refusing to retire until she has proven herself ready to lead the Kingdom.

----
* AsskickingEqualsAuthority: His important role in the Gerudo Wars nets him a marriage to Princess Zelda IV and kingship.
* BadassMustache: As can be seen on his portrait.
* BladeOnAStick: His WeaponOfChoice is a spear.
* TheCavalry: When Ordona Province is attacked by the Gerudo and the Darknut Legion, Kazakk accompanies Zelda, Akazoo and a small army to save the town.
* FarmBoy: Kazakk was born in Nal Ordona and spent his childhood in Ordona Province before joining the Hylian army.
* FourStarBadass: Kazakk is the top general of the Kingdom of Hyrule, and remains so even after becoming king.
* TheHero: Becomes this in the Gerudo Wars after [[spoiler:Zelda III dies and Zelda IV is kidnapped by Vaati.]]
* KnightInShiningArmor
* KnowWhenToFoldEm: [[spoiler: Kazakk surrenders Hyrule Castle to Ganondorf after the latter kills Princess Zelda III in a duel.]]
* TheLancer: In the Gerudo Wars, he is the second-most important authority figure of the Kingdom after the Princess herself.
* PapaWolf: After hearing that his daughter is imprisoned, he quickly marches his army to release her, despite the fact that the Gohma are launching a full-scale invasion on Hyrule.
* RagsToRoyalty: He was born in an ordinary soldier's family and later becomes King, consort to Princess Zelda IV.
* UndyingLoyalty: He is extremely loyal to the Kingdom of Hyrule, in contrast to Akazoo.

!!Princess Tetralyna Zelda V / [[spoiler: Captain Tetra]]
The fifth Princess to bear the name Zelda, Tetralyna came from a long line of royalty composing the Kingdom's second dynasty. She was one of the youngest rulers to ascend to the throne at just the age of eighteen. Princess Zelda was known to be extremely cautious, preferring to ponder in wisdom before acting out. She was occasionally aided by powerful premonitions, and would often wait to see if such visions would give her foresight of a situation.

----
* ActionGirl
* BadassCape
* TheCaptain: As Captain Tetra, leader of New Hyrule in the Great Sea.
* TheCassandra: Nobody ever believes in her dreams except for herself. They can't see the flames and just consider them to be a figment of her hyperactive imagination.
* CompositeCharacter: Originally Princess Zelda V's first name was Alyna, as could be seen in the author's old Zelda RPG. After the conception of Great Sea: Total War, she was merged with Tetra from the Adult Timeline Franchise/TheLegendOfZelda games, and her first name also got changed into Tetralyna, an obvious portmanteau of the two names.
* DangerouslyShortSkirt: Unlike the other princesses that wore skirts that reached their feet, hers is above the knees.
* DreamingOfThingsToCome: Princess Zelda V was born with the gift of prophecy in the form of dreams that leave her burned. She sees the creation of the Master Sword and Sulkaris' return.
* DualWielding: Tetralyna wields two rapiers, until she switches to a scimitar [[spoiler: after the Great Flood.]]
* TheExile: [[spoiler: She is driven out of her Kingdom by Hylia after the latter's return to Hyrule.]]
* FauxFlame: Whenever Zelda V has a prophetic vision, her body would appear being wreathed in flames which don't burn anything at all.
* HeroicBSOD: After having to abandon Link to the Fairies when they storm into Lynna City to fight Zant's Twili, she is so overtaken by misery that she refuses to eat.
* HumiliationConga: [[spoiler: Seeing her mother 'die', then captured by Akazoo, released shortly before being forced to fight the Labrynna Regime only to be attacked by the forces of Twilight, captured by Nardu, escape only to be captured by Ganondorf, escape again only to be betrayed by her own people and forced into exile.]] It gets better, but it was a harsh path.
* ThwartedEscape: [[spoiler: Tetra attempts to escape from the Lizalfos when Nardu has to keep her from being sacrificed by Vakat the Winged. However, from the shadows Ganondorf approaches and suppresses her.]]
* TomboyPrincess
* [[spoiler: TroubleMagnetGambit: Zelda lures Akazoo and Dethl's Stalfos, Ganondorf's Gerudo, Nardu's Lizalfos and Hylia's Wizzrobes into meeting her at Hyrule Field to discuss surrender. However, when they arrive there, they don't find Zelda, only three angry, hostile armies... and Zelda uses this opportunity to crush them utterly.]]

!!Link

Link is a descendant of King Gustaf and the heir to his lost First Dynasty. After Gustaf and his wife Siroc's children were chased into hiding by the false Goddess Hylia, they maintained secrecy over countless generations and hid their lineage. At a young age Link's father was killed and he was then raised by his mother and uncle. When the Gerudo Wars claimed both their lives, the Order of the Wizzrobe adopts him under the suspicion that he was the lost heir of Gustaf. Hylia personally trains Link before unleashing him unto Hyrule to do her bidding.

----
* BadassBeard: In his 40s, Link grows a rather prominent beard.
* TheChampion: As the First Knight of Hylia.
* TheChosenOne: He's the Hero of Time.
* CoolSword: The Master Sword.
* HeroesPreferSwords: He is the chosen wielder of the Master Sword.
* KidHero: In the Gerudo Wars Link plays an important role in rescuing the imprisoned Sage Yaraxonal from Vaati's prison, when he was only 7 years old.
* KnightInShiningArmor: He's one of the closest the mod has to a purely good character.
* MasterSwordsman: One of the most skilled swordsmen in Hyrule.
* ParentalAbandonment: After the death of Link's father, his mother abandons him in the care of his uncle to chase other men.
* SecretTestOfCharacter: In the Cathedral of Vigjaro, Nostrum offers Link a Gold Rupee on the condition that he must not continue to do charity. When he refuses the bribe, Nostrum tells him he's passed his test and allows him to see Hylia.

!!Fi
Following the Gerudo Wars, the False Goddess Hylia gathers the Sages and explains her desire to craft the Master Sword - an ultimate weapon for the First Knight Link. After the first spirit bound within the sword breaks free and has to be discarded, Hylia abducts Fi from the Sacred Realm and forcefully binds her to the Master Sword. Although Fi puts up a fight she is unable to resist Hylia and is sealed within the blade.

----
* ArmlessBiped: Fi doesn't have arms, only two wing-like blades that resembles one.
* CoolSword: Fi is literally one.
* DanceBattler: Fi dances to augment her fighting style.
* LightningBruiser: Fi is fast and extremely powerful in close combat.
* LivingWeapon: She's the spirit bound within the Master Sword.
* NoBiologicalSex: [[CaptainObvious Obviously]], swords don't have genders.
* PersonOfMassDestruction: Fi is among the most powerful units in the game.
* PowerFloats: Fi floats a few meters over ground.
* TalkingWeapon: She's the spirit embodied within a weapon that can speak fluent Hylian.

!!General Akazoo Vapith
-->''See Stalfos''

!!Agitha
-->''See Gohma''
[[/folder]]

[[folder:Gerudo]]
The Gerudo are an ancient people, who at one point in history had a vast and powerful empire. Over time various warlords of their race began to quarrel amongst themselves to the point where their conflict spread to other races. Seeing the potential in the Gerudo, the Moblin King Ganon offered them an offer of alliance. The selfish warlords rejected his offer, and as a result, Ganon poisoned the Gerudo bloodline by unknown means so that the Gerudo would never give birth to a male. After several decades the male population of the Gerudo died off, leaving only their females in a desperate situation to restore their race.

The Gerudo prefer to fight on horseback and with bows, and as such they are superior in the field of archery when in a fight. Being raised in a desert however has left them with little need for armour, and most Gerudo wear simple outfits with little protection. Despite the lack of Gerudo durability, they are a very potent and mobile force that should never be underestimated.

----
* AmazonBrigade: The only alive male Gerudo is Ganondorf. Inverted by the [[AlwaysMale Iron Knuckles]], the only (technically) male Gerudo units.
* AnimatedArmor: Iron Knuckles are armour animated by dead Gerudo males.
* AnnoyingArrows: Serpent Slayers' Mirror Shields allow them to shrug off most non-magical, non-artillery ranged attacks.
* BlowYouAway: Wind Witches, elder Gerudo who can control the hot winds of the Gerudo desert.
* CallARabbitASmeerp: Just like in [[VideoGame/TheLegendOfZeldaBreathOfTheWild the game they came from]], the Gerudo's walrus mounts are called 'sand seals'.
* DarkSkinnedRedhead: Many Gerudo are redheads, and their skin is relatively dark, fitting their homeland in the desert.
* FantasticRacism: They hate the Hylians for exploiting them during their time of need.
* FragileSpeedster: Their army consists entirely of light infantry and cavalry. They have the best archers in Hyrule, but heavily armoured units (Tomb Guards and Iron Knuckles) are a rarity.
* {{Gendercide}}: Ganon inflicts this to the Gerudo by poisoning an oasis as part of a PoisonAndCureGambit.
* HitAndRunTactics: The Gerudo excel at this.
* HorseArcher: Dune Walkers and Dust Sentinels are Gerudo archers mounted on Sand Seals.
* HorseOfADifferentColor: In addition to horses, the Gerudo also have access to camels and walruses as mounts.
* AnIcePerson: Ice Archers, elite archers clad in blue who fire ice arrows.
* LongRangeFighter: The Gerudo's lack of armour makes them ill-suited for close combat.
* OneGenderRace: After Ganon poisons their bloodline, no more Gerudo boys are born except Ganondorf, and by the time he's an adult he's the only Gerudo man alive.
* PoisonAndCureGambit: The Gerudo got this as a result of the Warlords rejecting Ganon's offer. He was supposed to cure them at a later moment, but [[GoneHorriblyWrong was never able to do so]].
* SoulPoweredEngine: Iron Knuckles, armour suits animated by the souls of long-dead Gerudo males.
* StealthyColossus: Despite their large size, Gerudo Dust Sentinels are covered in clouds of sand that shroud them when not moving.
* WizardsLiveLonger: Wind Witches live longer than other Gerudo due to their mastery of desert magic.

!!Circle of Warlords
A group of five Kings who rule the Gerudo during the rise of Ganon, who proposes an offer of alliance to them. Ganon is humble and honest, but the pride of these Warlords is so terrible that they reject his offer. Ganon accepts their rejection, and then claims that a curse will befall their people for their refusal. True to his word, Ganon then poisons the Gerudo bloodline, preventing male Gerudo to be born.

Later, after Princess Zelda I hands over the Dark Interlopers - the followers of Bongo, Twinrova and Veran - to them, the Warlords banish them to the Mirror of Twilight, which they thought leads to nowhere, [[spoiler: was a portal to another planet, originally built by Bellum to transport its armies.]]

----
* LawfulStupid: The Warlords rejected Ganon's offer because of their pride.
* NiceJobBreakingItHero: Joining Ganon would have granted them more prosperous lands to live. Ganon as retaliation puts a curse that avoids male gerudo to be born, which can lead the entire race to extinction.
* NoNameGiven: The Warlords obviously have names, which are never revealed during the story.
* '''{{Pride}}'''
* PuppetKing: From 200 BG onwards, all Warlords are secretly puppets of Koume and Kotake.
* SmallRoleBigImpact: The Warlords only appear in two brief scenes and have no spoken lines, but they play a very important role in the near-extinction of the male Gerudo and [[spoiler: the origin of the Twili]].
* TinTyrant: Most Gerudo wear leather while the Warlords have Darknut-grade full plate armour.

!!Koume and Kotake

The two surrogate mothers of Ganondorf, Koume and Kotake have ruled the Gerudo from behind the throne for nearly three centuries. The two sisters have dramatically extended their lifespans through the use of the forbidden magics of the Spirit Temple. They have raised Ganondorf as their puppet, and crafted him into a warlord that will bring the Gerudo against their enemies in Hyrule.

Koume is the more aggressive and talkative of the two sisters. She prefers brute force and direct action and is more than willing to get her hands dirty if a plan goes awry. Kotake is the more quiet and intelligent of the two sisters. She prefers to let Koume do most of the work, while she remains behind and plots out the situation at hand. She often lets her enemies make the first move, believing that a proper counter can undo any strategy.

----
* CoDragons: First to Vaati (alongside Agahnim and Zalunbar), then to Ganondorf.
* DragonInChief: Legally the Warlords and later Ganondorf are the leaders of the Gerudo, but Koume and Kotake hold the real power.
* EvilMatriarch
* EvilOldFolks: These two old wizened women are the power-hungry, manipulative true leaders of the Gerudo.
* EvilSorcerer: Both of these witches are sly, manipulative and power-hungry.
* AnIcePerson: Kotake, the Sorceress of Ice.
* TheManBehindTheMan: They have lead the Gerudo from the shadows for more than three centuries, and Ganondorf is only their latest puppet.
* PlayingWithFire: Koume, the Sorceress of Fire.
* RedOniBlueOni: Koume, the more aggressive and talkative, is the Red to the Blue of Kotake, the quieter and more patient.
* SiblingTeam: These two sisters always work together.
* SingleMindedTwins: Despite being two separate persons, they are essentially the same character.
* WizardsLiveLonger: Due to the forbidden magics they unearthed from the Spirit Temple, their lifespan was extended considerably; by the Gerudo Wars they are over 300 years old.
* YouGottaHaveBlueHair: Kotake used to have blue hair, which greyed as she ages.

!!Ganondorf
After the Moblin King Ganon had cursed the Gerudo people, within but a generation the entire male population had all but vanished. Despite this affliction, Ganondorf was born. Thrust into a leadership position and raised by his two surrogate mothers, the King of Thieves would ascend to the throne and lead the Gerudo people in several desperate attempts to save themselves from extinction.

Ganondorf has little compassion, and years of watching his people fade into death has driven his madness to save them. He has a personal hatred of Hylians, whom he blames for preventing the Gerudo from expanding to save themselves.

----
* AntiVillain: Type III.
* BadassBaritone
* BadassCape: He wears a white cape over his armour.
* CoolMask: Ganondorf often wears a horned, skull-shaped mask.
* DeadGuyJunior: His name means 'phantom of Ganon' in the Gerudo language.
* DualWield: A scimitar and a trident.
* FantasticRacism: Towards the Hylians, whom he blames for preventing the Gerudo from saving themselves.
* FightingFromTheInside: [[spoiler:He, with the help of his wife, manages to convince Ganon, while possessed by him, that Demise is the real enemy.]]
* FreudianExcuse
* GrandTheftMe: [[spoiler: When possessed by Ganon.]]
* HijackedByGanon: [[InvokedTrope Invoked]] on him when [[spoiler: Demise tries to use to him to resurrect Ganon, who ends up possessing Ganondorf's body, making this quite a literal example. Subverted when Ganondorf and Nabooru convince Ganon that Demise was responsible for all the ruin that was brought to the Moblins, causing him to relinquish his hold.]]
* HumanSacrifice: [[spoiler: Demise intends to use Ganondorf as a sacrifice to resurrect Ganon, since he needs a loyal servant who could command the Gerudo even after failing to cure their people.]]
* LastOfHisKind: Ganondorf is the last of the male Gerudo.
* MeaningfulName: The Gerudo gave Ganondorf his name because despite the curse Ganon put on their people he still happened to be born. Ganondorf roughly translates to 'Phantom of Ganon' in their language.
* OldMaster: [[spoiler: Ganondorf is 63 years old when he duels Demise and comes out on top.]]
* OneHandedZweihander: He fights by waving his trident with one hand at enemies.
* ProngsOfPoseidon: He wields a Zuna trident manufactured in the shape of Ganon's Trident of Power.
* PuppetKing: The latest one in a series of puppets used by Koume and Kotake, the true rulers of the Gerudo.
* ReallyGetsAround: As the only male Gerudo available after their near-extinction, a large amount of Gerudo born after around 90 AG are his daughters.
* ReasonableAuthorityFigure: Ganondorf is simply trying to assure his people's survival in the face of oppression of the Hylians.
* StupidSacrifice: [[spoiler: When Hylia's got the upper hand during her duel with Demise, Ganondorf suddenly intercedes, grabs the Master Sword from her and fights Demise on his own. He wins, but is killed by the powers of the Master Sword shortly afterward.]]
* TransformationOfThePossessed: [[spoiler: Ganondorf becomes a twisted beast when Ganon merges with him.]]
* WellIntentionedExtremist: All he wanted was to find fertile land for his people, even if he had to conquer Hyrule.

!!Nabooru
The legal wife of Ganondorf, right-hand woman in command of the Gerudo armies, and the Sage of Spirits, Nabooru's life is one of servitude to many competing individuals and ideologies. At a young age she was wed to Ganondorf against her will, only to be awakened as a Sage soon after and forced to undermine his command. Nabooru constantly struggles to work both with and against the regime of her husband. Though she shares in his belief of saving their people through conquest, her duties as a Sage often puts her in direct opposition with Ganondorf and perhaps more notably his surrogate mothers, Koume and Kotake.

----
* ActionGirl
* BlowYouAway: As the Sage of Winds, Nabooru was given the ability to control and manipulate the wind.
* BrainwashedAndCrazy: [[spoiler: After Twinrova discover Nabooru's intentions to stop Ganondorf, they brainwash her and force her to fight the Hylians, aware of all of her actions but unable to control herself.]]
* DualWielding: Two Gerudo scimitars.
* FightingFromTheInside: [[spoiler: Against Twinrova's influence.]]
* HappilyMarried: Implied to be this to Ganondorf.
* ThePowerOfLove: What makes Nabooru keep being loyal to Ganondorf despite his atrocities.

!!Urbosa

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* BlingOfWar: The part of Urbosa's armour that covers her belly is exquisitely plated with gold.
* RelatedInTheAdaptation: Ganondorf's illegitimate daughter.

!!Riju

----
* RelatedInTheAdaptation: Ganondorf and Nabooru's daughter and Urbosa's half sister. In canon, she's unrelated to either of the first two while her relation to Urbosa is implied.

[[/folder]]

[[folder:Gorons]]
A proud and powerful people, the Gorons are composed of mineral and rock rather than flesh and bone. Native to the Death Mountain range, their deadly and harsh homeland has moulded them into a strong people. In battle the Gorons embody power. Most of their soldiers are very strong in a fist fight, and even stronger if they have a weapon in hand. They are also well armored, and taking down a Goron is difficult unless they are outnumbered. Their bulky size and relaxed nature has left them fewer in number and slow on foot though, so faster armies can easily run circles around an unprepared Goron force. Despite their lethargy, no one will deny the power of a well placed Goron punch to the face.

----
* AwesomePersonnelCarrier: Salamander Wagons can be garrisoned by a few infantrymen who can attack from it.
* BeastOfBattle: Gorons domesticate Salamanders to bring them to battle.
* TheBerserker: Berserkers could unleash quite a flurry of punches when worked up into a frenzy.
* BewareTheNiceOnes: Gorons are jovial, friendly and one of the least evil races in the setting. It is generally a bad idea to mess with them, nonetheless.
* BreathWeapon: Dodongos, who belch fire at enemies.
* CassandraTruth: The Gorons have tried to warn the Hylians of Volvagian treachery for generations, but they did not listen until it actually happens.
* DropTheHammer: Megaton hammers are the chosen weapon of the heaviest Goron infantry.
* EatDirtCheap: Rock Sirloin is prized as a delicacy amongst the Gorons.
* {{Egopolis}}: The Goron city Gor Dalagra is named in honour of Dalagra, the last Goron king who was overthrown by Dakkon.
* ElvesVersusDwarves: The Gorons (dwarfs) are enemies of the Zora (elves).
* FantasticRacism: They especially hate the Volvagians and their Lizalfos servants for oppressing them for 5000 years, and the Zora Dominion to a lesser extent.
* FierySalamander: Goron Salamanders are sprawling lizard-like creatures capable of breathing fire.
* GlacierWaif: Despite their small size and slow speed by Goron standards, they were extremely durable and could take many blows from enemy weapons.
* GoodOldFisticuffs: Armed with nothing but their fists, Goron Guardians are nonetheless rather durable and strong for their size and could take on armoured enemies.
* GreatWhiteHunter: Goron Beastmasters dedicate their lives to hunting of all manner of creatures. In battle, they serve as the Gorons' anti-cavalry and anti-beast specialists.
* TheJuggernaut: Goron Rams could punch a man-sized target clear across a room and smash just about anything into a bloody pulp. Their reckless power and inability to slow themselves down made them exceptionally good at charging into enemy armies.
* LightningBruiser: Gorons hit hard, with their infantry almost as strong and fast as other factions' cavalry.
* OneGenderRace: It's not very clear if the Gorons actually have females or not.
* OurDwarvesAreAllTheSame: They are shorter and stouter than Hylians, they value honour, friendship and disdain deception, they live underground inside mountains, they like heavy weapons, they have a penchant for mining and love precious rocks. The only thing that's missing is the beards.
* PowerFist: Goron Rams, including Dangoro, are armed with gauntlets to punch their enemies.
* PowerfulPick: Goron miners.
* RockMonster: A whole race of rock people.
* RollingAttack: Goron Guardians, Berserkers and Sumos have the ability to roll, substantially increasing their speed and allowing them to quickly reach enemies.
* ShovelStrike: Armed with a metal spade, Tribal Monks have a very long reach for their size.
* SlaveRace: Used to be slaves of the Volvagians.
* SnowMeansDeath: The silicon-based Gorons are deathly afraid of cold.
* StuffBlowingUp: Bomb Throwers, Bomb Platforms and Powder Keg Launchers all utilise explosives.
* TopHeavyGuy: The 'big' Gorons' legs look too small to support their massive torsos.
* WalkingShirtlessScene: Except for the heavily armoured Ruby Guards and Fire Warriors, most Gorons do not bother with tops and usually wear only a loincloth.

!!Darunia
The King of the Gorons and third in the line of Fire Sages, Darunia has led his people for over a century through countless hardships. Be it overthrowing Volvagians or fighting off the longest winters Death Mountain had faced, there was a distinct possibility that without his leadership the Gorons may have gone extinct. Darunia was known for his aggressive mannerisms, though he was quite jovial and friendly to those that earned his respect. Dancing was among his favorite pastimes and he'd search far and wide across Hyrule to listen to the music of other races.

----
* BeardOfBarbarism: He has a fairly prominent beard.
* BigFun: His friends consider him fun, loud and boisterous.
* BoisterousBruiser: Darunia's friends often consider him loud and boisterous.
* ElementalPunch: Darunia's WeaponOfChoice: fists lit on flame.
* TheGoodKing: He's an honourable, generous and competent leader.
* HotBlooded: Darunia is a hot headed, impatient, and easily angered individual.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* MadeOfIron: Darunia participates in a battle and still fights well even after being infected with the Sage of Fire's venom!
* NonMammalianHair: He has a beard and eyebrows despite being a RockMonster.
* PlayingWithFire: Darunia was given the ability to control and manipulate heat.
* RetiredBadass: After [[spoiler: the Great Flood, he spends the rest of his life ruling his people and grants Laruto the right to pass the title of Sage of Earth to who she sees fit.]]
* TakingYouWithMe: Darunia has been poisoned by Dakkon before the Hylian assault on the Fire Temple and was slowly dying, but still participates in the battle.

!!Dangoro
Raised in the mines of the Death Mountain Crater, Dangoro has seen quite the life of hardship. After saving Darunia from a Dodongo trap, he was plucked out of his duty as a miner and and became a guardian brother. Dangoro may not have been bright, but he was quick to recognize a threat and deal with it. He traditionally wore rather heavy armor and powerful gauntlets and was not shy of ramming into and punching his targets without abandon.

* GoodOldFisticuffs
* NumberTwo: Serves as chief lieutenant to Darunia during the Gerudo Wars.
* StoutStrength: He's heavily built even for a Goron and also one of the strongest.
* StuffBlowingUp: Dangoro can throw large powder kegs at enemies.

!!Daruk

!!Biggoron
Perhaps the largest Goron in all of recorded history, Biggoron lived a mostly solitary life on the peak of Death Mountain. It was there that he spent most of his time perfecting the refinement of metals. His work became the basis for forging some of the Gorons' most powerful weaponry and armor. Despite his name being associated with weaponry and bloodshed, Biggoron was a pacifist at heart and created his work for the sake of art and self defense.

----
* TheBlacksmith: He spends most of his time refining weapons and forging.
* ExactlyWhatItSaysOnTheTin: Biggoron is literally a very big Goron.
* TheHermit: Biggoron lives mostly secluded on Death Mountain, only joining his countrymen in times of war.
* LargeAndInCharge: Biggoron is huge, towering over even Ganon himself.
* OneSteveLimit: He shares his name with the chief of the Lost Goron tribes, also known as Biggoron.
* StoutStrength
* UltimateBlacksmith: His works are considered to be among the best in Hyrule.
[[/folder]]

[[folder:Zora]]
The Zora are an elder race whose origin traces back to the times of ancient Hylians. They are an aquatic species that resemble humanoid fish but while they display many characteristics of aquatic life they also have vestigial mammalian traits that imply they might have had mammalian ancestors.

Zora soldiers usually are outfitted to look more imposing rather than fight and perform effectively, and most of their armour, weapons, and outfits are designed for form over function. For this reason the Zora generally are not very durable, but their high discipline and morale usually helps them last longer in a fight when most soldiers would make a run for it. They also have a natural advantage in the water, an advantageous trait none of the other races can claim to have.

----
* AsteroidsMonster: A Morphite splits into smaller Kyamerons when slain.
* BlingOfWar: Zora armour and weaponry is made for show over practicality and this reflects into their combat effectiveness.
* CityOfCanals: All Zora cities are built on waterways.
* CityOfGold: The Zora capital Domain Prime is extensively decorated with walls and canals made of brass.
* CombatTentacles: Morphites are living tentacles made of water that flail themselves at enemies.
* DefectorFromDecadence: The High Zora were originally created by Bellum to be its servants, but they broke free and converted to Goddess worship.
* ElvesVersusDwarves: The Zora (elves) are enemies of the Gorons (dwarfs).
* FantasticRacism: The pure blooded Zora see the River Zora as monstrous aberrations, even though in truth they may be the ancestors of their people.
* FauxFlame: Blue Fires, created by Sapphire Wardens from water, feel like ice to the touch and can disintegrate anything exposed to it for too long.
* HorseOfADifferentColor: Their preferred mounts are aquatic elephants, known as Hydrophants.
* JavelinThrower: Bigocto Sparkpikes throw javelins, charged with the electricity generated by their bodies.
* MakingASplash: Floodmasters, Zora with total mastery over water. Their magic is not limited to bodies of water; they can even summon forth water from deep in the earth and from the air regardless of environment.
* TheMedic: Zora Healers help troops fight on longer than they normally would.
* MookMaker: Kyameron Masters fight by summoning Kyamerons and have no way to directly defend themselves.
* NonMammalMammaries: They have traces of breasts despite being fish.
* OurElvesAreBetter: A race of long-lived, pointy-eared humanoids, obsessed with physical forms, some of whom have remarkable but unnaturally graceful figures.
* PettingZooPeople: Dolphin men.
* ShockAndAwe: Zora Mages. They've even built cannons and battle platforms that wreak tremendous havoc on infantry using their lightning.
* ShoulderCannon: Bigocto Siege Platforms, cannons mounted on giant Bigoctos.
* SquishyWizard: Zora Mages are able to torch people with a wave of their hand but in a sword-to-fin fight they'll go down fast.
* WarElephants: Hydrophants, used by the Zora Dominion as mounts, are amphibious elephant-like creatures.

!!Jabun
Malkorbagia's successor as Sage of Water and a survivor from the Oshus Empire after its destruction by King Oshus' Phantom Army, Jabun fled from his doomed people and settled at the source of the Zora's River. There the Zora began to worship him for his seemingly miraculous appearance and being the successor of Malkorbagia. He established the Zora Dominion and instated the monarchy that would rule over for the next several thousand years.

When Princess Ruto is killed in a brawl, Zaleen pleads with Jabun to bring her back to life. He accepts and makes her his successor to Sagehood. [[spoiler: In the Twili invasion of Zora's Domain, Jabun is killed by Veran.]]

----
* BigEater: Jabun's appetite is insatiable.
* CutsceneBoss: Jabun doesn't even bother to resist when Onox attacks him. Needless to say, he is swiftly killed.
* FounderOfTheKingdom: He founded the Zora Dominion.
* TheFriendNobodyLikes: Jabun is despised by other Sages, particularly Kasuto.
* LastOfHisKind: Jabun is one of the very few survivors of the Oshus Empire.
* LazyBum: Jabun is always sleeping except when instating new monarchs to the Zora throne. [[spoiler: When attacked by Veran, he is killed without resistance.]]
* TheMedic: Unlike most titans, Jabun forgoes attacking altogether in favour of healing allies.
* NonActionGuy: The only things Jabun frequently does are sleeping and eating. When summoned to the battlefield, he only passively heals nearby friendly units and cannot even attack enemies.
* {{Pride}}: Jabun is known for his vanity and over bloated ego: he refuses to speak to no one other than his servants or worshippers.
* StoneWall: Jabun is very durable as is expected of a titan, even moreso with his ability to heal, but has no way to harm enemies.
* TimeAbyss: Jabun is even older than the
Zora Dominion, having lived in the war between the Lokomo, the Oshus Empire and the Cobble Kingdom.

!!King Farkos Zora De Bon XVI
The latest in a long line of monarchs of the Dominion, King Zora Farkos was a rather undignified ruler who abused his station of power. He was responsible for several unnecessary expansion campaigns, one of which led to a full invasion of Death Mountain. King Farkos was remembered as quite a selfish individual who shunned tradition. He unlawfully married the half-breed Zora Rutela, only to divorce her and thereby pollute the royal bloodline and splinter the Dominion into two empires.

----
* AdiposeRex: The King of the Zora is also the fattest one by far.
* AppealToForce: King Farkos gets away with being obese for being the King.
* BladeOnAStick: King Farkos wields a large polearm.
* CoolHorse: He rides on a Battlecrab, a gift from the Lanayru Zora.
* CulturalRebel: An obese Zora.
* FantasticRacism: King Farkos loathes the Gorons. Deconstructed when this racism becomes an important contributor to the destruction of the Zora's Domain.
* FatAndProud: In fact, his obesity is how King Farkos proves his power.
* FatBastard: The fattest Zora around. Not a nice guy.
* GeneralFailure: [[spoiler: In his invasion of Death Mountain, King Farkos' army is stopped in its tracks by the Gorons and the Dodongos' new alliance, and he is killed by Darunia. In the meantime, the Twili and the River Zora invade the Zora Dominion, and with the bulk of the Zora army away in Death Mountain, the Domain is destroyed.]]
* NamedByTheAdaptation: In [[VideoGame/TheLegendOfZeldaOcarinaOfTime the original game]] he is simply called the Zora King.
* SolomonDivorce: When King Farkos and Queen Rutela divorce, their daughter Ruto stays with her father, while their unborn son Ralis is later raised by his mother.
* UglyGuyHotWife: The Zora King is an obese fatcat, while his wife Rutela looks much more normal and fit.

!!General Rutela
-->''See Lanayru Province''

!!Princess Ruto
The daughter of King Farkos and Queen Rutela, Ruto's bloodline was polluted by their union, as is evidenced by her eyes. Despite this, she retained her title and inheritance of the Dominion throne after the divorce of her two parents. An accident that nearly killed her early in adulthood led to her adopting Sagehood. To this day she is one of the youngest sages to have lived. Ruto was known for her very feisty and aggressive personality, in some cases being described as a total brat. Despite this demeanor she withheld a lifelong sadness after the splitting of her parents that she tried to cure by finding a husband, a venture she often spectacularly failed in.

----
* ActionGirl: She manages to kill several Gohma with her magic and later is not afraid of facing off Sulkaris. The Fallen Sage even somewhat praises her determination.
* BackFromTheDead: After Ruto is beaten to death by Zaleen's father, he brings her to Jabun, fasts and prays in front of him for a week. Jabun, moved by Zaleen's dedication, names Ruto his successor and restores her to life.
* BadassCape: She wears a long red one during the siege of Greshou Library.
* BoomerangBigot: Ruto refuses to allow the Lanayru Zora to trade in the Dominion, because these halfbreeds would come taint the purebloods at the Dominion... even though Ruto herself is a half-breed as well.
* HalfBreedDiscrimination: She is often looked down upon by pureblood Zora for being a half breed.
* HalfHumanHybrid: Ruto's mother is Queen Rutela, a Lanayru Zora.
* MakingASplash: Ruto was given the ability to control and manipulate water and its various states,including [[AnIcePerson ice]].
* TheMedic: Ruto prefers to heal soldiers instead of fighting.
* MedicalMonarch: After the death of her parents, Ruto becomes the leader of the Zora.
* ReallyGetsAround: Ruto is infamous for perverted tendencies and romantic interests towards non-Zora and is often scolded by her father for disgracing her people with them.
* SecretRelationship: After King Farkos forbids her from interacting with Zaleen, she still continues to see him in secret.
* SpoiledBrat: Before becoming Jabun's successor, Ruto is often considered bratty and spoiled by her people.
* TroublingUnchildlikeBehavior: Ruto is often caught performing perverted displays with Zaleen while they were still very young.
* TheUglyGuysHotDaughter: Ruto looks completely normal compared to the obese Zora King.

!!Zaleen
For many years Zaleen had served as Ambassador between the Dominion and its many neighbours. He was perhaps the most well-versed in Hyrulean lore and cultures, due in part to help from his wife's library of information. Zaleen was a very close friend of Ruto's during childhood, however, an accident that he was involved in nearly killed her and resulted in her adoption into Sagehood. Since then he has maintained emotional (and literal) distance from her and has grown antagonistic to her rise to the throne.

----
* AbusiveParents: Zaleen's father was apparently a violent drunkard, as he violently beat Ruto to death in a drunken rage around 90 AG.
* {{Ambadassador}}: Being both a diplomat and a trained assassin.
* NeverFoundTheBody: He's never seen again after the Oocca's Aura strikes Greshou Library. It's implied, though not confirmed, that he was killed.
* SecretRelationship: After King Farkos forbids Ruto from interacting with Zaleen, they still continue to see eachother in secret.
* TroublingUnchildlikeBehavior: Zaleen is often caught performing perverted displays with Ruto while they were still very young.

!!Telara
Initially trained as a Mage, Telara left the Communion in order to live a less hostile life. She eventually married Zaleen and became a librarian in Domain Prime, assembling historical documents and compiling much of the information that would be later used in Midna's Hyrule Historia tome. Telara's personality was remembered as quiet and bashful. She was rather introverted and avoided appearing in public unless in the company of Zaleen or her library.
[[/folder]]

[[folder:Kokiri]]
The Kokiri are the descendants of an infamous group of Hylian bandits that made their bases inside the forest of the same name. These bandits made the unfortunate mistake of attacking the ancient Deku Trees, and as a result their leader gathered many of the forest creatures and slaughtered the Hylian Bandits. They did, however, spare the children of these vile people and with them the Great Deku Tree began a great transformation. Over a century later, the Kokiri have grown and evolved into a creature slowly becoming more plant than animal. While under the influence of the Great Deku Tree they do not age, and when the time is deemed right a Kokiri can metamorphosis and transform into a Korok to reproduce and spawn more Kokiri.

When faced with a fight, the Kokiri are able to rally large numbers of fighters in short order. Their armies usually are not very organised, and a Kokiri is more likely to pick up the nearby kitchen knife rather then stock up on professional grade armaments. The Kokiri also tend to be very well supplied, and their troops can last much longer on the battlefield before getting tired because of this. Their small size and lack of warfare training mean that individually the Kokiri are a rather unremarkable force however. They tend to be very easy to scare, and it's not uncommon to see the Kokiri turn and run when faced with a more powerful foe.

----
* TheAgeless: Kokiri don't age and always stay in the form of a child until transforming into a Korok.
* AnAxeToGrind: Grove Watchers can cleave predators and enemies alike with their axes.
* BeastOfBattle: Hunting Foxes, which are used by the Kokiri in battle and hunting.
* BratsWithSlingshots: Kokiri slingshots.
* ChildSoldiers: Subverted with the Kokiri; they ''look'' like children, but they're actually as old, if not older, than most adults of other species.
* EnemyMine: The Kokiri have to ally with their predators, the Wolfos, to protect the forest from the Gohma.
* EvolutionPowerUp: Each Kokiri has to turn into a Korok during his life. After the Great Flood, all Kokiri become Koroks permanently.
* HiddenElfVillage: The Deku Tree's Grove and the Sacred Forest Meadow.
* {{Hobbits}}: They are essentially Hylians who had their growth hormones messed up and look like a weird mix between child and adult.
* HorseOfADifferentColor: Kokiri ride deer, Wolfos and Deku Trees into battle.
* InHarmonyWithNature: The Kokiri live in tune with their environment, rarely disrupting the ecosystem.
* {{Metamorphosis}}: Kokiri turning into Koroks.
* OlderThanTheyLook: Many Kokiri are actually more than a century old, despite their biological age of around 10.
* PlantPerson: The first Kokiri slowly evolved into plants, culminating with evolving into Koroks. Deku Trees are walking trees that can speak and gobble up enemies.
* PredecessorVillain: The Kokiri bandits.
* ReallySevenHundredYearsOld: Many of them have lived more than 100 years but look like children.
* SavageWolves: The Wolfos frequently eat Kokiri until they are forced to ally against the Gohma.
* StoneWall: The Kokiri are not good at offence, but it is difficult to plough through hundreds of child-sized soldiers; contrasting with the Gohma, whose offensive capabilities are superior but can also be easily swatted by enemies.
* TreeCover: The Deku Trees house Kokiri slingshots in the foliage.
* UnusualEars: The Kokiri are notable for their disproportionately huge ears.
* WhenTreesAttack: The Deku Trees, who can now apparently move around and gobble up enemy soldiers.

!!Kasuto
One of the most ancient beings in Hyrule, the Great Deku Tree assumed fathership of the Kokiri after his kind won a war against their violent ancestors. He has since shaped the Kokiri generation after generation, altering their nature on the path to becoming Koroks. Though the Great Deku Tree is lethargic and rather aggressive at enforcing an isolationist policy, he only does so to keep the Kokiri safe from outside influence and the horrible wars that have ravaged Hyrule. Despite his best efforts, it was only a matter of time before his walls came down and war was brought to his grove.

----
* EveryoneCallsHimBarkeep: Kasuto's name has been lost to time, he is usually called the Great Deku Tree.
* GentleGiant: Kasuto is a giant, peaceful tree who preserves nature in the Kokiri Forest.
* GodEmperor: His children tend to worship the Great Deku Tree as a deity.
* GreenThumb
* LargeAndInCharge: He's big even by Deku Tree standard and is huge compared to his midget children.
* LastRequest: As the forest begins to wither, Kasuto had a final request for his children: take the last of the Deku Tree Sprouts, shed their animal bodies, becoming Koroks and vow to abandon war forever.
* MyBelovedSmother: Kasuto is an overprotective father who screws up his children by never teaching them how to be true adults.
* NamedByTheAdaptation: In [[VideoGame/TheLegendOfZeldaOcarinaOfTime the original game]] he is simply called the Great Deku Tree.
* NatureSpirit
* PapaWolf: Kasuto is a kind and benevolent father figure to the Kokiri.
* PlantPerson: He's a Deku Tree, can move around, speak and kill people.
* ReasonableAuthorityFigure
* TimeAbyss: Kasuto's age is never exactly specified, but it is known that he is very ancient.
* WeirdBeard: Made of roots.
* WhenTreesAttack: An immensely powerful being both physically and spiritually, few things short of a massive barrage of fire can stop him should he uproot to fight.
* WiseTree: This tree is one of the wisest beings in Hyrule.

!!Saria
Birthed to become the heir to the Great Deku Tree's Sagehood and Queen of the Kokiri, Saria was his most prized creation. Despite his attempts to protect the Kokiri, Saria was killed in battle and the Great Deku Tree was forced to awaken her as a Sage much earlier than he anticipated. Saria was known for her optimistic outlook on life, even after facing her untimely death. She was extremely fond of music and was quite skilled in playing the Ocarina, Fiddle, and several other instruments.

----
* ActionGirl
* TheAgeless: Doubly so, being both a Kokiri and a Sage.
* ArcherArchetype
* BadassAdorable: Don't let her tiny size fool you, Saria will be cutting quite a swath through the ranks of enemy soldiers.
* BlessedWithSuck: Being a Sage is almost like being a willing slave, you pretty much just do the [[ComesGreatResponsibility dirty work of the Goddesses]] and not much else and centuries of that takes its toll. If you prepare for the task it probably isn't that bad since it's what you've striven for, but Saria was chosen against her will, so it kind of sucks for her.
* BreakTheCutie: [[spoiler: Kasuto's death]] wasn't very beneficial for Saria's mental health.
* CelibateHero: Saria brutally rebukes Mido when he proposes her to be his queen, because Kasuto completely forbids such relationships.
* TheCutie
* DishingOutDirt: Saria can manipulate the forces of rock and earth to some degree, creating crystalline shards of emerald.
* GreenThumb
* IJustWantToBeNormal
* KidHero
* LittleMissBadass: As a Sage, her powers far exceed what you'd expect from a little girl.
* [[NiceGuy Nice Girl]]: Saria is known for her empathy and kindness while she is a Kokiri.
* PlantPerson: Especially after her transformation into a Korok.
* PrecociousCrush: Saria seems to have the hots for Link.
* ReallySevenHundredYearsOld
* YouAreInCommandNow: [[spoiler: Saria becomes Queen of the Korok after the Gohma killed Kasuto.]]
* YouGottaHaveBlueHair: Or rather green hair, which is not a natural hair colour either.

!!Mido
-->''See Gohma''

!!Mirora
Mirora briefly served as the head Chief of the the Kokiri after Mido's exile from the Forest. Although not quite suited for governance, Mirora's years of experience defending the borders of the Forest made her an ideal general. Mirora was known for her rather short temper, especially for a Kokiri. She preferred to solve problems through force and saw ranged weapons as dishonorable.

----
* ActionGirl: She spends many years defending the borders of the Kokiri Forest.
* BloodKnight
* CoolHorse: Mirora fights on the back of Shamnon, the Wolfos chief.
* CruelAndUnusualDeath: Mirora is killed by Sulkaris, who absorbs her body to recontruct hers.
* DualWield: Mirora fights with two knuckle-like weapons called Mantis Blades.
* GondorCallsForAid: How Mirora gets the help of the Wolfos, the Deku Scrubs and the Huskus.
* KidHero
* YouAreInCommandNow: When Mido betrays his own people for the Gohma, Mirora is quickly ordered to replace him.

!!Shamnon

!!Fado
-->''See [[Characters/GreatSeaTotalWar Korok Colonists]]''

!!Kasuto II
-->''See [[Characters/GreatSeaTotalWar Korok Colonists]]''
[[/folder]]

[[folder:Gohma]]
An ancient arachnid species that thrives in swamps and otherwise dark and damp places. They feast on all manner of both living and dead things and are known for hunting down unaware people in the night. All Gohma are mentally linked to each other, and that calling any lone Gohma an individual would be inaccurate.

The Gohma's power was granted by Sulkaris, the Fallen Sage, who spread across Hyrule, defiling all those that followed the Goddesses until their defeat at the hand of King Gustaf in 5000 BG.

----
* AttackAnimal: Most Gohma qualify, having little independent intelligence and only minimal (though often brutal) instinct to guide them.
* BugWar: The Gohma's wars with the Kokiri and Hylians.
* DefeatEqualsExplosion: When killed, an Acid Sprayer violently explodes and burns everything around itself.
* ExtremeOmnivore: The Gohma are willing to eat nearly anything.
* EyeBeams: Armogohma shoot fire from their eyes at enemies.
* FourLeggedInsect: Pincergohma, Gohma Long-Legs, Viridgohma and Shroud Walkers are the only aversions. Other Gohma either have four, five, six or ten limbs.
* GiantMook: Shroud Walkers, literally mobile hive nodes.
* GiantSpider: Gohma larvae (let alone bigger units like Armogohma and Shroud Walkers) are far bigger than a normal spider should be.
* GlassCannon: Acid Sprayers and Hive Spawners are capable of causing grievous harm from afar with their acid and larvae, respectively, but are unwieldy and frail in a melee.
* GoThroughMe: The Shield Gohma, whose main role is to protect an advancing army from enemy arrow fire with their large armoured claw.
* GrievousHarmWithABody: Hive Keepers fling their babies at enemies.
* HiveCasteSystem: Different types of Gohma are selectively bred in specialised breeding facilities, and each fulfil a distinct role in the Gohma army.
* HiveMind: Originally under Iemanis, and later hijacked by Sulkaris long after the former's destruction.
* HordeOfAlienLocusts: The Gohma initially weren't like this under Iemanis, but Sulkaris plays this trope straight: they are a bunch of spiders spawned by an alien EldritchAbomination, and their gameplay is extremely aggressive, revolving on non-stop conquest with no option for diplomacy.
* InsectoidAliens: Or rather Arachnid Aliens, these spider-like creatures were originally spawned by an alien.
* KingMook: The Gohma Matriarch.
* LovecraftianSuperpower: The Armogohma can generate fire from their eyes and shoot it at enemies, while Acid Sprayers are able to spray poison from their abdomen.
* MiniMook: The Gohma were originally created by Iemanis as smaller incarnations of itself.
* MotherOfAThousandYoung: Gohma Queens. A single Queen could lay hundreds of eggs in a single day.
* OminousFog: Shroud Walkers can create a thick cloud of fog around themselves that hurt the morale of enemies caught in it.
* PowerCrystal: All Gohma at the 2nd upgrade level have green crystals all over their body. They can also launch them at enemies.
* SicklyGreenGlow: With their 2nd armour upgrade, all Gohma have a faint green glow.
* SpidersAreScary: After Iemanis' death, the Gohma are more concerned with eating more than anything else; and Sulkaris' influence certainly didn't help it.
* SpiderSwarm
* StoneWall: Shield Gohma and Shroud Walkers. Neither are particularly heavily armed, but with the Shield Gohma's shield-like claw and the Shroud Walker's huge size, both will take a fair amount of firepower to bring down.
* SwampsAreEvil: The Gohma's homeland is the Misery Mire, a swamp located to the northwest of Hyrule.
* TheSwarm
* WallCrawl
* WeHaveReserves: Gohma are individually weak, extremely numerous and can be very easily replaced. Taken to extremes by Hive Keepers, Gohma queens who literally use their larvae as ammunition.
* ZergRush: Gohma tactics revolve around swarming with an overwhelming number of spiders.

!!Iemanis
-->''See Druthulidi''

!!Sulkaris
Sulkaris once serve as a First Sage, a guardian of the Triforce and the world of Hyrule from the corruption of demons and other malevolent beings. Sometime early in her existence she deemed it necessary to take the Triforce into her own hands and assume control of Hyrule. She was stopped by her fellow First Sages, stripped of her powers, and banished to Hyrule forever. She proceeded to wage war against the many nations of Hyrule, eventually being slain by King Gustaf. Sulkaris had far more planned, however. After her fall, she came across the Gohma and discovered a way to unite them all under her influence. Now all Gohma exist as extensions of her will, and so long as they live she can endlessly respawn until her mission is fulfilled.

----
* TheAgeless: The First Sages were designed to be immortal guardians of the Triforce.
* AmbitionIsEvil: Sulkaris' ambition made her think that she was greater than her task to guard the Triforce and attempt to take it for herself. As leader of the Gohma she sought to assimilate everything in Hyrule. [[spoiler: The first is actually not true.]]
* BadassBoast:
** After [[spoiler: killing Malkobargia, the First Sage of Water]], Sulkaris goes to the top of Greshou Library and looks to the sky knowing that [[spoiler:Demoko was watching]].
-->"Your move."
** After [[spoiler: returning from the dead by using Agitha's body]], she gives a big one:
-->"So long as the Gohma are, I endure. But certainly you knew this when word of my previous return reached you. I am the Gohma, and they are me! And now I will have the key to the Triforce, the Aura itself! I will use your power to wipe the surface of Hyrule clean! None will remember the Goddesses or the countless people of Hyrule! History will not tell of the Oocca or those of ancient Akkala that stood against me! But most of all, none will remember you, my brother!
* BadassCape
* BatmanGambit: She takes advantage of Demoko's fear of both her and the possibility of the Truth being revealed.
* {{BFS}}: Sulkaris wields a giant machete fitting her huge size.
* CainAndAbel: Her relationship with her First Sage siblings is quite bloody.
* TheChessmaster: Her campaign after her return is this. [[spoiler: Her first target is
Ordona Province, Lanayru Province, a strong potential enemy of the Gohma and the location of Malkorbagia. After she kills her, she knows that Demoko would try to kill her, so she stole the powers of the Sage of Water to survive the blast. She then travels to Death Mountain and uses the Medallion of Water to kill Maphaeus and lure the other three Fist Sages, Kovaloo, Evaleen and Solahrasin, out of hiding, so they'll be slain by Demoko's Aura.]]
* EvilMatriarch
* FaceHeelTurn: Once one of the wise first Sages until she tried to steal the Triforce. [[spoiler: In truth, the reason she turned evil was because she was betrayed by her siblings.]]
* FallenAngel: She is a demigod-like being called an Elemental who turned against her creators.
* GreenThumb: Sulkaris created all of Farore's beings across Hyrule during the creation of the Triforce.
* HeroKiller: She is the villain with the largest count of killing heroes. Till now, she killed Empress Tamako, Queen Rutela, Malkorbagia and Maphaeus.
* HiveQueen: As the leader of the Gohma she is their Hive mind. Even after her body was destroyed, she still lives inside every Gohma.
* {{Jerkass}}: She doesn't care about anything else but herself and to reach her goal she will not have any problem in betraying her comrades, killing millions or eradicating every culture that doesn't submit to her. [[spoiler: Her current personality is actually justified considering that she was betrayed for caring about the others.]]
* KickTheDog: Her assuring to the empress that, once she was done, no one would remember the word Huskus before breaking her neck.
* LackOfEmpathy: Being immortal, Sulkaris never cares about the suffering of others, even of those that follow her.
* LargeAndInCharge: Sulkaris is very tall, towering twice over Hylians.
* MakingASplash: She gains control over water after [[spoiler: she takes the Medallion of Water from Malkorbagia.]]
* MindControlDevice: Sulkaris' willpower alone can directly control the movement of thousands of Gohma.
* NatureSpirit: Sulkaris was artificially created by the Goddesses to serve as the Sage of Forest.
* OneWingedAngel: At the end of her story arc, Sulkaris basically merges all the Gohma into a giant creature called Sulkaris Iemanis.
* OneWomanArmy: Sulkaris is more than capable of practically beating dozens of foes all by herself and even Sages.
* OriginalCharacter
* PersonalityPowers: Inverted. Although she is the first sage of the Forest, and therefore can create life, Sulkaris is incredibly cruel and indifferent. [[spoiler: At first this was straight, but being betrayed by her own siblings and forever remembered as a villain would make her snap.]]
* PowerCopying: [[spoiler: After killing her siblings she steals their medallions and gains their powers.]]
* RageAgainstTheHeavens: Her primary goal is to kill all of the First Sages, her siblings [[spoiler:after they betrayed her and made her be remembered as a villain.]]
* SealedEvilInACan: After her failed invasion of the Kokiri Forest, Sulkaris is sealed in Palagard's Sanctuary and kept under watch by her successor Palagard.
* SociopathicHero: Even before her betrayal, Sulkaris was very egocentric and apathetic, and utterly disregarded life.
* ThanatosGambit: The second time Demoko resorts to the Aura to kill her, Sulkaris deliberately stands in the blast and lets it destroy her body, in order to prove to the world that she can't be killed.
* TimeAbyss: Sulkaris is as old as the Triforce itself.
* TokenEvilTeammate: Before her FaceHeelTurn, amongst the Sages. [[spoiler:Or that's what the other First Sages, who are even bigger asshats, want you to believe.]]
* TragicVillain: [[spoiler: Unlike what the books might say, Sulkaris once tried to prevent her siblings from taking over the world. Tragically, for this the other First Sages casted her out, took her powers and made the world believe that Sulkaris was the evil one.]]
* WoobieDestroyerOfWorlds: [[spoiler: That whole story of her trying to steal the Triforce [[WrittenByTheVictors is a lie made by the Oocca]]. In truth, Sulkaris was in fact opposed to the First Sages' ambition to take the Triforce for themselves and rule the world. She [[NoGoodDeedGoesUnpunished was betrayed by her own siblings, had her powers taken from her and casted out]]. Even worse, she would always be remembered for the rest of history as the DesignatedVillain, even by the very same mortals she was trying to protect in the first place. This [[ThenLetMeBeEvil certainly explains why she became so bitter and cruel]] and stopped caring about pretty much anyone but herself.]]

!!Akazoo Vapith
-->''See Stalfos''

!!Mido
Mido had long served as the head Chief of the Kokiri villages. After a long series of disappointments and a drive for more than he was given, Mido was seduced by a promise of power from Sulkaris. He eventually betrayed the Kokiri and was exiled. While under the watch of the Great Deku Tree, Mido was somewhat of a bully and insecure of himself despite the privilege he had at his fingertips. He harboured a lust for Saria for many years, though the Great Deku Tree forbade such attachments.

To this day he blames the outcome of his life on the Great Deku Tree, whom he plot to take revenge upon. Luckily for him, his wish coincides with Sulkaris, who also seeks the destruction of the forest guardian.

----
* AdaptationalVillainy: The [[VideoGame/TheLegendOfZeldaOcarinaOfTime original Mido]] was no more than an arrogant jerk, but in Hyrule: Total War he is a clear cut bad guy.
* AmbitionIsEvil: Mido betrays the Kokiri for being entertained by the idea of ruling over the entire forest.
* BladeOnAStick: Before his betrayal, Mido wields a Kokiri sword. He later switches to a bigger spear stolen from a Hylian soldier eaten by the Gohma.
* EvenEvilHasLovedOnes: He greatly cares for Agitha. [[spoiler: He is thus horrified when she is sacrificed to bring Sulkaris back.]]
* EvilFormerFriend: To all other Kokiri.
* TheExile: For his betrayal, Mido is exiled from the Kokiri Forest.
* FaceHeelTurn: His betrayal of his people to Sulkaris.
* InTheHood: Mido sports a hood once he leaves the forest and ages into an adult.
* TheMillstone: Mido lies to Sulkaris that the next Sage of Forest is Mirora instead of Saria. During her invasion Sulkaris kills and absorbs Mirora, reconstructing her body and becoming alive again, but does not regain her Sage powers, and she is swiftly broken and killed by the Great Deku Tree. Had Mido told the truth, things might have been much worse.
* PetTheDog: He seems to have a VillainousFriendship with Agitha. After her capture, he seems upset that Sulkaris will not even bother rescuing her, despite Agitha being truly loyal to the cause and the one behind Sulkaris' release. [[spoiler: He also pleads Agitha to flee with him from the Gohma and is horrified when she dies.]]
* TheResenter: Against his own people, until his betrayal.
* TalkingIsAFreeAction: [[spoiler: Defied against Kasuto. When he's explaining to Mido that he was only trying to keep his children safe, Mido simply orders the Armogohma to open fire on his father.]]

!!Agitha
As a child, Agitha was fond of insects and arachnids and would often collect them within the basement of her house to occupy her time while her parents were gone. When the Gerudo Wars claimed the lives of her parents, a Gohma that she had in her possession made a then-defeated Sulkaris aware of her trauma. She took advantage of Agitha's grief, tricking the young girl into becoming a pawn of the Gohma. Agitha is completely out of step with reality, the trauma of her missing parent coloring her view of the world. She sees the will of the Gohma as the only means to solve Hyrule's problems, in particular that of loneliness. She sees Sulkaris as a mother figure, perhaps filling the void her own parents left.

----
* AdaptationalVillainy: In ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' Agitha was only an insect-obsessed young girl, but here she's a minion of the Gohma.
* AlasPoorVillain: [[spoiler: Her death is truly gruesome to the point of shocking Lyer, Link, Ooccoo and Mido.]]
* CreepyChild: She is a thirty-year-old woman who looks like a deformed child with a chitinous skin, she has a telepathic link with Sulkaris and serves as her mouth, she believes that Sulkaris will usher in an era of unity and peace for all species, even as she acknowledges that she and all non-Gohma organisms will be consumed upon Sulkaris' victory. She fits the bill all right.
* CruelAndUnusualDeath: [[spoiler: Her death is clearly NightmareFuel material. Her flesh is removed from her body in order to create a new body for Sulkaris, while she screams. All those who witnessed it are truly horrified.]]
* GirlishPigtails
* TheMole: For the Gohma.
* MouthOfSauron: Agitha serves as the emissary of the Gohma and has a telepathical link with Sulkaris. When Sulkaris is temporarily bodiless, Agitha serves as her mouthpiece to speak to [[spoiler:the Hylians, Gorons and Zora]].
* OlderThanHeLooks: Her time with the Gohma seems to have stunted Agitha's growth. Despite being in her early thirties, she still looks like a child.
* OrphansOrdeal: She has not taken well to her parents' death in the Gerudo Wars.
* PointyEars
* SicklyGreenGlow: On her face and limbs.
* WasOnceAMan: Or girl, in this case.
* WellIntentionedExtremist: She seems to believe that a world ruled by the Gohma will be wonderful.
[[/folder]]

[[folder:Ordona Province]]
The Ordonians are a humanoid race that are often mistaken for Hylians at first glance. However, upon closer inspection, one notices that they lack the pointy ears of Hylians and, instead, have rounded ones. The origin of the Ordonians is unknown, though many claim that, at one time, they were Hylians, while others say they are the descendants of the lost Kingdom of Ikana.

The Ordonians themselves are a more simple people than the Hylians, and are well known for their vast farming nation to the south of Hyrule. While they acknowledge the Goddesses, the chief deity of the Ordonians is the mysterious goat-like being known as Ordona (hence the origin of their name). They grow crops and breed both goats and horses that are then sold to a vast majority of Hyrule's other races, particularly the Hylians. It's for this reason that many consider the Ordonians a subservient nation of the Kingdom of Hyrule, and thus their political title of Ordona Province.

Officially, the Ordonians have no standing army. Unofficially, many Ordonians are willing and know how to fight and have makeshift forces always on standby. Years of fending off the Moblins of the West have made them a very strong people, and when their farms are threatened, one should never be surprised to see a sudden army of pitchfork-armed Ordonians charging at the aggressors. Because of their agricultural roots, the Ordonians are masters at breeding horses and fighting on them in combat. Without a doubt, they have the best cavalry in all of Hyrule. Despite their superior advantage on horseback, the Ordonians' lack of true professional training mean that many of their soldiers fight with dirty and unrefined styles. Fighting in melee against a well-trained force will likely result in their fighters being outclassed and beaten by pure skill.

----
* {{Arcadia}}: Ordona is a mostly rural, agrarian country, whose inhabitants live simple lives.
* AttackAnimal: Ordonians can put their hawks and goats against enemies.
* AnAxeToGrind: Lumberjacks and Goat Lords swing axes in battle.
* BeastOfBattle: Ordonian hawks can be deployed in battle to dive into enemy lines.
* BeeAfraid: Beekeepers can throw bee hives at the enemies, who will then have to face off against a very angry swarm of Killer Bees.
* BowAndSwordInAccord: Ordonian Rangers can fight as well with a sword as with a bow.
* DualWielding: Lumberjacks wield two axes each.
* FragileSpeedster: Rough Riders are the fastest cavalry in all of Hyrule, but lacks durability.
* HorseArcher: Yeoman Archers (archers mounted on goats) and War Wagons (grenadiers riding chariots) are two variants.
* HorseOfADifferentColor: Ordonian Goats are used as mounts by Yeomen and Goat Lords.
* MolotovCocktail: War Wagons' riders throw beer grenades at enemies.
* MoneyMultiplier: Ordonians get bonus income from farming.
* OnrushingArmy: Ordona Province's tactics are largely based on this.
* {{Ranger}}: Ordonian Rangers are dedicated to protecting the wild borders of the Province from encroachment. These stealthy soldiers know how to survive in the wilderness and take out almost any foe before they knew what hit them.
* TheSimpleLifeIsSimple: The Ordonians are a simple people known for their vast farms.
* ThrowDownTheBomblet: The burning bottles of beer thrown by Ordonian Drunkards and War Wagons.
* UnskilledButStrong: Ordonian Lumberjacks are not trained in combat, and lack technique - their combat effectiveness mostly comes from their sheer brutality.

!!Mayor Bo
Bo served as the oldest Mayor Lord of his time, making him the most powerful man in Ordona Province. During his life he led a defensive during the Gerudo Wars and later on launched a counter attack against
Labrynna with the help of Princess Zelda and Link.

Mayor Bo was a man of impressive durability, and was famous for getting into sumo fights with Gorons. His daughter Ilia claims that he ripped the horn of a Moblin that he made a bet with, but he denies ever pulling the stunt off.

----
* {{Acrofatic}}: His in-game model is rather fat, but that doesn't mean he's a weak fighter.
* BaldOfAwesome: Bo's head is completely bald.
* BenevolentBoss
* ReasonableAuthorityFigure

!!Rusl
To many in Ordona Province, Rusl was just an average trader who made rounds to Hyrule Proper and Lanayru. Those that knew him personally were more than likely aware of his minor background in the military. Unlike many Ordonians, Rusl was actually professionally trained in several Hylian military academies, with rumors that he was attempting to become the first Hyrulean Knight from Ordona Province. Somewhere along the line he left his studies and became the salesman he was later known as. Rusl was known for his kindness, and perhaps more importantly, calmness. Even in sticky situations he maintained a level head and never showed any signs of panic. Perhaps a remnants of his military background?

----
* BadassMustache: His moustache is quite prominent.
* BadassTeacher: Rusl works hard to train the Ordonian farmers swordfighting.
* FourStarBadass: Rusl is one
Regime, Order of the most prominent warriors in Ordona.
Wizzrobe, Clock Town, Great Bay Zora)
* HeroesPreferSwords: Rusl fights with a simple Ordon Sword.
[[Characters/HyruleConquestFrontier Frontier factions]] (Gerudo, Darknut Legion, Cobble Kingdom)
* MasterSwordsman
[[Characters/HyruleConquestBarbaric Barbaric factions]] (Gorons, Moblins, Lizalfos, River Zora, Volvagians, Ocean Blins, Anouki, Darmani's Fallen)
* OldMaster: Rusl leads the Ordonian army against Labrynnian invaders when already an old man.

!!Malon
A renowned horse breeder and rancher throughout Hyrule, Malon has sold countless horses to the Kingdom of Hyrule and the Ordonians from her farmland. She is perhaps the most skilled rider of her time and is deadly with a bow and arrow.

----
* ActionGirl
* DarkSkinnedRedhead: Though not as dark as the Gerudo.
* [[FarmBoy Farm Girl]]
* HonestCorporateExecutive: As the owner of Lon Lon Ranch.

!!Ilia
Ilia was the daughter of Mayor Bo and trading assistant of Rusl in her youth. Being born into a privileged class, she had the opportunity to try various job paths before settling on breeding and training horses. As a young adult Ilia became quite a businesswoman in Ordona Province, gaining stock over some of the best horses in Hyrule while simultaneously managing a lumber company to supply and build stables across Hyrule. She was known for her party-loving personality and habit of holding down quite a bit of ale.

----
* ActionGirl
* TheBeastmaster: Ilia is a well-renowned horse breeder.
* HardDrinkingPartyGirl: She's a party-loving woman and can hold down quite a bit of ale.
* PassionateSportsGirl: Ilia wants to surpass the legendary Malon in horse riding.
* TheUglyGuysHotDaughter: Ilia looks completely different from her fat father Mayor Bo.

!!Ashei
The daughter of a Hylian Knight, Ashei's father was expelled from his order for having a child with an Ordonian wife and corrupting the bloodline of its members. With little place for him as a farmer in Ordona, Ashei's father instead wandered east into the mountains of Labrynna where he raised Ashei to become a knight as he was. Without the rigid order and imperious military looming over her training, Ashei turned out much different than most professional soldiers. With no true connection to any nation, she was more mercenary than knight, adapting and learning a wide variety of combat techniques and sword-fighting arts from various cultures.

----
* PrivateMilitaryContractors: Ashei has worked as a mercenary for many years, and armies led by her tend to use mercenaries frequently as well.
[[/folder]]

[[folder:Lanayru Province]]
Originally established as a small vassal state through the union of Hylian and Zora marriages, Lanayru Province quickly grew to become an economic juggernaut that financially rivaled the larger empires of the world. The bountiful resources of their homeland allowed for rapid wealth, but made the small and young nation a prime target for constant invasions at the hands of greedy and hungry forces.

----
* AmazingTechnicolorPopulation: The Lanayru Zora display a large variety of skin colours.
* BeastOfBattle: Lanayru Zora use Arurodas and Shore Serpents in battle.
* BladeBelowTheShoulder: Some Lanayru Zora have replaced their fins with blades.
* BlingOfWar: Lanayru soldiers prefer to wear stylish clothing instead of military-grade armour into battle.
* CityOfCanals: All Zora cities are flooded to some degree.
* {{Egopolis}}: The Lanayru capital Airu is named after the first Zora who took a Hylian wife.
* FullFrontalAssault: Shore Sentries eschew clothing and wear only a helmet so they can camouflage better.
* GiantEnemyCrab: Creatures used by the Lanayru Zora as mounts include giant prawns and giant crabs.
* HalfBreedDiscrimination: The Zora hybrids used to be considered outright abominations by both parent races. Even now, both treat Lanayru as the annoying nudist colony on the beach.
* HalfHumanHybrid: Half human equivalent, half dolphin people.
* HorseArcher: Prawn Bowmen are like this, except that they ride giant prawns, not horses.
* HorseOfADifferentColor: Prawn Bowmen ride prawns, Scorpion Knights ride giant scorpions.
* InterspeciesRomance: The entire faction is the product of unions between the Hylians and the Zora.
* MoneyMultiplier: Lanayru Province can build banks which significantly improve their income.
* NonIndicativeName: Lanayru Conscripts are mostly willing volunteers, while their Marshals are the equivalent to sergeants in real militaries.
* ScaryScorpions: Arurodas, which are essentially giant scorpions.
* SpikeShooter: Lanayru Shrapnel Flingers fling jagged shards of coralmold.

!!Queen Rutela
The former wife of King Zora Farkos Du Bon XVI, Rutela eventually split from the Dominion, and more-or-less formally sanctified Lanayru Province as a distinct nation. Prior to her marriage, she was a general in the Dominion's army, and had participated in the defence against Ganon's first invasion. Perhaps because of her military background, Queen Rutela was not above educating her people in the means of self-defense and combat. Despite this, she was incredibly kind, and clearly a non-violent pacifist in her policies and goals.

----
* ActionMom: Rutela has two children, and still leads the fight against the Gohma when they invade Airu.
* BadassCrew: Rutela, Zelda, Impa and Rauru fight together in mission 12.
* ColonelBadass: Rutela serves as a general in the Zora Dominion before becoming ruler of Lanayru Province.
* FrontlineGeneral
* HeroAntagonist: [[spoiler: Rutela commands the Zora armies against the player-controlled Gohma in mission 30. She is killed by Sulkaris]]
* TheHighQueen: She's a very kind, pacifist ruler, dedicated to protecting her kingdom.
* MrExposition: Rutela informs Zelda on the situation of the fighting around Lake Hylia when she arrives there with Impa, Rauru and Demise.
* MyBelovedSmother: For the most part, Rutela has sheltered her son Ralis from the world.
* SolomonDivorce: When King Farkos and Queen Rutela divorce, their daughter Ruto stays with her father, while their unborn son Ralis is later raised by his mother.
* UglyGuyHotWife: Hard to believe, she's King Zora's wife. Her children inherited her good looks.

!!Prince Ralis
The son of King Farkos and Queen Rutela, Ralis was born shortly after the royal divorce. For most of his life he lacked a father figure, and was raised entirely by his mother, perhaps stunting his maturity as a result. He was seen as a late bloomer, and somewhat immature for his age in the eyes of others outside of the royal court. Ralis took notice of outsider opinions, and after the death of his mother he began a quest to achieve what he hoped was the manhood that his father was never able to teach him. Perhaps foolishly, he associated bravado and and aggressiveness with masculinity, leading to him becoming a somewhat reckless warrior and Prince.

----
* {{BFS}}: His Serpentine Sword is a big too big for the young Ralis to handle.
* ParentalAbandonment: Ralis is born some time after his parents divorce, and never meets his father as a result.
* RoyalsWhoActuallyDoSomething
* WarriorPrince: Prince Ralis is a rather reckless warrior.

!!Laruto
Laruto was a young Zora woman who had become a Guardian Maiden, pledging her service in particular to Queen Rutela and her son, Ralis. Despite her youth and lack of rank among other Maidens, she had successfully warded off multiple assassination attempts on the Queen's life, and quickly earned her favour. After Rutela's death, Laruto briefly served as a regent Queen of the throne until Ralis had come of age to assume rulership. Laruto had a somewhat sarcastic edge to her speech, but was nonetheless a very agreeable person to those who knew her. She was a personal friend of Zaleen, and would often volunteer as an ambassador or trader between Lanayru Province and the Zora Dominion with him.

----
* AbdicateTheThrone: [[spoiler: Laruto relinquishes the crown of Lanayru Province when Ralis comes of age and wishes to become King.]]
* {{Ambadassador}}: Laruto is both a diplomat and a bodyguard of Queen Rutela.
* BladeBelowTheShoulder: Laruto fights with two blades with which she had replaced her fins.
* AChildShallLeadThem: Defied: as Ralis was still a boy when Rutela dies, Laruto temporarily becomes Queen until Ralis comes of age and takes the throne.
* DishingOutDirt: Laruto was given the powers over earth when succeeding Darunia.
* IWorkAlone: Laruto is generally annoyed by people and prefers to keep to herself.
* MakingASplash: After succeeding Ruto as Sage of Water, Laruto was given the ability to control and manipulate water.
* PraetorianGuard: Laruto is this to Rutela.
* ReasonableAuthorityFigure: As Queen of Lanayru Province.
* YouAreInCommandNow: [[spoiler: Laruto becomes ruler of Lanayru Province after the Gohma kill Queen Rutela.]]

!!Aydia
Aydia was a long-serving Marshal in Lanayru's army. She was almost entirely responsible for the Province's conscription program, and without it, the nation would have likely fell from a lack of military force. She has participated in more battles than any other Zora of the North, and bears scars from her numerous engagements. Unlike the majority of Lanayru's population, Aydia firmly believed a strong standing army that could engage in prolonged warfare was necessary for the nation to survive. While not a warmonger by any means, she was never slow to suggest direct military action as a solution to any potential problem.

----
* GoodScarsEvilScars: Her face bears quite a few scars from her past battles.
[[/folder]]

[[folder:The Deku Tribes]]
The Deku Scrubs are very small, roughly one to two feet in height, plant people and aree all capable of storing seeds and nuts and firing them out of their iconic snouts as projectiles. Because of their small size and the universal notion that they are pests, Deku Scrubs are looked down upon and, over time, have become a largely aggressive and angry people. Even amongst themselves they often fight, and as a unified empire, they are only held together loosely by a supreme king.

Because of their loosely aligned nature and wide variety of cultures, a Deku army is usually composed of many different types of Scrubs. Virtually all Deku units are ranged to a degree, and because of their small size and affinity for the land, they usually have tremendous bonuses when fighting amongst flora. Despite their variety and skill fighting in different landscapes, the small size and selfish nature of each Deku makes them a very weak combatant individually that's more likely to flee then stand and fight. A Deku army must usually keep their distance when fighting, as very few Deku Scrubs are willing to charge into an enemy force head on.

----
* ArmlessBiped: Underlings, Scrublings, Bubblings and Nutlings have two legs and no arms.
* BeastOfBattle: Peahats, Orhats, Pikits, Snap Dragons and Manhandla are non-sapient creatures used in battle by Deku Scrubs.
* BewareTheSillyOnes: The Scrubs are designed to be the comic relief of the game. They treat everything uber-seriously but are essentially an army of angry gerbils that everyone laughs at. Other than this though they are a legit faction that can compete with the others.
* BigCreepyCrawlies: The Orhats are far bigger than insects ought to be.
* BulletSeed: All Deku Scrubs can launch Deku Seeds from their mouths.
* DeathFromAbove: Scrub Thopters can fly and drop explosive nuts on their targets.
* DirtyCoward
* FantasticRacism: The Deku Scrubs hate the Deku Trees (whom they claim to have stolen their [[TradeSnark trademarked]] name) and most animals, especially the Kokiri, Lizalfos and Deku Monkeys. The only notable exception is the Orhats, insects used by them as artillery.
* FragileSpeedster: Most Scrubs are ranged, can hide from enemies and have a speed advantage compared to other armies. Their small size and selfish nature also make them very weak combatants individually.
* GlowingEyes: Glowing yellow eyes are a common feature shared by all Scrubs.
* GoddamnedBats: The Deku Scrubs are an InUniverse example. Deku Palace is recorded to have been constantly but unsuccesfully assaulted by Kokiri, Lizalfos and Monkeys. Why? Because the Scrubs kept endlessly harassing all of them.
* HairTriggerTemper: Deku Scrubs are naturally angry and eager for battle.
* HiveCasteSystem: Underlings, Guardlings, Bubblings, Nutlings, Hornlings, Conductors, Delegates and Business Scrubs all have distinct morphological features and serve different roles in Scrub society.
* HorseOfADifferentColor: Deku Scrubs ride and mount Deku Babas and catapult howdahs on Orhats.
* HotBlooded: The Scrubs are rather prone to irritation and anger.
* InHarmonyWithNature: Deku Scrubs tend to coexist with rather than dominate their environment.
* MalevolentMaskedMen: Odolwa's Witch Doctors always wear creepy-looking Odolwan Masks, often refusing to take them off.
* ManEatingPlant: Pikits, Peahats, Snap Dragons, Deku Baba and Manhandla are plant-like monsters with a taste for meat.
* MoreTeethThanTheOsmondFamily: Try to count the number of teeth of a Snap Dragon.
* TheNapoleon: They are incredibly short, have a complex because of it and are known for their short tempers.
* ThePlague: Deku Scrubs have a disease called Mad Scrub disease or Orange Blight, that slowly increases unrest on towns and if not contained, will lead to outbreaks and revolts.
* {{Planimal}}: Deku Scrubs and the various creatures they use in battle. Though they are plants and can perform photosynthesis, they are actually mixotrophic, feeding on Deku Nuts (Scrubs) or animals (Pikits, Manhandla, Snap Dragons, Peahats), because the energy generated by photosynthesis is not enough to feed a hyperactive creature that bounces around everywhere.
* PlantPerson: The Deku Scrubs are sapient plants.
* ShooOutTheClowns: [[spoiler: The most clowny faction in the game is the one that gets absorbed into Termina.]]
* SmallAnnoyingCreature
* SpeechImpediment: Because of their mouth structure, Scrubs tend to have difficulty pronouncing foreign languages.
* SpinAttack: Manhandla can barely be controlled in battle as they spin and flail chaotically at their enemies.
* StarfishLanguage: The Scrub language, consisting of musical chirps and whistles, is extremely difficult to understand and learn for others.
* StealthyColossus: Despite their size, even the biggest Orhats can hide anywhere.
* TheSymbiote: A Manhandla is actually a symbiotic collection of five individuals: a large flower provides movement while the four smaller snake-like plants catch prey to feed themselves and their host.
* TrappedInAnotherWorld: [[spoiler: In 138 AG, the Deku Scrubs are absorbed into Termina by Majora.]]
* WitchDoctor: Cultists of Odolwa are known as 'witch doctors'. They are capable of casting hexes to decrease the performance of enemies.

!!King Kud-loh-kan
Perhaps one of the most powerful rulers of the
[[Characters/HyruleConquestNaturalistic Naturalistic factions]] (Kokiri, Deku Scrubs, King Kud-loh-kan was the first of his race to unite every single tribe under one banner, albiet only temporarily. His success did not arise from the people's favor however; King Kud-loh-kan ruled like a tyrant and constantly threatened his people with executions. Despite his angry demeanor, the King's motivations seem to be rooted in his love for his daughter. Though kept secret, he had been struck with a case of Mad Scrub and wished for her to replace him on the throne after his passing.

----
* BadBoss: He is known for being tyrannical and constantly threatening his subjects with executions.
* CoolHat: A 'hat' made from a large fruit.
* EvenEvilHasLovedOnes: Despite being a jerk and tyrant, Kud-loh-kan's motivations seem rooted in his love for his daughter.
* GenghisGambit: The Deku King unites the quarrelling tribes into a cohesive fighting force by making them fight other races instead.
* {{Jerkass}}: He's definitely not a pleasant person.
* TheNapoleon: Like all Scrubs, the Deku King is very short compared to other races. He is still a ruthless leader, though.
* ThePurge: Everyone who mocks the Deku King is punished by death.
* YourDaysAreNumbered: Kud-loh-kan knows that he is infected with terminal Mad Scrub disease and will die soon.

!!Princess Kad-a-kana
The only daughter of King Kud-loh-kan, Kad-a-kana may not have been the one sitting on the throne, but she was certainly the one calling the shots. Her father could not help but give into her demands, and many of the Scrubs wondered just who exactly was in charge. Things would change once the King was diagnosed with Mad Scrub. Princess Kad-a-kana was noted for her long bouts of sadness, punctuated by violent bursts of anger. When her father became a victim of the terminal Mad Scrub, her motivations and intentions turned to darker places elsewhere.

----
* TheManBehindTheMan: King Kud-loh-kan could not help but give into Kad-a-kana's demands, and many Scrubs wonder just who exactly is in charge.
* MoodSwing: Princess Kad-a-kana was noted for her long bouts of sadness, punctuated by violent bursts of anger.

!!Kado
A brilliant engineer, and the only friend of Princess Kad-a-kana, Kado was at the forefront of creating siege engines and other contraptions for Scrub-kind. He has an endless fascination with watching things fall to the ground...usually as a result of one of his new catapult inventions. Kado was rather small, even for a Deku Scrub, and was often considered a joke most of his life. After compensating with his clearly more-exercised brain, and ending up in the King's favour, his lot in life changed quite considerably. He currently serves as an advisor to the Princess, and has grown concerned with her interest in ancient Odolwan rituals.

----
* {{Ambadassador}}: His careers include diplomat, battlefield engineer, and much more.
* TheEngineer: Kado is the designer of the Dekupults and often operate them on the battlefield.
* GeekPhysiques: Kado is small even by Scrub standards, as well as one of the smartest.
* ItCanThink: He's much more intelligent than the rank-and-file Underling.
* JackOfAllTrades: He can work in many jobs but isn't an expert at any of them.

!!Voice of Odolwa
The current head of reviving the ancient worship of Odolwa, this nameless Scrub has long built shrines and temples dedicated to the lost deity. For most of his life, the Scrub population at large had mostly ignored him and his warnings. Recent times have proven his patience well-placed. With the King stricken by Mas Scrub, his daughter has desperately turned to the leader of Odolwa's Cult for a cure.

----
* HighPriest: He's the leader of the cult of Odolwa.
* NoNameGiven: His real name is unknown, and he's only ever known as the Voice of Odolwa.
* WitchDoctor: He's a Witch Doctor, cultist of Odolwa.
[[/folder]]

[[folder:Stalfos]]
The creation of horrifying magic that was outlawed and sealed away in Hyrule's ancient past, the Stalfos are a vast ever-growing army of animated corpses. Headed by a collection of warring and elite Necromancers, the modern incarnation of Hyrule's undead seek to fill its ranks with mindless followers and to establish a kingdom of immortality that can stand against the supernatural forces of Hyrule.

----
* AnimateDead: Except for the [=ReDeads=] and Scythe Lords, all Stalfos units are animated constructs made from harvested bones.
* CounterAttack: A Red Bubble damages any unit who attacks it in melee.
* DemBones: Except for the [=ReDeads=], who noticeably still have flesh on their bones, all Stalfos are skeletons.
* DualWielding: Taken UpToEleven with Stalmasters, which can wield four swords at once, one for each arm.
* EvilIsVisceral: The Redeads, which look like skinless people.
* FearlessUndead: The Stalfos are completely immune to psychological effects and have no morale stat. As a result, Stalfos never rout when the battle turns against them.
* FlyingFace: Bubbles, which are winged skulls with no long bones.
* GiantMook: The Stallord, one of the biggest units in the game.
* GlowingEyesOfDoom: Most Stalfos (except Staltroops, Stalkin and Stalmasters) have glowing eyes of various colours.
* GrievousHarmWithABody: Corpse Tossers can throw diseased corpses at enemies, spreading diseases and panic.
* JackOfAllStats: Their army is a balanced but brittle force that neither tires, breaks nor routs.
* LivingForeverIsAwesome: Deconstructed. It's stated that some of the mindless Stalfos {{Mooks}} were once ordinary people who craved immortality, and allowed the necromancers to experiment on them.
* MultiArmedAndDangerous: Each Stalmaster has a total of four arms, allowing them to engage multiple enemies each.
* MultipleHeadCase: Staldra are constructed with three heads grafted unto their bodies, allowing them to attack multiple enemies at once.
* {{Necromancer}}: Who else could raise dead bones into an unliving army?
* NightOfTheLivingMooks: The Stalfos are an army of undead.
* NonHumanUndead: Bubbles (undead skulls), Stalhounds (dogs), Stalhorses (horses), Battleforged (Zora), Staldra (3-headed worms), Onox (Dark Dragon) and the Stallord (a PrehistoricMonster).
* OurLichesAreDifferent: Scythe Lords, Necromancers and Death Swords, the mysterious leaders of the Stalfos. Unlike the rest, they seem to retain some capacity of intelligence.
* OurZombiesAreDifferent: The Redeads, zombie-like monsters that continually die and come back to life, created by [[DreamWeaver Dethl]] from its victims' nightmares.
* PerpetualMotionMonster: Oddly subverted. While Stalfos have a *lot* of stamina, they do eventually get fatigued like everyone else after long battles.
* RaisingTheSteaks: Stalhounds and Stalhorses, which are [[ExactlyWhatItSaysOnTheTin skeletal dogs and horses]].
* SicklyGreenGlow: Bubbles fire glowing green flames at enemies.
* SinisterScythe: Stalfos generals and Scythe Lords use scythes as their main weapon.
* TheUndead: One of three undead factions, the others being the Kingdom of Ikana and the Poes.
* ZergRush: Despite their fragility, Staltroops and Stalkin are excellent at soaking up damage, being extremely numerous and utterly expendable.

!!Dethl
-->''See Druthulidi''

!!Lord Akazoo Vapith
Once a famed general of Hyrule who participated in the Gerudo Wars, Akazoo felt cheated by his contemporaries and grew to become bitter about the state of the Kingdom. Upon studying ancient knowledge that had been lost or forbidden, Akazoo unearthed the long lost art of necromancy and planned to use it as a means of combating and surviving the coming supernatural wars that would face Hyrule. After his conversion into a Stalfos, Akazoo's sanity clearly began to degrade as time went on. He did everything in his power to avoid mindless undeath, but it seems he fell into a fate far worse than death.

----
* AxCrazy: Akazoo is very crazy, with clear signs of megalomania and sociopathy. Even when he served the Kingdom of Hyrule he was already obsessed with immortality. Being denied the hand of the princess in marriage and holding an artifact that slowly drives the bearers insane only served to accelerate his insanity.
* BackFromTheDead: He manages to avoid going to Termina after his death and comes to unlife when his necromancy works.
* BrainwashedAndCrazy: Akazoo's madness comes from Dethl's nightmare influence via the Eye of Truth which he had acquired from Agahnim.
* BrutalHonesty: Before his betrayal, Akazoo earned the trust of the Princess with his blunt honesty.
* TheDragon: First to Sulkaris, then to Dethl.
* DragonWithAnAgenda: Fills this role to Sulkaris. He helped the Gohma just to get rid of competition while making sure he wouldn't be consumed by them.
* EnemyMine: He makes his deal with Sulkaris and the Gohma against the Kingdom of Hyrule, in full knowledge that he'll have to betray them and fight Sulkaris later.
* EntitledBastard: Princess Oraiya Zelda IV chooses to marry General Kazakk instead of Akazoo, causing him to feel cheated out and denied the glory he earned in the Gerudo Wars.
* EvilOverlord
* FaceHeelTurn: Betrayed his own people to achieve immortality.
* FossilRevival: Akazoo seeks to raise the Stallord, a fossil long buried in the Arbiter's Grounds in the Gerudo Desert.
* GlowingEyesOfDoom: After being driven insane by Dethl.
* HelpingHands: Wallmasters and Floormasters, animated severed hands used by Akazoo as his bodyguards.
* LosingYourHead: After his resurrection as a Stalfos, only his skull and hands are intact.
* MonsterClown: Akazoo paints his skull with clown makeup, as prominently displayed on one of the loading screens.
* TheResenter: He starts to resent his country after being passed over as King of Hyrule. Dethl's influence can't help either.
* SmugSnake
* TheSociopath: He seeks to become immortal and a god, and will do it even if he has to betray his own people and allies.
* SorcerousOverlord
* VillainProtagonist: Akazoo is the player character in the first in the Return of Sulkaris arc and three missions in the Hyrule in Chaos arc.
* WeaponOfChoice: Initially a halberd, then a scythe after he becomes undead.

!!Azrily

Like Akazoo, Azrily participated in the Gerudo Wars. She was a witness to the collapse of the Sheikah Cadre at the hands of Agahnim, which is likely what lead to her loss of faith and loyalty in the powers that were in control of Hyrule. Upon learning of Akazoo's discoveries and the coming of a massive supernatural war, she deemed undeath the only means of surviving and combatting the forces that were about to be unleashed. After becoming a Stalfos, Malmord's mind unsurprisingly began to degrade. She maintained control over significant portions of the undead army, and sought to convince people to willingly become Stalfos.

----
* BladeBelowTheShoulder
* TheCavalry: Azrily brings an army of Sheikah to help Zelda, Kazakk, Akazoo and Bo drive the Gerudo, Darknuts and Stalfos out of Ordona Province. Although she wasn't planning to help save Ordona, but to warn Zelda of Agahnim's plans.
* TheDragon: The most trusted confidant of Akazoo.
* FaceHeelTurn: She later joins Akazoo.
* MeaningfulRename: She abandons her name in favour of 'Malmord' once she becomes a Stalfos.
* NoSell: After the Gerudo and Darknuts assault Nal Ordona, Agahnim tried to brainwash Azrily with the Eye of Truth and orders her to incapacitate Princesses Zelda III and IV, but unknown to him she was immune to the effects of the Eye, so instead of following his order she proceeds to inform Impa of his plan before rushing to Nal Ordona and warn Zelda.
* RedAndBlackAndEvilAllOver: She dresses herself in a fashion similar to the Interlopers' after her betrayal.
* SinisterScythe: Azrily wields a large scythe as a Stalfos.
* TheUndead: Much like Akazoo, she becomes a Stalfos.
* ZombifyTheLiving: Azrily was never killed, but gradually transforms into a Stalfos as her body decays after her ritual with the Malmord.

!!General Onox
A Dark Dragon native to the Realm of Twilight, Onox invaded Hyrule during the Gerudo Wars but was slain by Princess Ruto and the Zora in battle. For years his remains rested on the bed of the Zora River, until Lord Akazoo sought him out and raised him from the dead. General Onox retained some element of his past self upon becoming a Stalfos, though it's clear his thoughts have dulled and he'll revert to a mindless skeleton. That seems to be more than enough to fuel his need for revenge against the Zora and Hyrule's living.

----
* AnAxeToGrind: His chosen weapon is a big axe.
* BackFromTheDead: After his death, he's raised from the dead as a Stalfos.
* TheBrute: He's physically the strongest lieutenant of King Zant and serves him as a high-ranking general, and later fulfils the same role to Akazoo.
* {{Dracolich}}: After his return from the dead.
* TheDreaded: Onox is able to freeze his enemies in fear.
* EvenEvilHasLovedOnes: Onox had a relationship with Veran before his untimely death and resurrection as a skeletal dragon.
* FlorenceNightingaleEffect: [[GenderFlip Male example]]; Onox marries Veran after he shelters her from the alien Realm of Twilight and helps her recover from the wounds that Demise inflicted on her.
* ImplacableMan: Nothing short of a massive volley of arrows seems to be able to stop Onox from ploughing through fields of enemy soldiers.
* InterspeciesRomance: His wife is the Great Fairy Veran.
* LastOfHisKind: He's one of the very few Dark Dragons left alive after his homeland dried and froze.
* LeeroyJenkins: Onox tends to mindlessly charge into massive hordes of enemies regardless of being ordered to or not.
* MonsterKnight: In both life and unlife, he dresses in full armour as a knight, and serves Zant as a general.
* OurDragonsAreDifferent: A bipedal, aquatic, reptilian creature, with two wing-like fins on his back.
* TimeAbyss: Onox was born a very long time ago, before climate change turned the Realm of Twilight from a vast ocean planet to a wasteland.
* UnholyMatrimony: He's married to Veran, who seems to genuinely love him.
* UnwittingPawn: [[spoiler: When the Twili are preparing to invade Hyrule, the Parella associate of King Zant approaches Onox and asks him to poison the Zora River, an important water source for the Hyruleans, so they can reduce resistance to their future invasions. Onox accepts, and the Parella gives him the poison. Unknown to him, the Parella only wants him to die as a bait - when the Zora Dominion was busy taking care of him, they would be able to plant explosives all around the capital without their notice.]]
* WingedHumanoid: His bodyplan is bipedal, and the two fins on his back strongly resemble wings.
[[/folder]]

[[folder:Moblins]]
The Moblins are the dominant race among all species of Blins, a very old and barbaric people who at a time started worshipping Demise and invaded the Hylian people's homelands. While Demise left Hyrule after the fall of the Moblin capital, the two races kept slaugthering each other in an endless conflict ever since.

-----
* AssKickingEqualsAuthority: Whoever bashes best is the boss.
* BarbarianTribe: Moblin society is an uncivilised, loose collection of tribes kept in check through brutal military force.
* TheBerserker: Most Blins like to charge at enemies with raw, brutal force.
* BizarreSexualDimorphism: Male Moblins are blue and have horns, females are brown and hornless.
* BladeOnAStick: Forest Blins and Moblin grunts.
* BookBurning: Most Blins are illiterate and see the books written back from Demise's time as nothing more than fuel.
* BowAndSwordInAccord: Bulblins can use both bows and clubs proficiently. Moblinox can throw bombs as well as fight in melee.
* ButtMonkey: Miniblins and (to a lesser extent) Bokoblins have been bullied and bossed around by their larger cousins for thousands of years.
* CannonFodder:
** Miniblin swarms. Ganon doesn't even flinch seeing Zelda punching a few.
** Dodoblins, who are dubbed "Suicide Blins". They're described to be expected to be thrown en-masse into enemies without concern for their own safety. A clear TakeThat to ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' on the author's part.
* CarryABigStick: Bigblins, Bulblins and some Moblins fight with clubs.
* ChildSoldiers: Most Dodoblins die in battle before becoming fully grown. Those lucky enough to do so become Durpyblins.
* {{Cyclops}}: The Hinox and their half-breed Moblinox only have a single eye on their forehead.
* ForeverWar: The first war between the Hylians and the Moblins lasted 4956 years.
* FullBoarAction: In addition to being boars themselves, they have boar riders.
* GiantMook: The Blins' Hinox allies are one of the biggest units in the game.
* GlowingEyes: Moblins, Bigblins and Forest Blins. Complete with Glowing Tears.
* {{Gonk}}
* GrievousHarmWithABody: Tallblins throw Miniblins at enemies as if they were rocks.
* TheHorde: Under Demise and later Ganon.
* HornedHumanoid: All Blins except Bigblins have horns on their heads.
* HybridMonster: Moblinox (Moblin-Hinox crossbreeds) and Lynelblins (Moblin-Lynel crossbreeds).
* MedievalStasis: Little has progressed in the five millennia of war between the Hylians and Moblins.
* NonhumanHumanoidHybrid: Moblinox, who are Moblin-Hinox hybrids.
* OurFounder: The Moblins can build statues of Demise, which serve as their religious conversion building.
* OurGoblinsAreDifferent: [[VideoGame/TheLegendOfZeldaTheWindWaker Miniblins]] are little weak sadists, [[VideoGame/TheLegendOfZeldaTwilightPrincess Bokoblins]] are small and cowardly swordsmen, Dodoblins (who are renamed Skyward Sword Bokoblins) [[TakeThat are weak, dumb and generally incompetent]], [[VideoGame/TheLegendOfZeldaTwilightPrincess Bulblins]] are the most disciplined and intelligent amongst the Blins.
* OurMonstersAreDifferent: Doubled. Not only Blins are different Goblins, but each subrace is also a variation of itself changing in each Zelda game.
* OurOgresAreHungrier: Bigblins, who are more bestial than other Blins and mostly only care about seeing just how many things they can smash before eating.
* OurOrcsAreDifferent: Moblins take both Tolkien and Blizzard traits. They are large [[PigMan Boar Men]] complete with fur and tusks, have little culture besides what's left of Demise's worship (such as the ruins in their capital) and are generally unintelligent, except for their leaders who are very cunning. There are also Durpyblins, who are fully-grown Dodoblins that are much smarter and concerned with survival than the juveniles, and Forest Blins, [[CaptainObvious who live in forests]] and work as mercenaries.
* PigMan: While the similarity to a pig varies by Blin, they all share a piggish face.
* PollutedWasteland: Their homelands were turned into a barren wasteland by Hylia. Millennia of war with the Hylians didn't help either.
* [[ProudWarriorRaceGuy Proud Warrior Race]]
* ProngsOfPoseidon: Miniblins attack with tridents.
* SmashMook: Most Blins specialise in brutally charging at their enemies. There are still several ranged units, but they are not the majority.
* StuffBlowingUp: Moblinox and Hinox can throw bombs.
* ThrowDownTheBomblet: Bombs are the weapons of choice for Hinox and Moblinox.
* TooDumbToLive: Dodoblins are among the most stupid members of Blin-kind. They can barely be qualified as sapient, and even seem to lack clever animal instinct and survival skills, instead suicidally throwing themselves at (usually much larger) prey.

!!Demise
-->''See Druthulidi''

!!King Ganon
Perhaps the most well-known and infamous Moblin, King Ganon was the first of his kind to unite the various Blins under a single banner since the ancient time of Demise. With his armies, he launched a horrific assault on Hyrule and very-nearly succeeded in conquering the Hylians. Were it not for betrayal in his own ranks, Hyrule might very well have fallen under Moblin rule for generations to come. Unlike most Moblins, Ganon was notably patient and a very sound tactician. His overall strategy, while not brilliant, took the people of Hyrule by such surprise that they failed to stop hordes of Moblins.

-----
* AdaptationalHeroism: Saying he's not the usual CardCarryingVillain Ganon is sufficient.
* [[spoiler: AlasPoorVillain]]
* AmbiguouslyEvil: Until TheReveal.
* AntiHero: Type III/IV Hero. Dreams of a bright future for his people [[spoiler: and for everybody else]] but he's willing to slaughter thousands to achieve it throught Triforce. [[spoiler: [[ResetButton After all, he was going to use it to bring back everyone who died because of him]]...]]
* AssKickingEqualsAuthority: That's how he got on top of the Moblin hierarchy.
* BadassBaritone: He uses Ganondorf's voice clips from ''VideoGame/SuperSmashBros''.
* BadassCape
* BadassInCharge: He is substantialy larger than his minions.
* BalconySpeech: Ganon's speech to the gathered Blin peoples were made from the balcony of his tower.
* BarbarianLonghair: He has a mullet of epic proportions.
* BookEnds: When we first see him, his mother gets slaughtered by Hylian knights. [[spoiler: He is killed by Zelda with the same fashion]].
* BrokenTears: [[spoiler: once he realizes that he was used by Bongo.]]
* BruiserWithASoftCentre: [[spoiler: The childlike drawings of a peaceful world on his book show the softest side of him.]]
* ByronicHero
* DarkAndTroubledPast: His mother died right in front of him and most likely his father was too.
* DeathGlare:
** He gives one to Bongo when she refers to him as a "big dumb Moblin brute"
** Another one when Zalunbar refuses to cooperate.
* DespairEventHorizon: [[spoiler: When he realizes Bongo has betrayed him and left him to be killed by the Hylians, he breaks down crying and lets Zelda kill him.]]
* DidYouJustPunchOutCthulhu: He defeats Dethl in the Shadow Temple.
* DisappearedDad: No mention is ever made of Ganon's father. The only thing we know about him is that he died fighting the Hylian crusading warbands before the events of the game.
* DoomedMoralVictor: [[spoiler: In a sense. Although his dream of peace is never accomplished, in the future other people, like Ganondorf, will continue to rise up against the Hylians.]]
* EvilLaugh: In-game, when fighting. He also has one just after capturing Zelda.
* FashionableAsymmetry: His right tusk has apparently never grown.
* FoeTossingCharge: Ganon does this twice: once after Zalunbar 'changes' his mind about helping the Moblins, and another after King Nohansen gives him a TheReasonYouSuckSpeech.
* FourStarBadass: The king of the Blins, and a terrifying fighter.
* FromNobodyToNightmare: Demise turned him from a little child crying in his mother's body to the leader of the Moblins and the greatest threat Hyrule has faced ever since Sulkaris.
* GeniusBruiser: Terrifying in battle, but also very smart and cunning. He brought the Kingdom of Hyrule to its knees.
* HeelRealization: [[spoiler: Ganon turns on Demise after Ganondorf convinces him that Demise has been responsible for all of the ruin that had been brought to the Moblins.]]
* HeroicBSOD: [[spoiler: Upon discovering he's been fooled by Bongo.]]
* HiddenHeartOfGold: [[spoiler: He was hiding his real intent to mantain command over the Moblins.]]
* KingMook
* LargeAndInCharge: Twice the size of an average Moblin.
* LargeHam: Both literally and figuratively.
* LeeroyJenkins: Ganon's presence can force enemies to charge blindly against their orders.
* LockedOutOfTheLoop: Inverted. He has some secret plan for the future in his book nobody knows.
* LuredIntoATrap: [[spoiler: Ganon is lured to the Fire Temple by Bongo, who thinks he'll compete with her when they get the Triforce from the Hylians.]]
* MilkingTheGiantCow: [[spoiler: When he discovers Bongo's betrayal.]]
* MySpeciesDothProtestTooMuch: [[spoiler: While Moblins are best know for their love to battle, Ganon wished for peace.]]
* [[spoiler: OrphansOrdeal: After losing both of his parents to the Hylians.]]
* NobleSavage
* OneHandedZweihander: He fights by waving his trident with one hand at enemies.
* PredecessorVillain: To Ganondorf, who wants to follow his footsteps conquering Hyrule.
* ProngsOfPoseidon: His weapon is an iconic trident.
* RoaringRampageOfRevenge: Ganon's invasion of Hyrule. [[spoiler: Subverted that he doesn't want to destroy the Hylians, he only desires peace between them and his people.]]
* RousingSpeech: Ganon's speech to the Blins from the balcony of his tower.
* ScheherezadeGambit: When facing Dakkon, Ganon tells him that if he tries to stop him, the Moblin army would blow both of them up first with the powder kegs he lined throughout the Fire Temple, even though knowing the Moblins they'd probably accidentally detonate a powder keg on themselves after stealing them from Gorons and trying to set them up. Dakkon is won over by Ganon's bravado and lack of fear, regardless if he knows Ganon was bluffing or not. If Ganon was cowardly, Dakkon probably would have just eaten him on the spot.
* ShootTheShaggyDog: [[spoiler: He fails in his quest to get the Triforce and is unceremoniously killed by Princess Zelda, who never finds out about his dream of peace; therefore he's written down in history as a vile monster along his people.]]
* StaringDownCthulhu: When facing Dakkon, the incumbent Volvagian Sage of Fire, he earns his collaboration just by bravery.
* TantrumThrowing: [[spoiler: Throws his book into the floor when he discovers Bongo fooled him.]]
* TerribleArtist: The drawings he presents during his first mission aren't exactly masterworks, thought it is justified given Moblin nature; [[spoiler: [[TearJerker then there is his book...]]]]
* TheUnfettered: He doesn't refrain from tearing Hyrule apart to get the Triforce. [[spoiler: This becomes justified after we get to know why he wanted the Triforce.]]
* TheUnfought: [[spoiler: Where "Unfought" stands for "Cut down in a couple of blows without opposing".]]
* UnitsNotToScale: On the battlefield he is ''huge'', towering above other humanoid soldiers. Yet, in cutscenes he seems barely taller than Zelda.
* UnnamedParent: The name of Ganon's mother is never revealed.
* UsedToBeASweetKid: [[spoiler: And still is deep inside.]]
* UtopiaJustifiesTheMeans: [[spoiler:He doesn't care about the deaths he has to cause in achieving his goal, as they'll all be undone once he succeeds. Unfortunately he does not.]]
* [[spoiler: VisionaryVillain]]
* WellIntentionedExtremist: [[spoiler: He sought to have the Triforce, even if that meant the utter destruction of Hyrule. The Well-Intentioned is discovered later when we see that he wanted to use the Triforce to stop the war and bring everyone that died back from the dead.]]
* YouFool: Yells this at the Bokoblin chief.
* YouMonster: King Nohansen calls Ganon a monster who only seeks to destroy the Hylians, rape the world and spread misery to the civilised.
* [[YouKilledMyFather You Killed My Mother]]: [[spoiler: Subverted. He wasn't looking for revenge, he just wanted to bring her back.]]
* YourSizeMayVary: In the battle map, he's huge, towering above entire armies. In cutscenes, he's barely taller than a Hylian.

!!Ogalon
The right-hand woman of Ganon and his personal favorite commander, Ogalon loyally served him during his grand campaign and up to his death. Like Ganon, Ogalon displayed notable patience when stacked against her kin, a trait that helped her execute the Moblin King's strategies without fault. Not much was known of Ogalon outside her unwavering loyalty to Ganon, due in part to Moblins not keeping any written records. It is unknown if she even survived her final defense on Death Mountain against the forces of Hyrule.

-----
* BladeOnAStick
* FieldPromotion: In her first appearance, she's appointed general in four lines of dialogue because of the death of her predecessor.
* FullBoarAction: She fights riding a boar in the eleventh mission, a job usually left to Bulblins.
* MyMasterRightOrWrong
* MySpeciesDothProtestTooMuch
* NotQuiteDead: After the disastrous showdown at Death Mountain, her fate is unknown until more than a century later when she's revealed to have survived and gone into hiding.
* NumberTwo: The chief lieutenant and only confidant of Ganon. She was the only to ever know of Ganon's true intentions.
* OriginalCharacter
* RankUp
* SenselessSacrifice: [[spoiler: Delays the Hylian army so that Ganon can get the Triforce... Sadly, the Triforce was never there to begin with. And then subverted when she's revealed to be still alive a century later.]]
* SuspiciouslySimilarSubstitute: Of Ganon's mum.
* TheWatson: The only person Ganon ever confides to.
* YouShallNotPass: [[spoiler: Leads the Moblin army against the Hylians while Ganon extracts the Triforce.]]

!!King Bulblin
After the death of Ganon, the various Blin races once again grew apart and began conflict with one another. While not nearly as successful as the great Moblin, King Bulblin nonetheless managed to maintain a large and stable empire running in the absence of Ganon. King Bulblin respects strength above all else. This is not quite limited to physical strength: in fact, he revered Ganon so much for his intellect, as opposed to his brute force. Many of his leadership methods were emulated from Ganon himself, or rather what he was told about the Moblin King growing up.

!!Ghirahim
Ghirahim is the first spirit abducted from the Sacred Realm by the Goddess Hylia to bind within the Master Sword - the ultimate weapon to be used by her chosen knight Link. Unfortunately, Ghirahim doesn't stay bound to the sword, and as a result, he is discarded and imprisoned in the Wizzrobe Cathedral in Vigjaro while another spirit is captured and trapped in his place. Hearing word of Demise's campaign against Hylia, Ghirahim breaks free of the Wizzrobe Cathedral in Vigjaro and offers his services and knowledge to Demise.

----
* AgentPeacock: He has a quasi flamboyant homoerotic personality, but never falters to dispose of his target.
* ArmlessBiped: Ghirahim doesn't have arms, only three blades that resembles one.
* AuthorityInNameOnly: He calls himself 'Lord' Ghirahim, but has little authority on the minions of his master Demise.
* TheBrute: He's by far the strongest servant of Demise.
* CoDragons: To Demise alongside Ganondorf, [[spoiler: until the latter's defection.]]
* CoolSword: Literally one.
* EmptyEyes
* GlowingEyesOfDoom
* LeanAndMean
* LightningBruiser: Ghirahim is fast and extremely powerful in close combat.
* LivingWeapon
* MadeOfIron: Literally.
* NoBiologicalSex: [[CaptainObvious Obviously]], swords don't have genders.
* PeekABangs: Ghirahim's damaged left eye is covered in some kind of hair-substitute.
* PersonOfMassDestruction: Ghirahim is among the most powerful units in the game.
* PowerFloats: Ghirahim floats a short distance over ground.
* ProfessionalKiller: Ghirahim can methodically chop off the heads of hundreds upon hundreds of soldiers without remorse or a second thought.
* PsychoPrototype: Ghirahim is the first attempt to create the Master Sword, but he has intentions of his own.
* TalkingWeapon: This sword spirit can talk.
* WhiteHairBlackHeart
[[/folder]]

[[folder:Sheikah]]
The last of the pureblooded ancient Hylians, every Sheikah is a professional killer, and rightfully feared by all should one appear in public. Because of their secretive nature, the Sheikah don't have a large standing army, but rather prefer to kill enemy leaders before wars even start. Should the time come where war is the only option, the Sheikah can assemble their many assassins to murder an enemy army before they even have a chance to retaliate. Despite their unmatched skill at assassination, the Sheikah lack numbers and are prone to being killed off should they be surrounded by superior numbers.

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* AbnormalAmmo: Sheikah Shadow Cannons essentially fire dark energy.
* {{Backstab}}: The Sheikah often do this if you manage to sneak them up behind enemy troops.
* BeastOfBattle: They make use of Ghoul Rats and crows in their army.
* TheBlank: The Devoured, whose head is only a large eye wrapped in a hood.
* BlindWeaponmaster: Truthbearers have been blinded from their extended meditation underground.
* BloodMagic: Blood Wizards dedicate their lives to mastering what little magical power is left in their blood... to a very literal degree. They can manipulate and control the blood of just about any creature, rupturing and burning it with but a gaze from their eyes.
* CastingAShadow: Shadow Cannons fire dark energy, or the Hyrulean equivalent of it.
* ConservationOfNinjutsu: Their armies, which consist of mostly SuperSoldiers, tend to be very small compared to other forces.
* DarkIsNotEvil: Not always, at least. Their loyalty to the Kingdom of Hyrule is dubious at best, with some loyal and others who would want nothing less than the entire Kingdom for themselves.
* FragileSpeedster: They are good at hiding and hit-and-run attacks, but don't expect them to survive in a prolonged melee.
* GlassCannon: A whole army of lightly-armoured units that can kill very quickly.
* HumanPincushion: Sheikah Needlestorms, which fling [[ExactlyWhatItSaysOnTheTin storms of needles]], seek to turn their enemies into this. Interrogators are able to do this by hand.
* KnifeNut: Knives are the weapon of choice for many Sheikah.
* LeeroyJenkins: The utterly fearless Devoured, which take a direct approach and charge at their assassination target, ignoring all other things in their path... even if a vast army stands in their way.
* MonstrousHumanoid: The Devoured, beasts of the darkness that have taken residence in the corpses of executed convicts.
* ReallySevenHundredYearsOld: The Sheikah age slower than most other races.
* RedAndBlackAndEvilAllOver: The traitorous Interlopers' uniform is black and red.
* RightUnderTheirNoses: Sheikah tactics revolve around this.
* SimpleStaff: Sheikah Monks fight with simple wooden quarterstaffs.
* SmokeOut: Smoke Screeners throw Deku Nuts that create smoke clouds, reducing enemy sight.
* StanceSystem: On an empire-wide scale, the Sheikah are able to switch between the Shadow Stance (Free units appear at random, and all captured settlements are instead given to the Kingdom of Hyrule) and the Death Stance (Ability to capture and hold territory and access more destructive units, but everything needs to be paid for and trained normally).
* StealthExpert: Every Sheikah unit is capable of hiding anywhere - essentially becoming invisible when they stand still.
* StealthyColossus: Despite being hulking heavy melee powerhouses, the Devoured can hide anywhere like all other Sheikah units.
* SuperBreedingProgram: The Sheikah are crazy about eugenics and forbid any member of their race to conceive with others and spoil the pure Sheikah blood.
* SuperSoldier: From a young age the Sheikah are indoctrinated into assassin training, and their bodies forced against their natural growth to instead allow maximum flexibility.
* SuspiciouslySmallArmy: Sheikah units are very small but able to hide anywhere, outmaneuver enemies and gain a massive bonus in flanking.
* {{Telepathy}}: Shadow Lords, Sheikah generals who can implant messages and thoughts into people almost instantly.
* WalkingShirtlessScene: Many Sheikah units and commanders do not wear shirts.
* WhipItGood: Sheikah Interrogators are infamous for their whips.

!!Bongo
The leader of the Dark Interlopers - an organisation of renegade Hylians and Sheikah, who coveted the throne of the Kingdom of Hyrule and the Triforce. She strikes a deal with Ganon and uses him as a tool to obtain the powers of Dethl, topple the Kingdom of Hyrule, then betrays him when he becomes no longer useful for her.

----
* ArcVillain: The real bad guy of the Rise of Ganon arc.
* BlackCloak
* BlobMonster: After turning into Bongo-Bongo.
* BodyHorror: Bongo-Bongo manifested from the decapitated corpse of Bongo.
* TheChessmaster: She decieved Ganon to go to Death Mountain, followed by the Hylians, while she went to the Triforce at the exact opposite position.
* ChronicBackStabbingDisorder: [[spoiler: First she betrays Hyrule for Ganon, then Ganon for herself.]]
* DarkIsEvil
* DemonicPossession: Bongo becomes Dethl's host after the Moblins destroy its physical body.
* DidntSeeThatComing: [[spoiler: Bongo did not expect the armies of Twinrova and Veran, who have recently learned of the Triforce's location, to show up at the Water Temple and contest with her.]]
* DoomedByCanon: If you know about [[VideoGame/TheLegendOfZeldaOcarinaOfTime Bongo-Bongo]], you know she can't end well.
* EldritchAbomination: As Bongo-Bongo.
* EvilGenius
* EvilIsNotWellLit: All scenes with Bongo take place in dimly lit places.
* EvilRedhead
* EyepatchOfPower
* GiantHandsOfDoom: As Bongo-Bongo.
* HumanoidAbomination: After being possessed by [[EldritchAbomination Dethl]].
* InTheHood: Never seen without her hood until moments before her execution.
* ManipulativeBastard: Used both Hyrule and the Moblins for her own agenda.
* OffWithHisHead: [[spoiler: Bongo is guillotined by Impa after being arrested.]]
* OnlyKnownByTheirNickname: She's nicknamed 'Bongo' after her iconic instrument.
* PublicExecution: [[spoiler: She was executed in the streets of Kakariko after being captured.]]
* RedAndBlackAndEvilAllOver
* TheStarscream: [[spoiler: To Hyrule and to Ganon.]]
* UriahGambit / XanatosGambit: [[spoiler: After the fall of Hyrule Castle, Bongo sends Ganon to the Fire Temple instead of the Water Temple, the actual location of the Triforce. Since the Hylians consider Ganon and the Moblins more dangerous than Bongo's traitors, they'll prioritise him first. In either case, whether Zelda or Ganon wins, Bongo would be rid of a potential enemy; in addition to that, she'll be free to grab the Triforce with her enemies busy fighting each other.]]
* YouHaveOutlivedYourUsefulness: [[spoiler: Bongo sends Ganon to his death when he starts to become a liability.]]

!!Impa
Ascended as an immortal Sage, Impa pledged her service as a bodyguard to the Royal Family of Hyrule. For nearly six generations, she has watched over the children of each successive King and Queen, saving many from the wars that came upon the Kingdom. After Agahnim's betrayal, Impa worked to take over the Cadre as its leader. The damage to their shadow empire was perhaps too great, though, as their numbers began to plummet and new generations could not longer be trained.

----
* ActionGirl: She's definitely capable of fighting in the thick of a melee.
* BadassCrew: Impa, Rauru, Zelda and Rutela fight together in mission 12.
* BigDamnHeroes: How Impa saves Zelda.
* GreatEscape: Zelda and Impa's escape from Hyrule Castle.
* InTheHood
* MasterSwordsman
* MentorArchetype: She has served as mentor to each Princess Zelda in their youth.
* OlderThanTheyLook: She looks like a woman in her 30's, but her true age is around seven times that number.
* ParentalSubstitute: To [[spoiler: Princess Oraiya Zelda IV, whose parents were both killed in the Gerudo Wars.]]
* WillfullyWeak: Because her powers as Sage of Shadows are very dangerous, Impa usually prefers to focus her energy into precision strikes from a weapon when she needs to kill. Her blindfold can count as well.

!!Agahnim
-->''See Church of Majora''

!!Azrily
-->''See Stalfos''

!!Paya

!!Purah
[[/folder]]

[[folder:Darknut Legion]]
An ancient canine people that originated from the mountain ranges west and south of the Gerudo desert. From an early age, Darknuts are trained to wield the best armour, the biggest swords, and maintain the highest order of discipline to preserve their creed.

----
* AnnoyingArrows: Darknut Dauntless can shrug off all ranged attacks that are not magical or artillery.
* AsskickingEqualsAuthority: Rank in the Darknut Legion stems entirely from battlefield experience and personal skill; it's not because of empty hyperbole that the Cliff Lords refer to their generals as Deities.
* BlingOfWar: Darknut Deities' armour and swords are exquisitely decorated with a gold plating.
* CarryABigStick: Mazura Hippikon and Doomknockers both wield quite nasty looking maces.
* CentauroidForm: The Legion makes use of the Lynel, centaur-like creatures with the head of a lion.
* CulturedBadass: Darknut culture focuses heavily on the edification of individual warrior prowess, and they have a very well earned reputation as truly fearsome soldiers. They also have a great love of glass working, particularly making breathtaking stained glass frescoes, to say nothing of their beautiful hanging gardens and public amphitheaters.
* DeathOrGloryAttack: The Darknuts' combination of tremendous attacking power, heavy armour, and slow speed makes every charge into one of these. If they hit and win, they devastate the enemy. If they hit and lose and then rout, none of them survive because they'll be run down in moments by much faster enemy infantry.
* DoesNotLikeMagic: The Legion is rather distrustful and disdainful of magic users, and most Darknuts except Yaraxonal are forbidden from practicing magic.
* {{Egopolis}}: The fortress of Baral's Stand was named after a Darknut warrior who held out an entire army by himself, later considered to be a god.
* EliteArmy: The Darknut roster features the heaviest melee infantry in the game, bar none. They also have very small unit sizes, usually around twenty men per unit, but they are more than sufficient to defeat enemies who vastly outnumber them.
* TheExile: The Darknuts' Lynel allies are native to Labrynna, but have since been driven from their home and forced to take refuge in the Legion.
* TheFaceless: Darknuts make heavy use of full helms and most of their units don't have visible faces.
* FantasyCounterpartCulture: Equal parts Rome and Sparta. The former comes from their heavy use of auxiliaries, willingness to assimilate servant races, and their professional soldiers bearing the title of Legionaries. The latter stems from their ProudWarriorRace ways and their militia units being composed of citizen soldiers called Hoplites.
* FieldPromotion: Members of the Legion can gain experience and rank up in battle, becoming Mighties, Legendaries and Deities in that order.
* FragileSpeedster: Darknut Gymnitai, Reavers and Fokka Hypaspists fill the role of fast, light infantry in the otherwise very heavy Darknut army.
* HeelFaceRevolvingDoor: Depending upon who sits on the throne of Ontheon, the Darknuts have been both mortal enemies and keen allies of Hyrule. Under Zalunbar, they were quite hostile and ended up serving as shock troops for Ganon's invasion. Under Yaroxnal, they were instrumental in restoring Zelda V to the throne of Hyrule, and led a campaign to destroy the last of the Druthulidi.
* ImpaledWithExtremePrejudice: Any victim unfortunate enough to be hit by a Darknut Ballista.
* LargeAndInCharge: Their elite veterans, the Jermafensers and the Doomknockers, are noted as being huge even by the Darknuts already high standards: most are a full ten feet tall.
* LightningBruiser: Mazura Hippikon, being horsemen who dual wield maces, can run with the speed of a freight train and hit like one too.
* MadeOfIron: The Darknuts are infamous for their nearly impenetrable armour, making them pound for pound the most powerful soldiers in all of Hyrule.
* MasterSwordsman: Darknut warriors are trained to be a disciplined and unstoppable swordsmen from adolescence.
* MightyGlacier: Darknuts wield the biggest swords and wear the toughest armor, but are very slow and cannot run.
* PettingZooPeople: Darknuts are dog men, Fokka bird men and Mazura horse men.
* RearingHorse: The Mazura, a race of humanoid horses, never stand on all fours.
* ServantRace: The Fokka, Mazura and Lynel all serve the Darknuts in their empire.
* WalkingShirtlessScene: Darknut Gymnitai stride into battle shirtless.
* UndyingLoyalty: A common belief among the Fokka is that the Darknuts gave them the gift of civilization, and regard serving the Legion in any capacity they can as their way of repaying the Cliff Lords for this blessing.

!!Vaati
-->''See Druthulidi''

!!Zalunbar
A powerful Darknut warrior, Zalunbar was deified by his people and assumed control of the Legion nearly five thousand years prior. His unnaturally long life and apparent immortality ignited much fervor amongst his people and convinced many he was a true god. Zalunbar was utterly narcissistic and completely egocentric. Centuries of constant praise and worship has let his ego spiral completely out of control, and there are few who would dare question his godhood.

----
* AsskickingEqualsAuthority: Despite the questionable state of his divinity, Zalunbar did not earn his position purely by chance.
* AnAxeToGrind: Like other Deities, Zalunbar prefers to use a huge, golden axe.
* BlingOfWar: Zalunbar's ''glowing'' armour and swords.
* DefeatMeansFriendship: Defied. He has to grant a wish to challengers who defeat him, but when beaten by Ganon, he still refuses to join Ganon until Vaati intervenes.
* DisneyVillainDeath: [[spoiler:Zalunbar is thrown from the walls of Ontheon by Yaraxonal after she is freed]].
* TheDragon: The closest lackey of Vaati and also the public face of his rule over the Legion.
* EvilOverlord: He ruled the Darknut Legion for nearly five thousand years.
* FantasticRacism: He refuses to work with the Moblins, considering them no more than filthy pigs.
* FounderOfTheKingdom: Zalunbar is one of the two co-founders of the Darknut Legion alongside Yaraxonal.
* AGodAmI: He seeks to become a true deity.
* GodEmperor: He's worshipped as a god by the Darknuts and their vassals.
* GodGuise: Zalunbar thinks of himself as a god, but is not truly one despite his ego.
* MouthOfSauron: To Vaati, who would never make himself known to the Darknut people to give the illusion that Zalunbar was indeed their all-powerful ruler.
* OhCrap: Has this reaction when Ganon charges against him.
* OriginalCharacter
* PuppetKing: He's the titular King of the Legion, but he knows that Vaati is the true power.
* RedEyesTakeWarning
* SmallNameBigEgo: Zalunbar fancies himself a god. In truth, he's only the lackey and puppet of Vaati.
* SmugSnake
* TimeAbyss: Vaati keeps Zalunbar from ageing and maintains his god-like status amongst his people.
* TinTyrant: Inverted. Most Darknut professional soldiers wear full armour, while he doesn't wear a helmet.
* TryingToCatchMeFightingDirty: Zalunbar tries his hardest to avoid helping the Moblins by cheating at his own tournament by using Zuna auxiliaries against Ganon's forces. Unfortunately for him, Ganon sees no problem with cheating right back with his Sheikah allies.
* VeteranUnit: Most Darknut units can rank up when fighting and get more powerful.

!!Yaraxonal
Yaraxonal was a former Sage of Hyrule, as well as leader and chief deity of the Darknut Legion prior to Zalunbar. Unknown to the Darknut populace, she was imprisoned in stone by Vaati and usurped by Zalunbar. For nearly five thousand years, she faded from memory, using her powers as a Sage to reach out and send a message for help. As a Sage of Hyrule, Yaraxonal was an exception to the Legion's no-magic policy. She had command of the desert winds, and would use them against enemies of the Legion. Despite her power and veneration as a god, Yaraxonal was rather humble, and was responsible for expanding the Legion through diplomacy and assimilation rather than conquest.

----
* AndIMustScream: Yaraxonal was fully conscious in her five millennia imprisoned underneath Ontheon.
* BlowYouAway: As the Sage of Winds, she could summon forth cyclones and other powerful natural forces with the wind.
* ButtMonkey: During ancient times Yaraxonal was described as a kind and generous individual, to the point where she was stepped on and taken advantage of by her people. [[spoiler: This completely changed when she is freed from Vaati's prison.]]
* ChekhovsGunman: [[spoiler: The wife that the Black Knight mentioned just before Vaati kills him? She's Yaraxonal.]]
* DefectorFromDecadence: [[spoiler: Yaraxonal attempted to stop Zalunbar's alliance with a Druthulidi. It didn't work so well.]]
* DualWielding: She wields two small scimitars.
* TheDogBitesBack: [[spoiler: Yaraxonal murders Zalunbar and usurps his place five millennia after he condemned her to a FateWorseThanDeath.]]
* FauxDeath: [[spoiler: She did not age during the five millennia being sealed under Ontheon.]]
* FounderOfTheKingdom: Yaraxonal is one of the two co-founders of the Darknut Legion alongside Zalunbar.
* HeKnowsTooMuch: [[spoiler: Yaraxonal was imprisoned by Vaati and Zalunbar after she discovered their unholy alliance.]]
* {{High Priest}}ess
* ISeeDeadPeople: Yaraxonal can guide spirits of the dead to the afterlife.
* OnlySaneMan: She's the only person aware of Vaati's influence on Zalunbar.]]
* SealedGoodInACan: Yaraxonal was imprisoned in stone by Vaati for millennia until Link frees her in the Gerudo Wars.
* SinisterScythe: Yaraxonal is very skilled with scythes and chained sickles in combat.
* TranquilFury: [[spoiler: After being freed from her prison, Yaraxonal remains calm and taciturn as she stabs Vaati and throws Zalunbar down from the walls of Ontheon]].

!!Senturon, the Black Knight
Senturon served as one of Vaati's enforcers during the Ancient Age of Hyrule. Seemingly unkillable, rumors began to build around Senturon that he had the power to raise himself from the dead. Regardless, he mercilessly carried out the orders of the Legion and completely drove the Wind Tribe from Hyrule. After nearly five-thousand years, the name Senturon has been forgotten, and the moniker of Black Knight has faded into legend. Still, there are some words spoken that this grim warrior still walks in the shadows of Hyrule, and serves the Legion to this day.

----
* BackFromTheDead: He's resurrected by the Fairies of Tarm shortly after his death.
* TheFaceless: Like most Darknuts, Senturon always wear a full helm.
* FatalFamilyPhoto: [[spoiler: Senturon is murdered by Vaati just as he mentions his wife. Subverted that he's later resurrected by the Fairies.]]
* TheSmartGuy: In the Gerudo Wars when he joins forces with [[spoiler: the Hylians and the Gorons against Vaati.]]
[[/folder]]

[[folder:Lizalfos]]
Once the lords of the Death Mountain range before a defeat of at the hands of the Gorons drove them into exodus, the Lizalfos settled deep into the forests south of their homeland. After decades, they had rebuilt their brutal empire and carved their borders all throughout Faron. While many of their kin are content to hunt and dance in the newfound home, some have more ambitions to expand their holdings...

----
* BreathWeapon: Dinolfos, a sub-race of Lizalfos rumoured to have Volvagian blood, are capable of breathing fire. Iguanalfos, who might or might not be hybrids of Lizalfos and venomous reptiles, can spit venom.
* DropTheHammer: Hammarines, Matrons and Darkhammers' preferred weapon is the warhammer.
* {{Druid}}: The Lizalfos clergy of Faron are called Druids.
* DualWield: Darkhammers wield two hammers.
* DyingRace: The Aeralfos, an ancient breed of flying Lizalfos. Their wars with various other natives and their very picky mating habits lead to a huge decline in their numbers, and now so few of them are left that it's believed they may only be a myth.
* TheExile: The Lizalfos and Helmasaurs are native to Death Mountain, but were eventually driven out by the Gorons. They were further driven south by the Kokiri into the Faron Woods where they've pretty much settled.
* FantasticRacism: The Lizalfos despise the Gorons, who drove them and their masters from their homeland in Death Mountain. The feeling is definitely mutual.
* FantasyPantheon: The Lizalfos worship five gods: Faron, Eldin, Garnyle Og, Volvagia and Trinexx.
* FieldPowerEffect: The ectothermic Lizalfos tire extremely quickly in subzero conditions.
* FragileSpeedster: Many Lizalfos units are built for speed over power.
* GrievousHarmWithABody: Carcass Catapults can throw diseased corpses at enemies, spreading diseases and panic.
* HowTheMightyHaveFallen: Once the lords of all Lizalfos and masters of the ancient Death Mountain Empire, the Aeralfos are now fractured, and wield little power over their cousins, who blame them for the collapse of their empire. Such a fall from grace has brought shame upon their kind, and though they used to fancy themselves above battle, circumstances have forced many Aerolfos to take up arms as soldiers.
* HumanSacrifice: Lizalfos culture dictates that everyone with royal blood has to be sacrificed to their gods.
* ImpaledWithExtremePrejudice: Any victim of Lizalfos Poison Spear Launchers.
* LightningBruiser: Their powerful legs make Dinolfos Footmen and Darkhammers very fast compared to other heavy infantry.
* LizardFolk: All Lizalfos are lizard people, except the Aerolfos, who are pterosaur people.
* PettingZooPeople: Lizard men.
* ProudWarriorRaceGuy: Regardless of their violent tendencies, the Lizalfos do not fight out of hatred or a need to conquer, they simply think fighting is a way to show that you respect your neighbour.
* ReptilesAreAbhorrent: All Lizalfos are lizard-like humanoids; they are also one of the most violent factions in the game.
* ServantRace: The Lizalfos used to serve the Volvagians as citizens, but they split up after the fall of the old Death Mountain Empire.
* SmashMook: Darkhammers, massive full-plated shock troopers.
* ThereIsNoKillLikeOverkill: In addition to impaling their victims, the bolts from Poison Spear Launchers are also [[CaptainObvious coated with poison]].
* UseYourHead: Helmasaur Rammers and Helmasaur Lords use their bulky skulls as living battering rams.
* WingedHumanoid: Aeralfos are otherwise humanoid except for their pterosaur wings.
* ZergRush: Ropes are tiny, weak snakes that can be produced very quickly and take up only half a population slot.

!!Nardu the White
Hailing from the once miniscule and politically-weak Clutch of Pure White, Nardu's mysterious rise to power and assumption of Matron made her family line the most recognied overnight. There is much confusion around how Nardu amassed such power from nothing, but none dare confront her lest they encourage their own sacrifice at the altar. Though she can be incredibly violent, Nardu is a bit uncharacteristic for a Lizalfos. She believes all the Pantheon of Gods nothing but superstition, and seeks to prove that only she herself is worthy of worship by her people.

----
* AuthorityInNameOnly: Nardu is not exactly the absolute ruler of the Lizalfos, though only because she lacks the means to enforce her will.
* EvilMatriarch
* TheFaceless: Nardu always wear a white full helm.
* AGodAmI: She considers all the Gods nothing but superstition, and seeks to prove that only she herself is worthy of worship by her people.
* GodSaveUsFromTheQueen: The Queen of the Lizalfos is a merciless tyrant.
* IronLady
* LightIsNotGood: Nardu's epithet the '''White''' is belied by her evil nature.
* ManipulativeBastard: How Nardu became Queen of the Lizalfos.
* MySpeciesDothProtestTooMuch: [[spoiler: After Tetra is captured by the Lizalfos, they insist that she, as royalty, has to be sacrificed to their gods, going so far as to lead an army against Nardu when she refuses to do so, unaware that she actually intends to give her to Ganondorf to buy an alliance.]]
* OnlySaneMan: In contrast to the other [[BloodKnight Lizalfos leaders]], she has far broader plans for her race.
* SmugSnake
* TinTyrant
* VillainTeamUp: With Ganondorf, [[spoiler: initially.]]

!!Vakat the Winged
The last Aerolfos to have lived during the time of the old Death Mountain Empire, Vakat the Winged was once a respected leader of the Lizalfos people, before the Gorons drove them into the south. Now many see him as an old fool, blaming him and the other Aerolfos for losing their homeland to the Gorons. Perhaps because of so many years of shame, Vakat is a pessimist and spends his time in the wilderness alone. One day he wishes to find a a way to restore his and his people's status.

----
* HowTheMightyHaveFallen: Vakat used to be a powerful Aerolfos chieftain, but he lost it all when the Gorons drove him and the Lizalfos from their homeland. Vakat, now seen by many as an old fool, is a pessimist and spends his time in the wilderness alone.
* KingMook
* TheOneGuy: Vakat is the only male authority figure among the matriarchal Lizalfos.
* WingedHumanoid: As with the Aeralfos.

!!Talik the Red
The twisted offspring of a Dinolfos and Volvagian union, Talik the Red enjoys the cowering fear she brings forth from her people due to the blood in her veins. The right-hand enforcer of Nardu the White, Talik is brought in when brute force is needed to accomplish the Queen's ends. Talik believes herself superior to all other Lizalfos-kind, a trait likely encourage by her Volvagian parentage. She holds little respect for anyone, save the White Queen. It is unknown why Talik thinks so highly of Nardu or why she so loyally serves her, but many think the key to the Queen's power lies in their cooperation.

----
* TheDragon: The right-hand enforcer of Nardu.
* NonhumanHumanoidHybrid: She's the product of a Dinolfos-Volvagian union, and looks more like Dinolfos.

!!Okakusha the Green
A Treehopper born long after the Lizalfos were driven from the North, Okakusha has defended the Faron borders most of her adult life, and not thought much of the world beyond them. She follows the deity Faron rather wholeheartedly, believing her people are fortunate that he granted them a new empire in his forest. Lately, Okakusha had become somewhat disturbed by the rise of Nardu the White and the increasing popularity of retaking Death Mountain. Why risk another collapse, when the new Lizalfos empire is just beginning to thrive in the forest?
[[/folder]]

[[folder:Labrynna Regime]]
In the southeastern reaches of this stable land, the Labrynnians have developed peacefully for centuries, only having to fend off smaller tribes of hostile natives to expand their empire. The average Labrynnian looks similar to Hylians, though their ears have a much more vertical tilt to them. It is theorised that they may have been Hylian colonists that travelled far east in some ancient time, though there is no proof left to link the two races.

The Labrynnians have managed to harness the power of hydraulics through the use of geysers, and, as such, steam is an important aspect of their machinery. Their most infamous invention, however, is that of gunpowder. Labrynna's armies are all equipped with these deadly firearms that can down an enemy force from a tremendous distance. This technological superiority gives the Labrynnians a huge edge when fighting from a distance. Despite the miracle of their guns, however, they have a long reload time, from which a prepared army can bridge the gap and charge into melee. At this point, the Labrynnians are not the best sword fighters in the land and tend to be bested by the more brutal medieval races.

----
* AmbitionIsEvil: Their main motivation is the prosperity of their land.
* BearsAreBadNews: Labrynnian Blue Dragoons are mounted on Blue Bears. Enemy soldiers are usually more worried about the bear itself rather than the soldier.
* {{BFG}}: The Steamtank's main cannon is easily the biggest weapon in the game.
* CoolMask: Labrynnian Conquerors and Brigadas wear masks made in the likeness of a Lynel.
* TheEmpire: Labrynna is an expansionist and environment-unfriendly regime.
* EvilTowerOfOminousness: The Black Tower in Lynna City, [[spoiler: which is in reality a giant Mirror of Twilight designed by Veran to summon Zant and the Twili to Hyrule]].
* FantasyCounterpartCulture: Between their uniforms, use of early firearms and textbook sneering imperialist culture, they're quite literally conquistadors who wear purple.
* GratuitousSpanish: They're the equivalent of Spanish conquistadors, and this is reflected by their occasional use of Spanish words.
* HailfirePeaks: Lynna City has two potentially clashing visual styles of two eras. On one hand we have the medieval era palace and houses set up in the city, juxtaposed next to networks of pipes to signal the coming industrial age that Labrynna might enter into. Within the city walls there is vegetation maintained by the city, but peeking out of the walls will reveal evidence of strip mining that will eventually scar the land if it continues. And of course clashing with the rather cheery, peaceful, and uplifting colours of most of the city is the dark and ominous Black Tower.
* HappinessInSlavery: Tokay slaves, who work willingly without pay and often thank the Labrynnians for giving them free food and fancy uniforms: both items that they think make them superior to their wild brethren.
* HorseArcher: Blue Dragoons fulfil a similar role, being pistoliers mounted on bears.
* HumanityIsAdvanced: Althought not as advanced as the Oocca.
* HumansAdvanceSwiftly: Seemingly the only ones to have made significant technological advancements; the explanation for this is their homelands' resources and geographical isolation.
* HumansAreBastards: Very apparent with Labrynna, an expansionist, environment-destroying regime.
* ImperialStormtrooperMarksmanshipAcademy: The Labrynnian Ribauldequin is very inaccurate, relying on volume of fire over accuracy.
* TheJuggernaut: Steamtanks can crush any obstacles under their massive tracks.
* LongRangeFighter: Labrynna is one of the best (if not the best) factions in the game when it comes to ranged combat due to their heavy use of gunpowder weapons.
* MightyGlacier: Steamtanks are extremely slow but are armed with the biggest cannon and the most powerful grinder able to crush dozens under its tracks.
* MoreDakka: The Ribauldequin can unleash a rapid-fire shotgun spray over a large area rather than picking out a target.
* TheMusketeer: Armed with both a rifle and rapier, Labrynnian Conquerors could devastate enemies with volleys of gunfire and then engage in a melee when necessary.
* NeverSmileAtACrocodile: Labrynnian Aquadongos bear a strong similarity to crocodiles and alligators.
* OutgrownSuchSillySuperstitions: Labrynna practices state atheism, and their Professors actively work to suppress religions.
* PointyEars: Their ears are described to have a much more vertical tilt compared to Hylians.
* PollutedWasteland: Lynna City has already the first marks from the intensive strip mining.
* PraetorianGuard: The Palace Watch's traditional role is guard duty for royal grounds in Lynna City.
* RisingEmpire: Labrynna suddenly entered an industrial revolution and started massive invasions on neighbouring races.
* SchizoTech: They have Industrial Revolution tech in a primarily medieval setting.
* ScienceIsBad: The second (or third) most technologically advanced faction and also one with a darker shade of grey.
* ShovelStrike: Pioneers, while supposed to deploy sharpened stakes and retreat, can join the fight with their spades, and they have a bonus against horses.
%%* SteamPunk
%%* SteampunkGadgeteers
* TankGoodness: The Labrynnian Steamtank is a powerful mobile cannon that could shell enemy armies and plow through infantry with ease. Steamtanks could usually terrify an enemy into submission without having to fire a single shot.

!!Queen Solado Ambi
The latest member of the long-lasting Ambi dynasty, Queen Solado Ambi was placed on the throne shortly after her father's death. Later in her reign she encountered Veran, whom she quickly instated as her personal advisor. Soon after, Ambi ushered in a new age of industrialization and formally established the Regime. Queen Ambi was known as a kind and gentle person during the first part of her reign over Labrynna. Shortly after Veran's insertion into her court, however, Ambi's attitude began to degenerate. Bouts of depression seemed to overcome her, as well as a great sense of impatience for everything.

----
* AmbitionIsEvil
* AntiVillain: Type II. Ambi is not malicious, but is firmly under Veran's control.
* FaceHeelTurn: She used to be a kind ruler before Veran appears, turning her into a depressed, impatient person.
* LookOnMyWorksYeMightyAndDespair: What Ambi thinks the Black Tower as.
* MouthOfSauron: To Veran, whose existence is known by only a few individuals.
* OneManIndustrialRevolution: Seemingly from nowhere Ambi helped develop hydraulics as a new energy source for her kingdom as well as provided insight into new forms of weaponry. In reality, it's all the work of Veran.
* PuppetKing: Ambi is under control of Veran.

!!Ralphonso 'Ralph' Ambi
The grandson of Queen Ambi, Ralph was born of the first generation to live during Labrynna's rapid industrialization. Machinery is second-nature to him, and years of education have landed him an internship commanding batteries of cannons. Despite Ralph's clear admiration for Labrynna's technological revolution, he feels Labrynna has done into a stage of decline, as if something is missing. He has since turned to seeking out the supernatural, in particular he hopes to uncover the mythical Fairies and ancient creatures that once coexisted in his homeland.

----
* BadassCape
* BunnyEarsLawyer: Ralph is described as eccentric and awkward but loyal and dutiful.
* CulturedBadass: Ralph has a keen interest in the cultures of those races native to Hyrule, in particular the religion built around the three Goddesses and the Triforce.
* InTheHood
* MakingASpectacleOfYourself
* QuickDraw: Ralph can swiftly draw a pistol and snipe an enemy, lowering other enemies' morale.
* RoyalsWhoActuallyDoSomething
* WarriorPrince: Ralph, the Queen's grandson, fights in the army alongside the regular artillerist.

!!Lord Edgar

!!Linebeck
-->''See New Hyrule''

!!Veran
A mystery to all in Labrynna, even those most close to her, Veran's past is a terrible saga of personal loss and trauma. Once a Great Fairy, circumstances in the past lead to her banishment into the Realm of Twilight with other criminal elements of her people. Sometime during the Gerudo Wars she managed to return into Hyrule, fleeing far to the east into Labrynna where she observed and became friends with Queen Ambi. Currently Veran's plan is unknown. She is, however, quite clearly connected to Labrynna's rapid industrialization and extreme military growth. She is the architect of the Black Tower, a massive monolithic structure designed to serve as the new throne of Queen Ambi. Some suspect there's more to the tower's purpose than just an ego trip for Veran's royal friend, however.

----
* AnArmAndALeg: Two of her four arms were ripped off by Demise during the showdown at Lake Hylia.
* BareYourMidriff: Veran's outfit as Ambi's chancellor doesn't cover part of her belly.
* TheDragon: The most influential and dangerous lieutenant of both Zant and Solado Ambi.
* EeriePaleSkinnedBrunette: After living in the Realm of Twilight for centuries, Veran's skin becomes extremely pale, and her hair turns brown.
* EmptyEyes: In her Fairy form, Veran's eyes are only two black voids.
* ETGaveUsWifi: It's implied that Veran is the one actually behind Labrynna's industrial revolution.
* EvenEvilHasLovedOnes: Veran has a deep fondness and love for Onox whose death brought her years of guilt and sadness.
* EvilChancellor: To every Twili ruler except King Mizorant and later Queen Ambi.
* EvilGenius: Her keen mind is likely her greatest weapon, as she almost single-handedly laid the foundations of her puppet states, the Twili Empire and later the Labrynna Regime and the advanced technologies found in both cultures.
* EvilSorcerer: A Great Fairy, skilled mage and one of the major villains in the story.
* InterspeciesRomance: Veran's husband is the Dark Dragon Onox.
* TheManBehindTheMan: During her time in the Realm of Twilight, Veran has controlled many Twili kings as her puppets. Later, Solado Ambi becomes this when she returns to Hyrule.
* ManipulativeBastard: She manipulated many Twili kingdoms throughout the years, cares very little for others and was willing to backstab her sister to obtain the Triforce.
* MultiWielding: Veran wields a whip in each of her four arms.
* {{Necromantic}}: Veran wants to resurrect Onox from the dead.
* OneManIndustrialRevolution: It is implied that Veran singlehandedly caused Labrynna's rapid industrialisation.
* PeekABangs: After Veran's transformation in the Realm of Twilight, one of her eyes often gets covered by her hair.
* TimeAbyss: Veran lives in the Realm of Twilight for over a century in Hyrule time. Since time passes much more slowly in the Realm of Twilight than in Hyrule, she must have experienced several millennia of existence.
* UnholyMatrimony: Veran's relationship with Onox.
* VainSorceress: Veran is a very vain and egocentric individual, placing much emphasis and pride on her physical beauty.
* VillainousBreakdown: After Onox is killed by Ruto, Veran breaks down and refuses to return with Zant's army to the Realm of Twilight, resulting in her being trapped in Hyrule.
* WhipItGood: She uses a whip after her return to Hyrule.

!!Maku Tree of Labrynna
Once a powerful force of nature that watched over the land of Labrynna, upon Veran's arrival the personality of the Maku Tree seemed to have dramatically changed. The being's visual appearance had changed to reflect the shift as well. Now fueled with power from Labrynna's industrialization, the Maku Tree's once kind and gentle demeanour has warped into that of a bloodthirsty and battle-ready beast. Whatever the truth behind her transformation, it's clear that the Maku Tree is now out to conquer the land rather than guard it from invaders.

----
* AmbitionIsEvil
* {{BFG}}: No less than six of them.
* CainAndAbel: The Cain to the Abel of her brothers, the Great Deku Tree and the Maku Tree of Horon.
* {{Cyborg}}: She has received a good amount of mechanical augmentations, including a steam engine, brass armour, cannons and mechanical legs.
* FaceHeelTurn: The Maku Tree of Labrynna used to be a guardian of Labrynna until she betrayed the forest for power from Veran.
* LargeAndInCharge: Like her brothers, the Maku Tree of Labrynna is huge, towering above entire armies.
* PoweredArmor: Complete with steam engine, root and trunk armour, and six cannons.
* TimeAbyss: Her age is never exactly specified, but it's known that she's very ancient.
* WhenTreesAttack: This is a tree that can lash out at enemies with her roots or shoot them with cannons.
* WiseTree: Formerly, until her FaceHeelTurn.
[[/folder]]

[[folder:Fairies of Tarm]]
One of the oldest and most mysterious races of Hyrule are the Fairies. Small glowing creatures that drift with the wind, Faries have for the most part acted peaceful and have even saved the dying from death. In recent times however the fairies have almost completely vanished from Hyrule without a trace. Signs seemed to point that they have migrated far to the northeast and into the land of Holodrum, and those that pursued the matter further discovered their gathering place at the legendary ruins of Tarm. According to legend, the Ruins of Tarm fell from the sky and around its resting spot the ancient Tarminians worshipped the structure as if it were a deity. In return for their fealty, the Ruins of Tarm would save the dying Tarminians just before their last breath. Historians often connected this resurrection with the use of fairies, and the fact that they have been gathering there seems to confirm the theory and prove that perhaps the fairies originated from the fallen Tarm Ruins.

The average Fairy is small, only slightly larger than a fist. Great Fairies tend to be much larger, some reaching heights of up to ten feet. The true form of a fairy is unknown, though Great Fairies will often appear as an extraordinarily beautiful female of the observer's race. The fairies have no real need for rupees, and as such they can field as many soldiers as they desire so long as there are enough fairies in the area. Because of this the Fairies can assemble a massive army in short order and easily catch a developing kingdom off guard. Regardless, the tiny size of fairies makes them very poor combatants: one well placed whack of the hand can knock one out and potentially kill it.

----
* AmazingTechnicolorBattlefield: The Fairies are the most colourful faction in the game bar none.
* ArmyOfThievesAndWhores: During times of war and conflict, Fairy criminals are given a chance to pay for their crimes by serving as soldiers in battle. Successful servitude would often free them from the confines of their prison.
* BeamSpam
* {{BFG}}: Gates of Tarm, giant 'cannons' able to open a giant inferno of twisted pink magics below marching armies.
* ChainmailBikini: Mad Mystics seem to wear nothing but frilly thongs and bras into battle.
* CripplingOverspecialization: The Fairies are absolutely horrible at melee combat. Except why does that matter when almost all of their units can shoot [[BeamSpam lasers]].
* DeathFromAbove
* DualWielding: Bounded, Fairy criminals stripped of magic and instead wield two swords.
* EmptyEyes: The Fairy Queen and Great Fairies have no eyes, only two voids where the eyes should be.
* FashionableAsymmetry: Fairy Golems.
* AFormYouAreComfortableWith: The Fairies' true form is ''not'' that of insect-like humanoid women, like how they appear to other races.
* GardenGarment: Mad Mystics wear 'bikini' made from leaves.
* GlassCannon: Fairies can quickly kill enemies with dazzling beams of death, but can as easily be swatted aside by normal soldiers.
* GoodScarsEvilScars: Cut off from magic because of their terrible body damage, Banshees usually keep their injuries and scars visible for their enemies to witness.
* GoMadFromTheIsolation: Mad Mystics, Great Fairies living far from Tarm's influence, have been driven to near insanity from their extended isolation in the harsh wilderness and are looked down upon by others of their kind.
* HiddenElfVillage: The Tarm Ruins.
* HumanoidAliens: Fairies look fairly humanoid despite coming from outer space.
* LargeAndInCharge: Normal Fairies are the size of a fist while Great Fairies are over three metres tall.
* LongRangeFighter: Fairies are very poor fighters as a whack of the hand can easily crush one.
* MultiArmedAndDangerous: Great Fairies and Mistwalkers have four arms each.
* MysteriousMist: The Tarm Ruins.
* OneGenderRace: There's never a mention of male Fairies.
* OurBansheesAreLouder: Often the victims of assault, combat, or some other grievous injury at the hand of outsiders, a Banshee would fall into a furious state of vengeance that often would never go away.
* OurFairiesAreDifferent: They are mysterious creatures that look like insectoid women, live in a HiddenElfVillage and wield technology so advanced to be often mistaken as magic.
* PowerFloats: Great Fairies float a few decimetres in the air.
* {{Precursors}}: The Tarminians, a people who used to inhabit the Tarm Ruins but are long gone by the time of the game.
* PutTheLaughterInSlaughter: Mad Mystics are not afraid to use their magic up close and personal and will glide, dance, and fly through their enemies while laughing.
* RockMonster: Golems, walking constructs created from [[ThunderboltIron Thunderbolt Rock]] and animated by a squad of Fairies.
* SchizoTech: While most races on Hyrule have only pre-industrial technology, the Fairies have developed interstellar travel, mind control, laser beams et cetera.
* SpiderTank: Striders are giant, bug-like automata animated by the mysterious magic of Tarm.
* SquishyWizard
* {{Stripperiffic}}: Mad Mystics wear little clothing in humanoid forms.
* TeleportSpam: Phantoms of Tarm, whose ability to vanish and reappear makes them a valuable tool for confusing enemy movements.
* TronLines
* WitchSpecies: All Fairies are inherently attuned to magic, except those that have been specifically cut off from it.

!!Tarm
The mysterious force at the center of the Fairies' power, almost nothing was ever learned of this entity during its time in Hyrule. The Fairies consider Tarm to be nature itself, the force from which all forces of nature are derived. The land around Tarm was said to warp and shift, slowly becoming more dream-like. Those that did not turn back, at least according to legend, would be lost forever. No one, not even the Fairies, have ever communicated directly with Tarm. Many are unsure it even has a mind of its own, despite the Fairies' belief. What was clear was the destructive power of Tarm when the Fairies brought it against their enemies. Surrounded by dozens of dancing and worshiping Fairies, entire armies would blink out of existence before the monolithic figure in battle.

----
* CapturedSuperEntity: [[spoiler:Tarm is sealed by Veran and Dezaia in their uprising in an attempt to control the centre of the Fairy civilisation.]]
* EldritchAbomination
* GeniusLoci: Tarm fell from the skies with the eponymous ruins, and is fuelled by the emotions of its inhabitants.
* OneManArmy
* SingleSpecimenSpecies: There doesn't seem to be any other of Tarm's kind.
* StarfishAliens: This creature doesn't look even remotely human-like.
* TimeAbyss: Tarm fell from the skies before the foundation of the Kingdom of Hyrule.
* TronLines: Tarm has faint blue lines all over its body.

!!Queen of All Fairies
Little was ever discovered of the Queen who ruled over all the
Fairies of Tarm, not even her true name. She often assumed a very-childlike appearance and mannerisms, both Rito, Korok Colonists)
* [[Characters/HyruleConquestShadow Shadow factions]] (Stalfos, Sheikah, Cult
of which betrayed her overwhelming intellect and clearly god-like power. To the few individuals who personally met the Queen of All Fairies, she was described and curious and easily amused, filled with child-like glee and wonder at encountering friendly outsiders. One individual saw through her though, he saw countless generations of war, suffering, trauma, and loss that this somber and incredibly ancient being had been a witness to.

----
* CreepyChild: She often assumes a very childlike appearance and mannerisms, both of which betray her overwhelming intellect and clearly god-like power.
* EveryoneCallsHimBarkeep: The Queen of All Fairies is never called by her true name.
* InstantSeduction: Valanvi can seduce any individual, regardless of neither sex nor species.
* NamedByTheAdaptation: In [[VideoGame/TheLegendOfZeldaTheWindWaker the original game]] she is simply called the Queen of Fairies.
* {{Pride}}: She considers Queen the only appropriate title for her.
* PeoplePuppets: Valanvi can control other fairies like puppets.
* TimeAbyss: Valanvi is very old, the only currently living beings older than her are the Goddesses, the five surviving Druthulidi, the First Sages, and Tarm.
* WeatherManipulation

!!Dezaia
Dezaia was once a powerful Great Fairy that rivaled almost all others. Her ambitions grew too high, and she believed she could conquer Tarm and command the forces of Nature under her will. After instigating a civil war, she was eventually defeated. As punishment for nearly tearing apart their society, Dezaia was cut off from magic and bound forever into a suit of armor that served as a prison. Unlike other Bounded, Dezaia's free will has been completely removed as part of her sentence. The Queen of All Fairies directly controls her much like a puppet, and she serves as a living example for all other would-be Fairy criminals. During times of war, Dezaia is often deployed into battle to frighten off would-be invaders.

----
* AttackAnimal: The Fairy Queen uses Dezaia as a puppet to crush any opposition.
* ClingyCostume: Dezaia is trapped inside her own armour.
* MakeMeWannaShout: Dezaia's shriek can force both allies and enemies to flee.
* PoweredArmor
* SealedEvilInACan: Dezaia is sealed inside a twisted suit of armour that feeds off her powers.
* TailorMadePrison: Dezaia's armour, created to seal her powers.
* TimeAbyss: Dezaia is almost as old as the Tarm Ruins.

!!Venus
Throughout history there have been many Fairies that left the safety and influence of Tarm, seeking out a life in the wilderness. After centuries of exploration, many of these wild Fairies came to answer to Venus as their leader. While autonomous to some degree, Venus and her collection of Mad Mystics would return to defend their kind when war threatened their sisters. Venus herself suffered many of the symptoms that other Fairies fell victim to after spending centuries away from Tarm: hysterical laughing, fits of gibbering insanity, and a general lack of mental control. Venus became somewhat obsessed with beauty, and there are many legends of her in multiple cultures, trying to best the most beautiful women of other races.

----
* VainSorceress: Venus is obsessed with beauty, and there are many legends of her in multiple cultures, trying to best the most beautiful women of other races.

!!Sekaia

----
* NamedByTheAdaptation: She was originally only known as the Fairy of Winds in [[VideoGame/TheLegendOfZeldaTwilightPrincess the game where she originated from]].

!!Veran
-->''See Forces of Twilight''
[[/folder]]

[[folder:Kingdom of Ikana]]
At one point in history, the
Agahnim, Lost Gorons, Dark Deku Scrubs, Kingdom of Ikana was a vast empire of glory and prosperity. Then, in 4962 BG, [[BigBad Majora]] came before King Igos du Ikana and a civil war broke out among their people. Within a few short days, the entire Kingdom of Ikana vanished, plunged into Termina and cursed to relive their three days of civil war for eternity.

----
* AndIMustScream: Forced to fight a civil war over and over again for thousands of years easily is this.
* AttackAnimal: The Shadow Keese.
* BoltOfDivineRetribution: After Igos cursed the Goddesses, they plunged the entire Kingdom of Ikana into Termina. [[spoiler: Subverted: It was actually Majora who absorbed Ikana into Termina. Majora just chose the precise time so as to make Igos blame the Goddesses.]]
* {{Conscription}}: Ikanian Drafted civilians are forced against their will to serve one of the sides in the civil war.
* CursedWithAwesome: The Ikanians have been cursed to relive their three-day civil war for all eternity, now that they have been unleashed upon Hyrule by Majora, they've kept the experience of these ''millennia'' of fighting and whenever they'll be killed they will just respawn from a Termina fissure. It is said even the Stalfos envy them.
* DemBones: All Ikanians have long since skeletonised.
* MonsterKnight: Hollow Knights, once the most famous of Ikana's warriors, now reduced to walking [[MeaningfulName hollow suits of armour]] covering their invisible bodies.
* {{Mordor}}: The Ikana Canyons after being cursed.
* TheNecrocracy: When Ikana is resummoned to Hyrule by Majora, the undead Igos du Ikana stabilises and continues his rule over his kingdom, whose inhabitants have long since skeletonised.
* PerpetualMotionMonster
* SchizoTech: The Ikanians have already developed cannons by the time they were absorbed into Termina.
* ScreamingWarrior: Ikanian Death Shamans chant loudly in battle in the name of their unholy deity.
* SpikesOfDoom: Ikanian Inferno Cannons have spikes on the wheels for no apparent reason other than impairing their movement.
* TimeAbyss: The Ikanians have been stuck in Termina for nearly five millennia.
* {{Tragic Monster}}s
* TrappedInAnotherWorld: Since their curse, they've been trapped in the parallel dimension of Termina.
* TronLines
* TheUndead
* UnwittingPawn: To Majora.
* VestigialEmpire

!!King Igos du Ikana
The last King of
Ikana, Igos was in charge of the Kingdom when the great civil war broke out. After a lifelong service to the Goddesses and rejection of Majora, Igos was devastated to see his empire falling apart before his very eyes, and cursed the Goddesses for betraying him and his loyalty. For his boast the Goddesses descended upon Ikana and cast it into Termina where it would remain in a cycle of endless civil war.

----
Yiga, Lorule)
* AntiVillain: Type II.
* BlasphemousBoast: After seeing his people slaughtered he cursed the Goddesses.
* DealWithTheDevil: Igos accepted to worship Majora so that Majora would lend him his minions against Keeta and Gomess.
* DespairEventHorizon: Upon seeing his people being slaughtered in the civil war.
* EvilStoleMyFaith: After worshipping the Goddesses for his entire life, Igos can't resist betraying them for Majora upon seeing his people slaughtered in a civil war.
* FaithHeelTurn
* ReasonableAuthorityFigure: Igos accepted Majora's offer to renounce the Goddesses and to worship him because he was worried of the fate of his kingdom when the civil war broke out.
* SmiteMeOMightySmiter: Igos cursed the Goddesses after the end of the civil war for betraying his loyalty. [[BoltOfDivineRetribution It didn't end well for him and his kingdom]].
* TragicVillain: A once good king that turned into a paranoiac due to Majora's lies and deceit.
* UnwittingPawn: Of Majora.

!!Captain Keeta
Once King Igos' favourite captain, Keeta was a well-renowned leader figure in the Ikana army. When the civil war broke out, however, Keeta was forced to betray Igos and ended up opposing him. This undesired betrayal became a willing hatred of Igos when Keeta was cast into Termina with the rest of the Kingdom.

----
* AntiVillain: Type II.
* ColonelBadass
* IDidWhatIHadToDo: Keeta rebelled because Majora convinced him that Igos was about to enslave the civilian populace.
* LargeAndInCharge: Keeta is by far the tallest Ikanian.
* PlayingWithFire: Keeta can create field of flames to burn enemies to death.
* TragicVillain
* UnwittingPawn: Of Majora.

!!Gomess
The daughter of King Igos, Gomess was tempted by Majora with a promise of power over the forces of nature, particularly commanding beasts. Gomess fell for Majora's ploy and planned to turn against her father and Captain Keeta. When Ikana was cursed into Termina, Gomess lost all trace of her beauty and humanity and was cloaked in a shroud of darkness. She uses Keese and other twisted creatures she commands to hide herself from onlookers before ripping them apart.

----
* AmbitionIsEvil: Gomess betrays her father after Majora promises her power over nature.
* AntagonisticOffspring
* TheBeastmaster
* BlackCloak
* {{Familiar}}: Gomess' Keese.
* MonochromaticEyes
* [[ScaryBlackMan Scary Black Woman]]
* TokenEvilTeammate: While most Ikanians were fooled by Majora into worshipping him, Gomess willingly accepted to betray her father for the powers that Majora would give her.
* WeaponOfChoice: Gomess has two:
** AttackAnimal: Keese. After Gomess is cursed, they become Shadow Keese.
** SinisterScythe

!!Garo Master
His name a secret to all in Ikana, the leader of the mysterious Garo came forth to Igos and spoke of traitors in his Kingdom. His intervention is often attributed to the start of the Ikanian civil war, though in truth he was only given the seeds to the Kingdom's undoing. Trapped within Termina when the Goddesses plunged Ikana from Hyrule, the Garo Master has been caught in between the Ikanian civil war for an untold number of centuries. Now freed of Termina, he continues the plot he had started ages past before they were interrupted.

----
* AntiVillain: Type II.
* EveryoneCallsHimBarkeep
* TheFaceless: The Garo Master always wears a white mask.
* {{Ninja}}
* TheScapegoat: The Garo Master is often blamed for starting the Ikanian civil war, which was actually caused by Majora.
* TragicVillain
* UnwittingPawn: Of Majora.
[[/folder]]

[[folder:Forces of the Twilight]]
The remnants of Bongo's followers, the Dark Interlopers, who were all sentenced to eternal imprisonment in the Mirror of Twilight, an ancient device of unknown origin that was believed to be the entrance to an endless void. Unknown to the Kingdom of Hyrule though, rather than sending these war criminals to a bottomless pit of no return, the Mirror of Twilight was in fact a portal to a new world. For thousands of years the Interlopers and their descendants evolved and changed in this new alien world. Millennia later they hardly resemble their ancestors, and are now a tall and slender race characterised by glowing white skin. Despite the fact that thousands of years have passed in their world, it has only been a lifetime in Hyrule since the Interlopers were banished.

With exotic armour, wicked looking weapons, and horrific beasts of burden, the alien force that is the
[[Characters/HyruleConquestTwili Twili can easily scare off the unprepared. Despite their psychological edge over Hyrule's races, their evolution in the Realm factions]] (Dynasty of Twilight has changed them to the point where walking in Hyrule is uncomfortable in the extreme. Sunlight slowly burns the Twili unless properly protected by clothing or armour, and the air is thick for them to breath. As such they tire very quickly when forced to fight for extended periods of time.

----
* AbnormalAmmo: Sol Cannons, which fire Sols, a mysterious substance that fuels the Twili society.
* AmazonBrigade: Apart from the AlwaysFemale Gerudo, the Twili military has a much lower male-to-female ratio than most other armies, with the regular Twili Infantry as the only males.
* TheAtoner: Repentants, Twili who have begun to embrace the World of Light and have turned their back on Twili culture and the heritage of the Dark Interlopers.
* AttackAnimal: The Twili have access to many alien creatures to use in battle: insects, spiders, Kargaroks and Shadow Bloats.
* BigCreepyCrawlies: Shadow Insects, Twilit Spiders and Shadow Bloats are arthropods of abnormally large size.
* BodyHorror:
** Shadow Messengers, having been transformed by Veran's powers, become sprawling, twisted, mindless beasts.
** Fused Shadows, who have been mutated by the powers of the eponymous artefacts, have become purplish-black hulking abominations, with their head fused into clothing and no less than seven limbs barely recognisable as arms or legs.
* CivilWar: Zant's rebellion to retake the throne from Midna.
* ColorCodedForYourConvenience: Zant's forces have red-and-black uniforms while other units have blue-and-black ones.
* DarkIsNotEvil:
Mizorant, Midna's faction.
* EldritchLocation: The Realm of Twilight.
* EnergyBall: Sol Nurses and Sol Cannons throw and launch Sols as ranged weapons.
* GiantMook: Shadow Bloats and Avatars of Majora.
* HumongousMecha: Avatars of Majora, robots constructed in the likeness of Majora and fuelled by Sol.
* InsectoidAliens: The Shadow Bloats and Shadow Insects which the Twili use in their army.
* LaserBlade: The Sol-fuelled daggers used by Sol Nurses in melee.
* LivingStatue: Avatars of Majora are robots and Majora statues rolled into one.
* SingleBiomePlanet: The Realm of Twilight, which is an actual planet separate from Hyrule, is almost fully covered in a dark wasteland.
* ShockAndAwe: Shadow Bloats are able to bash into enemies and unleash electric jolts.
* TheSpartanWay: The Bonemold Monk training program is rigorous and soul crushing - Bonemold Monks are never allowed to sit down once they learn to walk.
* SpiderSwarm: Available as a unit.
* ThrowDownTheBomblet: Sol Nurses use Sols as grenades to hurl at enemies.
* TronLines: On everyone and everything - Even the wildlife.
* WeakenedByTheLight: Sunlight slowly burns the Twili unless properly protected by clothing or armour.
* YearInsideHourOutside: The Realm of Twilight. After thousands of years stuck in the alien planet, the Twili return to Hyrule only to find that only a century has passed in Hyrule since their imprisonment.
* YearOutsideHourInside: And yet, a decade after his first invasion, Zant returns to Hyrule... only to find that thirty-five years have passed.

!!Mizorant
The first Twili ruler to discover the three Great Fairies' subtle influence on his predecessors, Mizorant banishes them from the Palace of Twilight and from interacting with his son Zant. He, having struck an alliance with a group of Parella, plans to use them to get rid of the
Exiles, Great Fairies and invade Hyrule, but is assassinated by Veran and Midna is placed on the throne instead of Zant.

----
* CoolHelmet
* HeKnowsTooMuch: He is murdered by Veran for his knowledge
Twilight, Sect of the three Great Fairies' true influence on his predecessors.
* OnlySaneMan: Mizorant is the only Twili ruler aware of Veran's influence.
* MookFaceTurn: Invoked against Mizorant by the three Great Fairies, who disband his armies against his will.
* {{Pride}}: Mizorant thinks he could remove the power of the Great Fairies and build an independent Twili empire, but he underestimated what they are really capable of doing.
* ReasonableAuthorityFigure
* ShouldersOfDoom

!!Midna
The fiancée of Prince Zant, the only son and heir of King Mizorant, Midna is put on the throne by the three Great Fairies after they kill Mizorant, but this act pushes Zant to rebel. Veran, learning about Zant's plan to invade Hyrule, betrays Midna for Zant, and she is shortly dethroned and exiled from Zant's realm.

----
* BalefulPolymorph: After being overthrown, Midna is turned into an imp by Zant.
** EyepatchOfPower
* DarkIsNotEvil
* DoesNotLikeShoes: Midna is never seen wearing shoes.
* GreenSkinnedSpaceBabe: Midna's skin is grey, except for her black left leg.
* {{Narrator}}
* NostalgicNarrator
* RagsToRoyalty: Deconstructed. Suddenly becoming the girlfriend of the Prince and given a room in the Palace seem great. Until you take into account that Zant is a sadistic, immature, psychopathic manchild.
* TheUsurper: Midna becomes ruler of the Twili despite not being the rightful heir, until...
** TheExile: She is overthrown by Zant and exiled from her planet.

!!Zant
The son of King Mizorant and heir to the Twili throne by blood, Zant was cast aside from his future place of power by Veran in favour of his fiancée Midna. Being denied the throne pushes Zant into rebellion, and soon enough he begins a war against Midna to take the throne. Zant seeks the support of Lady Middee and the
Morsheen, Bonemold Monks, as well as the Twili Sorceresses under command of Una. After Zant reveals his plan to invade Hyrule to Veran, she betrays Midna and works with him to overthrow Midna.

----
* AxCrazy
* TheCaligula
* CoolPet: Zant has a pet Shadow Bloat named Olg, which he has raised since he was a child.
* DarkIsEvil
* DualWield: Zant wields two falchions.
* [[EeriePaleSkinnedBrunette Eerie Pale Skinned Brunet]]
* EmotionBomb: Zant can make both his men and enemies run in fear.
* EvenEvilHasLovedOnes: He really loved Midna and that is why he didn´t kill her. And despite Mizorant's criticism, Zant still loved his father, shedding tears after he was murdered.
* EvenEvilHasStandards: Zant ultimately couldn't bring himself to kill Midna, even at the apex of his betrayal plot. Turning her into an imp was his ''alternate'' plan to remove her from power. He also appeared disgusted when Sokuuf and the Parella were planning to poison the river to kill the landlings.
* EvilFormerFriend: Zant used to be Midna's fiancé before Veran casts him from power.
* EvilOverlord
* TheEvilPrince
* GagNose: Zant's nose is abnormally shaped: narrower and sharper at the nostrils and wider between the eyes.
* GreenEyedMonster: The real reason why Zant decides to rebel against Midna despite his love for her.
* LaughingMad: Zant laughs madly a lot of times, notably when playing his 'game' of chasing Midna.
* ModestRoyalty: At least at the beginning he felt uncomfortable at others calling him 'prince' and kneeling at him.
* PraetorianGuard: The Shadow Assassins, a group of elite Shadow Messengers.
* PsychopathicManchild
* RedEyesTakeWarning
* RightfulKingReturns: Villainous example; Zant was the rightful heir to the Twili throne, but Midna usurped it from him. However, Zant later manages to overthrow and exile Midna from his realm.
* StartOfDarkness: The flashbacks in Zant's storyline follows him from a carefree teenager who picks up random chicks off the street and raises giant insects to the end when his father criticises him of being an incompetent heir when witnessing his immature behaviour with Midna.
* TookALevelInJerkass: From a normal, but somewhat nice teenager, to a sadistic bully and at the end a psychotic tyrant.
* VillainProtagonist: Zant is the player character in the Realm of Twilight arc.
* TheWrongfulHeirToTheThrone: Although he is the rightful king
Tribes of the Twili, he is definitely not suited to the job.

!!General Onox
-->''See Stalfos''

!!Veran
-->''See Labrynna Regime''

!!Morsheen
Morsheen is one of three Great Fairies that was banished into the Mirror of Twilight after their siege of Lake Hylia and involvement with the Dark Interlopers. Like Veran and Una, Morsheen's appearance changed over the centuries to reflect the Realm of Twilight. She commands much of the Twili's religious institutions, and has been a prominent missionary in spreading the worship of Majora and creating avatars of his likeness.

----
Nether Rifts, Oorgath)
* DangerouslyShortSkirt: The left half of Morsheen's dress is this, but it's longer on the right.
* DoesNotLikeShoes
* EvilChancellor: To all Twili monarchs except Mizorant.
* {{High Priest}}ess: Morsheen has great authority over the Twili's religion.
* MultiArmedAndDangerous: Like all Great Fairies, Morsheen has four arms.
* NinjaPirateZombieRobot: Being a Twili Fairy, she is doubly alien.
* PointyEars
* SinisterMinister: Morsheen has been a prominent missionary in spreading the worship of Majora.
* VillainWithGoodPublicity

!!Una
Una is one of three Great Fairies that was banished into the Mirror of Twilight after their siege of Lake Hylia and involvement with the Dark Interlopers. Like Veran and Morsheen, Una's appearance changed over the centuries to reflect the Realm of Twilight. She commands a division of Twili Sorceresses, whom Zant fights the Great Fairy for to add their powers to his army.

----
* TheArchmage: Being the commander of the Twili Sorceresses.
* DoesNotLikeShoes
* EvilChancellor: To all Twili monarchs except Mizorant.
* ImpossiblyCoolClothes: Una only wears a completely enclosed cloak-like thing strapping from her shoulders.
* NinjaPirateZombieRobot: Being a Twili Fairy, she is doubly alien.
* PimpedOutDress: Most female characters wear a PimpedOutDress in one way or another, but in case of Una, it's the ONLY clothing she's wearing.
* PowerFloats

!!Lady Middee
The headmaster of the Bonemold Monks, Middee was ripped from her childhood at a young age like her followers and forced into rigorous and soul crushing training. She is unpredictable, though she respects those that are able to display power over her.

----
* BadassInDistress: Middee is imprisoned by Midna in the prison of Valran after she becomes Queen. [[spoiler: Subverted, she could escape any time she wants to, but chooses to remain in chains until Zant comes.]]
* BadassTeacher: Being the headmaster of the Bonemold Monks.
* BladeOnAStick
* CoolHelmet
* DoesNotLikeShoes
* EnemyMine: Middee joins Zant after he convinces her of his quest against Midna.
* ItIsPronouncedTroPAY: Middee insists that Zant calls her 'Middy'.
* TrainingFromHell: Like all other Bonemold Monks.
* YouGottaHaveBlueHair: Her hair is blue.

!!Olg
Zant's pet Shadow Bloat, which he has raised since he was a little boy. Olg, for some reason, lives far longer than a normal male Shadow Bloat can usually do. He is first seen trying to eat Midna, but is quickly stopped by Zant. After Zant is usurped from his throne, Olg assists his master in his rebellion.

----
* ActionPet
* CoolPet: It is difficult to overcome the coolness of a Shadow Bloat as a pet.
* PetMonstrosity: Zant's pet is a monstrous insectoid creature.
* RightHandAttackDog
[[/folder]]

[[folder:Order of the Wizzrobe]]
A secret society of avian humanoids. The duality of their actions masks their true intent, an intent which is likely to be forever unknown, even to non-Wizzrobe members of their order. In times of war the Wizzrobe have and can assemble their numbers into a standing army. The concept of magic remains a fanciful and mysterious thing to many people, but if anyone understands the nature of it then the Wizzrobes are the masters. They are able to manipulate the forces of nature through the use of wands and staffs.

----
* AscendedFanboy: Some acolytes are augmented with Wizzrobe magic and become wizards capable of unleashing powerful bursts of light as the Ancient Hylian Mages once did.
* AttackAnimal: Conjurers use inanimate objects as this.
* BlackMage: All Wizzrobes except Illusionists and Conjurers use magic as a weapon.
* CannonFodder: Acolytes, Hylian malcontents recruited and used by the Wizzrobes as disposable minions.
* ChurchMilitant: Part of the Wizzrobe's playstyle involves using the Cult of Hylia to aggressively convert people to worshipping her and joining the Wizzrobe as acolytes. The Cult of Hylia is a very disruptive religion, harming public order in non-Wizzrobe settlements, and can cause riots and eventual rebellion. This allows the Wizzrobe to walk in, wipe out the rebels, and take over, without incurring the wrath of the settlement's original owners.
* CoolMask: Death Wizards wear skull-shaped masks, while Conjurers and Cardinals wear crested bird masks. Acolytes and Hylian Mages wear bird-masks as well, presumably to emulate their avian masters.
* EarthquakeMachine: Earth Reapers, mysterious machines able to tear apart the ground that surrounds it with violent earthquakes, making it an exceptional means of dismantling an enemy wall.
* ElementalPowers:
** LightEmUp: Hylian Wizards
** PlayingWithFire: Pyromancers
** MakingASplash: Aquamancers
** ShockAndAwe: Electromancers
** DishingOutDirt: Geomancers
** BlowYouAway: Aeromancers
** CastingAShadow: Death Wizards
* KungFuWizard: Illusionists, who during a fight will randomly teleport past the enemies and bash them from behind with a magic staff.
* LongRangeFighter: Most Wizzrobes are poultry if forced into close combat, but their ranged attacks are often strong enough to slaughter entire regiments in a few short salvos.
* MageKiller: Wizzrobe Medusa Heads, whose attacks deal extra damage to enemy mages. No one is allowed to fight the Wizzrobe with magic.
* MagicStaff: All the magic-casting Wizzrobes use these, except for the Conjurers, who favor small wands.
* MookMaker: Conjurers, who fight by animating constructs known as Chilfos, Freezards and Crystalline Constructs.
* TheOrder
* PettingZooPeople: Bird men.
* {{Precursors}}: Wizzrobe civilisation used to flourish in central Hyrule before being destroyed by an unknown calamity, leaving Hyrule to be inherited by the Hylians. Now all that remain of them is a secretive order.
* RobeAndWizardHat: The standard attire of the Wizzrobes.
* SecretArt: The magic of the Wizzrobes. Given that Hylian Mages are created through a SuperhumanTransfusion, it's probably a biological trait.
* SquishyWizard: All Wizzrobes with the exception of Illusionists are devastating from afar but terrible in close combat.
* SuperhumanTransfusion: Hylian Mages are created through an infusion of Wizzrobe blood.
* TeleportSpam: Illusionists, see KungFuWizard above.
* {{Whatevermancy}}: The Wizzrobe roster: Pyromancer, Aquamancer, Electromancer, Geomancer, Aeromancer.
* WitchSpecies: All Wizzrobes have a natural talent for magic.
* YouGottaHaveBlueHair: Hylians infused with Wizzrobe magic lose their natural hair colour in favour of blue, although that's only visible on Lana and Felonius since the others tend to shave their hair bald or wear hats that conceal it.

!!Hylia
A young Hylian empowered with dangerous abilities in Demise's invasion of Hyrule, Hylia would exceed all expectations and draw a line against Demise's Moblin hordes. People began to praise Hylia for holding the line, then they put their faith in her, let her rule them, and in the end, they worshipped her utterly and completely. But the Moblins would not halt their advance even with Hylia lording over Hyrule, so Hylia determined that the best way to stop Demise was to cut him off from his followers in a remorseless extermination. It was thus that Hylia personally lead armies to burn and devastate the lush Moblin homelands. Demise used such a genocide against Hylia though, claiming that she had done far more damage against the Goddesses then he ever did by warping the Hylians into her own personal cadre of worshippers. Ashamed of her horrible actions and the pride that went to her head, Hylia withdrew from her followers into hiding.

While her loyal followers romanticised and glorified her disappearance as a self sacrifice needed to destroy Demise, she asked for asylum amongst the Wizzrobe who willingly granted it. In return Hylia provided the Wizzrobe with much of their modern abilities and they worked to slowly erase all trace of her from history. The Wizzrobe's magic work was thorough: there is no evidence of her existence left in any text, not even the Sheikah or the royal family of Hyrule have any recollection of her important involvement in Hyrule's history.

----
* AdaptationalVillainy: The canonical Hylia is a GodOfGood, this one is a false god whho became a KnightTemplar and part of the BigBadEnsemble.
* TheArchmage
* ChildMage: Hylia was only a young girl when imbued by the Hylian mages.
* CoolHelmet
* CoolSword: The Master Sword.
* CorruptTheCutie: Starts off as an innocent girl.
* DishingOutDirt: How Hylia defeats Demise.
* EyesAlwaysShut: Hylia's eyes are always completely covered by a blindfold.
* FinalSolution: Hylia's plan against the Moblin threat: gather a huge army, leave all your cities undefended to lure the enemies out and [[ApocalypseHow turn their kingdom into a barren wasteland while they're gone]].
* AGodAmI: Zigzagged. She was once an Hylian infused with magic power that turned her into a PhysicalGod; as a result, people began worshipping her above the Goddesses themselves. When Demise made her realise [[MyGodWhatHaveIDone her crimes]], she withdrew from Hyrule and [[StopWorshippingMe asked for sanctuary to the Wizzrobes]], who [[UnPerson erased every trace of her existence in exchange for the knowledge of her magical powers]].
* HarpOfFemininity: Hylia is rarely ever seen without her iconic harp.
* HeWhoFightsMonsters: In her crusade to protect Hyrule from Demise she quickly became as ruthless and cruel as Demise. She was ready to annhialiate the entire Moblin race, including women and children.
* HowTheMightyHaveFallen: Hylia was once the ruler of the most powerful state in Hyrule. Now she remains alone and in misery over her past.
* KnightTemplar:
* LightIsNotGood: Her imagery is quite bright, and she is one of the most important members of the BigBadEnsemble.
* LivingRelic: The only ancient Hylian still alive.
* NotSoDifferent: Demise tells Hylia that she has done more damage to Hyrule than he ever could by twisting the children of the Goddesses into her personal cadre of worshippers. Though he points that [[ObviouslyEvil unlike him]], she came under the guise of peace, prosperity and divinity, claiming this to be a cunning deception.
* ObliviouslyEvil: She thinks the Moblins are barbaric brutes who must be eradicated.
* OneWingedAngel: [[spoiler: As the Thunderbird.]]
* PayEvilUntoEvil: In return for Demise's invasion of the Kingdom of Hyrule, Hylia utterly slaughtered his people.
* PersonOfMassDestruction: Hylia was created by the Hylian mages to be a weapon against the Moblins.
* PhysicalGod
* PlayingWithFire
* PowerFloats: She floats in a throne.
* RedemptionEqualsDeath: [[spoiler:Hylia's effort to kill Majora ultimately kills her.]]
* TooImportantToWalk: Goes to battle sitting on a golden, floating throne.
* TimeAbyss: She's been alive for more than five millennia.
* TyrantTakesTheHelm: After taking the throne from Gustaf, she had his children hunted down, forcing them to go into hiding, then initiated the genocide against the Moblins. Definitely not a nice ruler.
* UnPerson: Hylia has the Wizzrobes erase all traces of her existence after withdrawing from Hyrule.
* VillainProtagonist: In mission 4, you play as Hylia during her genocide of the Moblin people.
* VisibleInvisibility: In the third mission, when she makes a cameo dressed as ''Skyward Sword'' Zelda attending the funeral of King Gustaf.
* WomanInWhite: She is only ever seen wearing any other colour other than white when she is a kid.
* WouldHurtAChild: Hylia orders the slaughter of any Moblin: man, woman and child in Demise.
* YourApprovalFillsMeWithShame: Demise mortifies Hylia by praising her.

!!Nostrum

!!Carock

!!Lana Valashi

----
* MagicStaff: Her weapon, the last Cane of Byrna.
* YouGottaHaveBlueHair: Her hair has been turned blue as a side effect of Wizzrobe magic.
[[/folder]]

[[folder:River Zora]]
Nicknamed Zola by many in Hyrule, the River Zora are believed to be the ancient ancestors of the modern Zora. River Zora may not be civilised and may appear monstrous, though their predatory nature betrays their cunning and tactical skill. River Zora are infamous for hit and run attacks against superior forces, usually by springing from bodies of water, dealing a blow, and then quickly retreating into the water only to surface elsewhere. While they do have their own language and are able to communicate, they seem to have no interests outside of pillaging, raping, and destroying the inhabitants of villages they come across.

----
* AlwaysChaoticEvil: The River Zora have never shown any desire to conquer lands or build cities. They seem content in destroying and pillaging villages and then leave.
* AscendedExtra: The River Zora were never intended to be playable and were originally planned to be a minor faction that only harasses armies crossing the Zora river, but the author liked them too much to keep them as a minor faction.
* AxCrazy: All River Zora in general, but UpToEleven with Zola Cannibals. Feral even by Zola standards, Cannibals are individuals that have lost all semblance of intelligence and live only to maul and feed on any flesh they can find.
* BizarreSexualDimorphism: Male River Zora (Geozards, Cyclops Ku, Swampmen, River Knights) are short, stout and bulky; while females (all other units) are lithe and bear more resemblance to the Domain Zora and the Lanayru Zora.
* {{Cyclops}}: The Cyclops Ku.
* GiantSquid: Bigocto Broodmothers, big, feral Bigoctos barely tamed by the River Zora.
* EverythingsSquishierWithCephalopods: Bigoctos, which are [[ExactlyWhatItSaysOnTheTin big octopodes adopted to an amphibious lifestyle]].
* HorseOfADifferentColor: The Zola ride on big Octoroks known as Bigoctos.
* HumanoidAliens: The River Zora's origin is extraterrestrial; they have been brought to Hyrule by Bellum.
* MonstrousHumanoid: Octozora.
* NonhumanHumanoidHybrid: Octozora, who are Octorok-Zora hybrids.
* NonindicativeName: Despite being called ''River'' Zora, they can perfectly survive in the sea. Normally a freshwater species will quickly die of osmotic shock if immersed in saline water. Averted with the Octozora (Octorok-Zora hybrids).
* RapePillageAndBurn
* RedEyesTakeWarning: All River Zora (except Swampmen) have red eyes, and they are one of the most evil races in the game.

!!Bellum
-->''See Druthulidi''

!!Princess Sokuuf
The true brains behind the River Zora's recent rise to power, it was Sokuuf who convinced King Zarosef to seek power on land. With enough cities on land under her control, Princess Sokuuf plots to create a new empire under her rule and to use the bountiful resources above water to outlast any River Zora King who would dare oppose her at that point.

When the Parella return to Hyrule, Sokuuf leads them to the Great Sea where they begin work on locating their master Bellum.

----
* AnAxeToGrind / BladeOnAStick: A halberd.
* DragonInChief: Though Zarosef holds the title of King, Sokuuf is the one really in charge.
* EvilGenius
* EvilOverlord
* [[TheManBehindTheMan The Woman Behind the Man]]

!!King Zarosef
One of the various kings fighting for power amongst the Zola, King Zarosef believes he came up with the idea of invading the races on land to expand his empire. He thinks little of his own soldiers and works only to see that every village he comes across is looted and devastated.

----
* AnAxeToGrind
* BadBoss: Zarosef thinks little of his own soldiers and works only to see that every village he comes across is looted and devastated.
* BloodKnight
* TheBrute

!!Baruuda Kan
A faithful servant of Princess Sokuuf, Baruuda Kan has little in the matter of personal goals other than to smash open some heads. He's more pet than officer, and more of a brute than tactician. Regardless, many other twisted Cyclops Ku follow him for his slight intelligence over them, and Sokuuf plans on using that trait to keep the mindless monsters under her control.

----
* AxCrazy
* BloodKnight
* TheBrute: Baruuda Kan has little in the matter of personal goals other than violence.
* {{Cyclops}}: As a Cyclops Ku, he only has a single eye.
* DualWielding: Two halberds.
* KingMook: To other Cyclops Ku.

!!Archduke Neighleth
An Octozora hybrid, Neighleth was one of the few privileged members of his kind amongst the Zora Domain. When the Zora turned on him and his kind Neighleth orchestrated an attack and fled with as many survivors as he could. He has since made an alliance with the River Zora, who welcomed him and his soldiers willing to topple over the Dominion.

----
* AntiVillain: Type II. Neighleth serves the River Zora (and by extension, Bellum) for being rejected by the Domain Zora.
* TheBeastmaster: As an Octozora, he was able to domesticate the Octoroks and Bigoctos and put them in service of the Zora Domain.
* CainAndAbel: His half-brother is [[spoiler: Zaleen, who ends up killing him.]]
* TheExile: After the Octozora's banishment from the Zora Dominion.
* GlowingEyesOfDoom: Neighleth's eyes are glowing green.
* MonstrousHumanoid
* NonhumanHumanoidHybrid
[[/folder]]

[[folder:Oocca]]
The Oocca are an incredibly ancient civilization: undoubtedly the first to exist in the world of Hyrule. In addition to the First Sages, they were in direct communion with the Goddesses that created them and the world. From their inception they created and maintained massive self-sustaining and floating cities that hovered across the world. They crafted many tools that could manipulate inanimate objects and constructs to do what their physical bodies could not. Perhaps most importantly they created the most terrifying and destructive weapons ever unleashed unto the world.

Sometime in the distant past before recorded history, the Oocca suddenly ceased all contact with the rest of the Hyrule. They retreated into their many floating Sky Cities and vanished high above the world, slowly fading into legend and obscurity. Many civilizations in Hyrule continued to revere them after their departure, indeed many began to idolize and worship them as gods incarnate throughout history. Their reasons for their ascendance and disappearance remain unknown to this day. Despite this concealment, they are well aware of and active in Hyrule, manipulating and directing the course of history and assuring the spread of all religion centered around the three Golden Goddesses and the utter destruction and eradication of all Majora influence.

----
* {{Cyborg}}: The Oocca wear statue bodies to manipulate objects.
* DropPod: The Oocca land on Hyrule from their Sky City via pods from which they emerge.
* FantasticNuke: The Aura, a superweapon attached to the Sky City. When activated, it directs a blue laser beam downward, which obliterates anything it touches in a shockwave of blue fire. All that remains is a crater of molten glass.
* FloatingContinent: The Sky Cities where the Oocca reside.
* MiniMecha: Walker Cannons are two-legged walkers standing as tall as a one-storey house.
* MonochromaticEyes: The Wind Tribe's eyes are completely white.
* {{Precursors}}
* PurposelyOverpowered: Being a 'boss faction', their units are all quite overpowered, but the faction itself is not playable and opportunities to acquire these units in the campaign as a playable faction are rare.
* SchizoTech: The Oocca are very advanced, their technology bordering on science-fiction.
* WasOnceAMan: The Oocca weren't always like that. Servitude to Demoko will gradually turn one into an Oocca, like what happened to the [[spoiler:Wind Tribe]].

!!Demoko
The first Sage to be created by the Golden Goddesses, Demoko was created as a prototype and template for their future endeavours, and was ordered to operate and control their other inanimate creations. Demoko participated in battle against the Druthulidi during the creation of the Triforce.

When the Firstborn of the Goddesses awoke into Hyrule, Demoko, five of the other Sages, and the three Oracles passed the Triforce unto them and placed it in their care. Demoko explained the passage of time and taught them to construct cities and other inanimate creations. He gave the Dominion Rod to the Firstborn should they need to call upon the Triforce. His work complete, Demoko ascended to the skies far above Hyrule.

When Hylia created the Master Sword and unleashed Link, her first knight upon Hyrule, Demoko orders the Oocca to search the land and find the False Goddess.

----
* CainAndAbel: [[spoiler:Demoko absolutely despises his First Sage siblings, and ends up being the killer of three of them (Evaleen, Kovaloo and Solahrasin) before getting himself killed by Sulkaris.
* CoolMask
* {{Cyborg}}: In the Book of Mudora, Demoko is described as 'inanimate but alive, his form is that not of life but of material'.
* EmptyShell: Scripture often refers to Demoko as the Empty One, its possible that he lacks all personality and is simply a servitor of the Goddesses. [[spoiler:Or not. In truth he's a calculating, judgemental, paranoid person with no concern for mortals whatsoever]].
* FantasticRacism: He displays nothing more but disdain for mortals, considering them nothing more but ants.
* FauxDeath: After his work with the Firstborn is done, Demoko remained asleep for ages until the Wind Tribe's arrival awakened him.
* FlawedPrototype: Being an experiment of sorts by the Goddesses, Demoko totally lacked the capacity of emotions.
* GlowingEyes
* InTheHood: A teal one.
* TheParanoiac: Demoko is terrified of Sulkaris and of the possibility of her revealing the Truth and is hell-bent on killing her, no matter how many innocents have to die during the process.
* ReasonableAuthorityFigure: Demoko is known to have been a very rational leader, who always has the Oocca's best interests in mind. Unfortunately becoming a slow aversion as time goes on, as this courtesy does ''not'' apply to non-Oocca, and Sulkaris and Majora's machinations have left him unhinged. He blows up Death Mountain in order to kill Sulkaris, not caring that there were still Oocca fighting on the area.
* TheSoulless
* SuperPrototype: Demoko was the first and most powerful creation of the Goddesses. However, by the timeframe of the main story he has lost most of his powers.
* TimeAbyss: Demoko is as old as the Triforce.
* TimeMaster: Demoko is the Sage of Time.
* VillainousBSOD: All the Sages receive one upon the death of Malkorbagia.

!!Ooccoo

!!Liyer
[[/folder]]

[[folder:Cult of Agahnim]]

----
* CannonFodder: Disciples of Majora, new converts who have yet to inherit any magical powers.
* EvilCounterpart: The three versions of Soldiers of Agahnim, who have the exact stats as Hylian Knights, Castle Guards and Crossbowmen.
* MalevolentMaskedMen: Disciples of Majora wear masks in the likeness of their deity.
* MindControlEyes: Followers of Majora have this.
* RageAgainstTheHeavens: The Cult of Agahnim is the Hyrulean branch of the
[[Characters/HyruleConquestMisc Others]] (Gohma, Church of Majora, whose primary motivation is to throw off what they see as the oppressive grip of the Goddesses. By any means needed.
* ReligionOfEvil: In Hyrule.

!!Agahnim
The consort of Princess Zelda III, Agahnim was discovered as a Sheikah upon his wife's ascension. Labelled a criminal for having violated the Sheikah blood pact, he is forced to erase all knowledge of his marriage to reinstall himself into the Hylian government. Ever since their forced separation, Agahnim has hold a personal grudge against the Sheikah who enforced the separation of Hylians and those with Sheikah blood, and desires to become reunited with his wife and daughter.

Agahnim, with the aid of Majora, is the engineer of the Gerudo Wars, planning to let the Gerudo destroy the Kingdom of Hyrule and the Sheikah so he could be reunited with his wife without any interfering Sheikah. Unfortunately, Ganondorf ruins his plan by killing Princess Zelda III, and from then his plan all falls apart.

----
* AffablyEvil
* ArchnemesisDad: [[spoiler: To his daughter.]]
* BackForTheFinale: After his death at the end of the Gerudo Wars, [[spoiler:Agahnim comes back at the end of the story as Majora's herald]].
* BaldOfEvil: It is revealed that he is bald after his [[spoiler:transformation into an Avatar of Majora]].
* BrainwashedAndCrazy: Agahnim uses the Eye of Truth to make Hylian soldiers serve him.
* ChronicBackStabbingDisorder: Betrayed his people and ex-wife for the Gerudo and Darknut Legion, and betrayed the latter to Majora.
* CoDragons: Shares this position with Zalunbar and Twinrova to Vaati.
* DragonWithAnAgenda: [[spoiler: In truth his allegiance was to Majora.]]
* EvenEvilHasLovedOnes: [[spoiler: Despite his treachery, he truly loved his wife and daughter, as being separated from them was most likely the reason why he joined Majora. He begged for his wife to surrender to the Gerudo and tried to heal her, and asked Majora to send him and his family into Termina.]]
* EvilFormerFriend: [[spoiler: To his wife and daughter.]]
* EvilGenius
* EvilSorcerer: He is a Sheikah wizard who serves Majora.
* FaceHeelTurn: From a Sheikah to a cultist of Majora.
* LukeIAmYourFather: He's the father of Princess Zelda IV, who doesn't know it until she's 16.
* TheMole: During the early part of the Gerudo Wars, his role is to inform his allies and weaken the Kingdom of Hyrule before they can know his betrayal.
* ReallySevenHundredYearsOld: Agahnim is over a century old.
* SpikesOfVillainy: [[spoiler: Agahnim grows two horns during his transition to an avatar of Majora.]]
* TheStarscream: First to the Royal Family, [[spoiler: then to Vaati.]]
* TragicVillain: As bad a mass murderer he is, Agahnim only wants his family back, after the Sheikah forced him to divorce.
* UnPerson: [[spoiler: After being exiled, Agahnim erases his own existence so he could reinstall himself into the Hylian government.]]
* VillainWithGoodPublicity: Agahnim had much favour with the Royal Family before his betrayal.
[[/folder]]

[[folder:Volvagians]]
* TheExile: They used to be the rulers of Death Mountain, but have since been forced to live in a diaspora after being overthrown.
* MoreDeadlyThanTheMale: Female Volvagians, known as Clutch Queens, though few in number, are much larger and no less cruel than the male Serpents.
* NonhumanHumanoidHybrid: Volvagian Half-Breeds, hybrids between Volvagians and Dinolfos, have a humanoid body plan.
* OurDragonsAreDifferent: They are dragon-like creatures with a metallic external skull, razor claws, and magma breath.
* SkullForAHead: Volvagians don't have flesh nor skin over their skulls.

!!Dakkon
The Sage of Fire, King of the Volvagians and Death Mountain during the rise of Ganon. After Ganon takes control of Death Mountain from the Volvagians and their Goron slaves, Dakkon betrays the Kingdom of Hyrule for Ganon, being impressed by the latter's bravado and lack of fear when facing him. The Gorons protest, but are driven out of Death Mountain after their leader Darunia is bitten by Dakkon and infected with his venom.

When Ganon's fortress is attacked by the Hylians and Gorons, Dakkon lends his Volvagians in defence, but is incapacitated by Darunia. With many of his fellow Volvagians slain and injured, Dakkon flees Death Mountain across Hyrule and into the Gerudo Desert. The Volvagians promptly lose their supremacy over Death Mountain to the Gorons.

Dakkon later joins [[spoiler: Ganondorf in the latter's invasion of the Kingdom of Hyrule.]]

----
* AdaptationNameChange: Dakkon's original name was [[VideoGame/TheLegendOfZeldaOcarinaOfTime Volvagia]].
* AffablyEvil: Dakkon is both a calm, contemplative individual and a brutal, oppressive tyrant.
* BreakThemByTalking: Dakkon is so impressed by Ganon's bravado that he betrays the Hylians for the Moblins.
* BreathWeapon: Dakkon is fond of manifesting his powers via this.
* ChekhovsGunman: The Volvagian on the cover? It's him.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* LargeAndInCharge: He's by far the biggest male Volvagian and is huge compared to his Lizalfos subjects.
* LargeHam
* NeverFoundTheBody: He's seen last time [[spoiler: getting impaled by Rauru]], but his final fate is unknown. It later turns out he has escaped to the Great Sea.
* PlayingWithFire: Dakkon had powers over fire until he lost his Sagehood to Darunia.
* PoisonousPerson: Like all Volvagians, Dakkon's saliva is venomous.
* SmallRoleBigImpact: Dakkon only appears very briefly in a couple of scenes, but he's the sole person responsible for the Volvagians' downfall and the Gorons' rise to power.
* TheStarscream: To the Kingdom of Hyrule. He makes himself appear as a close ally only to betray them when it's beneficial for him.
* TokenEvilTeammate: Amongst his contemporary Sages, none of whom comes close to his degree of tyranny.

!!Vyorsoth
The oldest surviving female Volvagian and the source of the Brood's entire bloodline, Vyorsoth departed Death Mountain to slumber deep beneath the earth. The collapse of the Empire transpired during her sleep, and such a fall was probably only possible because of her absence. Many of the remaining Volvagians seek to find and awaken her. Perhaps with her massive might taking wing, none will be able to stop their return to power.

----
* EvilMatriarch: If her 'Mother of Tyrants' moniker is anything to go by.
* LargeAndInCharge: If you think Dakkon was big enough, he looks like a midget compared to Vyorsoth.
* MotherOfAThousandYoung: The majority of surviving Volvagians are descendants of Vyorsoth.
[[/folder]]

[[folder:Zuna]]
Perhaps one of the oldest races native to the Gerudo Desert, the Zuna are an isolated culture of reptilian builders and weapon crafters. Though they seem fairly cordial with the Darknut Legion, the Zuna will rarely make contact with any other empire or race outside of weapon dealings. The skill with which the Zuna make their weapons is legendary, so legendary that the Darknut Legion employs them to create incredibly ornate swords for their soldiers. Despite their famous profession, the Zuna rarely ever engage in warfare and their public army usually only operates out of defence.

----
* TheBlacksmith: These are the guys who forge the famous Darknut swords and heavy armor.
* BuildLikeAnEgyptian: The Zuna capital, the pyramid of Zunayus.
* IntrepidMerchant: The Zuna are all willing to personally demonstrate their artwork against a buyer's enemies.
* ProngsOfPoseidon: Zuna Tridentiers, as their name would indicate.
* ProudMerchantRace
* TankGoodness: Mobile ''Ziggurats''. They are too heavy to push for anyone but the Darknuts, though.

!!Vorday
Master of the Zuna and vassal to Zalunbar.

----
* ProngsOfPoseidon: Vorday carries an ornamental trident during Zalunbar's negotiations with Vaati.
* PunchClockVillain: Vorday only serves Zalunbar (and by extension, Vaati) because it's his job as Zalunbar's vassal.
* SycophanticServant / YesMan: Vorday seems to be this for Zalunbar, as he screams loudly 'Zalunbar has spoken!' when the latter rejects Ganon's offer by saying that he changed his mind.
[[/folder]]

[[folder:Subrosians]]
The mysterious Subrosians are native to subterranean Holodrum, where they continue to tap into the active lava beds of that region for extraordinarily rare ores and metal alloys. Subrosian mining is so efficient that it even rivals that of the Gorons despite their smaller stature and abilities. Despite the potential wealth the Subrosians could make by trading these metals with their neighbours, the Subrosians remain very secretive and zealously isolated from outside influence. They prefer to remain underground, only coming to the surface if valuable ores have been found higher up.

----
* BeneathTheEarth: Their homeland, the Subrosia Core.
* TheBlacksmith
* ElaborateUndergroundBase: The capital of Subrosia, a city which is very component based and utility oriented as a series of interlocking cubes, platforms, and scaffoldings.
* TheFaceless: Subrosians are very secretive and never reveal their face to anyone.
* HorseOfADifferentColor: Subrosians ride Moldorms to battle.
* ItemCaddy: InUniverse: Subrosian equipment is one of the best in Hyrule, but the Subrosians are not skilled fighters themselves.
* PowerfulPick: Subrosian excavators.
* StoneWall: Their infantry is extremely slow.
* TunnelKing
* UndergroundCity: The capital, Subrosia.
* WalkIntoMordor: Subrosia Core is the most isolated place in Hyrule, being located underground and only accessible via a passage from the town of Xolin.

!!Rosa
[[/folder]]

[[folder:Tokay]]
The primitive Tokay are native to the lush Crescent island, just south of Labrynna. They are a culturally awkward peoples with many customs considered odd by many. Rank and stature in their society is usually determined by absurdly simple materials rather than skill: a Tokay that has a shirt with short sleeves is considered more important and superior than a Tokay that has a shirt with no sleeves for instance. This has made the Tokay extremely easy to manipulate and dupe out of their untapped resources by more civilized cultures. So naive and lost to their little reality are the Tokay that they often willingly let themselves become slaves to others, thinking that the outfit and food provided to them makes them better than their brothers.

----
* ButtMonkey: To the Labrynnians.
* CloudCuckooLander: For starters, rank in Tokay society is determined by the clothes you wear, and nothing else.
* FieldPowerEffect: The ectothermic Tokay tire extremely quickly in subzero conditions.
* HappinessInSlavery: The Tokay are perfectly willing to work without pay as long as they're given nice outfits, which they believe automatically makes them superior to their wild cousins.
* LizardFolk: The Tokay look like classic bipedal lizards.

!!Otaylo
[[/folder]]

[[folder:Horonians]]
The natives of Horon are a fairly simple people whose origin remains unknown. Some believe they were Labrynnians that migrated north some time in the distant path, while more grounded theories claim that they are descendants of the ancient Tarminians that once worshipped the Forests north of their current villages. Indeed evidence of this connection is apparent in their religious worship of the four seasons and nature rather than supernatural deities that dominate the faiths of western cultures. Regardless of their past, the Horonians are a very peaceful people willing to open up and associate with anyone willing to return the favour.

----
* {{Arcadia}}
* InHarmonyWithNature
* TheMedic: Horon Mystics.

!!Maku Tree of Horon
A relative of the Great Deku Tree, the Maku Tree of Horon is nearly as old and powerful. Like the Great Deku Tree he prefers stability and harmony to the point of lethargy and inaction. As such he has taken a fondness to the simple people of Horon and nested in their city, bringing forth festivals and celebrations of nature.

----
* CainAndAbel: The Abel to the Maku Tree of Labrynna's Cain.
* GentleGiant: Normally, the Maku Tree of Horon is a peaceful tree who loves celebrations.
* GreenThumb
* LargeAndInCharge
* MacGuffinGuardian: [[spoiler: The Maku Tree is killed by Queen Ambi for a magic that is needed to complete the Black Tower.]]
* NoBiologicalSex
* NoNameGiven
* PlantPerson
* TimeAbyss: The Maku Tree's age is not specified, but it is known that he is very ancient.
* WeirdBeard: Made of roots and leaves.
* WhenTreesAttack
* WiseTree
[[/folder]]

[[folder:Huskus]]
The ancient insectoid Huskus once had an empire that spanned the entire Kokiri Forest until the Gohma of the Misery Mire swept across Hyrule centuries past and initiated a genocidal war against them. Eventually the natives of Hyrule pushed the Gohma back to their swamps, but at that point the once proud Huskus Empire was in ruins with only a handful of survivors. Over the centuries they have slowly rebuilt their society deep in the Kokiri Forest, where they have chosen to worship the ancient Sage Palagard. The Huskus refuse contact with outsiders, and while they never seem willing to go out of their way to attack anyone, they are not above decapitating an innocent person who happened to wander into their territory.

----
* BigCreepyCrawlies: They're quadrupedal mantises that tower over most people.
* {{Egopolis}}: Palagard's Sanctuary.
* FourLeggedInsect: The Huskus only stand on four of their six limbs.
* HiddenElfVillage: Palagard's Sanctuary.
* HiveCasteSystem: Warriors, Knights and Priestesses.
* InHarmonyWithNature
* InsectoidAliens: They are a race of insects not native to Hyrule.
* OriginalCharacter: Their species as a whole. They were originally created by Undying Nephalim years ago for a ''TabletopGame/DungeonsAndDragons'' roleplay.
* {{Precursors}}: To the Kokiri and the Deku Scrubs.
* VestigialEmpire: Their empire, formerly stretching throughout the entire Kokiri Forest, now only consists of their capital city.

!!Palagard
The immediate successor of the title of Forest Sage after Sulkaris, Palagard is ancient and is likely the oldest Sage still active in Hyrule. After his people were nearly destroyed, he passed on his title and devoted himself to guarding the Huskus and ensuring a being like Sulkaris would never threaten them again. He has long served as an adviser to the various rulers of the Huskus, and often serves as a lead general when military action is required.

----
* CreepyGood: Palagard doesn't look much like a good guy, being a giant, quadrupedal insect with evil-looking GlowingEyes.
* DoomedByCanon / DyingToBeReplaced: Saria is known to become Sage of Forest. Granted, if Palagard was still alive, she would have never needed to take his place.
* GlowingEyes
* GreenThumb: Palagard has some power over the natural forces of the forest.
* HeroAntagonist: Palagard commands the Huskus army against the player-controlled Gohma in mission 34.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* KingMook
* LargeAndInCharge: Palagard is massive, towering nearly twenty feet tall.
* OurFounder: There's a statue of Palagard in Palagard's Sanctuary.
* ShockAndAwe: Palagard can fire lightning from his fingers.
* TheStoic: Palagard is noted for being calm and quiet, only speaking when it was needed.
* TimeAbyss: Palagard has served as Sage of Forest for nearly five millennia.
[[/folder]]

[[folder:Mogma]]

* DrillTank: The Mogma Burrow Engine has a drill which it uses to literally dig at enemies.
[[/folder]]

[[folder:Haunts]]

* OurGhostsAreDifferent: The Poes are angry, restless spirits that have migrated from Hyrule to the Land of Famine in the deep southwest. Their nature is largely unknown.
* PlayingWithFire: Icy Poes attack by unleashing blue fire with their lanterns.
* SinisterScythe: Vengeful Poes wield a large scythe as their weapon.

[[/folder]]

[[folder:Gorons of Rolling Ridge]]

* MightyGlacier: They are very formidable in combat... after they manage to footslog their way to reach the enemy.
* GreenThumb: Subverted with the Rock Shamans, though they say that they have nature magic they actually only chant and dance in hopes of scaring off enemies.
* RockMonster: Just like their cousins on Death Mountain.

!!Wazkora
[[/folder]]

[[folder:Storm Zora]]

* FishPeople: Another offshot of the fishlike Zora.
* ShockAndAwe: Stormbringers could command and unleash an unstable blast of wind, water and lightning on enemy forces.

!!Mahgxai
[[/folder]]

[[folder:Mercenaries]]
Scum, Thieves, Rogues, or groups of individuals that simply don't affiliate themselves with a single government,
[=NPCs=], mercenaries come in all manner of shapes, sizes, and abilities. All mercenaries operate on their own, but can be hired by certain factions for either a fixed price or monthly payments for their services.

----
* AmazonBrigade: Gerudo Pirates, who have abandoned their empire in search of other pursuits.
* BigfootSasquatchAndYeti: Yooks. Usually hiding in underground caves during the summer, Yooks only ever surface during the winter, and even then are a rare sight on high mountain tops.
* BloodKnight: Wosu, distant Darknut relatives who seem to only care about profit and bloodshed.
* GiantMook: Minish Combat Golems, statues operated by armies of Minish.
* HelpingHands: The Deadhand, which uses a host of crawling arms as its weapon.
* HiredGuns
* KillerGorilla: Yook smashers and Deku Monkeys.
* LivingStatue: Armos, statues excavated from ancient ruins which can be activated to become battle automata.
* LizardFolk: The Geru and Daira, distant relatives of the Lizalfos.
* MadeOfIron: Armos statues.
* PettingZooPeople: Tokay, Geru, Keaton, Daira, Wosu and Zazakku.
* PowerfulPick: Subrosian excavators.
* ProngsOfPoseidon: Zuna Merchantmen.
* PsychoForHire: Some mercenaries, like Yooks Smashers and Deku Monkeys, are more than glad to get paid for hitting people with sticks.
* RightUnderTheirNoses: Mogma diggers, who can dig right under the nose of an enemy formation and unleash a surprise attack.

!!Runeka

!!Blind
Perhaps one of the most infamous criminals currently alive, Blind the Thief is the member of a long lost and mysterious race. He claims to originate from the Gerudo Desert and that his race taught the Gerudo how to survive by theft from the greedy. His true form remains unknown, though Blind almost always assumes the guise of a young and innocent girl with abnormally large ears. Those that have survived encounters with Blind note that the movement of the large ears hypnotised and paralysed them before they realised that the helpless child before them just stole their life's fortune.

----
* BitchInSheepsClothing
* GenderBender: Blind is male but always disguises as a girl.
* GlowingEyesOfDoom
* LastOfHisKind: Or that's what he claims to be, anyway.
* MonochromaticEyes
* PhantomThief: Blind's victims are paralysed by his/her large ears until they realise that their money was gone.
* [[SnakePeople Snake Person]]: Blind's true form is that of a big, red, humanoid snake.
* UnusualEars: In his human form, Blind's ears are unusually large.

!!Aunomouzan
* TheAgeless: As with all spirits, Aunomouzan doesn't age.
* BigBad: He is set to be the main villain in the fifth expansion.
* GiantSpaceFleaFromNowhere: The idea behind Aunomouzan came from the notion of inserting random new deities into well established settings. Obviously in this case he's inserting himself quite literally, and malevolently erasing all history and truth behind the matter to cover it up.
* LightIsNotGood: He appears as a radiant golden humanoid, and is also part of the BigBadEnsemble in the mod.
[[/folder]]

[[folder:Keaton Cartel]]

* GenericEthnicCrimeGang: Or the Keaton equivalent of such.
* ThrowDownTheBomblet: Keaton Saboteurs throw concoctions filled with explosives at enemies.

!!Halthor

* CorruptCorporateExecutive: The leader of a criminal cartel who seeks profit by any means possible.

!!Felonius

* YouGottaHaveBlueHair: As a side effect of Wizzrobe magic, Felonius' hair has turned blue.
[[/folder]]

[[folder:Wildlife]]

!!King Dodongo
One of the largest of his kind on record, King Dodongo was also one of the brightest, and maintained control over his populations with an iron tooth. He was as vicious as he looked, and was rarely up to the task of talking. Despite this, King Dodongo briefly set aside generations of hatred with the Goron people during his reign. Together with Darunia, they worked together to thwart a Zora invasion of the mountain kingdoms.

----
* BreathWeapon: Like all other Dodongos.
* EnemyMine: The Dodongos are not friendly to the Gorons but have to ally against [[spoiler: King Zora Farkos']] invasion of Death Mountain.
* GoombaStomp: King Dodongo prefers charging headfirst into enemies and trampling them to a pulp to using his BreathWeapon.
* ItCanThink: He's much smarter than other Dodongos.
* KingMook: He basically looks like a really big Dodongo.
* LargeAndInCharge: King Dodongo is four times bigger than a regular Dodongo.
* TheNameless: He does not have a name, and is only referred as King Dodongo.
[[/folder]]
wild animals)
[[/index]]

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* BadassBoast: After [[spoiler: killing Malkobargia, the First Sage of Water]], Sulkaris goes to the top of Greshou Library and looks to the sky knowing that [[spoiler:Demoko was watching]].

to:

* BadassBoast: BadassBoast:
**
After [[spoiler: killing Malkobargia, the First Sage of Water]], Sulkaris goes to the top of Greshou Library and looks to the sky knowing that [[spoiler:Demoko was watching]].



** After [[spoiler: returning from the dead by using Agitha's body]], she gives a big one:
-->"So long as the Gohma are, I endure. But certainly you knew this when word of my previous return reached you. I am the Gohma, and they are me! And now I will have the key to the Triforce, the Aura itself! I will use your power to wipe the surface of Hyrule clean! None will remember the Goddesses or the countless people of Hyrule! History will not tell of the Oocca or those of ancient Akkala that stood against me! But most of all, none will remember you, my brother!



* EvenEvilHasLovedOnes: He greatly cares for Agitha. [[spoiler: He is thus horrified when she is sacrificed to bring Sulkaris back.]]



* PetTheDog: He seems to have a VillainousFriendship with Agitha. After her capture, he seems upset that Sulkaris will not even bother rescuing her, despite Agitha being truly loyal to the cause and the one behind Sulkaris' release.

to:

* PetTheDog: He seems to have a VillainousFriendship with Agitha. After her capture, he seems upset that Sulkaris will not even bother rescuing her, despite Agitha being truly loyal to the cause and the one behind Sulkaris' release. [[spoiler: He also pleads Agitha to flee with him from the Gohma and is horrified when she dies.]]


Added DiffLines:

* AlasPoorVillain: [[spoiler: Her death is truly gruesome to the point of shocking Lyer, Link, Ooccoo and Mido.]]


Added DiffLines:

* CruelAndUnusualDeath: [[spoiler: Her death is clearly NightmareFuel material. Her flesh is removed from her body in order to create a new body for Sulkaris, while she screams. All those who witnessed it are truly horrified.]]

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* BadassGrandpa: He's more than 2000 years old.
* BadassPreacher

to:

* BadassGrandpa: He's more than 2000 years old.
* BadassPreacher
BadassPreacher: He is both the leader of the Church of the Goddesses and a prominent commander, although he's not part of the Hylian army.



* ChurchMilitant: He is both the leader of the Church of the Goddesses and a prominent commander, although he's not part of the Hylian army.



* BadassGrandpa: [[spoiler: Ganondorf is 63 years old when he sacrifices himself to kill Demise, and is still a powerful fighter right up to that point.]]



* OldMaster: [[spoiler: Ganondorf is 63 years old when he duels Demise and comes out on top.]]



* BadassGrandpa: Rusl leads the Ordonian army against Labrynnian invaders when already an old man.




to:

* OldMaster: Rusl leads the Ordonian army against Labrynnian invaders when already an old man.

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[[/spoiler]]

to:

[[/spoiler]]
[[/folder]]



!!Fi
Following the Gerudo Wars, the False Goddess Hylia gathers the Sages and explains her desire to craft the Master Sword - an ultimate weapon for the First Knight Link. After the first spirit bound within the sword breaks free and has to be discarded, Hylia abducts Fi from the Sacred Realm and forcefully binds her to the Master Sword. Although Fi puts up a fight she is unable to resist Hylia and is sealed within the blade.

----
* ArmlessBiped: Fi doesn't have arms, only two wing-like blades that resembles one.
* CoolSword: Fi is literally one.
* DanceBattler: Fi dances to augment her fighting style.
* LightningBruiser: Fi is fast and extremely powerful in close combat.
* LivingWeapon: She's the spirit bound within the Master Sword.
* NoBiologicalSex: [[CaptainObvious Obviously]], swords don't have genders.
* PersonOfMassDestruction: Fi is among the most powerful units in the game.
* PowerFloats: Fi floats a few meters over ground.
* TalkingWeapon: She's the spirit embodied within a weapon that can speak fluent Hylian.



* TheCavalry: Azrily brings an army of Sheikah to help Zelda, Kazakk, Akazoo and Bo drive the Gerudo, Darknuts and Stalfos out of Ordona Province. Subverted, as she wasn't planning to help save Ordona, but to warn Zelda of Agahnim's plans.

to:

* TheCavalry: Azrily brings an army of Sheikah to help Zelda, Kazakk, Akazoo and Bo drive the Gerudo, Darknuts and Stalfos out of Ordona Province. Subverted, as Although she wasn't planning to help save Ordona, but to warn Zelda of Agahnim's plans.



* ChromeChampion



* PowerFloats

to:

* PowerFloatsPowerFloats: Ghirahim floats a short distance over ground.



* TalkingWeapon

to:

* TalkingWeaponTalkingWeapon: This sword spirit can talk.



* LivingRelic: The only ancient Hylian still alive.



* [[spoiler: OneWingedAngel: As the Thunderbird.]]

to:

* [[spoiler: OneWingedAngel: [[spoiler: As the Thunderbird.]]



* [[spoiler: RedemptionEqualsDeath]]

to:

* [[spoiler: RedemptionEqualsDeath]]RedemptionEqualsDeath: [[spoiler:Hylia's effort to kill Majora ultimately kills her.]]



** LivingRelic: The only ancient Hylian still alive.




!!Fi
Following the Gerudo Wars, the False Goddess Hylia gathers the Sages and explains her desire to craft the Master Sword - an ultimate weapon for the First Knight Link. After the first spirit bound within the sword breaks free and has to be discarded, Hylia abducts Fi from the Sacred Realm and forcefully binds her to the Master Sword. Although Fi puts up a fight she is unable to resist Hylia and is sealed within the blade.

to:

\n!!Fi\nFollowing [[/folder]]

[[folder:River Zora]]
Nicknamed Zola by many in Hyrule,
the Gerudo Wars, the False Goddess Hylia gathers the Sages and explains her desire to craft the Master Sword - an ultimate weapon for the First Knight Link. After the first spirit bound within the sword breaks free and has River Zora are believed to be discarded, Hylia abducts Fi the ancient ancestors of the modern Zora. River Zora may not be civilised and may appear monstrous, though their predatory nature betrays their cunning and tactical skill. River Zora are infamous for hit and run attacks against superior forces, usually by springing from bodies of water, dealing a blow, and then quickly retreating into the Sacred Realm water only to surface elsewhere. While they do have their own language and forcefully binds her are able to communicate, they seem to have no interests outside of pillaging, raping, and destroying the Master Sword. Although Fi puts up a fight she is unable to resist Hylia and is sealed within the blade.
inhabitants of villages they come across.



* ArmlessBiped: Fi doesn't have arms, only two wing-like blades that resembles one.
* ChromeChampion
* CoolSword: Fi is literally one.
* DanceBattler: Fi dances to augment her fighting style.
* LightningBruiser: Fi is fast and extremely powerful in close combat.
* LivingWeapon: She's the spirit bound within the Master Sword.
* MadeOfIron: Literally.
* NoBiologicalSex: [[CaptainObvious Obviously]], swords don't have genders.
* PersonOfMassDestruction: Fi is among the most powerful units in the game.
* PowerFloats
* TalkingWeapon
[[/folder]]

[[folder:River Zora]]
Nicknamed Zola by many in Hyrule, the River Zora are believed to be the ancient ancestors of the modern Zora. River Zora may not be civilised and may appear monstrous, though their predatory nature betrays their cunning and tactical skill. River Zora are infamous for hit and run attacks against superior forces, usually by springing from bodies of water, dealing a blow, and then quickly retreating into the water only to surface elsewhere. While they do have their own language and are able to communicate, they seem to have no interests outside of pillaging, raping, and destroying the inhabitants of villages they come across.

----

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[[folder:Kingdom of Hyrule]]
Founded in 5000 BG by King Gustaf with the defeat of Sulkaris, the Kingdom of Hyrule has always been the dominant state of the land, currently extending to the town of Vigjaro in the north and Lake Hylia in the south. They're an elder but prideful humanoid race characterized by pointy ears, who believe themselves as the chosen by the Goddesses. Because of this pride, they're often unliked by other races and find themeselves at war with neighbours.

to:

[[folder:Kingdom of Hyrule]]
Founded in 5000 BG by King Gustaf with
[[folder:Ancient Hylians]]
The Ancient Hylians represent
the defeat group of Sulkaris, people that existed from roughly five thousand years before Princess Zelda to the ending reign of Hylia. During this time they generally did not refer to themselves collectively as Hylians, and this term was later applied to them by modern scholars. Ancient Hylians share many traits of modern Hylians. Where they differ is their affinity for magical arts, their notable red eyes, and their notably more humble attitude regarding their place in the world.

The in-game Ancient Hylian faction is an alliance of three races: the Ancient Hylians themselves, the Wind Tribe and the Minish, also known as Picori.

* HorseOfADifferentColor: Loftwings were used as mounts by ancient Hylian mages. But they realized that was a bad idea.
* MobileSuitHuman: The Minish Armos, though not very small by Hylian standards, are this for being piloted by Minish.
* OurAncestorsAreSuperheroes: Magical power was very common amongst Ancient Hylians. Not so much in the modern day.
* ShrinkRay: Minish Sorcerers can temporarily shrink enemies.
* ZergRush: Uncountable swarms of Minish could deploy unto the battlefield without the enemy even aware of their existence. Once reaching their target, they could stab their targets and inflict countless stings and cuts.

!!King Gustaf
The legendary founder of
the Kingdom of Hyrule has always been the dominant state Hyrule, King Gustaf was a brave and just ruler who put a stop to Sulkaris and hindered Vaati's plan. He was particularly fond of the land, currently extending to the town of Vigjaro in the north and Lake Hylia in the south. They're an elder but prideful humanoid race characterized by pointy ears, who believe themselves as the chosen by the Goddesses. Because of this pride, they're often unliked by other races and find themeselves at war with neighbours.
Wind Tribe.



* AsskickingEqualsAuthority: Was crowned for defeating Sulkaris.
* BadassNormal: In an age where magic was still common amongst the Hylians, King Gustaf was little more than a very skilled swordsman that did manage to hold his own against Sulkaris nonetheless.
* CelibateHero: According to Hylian records Gustaf never married or had any children. Except that it's a big lie: Siroc, Queen of the Wind Tribe, was Gustaf's wife and mother of his children, who were killed or driven into hiding by Hylia after her ascension to consolidate her throne.
* FounderOfTheKingdom: He defeated Sulkaris and founded the monarchy that would last for over five millennia.
* TheGoodKing: From what little we see about him, Gustaf seemed to have been a fair ruler.
* HeroesPreferSwords: He wielded a simple sword.
* HolyHandGrenade: The arrow he shot at Sulkaris caught on light and killed her.
* RealityEnsues: Facing a FallenAngel double his size in a swordfight couldn't end very well. He only survives because he finds a bow and shoots her.
* ReasonableAuthorityFigure: Gustaf united the Hylians into one country, led them to victory against the Gohma and Darknuts, and was far less xenophobic than many of his successors.
* RiskingTheKing: Fights Sulkaris personally and gets nearly killed by her.

!!Siroc
Siroc was the Queen of the Wind Tribe and a personal friend of King Gustaf. When armies of Darknuts marched across Hyrule to take on the Wind Tribe, Siroc pleaded to King Gustaf for aid. With the combined forces of the Ancient Hylians and the Wind Tribe, Siroc was able to escape with most of her people to the skies before their civilisation was destroyed by the Darknuts.

----
* ButNowIMustGo: Siroc's last farewell to Gustaf.
* InTheHood: Siroc always wears a blue hood.
* TheMagicGoesAway: The powers of the Wind Tribe are lost to Hyrule with Siroc when she leaves in the wake of the Darknut invasion.
* OutlivingOnesOffspring: Siroc became an Oocca and lived for millennia afterward, while her children, who stayed with their father, remained mortal and were either killed by Hylia or died of old age.
* ProphetEyes: Her eyes are completely white, with no pupils.
* UnPerson: Downplayed. While Hylian historical records still mention Siroc as Queen of the Wind Tribe, due to Wizzrobe involvement no one remembers that she was also the first Queen of Hyrule and wife of Gustaf. Their children got this treatment more straight, with later texts mentioning Gustaf as a lifelong bachelor without heirs.
* WasOnceAMan: After her people's ascent, she became an Oocca and lost her sense of humanity.

!!Groose

!!Hylia
-->''See Order of the Wizzrobe''
[[/spoiler]]

[[folder:Kingdom of Hyrule]]
Founded in 5000 BG by King Gustaf with the defeat of Sulkaris, the Kingdom of Hyrule has always been the dominant state of the land, currently extending to the town of Vigjaro in the north and Lake Hylia in the south. They're an elder but prideful humanoid race characterized by pointy ears, who believe themselves as the chosen by the Goddesses. Because of this pride, they're often unliked by other races and find themeselves at war with neighbours.

-----



* HorseArcher: Mages mounted on Loftwings.
* HorseOfADifferentColor: Loftwings were used as mounts by ancient Hylian mages. But they realized that was a bad idea.



* OurAncestorsAreSuperheroes: Magical power was very common amongst Ancient Hylians. Not so much in the modern day.



!!King Gustaf
The legendary founder of the Kingdom of Hyrule, King Gustaf was a brave and just ruler who put a stop to Sulkaris and hindered Vaati's plan. He was particularly fond of the Wind Tribe.

-----
* AssKickingEqualsAuthority: Was crowned for defeating Sulkaris.
* BadassNormal: In an age where magic was still common amongst the Hylians, King Gustaf was little more than a very skilled swordsman that did manage to hold his own against Sulkaris nonetheless.
* BigGood: Of the ancient era.
* CelibateHero: According to Hylian records Gustaf never married or had any children. Except that it's a big lie: Siroc, Queen of the Wind Tribe, was Gustaf's wife and mother of his children, who were killed or driven into hiding by Hylia after her ascension to consolidate her throne.
* FounderOfTheKingdom: He defeated Sulkaris and founded the monarchy that would last for over five millennia.
* TheGoodKing: From what little we see about him, Gustaf seemed to have been a fair ruler.
* HeroesPreferSwords: He wielded a simple sword.
* HolyHandGrenade: The arrow he shot at Sulkaris caught on light and killed her.
* KnightInShiningArmour
* RealityEnsues: Facing a FallenAngel double his size in a swordfight couldn't end very well. He only survives because he finds a bow and shoots her.
* ReasonableAuthorityFigure
* RiskingTheKing: Fights Sulkaris personally and gets nearly killed by her.

!!Siroc
Siroc was the Queen of the Wind Tribe and a personal friend of King Gustaf. When armies of Darknuts marched across Hyrule to take on the Wind Tribe, Siroc pleaded to King Gustaf for aid. With the combined forces of the Ancient Hylians and the Wind Tribe, Siroc was able to escape with most of her people to the skies before their civilisation was destroyed by the Darknuts.

to:

!!King Gustaf
The legendary founder of
!!Sahasrahla
Sahasrahla was named
the Kingdom Sage of Hyrule, King Gustaf was Light a brave and just ruler who put a stop to century after the defeat of Sulkaris and hindered Vaati's plan. Hylia's disappearance from Hyrule, sometime around 4900 BG. He worked with the Wizzrobe for many years of his life to aid the unfortunate in Hyrule, until one day he was particularly fond approached by Mediator Ooccoo of the Wind Tribe.

-----
* AssKickingEqualsAuthority: Was crowned
Oocca. He worked with her in secret for defeating Sulkaris.
* BadassNormal: In an age where magic was still common amongst the Hylians, King Gustaf was little more than a very skilled swordsman that did manage to hold
many centuries until he named his own against Sulkaris nonetheless.
* BigGood: Of
son Rauru the ancient era.
* CelibateHero: According to Hylian records Gustaf never married or had any children. Except that it's a big lie: Siroc, Queen
next Sage of Light and passed the Wind Tribe, was Gustaf's wife and mother of his children, who were killed or driven into hiding by Hylia after her ascension to consolidate her throne.
* FounderOfTheKingdom: He defeated Sulkaris and founded the monarchy that would last for over five millennia.
* TheGoodKing: From what little we see about him, Gustaf seemed to have been a fair ruler.
* HeroesPreferSwords: He wielded a simple sword.
* HolyHandGrenade: The arrow he shot at Sulkaris caught on light and killed her.
* KnightInShiningArmour
* RealityEnsues: Facing a FallenAngel double his size in a swordfight couldn't end very well. He only survives because he finds a bow and shoots her.
* ReasonableAuthorityFigure
* RiskingTheKing: Fights Sulkaris personally and gets nearly killed by her.

!!Siroc
Siroc was the Queen of the Wind Tribe and a personal friend of King Gustaf. When armies of Darknuts marched across Hyrule to take on the Wind Tribe, Siroc pleaded to King Gustaf for aid. With the combined forces of the Ancient Hylians and the Wind Tribe, Siroc was able to escape with most of her people to the skies before their civilisation was destroyed by the Darknuts.
task unto him.



* BlowYouAway
* ButNowIMustGo: Siroc's last farewell to Gustaf.
* TheHighQueen
* InTheHood: Siroc always wears a blue hood.
* TheMagicGoesAway: The powers of the Wind Tribe are lost to Hyrule with Siroc when she leaves in the wake of the Darknut invasion.
* OutlivingOnesOffspring: Siroc became an Oocca and lived for millennia afterward, while her children, who stayed with their father, remained mortal and were either killed by Hylia or died of old age.
* ProphetEyes: Her eyes are completely white, with no pupils.
* UnPerson: Downplayed. While Hylian historical records still mention Siroc as Queen of the Wind Tribe, due to Wizzrobe involvement no one remembers that she was also the first Queen of Hyrule and wife of Gustaf. Their children got this treatment more straight, with later texts mentioning Gustaf as a lifelong bachelor without heirs.
* WasOnceAMan: After her people's ascent, she became an Oocca and lost her sense of humanity.

!!Groose

!!Hylia
-->''See Order of the Wizzrobe''

!!Sahasrahla
Sahasrahla was named the Sage of Light a century after the defeat of Sulkaris and Hylia's disappearance from Hyrule, sometime around 4900 BG. He worked with the Wizzrobe for many years of his life to aid the unfortunate in Hyrule, until one day he was approached by Mediator Ooccoo of the Oocca. He worked with her in secret for many centuries until he named his own son Rauru the next Sage of Light and passed the task unto him.

----



* OneHandedZweihander: He fights by waving his trident with one hand at enemies.



* WeaponOfChoice: A huge trident.
** [[{{BFS}} BFT]]
** OneHandedZweihander: He fights by waving it with one hand at enemies.




to:

* VeteranUnit: Most Darknut units can rank up when fighting and get more powerful.



[[folder:Picori]]
* DefogOfWar: Their speciality is spies, and they grant their clients a bonus to line of sight.
* ZergRush: Uncountable swarms of Picori could deploy unto the battlefield without the enemy even aware of their existence. Once reaching their target, they could stab their targets and inflict countless stings and cuts.

!!Ezlo
[[/folder]]

Added: 9332

Changed: 20837

Removed: 11115

Is there an issue? Send a MessageReason:
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* ThanatosGambit: The second time Demoko resorts to the Aura to kill her, Sulkaris deliberately stands in the blast and lets it destroy her body, in order to prove to the world that she can't be killed.



* CannonFodder: Soldiers of Agahnim, Hylian soldiers brainwashed by the Eye of Truth to serve Agahnim. They are much more numerous but are also much weaker than Sheikah soldiers.



* KnifeNut: Sheikah Spies and Assassins.

to:

* KnifeNut: Sheikah Spies and Assassins.Knives are the weapon of choice for many Sheikah.



[[folder:Zuna]]
Perhaps one of the oldest races native to the Gerudo Desert, the Zuna are an isolated culture of reptilian builders and weapon crafters. Though they seem fairly cordial with the Darknut Legion, the Zuna will rarely make contact with any other empire or race outside of weapon dealings. The skill with which the Zuna make their weapons is legendary, so legendary that the Darknut Legion employs them to create incredibly ornate swords for their soldiers. Despite their famous profession, the Zuna rarely ever engage in warfare and their public army usually only operates out of defence.

to:

[[folder:Zuna]]
Perhaps one of
[[folder:Oocca]]
The Oocca are an incredibly ancient civilization: undoubtedly
the oldest races native first to exist in the world of Hyrule. In addition to the Gerudo Desert, the Zuna are an isolated culture of reptilian builders and weapon crafters. Though First Sages, they seem fairly cordial were in direct communion with the Darknut Legion, Goddesses that created them and the Zuna will rarely make world. From their inception they created and maintained massive self-sustaining and floating cities that hovered across the world. They crafted many tools that could manipulate inanimate objects and constructs to do what their physical bodies could not. Perhaps most importantly they created the most terrifying and destructive weapons ever unleashed unto the world.

Sometime in the distant past before recorded history, the Oocca suddenly ceased all
contact with any other empire or race outside of weapon dealings. The skill with which the Zuna make rest of the Hyrule. They retreated into their weapons is legendary, so legendary that many floating Sky Cities and vanished high above the Darknut Legion employs world, slowly fading into legend and obscurity. Many civilizations in Hyrule continued to revere them after their departure, indeed many began to create incredibly ornate swords idolize and worship them as gods incarnate throughout history. Their reasons for their soldiers. ascendance and disappearance remain unknown to this day. Despite their famous profession, this concealment, they are well aware of and active in Hyrule, manipulating and directing the Zuna rarely ever engage in warfare course of history and their public army usually only operates out assuring the spread of defence.
all religion centered around the three Golden Goddesses and the utter destruction and eradication of all Majora influence.



* TheBlacksmith: These are the guys who forge the famous Darknut swords and heavy armor.
* BuildLikeAnEgyptian: The Zuna capital, the pyramid of Zunayus.
* IntrepidMerchant: The Zuna are all willing to personally demonstrate their artwork against a buyer's enemies.
* ProngsOfPoseidon: Zuna Merchantmen.
* ProudMerchantRace
* TankGoodness: Mobile ''Ziggurats''. They are too heavy to push for anyone but the Darknuts, though.

!!Vorday
Master of the Zuna and vassal to Zalunbar.

to:

* TheBlacksmith: These {{Cyborg}}: The Oocca wear statue bodies to manipulate objects.
* DropPod: The Oocca land on Hyrule from their Sky City via pods from which they emerge.
* FantasticNuke: The Aura, a superweapon attached to the Sky City. When activated, it directs a blue laser beam downward, which obliterates anything it touches in a shockwave of blue fire. All that remains is a crater of molten glass.
* FloatingContinent: The Sky Cities where the Oocca reside.
* MiniMecha: Walker Cannons
are the guys who forge the famous Darknut swords and heavy armor.
two-legged walkers standing as tall as a one-storey house.
* BuildLikeAnEgyptian: MonochromaticEyes: The Zuna capital, the pyramid of Zunayus.
Wind Tribe's eyes are completely white.
* IntrepidMerchant: The Zuna {{Precursors}}
* PurposelyOverpowered: Being a 'boss faction', their units
are all willing quite overpowered, but the faction itself is not playable and opportunities to personally demonstrate acquire these units in the campaign as a playable faction are rare.
* SchizoTech: The Oocca are very advanced,
their artwork technology bordering on science-fiction.
* WasOnceAMan: The Oocca weren't always like that. Servitude to Demoko will gradually turn one into an Oocca, like what happened to the [[spoiler:Wind Tribe]].

!!Demoko
The first Sage to be created by the Golden Goddesses, Demoko was created as a prototype and template for their future endeavours, and was ordered to operate and control their other inanimate creations. Demoko participated in battle
against a buyer's enemies.
* ProngsOfPoseidon: Zuna Merchantmen.
* ProudMerchantRace
* TankGoodness: Mobile ''Ziggurats''. They are too heavy to push for anyone but
the Darknuts, though.

!!Vorday
Druthulidi during the creation of the Triforce.

When the Firstborn of the Goddesses awoke into Hyrule, Demoko, five of the other Sages, and the three Oracles passed the Triforce unto them and placed it in their care. Demoko explained the passage of time and taught them to construct cities and other inanimate creations. He gave the Dominion Rod to the Firstborn should they need to call upon the Triforce. His work complete, Demoko ascended to the skies far above Hyrule.

When Hylia created the
Master of Sword and unleashed Link, her first knight upon Hyrule, Demoko orders the Zuna Oocca to search the land and vassal to Zalunbar.
find the False Goddess.



* ProngsOfPoseidon: Vorday carries an ornamental trident during Zalunbar's negotiations with Vaati.
* PunchClockVillain: Vorday only serves Zalunbar (and by extension, Vaati) because it's his job as Zalunbar's vassal.
* SycophanticServant / YesMan: Vorday seems to be this for Zalunbar, as he screams loudly 'Zalunbar has spoken!' when the latter rejects Ganon's offer by saying that he changed his mind.

to:

* ProngsOfPoseidon: Vorday carries an ornamental trident during Zalunbar's negotiations with Vaati.
* PunchClockVillain: Vorday only serves Zalunbar (and by extension, Vaati) because it's
CainAndAbel: [[spoiler:Demoko absolutely despises his job as Zalunbar's vassal.
* SycophanticServant / YesMan: Vorday seems to be this for Zalunbar, as he screams loudly 'Zalunbar has spoken!' when
First Sage siblings, and ends up being the latter rejects Ganon's offer killer of three of them (Evaleen, Kovaloo and Solahrasin) before getting himself killed by saying Sulkaris.
* CoolMask
* {{Cyborg}}: In the Book of Mudora, Demoko is described as 'inanimate but alive, his form is that not of life but of material'.
* EmptyShell: Scripture often refers to Demoko as the Empty One, its possible
that he changed lacks all personality and is simply a servitor of the Goddesses. [[spoiler:Or not. In truth he's a calculating, judgemental, paranoid person with no concern for mortals whatsoever]].
* FantasticRacism: He displays nothing more but disdain for mortals, considering them nothing more but ants.
* FauxDeath: After
his mind.work with the Firstborn is done, Demoko remained asleep for ages until the Wind Tribe's arrival awakened him.
* FlawedPrototype: Being an experiment of sorts by the Goddesses, Demoko totally lacked the capacity of emotions.
* GlowingEyes
* InTheHood: A teal one.
* TheParanoiac: Demoko is terrified of Sulkaris and of the possibility of her revealing the Truth and is hell-bent on killing her, no matter how many innocents have to die during the process.
* ReasonableAuthorityFigure: Demoko is known to have been a very rational leader, who always has the Oocca's best interests in mind. Unfortunately becoming a slow aversion as time goes on, as this courtesy does ''not'' apply to non-Oocca, and Sulkaris and Majora's machinations have left him unhinged. He blows up Death Mountain in order to kill Sulkaris, not caring that there were still Oocca fighting on the area.
* TheSoulless
* SuperPrototype: Demoko was the first and most powerful creation of the Goddesses. However, by the timeframe of the main story he has lost most of his powers.
* TimeAbyss: Demoko is as old as the Triforce.
* TimeMaster: Demoko is the Sage of Time.
* VillainousBSOD: All the Sages receive one upon the death of Malkorbagia.

!!Ooccoo

!!Liyer



[[folder:Subrosians]]
The mysterious Subrosians are native to subterranean Holodrum, where they continue to tap into the active lava beds of that region for extraordinarily rare ores and metal alloys. Subrosian mining is so efficient that it even rivals that of the Gorons despite their smaller stature and abilities. Despite the potential wealth the Subrosians could make by trading these metals with their neighbours, the Subrosians remain very secretive and zealously isolated from outside influence. They prefer to remain underground, only coming to the surface if valuable ores have been found higher up.

to:

[[folder:Subrosians]]
The mysterious Subrosians are native to subterranean Holodrum, where they continue to tap into the active lava beds
[[folder:Cult of that region for extraordinarily rare ores and metal alloys. Subrosian mining is so efficient that it even rivals that of the Gorons despite their smaller stature and abilities. Despite the potential wealth the Subrosians could make by trading these metals with their neighbours, the Subrosians remain very secretive and zealously isolated from outside influence. They prefer to remain underground, only coming to the surface if valuable ores have been found higher up.
Agahnim]]



* BeneathTheEarth: Their homeland, the Subrosia Core.
* TheBlacksmith
* ElaborateUndergroundBase: The capital of Subrosia, a city which is very component based and utility oriented as a series of interlocking cubes, platforms, and scaffoldings.
* TheFaceless: Subrosians are very secretive and never reveal their face to anyone.
* HorseOfADifferentColor: Subrosians ride Moldorms to battle.
* ItemCaddy: InUniverse: Subrosian equipment is one of the best in Hyrule, but the Subrosians are not skilled fighters themselves.
* PowerfulPick: Subrosian excavators.
* StoneWall: Their infantry is extremely slow.
* TunnelKing
* UndergroundCity: The capital, Subrosia.
* WalkIntoMordor: Subrosia Core is the most isolated place in Hyrule, being located underground and only accessible via a passage from the town of Xolin.

!!Rosa
[[/folder]]

[[folder:Tokay]]
The primitive Tokay are native to the lush Crescent island, just south of Labrynna. They are a culturally awkward peoples with many customs considered odd by many. Rank and stature in their society is usually determined by absurdly simple materials rather than skill: a Tokay that has a shirt with short sleeves is considered more important and superior than a Tokay that has a shirt with no sleeves for instance. This has made the Tokay extremely easy to manipulate and dupe out of their untapped resources by more civilized cultures. So naive and lost to their little reality are the Tokay that they often willingly let themselves become slaves to others, thinking that the outfit and food provided to them makes them better than their brothers.

to:

* BeneathTheEarth: Their homeland, CannonFodder: Disciples of Majora, new converts who have yet to inherit any magical powers.
* EvilCounterpart: The three versions of Soldiers of Agahnim, who have
the Subrosia Core.
* TheBlacksmith
* ElaborateUndergroundBase: The capital of Subrosia, a city which is very component based
exact stats as Hylian Knights, Castle Guards and utility oriented as a series Crossbowmen.
* MalevolentMaskedMen: Disciples
of interlocking cubes, platforms, and scaffoldings.
* TheFaceless: Subrosians are very secretive and never reveal their face to anyone.
* HorseOfADifferentColor: Subrosians ride Moldorms to battle.
* ItemCaddy: InUniverse: Subrosian equipment is one of
Majora wear masks in the best in Hyrule, but the Subrosians are not skilled fighters themselves.
* PowerfulPick: Subrosian excavators.
* StoneWall: Their infantry is extremely slow.
* TunnelKing
* UndergroundCity: The capital, Subrosia.
* WalkIntoMordor: Subrosia Core is the most isolated place in Hyrule, being located underground and only accessible via a passage from the town of Xolin.

!!Rosa
[[/folder]]

[[folder:Tokay]]
The primitive Tokay are native to the lush Crescent island, just south of Labrynna. They are a culturally awkward peoples with many customs considered odd by many. Rank and stature in their society is usually determined by absurdly simple materials rather than skill: a Tokay that has a shirt with short sleeves is considered more important and superior than a Tokay that has a shirt with no sleeves for instance. This has made the Tokay extremely easy to manipulate and dupe out
likeness of their untapped resources by more civilized cultures. So naive and lost deity.
* MindControlEyes: Followers of Majora have this.
* RageAgainstTheHeavens: The Cult of Agahnim is the Hyrulean branch of the Church of Majora, whose primary motivation is
to throw off what they see as the oppressive grip of the Goddesses. By any means needed.
* ReligionOfEvil: In Hyrule.

!!Agahnim
The consort of Princess Zelda III, Agahnim was discovered as a Sheikah upon his wife's ascension. Labelled a criminal for having violated the Sheikah blood pact, he is forced to erase all knowledge of his marriage to reinstall himself into the Hylian government. Ever since
their little reality are forced separation, Agahnim has hold a personal grudge against the Tokay that they often willingly let themselves Sheikah who enforced the separation of Hylians and those with Sheikah blood, and desires to become slaves to others, thinking that reunited with his wife and daughter.

Agahnim, with
the outfit aid of Majora, is the engineer of the Gerudo Wars, planning to let the Gerudo destroy the Kingdom of Hyrule and food provided to them makes them better than their brothers.
the Sheikah so he could be reunited with his wife without any interfering Sheikah. Unfortunately, Ganondorf ruins his plan by killing Princess Zelda III, and from then his plan all falls apart.



* ButtMonkey: To the Labrynnians.
* CloudCuckooLander: For starters, rank in Tokay society is determined by the clothes you wear, and nothing else.
* FieldPowerEffect: The ectothermic Tokay tire extremely quickly in subzero conditions.
* HappinessInSlavery: The Tokay are perfectly willing to work without pay as long as they're given nice outfits, which they believe automatically makes them superior to their wild cousins.
* PettingZooPeople
** LizardFolk

!!Otaylo

to:

* ButtMonkey: AffablyEvil
* ArchnemesisDad: [[spoiler:
To his daughter.]]
* BackForTheFinale: After his death at
the Labrynnians.
* CloudCuckooLander: For starters, rank in Tokay society is determined by
end of the clothes you wear, Gerudo Wars, [[spoiler:Agahnim comes back at the end of the story as Majora's herald]].
* BaldOfEvil: It is revealed that he is bald after his [[spoiler:transformation into an Avatar of Majora]].
* BrainwashedAndCrazy: Agahnim uses the Eye of Truth to make Hylian soldiers serve him.
* ChronicBackStabbingDisorder: Betrayed his people
and nothing else.
* FieldPowerEffect: The ectothermic Tokay tire extremely quickly in subzero conditions.
* HappinessInSlavery: The Tokay are perfectly willing
ex-wife for the Gerudo and Darknut Legion, and betrayed the latter to work without pay Majora.
* CoDragons: Shares this position with Zalunbar and Twinrova to Vaati.
* DragonWithAnAgenda: [[spoiler: In truth his allegiance was to Majora.]]
* EvenEvilHasLovedOnes: [[spoiler: Despite his treachery, he truly loved his wife and daughter,
as long as they're given nice outfits, which being separated from them was most likely the reason why he joined Majora. He begged for his wife to surrender to the Gerudo and tried to heal her, and asked Majora to send him and his family into Termina.]]
* EvilFormerFriend: [[spoiler: To his wife and daughter.]]
* EvilGenius
* EvilSorcerer: He is a Sheikah wizard who serves Majora.
* FaceHeelTurn: From a Sheikah to a cultist of Majora.
* LukeIAmYourFather: He's the father of Princess Zelda IV, who doesn't know it until she's 16.
* TheMole: During the early part of the Gerudo Wars, his role is to inform his allies and weaken the Kingdom of Hyrule before
they believe automatically makes them superior can know his betrayal.
* ReallySevenHundredYearsOld: Agahnim is over a century old.
* SpikesOfVillainy: [[spoiler: Agahnim grows two horns during his transition
to their wild cousins.
an avatar of Majora.]]
* PettingZooPeople
** LizardFolk

!!Otaylo
TheStarscream: First to the Royal Family, [[spoiler: then to Vaati.]]
* TragicVillain: As bad a mass murderer he is, Agahnim only wants his family back, after the Sheikah forced him to divorce.
* UnPerson: [[spoiler: After being exiled, Agahnim erases his own existence so he could reinstall himself into the Hylian government.]]
* VillainWithGoodPublicity: Agahnim had much favour with the Royal Family before his betrayal.



[[folder:Horonians]]
The natives of Horon are a fairly simple people whose origin remains unknown. Some believe they were Labrynnians that migrated north some time in the distant path, while more grounded theories claim that they are descendants of the ancient Tarminians that once worshipped the Forests north of their current villages. Indeed evidence of this connection is apparent in their religious worship of the four seasons and nature rather than supernatural deities that dominate the faiths of western cultures. Regardless of their past, the Horonians are a very peaceful people willing to open up and associate with anyone willing to return the favour.

to:

[[folder:Horonians]]
[[folder:Volvagians]]
* TheExile: They used to be the rulers of Death Mountain, but have since been forced to live in a diaspora after being overthrown.
* MoreDeadlyThanTheMale: Female Volvagians, known as Clutch Queens, though few in number, are much larger and no less cruel than the male Serpents.
* NonhumanHumanoidHybrid: Volvagian Half-Breeds, hybrids between Volvagians and Dinolfos, have a humanoid body plan.
* OurDragonsAreDifferent: They are dragon-like creatures with a metallic external skull, razor claws, and magma breath.
* SkullForAHead: Volvagians don't have flesh nor skin over their skulls.

!!Dakkon
The natives Sage of Horon Fire, King of the Volvagians and Death Mountain during the rise of Ganon. After Ganon takes control of Death Mountain from the Volvagians and their Goron slaves, Dakkon betrays the Kingdom of Hyrule for Ganon, being impressed by the latter's bravado and lack of fear when facing him. The Gorons protest, but are a fairly simple people whose origin remains unknown. Some believe they were Labrynnians that migrated north some time driven out of Death Mountain after their leader Darunia is bitten by Dakkon and infected with his venom.

When Ganon's fortress is attacked by the Hylians and Gorons, Dakkon lends his Volvagians in defence, but is incapacitated by Darunia. With many of his fellow Volvagians slain and injured, Dakkon flees Death Mountain across Hyrule and into the Gerudo Desert. The Volvagians promptly lose their supremacy over Death Mountain to the Gorons.

Dakkon later joins [[spoiler: Ganondorf
in the distant path, while more grounded theories claim that they are descendants latter's invasion of the ancient Tarminians that once worshipped the Forests north Kingdom of their current villages. Indeed evidence of this connection is apparent in their religious worship of the four seasons and nature rather than supernatural deities that dominate the faiths of western cultures. Regardless of their past, the Horonians are a very peaceful people willing to open up and associate with anyone willing to return the favour.
Hyrule.]]



* {{Arcadia}}
* InHarmonyWithNature
* TheMedic: Horon Mystics.

!!Maku Tree of Horon
A relative of the Great Deku Tree, the Maku Tree of Horon is nearly as old and powerful. Like the Great Deku Tree he prefers stability and harmony to the point of lethargy and inaction. As such he has taken a fondness to the simple people of Horon and nested in their city, bringing forth festivals and celebrations of nature.

to:

* {{Arcadia}}
AdaptationNameChange: Dakkon's original name was [[VideoGame/TheLegendOfZeldaOcarinaOfTime Volvagia]].
* InHarmonyWithNature
AffablyEvil: Dakkon is both a calm, contemplative individual and a brutal, oppressive tyrant.
* TheMedic: Horon Mystics.

!!Maku Tree
BreakThemByTalking: Dakkon is so impressed by Ganon's bravado that he betrays the Hylians for the Moblins.
* BreathWeapon: Dakkon is fond
of Horon
A relative of
manifesting his powers via this.
* ChekhovsGunman: The Volvagian on the cover? It's him.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* LargeAndInCharge: He's by far the biggest male Volvagian and is huge compared to his Lizalfos subjects.
* LargeHam
* NeverFoundTheBody: He's seen last time [[spoiler: getting impaled by Rauru]], but his final fate is unknown. It later turns out he has escaped to
the Great Deku Tree, the Maku Tree of Horon is nearly as old and powerful. Sea.
* PlayingWithFire: Dakkon had powers over fire until he lost his Sagehood to Darunia.
* PoisonousPerson:
Like all Volvagians, Dakkon's saliva is venomous.
* SmallRoleBigImpact: Dakkon only appears very briefly in a couple of scenes, but he's
the Great Deku Tree he prefers stability sole person responsible for the Volvagians' downfall and harmony to the point Gorons' rise to power.
* TheStarscream: To the Kingdom
of lethargy Hyrule. He makes himself appear as a close ally only to betray them when it's beneficial for him.
* TokenEvilTeammate: Amongst his contemporary Sages, none of whom comes close to his degree of tyranny.

!!Vyorsoth
The oldest surviving female Volvagian
and inaction. As the source of the Brood's entire bloodline, Vyorsoth departed Death Mountain to slumber deep beneath the earth. The collapse of the Empire transpired during her sleep, and such he has taken a fondness to fall was probably only possible because of her absence. Many of the simple people of Horon remaining Volvagians seek to find and nested in awaken her. Perhaps with her massive might taking wing, none will be able to stop their city, bringing forth festivals and celebrations of nature.
return to power.



* CainAndAbel: The Abel to the Maku Tree of Labrynna's Cain.
* GentleGiant: Normally, the Maku Tree of Horon is a peaceful tree who loves celebrations.
* GreenThumb
* LargeAndInCharge
* MacGuffinGuardian: [[spoiler: The Maku Tree is killed by Queen Ambi for a magic that is needed to complete the Black Tower.]]
* NoBiologicalSex
* NoNameGiven
* PlantPerson
* TimeAbyss: The Maku Tree's age is not specified, but it is known that he is very ancient.
* WeirdBeard: Made of roots and leaves.
* WhenTreesAttack
* WiseTree

to:

* CainAndAbel: EvilMatriarch: If her 'Mother of Tyrants' moniker is anything to go by.
* LargeAndInCharge: If you think Dakkon was big enough, he looks like a midget compared to Vyorsoth.
* MotherOfAThousandYoung:
The Abel to the Maku Tree majority of Labrynna's Cain.
* GentleGiant: Normally, the Maku Tree
surviving Volvagians are descendants of Horon is a peaceful tree who loves celebrations.
* GreenThumb
* LargeAndInCharge
* MacGuffinGuardian: [[spoiler: The Maku Tree is killed by Queen Ambi for a magic that is needed to complete the Black Tower.]]
* NoBiologicalSex
* NoNameGiven
* PlantPerson
* TimeAbyss: The Maku Tree's age is not specified, but it is known that he is very ancient.
* WeirdBeard: Made of roots and leaves.
* WhenTreesAttack
* WiseTree
Vyorsoth.



[[folder:Huskus]]
The ancient insectoid Huskus once had an empire that spanned the entire Kokiri Forest until the Gohma of the Misery Mire swept across Hyrule centuries past and initiated a genocidal war against them. Eventually the natives of Hyrule pushed the Gohma back to their swamps, but at that point the once proud Huskus Empire was in ruins with only a handful of survivors. Over the centuries they have slowly rebuilt their society deep in the Kokiri Forest, where they have chosen to worship the ancient Sage Palagard. The Huskus refuse contact with outsiders, and while they never seem willing to go out of their way to attack anyone, they are not above decapitating an innocent person who happened to wander into their territory.

to:

[[folder:Huskus]]
The ancient insectoid Huskus once had an empire that spanned the entire Kokiri Forest until the Gohma
[[folder:Zuna]]
Perhaps one
of the Misery Mire swept across Hyrule centuries past oldest races native to the Gerudo Desert, the Zuna are an isolated culture of reptilian builders and initiated a genocidal war against them. Eventually the natives of Hyrule pushed the Gohma back to their swamps, but at that point the once proud Huskus Empire was in ruins weapon crafters. Though they seem fairly cordial with only a handful of survivors. Over the centuries they have slowly rebuilt their society deep in Darknut Legion, the Kokiri Forest, where they have chosen to worship the ancient Sage Palagard. The Huskus refuse Zuna will rarely make contact with outsiders, any other empire or race outside of weapon dealings. The skill with which the Zuna make their weapons is legendary, so legendary that the Darknut Legion employs them to create incredibly ornate swords for their soldiers. Despite their famous profession, the Zuna rarely ever engage in warfare and while they never seem willing to go their public army usually only operates out of their way to attack anyone, they are not above decapitating an innocent person who happened to wander into their territory.
defence.



* BigCreepyCrawlies
* {{Egopolis}}: Palagard's Sanctuary.
* FourLeggedInsect: The Huskus only stand on four of their six limbs.
* HiddenElfVillage: Palagard's Sanctuary.
* HiveCasteSystem: Warriors, Knights and Priestesses.
* InHarmonyWithNature
* InsectoidAliens: They are a race of insects not native to Hyrule.
* OriginalCharacter: Their species as a whole. They were originally created by Undying Nephalim years ago for a ''TabletopGame/DungeonsAndDragons'' roleplay.
* {{Precursors}}: To the Kokiri and the Deku Scrubs.
* VestigialEmpire: Their empire, formerly stretching throughout the entire Kokiri Forest, now only consists of their capital city.

!!Palagard
The immediate successor of the title of Forest Sage after Sulkaris, Palagard is ancient and is likely the oldest Sage still active in Hyrule. After his people were nearly destroyed, he passed on his title and devoted himself to guarding the Huskus and ensuring a being like Sulkaris would never threaten them again. He has long served as an adviser to the various rulers of the Huskus, and often serves as a lead general when military action is required.

to:

* BigCreepyCrawlies
TheBlacksmith: These are the guys who forge the famous Darknut swords and heavy armor.
* {{Egopolis}}: Palagard's Sanctuary.
* FourLeggedInsect:
BuildLikeAnEgyptian: The Huskus only stand on four Zuna capital, the pyramid of Zunayus.
* IntrepidMerchant: The Zuna are all willing to personally demonstrate
their six limbs.
artwork against a buyer's enemies.
* HiddenElfVillage: Palagard's Sanctuary.
ProngsOfPoseidon: Zuna Tridentiers, as their name would indicate.
* HiveCasteSystem: Warriors, Knights and Priestesses.
ProudMerchantRace
* InHarmonyWithNature
* InsectoidAliens:
TankGoodness: Mobile ''Ziggurats''. They are a race of insects not native too heavy to Hyrule.
* OriginalCharacter: Their species as a whole. They were originally created by Undying Nephalim years ago
push for a ''TabletopGame/DungeonsAndDragons'' roleplay.
* {{Precursors}}: To
anyone but the Kokiri and the Deku Scrubs.
* VestigialEmpire: Their empire, formerly stretching throughout the entire Kokiri Forest, now only consists of their capital city.

!!Palagard
The immediate successor
Darknuts, though.

!!Vorday
Master
of the title of Forest Sage after Sulkaris, Palagard is ancient Zuna and is likely the oldest Sage still active in Hyrule. After his people were nearly destroyed, he passed on his title and devoted himself vassal to guarding the Huskus and ensuring a being like Sulkaris would never threaten them again. He has long served as an adviser to the various rulers of the Huskus, and often serves as a lead general when military action is required.
Zalunbar.



* CreepyGood: Palagard doesn't look much like a good guy, being a giant, quadrupedal insect with evil-looking GlowingEyes.
* DoomedByCanon / DyingToBeReplaced: Saria is known to become Sage of Forest. Granted, if Palagard was still alive, she would have never needed to take his place.
* GlowingEyes
* GreenThumb: Palagard has some power over the natural forces of the forest.
* HeroAntagonist: Palagard commands the Huskus army against the player-controlled Gohma in mission 34.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* KingMook
* LargeAndInCharge: Palagard is massive, towering nearly twenty feet tall.
* OurFounder: There's a statue of Palagard in Palagard's Sanctuary.
* ShockAndAwe: Palagard can fire lightning from his fingers.
* TheStoic: Palagard is noted for being calm and quiet, only speaking when it was needed.
* TimeAbyss: Palagard has served as Sage of Forest for nearly five millennia.

to:

* CreepyGood: Palagard doesn't look much like a good guy, being a giant, quadrupedal insect ProngsOfPoseidon: Vorday carries an ornamental trident during Zalunbar's negotiations with evil-looking GlowingEyes.
Vaati.
* DoomedByCanon / DyingToBeReplaced: Saria is known to become Sage of Forest. Granted, if Palagard was still alive, she would have never needed to take PunchClockVillain: Vorday only serves Zalunbar (and by extension, Vaati) because it's his place.
job as Zalunbar's vassal.
* GlowingEyes
* GreenThumb: Palagard
SycophanticServant / YesMan: Vorday seems to be this for Zalunbar, as he screams loudly 'Zalunbar has some power over spoken!' when the natural forces of the forest.
* HeroAntagonist: Palagard commands the Huskus army against the player-controlled Gohma in mission 34.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from
latter rejects Ganon's offer by saying that time they slowly lose their powers and continue to age again.
* KingMook
* LargeAndInCharge: Palagard is massive, towering nearly twenty feet tall.
* OurFounder: There's a statue of Palagard in Palagard's Sanctuary.
* ShockAndAwe: Palagard can fire lightning from
he changed his fingers.
* TheStoic: Palagard is noted for being calm and quiet, only speaking when it was needed.
* TimeAbyss: Palagard has served as Sage of Forest for nearly five millennia.
mind.



[[folder:Mogma]]

* DrillTank: The Mogma Burrow Engine has a drill which it uses to literally dig at enemies.

to:

[[folder:Mogma]]

* DrillTank:
[[folder:Subrosians]]
The Mogma Burrow Engine has mysterious Subrosians are native to subterranean Holodrum, where they continue to tap into the active lava beds of that region for extraordinarily rare ores and metal alloys. Subrosian mining is so efficient that it even rivals that of the Gorons despite their smaller stature and abilities. Despite the potential wealth the Subrosians could make by trading these metals with their neighbours, the Subrosians remain very secretive and zealously isolated from outside influence. They prefer to remain underground, only coming to the surface if valuable ores have been found higher up.

----
* BeneathTheEarth: Their homeland, the Subrosia Core.
* TheBlacksmith
* ElaborateUndergroundBase: The capital of Subrosia,
a drill city which it uses is very component based and utility oriented as a series of interlocking cubes, platforms, and scaffoldings.
* TheFaceless: Subrosians are very secretive and never reveal their face
to literally dig at enemies.anyone.
* HorseOfADifferentColor: Subrosians ride Moldorms to battle.
* ItemCaddy: InUniverse: Subrosian equipment is one of the best in Hyrule, but the Subrosians are not skilled fighters themselves.
* PowerfulPick: Subrosian excavators.
* StoneWall: Their infantry is extremely slow.
* TunnelKing
* UndergroundCity: The capital, Subrosia.
* WalkIntoMordor: Subrosia Core is the most isolated place in Hyrule, being located underground and only accessible via a passage from the town of Xolin.

!!Rosa



[[folder:Haunts]]

* OurGhostsAreDifferent: The Poes are angry, restless spirits that have migrated from Hyrule to the Land of Famine in the deep southwest. Their nature is largely unknown.
* PlayingWithFire: Icy Poes attack by unleashing blue fire with their lanterns.
* SinisterScythe: Vengeful Poes wield a large scythe as their weapon.

to:

[[folder:Haunts]]

* OurGhostsAreDifferent:
[[folder:Tokay]]
The Poes primitive Tokay are angry, restless spirits that have migrated from Hyrule native to the Land lush Crescent island, just south of Famine in the deep southwest. Their nature is largely unknown.
* PlayingWithFire: Icy Poes attack by unleashing blue fire
Labrynna. They are a culturally awkward peoples with many customs considered odd by many. Rank and stature in their lanterns.
* SinisterScythe: Vengeful Poes wield
society is usually determined by absurdly simple materials rather than skill: a large scythe as Tokay that has a shirt with short sleeves is considered more important and superior than a Tokay that has a shirt with no sleeves for instance. This has made the Tokay extremely easy to manipulate and dupe out of their weapon.
untapped resources by more civilized cultures. So naive and lost to their little reality are the Tokay that they often willingly let themselves become slaves to others, thinking that the outfit and food provided to them makes them better than their brothers.

----
* ButtMonkey: To the Labrynnians.
* CloudCuckooLander: For starters, rank in Tokay society is determined by the clothes you wear, and nothing else.
* FieldPowerEffect: The ectothermic Tokay tire extremely quickly in subzero conditions.
* HappinessInSlavery: The Tokay are perfectly willing to work without pay as long as they're given nice outfits, which they believe automatically makes them superior to their wild cousins.
* LizardFolk: The Tokay look like classic bipedal lizards.

!!Otaylo



[[folder:Gorons of Rolling Ridge]]

* MightyGlacier: They are very formidable in combat... after they manage to footslog their way to reach the enemy.
* GreenThumb: Subverted with the Rock Shamans, though they say that they have nature magic they actually only chant and dance in hopes of scaring off enemies.
* RockMonster: Just like their cousins on Death Mountain.

!!Wazkora
[[/folder]]

[[folder:Storm Zora]]

* FishPeople: Another offshot of the fishlike Zora.
* ShockAndAwe: Stormbringers could command and unleash an unstable blast of wind, water and lightning on enemy forces.

!!Mahgxai
[[/folder]]

[[folder:Oocca]]
The Oocca are an incredibly ancient civilization: undoubtedly the first to exist in the world of Hyrule. In addition to the First Sages, they were in direct communion with the Goddesses that created them and the world. From their inception they created and maintained massive self-sustaining and floating cities that hovered across the world. They crafted many tools that could manipulate inanimate objects and constructs to do what their physical bodies could not. Perhaps most importantly they created the most terrifying and destructive weapons ever unleashed unto the world.

Sometime in the distant past before recorded history, the Oocca suddenly ceased all contact with the rest of the Hyrule. They retreated into their many floating Sky Cities and vanished high above the world, slowly fading into legend and obscurity. Many civilizations in Hyrule continued to revere them after their departure, indeed many began to idolize and worship them as gods incarnate throughout history. Their reasons for their ascendance and disappearance remain unknown to this day. Despite this concealment, they are well aware of and active in Hyrule, manipulating and directing the course of history and assuring the spread of all religion centered around the three Golden Goddesses and the utter destruction and eradication of all Majora influence.

to:

[[folder:Gorons [[folder:Horonians]]
The natives
of Rolling Ridge]]

* MightyGlacier: They
Horon are very formidable in combat... after they manage to footslog their way to reach the enemy.
* GreenThumb: Subverted with the Rock Shamans, though they say that they have nature magic they actually only chant and dance in hopes of scaring off enemies.
* RockMonster: Just like their cousins on Death Mountain.

!!Wazkora
[[/folder]]

[[folder:Storm Zora]]

* FishPeople: Another offshot of the fishlike Zora.
* ShockAndAwe: Stormbringers could command and unleash an unstable blast of wind, water and lightning on enemy forces.

!!Mahgxai
[[/folder]]

[[folder:Oocca]]
The Oocca are an incredibly ancient civilization: undoubtedly the first to exist in the world of Hyrule. In addition to the First Sages,
a fairly simple people whose origin remains unknown. Some believe they were in direct communion with the Goddesses Labrynnians that created them and the world. From their inception they created and maintained massive self-sustaining and floating cities that hovered across the world. They crafted many tools that could manipulate inanimate objects and constructs to do what their physical bodies could not. Perhaps most importantly they created the most terrifying and destructive weapons ever unleashed unto the world.

Sometime
migrated north some time in the distant past before recorded history, the Oocca suddenly ceased all contact with the rest of the Hyrule. They retreated into their many floating Sky Cities and vanished high above the world, slowly fading into legend and obscurity. Many civilizations in Hyrule continued to revere them after their departure, indeed many began to idolize and worship them as gods incarnate throughout history. Their reasons for their ascendance and disappearance remain unknown to this day. Despite this concealment, path, while more grounded theories claim that they are well aware descendants of the ancient Tarminians that once worshipped the Forests north of their current villages. Indeed evidence of this connection is apparent in their religious worship of the four seasons and active in Hyrule, manipulating nature rather than supernatural deities that dominate the faiths of western cultures. Regardless of their past, the Horonians are a very peaceful people willing to open up and directing associate with anyone willing to return the course of history and assuring the spread of all religion centered around the three Golden Goddesses and the utter destruction and eradication of all Majora influence.
favour.



* ArchEnemy: Of the Church of Majora in the Freeform Campaign.
* BigGood: Against Majora's followers.
* {{Cyborg}}: The Oocca wear statue bodies to manipulate objects.
* DropPod: The Oocca land on Hyrule from their Sky City via pods from which they emerge.
* FloatingContinent: The Sky Cities where the Oocca reside.
* MiniMecha: Walker Cannons are two-legged walkers standing as tall as a one-storey house.
* MonochromaticEyes: The Wind Tribe's eyes are completely white.
* {{Precursors}}
* PurposelyOverpowered: Being a 'boss faction', their units are all quite overpowered, but the faction itself is not playable and opportunities to acquire these units in the campaign as a playable faction are rare.
* SchizoTech: The Oocca are very advanced, their technology bordering on science-fiction.
* WasOnceAMan: The Oocca weren't always like that. Servitude to Demoko will gradually turn one into an Oocca, like what happened to the [[spoiler:Wind Tribe]].

!!Demoko
The first Sage to be created by the Golden Goddesses, Demoko was created as a prototype and template for their future endeavours, and was ordered to operate and control their other inanimate creations. Demoko participated in battle against the Druthulidi during the creation of the Triforce.

When the Firstborn of the Goddesses awoke into Hyrule, Demoko, five of the other Sages, and the three Oracles passed the Triforce unto them and placed it in their care. Demoko explained the passage of time and taught them to construct cities and other inanimate creations. He gave the Dominion Rod to the Firstborn should they need to call upon the Triforce. His work complete, Demoko ascended to the skies far above Hyrule.

When Hylia created the Master Sword and unleashed Link, her first knight upon Hyrule, Demoko orders the Oocca to search the land and find the False Goddess.

to:

* ArchEnemy: Of {{Arcadia}}
* InHarmonyWithNature
* TheMedic: Horon Mystics.

!!Maku Tree of Horon
A relative of
the Church of Majora in Great Deku Tree, the Freeform Campaign.
* BigGood: Against Majora's followers.
* {{Cyborg}}: The Oocca wear statue bodies to manipulate objects.
* DropPod: The Oocca land on Hyrule from their Sky City via pods from which they emerge.
* FloatingContinent: The Sky Cities where
Maku Tree of Horon is nearly as old and powerful. Like the Oocca reside.
* MiniMecha: Walker Cannons are two-legged walkers standing as tall as a one-storey house.
* MonochromaticEyes: The Wind Tribe's eyes are completely white.
* {{Precursors}}
* PurposelyOverpowered: Being a 'boss faction', their units are all quite overpowered, but the faction itself is not playable
Great Deku Tree he prefers stability and opportunities to acquire these units in the campaign as a playable faction are rare.
* SchizoTech: The Oocca are very advanced, their technology bordering on science-fiction.
* WasOnceAMan: The Oocca weren't always like that. Servitude to Demoko will gradually turn one into an Oocca, like what happened
harmony to the [[spoiler:Wind Tribe]].

!!Demoko
The first Sage
point of lethargy and inaction. As such he has taken a fondness to be created by the Golden Goddesses, Demoko was created as a prototype simple people of Horon and template for their future endeavours, and was ordered to operate and control their other inanimate creations. Demoko participated in battle against the Druthulidi during the creation of the Triforce.

When the Firstborn of the Goddesses awoke into Hyrule, Demoko, five of the other Sages, and the three Oracles passed the Triforce unto them and placed it
nested in their care. Demoko explained the passage of time city, bringing forth festivals and taught them to construct cities and other inanimate creations. He gave the Dominion Rod to the Firstborn should they need to call upon the Triforce. His work complete, Demoko ascended to the skies far above Hyrule.

When Hylia created the Master Sword and unleashed Link, her first knight upon Hyrule, Demoko orders the Oocca to search the land and find the False Goddess.
celebrations of nature.



* CoolMask
* {{Cyborg}}: In the Book of Mudora, Demoko is described as 'inanimate but alive, his form is that not of life but of material'.
* EmptyShell: Scripture often refers to Demoko as the Empty One, its possible that he lacks all personality and is simply a servitor of the Goddesses. [[spoiler:Or not. In truth he's a calculating, judgemental, paranoid person with no concern for mortals whatsoever]].
* FallenHero
* FantasticRacism: He displays nothing more but disdain for mortals, considering them nothing more but ants.
* FauxDeath: After his work with the Firstborn is done, Demoko remained asleep for ages until the Wind Tribe's arrival awakened him.
* FlawedPrototype: Being an experiment of sorts by the Goddesses, Demoko totally lacked the capacity of emotions.
* GlowingEyes
* InTheHood: A teal one.
* TheParanoiac: Demoko is terrified of Sulkaris and of the possibility of her revealing the Truth and is hell-bent on killing her, no matter how many innocents have to die during the process.
* ReasonableAuthorityFigure: Demoko is known to have been a very rational leader, who always has the Oocca's best interests in mind. Unfortunately becoming a slow aversion as time goes on, as this courtesy does ''not'' apply to non-Oocca, and Sulkaris and Majora's machinations have left him unhinged. He blows up Death Mountain in order to kill Sulkaris, not caring that there were still Oocca fighting on the area.
* TheSoulless
* SuperPrototype: Demoko was the first and most powerful creation of the Goddesses.
* TimeAbyss: Demoko is as old as the Triforce.
* TimeMaster: Demoko is the Sage of Time.
* VillainousBSOD: All the Sages receive one upon the death of Malkorbagia.

!!Ooccoo

!!Liyer

to:

* CoolMask
* {{Cyborg}}: In
CainAndAbel: The Abel to the Book Maku Tree of Mudora, Demoko Labrynna's Cain.
* GentleGiant: Normally, the Maku Tree of Horon
is described as 'inanimate but alive, his form a peaceful tree who loves celebrations.
* GreenThumb
* LargeAndInCharge
* MacGuffinGuardian: [[spoiler: The Maku Tree
is killed by Queen Ambi for a magic that not of life but of material'.
* EmptyShell: Scripture often refers
is needed to Demoko as complete the Empty One, its possible that he lacks all personality and is simply a servitor of the Goddesses. [[spoiler:Or not. In truth he's a calculating, judgemental, paranoid person with no concern for mortals whatsoever]].
Black Tower.]]
* FallenHero
NoBiologicalSex
* FantasticRacism: He displays nothing more but disdain for mortals, considering them nothing more but ants.
NoNameGiven
* FauxDeath: After his work with the Firstborn is done, Demoko remained asleep for ages until the Wind Tribe's arrival awakened him.
* FlawedPrototype: Being an experiment of sorts by the Goddesses, Demoko totally lacked the capacity of emotions.
* GlowingEyes
* InTheHood: A teal one.
* TheParanoiac: Demoko is terrified of Sulkaris and of the possibility of her revealing the Truth and is hell-bent on killing her, no matter how many innocents have to die during the process.
* ReasonableAuthorityFigure: Demoko is known to have been a very rational leader, who always has the Oocca's best interests in mind. Unfortunately becoming a slow aversion as time goes on, as this courtesy does ''not'' apply to non-Oocca, and Sulkaris and Majora's machinations have left him unhinged. He blows up Death Mountain in order to kill Sulkaris, not caring that there were still Oocca fighting on the area.
* TheSoulless
* SuperPrototype: Demoko was the first and most powerful creation of the Goddesses.
PlantPerson
* TimeAbyss: Demoko The Maku Tree's age is as old as the Triforce.
* TimeMaster: Demoko
not specified, but it is the Sage known that he is very ancient.
* WeirdBeard: Made
of Time.
roots and leaves.
* VillainousBSOD: All the Sages receive one upon the death of Malkorbagia.

!!Ooccoo

!!Liyer
WhenTreesAttack
* WiseTree



[[folder:Church of Majora]]
When followers of Majora recognise that they are large in numbers they will usually establish the Church of Majora where they begin to train their armies and promise more people a place of power should they convert to the material deity. Armies assembled by the Church of Majora generally are composed of the same soldiers trained by every other race in Hyrule, though horrific spawn of Majora itself may disgrace the battlefield with their demonic and twisted presence.

to:

[[folder:Church of Majora]]
When followers of Majora recognise
[[folder:Huskus]]
The ancient insectoid Huskus once had an empire
that spanned the entire Kokiri Forest until the Gohma of the Misery Mire swept across Hyrule centuries past and initiated a genocidal war against them. Eventually the natives of Hyrule pushed the Gohma back to their swamps, but at that point the once proud Huskus Empire was in ruins with only a handful of survivors. Over the centuries they are large have slowly rebuilt their society deep in numbers they will usually establish the Church of Majora Kokiri Forest, where they begin have chosen to train worship the ancient Sage Palagard. The Huskus refuse contact with outsiders, and while they never seem willing to go out of their armies and promise more people a place of power should way to attack anyone, they convert to the material deity. Armies assembled by the Church of Majora generally are composed of the same soldiers trained by every other race in Hyrule, though horrific spawn of Majora itself may disgrace the battlefield with not above decapitating an innocent person who happened to wander into their demonic and twisted presence.
territory.



* AllYourPowersCombined: The Church of Majora can recruit all units from all factions that have fallen to Majora.
* CannonFodder: Disciples of Majora, new converts who have yet to inherit any magical powers.
* EldritchAbomination: Majora and all of his spawn.
* EyesDoNotBelongThere: All spawn of Majora (except for Mask Entities) only have one single, large eye.
* MalevolentMaskedMen: Disciples of Majora wear masks in the likeness of their deity.
* MasterOfAll: What else is to expect from a faction with access to around 90% of all units in the game?
* MindControlEyes: Followers of Majora have this.
* MiniMook: Majora's spawn, individual entities separated from Majora itself.
* PurposelyOverpowered: Being a 'boss faction', this is expected.
* RageAgainstTheHeavens: The Church of Majora's primary motivation is to throw off what they see as the oppressive grip of the Goddesses. By any means needed.
* ReligionOfEvil: In Hyrule.
** PathOfInspiration: The Church of Majora is like this in the Realm of Twilight.

!!Majora
-->''See Druthulidi''

!!Agahnim
The consort of Princess Zelda III, Agahnim was discovered as a Sheikah upon his wife's ascension. Labelled a criminal for having violated the Sheikah blood pact, he is forced to erase all knowledge of his marriage to reinstall himself into the Hylian government. Ever since their forced separation, Agahnim has hold a personal grudge against the Sheikah who enforced the separation of Hylians and those with Sheikah blood, and desires to become reunited with his wife and daughter.

Agahnim, with the aid of Majora, is the engineer of the Gerudo Wars, planning to let the Gerudo destroy the Kingdom of Hyrule and the Sheikah so he could be reunited with his wife without any interfering Sheikah. Unfortunately, Ganondorf ruins his plan by killing Princess Zelda III, and from then his plan all falls apart.

to:

* AllYourPowersCombined: The Church of Majora can recruit all units from all factions BigCreepyCrawlies: They're quadrupedal mantises that have fallen to Majora.
tower over most people.
* CannonFodder: Disciples of Majora, new converts who have yet to inherit any magical powers.
{{Egopolis}}: Palagard's Sanctuary.
* EldritchAbomination: Majora and all of his spawn.
* EyesDoNotBelongThere: All spawn of Majora (except for Mask Entities)
FourLeggedInsect: The Huskus only have one single, large eye.
* MalevolentMaskedMen: Disciples of Majora wear masks in the likeness
stand on four of their deity.
six limbs.
* MasterOfAll: What else is HiddenElfVillage: Palagard's Sanctuary.
* HiveCasteSystem: Warriors, Knights and Priestesses.
* InHarmonyWithNature
* InsectoidAliens: They are a race of insects not native
to expect from a faction with access to around 90% of all units in the game?
* MindControlEyes: Followers of Majora have this.
* MiniMook: Majora's spawn, individual entities separated from Majora itself.
* PurposelyOverpowered: Being a 'boss faction', this is expected.
* RageAgainstTheHeavens: The Church of Majora's primary motivation is to throw off what they see as the oppressive grip of the Goddesses. By any means needed.
* ReligionOfEvil: In
Hyrule.
** PathOfInspiration: The Church of Majora is like this in the Realm of Twilight.

!!Majora
-->''See Druthulidi''

!!Agahnim
The consort of Princess Zelda III, Agahnim was discovered
* OriginalCharacter: Their species as a Sheikah upon whole. They were originally created by Undying Nephalim years ago for a ''TabletopGame/DungeonsAndDragons'' roleplay.
* {{Precursors}}: To the Kokiri and the Deku Scrubs.
* VestigialEmpire: Their empire, formerly stretching throughout the entire Kokiri Forest, now only consists of their capital city.

!!Palagard
The immediate successor of the title of Forest Sage after Sulkaris, Palagard is ancient and is likely the oldest Sage still active in Hyrule. After
his wife's ascension. Labelled a criminal for having violated the Sheikah blood pact, people were nearly destroyed, he is forced to erase all knowledge of passed on his marriage to reinstall title and devoted himself into to guarding the Hylian government. Ever since their forced separation, Agahnim Huskus and ensuring a being like Sulkaris would never threaten them again. He has hold a personal grudge against long served as an adviser to the Sheikah who enforced the separation of Hylians and those with Sheikah blood, and desires to become reunited with his wife and daughter.

Agahnim, with the aid of Majora, is the engineer
various rulers of the Gerudo Wars, planning to let the Gerudo destroy the Kingdom of Hyrule Huskus, and the Sheikah so he could be reunited with his wife without any interfering Sheikah. Unfortunately, Ganondorf ruins his plan by killing Princess Zelda III, and from then his plan all falls apart.
often serves as a lead general when military action is required.



* AffablyEvil
* ArchnemesisDad: [[spoiler: To his daughter.]]
* BaldOfEvil: It is revealed that he is bald after his [[spoiler:transformation into an Avatar of Majora]].
* BrainwashedAndCrazy: Agahnim uses the Eye of Truth to make Hylian soldiers serve him.
* ChronicBackStabbingDisorder: Betrayed his people and ex-wife for the Gerudo and Darknut Legion, and betrayed the latter to Majora.
* CoDragons: Shares this position with Zalunbar and Twinrova to Vaati.
* DragonWithAnAgenda: [[spoiler: In truth his allegiance was to Majora.]]
* EvenEvilHasLovedOnes: [[spoiler: Despite his treachery, he truly loved his wife and daughter, as being separated from them was most likely the reason why he joined Majora. He begged for his wife to surrender to the Gerudo and tried to heal her, and asked Majora to send him and his family into Termina.]]
* EvilFormerFriend: [[spoiler: To his wife and daughter.]]
* EvilGenius
* EvilSorcerer: He is a Sheikah wizard who serves Majora.
* FaceHeelTurn: From a Sheikah to a cultist of Majora.
* LukeIAmYourFather: He's the father of Princess Zelda IV, who doesn't know it until she's 16.
* TheMole: During the early part of the Gerudo Wars, his role is to inform his allies and weaken the Kingdom of Hyrule before they can know his betrayal.
* ReallySevenHundredYearsOld: Agahnim is over a century old.
* SpikesOfVillainy: [[spoiler: Agahnim grows two horns during his transition to an avatar of Majora.]]
* TheStarscream: First to the Royal Family, [[spoiler: then to Vaati.]]
* TragicVillain: As bad a mass murderer he is, Agahnim only wants his family back, after the Sheikah forced him to divorce.
* UnPerson: [[spoiler: After being exiled, Agahnim erases his own existence so he could reinstall himself into the Hylian government.]]
* VillainWithGoodPublicity: Agahnim had much favour with the Royal Family before his betrayal.

to:

* AffablyEvil
* ArchnemesisDad: [[spoiler: To his daughter.]]
* BaldOfEvil: It is revealed that he is bald after his [[spoiler:transformation into an Avatar of Majora]].
* BrainwashedAndCrazy: Agahnim uses the Eye of Truth to make Hylian soldiers serve him.
* ChronicBackStabbingDisorder: Betrayed his people and ex-wife for the Gerudo and Darknut Legion, and betrayed the latter to Majora.
* CoDragons: Shares this position with Zalunbar and Twinrova to Vaati.
* DragonWithAnAgenda: [[spoiler: In truth his allegiance was to Majora.]]
* EvenEvilHasLovedOnes: [[spoiler: Despite his treachery, he truly loved his wife and daughter, as being separated from them was most likely the reason why he joined Majora. He begged for his wife to surrender to the Gerudo and tried to heal her, and asked Majora to send him and his family into Termina.]]
* EvilFormerFriend: [[spoiler: To his wife and daughter.]]
* EvilGenius
* EvilSorcerer: He is a Sheikah wizard who serves Majora.
* FaceHeelTurn: From a Sheikah to a cultist of Majora.
* LukeIAmYourFather: He's the father of Princess Zelda IV, who
CreepyGood: Palagard doesn't know it until she's 16.
look much like a good guy, being a giant, quadrupedal insect with evil-looking GlowingEyes.
* TheMole: During DoomedByCanon / DyingToBeReplaced: Saria is known to become Sage of Forest. Granted, if Palagard was still alive, she would have never needed to take his place.
* GlowingEyes
* GreenThumb: Palagard has some power over
the early part natural forces of the Gerudo Wars, his role is to inform his allies and weaken forest.
* HeroAntagonist: Palagard commands
the Kingdom of Hyrule before Huskus army against the player-controlled Gohma in mission 34.
* ImmortalityInducer: Sagehood is like this: sages don't age until
they choose a successor; from that time they slowly lose their powers and continue to age again.
* KingMook
* LargeAndInCharge: Palagard is massive, towering nearly twenty feet tall.
* OurFounder: There's a statue of Palagard in Palagard's Sanctuary.
* ShockAndAwe: Palagard
can know fire lightning from his betrayal.
fingers.
* ReallySevenHundredYearsOld: Agahnim TheStoic: Palagard is over a century old.
* SpikesOfVillainy: [[spoiler: Agahnim grows two horns during his transition to an avatar of Majora.]]
* TheStarscream: First to the Royal Family, [[spoiler: then to Vaati.]]
* TragicVillain: As bad a mass murderer he is, Agahnim only wants his family back, after the Sheikah forced him to divorce.
* UnPerson: [[spoiler: After
noted for being exiled, Agahnim erases his own existence so he could reinstall himself into the Hylian government.]]
calm and quiet, only speaking when it was needed.
* VillainWithGoodPublicity: Agahnim had much favour with the Royal Family before his betrayal.TimeAbyss: Palagard has served as Sage of Forest for nearly five millennia.



[[folder:Mogma]]

* DrillTank: The Mogma Burrow Engine has a drill which it uses to literally dig at enemies.
[[/folder]]

[[folder:Haunts]]

* OurGhostsAreDifferent: The Poes are angry, restless spirits that have migrated from Hyrule to the Land of Famine in the deep southwest. Their nature is largely unknown.
* PlayingWithFire: Icy Poes attack by unleashing blue fire with their lanterns.
* SinisterScythe: Vengeful Poes wield a large scythe as their weapon.

[[/folder]]

[[folder:Gorons of Rolling Ridge]]

* MightyGlacier: They are very formidable in combat... after they manage to footslog their way to reach the enemy.
* GreenThumb: Subverted with the Rock Shamans, though they say that they have nature magic they actually only chant and dance in hopes of scaring off enemies.
* RockMonster: Just like their cousins on Death Mountain.

!!Wazkora
[[/folder]]

[[folder:Storm Zora]]

* FishPeople: Another offshot of the fishlike Zora.
* ShockAndAwe: Stormbringers could command and unleash an unstable blast of wind, water and lightning on enemy forces.

!!Mahgxai
[[/folder]]



[[folder:Volvagians]]
* TheExile: They used to be the rulers of Death Mountain, but have since been forced to live in a diaspora after being overthrown.
* MoreDeadlyThanTheMale: Female Volvagians, known as Clutch Queens, though few in number, are much larger and no less cruel than the male Serpents.
* NonhumanHumanoidHybrid: Volvagian Half-Breeds, hybrids between Volvagians and Dinolfos, have a humanoid body plan.
* OurDragonsAreDifferent: They are dragon-like creatures with a metallic external skull, razor claws, and magma breath.
* SkullForAHead: Volvagians don't have flesh nor skin over their skulls.

!!Dakkon
The Sage of Fire, King of the Volvagians and Death Mountain during the rise of Ganon. After Ganon takes control of Death Mountain from the Volvagians and their Goron slaves, Dakkon betrays the Kingdom of Hyrule for Ganon, being impressed by the latter's bravado and lack of fear when facing him. The Gorons protest, but are driven out of Death Mountain after their leader Darunia is bitten by Dakkon and infected with his venom.

When Ganon's fortress is attacked by the Hylians and Gorons, Dakkon lends his Volvagians in defence, but is incapacitated by Darunia. With many of his fellow Volvagians slain and injured, Dakkon flees Death Mountain across Hyrule and into the Gerudo Desert. The Volvagians promptly lose their supremacy over Death Mountain to the Gorons.

Dakkon later joins [[spoiler: Ganondorf in the latter's invasion of the Kingdom of Hyrule.]]

to:

[[folder:Volvagians]]
* TheExile: They used to be the rulers of Death Mountain, but have since been forced to live in a diaspora after being overthrown.
* MoreDeadlyThanTheMale: Female Volvagians, known as Clutch Queens, though few in number, are much larger and no less cruel than the male Serpents.
* NonhumanHumanoidHybrid: Volvagian Half-Breeds, hybrids between Volvagians and Dinolfos, have a humanoid body plan.
* OurDragonsAreDifferent: They are dragon-like creatures with a metallic external skull, razor claws, and magma breath.
* SkullForAHead: Volvagians don't have flesh nor skin over their skulls.

!!Dakkon
The Sage of Fire, King
[[folder:Wildlife]]

!!King Dodongo
One
of the Volvagians largest of his kind on record, King Dodongo was also one of the brightest, and Death Mountain during the rise of Ganon. After Ganon takes maintained control of Death Mountain from the Volvagians and their Goron slaves, Dakkon betrays the Kingdom of Hyrule for Ganon, being impressed by the latter's bravado and lack of fear when facing him. The Gorons protest, but are driven out of Death Mountain after their leader Darunia is bitten by Dakkon and infected over his populations with his venom.

When Ganon's fortress is attacked by the Hylians
an iron tooth. He was as vicious as he looked, and Gorons, Dakkon lends his Volvagians in defence, but is incapacitated by Darunia. With many of his fellow Volvagians slain and injured, Dakkon flees Death Mountain across Hyrule and into the Gerudo Desert. The Volvagians promptly lose their supremacy over Death Mountain was rarely up to the Gorons.

Dakkon later joins [[spoiler: Ganondorf in
task of talking. Despite this, King Dodongo briefly set aside generations of hatred with the latter's Goron people during his reign. Together with Darunia, they worked together to thwart a Zora invasion of the Kingdom of Hyrule.]]
mountain kingdoms.



* AdaptationNameChange: Dakkon's original name was [[VideoGame/TheLegendOfZeldaOcarinaOfTime Volvagia]].
* AffablyEvil: Dakkon is both a calm, contemplative individual and a brutal, oppressive tyrant.
* BreakThemByTalking: Dakkon is so impressed by Ganon's bravado that he betrays the Hylians for the Moblins.
* BreathWeapon: Dakkon is fond of manifesting his powers via this.
* ChekhovsGunman: The Volvagian on the cover? It's him.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* LargeAndInCharge: He's by far the biggest male Volvagian and is huge compared to his Lizalfos subjects.
* LargeHam
* NeverFoundTheBody: He's seen last time [[spoiler: getting impaled by Rauru]], but his final fate is unknown. It later turns out he has escaped to the Great Sea.
* PlayingWithFire: Dakkon had powers over fire until he lost his Sagehood to Darunia.
* PoisonousPerson: Like all Volvagians, Dakkon's saliva is venomous.
* SmallRoleBigImpact: Dakkon only appears very briefly in a couple of scenes, but he's the sole person responsible for the Volvagians' downfall and the Gorons' rise to power.
* TheStarscream: To the Kingdom of Hyrule. He makes himself appear as a close ally only to betray them when it's beneficial for him.
* TokenEvilTeammate: Amongst his contemporary Sages, none of whom comes close to his degree of tyranny.

!!Vyorsoth
The oldest surviving female Volvagian and the source of the Brood's entire bloodline, Vyorsoth departed Death Mountain to slumber deep beneath the earth. The collapse of the Empire transpired during her sleep, and such a fall was probably only possible because of her absence. Many of the remaining Volvagians seek to find and awaken her. Perhaps with her massive might taking wing, none will be able to stop their return to power.

----
* EvilMatriarch: If her 'Mother of Tyrants' moniker is anything to go by.
* LargeAndInCharge: If you think Dakkon was big enough, he looks like a midget compared to Vyorsoth.
* MotherOfAThousandYoung: The majority of surviving Volvagians are descendants of Vyorsoth.
[[/folder]]

[[folder:Wildlife]]

!!King Dodongo
One of the largest of his kind on record, King Dodongo was also one of the brightest, and maintained control over his populations with an iron tooth. He was as vicious as he looked, and was rarely up to the task of talking. Despite this, King Dodongo briefly set aside generations of hatred with the Goron people during his reign. Together with Darunia, they worked together to thwart a Zora invasion of the mountain kingdoms.

----

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* AnnoyingArrows: Serpent Slayer' Mirror Shields allow them to shrug off most non-magical, non-artillery ranged attacks.

to:

* AnnoyingArrows: Serpent Slayer' Slayers' Mirror Shields allow them to shrug off most non-magical, non-artillery ranged attacks.



* HorseArcher: Dune Walkers and Dust Sentinels are Gerudo archers mounted on Sand Seals.



* StealthyColossus: Despite their large size, Gerudo Dust Sentinels

to:

* StealthyColossus: Despite their large size, Gerudo Dust Sentinels are covered in clouds of sand that shroud them when not moving.



* GreatWhiteHunter: Goron Beastmasters dedicate their lives to hunting of all manner of creatures. In battle, they serve as the Gorons' anti-cavalry and anti-beast specialists.



* SufferTheSlings: Goron Rock Tossers use slings to throw rocks.



* AsteroidsMonster: A Morphaling splits into smaller tentacles when slain.

to:

* AsteroidsMonster: A Morphaling Morphite splits into smaller tentacles Kyamerons when slain.



* CombatTentacles: Morphites are living tentacles made of water that flail themselves at enemies.



* EverythingsSquishierWithCephalopods: Bigoctos, which are [[ExactlyWhatItSaysOnTheTin big octopodes adopted to an amphibious lifestyle]].



* NonActionGuy: The only things Jabun frequently does are sleeping and eating.

to:

* TheMedic: Unlike most titans, Jabun forgoes attacking altogether in favour of healing allies.
* NonActionGuy: The only things Jabun frequently does are sleeping and eating. When summoned to the battlefield, he only passively heals nearby friendly units and cannot even attack enemies.



* StoneWall: Jabun is very durable as is expected of a titan, even moreso with his ability to heal, but has no way to harm enemies.



* TheUnfought

to:

* TheUnfought



* TokenEvilTeammate: Before her FaceHeelTurn, amongst the Sages. [[spoiler: Subverted, that the other First Sages are not in any way better.]]

to:

* TokenEvilTeammate: Before her FaceHeelTurn, amongst the Sages. [[spoiler: Subverted, that [[spoiler:Or that's what the other First Sages Sages, who are not in any way better.even bigger asshats, want you to believe.]]


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* EverythingsSquishierWithCephalopods: Bigoctos, which are [[ExactlyWhatItSaysOnTheTin big octopodes adopted to an amphibious lifestyle]].


Added DiffLines:

* CorruptCorporateExecutive: The leader of a criminal cartel who seeks profit by any means possible.
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* AdaptationalVillainy: The canonical Hylia is a GodOfGood, this one is a false god whho became a KnightTemplar and part of the BigBadEnsemble.
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Badass Princess is being cleaned up.


* BadassPrincess: All Zeldas to an extent.

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* AmazonBrigade: Triforce Vanguards, maidens who have been trained at a young age to fight and have devoted their entire lives to acting as the last line of defence against those that wish to defile the secrets locked away within the Temple of Time.



* AnnoyingArrows: Holy Macemen can shrug off all ranged attacks that do not come from a mage or siege engine.

to:

* AnnoyingArrows: Holy Macemen Triforce Vanguards can shrug off all ranged attacks that do not come from a mage or siege engine.



* PraetorianGuard: Ironclad Elites often serve as the personal bodyguard of the Royal Family..

to:

* PraetorianGuard: Ironclad Elites often serve as the personal bodyguard of the Royal Family..Family.



* ShoutOut: The Triforce Vanguards are this to the [[TabletopGame/{{Warhammer 40000}} Sisters of Battle]].



* AnnoyingArrows: Tomb Guards' Mirror Shields allow them to shrug off most non-magical, non-artillery ranged attacks.

to:

* AnnoyingArrows: Tomb Guards' Serpent Slayer' Mirror Shields allow them to shrug off most non-magical, non-artillery ranged attacks.



* BodyguardBabes: The standard for the Gerudo. Justified, as the only male Gerudo left in the Gerudo Wars is Ganondorf.

to:

* BodyguardBabes: The standard for CallARabbitASmeerp: Just like in [[VideoGame/TheLegendOfZeldaBreathOfTheWild the Gerudo. Justified, as game they came from]], the only male Gerudo left in the Gerudo Wars is Ganondorf.Gerudo's walrus mounts are called 'sand seals'.



* HorseOfADifferentColor: In addition to horses, the Gerudo also have access to camels and walruses as mounts.



* StealthyColossus: Despite their large size, Gerudo Dust Sentinels



* BlingOfWar: The part of Urbosa's armour that covers her belly is exquisitely plated with gold.



* BeastOfBattle: Gorons ride Dodongos to battle.

to:

* AwesomePersonnelCarrier: Salamander Wagons can be garrisoned by a few infantrymen who can attack from it.
* BeastOfBattle: Gorons ride Dodongos domesticate Salamanders to bring them to battle.



* FireBreathingWeapon: Flame Cannons are crafted with metal and Dodongo stomachs and can unleash streams of explosive fire at tremendous distances.

to:

* FireBreathingWeapon: Flame Cannons FierySalamander: Goron Salamanders are crafted with metal and Dodongo stomachs and can unleash streams sprawling lizard-like creatures capable of explosive fire at tremendous distances.breathing fire.



* SufferTheSlings: Goron Rock Tossers use slings to throw rocks.



* ANaziByAnyOtherName: The Zora Dominion apparently thinks anyone who does not abide by their anorexic metallic corset wearing doctrine is a lesser species and must be purified, including the Lanayru Zora.
* BeastOfBattle: Zora ride Bigoctos into battle.

to:

* ANaziByAnyOtherName: The Zora Dominion apparently thinks anyone who does not abide by their anorexic metallic corset wearing doctrine is a lesser species and must be purified, including the Lanayru Zora.
* BeastOfBattle: Zora ride Bigoctos
AsteroidsMonster: A Morphaling splits into battle.smaller tentacles when slain.



* HorseOfADifferentColor: Their preferred mounts are giant Octoroks called Bigoctos.

to:

* HorseOfADifferentColor: Their preferred mounts are giant Octoroks called Bigoctos.aquatic elephants, known as Hydrophants.



* MookMaker: Kyameron Masters fight by summoning Kyamerons and have no way to directly defend themselves.




to:

* WarElephants: Hydrophants, used by the Zora Dominion as mounts, are amphibious elephant-like creatures.



* BeastOfBattle: Hunting Foxes, which are used by the Kokiri in battle and hunting.



* FragileSpeedster: The unarmoured Kokiri Detachments' swift footing allow them to move around with ease.



* HorseOfADifferentColor: Kokiri ride Wolfos into battle.

to:

* HorseOfADifferentColor: Kokiri ride deer, Wolfos and Deku Trees into battle.



* DefeatEqualsExplosion: When killed, an Acid Sprayer violently explodes and burns everything around itself.



* GlassCannon: Acid Sprayers and Hive Keepers are capable of causing grievous harm from afar with their acid and larvae, respectively, but are unwieldy and frail in a melee.

to:

* GlassCannon: Acid Sprayers and Hive Keepers Spawners are capable of causing grievous harm from afar with their acid and larvae, respectively, but are unwieldy and frail in a melee.



* MotherOfAThousandYoung: Gohma Queens.

to:

* MotherOfAThousandYoung: Gohma Queens. A single Queen could lay hundreds of eggs in a single day.



* BeeAfraid: Beekeepers can throw bee hives at the enemies, who will then have to face off against a very angry swarm of Killer Bees.



* FragileSpeedster: Rough Riders are the fastest cavalry in all of Hyrule, but lacks durability.



* ThrowDownTheBomblet: The burning bottles of beer thrown from Ordonian War Wagons.

to:

* ThrowDownTheBomblet: The burning bottles of beer thrown from by Ordonian Drunkards and War Wagons.



* BeastOfBattle: Lanayru Zora use Arurodas in battle.

to:

* BeastOfBattle: Lanayru Zora use Arurodas and Shore Serpents in battle.



* GiantEnemyCrab: Creatures used by the Lanayru Zora as mounts include giant prawns and giant crabs.



* HorseArcher: Prawn Bowmen are like this, except that they ride giant prawns, not horses.
* HorseOfADifferentColor: Prawn Bowmen ride prawns, Scorpion Knights ride giant scorpions.



* ArmlessBiped: Underlings, Bubblings and Nutlings have two legs and no arms.

to:

* ArmlessBiped: Underlings, Scrublings, Bubblings and Nutlings have two legs and no arms.



* DeathFromAbove: Scrub Thopters can fly and drop explosive nuts on their targets.



* WitchDoctor: Cultists of Odolwa are known as 'witch doctors'.

to:

* WitchDoctor: Cultists of Odolwa are known as 'witch doctors'.
doctors'. They are capable of casting hexes to decrease the performance of enemies.



* CounterAttack: A Red Bubble damages any unit who attacks it in melee.



* NonHumanUndead: Bubbles (undead skulls), Stalhounds (dogs), Battleforged (Zora), Staldra (3-headed worms), Onox (Dark Dragon) and the Stallord (a PrehistoricMonster).

to:

* NonHumanUndead: Bubbles (undead skulls), Stalhounds (dogs), Stalhorses (horses), Battleforged (Zora), Staldra (3-headed worms), Onox (Dark Dragon) and the Stallord (a PrehistoricMonster).



* RaisingTheSteaks: Stalhounds, which are [[ExactlyWhatItSaysOnTheTin skeletal dogs]].

to:

* RaisingTheSteaks: Stalhounds, Stalhounds and Stalhorses, which are [[ExactlyWhatItSaysOnTheTin skeletal dogs]].dogs and horses]].



* GiantMook: The Blins' Hinox allies are one of the biggest units in the game.



* GrievousHarmWithABody: Tallblins throw Miniblins at enemies as if they were rocks.



* GiantMook: The Blins' Hinox allies are one of the biggest units in the game.
* GrievousHarmWithABody: Tallblins throw Miniblins at enemies as if they were rocks.

to:

* GiantMook: The Blins' Hinox allies are one of the biggest units in the game.
* GrievousHarmWithABody: Tallblins throw Miniblins at enemies as if they were rocks.
HybridMonster: Moblinox (Moblin-Hinox crossbreeds) and Lynelblins (Moblin-Lynel crossbreeds).



* SmokeOut: Smoke Screeners throw Deku Nuts that create smoke clouds, reducing enemy sight.



* FragileSpeedster: Darknut Gymnitai and Fokka Hypaspists fill the role of fast, light infantry in the otherwise very heavy Darknut army.

to:

* FieldPromotion: Members of the Legion can gain experience and rank up in battle, becoming Mighties, Legendaries and Deities in that order.
* FragileSpeedster: Darknut Gymnitai Gymnitai, Reavers and Fokka Hypaspists fill the role of fast, light infantry in the otherwise very heavy Darknut army.



* UseYourHead: Helmasaur Rammers and Helmasaur Lords use their bulky skulls as living battering rams.




to:

* ZergRush: Ropes are tiny, weak snakes that can be produced very quickly and take up only half a population slot.



* ImperialStormtrooperMarksmanshipAcademy: The Labrynnian Ribauldequin is very inaccurate, relying on volume of fire over accuracy.



* NeverSmileAtACrocodile: Labrynnian Aquadongos bear a strong similarity to crocodiles and alligators.



* CoolMask: Death Wizards wear skull-shaped masks, while Conjurers wear crested bird masks. Acolytes and Hylian Mages wear bird-masks as well, presumably to emulate their avian masters.

to:

* CoolMask: Death Wizards wear skull-shaped masks, while Conjurers and Cardinals wear crested bird masks. Acolytes and Hylian Mages wear bird-masks as well, presumably to emulate their avian masters.



* MageKiller: Wizzrobe Medusa Heads, whose attacks deal extra damage to enemy mages. No one is allowed to fight the Wizzrobe with magic.



* MookMaker: Conjurers, who fight by animating constructs known as Chilfos.

to:

* MookMaker: Conjurers, who fight by animating constructs known as Chilfos.Chilfos, Freezards and Crystalline Constructs.



* HorseOfADifferentColor: Cueballs, a giant amphibian used by Zola cavalry.

to:

* HorseOfADifferentColor: Cueballs, a giant amphibian used by The Zola cavalry.ride on big Octoroks known as Bigoctos.

Added: 234668

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This page has been split into several different pages because of its length. The characters from the main Hyrule: Total War mod are still on this page, but the Gods and expansion characters are on different pages.

[[Characters/GodsOfHyruleTotalWar For tropes related to the Gods, go here.]]

[[Characters/GreatSeaTotalWar For tropes related to characters from Great Sea, go here.]]

[[Characters/TerminaTotalWar For tropes related to characters from Termina, go here.]]

[[Characters/ShadowsOfHyruleTotalWar For tropes related to characters from Shadows of Hyrule, go here.]]

[[foldercontrol]]

[[folder:Kingdom of Hyrule]]
Founded in 5000 BG by King Gustaf with the defeat of Sulkaris, the Kingdom of Hyrule has always been the dominant state of the land, currently extending to the town of Vigjaro in the north and Lake Hylia in the south. They're an elder but prideful humanoid race characterized by pointy ears, who believe themselves as the chosen by the Goddesses. Because of this pride, they're often unliked by other races and find themeselves at war with neighbours.

-----
* AmazonBrigade: Triforce Vanguards, maidens who have been trained at a young age to fight and have devoted their entire lives to acting as the last line of defence against those that wish to defile the secrets locked away within the Temple of Time.
* AncestralWeapon: The Royal Estoc, first given by Rauru to Princess Zelda I and then to every reigning Princess of Hyrule.
* AnnoyingArrows: Holy Macemen can shrug off all ranged attacks that do not come from a mage or siege engine.
* AwesomeButImpractical: Loftwings, in-story. They were faster but much less durable than horses, incapable of flight and violent. They were employed during Hylia's reign as mounts for mages, but quickly fell in extinction thereafter.
* BadassPrincess: All Zeldas to an extent.
* BladeOnAStick: Town and Castle Guards. Also, their Ironclad Elites are halberdiers.
* BlingOfWar: All Hylian units, from the lowly Town Guards to the elite Ironclads, become equipped with gold-plated armour upon their second upgrade, which doesn't help their combat abilities but drastically boost their morale.
* DramaticIrony: They're proud of their undying devotion to the goddesses, because nobody remembers that little incident with Hylia anymore.
* EpicFlail: Wielded by Flail Knights.
* FantasticRacism: They're disdainful towards all races that do not worship the Goddesses; their animosity with the Gerudo and Blins is particularly notable.
* ForeverWar: During the five millennia of history of the Kingdom of Hyrule, they have known peace for barely more than one and a half century.
* HorseArcher: Mages mounted on Loftwings.
* HorseOfADifferentColor: Loftwings were used as mounts by ancient Hylian mages. But they realized that was a bad idea.
* HumansAreAverage: They're not humans, but they are the central race and very anthropomorphic nevertheless.
* JackOfAllStats: Their army is described as versatile but not specialized in any camp.
* LadyOfWar: All Zeldas.
* LuckilyMyShieldWillProtectMe: Their first upgrade gives all Hylian units (except for Ironclad Elites) shields.
* MedievalStasis: Little has progressed in the five millennia of war between the Hylians and Moblins.
* MoodyMount: Loftwings weren't nice at all.
* OnlyOneName: The members of the Royal Family, having surnames, are the only aversions among the LoadsAndLoadsOfCharacters.
* OurAncestorsAreSuperheroes: Magical power was very common amongst Ancient Hylians. Not so much in the modern day.
* PointyEars: Pointed ears are the distinguishing feature between Hylians and their cousins.
* PlayingWithFire: Ancient Hylian mages.
* PraetorianGuard: Ironclad Elites often serve as the personal bodyguard of the Royal Family..
* PrincessesRule: Justified. Zelda I refused being called queen, and made it a tradition.
* PyrrhicVictory: PlayedForDrama with [[spoiler: the rise of Ganon. The Hylians ultimately win, but their King is killed, their army suffers terrible losses and all but two of their holdings (Snowpeak and Vigjaro) are ruined by the Moblins. If Ganon had won, he would have used the Triforce to stop the millenary Hylian-Moblin war and [[ResetButton resurrect everybody who had to die because of it]]. [[NiceJobBreakingItHero Nice Job Breaking It, Zelda.]]]]
* RoyalsWhoActuallyDoSomething: King Gustaf, King Daphnes and all Zeldas.
* ScrewYouElves: Have the typical elven pride and are scorned by other races for it.
* SingleLineOfDescent: From King Nohansen onwards, all Hylian monarchs only have a single child.
* ShoutOut: The Triforce Vanguards are this to the [[TabletopGame/{{Warhammer 40000}} Sisters of Battle]].
* WarriorPrince: All Princesses of Hyrule personally command their armies on the battlefield.
* WhatHappenedToTheMouse: It is never known what happens to the Wind Tribe after they escaped Hyrule and ascended to the heavens.

!!King Gustaf
The legendary founder of the Kingdom of Hyrule, King Gustaf was a brave and just ruler who put a stop to Sulkaris and hindered Vaati's plan. He was particularly fond of the Wind Tribe.

-----
* AssKickingEqualsAuthority: Was crowned for defeating Sulkaris.
* BadassNormal: In an age where magic was still common amongst the Hylians, King Gustaf was little more than a very skilled swordsman that did manage to hold his own against Sulkaris nonetheless.
* BigGood: Of the ancient era.
* CelibateHero: According to Hylian records Gustaf never married or had any children. Except that it's a big lie: Siroc, Queen of the Wind Tribe, was Gustaf's wife and mother of his children, who were killed or driven into hiding by Hylia after her ascension to consolidate her throne.
* FounderOfTheKingdom: He defeated Sulkaris and founded the monarchy that would last for over five millennia.
* TheGoodKing: From what little we see about him, Gustaf seemed to have been a fair ruler.
* HeroesPreferSwords: He wielded a simple sword.
* HolyHandGrenade: The arrow he shot at Sulkaris caught on light and killed her.
* KnightInShiningArmour
* RealityEnsues: Facing a FallenAngel double his size in a swordfight couldn't end very well. He only survives because he finds a bow and shoots her.
* ReasonableAuthorityFigure
* RiskingTheKing: Fights Sulkaris personally and gets nearly killed by her.

!!Siroc
Siroc was the Queen of the Wind Tribe and a personal friend of King Gustaf. When armies of Darknuts marched across Hyrule to take on the Wind Tribe, Siroc pleaded to King Gustaf for aid. With the combined forces of the Ancient Hylians and the Wind Tribe, Siroc was able to escape with most of her people to the skies before their civilisation was destroyed by the Darknuts.

----
* BlowYouAway
* ButNowIMustGo: Siroc's last farewell to Gustaf.
* TheHighQueen
* InTheHood: Siroc always wears a blue hood.
* TheMagicGoesAway: The powers of the Wind Tribe are lost to Hyrule with Siroc when she leaves in the wake of the Darknut invasion.
* OutlivingOnesOffspring: Siroc became an Oocca and lived for millennia afterward, while her children, who stayed with their father, remained mortal and were either killed by Hylia or died of old age.
* ProphetEyes: Her eyes are completely white, with no pupils.
* UnPerson: Downplayed. While Hylian historical records still mention Siroc as Queen of the Wind Tribe, due to Wizzrobe involvement no one remembers that she was also the first Queen of Hyrule and wife of Gustaf. Their children got this treatment more straight, with later texts mentioning Gustaf as a lifelong bachelor without heirs.
* WasOnceAMan: After her people's ascent, she became an Oocca and lost her sense of humanity.

!!Groose

!!Hylia
-->''See Order of the Wizzrobe''

!!Sahasrahla
Sahasrahla was named the Sage of Light a century after the defeat of Sulkaris and Hylia's disappearance from Hyrule, sometime around 4900 BG. He worked with the Wizzrobe for many years of his life to aid the unfortunate in Hyrule, until one day he was approached by Mediator Ooccoo of the Oocca. He worked with her in secret for many centuries until he named his own son Rauru the next Sage of Light and passed the task unto him.

----
* ElderlyImmortal: Sahasrahla was already an old man when becoming Sage of Light.
* TheGhost: Sahasrahla wasn't yet born in Hylia's time and has long been deceased at the time of Ganon.
* GrumpyOldMan: Sahasrahla was often noted for being a very grumpy individual, never satisfied with the efforts or work of others.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* LightEmUp: Sahasrahla was given the ability to control and manipulate various forms of light by the Golden Goddesses. He could bend light around his form, rendering himself and entire areas invisible from sight.
* MagicStaff: Sahasrahla is often depicted with a Wizzrobe staff.
* NamedByTheAdaptation: In the original 2D Zelda games he was simply known as an Old Man.
* ReallySevenHundredYearsOld: Sahasrahla was born in 4752 BG and served as Sage of Light for nearly three millennia before passing the task to his son.
* RobeAndWizardHat: His main depiction.
* WizardBeard

!!Rauru
Ascended as an immortal and ageless Sage, Rauru has served the Kingdom of Hyrule for several centuries. He has participated in several of its greatest wars, notably Ganon's first invasion of Hyrule and later the Gerudo Wars.

Rauru later oversaw the construction of the Temple of Time with the ancient Oocca. He spent most of his later years preaching word of the Goddesses and guarding over the gate that houses the Triforce.

----
* BadassBeard
* BadassCrew: Rauru, Zelda, Impa and Rutela fight together in mission 12.
* BadassGrandpa: He's more than 2000 years old.
* BadassPreacher
* BaldOfAwesome: Rauru shaves his head and is mostly bald.
* CarryABigStick: Rauru and his bodyguards use maces as their primary weapon.
* TheCavalry: Rauru breaks the Moblin assault on Snowpeak after Zelda sends him to assemble a fighting force from the remnants of the Hylian army.
* ChurchMilitant: He is both the leader of the Church of the Goddesses and a prominent commander, although he's not part of the Hylian army.
* CoolOldGuy
* ElderlyImmortal: Rauru became Sage of Light when already an old man.
* HighPriest: He's the head of the Hylian priesthood.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* KnowWhenToFoldEm: [[spoiler: Rauru surrenders Hyrule Castle to Ganondorf after the latter kills Princess Zelda III in a duel.]]
* LightEmUp: The Sage powers Rauru inherited from his father.
* MissionControl: Rauru's owl form Kaepora Gaebora is the advisor for the Kingdom of Hyrule in the Freeform Campaign.
* TheOlderImmortal: Among the Sages by 140 AG. While he is over 2100 years old, none of the others are older than 300.
* OlderThanTheyLook: He looks like an old man of around 80 years, but his actual lifespan has been extended considerably.
* ReallySevenHundredYearsOld: Rauru is at least two millennia old during the events of the game.
* WarriorMonk

!!King Daphnes Nohansen Hyrule
The last King of Hyrule, Nohansen rules during the rise of Ganon and is killed by him after the fall of Hyrule Prime. He is the father of the first Princess Zelda.

----
* DefiantToTheEnd: King Nohansen, his army slaughtered, his capital fallen and left alone to face Ganon in his own throne room, decides to go down giving him a TheReasonYouSuckSpeech.
* FinalSpeech: He gives one to Ganon before the Moblin king kills him.
* {{Hypocrite}}: He goes all saying that the moblins spread misery to his 'civilized' people, when the Hylians have been butchering moblins by the thousands for centuries. He claims that they rape their resources and leave them to starve but the Moblins' lands are dead because of the Hylians and their back-then goddess and Hyrule occupies most of the rich lands. He then mocks their 'false' god when Hylia caused far more death and destruction than Demise. After this speech Ganon claims that the king's actions speak louder than his words (though, to be fair, the King doesn't know any of this).
* LastRequest: Nohansen asks Zelda to be avenged before dying.
* LastStand
* TheReasonYouSuckSpeech: Gives one to Ganon when facing against him alone in the throne room. Ganon justly calls him a Hypocrite.

!!Princess Nylin Zelda I
Daughter of King Daphnes, Zelda I takes over the kingdom after Ganon's arrival and organizes a counterattack; she's the starter of matriarchy in the kingdom.

----
* ActionGirl: Fights against the moblins herself.
* AntiHero / AntiVillain: May or may not be one of these, depending on interpretation, ranging from a Type III to V hero or Type IV villain.
* BadassCrew: Zelda, Impa, Rauru and Rutela fight together in mission 12.
* DamselInDistress: When kidnapped by Ganon.
* DefiantCaptive: Zelda refuses to help Ganon even after being captured.
* [[DoNotCallMeSir Don't Call Me Queen]]: She hated her mother so despised the day she would be called queen.
* GreatEscape: Zelda's escape from Hyrule Castle after being freed by Impa.
* IceQueen: Zelda I is very cold, particularly after suffering through being kidnapped by Ganon and witnessing her father's death. Though she can still humble herself to others and made an alliance with Demise,even though he was Ganon's mentor.
* KickThemWhileTheyAreDown: [[spoiler: When she kills Ganon, the latter had gone past his DespairEventHorizon and didn't even fight back. She wasn't even bothered by that. Justifiable in that Ganon is an absolute juggernaut that can run over the top of his enemies-- as far as she knows, letting him collect himself and would have been tactical suicide.]]
* MissingMom: Zelda I's mother Maldra died long before the events of the game. Not that she misses her.
* NiceJobBreakingItHero: [[spoiler:Zelda succeeds in killing Ganon and driving the Moblins out of her lands, but Ganon's goal would have probably been the best for everyone. But in her defense she had no time to figure out his true intentions and Ganon not only killed her father, but tried to have her executed shortly after ''and'' burned her home to the ground.]]
* RealWomenDontWearDresses: Zelda I was very fond of the colour blue and usually avoids wearing pink, a colour expected to be displayed by a Hylian princess.
* RoyalRapier
* SlaveLiberation: Frees the Gorons from their Volvagian masters in exchange for their aid against Ganon.
* TranquilFury: [[spoiler: In the Fire Temple, Zelda cuts down Ganon without showing any emotion.]]

!!Princess Yanera Zelda II
Taking over Hyrule after the elder death of the first Princess, Zelda II was left with a Kingdom undergoing an age of civil war. Together with her husband she lead a campaign to unite the Hylians once again and lead Hyrule to a long age of peace.

----
* ActionGirl: Mentioned to be one, although she lived during an age of peace.
* BowAndSwordInAccord: In battle she uses a longbow along with her mother's rapier.
* TheGhost: She was not yet born during the rise of Ganon and was already deceased by the time of the Gerudo Wars.
* TheHighQueen: Zelda II is a kind hearted and merciful individual in stark contrast to her mother.
* HolyHandGrenade: Yanera can fire burning arrows of light.

!!Princess Mahrala Zelda III
The crown Princess of Hyrule during the third century, Zelda III lived during the start of the Gerudo Wars. Armed with a set of royal rapiers, Zelda III combines both ancient Sheikah and Hyrulean Knight fighting styles in battle.

----
* ActionMom: In the Gerudo Wars she already has a daughter, Zelda IV.
* BadassPacifist: Princess Zelda III desparately attempts to maintain peace between the various nations of Hyrule.
* TheCavalry: When Ordona Province is attacked by the Gerudo and the Darknut Legion, Zelda personally arrives with Kazakk, Akazoo and a small army to save the town.
* DeskJockey: Zelda III's duty as ruler of Hyrule is apparently so boring that she yearns for time away from this. When trade from Ordona Province suddenly stops, she is more than ready to personally investigate.
* DualWield: Two royal rapiers.
* EpicFlail: Zelda III is very fond of flails.
* TheReasonYouSuckSpeech: [[spoiler: When Agahnim attempts to help her recover after Ganondorf inflicts a mortal wound on her, he tells her that he's only been trying to keep her safe during Ganondorf's assault and that she never understood how much he cared for her. However, Zelda denounces Agahnim, claiming that the man she used to love is dead, before dying.]]
* TheSiege: [[spoiler: When Princess Zelda returns to Hyrule, she only finds that Agahnim has seized control and is seeking her daughter. Zelda drives the traitor out, but he soon returns with an army of Gerudo hellbent on taking over Hyrule Castle. Zelda tries her best to hold off the invaders, but is ultimately killed by Ganondorf.]]

!!Princess Oraiya Zelda IV / [[spoiler: Sheik]]
Daughter of Zelda III and Agahnim, forced into hiding during the Gerudo Wars, Zelda IV spent most of her childhood in seclusion among the Sheikah.

After her mother is killed by Ganondorf in the Gerudo Wars, Zelda IV is instated on the throne, with Impa as an adviser. Later she marries General Kazakk and has a daughter with him, Tetralyna Zelda V. When General Akazoo betrays the Kingdom of Hyrule and unleashes the Gohma on the capital, Oraiya is seemingly killed, but she goes into hiding to recover and dons a disguise as a Sheikah to aid her daughter and later Link in retaking the Kingdom from Akazoo and the Gohma, locating Saria and rescuing Link from the Oocca leader Demoko. Now living by the alias Sheik, Oraiya watches over her daughter as she took the throne.

[[spoiler: Sheik is finally killed by Veran in the assault on the Black Tower, but before she dies she reveals her identity to Link and gives him a key to her personal vault.]]

----
* ActionMom: [[spoiler: As Sheik.]]
* AChildShallLeadThem: Oraiya becomes Princess after her mother dies, despite being only a little girl.
* DamselInDistress: Zelda IV is captured by Vaati in his desperate plan to escape to Ontheon.
* DualWield: A Sheikah dagger and the Royal Estoc passed over by her ancestors.
* HarpOfFemininity: She carries a harp when disguised as Sheik.
* KingIncognito: After [[spoiler: her apparent death at the hands of Akazoo]], Oraiya goes into hiding.
* MisunderstoodLonerWithAHeartOfGold: The populace do not like Zelda IV for her introversion, but those that knew her are aware of her very kind personality and her respect of all life.
* OneHitKill: Oraiya's Sheikah training allows her to do this.
* SympathyForTheDevil: Despite Agahnim betraying the entire kingdom, Zelda still loved her father and believed that everything he had done was for her and her mother. She even embraced him before he died.

!!King Kazakk
The father of Princess Zelda V, King Kazakk inherited the throne after marrying her mother, the previous Princess Zelda. Prior to his adoption into royalty, Kazakk served as a General in the Gerudo Wars and led the armies of Hyrule against Ganondorf and his Darknut allies under the control of Vaati.

Kazakk is skilled with both the sword and spear, and his nearly three decade spree of warfare has made him a skilled tactician and commander. He currently watches over his daughter who has just replaced him on the throne, refusing to retire until she has proven herself ready to lead the Kingdom.

----
* AsskickingEqualsAuthority: His important role in the Gerudo Wars nets him a marriage to Princess Zelda IV and kingship.
* BadassMustache: As can be seen on his portrait.
* BladeOnAStick: His WeaponOfChoice is a spear.
* TheCavalry: When Ordona Province is attacked by the Gerudo and the Darknut Legion, Kazakk accompanies Zelda, Akazoo and a small army to save the town.
* FarmBoy: Kazakk was born in Nal Ordona and spent his childhood in Ordona Province before joining the Hylian army.
* FourStarBadass: Kazakk is the top general of the Kingdom of Hyrule, and remains so even after becoming king.
* TheHero: Becomes this in the Gerudo Wars after [[spoiler:Zelda III dies and Zelda IV is kidnapped by Vaati.]]
* KnightInShiningArmor
* KnowWhenToFoldEm: [[spoiler: Kazakk surrenders Hyrule Castle to Ganondorf after the latter kills Princess Zelda III in a duel.]]
* TheLancer: In the Gerudo Wars, he is the second-most important authority figure of the Kingdom after the Princess herself.
* PapaWolf: After hearing that his daughter is imprisoned, he quickly marches his army to release her, despite the fact that the Gohma are launching a full-scale invasion on Hyrule.
* RagsToRoyalty: He was born in an ordinary soldier's family and later becomes King, consort to Princess Zelda IV.
* UndyingLoyalty: He is extremely loyal to the Kingdom of Hyrule, in contrast to Akazoo.

!!Princess Tetralyna Zelda V / [[spoiler: Captain Tetra]]
The fifth Princess to bear the name Zelda, Tetralyna came from a long line of royalty composing the Kingdom's second dynasty. She was one of the youngest rulers to ascend to the throne at just the age of eighteen. Princess Zelda was known to be extremely cautious, preferring to ponder in wisdom before acting out. She was occasionally aided by powerful premonitions, and would often wait to see if such visions would give her foresight of a situation.

----
* ActionGirl
* BadassCape
* TheCaptain: As Captain Tetra, leader of New Hyrule in the Great Sea.
* TheCassandra: Nobody ever believes in her dreams except for herself. They can't see the flames and just consider them to be a figment of her hyperactive imagination.
* CompositeCharacter: Originally Princess Zelda V's first name was Alyna, as could be seen in the author's old Zelda RPG. After the conception of Great Sea: Total War, she was merged with Tetra from the Adult Timeline Franchise/TheLegendOfZelda games, and her first name also got changed into Tetralyna, an obvious portmanteau of the two names.
* DangerouslyShortSkirt: Unlike the other princesses that wore skirts that reached their feet, hers is above the knees.
* DreamingOfThingsToCome: Princess Zelda V was born with the gift of prophecy in the form of dreams that leave her burned. She sees the creation of the Master Sword and Sulkaris' return.
* DualWielding: Tetralyna wields two rapiers, until she switches to a scimitar [[spoiler: after the Great Flood.]]
* TheExile: [[spoiler: She is driven out of her Kingdom by Hylia after the latter's return to Hyrule.]]
* FauxFlame: Whenever Zelda V has a prophetic vision, her body would appear being wreathed in flames which don't burn anything at all.
* HeroicBSOD: After having to abandon Link to the Fairies when they storm into Lynna City to fight Zant's Twili, she is so overtaken by misery that she refuses to eat.
* HumiliationConga: [[spoiler: Seeing her mother 'die', then captured by Akazoo, released shortly before being forced to fight the Labrynna Regime only to be attacked by the forces of Twilight, captured by Nardu, escape only to be captured by Ganondorf, escape again only to be betrayed by her own people and forced into exile.]] It gets better, but it was a harsh path.
* ThwartedEscape: [[spoiler: Tetra attempts to escape from the Lizalfos when Nardu has to keep her from being sacrificed by Vakat the Winged. However, from the shadows Ganondorf approaches and suppresses her.]]
* TomboyPrincess
* [[spoiler: TroubleMagnetGambit: Zelda lures Akazoo and Dethl's Stalfos, Ganondorf's Gerudo, Nardu's Lizalfos and Hylia's Wizzrobes into meeting her at Hyrule Field to discuss surrender. However, when they arrive there, they don't find Zelda, only three angry, hostile armies... and Zelda uses this opportunity to crush them utterly.]]

!!Link

Link is a descendant of King Gustaf and the heir to his lost First Dynasty. After Gustaf and his wife Siroc's children were chased into hiding by the false Goddess Hylia, they maintained secrecy over countless generations and hid their lineage. At a young age Link's father was killed and he was then raised by his mother and uncle. When the Gerudo Wars claimed both their lives, the Order of the Wizzrobe adopts him under the suspicion that he was the lost heir of Gustaf. Hylia personally trains Link before unleashing him unto Hyrule to do her bidding.

----
* BadassBeard: In his 40s, Link grows a rather prominent beard.
* TheChampion: As the First Knight of Hylia.
* TheChosenOne: He's the Hero of Time.
* CoolSword: The Master Sword.
* HeroesPreferSwords: He is the chosen wielder of the Master Sword.
* KidHero: In the Gerudo Wars Link plays an important role in rescuing the imprisoned Sage Yaraxonal from Vaati's prison, when he was only 7 years old.
* KnightInShiningArmor: He's one of the closest the mod has to a purely good character.
* MasterSwordsman: One of the most skilled swordsmen in Hyrule.
* ParentalAbandonment: After the death of Link's father, his mother abandons him in the care of his uncle to chase other men.
* SecretTestOfCharacter: In the Cathedral of Vigjaro, Nostrum offers Link a Gold Rupee on the condition that he must not continue to do charity. When he refuses the bribe, Nostrum tells him he's passed his test and allows him to see Hylia.

!!General Akazoo Vapith
-->''See Stalfos''

!!Agitha
-->''See Gohma''
[[/folder]]

[[folder:Gerudo]]
The Gerudo are an ancient people, who at one point in history had a vast and powerful empire. Over time various warlords of their race began to quarrel amongst themselves to the point where their conflict spread to other races. Seeing the potential in the Gerudo, the Moblin King Ganon offered them an offer of alliance. The selfish warlords rejected his offer, and as a result, Ganon poisoned the Gerudo bloodline by unknown means so that the Gerudo would never give birth to a male. After several decades the male population of the Gerudo died off, leaving only their females in a desperate situation to restore their race.

The Gerudo prefer to fight on horseback and with bows, and as such they are superior in the field of archery when in a fight. Being raised in a desert however has left them with little need for armour, and most Gerudo wear simple outfits with little protection. Despite the lack of Gerudo durability, they are a very potent and mobile force that should never be underestimated.

----
* AmazonBrigade: The only alive male Gerudo is Ganondorf. Inverted by the [[AlwaysMale Iron Knuckles]], the only (technically) male Gerudo units.
* AnimatedArmor: Iron Knuckles are armour animated by dead Gerudo males.
* AnnoyingArrows: Tomb Guards' Mirror Shields allow them to shrug off most non-magical, non-artillery ranged attacks.
* BlowYouAway: Wind Witches, elder Gerudo who can control the hot winds of the Gerudo desert.
* BodyguardBabes: The standard for the Gerudo. Justified, as the only male Gerudo left in the Gerudo Wars is Ganondorf.
* DarkSkinnedRedhead: Many Gerudo are redheads, and their skin is relatively dark, fitting their homeland in the desert.
* FantasticRacism: They hate the Hylians for exploiting them during their time of need.
* FragileSpeedster: Their army consists entirely of light infantry and cavalry. They have the best archers in Hyrule, but heavily armoured units (Tomb Guards and Iron Knuckles) are a rarity.
* {{Gendercide}}: Ganon inflicts this to the Gerudo by poisoning an oasis as part of a PoisonAndCureGambit.
* HitAndRunTactics: The Gerudo excel at this.
* AnIcePerson: Ice Archers, elite archers clad in blue who fire ice arrows.
* LongRangeFighter: The Gerudo's lack of armour makes them ill-suited for close combat.
* OneGenderRace: After Ganon poisons their bloodline, no more Gerudo boys are born except Ganondorf, and by the time he's an adult he's the only Gerudo man alive.
* PoisonAndCureGambit: The Gerudo got this as a result of the Warlords rejecting Ganon's offer. He was supposed to cure them at a later moment, but [[GoneHorriblyWrong was never able to do so]].
* SoulPoweredEngine: Iron Knuckles, armour suits animated by the souls of long-dead Gerudo males.
* WizardsLiveLonger: Wind Witches live longer than other Gerudo due to their mastery of desert magic.

!!Circle of Warlords
A group of five Kings who rule the Gerudo during the rise of Ganon, who proposes an offer of alliance to them. Ganon is humble and honest, but the pride of these Warlords is so terrible that they reject his offer. Ganon accepts their rejection, and then claims that a curse will befall their people for their refusal. True to his word, Ganon then poisons the Gerudo bloodline, preventing male Gerudo to be born.

Later, after Princess Zelda I hands over the Dark Interlopers - the followers of Bongo, Twinrova and Veran - to them, the Warlords banish them to the Mirror of Twilight, which they thought leads to nowhere, [[spoiler: was a portal to another planet, originally built by Bellum to transport its armies.]]

----
* LawfulStupid: The Warlords rejected Ganon's offer because of their pride.
* NiceJobBreakingItHero: Joining Ganon would have granted them more prosperous lands to live. Ganon as retaliation puts a curse that avoids male gerudo to be born, which can lead the entire race to extinction.
* NoNameGiven: The Warlords obviously have names, which are never revealed during the story.
* '''{{Pride}}'''
* PuppetKing: From 200 BG onwards, all Warlords are secretly puppets of Koume and Kotake.
* SmallRoleBigImpact: The Warlords only appear in two brief scenes and have no spoken lines, but they play a very important role in the near-extinction of the male Gerudo and [[spoiler: the origin of the Twili]].
* TinTyrant: Most Gerudo wear leather while the Warlords have Darknut-grade full plate armour.

!!Koume and Kotake

The two surrogate mothers of Ganondorf, Koume and Kotake have ruled the Gerudo from behind the throne for nearly three centuries. The two sisters have dramatically extended their lifespans through the use of the forbidden magics of the Spirit Temple. They have raised Ganondorf as their puppet, and crafted him into a warlord that will bring the Gerudo against their enemies in Hyrule.

Koume is the more aggressive and talkative of the two sisters. She prefers brute force and direct action and is more than willing to get her hands dirty if a plan goes awry. Kotake is the more quiet and intelligent of the two sisters. She prefers to let Koume do most of the work, while she remains behind and plots out the situation at hand. She often lets her enemies make the first move, believing that a proper counter can undo any strategy.

----
* CoDragons: First to Vaati (alongside Agahnim and Zalunbar), then to Ganondorf.
* DragonInChief: Legally the Warlords and later Ganondorf are the leaders of the Gerudo, but Koume and Kotake hold the real power.
* EvilMatriarch
* EvilOldFolks: These two old wizened women are the power-hungry, manipulative true leaders of the Gerudo.
* EvilSorcerer: Both of these witches are sly, manipulative and power-hungry.
* AnIcePerson: Kotake, the Sorceress of Ice.
* TheManBehindTheMan: They have lead the Gerudo from the shadows for more than three centuries, and Ganondorf is only their latest puppet.
* PlayingWithFire: Koume, the Sorceress of Fire.
* RedOniBlueOni: Koume, the more aggressive and talkative, is the Red to the Blue of Kotake, the quieter and more patient.
* SiblingTeam: These two sisters always work together.
* SingleMindedTwins: Despite being two separate persons, they are essentially the same character.
* WizardsLiveLonger: Due to the forbidden magics they unearthed from the Spirit Temple, their lifespan was extended considerably; by the Gerudo Wars they are over 300 years old.
* YouGottaHaveBlueHair: Kotake used to have blue hair, which greyed as she ages.

!!Ganondorf
After the Moblin King Ganon had cursed the Gerudo people, within but a generation the entire male population had all but vanished. Despite this affliction, Ganondorf was born. Thrust into a leadership position and raised by his two surrogate mothers, the King of Thieves would ascend to the throne and lead the Gerudo people in several desperate attempts to save themselves from extinction.

Ganondorf has little compassion, and years of watching his people fade into death has driven his madness to save them. He has a personal hatred of Hylians, whom he blames for preventing the Gerudo from expanding to save themselves.

----
* AntiVillain: Type III.
* BadassBaritone
* BadassCape: He wears a white cape over his armour.
* BadassGrandpa: [[spoiler: Ganondorf is 63 years old when he sacrifices himself to kill Demise, and is still a powerful fighter right up to that point.]]
* CoolMask: Ganondorf often wears a horned, skull-shaped mask.
* DeadGuyJunior: His name means 'phantom of Ganon' in the Gerudo language.
* DualWield: A scimitar and a trident.
* FantasticRacism: Towards the Hylians, whom he blames for preventing the Gerudo from saving themselves.
* FightingFromTheInside: [[spoiler:He, with the help of his wife, manages to convince Ganon, while possessed by him, that Demise is the real enemy.]]
* FreudianExcuse
* GrandTheftMe: [[spoiler: When possessed by Ganon.]]
* HijackedByGanon: [[InvokedTrope Invoked]] on him when [[spoiler: Demise tries to use to him to resurrect Ganon, who ends up possessing Ganondorf's body, making this quite a literal example. Subverted when Ganondorf and Nabooru convince Ganon that Demise was responsible for all the ruin that was brought to the Moblins, causing him to relinquish his hold.]]
* HumanSacrifice: [[spoiler: Demise intends to use Ganondorf as a sacrifice to resurrect Ganon, since he needs a loyal servant who could command the Gerudo even after failing to cure their people.]]
* LastOfHisKind: Ganondorf is the last of the male Gerudo.
* MeaningfulName: The Gerudo gave Ganondorf his name because despite the curse Ganon put on their people he still happened to be born. Ganondorf roughly translates to 'Phantom of Ganon' in their language.
* OneHandedZweihander: He fights by waving his trident with one hand at enemies.
* ProngsOfPoseidon: He wields a Zuna trident manufactured in the shape of Ganon's Trident of Power.
* PuppetKing: The latest one in a series of puppets used by Koume and Kotake, the true rulers of the Gerudo.
* ReallyGetsAround: As the only male Gerudo available after their near-extinction, a large amount of Gerudo born after around 90 AG are his daughters.
* ReasonableAuthorityFigure: Ganondorf is simply trying to assure his people's survival in the face of oppression of the Hylians.
* StupidSacrifice: [[spoiler: When Hylia's got the upper hand during her duel with Demise, Ganondorf suddenly intercedes, grabs the Master Sword from her and fights Demise on his own. He wins, but is killed by the powers of the Master Sword shortly afterward.]]
* TransformationOfThePossessed: [[spoiler: Ganondorf becomes a twisted beast when Ganon merges with him.]]
* WellIntentionedExtremist: All he wanted was to find fertile land for his people, even if he had to conquer Hyrule.

!!Nabooru
The legal wife of Ganondorf, right-hand woman in command of the Gerudo armies, and the Sage of Spirits, Nabooru's life is one of servitude to many competing individuals and ideologies. At a young age she was wed to Ganondorf against her will, only to be awakened as a Sage soon after and forced to undermine his command. Nabooru constantly struggles to work both with and against the regime of her husband. Though she shares in his belief of saving their people through conquest, her duties as a Sage often puts her in direct opposition with Ganondorf and perhaps more notably his surrogate mothers, Koume and Kotake.

----
* ActionGirl
* BlowYouAway: As the Sage of Winds, Nabooru was given the ability to control and manipulate the wind.
* BrainwashedAndCrazy: [[spoiler: After Twinrova discover Nabooru's intentions to stop Ganondorf, they brainwash her and force her to fight the Hylians, aware of all of her actions but unable to control herself.]]
* DualWielding: Two Gerudo scimitars.
* FightingFromTheInside: [[spoiler: Against Twinrova's influence.]]
* HappilyMarried: Implied to be this to Ganondorf.
* ThePowerOfLove: What makes Nabooru keep being loyal to Ganondorf despite his atrocities.

!!Urbosa

----
* RelatedInTheAdaptation: Ganondorf's illegitimate daughter.

!!Riju

----
* RelatedInTheAdaptation: Ganondorf and Nabooru's daughter and Urbosa's half sister. In canon, she's unrelated to either of the first two while her relation to Urbosa is implied.

[[/folder]]

[[folder:Gorons]]
A proud and powerful people, the Gorons are composed of mineral and rock rather than flesh and bone. Native to the Death Mountain range, their deadly and harsh homeland has moulded them into a strong people. In battle the Gorons embody power. Most of their soldiers are very strong in a fist fight, and even stronger if they have a weapon in hand. They are also well armored, and taking down a Goron is difficult unless they are outnumbered. Their bulky size and relaxed nature has left them fewer in number and slow on foot though, so faster armies can easily run circles around an unprepared Goron force. Despite their lethargy, no one will deny the power of a well placed Goron punch to the face.

----
* BeastOfBattle: Gorons ride Dodongos to battle.
* TheBerserker: Berserkers could unleash quite a flurry of punches when worked up into a frenzy.
* BewareTheNiceOnes: Gorons are jovial, friendly and one of the least evil races in the setting. It is generally a bad idea to mess with them, nonetheless.
* BreathWeapon: Dodongos, who belch fire at enemies.
* CassandraTruth: The Gorons have tried to warn the Hylians of Volvagian treachery for generations, but they did not listen until it actually happens.
* DropTheHammer: Megaton hammers are the chosen weapon of the heaviest Goron infantry.
* EatDirtCheap: Rock Sirloin is prized as a delicacy amongst the Gorons.
* {{Egopolis}}: The Goron city Gor Dalagra is named in honour of Dalagra, the last Goron king who was overthrown by Dakkon.
* ElvesVersusDwarves: The Gorons (dwarfs) are enemies of the Zora (elves).
* FantasticRacism: They especially hate the Volvagians and their Lizalfos servants for oppressing them for 5000 years, and the Zora Dominion to a lesser extent.
* FireBreathingWeapon: Flame Cannons are crafted with metal and Dodongo stomachs and can unleash streams of explosive fire at tremendous distances.
* GlacierWaif: Despite their small size and slow speed by Goron standards, they were extremely durable and could take many blows from enemy weapons.
* GoodOldFisticuffs: Armed with nothing but their fists, Goron Guardians are nonetheless rather durable and strong for their size and could take on armoured enemies.
* TheJuggernaut: Goron Rams could punch a man-sized target clear across a room and smash just about anything into a bloody pulp. Their reckless power and inability to slow themselves down made them exceptionally good at charging into enemy armies.
* LightningBruiser: Gorons hit hard, with their infantry almost as strong and fast as other factions' cavalry.
* OneGenderRace: It's not very clear if the Gorons actually have females or not.
* OurDwarvesAreAllTheSame: They are shorter and stouter than Hylians, they value honour, friendship and disdain deception, they live underground inside mountains, they like heavy weapons, they have a penchant for mining and love precious rocks. The only thing that's missing is the beards.
* PowerFist: Goron Rams, including Dangoro, are armed with gauntlets to punch their enemies.
* PowerfulPick: Goron miners.
* RockMonster: A whole race of rock people.
* RollingAttack: Goron Guardians, Berserkers and Sumos have the ability to roll, substantially increasing their speed and allowing them to quickly reach enemies.
* ShovelStrike: Armed with a metal spade, Tribal Monks have a very long reach for their size.
* SlaveRace: Used to be slaves of the Volvagians.
* SnowMeansDeath: The silicon-based Gorons are deathly afraid of cold.
* StuffBlowingUp: Bomb Throwers, Bomb Platforms and Powder Keg Launchers all utilise explosives.
* TopHeavyGuy: The 'big' Gorons' legs look too small to support their massive torsos.
* WalkingShirtlessScene: Except for the heavily armoured Ruby Guards and Fire Warriors, most Gorons do not bother with tops and usually wear only a loincloth.

!!Darunia
The King of the Gorons and third in the line of Fire Sages, Darunia has led his people for over a century through countless hardships. Be it overthrowing Volvagians or fighting off the longest winters Death Mountain had faced, there was a distinct possibility that without his leadership the Gorons may have gone extinct. Darunia was known for his aggressive mannerisms, though he was quite jovial and friendly to those that earned his respect. Dancing was among his favorite pastimes and he'd search far and wide across Hyrule to listen to the music of other races.

----
* BeardOfBarbarism: He has a fairly prominent beard.
* BigFun: His friends consider him fun, loud and boisterous.
* BoisterousBruiser: Darunia's friends often consider him loud and boisterous.
* ElementalPunch: Darunia's WeaponOfChoice: fists lit on flame.
* TheGoodKing: He's an honourable, generous and competent leader.
* HotBlooded: Darunia is a hot headed, impatient, and easily angered individual.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* MadeOfIron: Darunia participates in a battle and still fights well even after being infected with the Sage of Fire's venom!
* NonMammalianHair: He has a beard and eyebrows despite being a RockMonster.
* PlayingWithFire: Darunia was given the ability to control and manipulate heat.
* RetiredBadass: After [[spoiler: the Great Flood, he spends the rest of his life ruling his people and grants Laruto the right to pass the title of Sage of Earth to who she sees fit.]]
* TakingYouWithMe: Darunia has been poisoned by Dakkon before the Hylian assault on the Fire Temple and was slowly dying, but still participates in the battle.

!!Dangoro
Raised in the mines of the Death Mountain Crater, Dangoro has seen quite the life of hardship. After saving Darunia from a Dodongo trap, he was plucked out of his duty as a miner and and became a guardian brother. Dangoro may not have been bright, but he was quick to recognize a threat and deal with it. He traditionally wore rather heavy armor and powerful gauntlets and was not shy of ramming into and punching his targets without abandon.

* GoodOldFisticuffs
* NumberTwo: Serves as chief lieutenant to Darunia during the Gerudo Wars.
* StoutStrength: He's heavily built even for a Goron and also one of the strongest.
* StuffBlowingUp: Dangoro can throw large powder kegs at enemies.

!!Daruk

!!Biggoron
Perhaps the largest Goron in all of recorded history, Biggoron lived a mostly solitary life on the peak of Death Mountain. It was there that he spent most of his time perfecting the refinement of metals. His work became the basis for forging some of the Gorons' most powerful weaponry and armor. Despite his name being associated with weaponry and bloodshed, Biggoron was a pacifist at heart and created his work for the sake of art and self defense.

----
* TheBlacksmith: He spends most of his time refining weapons and forging.
* ExactlyWhatItSaysOnTheTin: Biggoron is literally a very big Goron.
* TheHermit: Biggoron lives mostly secluded on Death Mountain, only joining his countrymen in times of war.
* LargeAndInCharge: Biggoron is huge, towering over even Ganon himself.
* OneSteveLimit: He shares his name with the chief of the Lost Goron tribes, also known as Biggoron.
* StoutStrength
* UltimateBlacksmith: His works are considered to be among the best in Hyrule.
[[/folder]]

[[folder:Zora]]
The Zora are an elder race whose origin traces back to the times of ancient Hylians. They are an aquatic species that resemble humanoid fish but while they display many characteristics of aquatic life they also have vestigial mammalian traits that imply they might have had mammalian ancestors.

Zora soldiers usually are outfitted to look more imposing rather than fight and perform effectively, and most of their armour, weapons, and outfits are designed for form over function. For this reason the Zora generally are not very durable, but their high discipline and morale usually helps them last longer in a fight when most soldiers would make a run for it. They also have a natural advantage in the water, an advantageous trait none of the other races can claim to have.

----
* ANaziByAnyOtherName: The Zora Dominion apparently thinks anyone who does not abide by their anorexic metallic corset wearing doctrine is a lesser species and must be purified, including the Lanayru Zora.
* BeastOfBattle: Zora ride Bigoctos into battle.
* BlingOfWar: Zora armour and weaponry is made for show over practicality and this reflects into their combat effectiveness.
* CityOfCanals: All Zora cities are built on waterways.
* CityOfGold: The Zora capital Domain Prime is extensively decorated with walls and canals made of brass.
* DefectorFromDecadence: The High Zora were originally created by Bellum to be its servants, but they broke free and converted to Goddess worship.
* ElvesVersusDwarves: The Zora (elves) are enemies of the Gorons (dwarfs).
* EverythingsSquishierWithCephalopods: Bigoctos, which are [[ExactlyWhatItSaysOnTheTin big octopodes adopted to an amphibious lifestyle]].
* FantasticRacism: The pure blooded Zora see the River Zora as monstrous aberrations, even though in truth they may be the ancestors of their people.
* FauxFlame: Blue Fires, created by Sapphire Wardens from water, feel like ice to the touch and can disintegrate anything exposed to it for too long.
* HorseOfADifferentColor: Their preferred mounts are giant Octoroks called Bigoctos.
* JavelinThrower: Bigocto Sparkpikes throw javelins, charged with the electricity generated by their bodies.
* MakingASplash: Floodmasters, Zora with total mastery over water. Their magic is not limited to bodies of water; they can even summon forth water from deep in the earth and from the air regardless of environment.
* TheMedic: Zora Healers help troops fight on longer than they normally would.
* NonMammalMammaries: They have traces of breasts despite being fish.
* OurElvesAreBetter: A race of long-lived, pointy-eared humanoids, obsessed with physical forms, some of whom have remarkable but unnaturally graceful figures.
* PettingZooPeople: Dolphin men.
* ShockAndAwe: Zora Mages. They've even built cannons and battle platforms that wreak tremendous havoc on infantry using their lightning.
* ShoulderCannon: Bigocto Siege Platforms, cannons mounted on giant Bigoctos.
* SquishyWizard: Zora Mages are able to torch people with a wave of their hand but in a sword-to-fin fight they'll go down fast.

!!Jabun
Malkorbagia's successor as Sage of Water and a survivor from the Oshus Empire after its destruction by King Oshus' Phantom Army, Jabun fled from his doomed people and settled at the source of the Zora's River. There the Zora began to worship him for his seemingly miraculous appearance and being the successor of Malkorbagia. He established the Zora Dominion and instated the monarchy that would rule over for the next several thousand years.

When Princess Ruto is killed in a brawl, Zaleen pleads with Jabun to bring her back to life. He accepts and makes her his successor to Sagehood. [[spoiler: In the Twili invasion of Zora's Domain, Jabun is killed by Veran.]]

----
* BigEater: Jabun's appetite is insatiable.
* CutsceneBoss: Jabun doesn't even bother to resist when Onox attacks him. Needless to say, he is swiftly killed.
* FounderOfTheKingdom: He founded the Zora Dominion.
* TheFriendNobodyLikes: Jabun is despised by other Sages, particularly Kasuto.
* LastOfHisKind: Jabun is one of the very few survivors of the Oshus Empire.
* LazyBum: Jabun is always sleeping except when instating new monarchs to the Zora throne. [[spoiler: When attacked by Veran, he is killed without resistance.]]
* NonActionGuy: The only things Jabun frequently does are sleeping and eating.
* {{Pride}}: Jabun is known for his vanity and over bloated ego: he refuses to speak to no one other than his servants or worshippers.
* TimeAbyss: Jabun is even older than the Zora Dominion, having lived in the war between the Lokomo, the Oshus Empire and the Cobble Kingdom.
* TheUnfought

!!King Farkos Zora De Bon XVI
The latest in a long line of monarchs of the Dominion, King Zora Farkos was a rather undignified ruler who abused his station of power. He was responsible for several unnecessary expansion campaigns, one of which led to a full invasion of Death Mountain. King Farkos was remembered as quite a selfish individual who shunned tradition. He unlawfully married the half-breed Zora Rutela, only to divorce her and thereby pollute the royal bloodline and splinter the Dominion into two empires.

----
* AdiposeRex: The King of the Zora is also the fattest one by far.
* AppealToForce: King Farkos gets away with being obese for being the King.
* BladeOnAStick: King Farkos wields a large polearm.
* CoolHorse: He rides on a Battlecrab, a gift from the Lanayru Zora.
* CulturalRebel: An obese Zora.
* FantasticRacism: King Farkos loathes the Gorons. Deconstructed when this racism becomes an important contributor to the destruction of the Zora's Domain.
* FatAndProud: In fact, his obesity is how King Farkos proves his power.
* FatBastard: The fattest Zora around. Not a nice guy.
* GeneralFailure: [[spoiler: In his invasion of Death Mountain, King Farkos' army is stopped in its tracks by the Gorons and the Dodongos' new alliance, and he is killed by Darunia. In the meantime, the Twili and the River Zora invade the Zora Dominion, and with the bulk of the Zora army away in Death Mountain, the Domain is destroyed.]]
* NamedByTheAdaptation: In [[VideoGame/TheLegendOfZeldaOcarinaOfTime the original game]] he is simply called the Zora King.
* SolomonDivorce: When King Farkos and Queen Rutela divorce, their daughter Ruto stays with her father, while their unborn son Ralis is later raised by his mother.
* UglyGuyHotWife: The Zora King is an obese fatcat, while his wife Rutela looks much more normal and fit.

!!General Rutela
-->''See Lanayru Province''

!!Princess Ruto
The daughter of King Farkos and Queen Rutela, Ruto's bloodline was polluted by their union, as is evidenced by her eyes. Despite this, she retained her title and inheritance of the Dominion throne after the divorce of her two parents. An accident that nearly killed her early in adulthood led to her adopting Sagehood. To this day she is one of the youngest sages to have lived. Ruto was known for her very feisty and aggressive personality, in some cases being described as a total brat. Despite this demeanor she withheld a lifelong sadness after the splitting of her parents that she tried to cure by finding a husband, a venture she often spectacularly failed in.

----
* ActionGirl: She manages to kill several Gohma with her magic and later is not afraid of facing off Sulkaris. The Fallen Sage even somewhat praises her determination.
* BackFromTheDead: After Ruto is beaten to death by Zaleen's father, he brings her to Jabun, fasts and prays in front of him for a week. Jabun, moved by Zaleen's dedication, names Ruto his successor and restores her to life.
* BadassCape: She wears a long red one during the siege of Greshou Library.
* BoomerangBigot: Ruto refuses to allow the Lanayru Zora to trade in the Dominion, because these halfbreeds would come taint the purebloods at the Dominion... even though Ruto herself is a half-breed as well.
* HalfBreedDiscrimination: She is often looked down upon by pureblood Zora for being a half breed.
* HalfHumanHybrid: Ruto's mother is Queen Rutela, a Lanayru Zora.
* MakingASplash: Ruto was given the ability to control and manipulate water and its various states,including [[AnIcePerson ice]].
* TheMedic: Ruto prefers to heal soldiers instead of fighting.
* MedicalMonarch: After the death of her parents, Ruto becomes the leader of the Zora.
* ReallyGetsAround: Ruto is infamous for perverted tendencies and romantic interests towards non-Zora and is often scolded by her father for disgracing her people with them.
* SecretRelationship: After King Farkos forbids her from interacting with Zaleen, she still continues to see him in secret.
* SpoiledBrat: Before becoming Jabun's successor, Ruto is often considered bratty and spoiled by her people.
* TroublingUnchildlikeBehavior: Ruto is often caught performing perverted displays with Zaleen while they were still very young.
* TheUglyGuysHotDaughter: Ruto looks completely normal compared to the obese Zora King.

!!Zaleen
For many years Zaleen had served as Ambassador between the Dominion and its many neighbours. He was perhaps the most well-versed in Hyrulean lore and cultures, due in part to help from his wife's library of information. Zaleen was a very close friend of Ruto's during childhood, however, an accident that he was involved in nearly killed her and resulted in her adoption into Sagehood. Since then he has maintained emotional (and literal) distance from her and has grown antagonistic to her rise to the throne.

----
* AbusiveParents: Zaleen's father was apparently a violent drunkard, as he violently beat Ruto to death in a drunken rage around 90 AG.
* {{Ambadassador}}: Being both a diplomat and a trained assassin.
* NeverFoundTheBody: He's never seen again after the Oocca's Aura strikes Greshou Library. It's implied, though not confirmed, that he was killed.
* SecretRelationship: After King Farkos forbids Ruto from interacting with Zaleen, they still continue to see eachother in secret.
* TroublingUnchildlikeBehavior: Zaleen is often caught performing perverted displays with Ruto while they were still very young.

!!Telara
Initially trained as a Mage, Telara left the Communion in order to live a less hostile life. She eventually married Zaleen and became a librarian in Domain Prime, assembling historical documents and compiling much of the information that would be later used in Midna's Hyrule Historia tome. Telara's personality was remembered as quiet and bashful. She was rather introverted and avoided appearing in public unless in the company of Zaleen or her library.
[[/folder]]

[[folder:Kokiri]]
The Kokiri are the descendants of an infamous group of Hylian bandits that made their bases inside the forest of the same name. These bandits made the unfortunate mistake of attacking the ancient Deku Trees, and as a result their leader gathered many of the forest creatures and slaughtered the Hylian Bandits. They did, however, spare the children of these vile people and with them the Great Deku Tree began a great transformation. Over a century later, the Kokiri have grown and evolved into a creature slowly becoming more plant than animal. While under the influence of the Great Deku Tree they do not age, and when the time is deemed right a Kokiri can metamorphosis and transform into a Korok to reproduce and spawn more Kokiri.

When faced with a fight, the Kokiri are able to rally large numbers of fighters in short order. Their armies usually are not very organised, and a Kokiri is more likely to pick up the nearby kitchen knife rather then stock up on professional grade armaments. The Kokiri also tend to be very well supplied, and their troops can last much longer on the battlefield before getting tired because of this. Their small size and lack of warfare training mean that individually the Kokiri are a rather unremarkable force however. They tend to be very easy to scare, and it's not uncommon to see the Kokiri turn and run when faced with a more powerful foe.

----
* TheAgeless: Kokiri don't age and always stay in the form of a child until transforming into a Korok.
* AnAxeToGrind: Grove Watchers can cleave predators and enemies alike with their axes.
* BratsWithSlingshots: Kokiri slingshots.
* ChildSoldiers: Subverted with the Kokiri; they ''look'' like children, but they're actually as old, if not older, than most adults of other species.
* EnemyMine: The Kokiri have to ally with their predators, the Wolfos, to protect the forest from the Gohma.
* EvolutionPowerUp: Each Kokiri has to turn into a Korok during his life. After the Great Flood, all Kokiri become Koroks permanently.
* FragileSpeedster: The unarmoured Kokiri Detachments' swift footing allow them to move around with ease.
* HiddenElfVillage: The Deku Tree's Grove and the Sacred Forest Meadow.
* {{Hobbits}}: They are essentially Hylians who had their growth hormones messed up and look like a weird mix between child and adult.
* HorseOfADifferentColor: Kokiri ride Wolfos into battle.
* InHarmonyWithNature: The Kokiri live in tune with their environment, rarely disrupting the ecosystem.
* {{Metamorphosis}}: Kokiri turning into Koroks.
* OlderThanTheyLook: Many Kokiri are actually more than a century old, despite their biological age of around 10.
* PlantPerson: The first Kokiri slowly evolved into plants, culminating with evolving into Koroks. Deku Trees are walking trees that can speak and gobble up enemies.
* PredecessorVillain: The Kokiri bandits.
* ReallySevenHundredYearsOld: Many of them have lived more than 100 years but look like children.
* SavageWolves: The Wolfos frequently eat Kokiri until they are forced to ally against the Gohma.
* StoneWall: The Kokiri are not good at offence, but it is difficult to plough through hundreds of child-sized soldiers; contrasting with the Gohma, whose offensive capabilities are superior but can also be easily swatted by enemies.
* TreeCover: The Deku Trees house Kokiri slingshots in the foliage.
* UnusualEars: The Kokiri are notable for their disproportionately huge ears.
* WhenTreesAttack: The Deku Trees, who can now apparently move around and gobble up enemy soldiers.

!!Kasuto
One of the most ancient beings in Hyrule, the Great Deku Tree assumed fathership of the Kokiri after his kind won a war against their violent ancestors. He has since shaped the Kokiri generation after generation, altering their nature on the path to becoming Koroks. Though the Great Deku Tree is lethargic and rather aggressive at enforcing an isolationist policy, he only does so to keep the Kokiri safe from outside influence and the horrible wars that have ravaged Hyrule. Despite his best efforts, it was only a matter of time before his walls came down and war was brought to his grove.

----
* EveryoneCallsHimBarkeep: Kasuto's name has been lost to time, he is usually called the Great Deku Tree.
* GentleGiant: Kasuto is a giant, peaceful tree who preserves nature in the Kokiri Forest.
* GodEmperor: His children tend to worship the Great Deku Tree as a deity.
* GreenThumb
* LargeAndInCharge: He's big even by Deku Tree standard and is huge compared to his midget children.
* LastRequest: As the forest begins to wither, Kasuto had a final request for his children: take the last of the Deku Tree Sprouts, shed their animal bodies, becoming Koroks and vow to abandon war forever.
* MyBelovedSmother: Kasuto is an overprotective father who screws up his children by never teaching them how to be true adults.
* NamedByTheAdaptation: In [[VideoGame/TheLegendOfZeldaOcarinaOfTime the original game]] he is simply called the Great Deku Tree.
* NatureSpirit
* PapaWolf: Kasuto is a kind and benevolent father figure to the Kokiri.
* PlantPerson: He's a Deku Tree, can move around, speak and kill people.
* ReasonableAuthorityFigure
* TimeAbyss: Kasuto's age is never exactly specified, but it is known that he is very ancient.
* WeirdBeard: Made of roots.
* WhenTreesAttack: An immensely powerful being both physically and spiritually, few things short of a massive barrage of fire can stop him should he uproot to fight.
* WiseTree: This tree is one of the wisest beings in Hyrule.

!!Saria
Birthed to become the heir to the Great Deku Tree's Sagehood and Queen of the Kokiri, Saria was his most prized creation. Despite his attempts to protect the Kokiri, Saria was killed in battle and the Great Deku Tree was forced to awaken her as a Sage much earlier than he anticipated. Saria was known for her optimistic outlook on life, even after facing her untimely death. She was extremely fond of music and was quite skilled in playing the Ocarina, Fiddle, and several other instruments.

----
* ActionGirl
* TheAgeless: Doubly so, being both a Kokiri and a Sage.
* ArcherArchetype
* BadassAdorable: Don't let her tiny size fool you, Saria will be cutting quite a swath through the ranks of enemy soldiers.
* BlessedWithSuck: Being a Sage is almost like being a willing slave, you pretty much just do the [[ComesGreatResponsibility dirty work of the Goddesses]] and not much else and centuries of that takes its toll. If you prepare for the task it probably isn't that bad since it's what you've striven for, but Saria was chosen against her will, so it kind of sucks for her.
* BreakTheCutie: [[spoiler: Kasuto's death]] wasn't very beneficial for Saria's mental health.
* CelibateHero: Saria brutally rebukes Mido when he proposes her to be his queen, because Kasuto completely forbids such relationships.
* TheCutie
* DishingOutDirt: Saria can manipulate the forces of rock and earth to some degree, creating crystalline shards of emerald.
* GreenThumb
* IJustWantToBeNormal
* KidHero
* LittleMissBadass: As a Sage, her powers far exceed what you'd expect from a little girl.
* [[NiceGuy Nice Girl]]: Saria is known for her empathy and kindness while she is a Kokiri.
* PlantPerson: Especially after her transformation into a Korok.
* PrecociousCrush: Saria seems to have the hots for Link.
* ReallySevenHundredYearsOld
* YouAreInCommandNow: [[spoiler: Saria becomes Queen of the Korok after the Gohma killed Kasuto.]]
* YouGottaHaveBlueHair: Or rather green hair, which is not a natural hair colour either.

!!Mido
-->''See Gohma''

!!Mirora
Mirora briefly served as the head Chief of the the Kokiri after Mido's exile from the Forest. Although not quite suited for governance, Mirora's years of experience defending the borders of the Forest made her an ideal general. Mirora was known for her rather short temper, especially for a Kokiri. She preferred to solve problems through force and saw ranged weapons as dishonorable.

----
* ActionGirl: She spends many years defending the borders of the Kokiri Forest.
* BloodKnight
* CoolHorse: Mirora fights on the back of Shamnon, the Wolfos chief.
* CruelAndUnusualDeath: Mirora is killed by Sulkaris, who absorbs her body to recontruct hers.
* DualWield: Mirora fights with two knuckle-like weapons called Mantis Blades.
* GondorCallsForAid: How Mirora gets the help of the Wolfos, the Deku Scrubs and the Huskus.
* KidHero
* YouAreInCommandNow: When Mido betrays his own people for the Gohma, Mirora is quickly ordered to replace him.

!!Shamnon

!!Fado
-->''See [[Characters/GreatSeaTotalWar Korok Colonists]]''

!!Kasuto II
-->''See [[Characters/GreatSeaTotalWar Korok Colonists]]''
[[/folder]]

[[folder:Gohma]]
An ancient arachnid species that thrives in swamps and otherwise dark and damp places. They feast on all manner of both living and dead things and are known for hunting down unaware people in the night. All Gohma are mentally linked to each other, and that calling any lone Gohma an individual would be inaccurate.

The Gohma's power was granted by Sulkaris, the Fallen Sage, who spread across Hyrule, defiling all those that followed the Goddesses until their defeat at the hand of King Gustaf in 5000 BG.

----
* AttackAnimal: Most Gohma qualify, having little independent intelligence and only minimal (though often brutal) instinct to guide them.
* BugWar: The Gohma's wars with the Kokiri and Hylians.
* ExtremeOmnivore: The Gohma are willing to eat nearly anything.
* EyeBeams: Armogohma shoot fire from their eyes at enemies.
* FourLeggedInsect: Pincergohma, Gohma Long-Legs, Viridgohma and Shroud Walkers are the only aversions. Other Gohma either have four, five, six or ten limbs.
* GiantMook: Shroud Walkers, literally mobile hive nodes.
* GiantSpider: Gohma larvae (let alone bigger units like Armogohma and Shroud Walkers) are far bigger than a normal spider should be.
* GlassCannon: Acid Sprayers and Hive Keepers are capable of causing grievous harm from afar with their acid and larvae, respectively, but are unwieldy and frail in a melee.
* GoThroughMe: The Shield Gohma, whose main role is to protect an advancing army from enemy arrow fire with their large armoured claw.
* GrievousHarmWithABody: Hive Keepers fling their babies at enemies.
* HiveCasteSystem: Different types of Gohma are selectively bred in specialised breeding facilities, and each fulfil a distinct role in the Gohma army.
* HiveMind: Originally under Iemanis, and later hijacked by Sulkaris long after the former's destruction.
* HordeOfAlienLocusts: The Gohma initially weren't like this under Iemanis, but Sulkaris plays this trope straight: they are a bunch of spiders spawned by an alien EldritchAbomination, and their gameplay is extremely aggressive, revolving on non-stop conquest with no option for diplomacy.
* InsectoidAliens: Or rather Arachnid Aliens, these spider-like creatures were originally spawned by an alien.
* KingMook: The Gohma Matriarch.
* LovecraftianSuperpower: The Armogohma can generate fire from their eyes and shoot it at enemies, while Acid Sprayers are able to spray poison from their abdomen.
* MiniMook: The Gohma were originally created by Iemanis as smaller incarnations of itself.
* MotherOfAThousandYoung: Gohma Queens.
* OminousFog: Shroud Walkers can create a thick cloud of fog around themselves that hurt the morale of enemies caught in it.
* PowerCrystal: All Gohma at the 2nd upgrade level have green crystals all over their body. They can also launch them at enemies.
* SicklyGreenGlow: With their 2nd armour upgrade, all Gohma have a faint green glow.
* SpidersAreScary: After Iemanis' death, the Gohma are more concerned with eating more than anything else; and Sulkaris' influence certainly didn't help it.
* SpiderSwarm
* StoneWall: Shield Gohma and Shroud Walkers. Neither are particularly heavily armed, but with the Shield Gohma's shield-like claw and the Shroud Walker's huge size, both will take a fair amount of firepower to bring down.
* SwampsAreEvil: The Gohma's homeland is the Misery Mire, a swamp located to the northwest of Hyrule.
* TheSwarm
* WallCrawl
* WeHaveReserves: Gohma are individually weak, extremely numerous and can be very easily replaced. Taken to extremes by Hive Keepers, Gohma queens who literally use their larvae as ammunition.
* ZergRush: Gohma tactics revolve around swarming with an overwhelming number of spiders.

!!Iemanis
-->''See Druthulidi''

!!Sulkaris
Sulkaris once serve as a First Sage, a guardian of the Triforce and the world of Hyrule from the corruption of demons and other malevolent beings. Sometime early in her existence she deemed it necessary to take the Triforce into her own hands and assume control of Hyrule. She was stopped by her fellow First Sages, stripped of her powers, and banished to Hyrule forever. She proceeded to wage war against the many nations of Hyrule, eventually being slain by King Gustaf. Sulkaris had far more planned, however. After her fall, she came across the Gohma and discovered a way to unite them all under her influence. Now all Gohma exist as extensions of her will, and so long as they live she can endlessly respawn until her mission is fulfilled.

----
* TheAgeless: The First Sages were designed to be immortal guardians of the Triforce.
* AmbitionIsEvil: Sulkaris' ambition made her think that she was greater than her task to guard the Triforce and attempt to take it for herself. As leader of the Gohma she sought to assimilate everything in Hyrule. [[spoiler: The first is actually not true.]]
* BadassBoast: After [[spoiler: killing Malkobargia, the First Sage of Water]], Sulkaris goes to the top of Greshou Library and looks to the sky knowing that [[spoiler:Demoko was watching]].
-->"Your move."
* BadassCape
* BatmanGambit: She takes advantage of Demoko's fear of both her and the possibility of the Truth being revealed.
* {{BFS}}: Sulkaris wields a giant machete fitting her huge size.
* CainAndAbel: Her relationship with her First Sage siblings is quite bloody.
* TheChessmaster: Her campaign after her return is this. [[spoiler: Her first target is Lanayru Province, a strong potential enemy of the Gohma and the location of Malkorbagia. After she kills her, she knows that Demoko would try to kill her, so she stole the powers of the Sage of Water to survive the blast. She then travels to Death Mountain and uses the Medallion of Water to kill Maphaeus and lure the other three Fist Sages, Kovaloo, Evaleen and Solahrasin, out of hiding, so they'll be slain by Demoko's Aura.]]
* EvilMatriarch
* FaceHeelTurn: Once one of the wise first Sages until she tried to steal the Triforce. [[spoiler: In truth, the reason she turned evil was because she was betrayed by her siblings.]]
* FallenAngel: She is a demigod-like being called an Elemental who turned against her creators.
* GreenThumb: Sulkaris created all of Farore's beings across Hyrule during the creation of the Triforce.
* HeroKiller: She is the villain with the largest count of killing heroes. Till now, she killed Empress Tamako, Queen Rutela, Malkorbagia and Maphaeus.
* HiveQueen: As the leader of the Gohma she is their Hive mind. Even after her body was destroyed, she still lives inside every Gohma.
* {{Jerkass}}: She doesn't care about anything else but herself and to reach her goal she will not have any problem in betraying her comrades, killing millions or eradicating every culture that doesn't submit to her. [[spoiler: Her current personality is actually justified considering that she was betrayed for caring about the others.]]
* KickTheDog: Her assuring to the empress that, once she was done, no one would remember the word Huskus before breaking her neck.
* LackOfEmpathy: Being immortal, Sulkaris never cares about the suffering of others, even of those that follow her.
* LargeAndInCharge: Sulkaris is very tall, towering twice over Hylians.
* MakingASplash: She gains control over water after [[spoiler: she takes the Medallion of Water from Malkorbagia.]]
* MindControlDevice: Sulkaris' willpower alone can directly control the movement of thousands of Gohma.
* NatureSpirit: Sulkaris was artificially created by the Goddesses to serve as the Sage of Forest.
* OneWingedAngel: At the end of her story arc, Sulkaris basically merges all the Gohma into a giant creature called Sulkaris Iemanis.
* OneWomanArmy: Sulkaris is more than capable of practically beating dozens of foes all by herself and even Sages.
* OriginalCharacter
* PersonalityPowers: Inverted. Although she is the first sage of the Forest, and therefore can create life, Sulkaris is incredibly cruel and indifferent. [[spoiler: At first this was straight, but being betrayed by her own siblings and forever remembered as a villain would make her snap.]]
* PowerCopying: [[spoiler: After killing her siblings she steals their medallions and gains their powers.]]
* RageAgainstTheHeavens: Her primary goal is to kill all of the First Sages, her siblings [[spoiler:after they betrayed her and made her be remembered as a villain.]]
* SealedEvilInACan: After her failed invasion of the Kokiri Forest, Sulkaris is sealed in Palagard's Sanctuary and kept under watch by her successor Palagard.
* SociopathicHero: Even before her betrayal, Sulkaris was very egocentric and apathetic, and utterly disregarded life.
* TimeAbyss: Sulkaris is as old as the Triforce itself.
* TokenEvilTeammate: Before her FaceHeelTurn, amongst the Sages. [[spoiler: Subverted, that the other First Sages are not in any way better.]]
* TragicVillain: [[spoiler: Unlike what the books might say, Sulkaris once tried to prevent her siblings from taking over the world. Tragically, for this the other First Sages casted her out, took her powers and made the world believe that Sulkaris was the evil one.]]
* WoobieDestroyerOfWorlds: [[spoiler: That whole story of her trying to steal the Triforce [[WrittenByTheVictors is a lie made by the Oocca]]. In truth, Sulkaris was in fact opposed to the First Sages' ambition to take the Triforce for themselves and rule the world. She [[NoGoodDeedGoesUnpunished was betrayed by her own siblings, had her powers taken from her and casted out]]. Even worse, she would always be remembered for the rest of history as the DesignatedVillain, even by the very same mortals she was trying to protect in the first place. This [[ThenLetMeBeEvil certainly explains why she became so bitter and cruel]] and stopped caring about pretty much anyone but herself.]]

!!Akazoo Vapith
-->''See Stalfos''

!!Mido
Mido had long served as the head Chief of the Kokiri villages. After a long series of disappointments and a drive for more than he was given, Mido was seduced by a promise of power from Sulkaris. He eventually betrayed the Kokiri and was exiled. While under the watch of the Great Deku Tree, Mido was somewhat of a bully and insecure of himself despite the privilege he had at his fingertips. He harboured a lust for Saria for many years, though the Great Deku Tree forbade such attachments.

To this day he blames the outcome of his life on the Great Deku Tree, whom he plot to take revenge upon. Luckily for him, his wish coincides with Sulkaris, who also seeks the destruction of the forest guardian.

----
* AdaptationalVillainy: The [[VideoGame/TheLegendOfZeldaOcarinaOfTime original Mido]] was no more than an arrogant jerk, but in Hyrule: Total War he is a clear cut bad guy.
* AmbitionIsEvil: Mido betrays the Kokiri for being entertained by the idea of ruling over the entire forest.
* BladeOnAStick: Before his betrayal, Mido wields a Kokiri sword. He later switches to a bigger spear stolen from a Hylian soldier eaten by the Gohma.
* EvilFormerFriend: To all other Kokiri.
* TheExile: For his betrayal, Mido is exiled from the Kokiri Forest.
* FaceHeelTurn: His betrayal of his people to Sulkaris.
* InTheHood: Mido sports a hood once he leaves the forest and ages into an adult.
* TheMillstone: Mido lies to Sulkaris that the next Sage of Forest is Mirora instead of Saria. During her invasion Sulkaris kills and absorbs Mirora, reconstructing her body and becoming alive again, but does not regain her Sage powers, and she is swiftly broken and killed by the Great Deku Tree. Had Mido told the truth, things might have been much worse.
* PetTheDog: He seems to have a VillainousFriendship with Agitha. After her capture, he seems upset that Sulkaris will not even bother rescuing her, despite Agitha being truly loyal to the cause and the one behind Sulkaris' release.
* TheResenter: Against his own people, until his betrayal.
* TalkingIsAFreeAction: [[spoiler: Defied against Kasuto. When he's explaining to Mido that he was only trying to keep his children safe, Mido simply orders the Armogohma to open fire on his father.]]

!!Agitha
As a child, Agitha was fond of insects and arachnids and would often collect them within the basement of her house to occupy her time while her parents were gone. When the Gerudo Wars claimed the lives of her parents, a Gohma that she had in her possession made a then-defeated Sulkaris aware of her trauma. She took advantage of Agitha's grief, tricking the young girl into becoming a pawn of the Gohma. Agitha is completely out of step with reality, the trauma of her missing parent coloring her view of the world. She sees the will of the Gohma as the only means to solve Hyrule's problems, in particular that of loneliness. She sees Sulkaris as a mother figure, perhaps filling the void her own parents left.

----
* AdaptationalVillainy: In ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' Agitha was only an insect-obsessed young girl, but here she's a minion of the Gohma.
* CreepyChild: She is a thirty-year-old woman who looks like a deformed child with a chitinous skin, she has a telepathic link with Sulkaris and serves as her mouth, she believes that Sulkaris will usher in an era of unity and peace for all species, even as she acknowledges that she and all non-Gohma organisms will be consumed upon Sulkaris' victory. She fits the bill all right.
* GirlishPigtails
* TheMole: For the Gohma.
* MouthOfSauron: Agitha serves as the emissary of the Gohma and has a telepathical link with Sulkaris. When Sulkaris is temporarily bodiless, Agitha serves as her mouthpiece to speak to [[spoiler:the Hylians, Gorons and Zora]].
* OlderThanHeLooks: Her time with the Gohma seems to have stunted Agitha's growth. Despite being in her early thirties, she still looks like a child.
* OrphansOrdeal: She has not taken well to her parents' death in the Gerudo Wars.
* PointyEars
* SicklyGreenGlow: On her face and limbs.
* WasOnceAMan: Or girl, in this case.
* WellIntentionedExtremist: She seems to believe that a world ruled by the Gohma will be wonderful.
[[/folder]]

[[folder:Ordona Province]]
The Ordonians are a humanoid race that are often mistaken for Hylians at first glance. However, upon closer inspection, one notices that they lack the pointy ears of Hylians and, instead, have rounded ones. The origin of the Ordonians is unknown, though many claim that, at one time, they were Hylians, while others say they are the descendants of the lost Kingdom of Ikana.

The Ordonians themselves are a more simple people than the Hylians, and are well known for their vast farming nation to the south of Hyrule. While they acknowledge the Goddesses, the chief deity of the Ordonians is the mysterious goat-like being known as Ordona (hence the origin of their name). They grow crops and breed both goats and horses that are then sold to a vast majority of Hyrule's other races, particularly the Hylians. It's for this reason that many consider the Ordonians a subservient nation of the Kingdom of Hyrule, and thus their political title of Ordona Province.

Officially, the Ordonians have no standing army. Unofficially, many Ordonians are willing and know how to fight and have makeshift forces always on standby. Years of fending off the Moblins of the West have made them a very strong people, and when their farms are threatened, one should never be surprised to see a sudden army of pitchfork-armed Ordonians charging at the aggressors. Because of their agricultural roots, the Ordonians are masters at breeding horses and fighting on them in combat. Without a doubt, they have the best cavalry in all of Hyrule. Despite their superior advantage on horseback, the Ordonians' lack of true professional training mean that many of their soldiers fight with dirty and unrefined styles. Fighting in melee against a well-trained force will likely result in their fighters being outclassed and beaten by pure skill.

----
* {{Arcadia}}: Ordona is a mostly rural, agrarian country, whose inhabitants live simple lives.
* AttackAnimal: Ordonians can put their hawks and goats against enemies.
* AnAxeToGrind: Lumberjacks and Goat Lords swing axes in battle.
* BeastOfBattle: Ordonian hawks can be deployed in battle to dive into enemy lines.
* BowAndSwordInAccord: Ordonian Rangers can fight as well with a sword as with a bow.
* DualWielding: Lumberjacks wield two axes each.
* HorseArcher: Yeoman Archers (archers mounted on goats) and War Wagons (grenadiers riding chariots) are two variants.
* HorseOfADifferentColor: Ordonian Goats are used as mounts by Yeomen and Goat Lords.
* MolotovCocktail: War Wagons' riders throw beer grenades at enemies.
* MoneyMultiplier: Ordonians get bonus income from farming.
* OnrushingArmy: Ordona Province's tactics are largely based on this.
* {{Ranger}}: Ordonian Rangers are dedicated to protecting the wild borders of the Province from encroachment. These stealthy soldiers know how to survive in the wilderness and take out almost any foe before they knew what hit them.
* TheSimpleLifeIsSimple: The Ordonians are a simple people known for their vast farms.
* ThrowDownTheBomblet: The burning bottles of beer thrown from Ordonian War Wagons.
* UnskilledButStrong: Ordonian Lumberjacks are not trained in combat, and lack technique - their combat effectiveness mostly comes from their sheer brutality.

!!Mayor Bo
Bo served as the oldest Mayor Lord of his time, making him the most powerful man in Ordona Province. During his life he led a defensive during the Gerudo Wars and later on launched a counter attack against Labrynna with the help of Princess Zelda and Link.

Mayor Bo was a man of impressive durability, and was famous for getting into sumo fights with Gorons. His daughter Ilia claims that he ripped the horn of a Moblin that he made a bet with, but he denies ever pulling the stunt off.

----
* {{Acrofatic}}: His in-game model is rather fat, but that doesn't mean he's a weak fighter.
* BaldOfAwesome: Bo's head is completely bald.
* BenevolentBoss
* ReasonableAuthorityFigure

!!Rusl
To many in Ordona Province, Rusl was just an average trader who made rounds to Hyrule Proper and Lanayru. Those that knew him personally were more than likely aware of his minor background in the military. Unlike many Ordonians, Rusl was actually professionally trained in several Hylian military academies, with rumors that he was attempting to become the first Hyrulean Knight from Ordona Province. Somewhere along the line he left his studies and became the salesman he was later known as. Rusl was known for his kindness, and perhaps more importantly, calmness. Even in sticky situations he maintained a level head and never showed any signs of panic. Perhaps a remnants of his military background?

----
* BadassGrandpa: Rusl leads the Ordonian army against Labrynnian invaders when already an old man.
* BadassMustache: His moustache is quite prominent.
* BadassTeacher: Rusl works hard to train the Ordonian farmers swordfighting.
* FourStarBadass: Rusl is one of the most prominent warriors in Ordona.
* HeroesPreferSwords: Rusl fights with a simple Ordon Sword.
* MasterSwordsman

!!Malon
A renowned horse breeder and rancher throughout Hyrule, Malon has sold countless horses to the Kingdom of Hyrule and the Ordonians from her farmland. She is perhaps the most skilled rider of her time and is deadly with a bow and arrow.

----
* ActionGirl
* DarkSkinnedRedhead: Though not as dark as the Gerudo.
* [[FarmBoy Farm Girl]]
* HonestCorporateExecutive: As the owner of Lon Lon Ranch.

!!Ilia
Ilia was the daughter of Mayor Bo and trading assistant of Rusl in her youth. Being born into a privileged class, she had the opportunity to try various job paths before settling on breeding and training horses. As a young adult Ilia became quite a businesswoman in Ordona Province, gaining stock over some of the best horses in Hyrule while simultaneously managing a lumber company to supply and build stables across Hyrule. She was known for her party-loving personality and habit of holding down quite a bit of ale.

----
* ActionGirl
* TheBeastmaster: Ilia is a well-renowned horse breeder.
* HardDrinkingPartyGirl: She's a party-loving woman and can hold down quite a bit of ale.
* PassionateSportsGirl: Ilia wants to surpass the legendary Malon in horse riding.
* TheUglyGuysHotDaughter: Ilia looks completely different from her fat father Mayor Bo.

!!Ashei
The daughter of a Hylian Knight, Ashei's father was expelled from his order for having a child with an Ordonian wife and corrupting the bloodline of its members. With little place for him as a farmer in Ordona, Ashei's father instead wandered east into the mountains of Labrynna where he raised Ashei to become a knight as he was. Without the rigid order and imperious military looming over her training, Ashei turned out much different than most professional soldiers. With no true connection to any nation, she was more mercenary than knight, adapting and learning a wide variety of combat techniques and sword-fighting arts from various cultures.

----
* PrivateMilitaryContractors: Ashei has worked as a mercenary for many years, and armies led by her tend to use mercenaries frequently as well.
[[/folder]]

[[folder:Lanayru Province]]
Originally established as a small vassal state through the union of Hylian and Zora marriages, Lanayru Province quickly grew to become an economic juggernaut that financially rivaled the larger empires of the world. The bountiful resources of their homeland allowed for rapid wealth, but made the small and young nation a prime target for constant invasions at the hands of greedy and hungry forces.

----
* AmazingTechnicolorPopulation: The Lanayru Zora display a large variety of skin colours.
* BeastOfBattle: Lanayru Zora use Arurodas in battle.
* BladeBelowTheShoulder: Some Lanayru Zora have replaced their fins with blades.
* BlingOfWar: Lanayru soldiers prefer to wear stylish clothing instead of military-grade armour into battle.
* CityOfCanals: All Zora cities are flooded to some degree.
* {{Egopolis}}: The Lanayru capital Airu is named after the first Zora who took a Hylian wife.
* FullFrontalAssault: Shore Sentries eschew clothing and wear only a helmet so they can camouflage better.
* HalfBreedDiscrimination: The Zora hybrids used to be considered outright abominations by both parent races. Even now, both treat Lanayru as the annoying nudist colony on the beach.
* HalfHumanHybrid: Half human equivalent, half dolphin people.
* InterspeciesRomance: The entire faction is the product of unions between the Hylians and the Zora.
* MoneyMultiplier: Lanayru Province can build banks which significantly improve their income.
* NonIndicativeName: Lanayru Conscripts are mostly willing volunteers, while their Marshals are the equivalent to sergeants in real militaries.
* ScaryScorpions: Arurodas, which are essentially giant scorpions.
* SpikeShooter: Lanayru Shrapnel Flingers fling jagged shards of coralmold.

!!Queen Rutela
The former wife of King Zora Farkos Du Bon XVI, Rutela eventually split from the Dominion, and more-or-less formally sanctified Lanayru Province as a distinct nation. Prior to her marriage, she was a general in the Dominion's army, and had participated in the defence against Ganon's first invasion. Perhaps because of her military background, Queen Rutela was not above educating her people in the means of self-defense and combat. Despite this, she was incredibly kind, and clearly a non-violent pacifist in her policies and goals.

----
* ActionMom: Rutela has two children, and still leads the fight against the Gohma when they invade Airu.
* BadassCrew: Rutela, Zelda, Impa and Rauru fight together in mission 12.
* ColonelBadass: Rutela serves as a general in the Zora Dominion before becoming ruler of Lanayru Province.
* FrontlineGeneral
* HeroAntagonist: [[spoiler: Rutela commands the Zora armies against the player-controlled Gohma in mission 30. She is killed by Sulkaris]]
* TheHighQueen: She's a very kind, pacifist ruler, dedicated to protecting her kingdom.
* MrExposition: Rutela informs Zelda on the situation of the fighting around Lake Hylia when she arrives there with Impa, Rauru and Demise.
* MyBelovedSmother: For the most part, Rutela has sheltered her son Ralis from the world.
* SolomonDivorce: When King Farkos and Queen Rutela divorce, their daughter Ruto stays with her father, while their unborn son Ralis is later raised by his mother.
* UglyGuyHotWife: Hard to believe, she's King Zora's wife. Her children inherited her good looks.

!!Prince Ralis
The son of King Farkos and Queen Rutela, Ralis was born shortly after the royal divorce. For most of his life he lacked a father figure, and was raised entirely by his mother, perhaps stunting his maturity as a result. He was seen as a late bloomer, and somewhat immature for his age in the eyes of others outside of the royal court. Ralis took notice of outsider opinions, and after the death of his mother he began a quest to achieve what he hoped was the manhood that his father was never able to teach him. Perhaps foolishly, he associated bravado and and aggressiveness with masculinity, leading to him becoming a somewhat reckless warrior and Prince.

----
* {{BFS}}: His Serpentine Sword is a big too big for the young Ralis to handle.
* ParentalAbandonment: Ralis is born some time after his parents divorce, and never meets his father as a result.
* RoyalsWhoActuallyDoSomething
* WarriorPrince: Prince Ralis is a rather reckless warrior.

!!Laruto
Laruto was a young Zora woman who had become a Guardian Maiden, pledging her service in particular to Queen Rutela and her son, Ralis. Despite her youth and lack of rank among other Maidens, she had successfully warded off multiple assassination attempts on the Queen's life, and quickly earned her favour. After Rutela's death, Laruto briefly served as a regent Queen of the throne until Ralis had come of age to assume rulership. Laruto had a somewhat sarcastic edge to her speech, but was nonetheless a very agreeable person to those who knew her. She was a personal friend of Zaleen, and would often volunteer as an ambassador or trader between Lanayru Province and the Zora Dominion with him.

----
* AbdicateTheThrone: [[spoiler: Laruto relinquishes the crown of Lanayru Province when Ralis comes of age and wishes to become King.]]
* {{Ambadassador}}: Laruto is both a diplomat and a bodyguard of Queen Rutela.
* BladeBelowTheShoulder: Laruto fights with two blades with which she had replaced her fins.
* AChildShallLeadThem: Defied: as Ralis was still a boy when Rutela dies, Laruto temporarily becomes Queen until Ralis comes of age and takes the throne.
* DishingOutDirt: Laruto was given the powers over earth when succeeding Darunia.
* IWorkAlone: Laruto is generally annoyed by people and prefers to keep to herself.
* MakingASplash: After succeeding Ruto as Sage of Water, Laruto was given the ability to control and manipulate water.
* PraetorianGuard: Laruto is this to Rutela.
* ReasonableAuthorityFigure: As Queen of Lanayru Province.
* YouAreInCommandNow: [[spoiler: Laruto becomes ruler of Lanayru Province after the Gohma kill Queen Rutela.]]

!!Aydia
Aydia was a long-serving Marshal in Lanayru's army. She was almost entirely responsible for the Province's conscription program, and without it, the nation would have likely fell from a lack of military force. She has participated in more battles than any other Zora of the North, and bears scars from her numerous engagements. Unlike the majority of Lanayru's population, Aydia firmly believed a strong standing army that could engage in prolonged warfare was necessary for the nation to survive. While not a warmonger by any means, she was never slow to suggest direct military action as a solution to any potential problem.

----
* GoodScarsEvilScars: Her face bears quite a few scars from her past battles.
[[/folder]]

[[folder:The Deku Tribes]]
The Deku Scrubs are very small, roughly one to two feet in height, plant people and aree all capable of storing seeds and nuts and firing them out of their iconic snouts as projectiles. Because of their small size and the universal notion that they are pests, Deku Scrubs are looked down upon and, over time, have become a largely aggressive and angry people. Even amongst themselves they often fight, and as a unified empire, they are only held together loosely by a supreme king.

Because of their loosely aligned nature and wide variety of cultures, a Deku army is usually composed of many different types of Scrubs. Virtually all Deku units are ranged to a degree, and because of their small size and affinity for the land, they usually have tremendous bonuses when fighting amongst flora. Despite their variety and skill fighting in different landscapes, the small size and selfish nature of each Deku makes them a very weak combatant individually that's more likely to flee then stand and fight. A Deku army must usually keep their distance when fighting, as very few Deku Scrubs are willing to charge into an enemy force head on.

----
* ArmlessBiped: Underlings, Bubblings and Nutlings have two legs and no arms.
* BeastOfBattle: Peahats, Orhats, Pikits, Snap Dragons and Manhandla are non-sapient creatures used in battle by Deku Scrubs.
* BewareTheSillyOnes: The Scrubs are designed to be the comic relief of the game. They treat everything uber-seriously but are essentially an army of angry gerbils that everyone laughs at. Other than this though they are a legit faction that can compete with the others.
* BigCreepyCrawlies: The Orhats are far bigger than insects ought to be.
* BulletSeed: All Deku Scrubs can launch Deku Seeds from their mouths.
* DirtyCoward
* FantasticRacism: The Deku Scrubs hate the Deku Trees (whom they claim to have stolen their [[TradeSnark trademarked]] name) and most animals, especially the Kokiri, Lizalfos and Deku Monkeys. The only notable exception is the Orhats, insects used by them as artillery.
* FragileSpeedster: Most Scrubs are ranged, can hide from enemies and have a speed advantage compared to other armies. Their small size and selfish nature also make them very weak combatants individually.
* GlowingEyes: Glowing yellow eyes are a common feature shared by all Scrubs.
* GoddamnedBats: The Deku Scrubs are an InUniverse example. Deku Palace is recorded to have been constantly but unsuccesfully assaulted by Kokiri, Lizalfos and Monkeys. Why? Because the Scrubs kept endlessly harassing all of them.
* HairTriggerTemper: Deku Scrubs are naturally angry and eager for battle.
* HiveCasteSystem: Underlings, Guardlings, Bubblings, Nutlings, Hornlings, Conductors, Delegates and Business Scrubs all have distinct morphological features and serve different roles in Scrub society.
* HorseOfADifferentColor: Deku Scrubs ride and mount Deku Babas and catapult howdahs on Orhats.
* HotBlooded: The Scrubs are rather prone to irritation and anger.
* InHarmonyWithNature: Deku Scrubs tend to coexist with rather than dominate their environment.
* MalevolentMaskedMen: Odolwa's Witch Doctors always wear creepy-looking Odolwan Masks, often refusing to take them off.
* ManEatingPlant: Pikits, Peahats, Snap Dragons, Deku Baba and Manhandla are plant-like monsters with a taste for meat.
* MoreTeethThanTheOsmondFamily: Try to count the number of teeth of a Snap Dragon.
* TheNapoleon: They are incredibly short, have a complex because of it and are known for their short tempers.
* ThePlague: Deku Scrubs have a disease called Mad Scrub disease or Orange Blight, that slowly increases unrest on towns and if not contained, will lead to outbreaks and revolts.
* {{Planimal}}: Deku Scrubs and the various creatures they use in battle. Though they are plants and can perform photosynthesis, they are actually mixotrophic, feeding on Deku Nuts (Scrubs) or animals (Pikits, Manhandla, Snap Dragons, Peahats), because the energy generated by photosynthesis is not enough to feed a hyperactive creature that bounces around everywhere.
* PlantPerson: The Deku Scrubs are sapient plants.
* ShooOutTheClowns: [[spoiler: The most clowny faction in the game is the one that gets absorbed into Termina.]]
* SmallAnnoyingCreature
* SpeechImpediment: Because of their mouth structure, Scrubs tend to have difficulty pronouncing foreign languages.
* SpinAttack: Manhandla can barely be controlled in battle as they spin and flail chaotically at their enemies.
* StarfishLanguage: The Scrub language, consisting of musical chirps and whistles, is extremely difficult to understand and learn for others.
* StealthyColossus: Despite their size, even the biggest Orhats can hide anywhere.
* TheSymbiote: A Manhandla is actually a symbiotic collection of five individuals: a large flower provides movement while the four smaller snake-like plants catch prey to feed themselves and their host.
* TrappedInAnotherWorld: [[spoiler: In 138 AG, the Deku Scrubs are absorbed into Termina by Majora.]]
* WitchDoctor: Cultists of Odolwa are known as 'witch doctors'.

!!King Kud-loh-kan
Perhaps one of the most powerful rulers of the Deku Scrubs, King Kud-loh-kan was the first of his race to unite every single tribe under one banner, albiet only temporarily. His success did not arise from the people's favor however; King Kud-loh-kan ruled like a tyrant and constantly threatened his people with executions. Despite his angry demeanor, the King's motivations seem to be rooted in his love for his daughter. Though kept secret, he had been struck with a case of Mad Scrub and wished for her to replace him on the throne after his passing.

----
* BadBoss: He is known for being tyrannical and constantly threatening his subjects with executions.
* CoolHat: A 'hat' made from a large fruit.
* EvenEvilHasLovedOnes: Despite being a jerk and tyrant, Kud-loh-kan's motivations seem rooted in his love for his daughter.
* GenghisGambit: The Deku King unites the quarrelling tribes into a cohesive fighting force by making them fight other races instead.
* {{Jerkass}}: He's definitely not a pleasant person.
* TheNapoleon: Like all Scrubs, the Deku King is very short compared to other races. He is still a ruthless leader, though.
* ThePurge: Everyone who mocks the Deku King is punished by death.
* YourDaysAreNumbered: Kud-loh-kan knows that he is infected with terminal Mad Scrub disease and will die soon.

!!Princess Kad-a-kana
The only daughter of King Kud-loh-kan, Kad-a-kana may not have been the one sitting on the throne, but she was certainly the one calling the shots. Her father could not help but give into her demands, and many of the Scrubs wondered just who exactly was in charge. Things would change once the King was diagnosed with Mad Scrub. Princess Kad-a-kana was noted for her long bouts of sadness, punctuated by violent bursts of anger. When her father became a victim of the terminal Mad Scrub, her motivations and intentions turned to darker places elsewhere.

----
* TheManBehindTheMan: King Kud-loh-kan could not help but give into Kad-a-kana's demands, and many Scrubs wonder just who exactly is in charge.
* MoodSwing: Princess Kad-a-kana was noted for her long bouts of sadness, punctuated by violent bursts of anger.

!!Kado
A brilliant engineer, and the only friend of Princess Kad-a-kana, Kado was at the forefront of creating siege engines and other contraptions for Scrub-kind. He has an endless fascination with watching things fall to the ground...usually as a result of one of his new catapult inventions. Kado was rather small, even for a Deku Scrub, and was often considered a joke most of his life. After compensating with his clearly more-exercised brain, and ending up in the King's favour, his lot in life changed quite considerably. He currently serves as an advisor to the Princess, and has grown concerned with her interest in ancient Odolwan rituals.

----
* {{Ambadassador}}: His careers include diplomat, battlefield engineer, and much more.
* TheEngineer: Kado is the designer of the Dekupults and often operate them on the battlefield.
* GeekPhysiques: Kado is small even by Scrub standards, as well as one of the smartest.
* ItCanThink: He's much more intelligent than the rank-and-file Underling.
* JackOfAllTrades: He can work in many jobs but isn't an expert at any of them.

!!Voice of Odolwa
The current head of reviving the ancient worship of Odolwa, this nameless Scrub has long built shrines and temples dedicated to the lost deity. For most of his life, the Scrub population at large had mostly ignored him and his warnings. Recent times have proven his patience well-placed. With the King stricken by Mas Scrub, his daughter has desperately turned to the leader of Odolwa's Cult for a cure.

----
* HighPriest: He's the leader of the cult of Odolwa.
* NoNameGiven: His real name is unknown, and he's only ever known as the Voice of Odolwa.
* WitchDoctor: He's a Witch Doctor, cultist of Odolwa.
[[/folder]]

[[folder:Stalfos]]
The creation of horrifying magic that was outlawed and sealed away in Hyrule's ancient past, the Stalfos are a vast ever-growing army of animated corpses. Headed by a collection of warring and elite Necromancers, the modern incarnation of Hyrule's undead seek to fill its ranks with mindless followers and to establish a kingdom of immortality that can stand against the supernatural forces of Hyrule.

----
* AnimateDead: Except for the [=ReDeads=] and Scythe Lords, all Stalfos units are animated constructs made from harvested bones.
* DemBones: Except for the [=ReDeads=], who noticeably still have flesh on their bones, all Stalfos are skeletons.
* DualWielding: Taken UpToEleven with Stalmasters, which can wield four swords at once, one for each arm.
* EvilIsVisceral: The Redeads, which look like skinless people.
* FearlessUndead: The Stalfos are completely immune to psychological effects and have no morale stat. As a result, Stalfos never rout when the battle turns against them.
* FlyingFace: Bubbles, which are winged skulls with no long bones.
* GiantMook: The Stallord, one of the biggest units in the game.
* GlowingEyesOfDoom: Most Stalfos (except Staltroops, Stalkin and Stalmasters) have glowing eyes of various colours.
* GrievousHarmWithABody: Corpse Tossers can throw diseased corpses at enemies, spreading diseases and panic.
* JackOfAllStats: Their army is a balanced but brittle force that neither tires, breaks nor routs.
* LivingForeverIsAwesome: Deconstructed. It's stated that some of the mindless Stalfos {{Mooks}} were once ordinary people who craved immortality, and allowed the necromancers to experiment on them.
* MultiArmedAndDangerous: Each Stalmaster has a total of four arms, allowing them to engage multiple enemies each.
* MultipleHeadCase: Staldra are constructed with three heads grafted unto their bodies, allowing them to attack multiple enemies at once.
* {{Necromancer}}: Who else could raise dead bones into an unliving army?
* NightOfTheLivingMooks: The Stalfos are an army of undead.
* NonHumanUndead: Bubbles (undead skulls), Stalhounds (dogs), Battleforged (Zora), Staldra (3-headed worms), Onox (Dark Dragon) and the Stallord (a PrehistoricMonster).
* OurLichesAreDifferent: Scythe Lords, Necromancers and Death Swords, the mysterious leaders of the Stalfos. Unlike the rest, they seem to retain some capacity of intelligence.
* OurZombiesAreDifferent: The Redeads, zombie-like monsters that continually die and come back to life, created by [[DreamWeaver Dethl]] from its victims' nightmares.
* PerpetualMotionMonster: Oddly subverted. While Stalfos have a *lot* of stamina, they do eventually get fatigued like everyone else after long battles.
* RaisingTheSteaks: Stalhounds, which are [[ExactlyWhatItSaysOnTheTin skeletal dogs]].
* SicklyGreenGlow: Bubbles fire glowing green flames at enemies.
* SinisterScythe: Stalfos generals and Scythe Lords use scythes as their main weapon.
* TheUndead: One of three undead factions, the others being the Kingdom of Ikana and the Poes.
* ZergRush: Despite their fragility, Staltroops and Stalkin are excellent at soaking up damage, being extremely numerous and utterly expendable.

!!Dethl
-->''See Druthulidi''

!!Lord Akazoo Vapith
Once a famed general of Hyrule who participated in the Gerudo Wars, Akazoo felt cheated by his contemporaries and grew to become bitter about the state of the Kingdom. Upon studying ancient knowledge that had been lost or forbidden, Akazoo unearthed the long lost art of necromancy and planned to use it as a means of combating and surviving the coming supernatural wars that would face Hyrule. After his conversion into a Stalfos, Akazoo's sanity clearly began to degrade as time went on. He did everything in his power to avoid mindless undeath, but it seems he fell into a fate far worse than death.

----
* AxCrazy: Akazoo is very crazy, with clear signs of megalomania and sociopathy. Even when he served the Kingdom of Hyrule he was already obsessed with immortality. Being denied the hand of the princess in marriage and holding an artifact that slowly drives the bearers insane only served to accelerate his insanity.
* BackFromTheDead: He manages to avoid going to Termina after his death and comes to unlife when his necromancy works.
* BrainwashedAndCrazy: Akazoo's madness comes from Dethl's nightmare influence via the Eye of Truth which he had acquired from Agahnim.
* BrutalHonesty: Before his betrayal, Akazoo earned the trust of the Princess with his blunt honesty.
* TheDragon: First to Sulkaris, then to Dethl.
* DragonWithAnAgenda: Fills this role to Sulkaris. He helped the Gohma just to get rid of competition while making sure he wouldn't be consumed by them.
* EnemyMine: He makes his deal with Sulkaris and the Gohma against the Kingdom of Hyrule, in full knowledge that he'll have to betray them and fight Sulkaris later.
* EntitledBastard: Princess Oraiya Zelda IV chooses to marry General Kazakk instead of Akazoo, causing him to feel cheated out and denied the glory he earned in the Gerudo Wars.
* EvilOverlord
* FaceHeelTurn: Betrayed his own people to achieve immortality.
* FossilRevival: Akazoo seeks to raise the Stallord, a fossil long buried in the Arbiter's Grounds in the Gerudo Desert.
* GlowingEyesOfDoom: After being driven insane by Dethl.
* HelpingHands: Wallmasters and Floormasters, animated severed hands used by Akazoo as his bodyguards.
* LosingYourHead: After his resurrection as a Stalfos, only his skull and hands are intact.
* MonsterClown: Akazoo paints his skull with clown makeup, as prominently displayed on one of the loading screens.
* TheResenter: He starts to resent his country after being passed over as King of Hyrule. Dethl's influence can't help either.
* SmugSnake
* TheSociopath: He seeks to become immortal and a god, and will do it even if he has to betray his own people and allies.
* SorcerousOverlord
* VillainProtagonist: Akazoo is the player character in the first in the Return of Sulkaris arc and three missions in the Hyrule in Chaos arc.
* WeaponOfChoice: Initially a halberd, then a scythe after he becomes undead.

!!Azrily

Like Akazoo, Azrily participated in the Gerudo Wars. She was a witness to the collapse of the Sheikah Cadre at the hands of Agahnim, which is likely what lead to her loss of faith and loyalty in the powers that were in control of Hyrule. Upon learning of Akazoo's discoveries and the coming of a massive supernatural war, she deemed undeath the only means of surviving and combatting the forces that were about to be unleashed. After becoming a Stalfos, Malmord's mind unsurprisingly began to degrade. She maintained control over significant portions of the undead army, and sought to convince people to willingly become Stalfos.

----
* BladeBelowTheShoulder
* TheCavalry: Azrily brings an army of Sheikah to help Zelda, Kazakk, Akazoo and Bo drive the Gerudo, Darknuts and Stalfos out of Ordona Province. Subverted, as she wasn't planning to help save Ordona, but to warn Zelda of Agahnim's plans.
* TheDragon: The most trusted confidant of Akazoo.
* FaceHeelTurn: She later joins Akazoo.
* MeaningfulRename: She abandons her name in favour of 'Malmord' once she becomes a Stalfos.
* NoSell: After the Gerudo and Darknuts assault Nal Ordona, Agahnim tried to brainwash Azrily with the Eye of Truth and orders her to incapacitate Princesses Zelda III and IV, but unknown to him she was immune to the effects of the Eye, so instead of following his order she proceeds to inform Impa of his plan before rushing to Nal Ordona and warn Zelda.
* RedAndBlackAndEvilAllOver: She dresses herself in a fashion similar to the Interlopers' after her betrayal.
* SinisterScythe: Azrily wields a large scythe as a Stalfos.
* TheUndead: Much like Akazoo, she becomes a Stalfos.
* ZombifyTheLiving: Azrily was never killed, but gradually transforms into a Stalfos as her body decays after her ritual with the Malmord.

!!General Onox
A Dark Dragon native to the Realm of Twilight, Onox invaded Hyrule during the Gerudo Wars but was slain by Princess Ruto and the Zora in battle. For years his remains rested on the bed of the Zora River, until Lord Akazoo sought him out and raised him from the dead. General Onox retained some element of his past self upon becoming a Stalfos, though it's clear his thoughts have dulled and he'll revert to a mindless skeleton. That seems to be more than enough to fuel his need for revenge against the Zora and Hyrule's living.

----
* AnAxeToGrind: His chosen weapon is a big axe.
* BackFromTheDead: After his death, he's raised from the dead as a Stalfos.
* TheBrute: He's physically the strongest lieutenant of King Zant and serves him as a high-ranking general, and later fulfils the same role to Akazoo.
* {{Dracolich}}: After his return from the dead.
* TheDreaded: Onox is able to freeze his enemies in fear.
* EvenEvilHasLovedOnes: Onox had a relationship with Veran before his untimely death and resurrection as a skeletal dragon.
* FlorenceNightingaleEffect: [[GenderFlip Male example]]; Onox marries Veran after he shelters her from the alien Realm of Twilight and helps her recover from the wounds that Demise inflicted on her.
* ImplacableMan: Nothing short of a massive volley of arrows seems to be able to stop Onox from ploughing through fields of enemy soldiers.
* InterspeciesRomance: His wife is the Great Fairy Veran.
* LastOfHisKind: He's one of the very few Dark Dragons left alive after his homeland dried and froze.
* LeeroyJenkins: Onox tends to mindlessly charge into massive hordes of enemies regardless of being ordered to or not.
* MonsterKnight: In both life and unlife, he dresses in full armour as a knight, and serves Zant as a general.
* OurDragonsAreDifferent: A bipedal, aquatic, reptilian creature, with two wing-like fins on his back.
* TimeAbyss: Onox was born a very long time ago, before climate change turned the Realm of Twilight from a vast ocean planet to a wasteland.
* UnholyMatrimony: He's married to Veran, who seems to genuinely love him.
* UnwittingPawn: [[spoiler: When the Twili are preparing to invade Hyrule, the Parella associate of King Zant approaches Onox and asks him to poison the Zora River, an important water source for the Hyruleans, so they can reduce resistance to their future invasions. Onox accepts, and the Parella gives him the poison. Unknown to him, the Parella only wants him to die as a bait - when the Zora Dominion was busy taking care of him, they would be able to plant explosives all around the capital without their notice.]]
* WingedHumanoid: His bodyplan is bipedal, and the two fins on his back strongly resemble wings.
[[/folder]]

[[folder:Moblins]]
The Moblins are the dominant race among all species of Blins, a very old and barbaric people who at a time started worshipping Demise and invaded the Hylian people's homelands. While Demise left Hyrule after the fall of the Moblin capital, the two races kept slaugthering each other in an endless conflict ever since.

-----
* AssKickingEqualsAuthority: Whoever bashes best is the boss.
* BarbarianTribe: Moblin society is an uncivilised, loose collection of tribes kept in check through brutal military force.
* TheBerserker: Most Blins like to charge at enemies with raw, brutal force.
* BizarreSexualDimorphism: Male Moblins are blue and have horns, females are brown and hornless.
* BladeOnAStick: Forest Blins and Moblin grunts.
* BookBurning: Most Blins are illiterate and see the books written back from Demise's time as nothing more than fuel.
* BowAndSwordInAccord: Bulblins can use both bows and clubs proficiently. Moblinox can throw bombs as well as fight in melee.
* ButtMonkey: Miniblins and (to a lesser extent) Bokoblins have been bullied and bossed around by their larger cousins for thousands of years.
* CannonFodder:
** Miniblin swarms. Ganon doesn't even flinch seeing Zelda punching a few.
** Dodoblins, who are dubbed "Suicide Blins". They're described to be expected to be thrown en-masse into enemies without concern for their own safety. A clear TakeThat to ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' on the author's part.
* CarryABigStick: Bigblins, Bulblins and some Moblins fight with clubs.
* ChildSoldiers: Most Dodoblins die in battle before becoming fully grown. Those lucky enough to do so become Durpyblins.
* {{Cyclops}}: The Hinox and their half-breed Moblinox only have a single eye on their forehead.
* ForeverWar: The first war between the Hylians and the Moblins lasted 4956 years.
* FullBoarAction: In addition to being boars themselves, they have boar riders.
* GlowingEyes: Moblins, Bigblins and Forest Blins. Complete with Glowing Tears.
* {{Gonk}}
* TheHorde: Under Demise and later Ganon.
* HornedHumanoid: All Blins except Bigblins have horns on their heads.
* GiantMook: The Blins' Hinox allies are one of the biggest units in the game.
* GrievousHarmWithABody: Tallblins throw Miniblins at enemies as if they were rocks.
* MedievalStasis: Little has progressed in the five millennia of war between the Hylians and Moblins.
* NonhumanHumanoidHybrid: Moblinox, who are Moblin-Hinox hybrids.
* OurFounder: The Moblins can build statues of Demise, which serve as their religious conversion building.
* OurGoblinsAreDifferent: [[VideoGame/TheLegendOfZeldaTheWindWaker Miniblins]] are little weak sadists, [[VideoGame/TheLegendOfZeldaTwilightPrincess Bokoblins]] are small and cowardly swordsmen, Dodoblins (who are renamed Skyward Sword Bokoblins) [[TakeThat are weak, dumb and generally incompetent]], [[VideoGame/TheLegendOfZeldaTwilightPrincess Bulblins]] are the most disciplined and intelligent amongst the Blins.
* OurMonstersAreDifferent: Doubled. Not only Blins are different Goblins, but each subrace is also a variation of itself changing in each Zelda game.
* OurOgresAreHungrier: Bigblins, who are more bestial than other Blins and mostly only care about seeing just how many things they can smash before eating.
* OurOrcsAreDifferent: Moblins take both Tolkien and Blizzard traits. They are large [[PigMan Boar Men]] complete with fur and tusks, have little culture besides what's left of Demise's worship (such as the ruins in their capital) and are generally unintelligent, except for their leaders who are very cunning. There are also Durpyblins, who are fully-grown Dodoblins that are much smarter and concerned with survival than the juveniles, and Forest Blins, [[CaptainObvious who live in forests]] and work as mercenaries.
* PigMan: While the similarity to a pig varies by Blin, they all share a piggish face.
* PollutedWasteland: Their homelands were turned into a barren wasteland by Hylia. Millennia of war with the Hylians didn't help either.
* [[ProudWarriorRaceGuy Proud Warrior Race]]
* ProngsOfPoseidon: Miniblins attack with tridents.
* SmashMook: Most Blins specialise in brutally charging at their enemies. There are still several ranged units, but they are not the majority.
* StuffBlowingUp: Moblinox and Hinox can throw bombs.
* ThrowDownTheBomblet: Bombs are the weapons of choice for Hinox and Moblinox.
* TooDumbToLive: Dodoblins are among the most stupid members of Blin-kind. They can barely be qualified as sapient, and even seem to lack clever animal instinct and survival skills, instead suicidally throwing themselves at (usually much larger) prey.

!!Demise
-->''See Druthulidi''

!!King Ganon
Perhaps the most well-known and infamous Moblin, King Ganon was the first of his kind to unite the various Blins under a single banner since the ancient time of Demise. With his armies, he launched a horrific assault on Hyrule and very-nearly succeeded in conquering the Hylians. Were it not for betrayal in his own ranks, Hyrule might very well have fallen under Moblin rule for generations to come. Unlike most Moblins, Ganon was notably patient and a very sound tactician. His overall strategy, while not brilliant, took the people of Hyrule by such surprise that they failed to stop hordes of Moblins.

-----
* AdaptationalHeroism: Saying he's not the usual CardCarryingVillain Ganon is sufficient.
* [[spoiler: AlasPoorVillain]]
* AmbiguouslyEvil: Until TheReveal.
* AntiHero: Type III/IV Hero. Dreams of a bright future for his people [[spoiler: and for everybody else]] but he's willing to slaughter thousands to achieve it throught Triforce. [[spoiler: [[ResetButton After all, he was going to use it to bring back everyone who died because of him]]...]]
* AssKickingEqualsAuthority: That's how he got on top of the Moblin hierarchy.
* BadassBaritone: He uses Ganondorf's voice clips from ''VideoGame/SuperSmashBros''.
* BadassCape
* BadassInCharge: He is substantialy larger than his minions.
* BalconySpeech: Ganon's speech to the gathered Blin peoples were made from the balcony of his tower.
* BarbarianLonghair: He has a mullet of epic proportions.
* BookEnds: When we first see him, his mother gets slaughtered by Hylian knights. [[spoiler: He is killed by Zelda with the same fashion]].
* BrokenTears: [[spoiler: once he realizes that he was used by Bongo.]]
* BruiserWithASoftCentre: [[spoiler: The childlike drawings of a peaceful world on his book show the softest side of him.]]
* ByronicHero
* DarkAndTroubledPast: His mother died right in front of him and most likely his father was too.
* DeathGlare:
** He gives one to Bongo when she refers to him as a "big dumb Moblin brute"
** Another one when Zalunbar refuses to cooperate.
* DespairEventHorizon: [[spoiler: When he realizes Bongo has betrayed him and left him to be killed by the Hylians, he breaks down crying and lets Zelda kill him.]]
* DidYouJustPunchOutCthulhu: He defeats Dethl in the Shadow Temple.
* DisappearedDad: No mention is ever made of Ganon's father. The only thing we know about him is that he died fighting the Hylian crusading warbands before the events of the game.
* DoomedMoralVictor: [[spoiler: In a sense. Although his dream of peace is never accomplished, in the future other people, like Ganondorf, will continue to rise up against the Hylians.]]
* EvilLaugh: In-game, when fighting. He also has one just after capturing Zelda.
* FashionableAsymmetry: His right tusk has apparently never grown.
* FoeTossingCharge: Ganon does this twice: once after Zalunbar 'changes' his mind about helping the Moblins, and another after King Nohansen gives him a TheReasonYouSuckSpeech.
* FourStarBadass: The king of the Blins, and a terrifying fighter.
* FromNobodyToNightmare: Demise turned him from a little child crying in his mother's body to the leader of the Moblins and the greatest threat Hyrule has faced ever since Sulkaris.
* GeniusBruiser: Terrifying in battle, but also very smart and cunning. He brought the Kingdom of Hyrule to its knees.
* HeelRealization: [[spoiler: Ganon turns on Demise after Ganondorf convinces him that Demise has been responsible for all of the ruin that had been brought to the Moblins.]]
* HeroicBSOD: [[spoiler: Upon discovering he's been fooled by Bongo.]]
* HiddenHeartOfGold: [[spoiler: He was hiding his real intent to mantain command over the Moblins.]]
* KingMook
* LargeAndInCharge: Twice the size of an average Moblin.
* LargeHam: Both literally and figuratively.
* LeeroyJenkins: Ganon's presence can force enemies to charge blindly against their orders.
* LockedOutOfTheLoop: Inverted. He has some secret plan for the future in his book nobody knows.
* LuredIntoATrap: [[spoiler: Ganon is lured to the Fire Temple by Bongo, who thinks he'll compete with her when they get the Triforce from the Hylians.]]
* MilkingTheGiantCow: [[spoiler: When he discovers Bongo's betrayal.]]
* MySpeciesDothProtestTooMuch: [[spoiler: While Moblins are best know for their love to battle, Ganon wished for peace.]]
* [[spoiler: OrphansOrdeal: After losing both of his parents to the Hylians.]]
* NobleSavage
* PredecessorVillain: To Ganondorf, who wants to follow his footsteps conquering Hyrule.
* ProngsOfPoseidon: His weapon is an iconic trident.
* RoaringRampageOfRevenge: Ganon's invasion of Hyrule. [[spoiler: Subverted that he doesn't want to destroy the Hylians, he only desires peace between them and his people.]]
* RousingSpeech: Ganon's speech to the Blins from the balcony of his tower.
* ScheherezadeGambit: When facing Dakkon, Ganon tells him that if he tries to stop him, the Moblin army would blow both of them up first with the powder kegs he lined throughout the Fire Temple, even though knowing the Moblins they'd probably accidentally detonate a powder keg on themselves after stealing them from Gorons and trying to set them up. Dakkon is won over by Ganon's bravado and lack of fear, regardless if he knows Ganon was bluffing or not. If Ganon was cowardly, Dakkon probably would have just eaten him on the spot.
* ShootTheShaggyDog: [[spoiler: He fails in his quest to get the Triforce and is unceremoniously killed by Princess Zelda, who never finds out about his dream of peace; therefore he's written down in history as a vile monster along his people.]]
* StaringDownCthulhu: When facing Dakkon, the incumbent Volvagian Sage of Fire, he earns his collaboration just by bravery.
* TantrumThrowing: [[spoiler: Throws his book into the floor when he discovers Bongo fooled him.]]
* TerribleArtist: The drawings he presents during his first mission aren't exactly masterworks, thought it is justified given Moblin nature; [[spoiler: [[TearJerker then there is his book...]]]]
* TheUnfettered: He doesn't refrain from tearing Hyrule apart to get the Triforce. [[spoiler: This becomes justified after we get to know why he wanted the Triforce.]]
* TheUnfought: [[spoiler: Where "Unfought" stands for "Cut down in a couple of blows without opposing".]]
* UnitsNotToScale: On the battlefield he is ''huge'', towering above other humanoid soldiers. Yet, in cutscenes he seems barely taller than Zelda.
* UnnamedParent: The name of Ganon's mother is never revealed.
* UsedToBeASweetKid: [[spoiler: And still is deep inside.]]
* UtopiaJustifiesTheMeans: [[spoiler:He doesn't care about the deaths he has to cause in achieving his goal, as they'll all be undone once he succeeds. Unfortunately he does not.]]
* [[spoiler: VisionaryVillain]]
* WeaponOfChoice: A huge trident.
** [[{{BFS}} BFT]]
** OneHandedZweihander: He fights by waving it with one hand at enemies.
* WellIntentionedExtremist: [[spoiler: He sought to have the Triforce, even if that meant the utter destruction of Hyrule. The Well-Intentioned is discovered later when we see that he wanted to use the Triforce to stop the war and bring everyone that died back from the dead.]]
* YouFool: Yells this at the Bokoblin chief.
* YouMonster: King Nohansen calls Ganon a monster who only seeks to destroy the Hylians, rape the world and spread misery to the civilised.
* [[YouKilledMyFather You Killed My Mother]]: [[spoiler: Subverted. He wasn't looking for revenge, he just wanted to bring her back.]]
* YourSizeMayVary: In the battle map, he's huge, towering above entire armies. In cutscenes, he's barely taller than a Hylian.

!!Ogalon
The right-hand woman of Ganon and his personal favorite commander, Ogalon loyally served him during his grand campaign and up to his death. Like Ganon, Ogalon displayed notable patience when stacked against her kin, a trait that helped her execute the Moblin King's strategies without fault. Not much was known of Ogalon outside her unwavering loyalty to Ganon, due in part to Moblins not keeping any written records. It is unknown if she even survived her final defense on Death Mountain against the forces of Hyrule.

-----
* BladeOnAStick
* FieldPromotion: In her first appearance, she's appointed general in four lines of dialogue because of the death of her predecessor.
* FullBoarAction: She fights riding a boar in the eleventh mission, a job usually left to Bulblins.
* MyMasterRightOrWrong
* MySpeciesDothProtestTooMuch
* NotQuiteDead: After the disastrous showdown at Death Mountain, her fate is unknown until more than a century later when she's revealed to have survived and gone into hiding.
* NumberTwo: The chief lieutenant and only confidant of Ganon. She was the only to ever know of Ganon's true intentions.
* OriginalCharacter
* RankUp
* SenselessSacrifice: [[spoiler: Delays the Hylian army so that Ganon can get the Triforce... Sadly, the Triforce was never there to begin with. And then subverted when she's revealed to be still alive a century later.]]
* SuspiciouslySimilarSubstitute: Of Ganon's mum.
* TheWatson: The only person Ganon ever confides to.
* YouShallNotPass: [[spoiler: Leads the Moblin army against the Hylians while Ganon extracts the Triforce.]]

!!King Bulblin
After the death of Ganon, the various Blin races once again grew apart and began conflict with one another. While not nearly as successful as the great Moblin, King Bulblin nonetheless managed to maintain a large and stable empire running in the absence of Ganon. King Bulblin respects strength above all else. This is not quite limited to physical strength: in fact, he revered Ganon so much for his intellect, as opposed to his brute force. Many of his leadership methods were emulated from Ganon himself, or rather what he was told about the Moblin King growing up.

!!Ghirahim
Ghirahim is the first spirit abducted from the Sacred Realm by the Goddess Hylia to bind within the Master Sword - the ultimate weapon to be used by her chosen knight Link. Unfortunately, Ghirahim doesn't stay bound to the sword, and as a result, he is discarded and imprisoned in the Wizzrobe Cathedral in Vigjaro while another spirit is captured and trapped in his place. Hearing word of Demise's campaign against Hylia, Ghirahim breaks free of the Wizzrobe Cathedral in Vigjaro and offers his services and knowledge to Demise.

----
* AgentPeacock: He has a quasi flamboyant homoerotic personality, but never falters to dispose of his target.
* ArmlessBiped: Ghirahim doesn't have arms, only three blades that resembles one.
* AuthorityInNameOnly: He calls himself 'Lord' Ghirahim, but has little authority on the minions of his master Demise.
* TheBrute: He's by far the strongest servant of Demise.
* ChromeChampion
* CoDragons: To Demise alongside Ganondorf, [[spoiler: until the latter's defection.]]
* CoolSword: Literally one.
* EmptyEyes
* GlowingEyesOfDoom
* LeanAndMean
* LightningBruiser: Ghirahim is fast and extremely powerful in close combat.
* LivingWeapon
* MadeOfIron: Literally.
* NoBiologicalSex: [[CaptainObvious Obviously]], swords don't have genders.
* PeekABangs: Ghirahim's damaged left eye is covered in some kind of hair-substitute.
* PersonOfMassDestruction: Ghirahim is among the most powerful units in the game.
* PowerFloats
* ProfessionalKiller: Ghirahim can methodically chop off the heads of hundreds upon hundreds of soldiers without remorse or a second thought.
* PsychoPrototype: Ghirahim is the first attempt to create the Master Sword, but he has intentions of his own.
* TalkingWeapon
* WhiteHairBlackHeart
[[/folder]]

[[folder:Sheikah]]
The last of the pureblooded ancient Hylians, every Sheikah is a professional killer, and rightfully feared by all should one appear in public. Because of their secretive nature, the Sheikah don't have a large standing army, but rather prefer to kill enemy leaders before wars even start. Should the time come where war is the only option, the Sheikah can assemble their many assassins to murder an enemy army before they even have a chance to retaliate. Despite their unmatched skill at assassination, the Sheikah lack numbers and are prone to being killed off should they be surrounded by superior numbers.

----
* AbnormalAmmo: Sheikah Shadow Cannons essentially fire dark energy.
* {{Backstab}}: The Sheikah often do this if you manage to sneak them up behind enemy troops.
* BeastOfBattle: They make use of Ghoul Rats and crows in their army.
* TheBlank: The Devoured, whose head is only a large eye wrapped in a hood.
* BlindWeaponmaster: Truthbearers have been blinded from their extended meditation underground.
* BloodMagic: Blood Wizards dedicate their lives to mastering what little magical power is left in their blood... to a very literal degree. They can manipulate and control the blood of just about any creature, rupturing and burning it with but a gaze from their eyes.
* CannonFodder: Soldiers of Agahnim, Hylian soldiers brainwashed by the Eye of Truth to serve Agahnim. They are much more numerous but are also much weaker than Sheikah soldiers.
* CastingAShadow: Shadow Cannons fire dark energy, or the Hyrulean equivalent of it.
* ConservationOfNinjutsu: Their armies, which consist of mostly SuperSoldiers, tend to be very small compared to other forces.
* DarkIsNotEvil: Not always, at least. Their loyalty to the Kingdom of Hyrule is dubious at best, with some loyal and others who would want nothing less than the entire Kingdom for themselves.
* FragileSpeedster: They are good at hiding and hit-and-run attacks, but don't expect them to survive in a prolonged melee.
* GlassCannon: A whole army of lightly-armoured units that can kill very quickly.
* HumanPincushion: Sheikah Needlestorms, which fling [[ExactlyWhatItSaysOnTheTin storms of needles]], seek to turn their enemies into this. Interrogators are able to do this by hand.
* KnifeNut: Sheikah Spies and Assassins.
* LeeroyJenkins: The utterly fearless Devoured, which take a direct approach and charge at their assassination target, ignoring all other things in their path... even if a vast army stands in their way.
* MonstrousHumanoid: The Devoured, beasts of the darkness that have taken residence in the corpses of executed convicts.
* ReallySevenHundredYearsOld: The Sheikah age slower than most other races.
* RedAndBlackAndEvilAllOver: The traitorous Interlopers' uniform is black and red.
* RightUnderTheirNoses: Sheikah tactics revolve around this.
* SimpleStaff: Sheikah Monks fight with simple wooden quarterstaffs.
* StanceSystem: On an empire-wide scale, the Sheikah are able to switch between the Shadow Stance (Free units appear at random, and all captured settlements are instead given to the Kingdom of Hyrule) and the Death Stance (Ability to capture and hold territory and access more destructive units, but everything needs to be paid for and trained normally).
* StealthExpert: Every Sheikah unit is capable of hiding anywhere - essentially becoming invisible when they stand still.
* StealthyColossus: Despite being hulking heavy melee powerhouses, the Devoured can hide anywhere like all other Sheikah units.
* SuperBreedingProgram: The Sheikah are crazy about eugenics and forbid any member of their race to conceive with others and spoil the pure Sheikah blood.
* SuperSoldier: From a young age the Sheikah are indoctrinated into assassin training, and their bodies forced against their natural growth to instead allow maximum flexibility.
* SuspiciouslySmallArmy: Sheikah units are very small but able to hide anywhere, outmaneuver enemies and gain a massive bonus in flanking.
* {{Telepathy}}: Shadow Lords, Sheikah generals who can implant messages and thoughts into people almost instantly.
* WalkingShirtlessScene: Many Sheikah units and commanders do not wear shirts.
* WhipItGood: Sheikah Interrogators are infamous for their whips.

!!Bongo
The leader of the Dark Interlopers - an organisation of renegade Hylians and Sheikah, who coveted the throne of the Kingdom of Hyrule and the Triforce. She strikes a deal with Ganon and uses him as a tool to obtain the powers of Dethl, topple the Kingdom of Hyrule, then betrays him when he becomes no longer useful for her.

----
* ArcVillain: The real bad guy of the Rise of Ganon arc.
* BlackCloak
* BlobMonster: After turning into Bongo-Bongo.
* BodyHorror: Bongo-Bongo manifested from the decapitated corpse of Bongo.
* TheChessmaster: She decieved Ganon to go to Death Mountain, followed by the Hylians, while she went to the Triforce at the exact opposite position.
* ChronicBackStabbingDisorder: [[spoiler: First she betrays Hyrule for Ganon, then Ganon for herself.]]
* DarkIsEvil
* DemonicPossession: Bongo becomes Dethl's host after the Moblins destroy its physical body.
* DidntSeeThatComing: [[spoiler: Bongo did not expect the armies of Twinrova and Veran, who have recently learned of the Triforce's location, to show up at the Water Temple and contest with her.]]
* DoomedByCanon: If you know about [[VideoGame/TheLegendOfZeldaOcarinaOfTime Bongo-Bongo]], you know she can't end well.
* EldritchAbomination: As Bongo-Bongo.
* EvilGenius
* EvilIsNotWellLit: All scenes with Bongo take place in dimly lit places.
* EvilRedhead
* EyepatchOfPower
* GiantHandsOfDoom: As Bongo-Bongo.
* HumanoidAbomination: After being possessed by [[EldritchAbomination Dethl]].
* InTheHood: Never seen without her hood until moments before her execution.
* ManipulativeBastard: Used both Hyrule and the Moblins for her own agenda.
* OffWithHisHead: [[spoiler: Bongo is guillotined by Impa after being arrested.]]
* OnlyKnownByTheirNickname: She's nicknamed 'Bongo' after her iconic instrument.
* PublicExecution: [[spoiler: She was executed in the streets of Kakariko after being captured.]]
* RedAndBlackAndEvilAllOver
* TheStarscream: [[spoiler: To Hyrule and to Ganon.]]
* UriahGambit / XanatosGambit: [[spoiler: After the fall of Hyrule Castle, Bongo sends Ganon to the Fire Temple instead of the Water Temple, the actual location of the Triforce. Since the Hylians consider Ganon and the Moblins more dangerous than Bongo's traitors, they'll prioritise him first. In either case, whether Zelda or Ganon wins, Bongo would be rid of a potential enemy; in addition to that, she'll be free to grab the Triforce with her enemies busy fighting each other.]]
* YouHaveOutlivedYourUsefulness: [[spoiler: Bongo sends Ganon to his death when he starts to become a liability.]]

!!Impa
Ascended as an immortal Sage, Impa pledged her service as a bodyguard to the Royal Family of Hyrule. For nearly six generations, she has watched over the children of each successive King and Queen, saving many from the wars that came upon the Kingdom. After Agahnim's betrayal, Impa worked to take over the Cadre as its leader. The damage to their shadow empire was perhaps too great, though, as their numbers began to plummet and new generations could not longer be trained.

----
* ActionGirl: She's definitely capable of fighting in the thick of a melee.
* BadassCrew: Impa, Rauru, Zelda and Rutela fight together in mission 12.
* BigDamnHeroes: How Impa saves Zelda.
* GreatEscape: Zelda and Impa's escape from Hyrule Castle.
* InTheHood
* MasterSwordsman
* MentorArchetype: She has served as mentor to each Princess Zelda in their youth.
* OlderThanTheyLook: She looks like a woman in her 30's, but her true age is around seven times that number.
* ParentalSubstitute: To [[spoiler: Princess Oraiya Zelda IV, whose parents were both killed in the Gerudo Wars.]]
* WillfullyWeak: Because her powers as Sage of Shadows are very dangerous, Impa usually prefers to focus her energy into precision strikes from a weapon when she needs to kill. Her blindfold can count as well.

!!Agahnim
-->''See Church of Majora''

!!Azrily
-->''See Stalfos''

!!Paya

!!Purah
[[/folder]]

[[folder:Darknut Legion]]
An ancient canine people that originated from the mountain ranges west and south of the Gerudo desert. From an early age, Darknuts are trained to wield the best armour, the biggest swords, and maintain the highest order of discipline to preserve their creed.

----
* AnnoyingArrows: Darknut Dauntless can shrug off all ranged attacks that are not magical or artillery.
* AsskickingEqualsAuthority: Rank in the Darknut Legion stems entirely from battlefield experience and personal skill; it's not because of empty hyperbole that the Cliff Lords refer to their generals as Deities.
* BlingOfWar: Darknut Deities' armour and swords are exquisitely decorated with a gold plating.
* CarryABigStick: Mazura Hippikon and Doomknockers both wield quite nasty looking maces.
* CentauroidForm: The Legion makes use of the Lynel, centaur-like creatures with the head of a lion.
* CulturedBadass: Darknut culture focuses heavily on the edification of individual warrior prowess, and they have a very well earned reputation as truly fearsome soldiers. They also have a great love of glass working, particularly making breathtaking stained glass frescoes, to say nothing of their beautiful hanging gardens and public amphitheaters.
* DeathOrGloryAttack: The Darknuts' combination of tremendous attacking power, heavy armour, and slow speed makes every charge into one of these. If they hit and win, they devastate the enemy. If they hit and lose and then rout, none of them survive because they'll be run down in moments by much faster enemy infantry.
* DoesNotLikeMagic: The Legion is rather distrustful and disdainful of magic users, and most Darknuts except Yaraxonal are forbidden from practicing magic.
* {{Egopolis}}: The fortress of Baral's Stand was named after a Darknut warrior who held out an entire army by himself, later considered to be a god.
* EliteArmy: The Darknut roster features the heaviest melee infantry in the game, bar none. They also have very small unit sizes, usually around twenty men per unit, but they are more than sufficient to defeat enemies who vastly outnumber them.
* TheExile: The Darknuts' Lynel allies are native to Labrynna, but have since been driven from their home and forced to take refuge in the Legion.
* TheFaceless: Darknuts make heavy use of full helms and most of their units don't have visible faces.
* FantasyCounterpartCulture: Equal parts Rome and Sparta. The former comes from their heavy use of auxiliaries, willingness to assimilate servant races, and their professional soldiers bearing the title of Legionaries. The latter stems from their ProudWarriorRace ways and their militia units being composed of citizen soldiers called Hoplites.
* FragileSpeedster: Darknut Gymnitai and Fokka Hypaspists fill the role of fast, light infantry in the otherwise very heavy Darknut army.
* HeelFaceRevolvingDoor: Depending upon who sits on the throne of Ontheon, the Darknuts have been both mortal enemies and keen allies of Hyrule. Under Zalunbar, they were quite hostile and ended up serving as shock troops for Ganon's invasion. Under Yaroxnal, they were instrumental in restoring Zelda V to the throne of Hyrule, and led a campaign to destroy the last of the Druthulidi.
* ImpaledWithExtremePrejudice: Any victim unfortunate enough to be hit by a Darknut Ballista.
* LargeAndInCharge: Their elite veterans, the Jermafensers and the Doomknockers, are noted as being huge even by the Darknuts already high standards: most are a full ten feet tall.
* LightningBruiser: Mazura Hippikon, being horsemen who dual wield maces, can run with the speed of a freight train and hit like one too.
* MadeOfIron: The Darknuts are infamous for their nearly impenetrable armour, making them pound for pound the most powerful soldiers in all of Hyrule.
* MasterSwordsman: Darknut warriors are trained to be a disciplined and unstoppable swordsmen from adolescence.
* MightyGlacier: Darknuts wield the biggest swords and wear the toughest armor, but are very slow and cannot run.
* PettingZooPeople: Darknuts are dog men, Fokka bird men and Mazura horse men.
* RearingHorse: The Mazura, a race of humanoid horses, never stand on all fours.
* ServantRace: The Fokka, Mazura and Lynel all serve the Darknuts in their empire.
* WalkingShirtlessScene: Darknut Gymnitai stride into battle shirtless.
* UndyingLoyalty: A common belief among the Fokka is that the Darknuts gave them the gift of civilization, and regard serving the Legion in any capacity they can as their way of repaying the Cliff Lords for this blessing.

!!Vaati
-->''See Druthulidi''

!!Zalunbar
A powerful Darknut warrior, Zalunbar was deified by his people and assumed control of the Legion nearly five thousand years prior. His unnaturally long life and apparent immortality ignited much fervor amongst his people and convinced many he was a true god. Zalunbar was utterly narcissistic and completely egocentric. Centuries of constant praise and worship has let his ego spiral completely out of control, and there are few who would dare question his godhood.

----
* AsskickingEqualsAuthority: Despite the questionable state of his divinity, Zalunbar did not earn his position purely by chance.
* AnAxeToGrind: Like other Deities, Zalunbar prefers to use a huge, golden axe.
* BlingOfWar: Zalunbar's ''glowing'' armour and swords.
* DefeatMeansFriendship: Defied. He has to grant a wish to challengers who defeat him, but when beaten by Ganon, he still refuses to join Ganon until Vaati intervenes.
* DisneyVillainDeath: [[spoiler:Zalunbar is thrown from the walls of Ontheon by Yaraxonal after she is freed]].
* TheDragon: The closest lackey of Vaati and also the public face of his rule over the Legion.
* EvilOverlord: He ruled the Darknut Legion for nearly five thousand years.
* FantasticRacism: He refuses to work with the Moblins, considering them no more than filthy pigs.
* FounderOfTheKingdom: Zalunbar is one of the two co-founders of the Darknut Legion alongside Yaraxonal.
* AGodAmI: He seeks to become a true deity.
* GodEmperor: He's worshipped as a god by the Darknuts and their vassals.
* GodGuise: Zalunbar thinks of himself as a god, but is not truly one despite his ego.
* MouthOfSauron: To Vaati, who would never make himself known to the Darknut people to give the illusion that Zalunbar was indeed their all-powerful ruler.
* OhCrap: Has this reaction when Ganon charges against him.
* OriginalCharacter
* PuppetKing: He's the titular King of the Legion, but he knows that Vaati is the true power.
* RedEyesTakeWarning
* SmallNameBigEgo: Zalunbar fancies himself a god. In truth, he's only the lackey and puppet of Vaati.
* SmugSnake
* TimeAbyss: Vaati keeps Zalunbar from ageing and maintains his god-like status amongst his people.
* TinTyrant: Inverted. Most Darknut professional soldiers wear full armour, while he doesn't wear a helmet.
* TryingToCatchMeFightingDirty: Zalunbar tries his hardest to avoid helping the Moblins by cheating at his own tournament by using Zuna auxiliaries against Ganon's forces. Unfortunately for him, Ganon sees no problem with cheating right back with his Sheikah allies.

!!Yaraxonal
Yaraxonal was a former Sage of Hyrule, as well as leader and chief deity of the Darknut Legion prior to Zalunbar. Unknown to the Darknut populace, she was imprisoned in stone by Vaati and usurped by Zalunbar. For nearly five thousand years, she faded from memory, using her powers as a Sage to reach out and send a message for help. As a Sage of Hyrule, Yaraxonal was an exception to the Legion's no-magic policy. She had command of the desert winds, and would use them against enemies of the Legion. Despite her power and veneration as a god, Yaraxonal was rather humble, and was responsible for expanding the Legion through diplomacy and assimilation rather than conquest.

----
* AndIMustScream: Yaraxonal was fully conscious in her five millennia imprisoned underneath Ontheon.
* BlowYouAway: As the Sage of Winds, she could summon forth cyclones and other powerful natural forces with the wind.
* ButtMonkey: During ancient times Yaraxonal was described as a kind and generous individual, to the point where she was stepped on and taken advantage of by her people. [[spoiler: This completely changed when she is freed from Vaati's prison.]]
* ChekhovsGunman: [[spoiler: The wife that the Black Knight mentioned just before Vaati kills him? She's Yaraxonal.]]
* DefectorFromDecadence: [[spoiler: Yaraxonal attempted to stop Zalunbar's alliance with a Druthulidi. It didn't work so well.]]
* DualWielding: She wields two small scimitars.
* TheDogBitesBack: [[spoiler: Yaraxonal murders Zalunbar and usurps his place five millennia after he condemned her to a FateWorseThanDeath.]]
* FauxDeath: [[spoiler: She did not age during the five millennia being sealed under Ontheon.]]
* FounderOfTheKingdom: Yaraxonal is one of the two co-founders of the Darknut Legion alongside Zalunbar.
* HeKnowsTooMuch: [[spoiler: Yaraxonal was imprisoned by Vaati and Zalunbar after she discovered their unholy alliance.]]
* {{High Priest}}ess
* ISeeDeadPeople: Yaraxonal can guide spirits of the dead to the afterlife.
* OnlySaneMan: She's the only person aware of Vaati's influence on Zalunbar.]]
* SealedGoodInACan: Yaraxonal was imprisoned in stone by Vaati for millennia until Link frees her in the Gerudo Wars.
* SinisterScythe: Yaraxonal is very skilled with scythes and chained sickles in combat.
* TranquilFury: [[spoiler: After being freed from her prison, Yaraxonal remains calm and taciturn as she stabs Vaati and throws Zalunbar down from the walls of Ontheon]].

!!Senturon, the Black Knight
Senturon served as one of Vaati's enforcers during the Ancient Age of Hyrule. Seemingly unkillable, rumors began to build around Senturon that he had the power to raise himself from the dead. Regardless, he mercilessly carried out the orders of the Legion and completely drove the Wind Tribe from Hyrule. After nearly five-thousand years, the name Senturon has been forgotten, and the moniker of Black Knight has faded into legend. Still, there are some words spoken that this grim warrior still walks in the shadows of Hyrule, and serves the Legion to this day.

----
* BackFromTheDead: He's resurrected by the Fairies of Tarm shortly after his death.
* TheFaceless: Like most Darknuts, Senturon always wear a full helm.
* FatalFamilyPhoto: [[spoiler: Senturon is murdered by Vaati just as he mentions his wife. Subverted that he's later resurrected by the Fairies.]]
* TheSmartGuy: In the Gerudo Wars when he joins forces with [[spoiler: the Hylians and the Gorons against Vaati.]]
[[/folder]]

[[folder:Lizalfos]]
Once the lords of the Death Mountain range before a defeat of at the hands of the Gorons drove them into exodus, the Lizalfos settled deep into the forests south of their homeland. After decades, they had rebuilt their brutal empire and carved their borders all throughout Faron. While many of their kin are content to hunt and dance in the newfound home, some have more ambitions to expand their holdings...

----
* BreathWeapon: Dinolfos, a sub-race of Lizalfos rumoured to have Volvagian blood, are capable of breathing fire. Iguanalfos, who might or might not be hybrids of Lizalfos and venomous reptiles, can spit venom.
* DropTheHammer: Hammarines, Matrons and Darkhammers' preferred weapon is the warhammer.
* {{Druid}}: The Lizalfos clergy of Faron are called Druids.
* DualWield: Darkhammers wield two hammers.
* DyingRace: The Aeralfos, an ancient breed of flying Lizalfos. Their wars with various other natives and their very picky mating habits lead to a huge decline in their numbers, and now so few of them are left that it's believed they may only be a myth.
* TheExile: The Lizalfos and Helmasaurs are native to Death Mountain, but were eventually driven out by the Gorons. They were further driven south by the Kokiri into the Faron Woods where they've pretty much settled.
* FantasticRacism: The Lizalfos despise the Gorons, who drove them and their masters from their homeland in Death Mountain. The feeling is definitely mutual.
* FantasyPantheon: The Lizalfos worship five gods: Faron, Eldin, Garnyle Og, Volvagia and Trinexx.
* FieldPowerEffect: The ectothermic Lizalfos tire extremely quickly in subzero conditions.
* FragileSpeedster: Many Lizalfos units are built for speed over power.
* GrievousHarmWithABody: Carcass Catapults can throw diseased corpses at enemies, spreading diseases and panic.
* HowTheMightyHaveFallen: Once the lords of all Lizalfos and masters of the ancient Death Mountain Empire, the Aeralfos are now fractured, and wield little power over their cousins, who blame them for the collapse of their empire. Such a fall from grace has brought shame upon their kind, and though they used to fancy themselves above battle, circumstances have forced many Aerolfos to take up arms as soldiers.
* HumanSacrifice: Lizalfos culture dictates that everyone with royal blood has to be sacrificed to their gods.
* ImpaledWithExtremePrejudice: Any victim of Lizalfos Poison Spear Launchers.
* LightningBruiser: Their powerful legs make Dinolfos Footmen and Darkhammers very fast compared to other heavy infantry.
* LizardFolk: All Lizalfos are lizard people, except the Aerolfos, who are pterosaur people.
* PettingZooPeople: Lizard men.
* ProudWarriorRaceGuy: Regardless of their violent tendencies, the Lizalfos do not fight out of hatred or a need to conquer, they simply think fighting is a way to show that you respect your neighbour.
* ReptilesAreAbhorrent: All Lizalfos are lizard-like humanoids; they are also one of the most violent factions in the game.
* ServantRace: The Lizalfos used to serve the Volvagians as citizens, but they split up after the fall of the old Death Mountain Empire.
* SmashMook: Darkhammers, massive full-plated shock troopers.
* ThereIsNoKillLikeOverkill: In addition to impaling their victims, the bolts from Poison Spear Launchers are also [[CaptainObvious coated with poison]].
* WingedHumanoid: Aeralfos are otherwise humanoid except for their pterosaur wings.

!!Nardu the White
Hailing from the once miniscule and politically-weak Clutch of Pure White, Nardu's mysterious rise to power and assumption of Matron made her family line the most recognied overnight. There is much confusion around how Nardu amassed such power from nothing, but none dare confront her lest they encourage their own sacrifice at the altar. Though she can be incredibly violent, Nardu is a bit uncharacteristic for a Lizalfos. She believes all the Pantheon of Gods nothing but superstition, and seeks to prove that only she herself is worthy of worship by her people.

----
* AuthorityInNameOnly: Nardu is not exactly the absolute ruler of the Lizalfos, though only because she lacks the means to enforce her will.
* EvilMatriarch
* TheFaceless: Nardu always wear a white full helm.
* AGodAmI: She considers all the Gods nothing but superstition, and seeks to prove that only she herself is worthy of worship by her people.
* GodSaveUsFromTheQueen: The Queen of the Lizalfos is a merciless tyrant.
* IronLady
* LightIsNotGood: Nardu's epithet the '''White''' is belied by her evil nature.
* ManipulativeBastard: How Nardu became Queen of the Lizalfos.
* MySpeciesDothProtestTooMuch: [[spoiler: After Tetra is captured by the Lizalfos, they insist that she, as royalty, has to be sacrificed to their gods, going so far as to lead an army against Nardu when she refuses to do so, unaware that she actually intends to give her to Ganondorf to buy an alliance.]]
* OnlySaneMan: In contrast to the other [[BloodKnight Lizalfos leaders]], she has far broader plans for her race.
* SmugSnake
* TinTyrant
* VillainTeamUp: With Ganondorf, [[spoiler: initially.]]

!!Vakat the Winged
The last Aerolfos to have lived during the time of the old Death Mountain Empire, Vakat the Winged was once a respected leader of the Lizalfos people, before the Gorons drove them into the south. Now many see him as an old fool, blaming him and the other Aerolfos for losing their homeland to the Gorons. Perhaps because of so many years of shame, Vakat is a pessimist and spends his time in the wilderness alone. One day he wishes to find a a way to restore his and his people's status.

----
* HowTheMightyHaveFallen: Vakat used to be a powerful Aerolfos chieftain, but he lost it all when the Gorons drove him and the Lizalfos from their homeland. Vakat, now seen by many as an old fool, is a pessimist and spends his time in the wilderness alone.
* KingMook
* TheOneGuy: Vakat is the only male authority figure among the matriarchal Lizalfos.
* WingedHumanoid: As with the Aeralfos.

!!Talik the Red
The twisted offspring of a Dinolfos and Volvagian union, Talik the Red enjoys the cowering fear she brings forth from her people due to the blood in her veins. The right-hand enforcer of Nardu the White, Talik is brought in when brute force is needed to accomplish the Queen's ends. Talik believes herself superior to all other Lizalfos-kind, a trait likely encourage by her Volvagian parentage. She holds little respect for anyone, save the White Queen. It is unknown why Talik thinks so highly of Nardu or why she so loyally serves her, but many think the key to the Queen's power lies in their cooperation.

----
* TheDragon: The right-hand enforcer of Nardu.
* NonhumanHumanoidHybrid: She's the product of a Dinolfos-Volvagian union, and looks more like Dinolfos.

!!Okakusha the Green
A Treehopper born long after the Lizalfos were driven from the North, Okakusha has defended the Faron borders most of her adult life, and not thought much of the world beyond them. She follows the deity Faron rather wholeheartedly, believing her people are fortunate that he granted them a new empire in his forest. Lately, Okakusha had become somewhat disturbed by the rise of Nardu the White and the increasing popularity of retaking Death Mountain. Why risk another collapse, when the new Lizalfos empire is just beginning to thrive in the forest?
[[/folder]]

[[folder:Labrynna Regime]]
In the southeastern reaches of this stable land, the Labrynnians have developed peacefully for centuries, only having to fend off smaller tribes of hostile natives to expand their empire. The average Labrynnian looks similar to Hylians, though their ears have a much more vertical tilt to them. It is theorised that they may have been Hylian colonists that travelled far east in some ancient time, though there is no proof left to link the two races.

The Labrynnians have managed to harness the power of hydraulics through the use of geysers, and, as such, steam is an important aspect of their machinery. Their most infamous invention, however, is that of gunpowder. Labrynna's armies are all equipped with these deadly firearms that can down an enemy force from a tremendous distance. This technological superiority gives the Labrynnians a huge edge when fighting from a distance. Despite the miracle of their guns, however, they have a long reload time, from which a prepared army can bridge the gap and charge into melee. At this point, the Labrynnians are not the best sword fighters in the land and tend to be bested by the more brutal medieval races.

----
* AmbitionIsEvil: Their main motivation is the prosperity of their land.
* BearsAreBadNews: Labrynnian Blue Dragoons are mounted on Blue Bears. Enemy soldiers are usually more worried about the bear itself rather than the soldier.
* {{BFG}}: The Steamtank's main cannon is easily the biggest weapon in the game.
* CoolMask: Labrynnian Conquerors and Brigadas wear masks made in the likeness of a Lynel.
* TheEmpire: Labrynna is an expansionist and environment-unfriendly regime.
* EvilTowerOfOminousness: The Black Tower in Lynna City, [[spoiler: which is in reality a giant Mirror of Twilight designed by Veran to summon Zant and the Twili to Hyrule]].
* FantasyCounterpartCulture: Between their uniforms, use of early firearms and textbook sneering imperialist culture, they're quite literally conquistadors who wear purple.
* GratuitousSpanish: They're the equivalent of Spanish conquistadors, and this is reflected by their occasional use of Spanish words.
* HailfirePeaks: Lynna City has two potentially clashing visual styles of two eras. On one hand we have the medieval era palace and houses set up in the city, juxtaposed next to networks of pipes to signal the coming industrial age that Labrynna might enter into. Within the city walls there is vegetation maintained by the city, but peeking out of the walls will reveal evidence of strip mining that will eventually scar the land if it continues. And of course clashing with the rather cheery, peaceful, and uplifting colours of most of the city is the dark and ominous Black Tower.
* HappinessInSlavery: Tokay slaves, who work willingly without pay and often thank the Labrynnians for giving them free food and fancy uniforms: both items that they think make them superior to their wild brethren.
* HorseArcher: Blue Dragoons fulfil a similar role, being pistoliers mounted on bears.
* HumanityIsAdvanced: Althought not as advanced as the Oocca.
* HumansAdvanceSwiftly: Seemingly the only ones to have made significant technological advancements; the explanation for this is their homelands' resources and geographical isolation.
* HumansAreBastards: Very apparent with Labrynna, an expansionist, environment-destroying regime.
* TheJuggernaut: Steamtanks can crush any obstacles under their massive tracks.
* LongRangeFighter: Labrynna is one of the best (if not the best) factions in the game when it comes to ranged combat due to their heavy use of gunpowder weapons.
* MightyGlacier: Steamtanks are extremely slow but are armed with the biggest cannon and the most powerful grinder able to crush dozens under its tracks.
* MoreDakka: The Ribauldequin can unleash a rapid-fire shotgun spray over a large area rather than picking out a target.
* TheMusketeer: Armed with both a rifle and rapier, Labrynnian Conquerors could devastate enemies with volleys of gunfire and then engage in a melee when necessary.
* OutgrownSuchSillySuperstitions: Labrynna practices state atheism, and their Professors actively work to suppress religions.
* PointyEars: Their ears are described to have a much more vertical tilt compared to Hylians.
* PollutedWasteland: Lynna City has already the first marks from the intensive strip mining.
* PraetorianGuard: The Palace Watch's traditional role is guard duty for royal grounds in Lynna City.
* RisingEmpire: Labrynna suddenly entered an industrial revolution and started massive invasions on neighbouring races.
* SchizoTech: They have Industrial Revolution tech in a primarily medieval setting.
* ScienceIsBad: The second (or third) most technologically advanced faction and also one with a darker shade of grey.
* ShovelStrike: Pioneers, while supposed to deploy sharpened stakes and retreat, can join the fight with their spades, and they have a bonus against horses.
%%* SteamPunk
%%* SteampunkGadgeteers
* TankGoodness: The Labrynnian Steamtank is a powerful mobile cannon that could shell enemy armies and plow through infantry with ease. Steamtanks could usually terrify an enemy into submission without having to fire a single shot.

!!Queen Solado Ambi
The latest member of the long-lasting Ambi dynasty, Queen Solado Ambi was placed on the throne shortly after her father's death. Later in her reign she encountered Veran, whom she quickly instated as her personal advisor. Soon after, Ambi ushered in a new age of industrialization and formally established the Regime. Queen Ambi was known as a kind and gentle person during the first part of her reign over Labrynna. Shortly after Veran's insertion into her court, however, Ambi's attitude began to degenerate. Bouts of depression seemed to overcome her, as well as a great sense of impatience for everything.

----
* AmbitionIsEvil
* AntiVillain: Type II. Ambi is not malicious, but is firmly under Veran's control.
* FaceHeelTurn: She used to be a kind ruler before Veran appears, turning her into a depressed, impatient person.
* LookOnMyWorksYeMightyAndDespair: What Ambi thinks the Black Tower as.
* MouthOfSauron: To Veran, whose existence is known by only a few individuals.
* OneManIndustrialRevolution: Seemingly from nowhere Ambi helped develop hydraulics as a new energy source for her kingdom as well as provided insight into new forms of weaponry. In reality, it's all the work of Veran.
* PuppetKing: Ambi is under control of Veran.

!!Ralphonso 'Ralph' Ambi
The grandson of Queen Ambi, Ralph was born of the first generation to live during Labrynna's rapid industrialization. Machinery is second-nature to him, and years of education have landed him an internship commanding batteries of cannons. Despite Ralph's clear admiration for Labrynna's technological revolution, he feels Labrynna has done into a stage of decline, as if something is missing. He has since turned to seeking out the supernatural, in particular he hopes to uncover the mythical Fairies and ancient creatures that once coexisted in his homeland.

----
* BadassCape
* BunnyEarsLawyer: Ralph is described as eccentric and awkward but loyal and dutiful.
* CulturedBadass: Ralph has a keen interest in the cultures of those races native to Hyrule, in particular the religion built around the three Goddesses and the Triforce.
* InTheHood
* MakingASpectacleOfYourself
* QuickDraw: Ralph can swiftly draw a pistol and snipe an enemy, lowering other enemies' morale.
* RoyalsWhoActuallyDoSomething
* WarriorPrince: Ralph, the Queen's grandson, fights in the army alongside the regular artillerist.

!!Lord Edgar

!!Linebeck
-->''See New Hyrule''

!!Veran
A mystery to all in Labrynna, even those most close to her, Veran's past is a terrible saga of personal loss and trauma. Once a Great Fairy, circumstances in the past lead to her banishment into the Realm of Twilight with other criminal elements of her people. Sometime during the Gerudo Wars she managed to return into Hyrule, fleeing far to the east into Labrynna where she observed and became friends with Queen Ambi. Currently Veran's plan is unknown. She is, however, quite clearly connected to Labrynna's rapid industrialization and extreme military growth. She is the architect of the Black Tower, a massive monolithic structure designed to serve as the new throne of Queen Ambi. Some suspect there's more to the tower's purpose than just an ego trip for Veran's royal friend, however.

----
* AnArmAndALeg: Two of her four arms were ripped off by Demise during the showdown at Lake Hylia.
* BareYourMidriff: Veran's outfit as Ambi's chancellor doesn't cover part of her belly.
* TheDragon: The most influential and dangerous lieutenant of both Zant and Solado Ambi.
* EeriePaleSkinnedBrunette: After living in the Realm of Twilight for centuries, Veran's skin becomes extremely pale, and her hair turns brown.
* EmptyEyes: In her Fairy form, Veran's eyes are only two black voids.
* ETGaveUsWifi: It's implied that Veran is the one actually behind Labrynna's industrial revolution.
* EvenEvilHasLovedOnes: Veran has a deep fondness and love for Onox whose death brought her years of guilt and sadness.
* EvilChancellor: To every Twili ruler except King Mizorant and later Queen Ambi.
* EvilGenius: Her keen mind is likely her greatest weapon, as she almost single-handedly laid the foundations of her puppet states, the Twili Empire and later the Labrynna Regime and the advanced technologies found in both cultures.
* EvilSorcerer: A Great Fairy, skilled mage and one of the major villains in the story.
* InterspeciesRomance: Veran's husband is the Dark Dragon Onox.
* TheManBehindTheMan: During her time in the Realm of Twilight, Veran has controlled many Twili kings as her puppets. Later, Solado Ambi becomes this when she returns to Hyrule.
* ManipulativeBastard: She manipulated many Twili kingdoms throughout the years, cares very little for others and was willing to backstab her sister to obtain the Triforce.
* MultiWielding: Veran wields a whip in each of her four arms.
* {{Necromantic}}: Veran wants to resurrect Onox from the dead.
* OneManIndustrialRevolution: It is implied that Veran singlehandedly caused Labrynna's rapid industrialisation.
* PeekABangs: After Veran's transformation in the Realm of Twilight, one of her eyes often gets covered by her hair.
* TimeAbyss: Veran lives in the Realm of Twilight for over a century in Hyrule time. Since time passes much more slowly in the Realm of Twilight than in Hyrule, she must have experienced several millennia of existence.
* UnholyMatrimony: Veran's relationship with Onox.
* VainSorceress: Veran is a very vain and egocentric individual, placing much emphasis and pride on her physical beauty.
* VillainousBreakdown: After Onox is killed by Ruto, Veran breaks down and refuses to return with Zant's army to the Realm of Twilight, resulting in her being trapped in Hyrule.
* WhipItGood: She uses a whip after her return to Hyrule.

!!Maku Tree of Labrynna
Once a powerful force of nature that watched over the land of Labrynna, upon Veran's arrival the personality of the Maku Tree seemed to have dramatically changed. The being's visual appearance had changed to reflect the shift as well. Now fueled with power from Labrynna's industrialization, the Maku Tree's once kind and gentle demeanour has warped into that of a bloodthirsty and battle-ready beast. Whatever the truth behind her transformation, it's clear that the Maku Tree is now out to conquer the land rather than guard it from invaders.

----
* AmbitionIsEvil
* {{BFG}}: No less than six of them.
* CainAndAbel: The Cain to the Abel of her brothers, the Great Deku Tree and the Maku Tree of Horon.
* {{Cyborg}}: She has received a good amount of mechanical augmentations, including a steam engine, brass armour, cannons and mechanical legs.
* FaceHeelTurn: The Maku Tree of Labrynna used to be a guardian of Labrynna until she betrayed the forest for power from Veran.
* LargeAndInCharge: Like her brothers, the Maku Tree of Labrynna is huge, towering above entire armies.
* PoweredArmor: Complete with steam engine, root and trunk armour, and six cannons.
* TimeAbyss: Her age is never exactly specified, but it's known that she's very ancient.
* WhenTreesAttack: This is a tree that can lash out at enemies with her roots or shoot them with cannons.
* WiseTree: Formerly, until her FaceHeelTurn.
[[/folder]]

[[folder:Fairies of Tarm]]
One of the oldest and most mysterious races of Hyrule are the Fairies. Small glowing creatures that drift with the wind, Faries have for the most part acted peaceful and have even saved the dying from death. In recent times however the fairies have almost completely vanished from Hyrule without a trace. Signs seemed to point that they have migrated far to the northeast and into the land of Holodrum, and those that pursued the matter further discovered their gathering place at the legendary ruins of Tarm. According to legend, the Ruins of Tarm fell from the sky and around its resting spot the ancient Tarminians worshipped the structure as if it were a deity. In return for their fealty, the Ruins of Tarm would save the dying Tarminians just before their last breath. Historians often connected this resurrection with the use of fairies, and the fact that they have been gathering there seems to confirm the theory and prove that perhaps the fairies originated from the fallen Tarm Ruins.

The average Fairy is small, only slightly larger than a fist. Great Fairies tend to be much larger, some reaching heights of up to ten feet. The true form of a fairy is unknown, though Great Fairies will often appear as an extraordinarily beautiful female of the observer's race. The fairies have no real need for rupees, and as such they can field as many soldiers as they desire so long as there are enough fairies in the area. Because of this the Fairies can assemble a massive army in short order and easily catch a developing kingdom off guard. Regardless, the tiny size of fairies makes them very poor combatants: one well placed whack of the hand can knock one out and potentially kill it.

----
* AmazingTechnicolorBattlefield: The Fairies are the most colourful faction in the game bar none.
* ArmyOfThievesAndWhores: During times of war and conflict, Fairy criminals are given a chance to pay for their crimes by serving as soldiers in battle. Successful servitude would often free them from the confines of their prison.
* BeamSpam
* {{BFG}}: Gates of Tarm, giant 'cannons' able to open a giant inferno of twisted pink magics below marching armies.
* ChainmailBikini: Mad Mystics seem to wear nothing but frilly thongs and bras into battle.
* CripplingOverspecialization: The Fairies are absolutely horrible at melee combat. Except why does that matter when almost all of their units can shoot [[BeamSpam lasers]].
* DeathFromAbove
* DualWielding: Bounded, Fairy criminals stripped of magic and instead wield two swords.
* EmptyEyes: The Fairy Queen and Great Fairies have no eyes, only two voids where the eyes should be.
* FashionableAsymmetry: Fairy Golems.
* AFormYouAreComfortableWith: The Fairies' true form is ''not'' that of insect-like humanoid women, like how they appear to other races.
* GardenGarment: Mad Mystics wear 'bikini' made from leaves.
* GlassCannon: Fairies can quickly kill enemies with dazzling beams of death, but can as easily be swatted aside by normal soldiers.
* GoodScarsEvilScars: Cut off from magic because of their terrible body damage, Banshees usually keep their injuries and scars visible for their enemies to witness.
* GoMadFromTheIsolation: Mad Mystics, Great Fairies living far from Tarm's influence, have been driven to near insanity from their extended isolation in the harsh wilderness and are looked down upon by others of their kind.
* HiddenElfVillage: The Tarm Ruins.
* HumanoidAliens: Fairies look fairly humanoid despite coming from outer space.
* LargeAndInCharge: Normal Fairies are the size of a fist while Great Fairies are over three metres tall.
* LongRangeFighter: Fairies are very poor fighters as a whack of the hand can easily crush one.
* MultiArmedAndDangerous: Great Fairies and Mistwalkers have four arms each.
* MysteriousMist: The Tarm Ruins.
* OneGenderRace: There's never a mention of male Fairies.
* OurBansheesAreLouder: Often the victims of assault, combat, or some other grievous injury at the hand of outsiders, a Banshee would fall into a furious state of vengeance that often would never go away.
* OurFairiesAreDifferent: They are mysterious creatures that look like insectoid women, live in a HiddenElfVillage and wield technology so advanced to be often mistaken as magic.
* PowerFloats: Great Fairies float a few decimetres in the air.
* {{Precursors}}: The Tarminians, a people who used to inhabit the Tarm Ruins but are long gone by the time of the game.
* PutTheLaughterInSlaughter: Mad Mystics are not afraid to use their magic up close and personal and will glide, dance, and fly through their enemies while laughing.
* RockMonster: Golems, walking constructs created from [[ThunderboltIron Thunderbolt Rock]] and animated by a squad of Fairies.
* SchizoTech: While most races on Hyrule have only pre-industrial technology, the Fairies have developed interstellar travel, mind control, laser beams et cetera.
* SpiderTank: Striders are giant, bug-like automata animated by the mysterious magic of Tarm.
* SquishyWizard
* {{Stripperiffic}}: Mad Mystics wear little clothing in humanoid forms.
* TeleportSpam: Phantoms of Tarm, whose ability to vanish and reappear makes them a valuable tool for confusing enemy movements.
* TronLines
* WitchSpecies: All Fairies are inherently attuned to magic, except those that have been specifically cut off from it.

!!Tarm
The mysterious force at the center of the Fairies' power, almost nothing was ever learned of this entity during its time in Hyrule. The Fairies consider Tarm to be nature itself, the force from which all forces of nature are derived. The land around Tarm was said to warp and shift, slowly becoming more dream-like. Those that did not turn back, at least according to legend, would be lost forever. No one, not even the Fairies, have ever communicated directly with Tarm. Many are unsure it even has a mind of its own, despite the Fairies' belief. What was clear was the destructive power of Tarm when the Fairies brought it against their enemies. Surrounded by dozens of dancing and worshiping Fairies, entire armies would blink out of existence before the monolithic figure in battle.

----
* CapturedSuperEntity: [[spoiler:Tarm is sealed by Veran and Dezaia in their uprising in an attempt to control the centre of the Fairy civilisation.]]
* EldritchAbomination
* GeniusLoci: Tarm fell from the skies with the eponymous ruins, and is fuelled by the emotions of its inhabitants.
* OneManArmy
* SingleSpecimenSpecies: There doesn't seem to be any other of Tarm's kind.
* StarfishAliens: This creature doesn't look even remotely human-like.
* TimeAbyss: Tarm fell from the skies before the foundation of the Kingdom of Hyrule.
* TronLines: Tarm has faint blue lines all over its body.

!!Queen of All Fairies
Little was ever discovered of the Queen who ruled over all the Fairies of Tarm, not even her true name. She often assumed a very-childlike appearance and mannerisms, both of which betrayed her overwhelming intellect and clearly god-like power. To the few individuals who personally met the Queen of All Fairies, she was described and curious and easily amused, filled with child-like glee and wonder at encountering friendly outsiders. One individual saw through her though, he saw countless generations of war, suffering, trauma, and loss that this somber and incredibly ancient being had been a witness to.

----
* CreepyChild: She often assumes a very childlike appearance and mannerisms, both of which betray her overwhelming intellect and clearly god-like power.
* EveryoneCallsHimBarkeep: The Queen of All Fairies is never called by her true name.
* InstantSeduction: Valanvi can seduce any individual, regardless of neither sex nor species.
* NamedByTheAdaptation: In [[VideoGame/TheLegendOfZeldaTheWindWaker the original game]] she is simply called the Queen of Fairies.
* {{Pride}}: She considers Queen the only appropriate title for her.
* PeoplePuppets: Valanvi can control other fairies like puppets.
* TimeAbyss: Valanvi is very old, the only currently living beings older than her are the Goddesses, the five surviving Druthulidi, the First Sages, and Tarm.
* WeatherManipulation

!!Dezaia
Dezaia was once a powerful Great Fairy that rivaled almost all others. Her ambitions grew too high, and she believed she could conquer Tarm and command the forces of Nature under her will. After instigating a civil war, she was eventually defeated. As punishment for nearly tearing apart their society, Dezaia was cut off from magic and bound forever into a suit of armor that served as a prison. Unlike other Bounded, Dezaia's free will has been completely removed as part of her sentence. The Queen of All Fairies directly controls her much like a puppet, and she serves as a living example for all other would-be Fairy criminals. During times of war, Dezaia is often deployed into battle to frighten off would-be invaders.

----
* AttackAnimal: The Fairy Queen uses Dezaia as a puppet to crush any opposition.
* ClingyCostume: Dezaia is trapped inside her own armour.
* MakeMeWannaShout: Dezaia's shriek can force both allies and enemies to flee.
* PoweredArmor
* SealedEvilInACan: Dezaia is sealed inside a twisted suit of armour that feeds off her powers.
* TailorMadePrison: Dezaia's armour, created to seal her powers.
* TimeAbyss: Dezaia is almost as old as the Tarm Ruins.

!!Venus
Throughout history there have been many Fairies that left the safety and influence of Tarm, seeking out a life in the wilderness. After centuries of exploration, many of these wild Fairies came to answer to Venus as their leader. While autonomous to some degree, Venus and her collection of Mad Mystics would return to defend their kind when war threatened their sisters. Venus herself suffered many of the symptoms that other Fairies fell victim to after spending centuries away from Tarm: hysterical laughing, fits of gibbering insanity, and a general lack of mental control. Venus became somewhat obsessed with beauty, and there are many legends of her in multiple cultures, trying to best the most beautiful women of other races.

----
* VainSorceress: Venus is obsessed with beauty, and there are many legends of her in multiple cultures, trying to best the most beautiful women of other races.

!!Sekaia

----
* NamedByTheAdaptation: She was originally only known as the Fairy of Winds in [[VideoGame/TheLegendOfZeldaTwilightPrincess the game where she originated from]].

!!Veran
-->''See Forces of Twilight''
[[/folder]]

[[folder:Kingdom of Ikana]]
At one point in history, the Kingdom of Ikana was a vast empire of glory and prosperity. Then, in 4962 BG, [[BigBad Majora]] came before King Igos du Ikana and a civil war broke out among their people. Within a few short days, the entire Kingdom of Ikana vanished, plunged into Termina and cursed to relive their three days of civil war for eternity.

----
* AndIMustScream: Forced to fight a civil war over and over again for thousands of years easily is this.
* AttackAnimal: The Shadow Keese.
* BoltOfDivineRetribution: After Igos cursed the Goddesses, they plunged the entire Kingdom of Ikana into Termina. [[spoiler: Subverted: It was actually Majora who absorbed Ikana into Termina. Majora just chose the precise time so as to make Igos blame the Goddesses.]]
* {{Conscription}}: Ikanian Drafted civilians are forced against their will to serve one of the sides in the civil war.
* CursedWithAwesome: The Ikanians have been cursed to relive their three-day civil war for all eternity, now that they have been unleashed upon Hyrule by Majora, they've kept the experience of these ''millennia'' of fighting and whenever they'll be killed they will just respawn from a Termina fissure. It is said even the Stalfos envy them.
* DemBones: All Ikanians have long since skeletonised.
* MonsterKnight: Hollow Knights, once the most famous of Ikana's warriors, now reduced to walking [[MeaningfulName hollow suits of armour]] covering their invisible bodies.
* {{Mordor}}: The Ikana Canyons after being cursed.
* TheNecrocracy: When Ikana is resummoned to Hyrule by Majora, the undead Igos du Ikana stabilises and continues his rule over his kingdom, whose inhabitants have long since skeletonised.
* PerpetualMotionMonster
* SchizoTech: The Ikanians have already developed cannons by the time they were absorbed into Termina.
* ScreamingWarrior: Ikanian Death Shamans chant loudly in battle in the name of their unholy deity.
* SpikesOfDoom: Ikanian Inferno Cannons have spikes on the wheels for no apparent reason other than impairing their movement.
* TimeAbyss: The Ikanians have been stuck in Termina for nearly five millennia.
* {{Tragic Monster}}s
* TrappedInAnotherWorld: Since their curse, they've been trapped in the parallel dimension of Termina.
* TronLines
* TheUndead
* UnwittingPawn: To Majora.
* VestigialEmpire

!!King Igos du Ikana
The last King of Ikana, Igos was in charge of the Kingdom when the great civil war broke out. After a lifelong service to the Goddesses and rejection of Majora, Igos was devastated to see his empire falling apart before his very eyes, and cursed the Goddesses for betraying him and his loyalty. For his boast the Goddesses descended upon Ikana and cast it into Termina where it would remain in a cycle of endless civil war.

----
* AntiVillain: Type II.
* BlasphemousBoast: After seeing his people slaughtered he cursed the Goddesses.
* DealWithTheDevil: Igos accepted to worship Majora so that Majora would lend him his minions against Keeta and Gomess.
* DespairEventHorizon: Upon seeing his people being slaughtered in the civil war.
* EvilStoleMyFaith: After worshipping the Goddesses for his entire life, Igos can't resist betraying them for Majora upon seeing his people slaughtered in a civil war.
* FaithHeelTurn
* ReasonableAuthorityFigure: Igos accepted Majora's offer to renounce the Goddesses and to worship him because he was worried of the fate of his kingdom when the civil war broke out.
* SmiteMeOMightySmiter: Igos cursed the Goddesses after the end of the civil war for betraying his loyalty. [[BoltOfDivineRetribution It didn't end well for him and his kingdom]].
* TragicVillain: A once good king that turned into a paranoiac due to Majora's lies and deceit.
* UnwittingPawn: Of Majora.

!!Captain Keeta
Once King Igos' favourite captain, Keeta was a well-renowned leader figure in the Ikana army. When the civil war broke out, however, Keeta was forced to betray Igos and ended up opposing him. This undesired betrayal became a willing hatred of Igos when Keeta was cast into Termina with the rest of the Kingdom.

----
* AntiVillain: Type II.
* ColonelBadass
* IDidWhatIHadToDo: Keeta rebelled because Majora convinced him that Igos was about to enslave the civilian populace.
* LargeAndInCharge: Keeta is by far the tallest Ikanian.
* PlayingWithFire: Keeta can create field of flames to burn enemies to death.
* TragicVillain
* UnwittingPawn: Of Majora.

!!Gomess
The daughter of King Igos, Gomess was tempted by Majora with a promise of power over the forces of nature, particularly commanding beasts. Gomess fell for Majora's ploy and planned to turn against her father and Captain Keeta. When Ikana was cursed into Termina, Gomess lost all trace of her beauty and humanity and was cloaked in a shroud of darkness. She uses Keese and other twisted creatures she commands to hide herself from onlookers before ripping them apart.

----
* AmbitionIsEvil: Gomess betrays her father after Majora promises her power over nature.
* AntagonisticOffspring
* TheBeastmaster
* BlackCloak
* {{Familiar}}: Gomess' Keese.
* MonochromaticEyes
* [[ScaryBlackMan Scary Black Woman]]
* TokenEvilTeammate: While most Ikanians were fooled by Majora into worshipping him, Gomess willingly accepted to betray her father for the powers that Majora would give her.
* WeaponOfChoice: Gomess has two:
** AttackAnimal: Keese. After Gomess is cursed, they become Shadow Keese.
** SinisterScythe

!!Garo Master
His name a secret to all in Ikana, the leader of the mysterious Garo came forth to Igos and spoke of traitors in his Kingdom. His intervention is often attributed to the start of the Ikanian civil war, though in truth he was only given the seeds to the Kingdom's undoing. Trapped within Termina when the Goddesses plunged Ikana from Hyrule, the Garo Master has been caught in between the Ikanian civil war for an untold number of centuries. Now freed of Termina, he continues the plot he had started ages past before they were interrupted.

----
* AntiVillain: Type II.
* EveryoneCallsHimBarkeep
* TheFaceless: The Garo Master always wears a white mask.
* {{Ninja}}
* TheScapegoat: The Garo Master is often blamed for starting the Ikanian civil war, which was actually caused by Majora.
* TragicVillain
* UnwittingPawn: Of Majora.
[[/folder]]

[[folder:Forces of the Twilight]]
The remnants of Bongo's followers, the Dark Interlopers, who were all sentenced to eternal imprisonment in the Mirror of Twilight, an ancient device of unknown origin that was believed to be the entrance to an endless void. Unknown to the Kingdom of Hyrule though, rather than sending these war criminals to a bottomless pit of no return, the Mirror of Twilight was in fact a portal to a new world. For thousands of years the Interlopers and their descendants evolved and changed in this new alien world. Millennia later they hardly resemble their ancestors, and are now a tall and slender race characterised by glowing white skin. Despite the fact that thousands of years have passed in their world, it has only been a lifetime in Hyrule since the Interlopers were banished.

With exotic armour, wicked looking weapons, and horrific beasts of burden, the alien force that is the Twili can easily scare off the unprepared. Despite their psychological edge over Hyrule's races, their evolution in the Realm of Twilight has changed them to the point where walking in Hyrule is uncomfortable in the extreme. Sunlight slowly burns the Twili unless properly protected by clothing or armour, and the air is thick for them to breath. As such they tire very quickly when forced to fight for extended periods of time.

----
* AbnormalAmmo: Sol Cannons, which fire Sols, a mysterious substance that fuels the Twili society.
* AmazonBrigade: Apart from the AlwaysFemale Gerudo, the Twili military has a much lower male-to-female ratio than most other armies, with the regular Twili Infantry as the only males.
* TheAtoner: Repentants, Twili who have begun to embrace the World of Light and have turned their back on Twili culture and the heritage of the Dark Interlopers.
* AttackAnimal: The Twili have access to many alien creatures to use in battle: insects, spiders, Kargaroks and Shadow Bloats.
* BigCreepyCrawlies: Shadow Insects, Twilit Spiders and Shadow Bloats are arthropods of abnormally large size.
* BodyHorror:
** Shadow Messengers, having been transformed by Veran's powers, become sprawling, twisted, mindless beasts.
** Fused Shadows, who have been mutated by the powers of the eponymous artefacts, have become purplish-black hulking abominations, with their head fused into clothing and no less than seven limbs barely recognisable as arms or legs.
* CivilWar: Zant's rebellion to retake the throne from Midna.
* ColorCodedForYourConvenience: Zant's forces have red-and-black uniforms while other units have blue-and-black ones.
* DarkIsNotEvil: Midna's faction.
* EldritchLocation: The Realm of Twilight.
* EnergyBall: Sol Nurses and Sol Cannons throw and launch Sols as ranged weapons.
* GiantMook: Shadow Bloats and Avatars of Majora.
* HumongousMecha: Avatars of Majora, robots constructed in the likeness of Majora and fuelled by Sol.
* InsectoidAliens: The Shadow Bloats and Shadow Insects which the Twili use in their army.
* LaserBlade: The Sol-fuelled daggers used by Sol Nurses in melee.
* LivingStatue: Avatars of Majora are robots and Majora statues rolled into one.
* SingleBiomePlanet: The Realm of Twilight, which is an actual planet separate from Hyrule, is almost fully covered in a dark wasteland.
* ShockAndAwe: Shadow Bloats are able to bash into enemies and unleash electric jolts.
* TheSpartanWay: The Bonemold Monk training program is rigorous and soul crushing - Bonemold Monks are never allowed to sit down once they learn to walk.
* SpiderSwarm: Available as a unit.
* ThrowDownTheBomblet: Sol Nurses use Sols as grenades to hurl at enemies.
* TronLines: On everyone and everything - Even the wildlife.
* WeakenedByTheLight: Sunlight slowly burns the Twili unless properly protected by clothing or armour.
* YearInsideHourOutside: The Realm of Twilight. After thousands of years stuck in the alien planet, the Twili return to Hyrule only to find that only a century has passed in Hyrule since their imprisonment.
* YearOutsideHourInside: And yet, a decade after his first invasion, Zant returns to Hyrule... only to find that thirty-five years have passed.

!!Mizorant
The first Twili ruler to discover the three Great Fairies' subtle influence on his predecessors, Mizorant banishes them from the Palace of Twilight and from interacting with his son Zant. He, having struck an alliance with a group of Parella, plans to use them to get rid of the Great Fairies and invade Hyrule, but is assassinated by Veran and Midna is placed on the throne instead of Zant.

----
* CoolHelmet
* HeKnowsTooMuch: He is murdered by Veran for his knowledge of the three Great Fairies' true influence on his predecessors.
* OnlySaneMan: Mizorant is the only Twili ruler aware of Veran's influence.
* MookFaceTurn: Invoked against Mizorant by the three Great Fairies, who disband his armies against his will.
* {{Pride}}: Mizorant thinks he could remove the power of the Great Fairies and build an independent Twili empire, but he underestimated what they are really capable of doing.
* ReasonableAuthorityFigure
* ShouldersOfDoom

!!Midna
The fiancée of Prince Zant, the only son and heir of King Mizorant, Midna is put on the throne by the three Great Fairies after they kill Mizorant, but this act pushes Zant to rebel. Veran, learning about Zant's plan to invade Hyrule, betrays Midna for Zant, and she is shortly dethroned and exiled from Zant's realm.

----
* BalefulPolymorph: After being overthrown, Midna is turned into an imp by Zant.
** EyepatchOfPower
* DarkIsNotEvil
* DoesNotLikeShoes: Midna is never seen wearing shoes.
* GreenSkinnedSpaceBabe: Midna's skin is grey, except for her black left leg.
* {{Narrator}}
* NostalgicNarrator
* RagsToRoyalty: Deconstructed. Suddenly becoming the girlfriend of the Prince and given a room in the Palace seem great. Until you take into account that Zant is a sadistic, immature, psychopathic manchild.
* TheUsurper: Midna becomes ruler of the Twili despite not being the rightful heir, until...
** TheExile: She is overthrown by Zant and exiled from her planet.

!!Zant
The son of King Mizorant and heir to the Twili throne by blood, Zant was cast aside from his future place of power by Veran in favour of his fiancée Midna. Being denied the throne pushes Zant into rebellion, and soon enough he begins a war against Midna to take the throne. Zant seeks the support of Lady Middee and the Bonemold Monks, as well as the Twili Sorceresses under command of Una. After Zant reveals his plan to invade Hyrule to Veran, she betrays Midna and works with him to overthrow Midna.

----
* AxCrazy
* TheCaligula
* CoolPet: Zant has a pet Shadow Bloat named Olg, which he has raised since he was a child.
* DarkIsEvil
* DualWield: Zant wields two falchions.
* [[EeriePaleSkinnedBrunette Eerie Pale Skinned Brunet]]
* EmotionBomb: Zant can make both his men and enemies run in fear.
* EvenEvilHasLovedOnes: He really loved Midna and that is why he didn´t kill her. And despite Mizorant's criticism, Zant still loved his father, shedding tears after he was murdered.
* EvenEvilHasStandards: Zant ultimately couldn't bring himself to kill Midna, even at the apex of his betrayal plot. Turning her into an imp was his ''alternate'' plan to remove her from power. He also appeared disgusted when Sokuuf and the Parella were planning to poison the river to kill the landlings.
* EvilFormerFriend: Zant used to be Midna's fiancé before Veran casts him from power.
* EvilOverlord
* TheEvilPrince
* GagNose: Zant's nose is abnormally shaped: narrower and sharper at the nostrils and wider between the eyes.
* GreenEyedMonster: The real reason why Zant decides to rebel against Midna despite his love for her.
* LaughingMad: Zant laughs madly a lot of times, notably when playing his 'game' of chasing Midna.
* ModestRoyalty: At least at the beginning he felt uncomfortable at others calling him 'prince' and kneeling at him.
* PraetorianGuard: The Shadow Assassins, a group of elite Shadow Messengers.
* PsychopathicManchild
* RedEyesTakeWarning
* RightfulKingReturns: Villainous example; Zant was the rightful heir to the Twili throne, but Midna usurped it from him. However, Zant later manages to overthrow and exile Midna from his realm.
* StartOfDarkness: The flashbacks in Zant's storyline follows him from a carefree teenager who picks up random chicks off the street and raises giant insects to the end when his father criticises him of being an incompetent heir when witnessing his immature behaviour with Midna.
* TookALevelInJerkass: From a normal, but somewhat nice teenager, to a sadistic bully and at the end a psychotic tyrant.
* VillainProtagonist: Zant is the player character in the Realm of Twilight arc.
* TheWrongfulHeirToTheThrone: Although he is the rightful king of the Twili, he is definitely not suited to the job.

!!General Onox
-->''See Stalfos''

!!Veran
-->''See Labrynna Regime''

!!Morsheen
Morsheen is one of three Great Fairies that was banished into the Mirror of Twilight after their siege of Lake Hylia and involvement with the Dark Interlopers. Like Veran and Una, Morsheen's appearance changed over the centuries to reflect the Realm of Twilight. She commands much of the Twili's religious institutions, and has been a prominent missionary in spreading the worship of Majora and creating avatars of his likeness.

----
* DangerouslyShortSkirt: The left half of Morsheen's dress is this, but it's longer on the right.
* DoesNotLikeShoes
* EvilChancellor: To all Twili monarchs except Mizorant.
* {{High Priest}}ess: Morsheen has great authority over the Twili's religion.
* MultiArmedAndDangerous: Like all Great Fairies, Morsheen has four arms.
* NinjaPirateZombieRobot: Being a Twili Fairy, she is doubly alien.
* PointyEars
* SinisterMinister: Morsheen has been a prominent missionary in spreading the worship of Majora.
* VillainWithGoodPublicity

!!Una
Una is one of three Great Fairies that was banished into the Mirror of Twilight after their siege of Lake Hylia and involvement with the Dark Interlopers. Like Veran and Morsheen, Una's appearance changed over the centuries to reflect the Realm of Twilight. She commands a division of Twili Sorceresses, whom Zant fights the Great Fairy for to add their powers to his army.

----
* TheArchmage: Being the commander of the Twili Sorceresses.
* DoesNotLikeShoes
* EvilChancellor: To all Twili monarchs except Mizorant.
* ImpossiblyCoolClothes: Una only wears a completely enclosed cloak-like thing strapping from her shoulders.
* NinjaPirateZombieRobot: Being a Twili Fairy, she is doubly alien.
* PimpedOutDress: Most female characters wear a PimpedOutDress in one way or another, but in case of Una, it's the ONLY clothing she's wearing.
* PowerFloats

!!Lady Middee
The headmaster of the Bonemold Monks, Middee was ripped from her childhood at a young age like her followers and forced into rigorous and soul crushing training. She is unpredictable, though she respects those that are able to display power over her.

----
* BadassInDistress: Middee is imprisoned by Midna in the prison of Valran after she becomes Queen. [[spoiler: Subverted, she could escape any time she wants to, but chooses to remain in chains until Zant comes.]]
* BadassTeacher: Being the headmaster of the Bonemold Monks.
* BladeOnAStick
* CoolHelmet
* DoesNotLikeShoes
* EnemyMine: Middee joins Zant after he convinces her of his quest against Midna.
* ItIsPronouncedTroPAY: Middee insists that Zant calls her 'Middy'.
* TrainingFromHell: Like all other Bonemold Monks.
* YouGottaHaveBlueHair: Her hair is blue.

!!Olg
Zant's pet Shadow Bloat, which he has raised since he was a little boy. Olg, for some reason, lives far longer than a normal male Shadow Bloat can usually do. He is first seen trying to eat Midna, but is quickly stopped by Zant. After Zant is usurped from his throne, Olg assists his master in his rebellion.

----
* ActionPet
* CoolPet: It is difficult to overcome the coolness of a Shadow Bloat as a pet.
* PetMonstrosity: Zant's pet is a monstrous insectoid creature.
* RightHandAttackDog
[[/folder]]

[[folder:Order of the Wizzrobe]]
A secret society of avian humanoids. The duality of their actions masks their true intent, an intent which is likely to be forever unknown, even to non-Wizzrobe members of their order. In times of war the Wizzrobe have and can assemble their numbers into a standing army. The concept of magic remains a fanciful and mysterious thing to many people, but if anyone understands the nature of it then the Wizzrobes are the masters. They are able to manipulate the forces of nature through the use of wands and staffs.

----
* AscendedFanboy: Some acolytes are augmented with Wizzrobe magic and become wizards capable of unleashing powerful bursts of light as the Ancient Hylian Mages once did.
* AttackAnimal: Conjurers use inanimate objects as this.
* BlackMage: All Wizzrobes except Illusionists and Conjurers use magic as a weapon.
* CannonFodder: Acolytes, Hylian malcontents recruited and used by the Wizzrobes as disposable minions.
* ChurchMilitant: Part of the Wizzrobe's playstyle involves using the Cult of Hylia to aggressively convert people to worshipping her and joining the Wizzrobe as acolytes. The Cult of Hylia is a very disruptive religion, harming public order in non-Wizzrobe settlements, and can cause riots and eventual rebellion. This allows the Wizzrobe to walk in, wipe out the rebels, and take over, without incurring the wrath of the settlement's original owners.
* CoolMask: Death Wizards wear skull-shaped masks, while Conjurers wear crested bird masks. Acolytes and Hylian Mages wear bird-masks as well, presumably to emulate their avian masters.
* EarthquakeMachine: Earth Reapers, mysterious machines able to tear apart the ground that surrounds it with violent earthquakes, making it an exceptional means of dismantling an enemy wall.
* ElementalPowers:
** LightEmUp: Hylian Wizards
** PlayingWithFire: Pyromancers
** MakingASplash: Aquamancers
** ShockAndAwe: Electromancers
** DishingOutDirt: Geomancers
** BlowYouAway: Aeromancers
** CastingAShadow: Death Wizards
* KungFuWizard: Illusionists, who during a fight will randomly teleport past the enemies and bash them from behind with a magic staff.
* LongRangeFighter: Most Wizzrobes are poultry if forced into close combat, but their ranged attacks are often strong enough to slaughter entire regiments in a few short salvos.
* MagicStaff: All the magic-casting Wizzrobes use these, except for the Conjurers, who favor small wands.
* MookMaker: Conjurers, who fight by animating constructs known as Chilfos.
* TheOrder
* PettingZooPeople: Bird men.
* {{Precursors}}: Wizzrobe civilisation used to flourish in central Hyrule before being destroyed by an unknown calamity, leaving Hyrule to be inherited by the Hylians. Now all that remain of them is a secretive order.
* RobeAndWizardHat: The standard attire of the Wizzrobes.
* SecretArt: The magic of the Wizzrobes. Given that Hylian Mages are created through a SuperhumanTransfusion, it's probably a biological trait.
* SquishyWizard: All Wizzrobes with the exception of Illusionists are devastating from afar but terrible in close combat.
* SuperhumanTransfusion: Hylian Mages are created through an infusion of Wizzrobe blood.
* TeleportSpam: Illusionists, see KungFuWizard above.
* {{Whatevermancy}}: The Wizzrobe roster: Pyromancer, Aquamancer, Electromancer, Geomancer, Aeromancer.
* WitchSpecies: All Wizzrobes have a natural talent for magic.
* YouGottaHaveBlueHair: Hylians infused with Wizzrobe magic lose their natural hair colour in favour of blue, although that's only visible on Lana and Felonius since the others tend to shave their hair bald or wear hats that conceal it.

!!Hylia
A young Hylian empowered with dangerous abilities in Demise's invasion of Hyrule, Hylia would exceed all expectations and draw a line against Demise's Moblin hordes. People began to praise Hylia for holding the line, then they put their faith in her, let her rule them, and in the end, they worshipped her utterly and completely. But the Moblins would not halt their advance even with Hylia lording over Hyrule, so Hylia determined that the best way to stop Demise was to cut him off from his followers in a remorseless extermination. It was thus that Hylia personally lead armies to burn and devastate the lush Moblin homelands. Demise used such a genocide against Hylia though, claiming that she had done far more damage against the Goddesses then he ever did by warping the Hylians into her own personal cadre of worshippers. Ashamed of her horrible actions and the pride that went to her head, Hylia withdrew from her followers into hiding.

While her loyal followers romanticised and glorified her disappearance as a self sacrifice needed to destroy Demise, she asked for asylum amongst the Wizzrobe who willingly granted it. In return Hylia provided the Wizzrobe with much of their modern abilities and they worked to slowly erase all trace of her from history. The Wizzrobe's magic work was thorough: there is no evidence of her existence left in any text, not even the Sheikah or the royal family of Hyrule have any recollection of her important involvement in Hyrule's history.

----
* TheArchmage
* ChildMage: Hylia was only a young girl when imbued by the Hylian mages.
* CoolHelmet
* CoolSword: The Master Sword.
* CorruptTheCutie: Starts off as an innocent girl.
* DishingOutDirt: How Hylia defeats Demise.
* EyesAlwaysShut: Hylia's eyes are always completely covered by a blindfold.
* FinalSolution: Hylia's plan against the Moblin threat: gather a huge army, leave all your cities undefended to lure the enemies out and [[ApocalypseHow turn their kingdom into a barren wasteland while they're gone]].
* AGodAmI: Zigzagged. She was once an Hylian infused with magic power that turned her into a PhysicalGod; as a result, people began worshipping her above the Goddesses themselves. When Demise made her realise [[MyGodWhatHaveIDone her crimes]], she withdrew from Hyrule and [[StopWorshippingMe asked for sanctuary to the Wizzrobes]], who [[UnPerson erased every trace of her existence in exchange for the knowledge of her magical powers]].
* HarpOfFemininity: Hylia is rarely ever seen without her iconic harp.
* HeWhoFightsMonsters: In her crusade to protect Hyrule from Demise she quickly became as ruthless and cruel as Demise. She was ready to annhialiate the entire Moblin race, including women and children.
* HowTheMightyHaveFallen: Hylia was once the ruler of the most powerful state in Hyrule. Now she remains alone and in misery over her past.
* KnightTemplar:
* LightIsNotGood: Her imagery is quite bright, and she is one of the most important members of the BigBadEnsemble.
* NotSoDifferent: Demise tells Hylia that she has done more damage to Hyrule than he ever could by twisting the children of the Goddesses into her personal cadre of worshippers. Though he points that [[ObviouslyEvil unlike him]], she came under the guise of peace, prosperity and divinity, claiming this to be a cunning deception.
* ObliviouslyEvil: She thinks the Moblins are barbaric brutes who must be eradicated.
* [[spoiler: OneWingedAngel: As the Thunderbird.]]
* PayEvilUntoEvil: In return for Demise's invasion of the Kingdom of Hyrule, Hylia utterly slaughtered his people.
* PersonOfMassDestruction: Hylia was created by the Hylian mages to be a weapon against the Moblins.
* PhysicalGod
* PlayingWithFire
* PowerFloats: She floats in a throne.
* [[spoiler: RedemptionEqualsDeath]]
* TooImportantToWalk: Goes to battle sitting on a golden, floating throne.
* TimeAbyss: She's been alive for more than five millennia.
** LivingRelic: The only ancient Hylian still alive.
* TyrantTakesTheHelm: After taking the throne from Gustaf, she had his children hunted down, forcing them to go into hiding, then initiated the genocide against the Moblins. Definitely not a nice ruler.
* UnPerson: Hylia has the Wizzrobes erase all traces of her existence after withdrawing from Hyrule.
* VillainProtagonist: In mission 4, you play as Hylia during her genocide of the Moblin people.
* VisibleInvisibility: In the third mission, when she makes a cameo dressed as ''Skyward Sword'' Zelda attending the funeral of King Gustaf.
* WomanInWhite: She is only ever seen wearing any other colour other than white when she is a kid.
* WouldHurtAChild: Hylia orders the slaughter of any Moblin: man, woman and child in Demise.
* YourApprovalFillsMeWithShame: Demise mortifies Hylia by praising her.

!!Nostrum

!!Carock

!!Lana Valashi

----
* MagicStaff: Her weapon, the last Cane of Byrna.
* YouGottaHaveBlueHair: Her hair has been turned blue as a side effect of Wizzrobe magic.

!!Fi
Following the Gerudo Wars, the False Goddess Hylia gathers the Sages and explains her desire to craft the Master Sword - an ultimate weapon for the First Knight Link. After the first spirit bound within the sword breaks free and has to be discarded, Hylia abducts Fi from the Sacred Realm and forcefully binds her to the Master Sword. Although Fi puts up a fight she is unable to resist Hylia and is sealed within the blade.

----
* ArmlessBiped: Fi doesn't have arms, only two wing-like blades that resembles one.
* ChromeChampion
* CoolSword: Fi is literally one.
* DanceBattler: Fi dances to augment her fighting style.
* LightningBruiser: Fi is fast and extremely powerful in close combat.
* LivingWeapon: She's the spirit bound within the Master Sword.
* MadeOfIron: Literally.
* NoBiologicalSex: [[CaptainObvious Obviously]], swords don't have genders.
* PersonOfMassDestruction: Fi is among the most powerful units in the game.
* PowerFloats
* TalkingWeapon
[[/folder]]

[[folder:River Zora]]
Nicknamed Zola by many in Hyrule, the River Zora are believed to be the ancient ancestors of the modern Zora. River Zora may not be civilised and may appear monstrous, though their predatory nature betrays their cunning and tactical skill. River Zora are infamous for hit and run attacks against superior forces, usually by springing from bodies of water, dealing a blow, and then quickly retreating into the water only to surface elsewhere. While they do have their own language and are able to communicate, they seem to have no interests outside of pillaging, raping, and destroying the inhabitants of villages they come across.

----
* AlwaysChaoticEvil: The River Zora have never shown any desire to conquer lands or build cities. They seem content in destroying and pillaging villages and then leave.
* AscendedExtra: The River Zora were never intended to be playable and were originally planned to be a minor faction that only harasses armies crossing the Zora river, but the author liked them too much to keep them as a minor faction.
* AxCrazy: All River Zora in general, but UpToEleven with Zola Cannibals. Feral even by Zola standards, Cannibals are individuals that have lost all semblance of intelligence and live only to maul and feed on any flesh they can find.
* BizarreSexualDimorphism: Male River Zora (Geozards, Cyclops Ku, Swampmen, River Knights) are short, stout and bulky; while females (all other units) are lithe and bear more resemblance to the Domain Zora and the Lanayru Zora.
* {{Cyclops}}: The Cyclops Ku.
* GiantSquid: Bigocto Broodmothers, big, feral Bigoctos barely tamed by the River Zora.
* HorseOfADifferentColor: Cueballs, a giant amphibian used by Zola cavalry.
* HumanoidAliens: The River Zora's origin is extraterrestrial; they have been brought to Hyrule by Bellum.
* MonstrousHumanoid: Octozora.
* NonhumanHumanoidHybrid: Octozora, who are Octorok-Zora hybrids.
* NonindicativeName: Despite being called ''River'' Zora, they can perfectly survive in the sea. Normally a freshwater species will quickly die of osmotic shock if immersed in saline water. Averted with the Octozora (Octorok-Zora hybrids).
* RapePillageAndBurn
* RedEyesTakeWarning: All River Zora (except Swampmen) have red eyes, and they are one of the most evil races in the game.

!!Bellum
-->''See Druthulidi''

!!Princess Sokuuf
The true brains behind the River Zora's recent rise to power, it was Sokuuf who convinced King Zarosef to seek power on land. With enough cities on land under her control, Princess Sokuuf plots to create a new empire under her rule and to use the bountiful resources above water to outlast any River Zora King who would dare oppose her at that point.

When the Parella return to Hyrule, Sokuuf leads them to the Great Sea where they begin work on locating their master Bellum.

----
* AnAxeToGrind / BladeOnAStick: A halberd.
* DragonInChief: Though Zarosef holds the title of King, Sokuuf is the one really in charge.
* EvilGenius
* EvilOverlord
* [[TheManBehindTheMan The Woman Behind the Man]]

!!King Zarosef
One of the various kings fighting for power amongst the Zola, King Zarosef believes he came up with the idea of invading the races on land to expand his empire. He thinks little of his own soldiers and works only to see that every village he comes across is looted and devastated.

----
* AnAxeToGrind
* BadBoss: Zarosef thinks little of his own soldiers and works only to see that every village he comes across is looted and devastated.
* BloodKnight
* TheBrute

!!Baruuda Kan
A faithful servant of Princess Sokuuf, Baruuda Kan has little in the matter of personal goals other than to smash open some heads. He's more pet than officer, and more of a brute than tactician. Regardless, many other twisted Cyclops Ku follow him for his slight intelligence over them, and Sokuuf plans on using that trait to keep the mindless monsters under her control.

----
* AxCrazy
* BloodKnight
* TheBrute: Baruuda Kan has little in the matter of personal goals other than violence.
* {{Cyclops}}: As a Cyclops Ku, he only has a single eye.
* DualWielding: Two halberds.
* KingMook: To other Cyclops Ku.

!!Archduke Neighleth
An Octozora hybrid, Neighleth was one of the few privileged members of his kind amongst the Zora Domain. When the Zora turned on him and his kind Neighleth orchestrated an attack and fled with as many survivors as he could. He has since made an alliance with the River Zora, who welcomed him and his soldiers willing to topple over the Dominion.

----
* AntiVillain: Type II. Neighleth serves the River Zora (and by extension, Bellum) for being rejected by the Domain Zora.
* TheBeastmaster: As an Octozora, he was able to domesticate the Octoroks and Bigoctos and put them in service of the Zora Domain.
* CainAndAbel: His half-brother is [[spoiler: Zaleen, who ends up killing him.]]
* TheExile: After the Octozora's banishment from the Zora Dominion.
* GlowingEyesOfDoom: Neighleth's eyes are glowing green.
* MonstrousHumanoid
* NonhumanHumanoidHybrid
[[/folder]]

[[folder:Zuna]]
Perhaps one of the oldest races native to the Gerudo Desert, the Zuna are an isolated culture of reptilian builders and weapon crafters. Though they seem fairly cordial with the Darknut Legion, the Zuna will rarely make contact with any other empire or race outside of weapon dealings. The skill with which the Zuna make their weapons is legendary, so legendary that the Darknut Legion employs them to create incredibly ornate swords for their soldiers. Despite their famous profession, the Zuna rarely ever engage in warfare and their public army usually only operates out of defence.

----
* TheBlacksmith: These are the guys who forge the famous Darknut swords and heavy armor.
* BuildLikeAnEgyptian: The Zuna capital, the pyramid of Zunayus.
* IntrepidMerchant: The Zuna are all willing to personally demonstrate their artwork against a buyer's enemies.
* ProngsOfPoseidon: Zuna Merchantmen.
* ProudMerchantRace
* TankGoodness: Mobile ''Ziggurats''. They are too heavy to push for anyone but the Darknuts, though.

!!Vorday
Master of the Zuna and vassal to Zalunbar.

----
* ProngsOfPoseidon: Vorday carries an ornamental trident during Zalunbar's negotiations with Vaati.
* PunchClockVillain: Vorday only serves Zalunbar (and by extension, Vaati) because it's his job as Zalunbar's vassal.
* SycophanticServant / YesMan: Vorday seems to be this for Zalunbar, as he screams loudly 'Zalunbar has spoken!' when the latter rejects Ganon's offer by saying that he changed his mind.
[[/folder]]

[[folder:Subrosians]]
The mysterious Subrosians are native to subterranean Holodrum, where they continue to tap into the active lava beds of that region for extraordinarily rare ores and metal alloys. Subrosian mining is so efficient that it even rivals that of the Gorons despite their smaller stature and abilities. Despite the potential wealth the Subrosians could make by trading these metals with their neighbours, the Subrosians remain very secretive and zealously isolated from outside influence. They prefer to remain underground, only coming to the surface if valuable ores have been found higher up.

----
* BeneathTheEarth: Their homeland, the Subrosia Core.
* TheBlacksmith
* ElaborateUndergroundBase: The capital of Subrosia, a city which is very component based and utility oriented as a series of interlocking cubes, platforms, and scaffoldings.
* TheFaceless: Subrosians are very secretive and never reveal their face to anyone.
* HorseOfADifferentColor: Subrosians ride Moldorms to battle.
* ItemCaddy: InUniverse: Subrosian equipment is one of the best in Hyrule, but the Subrosians are not skilled fighters themselves.
* PowerfulPick: Subrosian excavators.
* StoneWall: Their infantry is extremely slow.
* TunnelKing
* UndergroundCity: The capital, Subrosia.
* WalkIntoMordor: Subrosia Core is the most isolated place in Hyrule, being located underground and only accessible via a passage from the town of Xolin.

!!Rosa
[[/folder]]

[[folder:Tokay]]
The primitive Tokay are native to the lush Crescent island, just south of Labrynna. They are a culturally awkward peoples with many customs considered odd by many. Rank and stature in their society is usually determined by absurdly simple materials rather than skill: a Tokay that has a shirt with short sleeves is considered more important and superior than a Tokay that has a shirt with no sleeves for instance. This has made the Tokay extremely easy to manipulate and dupe out of their untapped resources by more civilized cultures. So naive and lost to their little reality are the Tokay that they often willingly let themselves become slaves to others, thinking that the outfit and food provided to them makes them better than their brothers.

----
* ButtMonkey: To the Labrynnians.
* CloudCuckooLander: For starters, rank in Tokay society is determined by the clothes you wear, and nothing else.
* FieldPowerEffect: The ectothermic Tokay tire extremely quickly in subzero conditions.
* HappinessInSlavery: The Tokay are perfectly willing to work without pay as long as they're given nice outfits, which they believe automatically makes them superior to their wild cousins.
* PettingZooPeople
** LizardFolk

!!Otaylo
[[/folder]]

[[folder:Horonians]]
The natives of Horon are a fairly simple people whose origin remains unknown. Some believe they were Labrynnians that migrated north some time in the distant path, while more grounded theories claim that they are descendants of the ancient Tarminians that once worshipped the Forests north of their current villages. Indeed evidence of this connection is apparent in their religious worship of the four seasons and nature rather than supernatural deities that dominate the faiths of western cultures. Regardless of their past, the Horonians are a very peaceful people willing to open up and associate with anyone willing to return the favour.

----
* {{Arcadia}}
* InHarmonyWithNature
* TheMedic: Horon Mystics.

!!Maku Tree of Horon
A relative of the Great Deku Tree, the Maku Tree of Horon is nearly as old and powerful. Like the Great Deku Tree he prefers stability and harmony to the point of lethargy and inaction. As such he has taken a fondness to the simple people of Horon and nested in their city, bringing forth festivals and celebrations of nature.

----
* CainAndAbel: The Abel to the Maku Tree of Labrynna's Cain.
* GentleGiant: Normally, the Maku Tree of Horon is a peaceful tree who loves celebrations.
* GreenThumb
* LargeAndInCharge
* MacGuffinGuardian: [[spoiler: The Maku Tree is killed by Queen Ambi for a magic that is needed to complete the Black Tower.]]
* NoBiologicalSex
* NoNameGiven
* PlantPerson
* TimeAbyss: The Maku Tree's age is not specified, but it is known that he is very ancient.
* WeirdBeard: Made of roots and leaves.
* WhenTreesAttack
* WiseTree
[[/folder]]

[[folder:Huskus]]
The ancient insectoid Huskus once had an empire that spanned the entire Kokiri Forest until the Gohma of the Misery Mire swept across Hyrule centuries past and initiated a genocidal war against them. Eventually the natives of Hyrule pushed the Gohma back to their swamps, but at that point the once proud Huskus Empire was in ruins with only a handful of survivors. Over the centuries they have slowly rebuilt their society deep in the Kokiri Forest, where they have chosen to worship the ancient Sage Palagard. The Huskus refuse contact with outsiders, and while they never seem willing to go out of their way to attack anyone, they are not above decapitating an innocent person who happened to wander into their territory.

----
* BigCreepyCrawlies
* {{Egopolis}}: Palagard's Sanctuary.
* FourLeggedInsect: The Huskus only stand on four of their six limbs.
* HiddenElfVillage: Palagard's Sanctuary.
* HiveCasteSystem: Warriors, Knights and Priestesses.
* InHarmonyWithNature
* InsectoidAliens: They are a race of insects not native to Hyrule.
* OriginalCharacter: Their species as a whole. They were originally created by Undying Nephalim years ago for a ''TabletopGame/DungeonsAndDragons'' roleplay.
* {{Precursors}}: To the Kokiri and the Deku Scrubs.
* VestigialEmpire: Their empire, formerly stretching throughout the entire Kokiri Forest, now only consists of their capital city.

!!Palagard
The immediate successor of the title of Forest Sage after Sulkaris, Palagard is ancient and is likely the oldest Sage still active in Hyrule. After his people were nearly destroyed, he passed on his title and devoted himself to guarding the Huskus and ensuring a being like Sulkaris would never threaten them again. He has long served as an adviser to the various rulers of the Huskus, and often serves as a lead general when military action is required.

----
* CreepyGood: Palagard doesn't look much like a good guy, being a giant, quadrupedal insect with evil-looking GlowingEyes.
* DoomedByCanon / DyingToBeReplaced: Saria is known to become Sage of Forest. Granted, if Palagard was still alive, she would have never needed to take his place.
* GlowingEyes
* GreenThumb: Palagard has some power over the natural forces of the forest.
* HeroAntagonist: Palagard commands the Huskus army against the player-controlled Gohma in mission 34.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* KingMook
* LargeAndInCharge: Palagard is massive, towering nearly twenty feet tall.
* OurFounder: There's a statue of Palagard in Palagard's Sanctuary.
* ShockAndAwe: Palagard can fire lightning from his fingers.
* TheStoic: Palagard is noted for being calm and quiet, only speaking when it was needed.
* TimeAbyss: Palagard has served as Sage of Forest for nearly five millennia.
[[/folder]]

[[folder:Mogma]]

* DrillTank: The Mogma Burrow Engine has a drill which it uses to literally dig at enemies.
[[/folder]]

[[folder:Haunts]]

* OurGhostsAreDifferent: The Poes are angry, restless spirits that have migrated from Hyrule to the Land of Famine in the deep southwest. Their nature is largely unknown.
* PlayingWithFire: Icy Poes attack by unleashing blue fire with their lanterns.
* SinisterScythe: Vengeful Poes wield a large scythe as their weapon.

[[/folder]]

[[folder:Gorons of Rolling Ridge]]

* MightyGlacier: They are very formidable in combat... after they manage to footslog their way to reach the enemy.
* GreenThumb: Subverted with the Rock Shamans, though they say that they have nature magic they actually only chant and dance in hopes of scaring off enemies.
* RockMonster: Just like their cousins on Death Mountain.

!!Wazkora
[[/folder]]

[[folder:Storm Zora]]

* FishPeople: Another offshot of the fishlike Zora.
* ShockAndAwe: Stormbringers could command and unleash an unstable blast of wind, water and lightning on enemy forces.

!!Mahgxai
[[/folder]]

[[folder:Oocca]]
The Oocca are an incredibly ancient civilization: undoubtedly the first to exist in the world of Hyrule. In addition to the First Sages, they were in direct communion with the Goddesses that created them and the world. From their inception they created and maintained massive self-sustaining and floating cities that hovered across the world. They crafted many tools that could manipulate inanimate objects and constructs to do what their physical bodies could not. Perhaps most importantly they created the most terrifying and destructive weapons ever unleashed unto the world.

Sometime in the distant past before recorded history, the Oocca suddenly ceased all contact with the rest of the Hyrule. They retreated into their many floating Sky Cities and vanished high above the world, slowly fading into legend and obscurity. Many civilizations in Hyrule continued to revere them after their departure, indeed many began to idolize and worship them as gods incarnate throughout history. Their reasons for their ascendance and disappearance remain unknown to this day. Despite this concealment, they are well aware of and active in Hyrule, manipulating and directing the course of history and assuring the spread of all religion centered around the three Golden Goddesses and the utter destruction and eradication of all Majora influence.

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* ArchEnemy: Of the Church of Majora in the Freeform Campaign.
* BigGood: Against Majora's followers.
* {{Cyborg}}: The Oocca wear statue bodies to manipulate objects.
* DropPod: The Oocca land on Hyrule from their Sky City via pods from which they emerge.
* FloatingContinent: The Sky Cities where the Oocca reside.
* MiniMecha: Walker Cannons are two-legged walkers standing as tall as a one-storey house.
* MonochromaticEyes: The Wind Tribe's eyes are completely white.
* {{Precursors}}
* PurposelyOverpowered: Being a 'boss faction', their units are all quite overpowered, but the faction itself is not playable and opportunities to acquire these units in the campaign as a playable faction are rare.
* SchizoTech: The Oocca are very advanced, their technology bordering on science-fiction.
* WasOnceAMan: The Oocca weren't always like that. Servitude to Demoko will gradually turn one into an Oocca, like what happened to the [[spoiler:Wind Tribe]].

!!Demoko
The first Sage to be created by the Golden Goddesses, Demoko was created as a prototype and template for their future endeavours, and was ordered to operate and control their other inanimate creations. Demoko participated in battle against the Druthulidi during the creation of the Triforce.

When the Firstborn of the Goddesses awoke into Hyrule, Demoko, five of the other Sages, and the three Oracles passed the Triforce unto them and placed it in their care. Demoko explained the passage of time and taught them to construct cities and other inanimate creations. He gave the Dominion Rod to the Firstborn should they need to call upon the Triforce. His work complete, Demoko ascended to the skies far above Hyrule.

When Hylia created the Master Sword and unleashed Link, her first knight upon Hyrule, Demoko orders the Oocca to search the land and find the False Goddess.

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* CoolMask
* {{Cyborg}}: In the Book of Mudora, Demoko is described as 'inanimate but alive, his form is that not of life but of material'.
* EmptyShell: Scripture often refers to Demoko as the Empty One, its possible that he lacks all personality and is simply a servitor of the Goddesses. [[spoiler:Or not. In truth he's a calculating, judgemental, paranoid person with no concern for mortals whatsoever]].
* FallenHero
* FantasticRacism: He displays nothing more but disdain for mortals, considering them nothing more but ants.
* FauxDeath: After his work with the Firstborn is done, Demoko remained asleep for ages until the Wind Tribe's arrival awakened him.
* FlawedPrototype: Being an experiment of sorts by the Goddesses, Demoko totally lacked the capacity of emotions.
* GlowingEyes
* InTheHood: A teal one.
* TheParanoiac: Demoko is terrified of Sulkaris and of the possibility of her revealing the Truth and is hell-bent on killing her, no matter how many innocents have to die during the process.
* ReasonableAuthorityFigure: Demoko is known to have been a very rational leader, who always has the Oocca's best interests in mind. Unfortunately becoming a slow aversion as time goes on, as this courtesy does ''not'' apply to non-Oocca, and Sulkaris and Majora's machinations have left him unhinged. He blows up Death Mountain in order to kill Sulkaris, not caring that there were still Oocca fighting on the area.
* TheSoulless
* SuperPrototype: Demoko was the first and most powerful creation of the Goddesses.
* TimeAbyss: Demoko is as old as the Triforce.
* TimeMaster: Demoko is the Sage of Time.
* VillainousBSOD: All the Sages receive one upon the death of Malkorbagia.

!!Ooccoo

!!Liyer
[[/folder]]

[[folder:Church of Majora]]
When followers of Majora recognise that they are large in numbers they will usually establish the Church of Majora where they begin to train their armies and promise more people a place of power should they convert to the material deity. Armies assembled by the Church of Majora generally are composed of the same soldiers trained by every other race in Hyrule, though horrific spawn of Majora itself may disgrace the battlefield with their demonic and twisted presence.

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* AllYourPowersCombined: The Church of Majora can recruit all units from all factions that have fallen to Majora.
* CannonFodder: Disciples of Majora, new converts who have yet to inherit any magical powers.
* EldritchAbomination: Majora and all of his spawn.
* EyesDoNotBelongThere: All spawn of Majora (except for Mask Entities) only have one single, large eye.
* MalevolentMaskedMen: Disciples of Majora wear masks in the likeness of their deity.
* MasterOfAll: What else is to expect from a faction with access to around 90% of all units in the game?
* MindControlEyes: Followers of Majora have this.
* MiniMook: Majora's spawn, individual entities separated from Majora itself.
* PurposelyOverpowered: Being a 'boss faction', this is expected.
* RageAgainstTheHeavens: The Church of Majora's primary motivation is to throw off what they see as the oppressive grip of the Goddesses. By any means needed.
* ReligionOfEvil: In Hyrule.
** PathOfInspiration: The Church of Majora is like this in the Realm of Twilight.

!!Majora
-->''See Druthulidi''

!!Agahnim
The consort of Princess Zelda III, Agahnim was discovered as a Sheikah upon his wife's ascension. Labelled a criminal for having violated the Sheikah blood pact, he is forced to erase all knowledge of his marriage to reinstall himself into the Hylian government. Ever since their forced separation, Agahnim has hold a personal grudge against the Sheikah who enforced the separation of Hylians and those with Sheikah blood, and desires to become reunited with his wife and daughter.

Agahnim, with the aid of Majora, is the engineer of the Gerudo Wars, planning to let the Gerudo destroy the Kingdom of Hyrule and the Sheikah so he could be reunited with his wife without any interfering Sheikah. Unfortunately, Ganondorf ruins his plan by killing Princess Zelda III, and from then his plan all falls apart.

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* AffablyEvil
* ArchnemesisDad: [[spoiler: To his daughter.]]
* BaldOfEvil: It is revealed that he is bald after his [[spoiler:transformation into an Avatar of Majora]].
* BrainwashedAndCrazy: Agahnim uses the Eye of Truth to make Hylian soldiers serve him.
* ChronicBackStabbingDisorder: Betrayed his people and ex-wife for the Gerudo and Darknut Legion, and betrayed the latter to Majora.
* CoDragons: Shares this position with Zalunbar and Twinrova to Vaati.
* DragonWithAnAgenda: [[spoiler: In truth his allegiance was to Majora.]]
* EvenEvilHasLovedOnes: [[spoiler: Despite his treachery, he truly loved his wife and daughter, as being separated from them was most likely the reason why he joined Majora. He begged for his wife to surrender to the Gerudo and tried to heal her, and asked Majora to send him and his family into Termina.]]
* EvilFormerFriend: [[spoiler: To his wife and daughter.]]
* EvilGenius
* EvilSorcerer: He is a Sheikah wizard who serves Majora.
* FaceHeelTurn: From a Sheikah to a cultist of Majora.
* LukeIAmYourFather: He's the father of Princess Zelda IV, who doesn't know it until she's 16.
* TheMole: During the early part of the Gerudo Wars, his role is to inform his allies and weaken the Kingdom of Hyrule before they can know his betrayal.
* ReallySevenHundredYearsOld: Agahnim is over a century old.
* SpikesOfVillainy: [[spoiler: Agahnim grows two horns during his transition to an avatar of Majora.]]
* TheStarscream: First to the Royal Family, [[spoiler: then to Vaati.]]
* TragicVillain: As bad a mass murderer he is, Agahnim only wants his family back, after the Sheikah forced him to divorce.
* UnPerson: [[spoiler: After being exiled, Agahnim erases his own existence so he could reinstall himself into the Hylian government.]]
* VillainWithGoodPublicity: Agahnim had much favour with the Royal Family before his betrayal.
[[/folder]]

[[folder:Mercenaries]]
Scum, Thieves, Rogues, or groups of individuals that simply don't affiliate themselves with a single government, mercenaries come in all manner of shapes, sizes, and abilities. All mercenaries operate on their own, but can be hired by certain factions for either a fixed price or monthly payments for their services.

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* AmazonBrigade: Gerudo Pirates, who have abandoned their empire in search of other pursuits.
* BigfootSasquatchAndYeti: Yooks. Usually hiding in underground caves during the summer, Yooks only ever surface during the winter, and even then are a rare sight on high mountain tops.
* BloodKnight: Wosu, distant Darknut relatives who seem to only care about profit and bloodshed.
* GiantMook: Minish Combat Golems, statues operated by armies of Minish.
* HelpingHands: The Deadhand, which uses a host of crawling arms as its weapon.
* HiredGuns
* KillerGorilla: Yook smashers and Deku Monkeys.
* LivingStatue: Armos, statues excavated from ancient ruins which can be activated to become battle automata.
* LizardFolk: The Geru and Daira, distant relatives of the Lizalfos.
* MadeOfIron: Armos statues.
* PettingZooPeople: Tokay, Geru, Keaton, Daira, Wosu and Zazakku.
* PowerfulPick: Subrosian excavators.
* ProngsOfPoseidon: Zuna Merchantmen.
* PsychoForHire: Some mercenaries, like Yooks Smashers and Deku Monkeys, are more than glad to get paid for hitting people with sticks.
* RightUnderTheirNoses: Mogma diggers, who can dig right under the nose of an enemy formation and unleash a surprise attack.

!!Runeka

!!Blind
Perhaps one of the most infamous criminals currently alive, Blind the Thief is the member of a long lost and mysterious race. He claims to originate from the Gerudo Desert and that his race taught the Gerudo how to survive by theft from the greedy. His true form remains unknown, though Blind almost always assumes the guise of a young and innocent girl with abnormally large ears. Those that have survived encounters with Blind note that the movement of the large ears hypnotised and paralysed them before they realised that the helpless child before them just stole their life's fortune.

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* BitchInSheepsClothing
* GenderBender: Blind is male but always disguises as a girl.
* GlowingEyesOfDoom
* LastOfHisKind: Or that's what he claims to be, anyway.
* MonochromaticEyes
* PhantomThief: Blind's victims are paralysed by his/her large ears until they realise that their money was gone.
* [[SnakePeople Snake Person]]: Blind's true form is that of a big, red, humanoid snake.
* UnusualEars: In his human form, Blind's ears are unusually large.

!!Aunomouzan
* TheAgeless: As with all spirits, Aunomouzan doesn't age.
* BigBad: He is set to be the main villain in the fifth expansion.
* GiantSpaceFleaFromNowhere: The idea behind Aunomouzan came from the notion of inserting random new deities into well established settings. Obviously in this case he's inserting himself quite literally, and malevolently erasing all history and truth behind the matter to cover it up.
* LightIsNotGood: He appears as a radiant golden humanoid, and is also part of the BigBadEnsemble in the mod.
[[/folder]]

[[folder:Keaton Cartel]]

* GenericEthnicCrimeGang: Or the Keaton equivalent of such.
* ThrowDownTheBomblet: Keaton Saboteurs throw concoctions filled with explosives at enemies.

!!Halthor

!!Felonius

* YouGottaHaveBlueHair: As a side effect of Wizzrobe magic, Felonius' hair has turned blue.
[[/folder]]

[[folder:Picori]]
* DefogOfWar: Their speciality is spies, and they grant their clients a bonus to line of sight.
* ZergRush: Uncountable swarms of Picori could deploy unto the battlefield without the enemy even aware of their existence. Once reaching their target, they could stab their targets and inflict countless stings and cuts.

!!Ezlo
[[/folder]]

[[folder:Volvagians]]
* TheExile: They used to be the rulers of Death Mountain, but have since been forced to live in a diaspora after being overthrown.
* MoreDeadlyThanTheMale: Female Volvagians, known as Clutch Queens, though few in number, are much larger and no less cruel than the male Serpents.
* NonhumanHumanoidHybrid: Volvagian Half-Breeds, hybrids between Volvagians and Dinolfos, have a humanoid body plan.
* OurDragonsAreDifferent: They are dragon-like creatures with a metallic external skull, razor claws, and magma breath.
* SkullForAHead: Volvagians don't have flesh nor skin over their skulls.

!!Dakkon
The Sage of Fire, King of the Volvagians and Death Mountain during the rise of Ganon. After Ganon takes control of Death Mountain from the Volvagians and their Goron slaves, Dakkon betrays the Kingdom of Hyrule for Ganon, being impressed by the latter's bravado and lack of fear when facing him. The Gorons protest, but are driven out of Death Mountain after their leader Darunia is bitten by Dakkon and infected with his venom.

When Ganon's fortress is attacked by the Hylians and Gorons, Dakkon lends his Volvagians in defence, but is incapacitated by Darunia. With many of his fellow Volvagians slain and injured, Dakkon flees Death Mountain across Hyrule and into the Gerudo Desert. The Volvagians promptly lose their supremacy over Death Mountain to the Gorons.

Dakkon later joins [[spoiler: Ganondorf in the latter's invasion of the Kingdom of Hyrule.]]

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* AdaptationNameChange: Dakkon's original name was [[VideoGame/TheLegendOfZeldaOcarinaOfTime Volvagia]].
* AffablyEvil: Dakkon is both a calm, contemplative individual and a brutal, oppressive tyrant.
* BreakThemByTalking: Dakkon is so impressed by Ganon's bravado that he betrays the Hylians for the Moblins.
* BreathWeapon: Dakkon is fond of manifesting his powers via this.
* ChekhovsGunman: The Volvagian on the cover? It's him.
* ImmortalityInducer: Sagehood is like this: sages don't age until they choose a successor; from that time they slowly lose their powers and continue to age again.
* LargeAndInCharge: He's by far the biggest male Volvagian and is huge compared to his Lizalfos subjects.
* LargeHam
* NeverFoundTheBody: He's seen last time [[spoiler: getting impaled by Rauru]], but his final fate is unknown. It later turns out he has escaped to the Great Sea.
* PlayingWithFire: Dakkon had powers over fire until he lost his Sagehood to Darunia.
* PoisonousPerson: Like all Volvagians, Dakkon's saliva is venomous.
* SmallRoleBigImpact: Dakkon only appears very briefly in a couple of scenes, but he's the sole person responsible for the Volvagians' downfall and the Gorons' rise to power.
* TheStarscream: To the Kingdom of Hyrule. He makes himself appear as a close ally only to betray them when it's beneficial for him.
* TokenEvilTeammate: Amongst his contemporary Sages, none of whom comes close to his degree of tyranny.

!!Vyorsoth
The oldest surviving female Volvagian and the source of the Brood's entire bloodline, Vyorsoth departed Death Mountain to slumber deep beneath the earth. The collapse of the Empire transpired during her sleep, and such a fall was probably only possible because of her absence. Many of the remaining Volvagians seek to find and awaken her. Perhaps with her massive might taking wing, none will be able to stop their return to power.

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* EvilMatriarch: If her 'Mother of Tyrants' moniker is anything to go by.
* LargeAndInCharge: If you think Dakkon was big enough, he looks like a midget compared to Vyorsoth.
* MotherOfAThousandYoung: The majority of surviving Volvagians are descendants of Vyorsoth.
[[/folder]]

[[folder:Wildlife]]

!!King Dodongo
One of the largest of his kind on record, King Dodongo was also one of the brightest, and maintained control over his populations with an iron tooth. He was as vicious as he looked, and was rarely up to the task of talking. Despite this, King Dodongo briefly set aside generations of hatred with the Goron people during his reign. Together with Darunia, they worked together to thwart a Zora invasion of the mountain kingdoms.

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* BreathWeapon: Like all other Dodongos.
* EnemyMine: The Dodongos are not friendly to the Gorons but have to ally against [[spoiler: King Zora Farkos']] invasion of Death Mountain.
* GoombaStomp: King Dodongo prefers charging headfirst into enemies and trampling them to a pulp to using his BreathWeapon.
* ItCanThink: He's much smarter than other Dodongos.
* KingMook: He basically looks like a really big Dodongo.
* LargeAndInCharge: King Dodongo is four times bigger than a regular Dodongo.
* TheNameless: He does not have a name, and is only referred as King Dodongo.
[[/folder]]

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