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This official video calls Imogen a protege, not a descendant. https://www.youtube.com/watch?v=2GNrXXfImIg And here's the "successor" source; https://www.gamespot.com/articles/homeworld-3-release-date-gameplay-and-everything-we-know/1100-6514260/


Descendant of Karan S'jet and protagonist of the third game.

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Descendant Protege and successor of Karan S'jet S'jet, and protagonist of the third game.
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* OlderThanTheyLook: By the time of Homeworld 2, she's over a century old but hasn't aged one bit. It's implied connecting herself to the Second Core stopped her aging.

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* OlderThanTheyLook: By the time of Homeworld 2, she's over a century old but hasn't aged one bit. It's implied connecting herself to the Second Core stopped her aging. She's still alive even by the time of ''Homeworld 3'', two hundred years and change after the Kushan first departed from Kharak.
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* EvilIsAngular: In contrast to the rounded shapes of the Hiigaran faction, Incarnate ships are more vertical and dagger-like in appearance.
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[[folder: Hiigaran (HW2)]]

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[[folder: Hiigaran (HW2)]](''[=HW2=]'')]]



[[folder:Hiigaran (HW3)]]

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[[folder:Hiigaran (HW3)]](''[=HW3=]'')]]

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[[folder: Hiigarans]]

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[[folder: Hiigarans]]Hiigaran (HW2)]]



[[folder:Captain Soban]]

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[[folder:Captain [[folder:T'saan Soban]]



* LegendaryInTheSequel: In ''Homeworld 3'', set a hundred years after ''2'', the Hiigaran fleet carrier is named the ''T'saan''-class in recognition of Soban's deeds during the Vaygr War. Notably the description identifies him as an admiral, indicating that he climbed up the ranks after the war's end.



!!!Individuals:
[[folder:Imogen S'jet]]
Descendant of Karan S'jet and protagonist of the third game.

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!!!Individuals:
[[folder:Imogen S'jet]]
Descendant of Karan S'jet
[[folder:Hiigaran (HW3)]]
The Hiigaran civilization after yet another hundred-year timeskip, having spread across the galaxy through the Progenitors' portal network. Now they've come under threat by an unknown force that destroys the portals
and protagonist cuts off chunks of their empire, prompting an expedition into the third game.growing dead-zone called the Anomaly.


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* BlueIsHeroic: They keep the paintjob from ''Homeworld 2'', blue with white stripes and emblems, in contrast to the RedAndBlackAndEvilAllOver used by the Incarnate.
* StealthInSpace: Sho'az-D fleet bombers can be upgraded to cloak and become undetectable, though the cloak drops once they start shooting.
[[/folder]]

[[folder:Incarnate]]
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* CripplingOverspecialization: Like the Vagyr before them, Incarnate ships are noted to be overspecialized in their chosen roles, as opposed to the generalist design doctrine of the Hiigaran navy.
-->'''Compendium entry on Incarnate multi-beam frigate:''' The Fracture-class beam frigate seems to reflect two aspects of Incarnate combat philosphy. The first being [[NoKillLikeOverkill the almost casual deployment of high tech weapons systems]], and the second is a tendency to design to intended mission parameters even to the detriment of the platform. The Fracture exists to bring down other frigates. Full stop.
* RedAndBlackAndEvilAllOver: The default Incarnate paintjob is black with red striping, contrasting with the Hiigarans' continuing BlueIsHeroic palette.
* ReportingNames: The names of Incarnate ships in the LoreCodex are codenames given by Hiigaran intelligence analysts.
[[/folder]]

!!!Individuals:
[[folder:Imogen S'jet]]
Descendant of Karan S'jet and protagonist of the third game.
----
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* CripplingOverspecialization: The Kadeshi are totally reliant on their strike fighters in naval engagements, as their only other units are motherships and fuel pods. Once you've unlocked the designs for anti-fighter corvettes, the battle quickly turns in your favor.

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* CripplingOverspecialization: The Kadeshi are totally reliant on their hordes of strike fighters in during naval engagements, as their only other units are motherships and fuel pods.engagements. Once you've unlocked the designs for anti-fighter corvettes, the battle quickly turns in your favor.
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* TheArtifact: In ''Homeworld Remastered'', strike fighters no longer require fuel, but Kadeshi fighters still have a fuel mechanic as their AchillesHeel.


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* CripplingOverspecialization: The Kadeshi are totally reliant on their strike fighters in naval engagements, as their only other units are motherships and fuel pods. Once you've unlocked the designs for anti-fighter corvettes, the battle quickly turns in your favor.
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A confederation of nomadic warrior tribes recently united under a warlord named Makaan, who claims to be the chosen of Sajuuk. They're in possession of the Third Core, and they are making their way to Hiigara looking for the Second.

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A confederation of nomadic warrior tribes recently united under a warlord named Makaan, who claims to be the chosen of Sajuuk. They're in possession of the Third Core, and they are making their way to have launched an invasion of Hiigara looking for to capture the Second.



* CripplingOverspecialization: Vaygr ships are usually designed for specific roles in contrast to Hiigara's more well-rounded fleet. In their role, they're nearly undefeatable, but if they're fighting something they weren't designed to, they will lose handily.
* EvilCounterpart: Their wholly nomadic lifestyle and steady march towards Hiigara after discovering the Third Core makes for a grim parallel to the Kushan of the previous game, who undertook a similar journey after finding the Second Core on Kharak. Both groups are even led by Unbound. Where the Kushan were sympathetically FightingForAHomeland, though, the Vaygr are power-hungry HordesFromTheEast.

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* CripplingOverspecialization: Vaygr ships are usually designed for specific roles in contrast to Hiigara's more well-rounded fleet. In their designated role, they're Vaygr ships are nearly undefeatable, but if they're fighting something they weren't designed to, they will lose handily.
* EvilCounterpart: Their wholly nomadic lifestyle and steady march towards invasion of Hiigara after discovering the Third Core makes for a grim parallel to the Kushan of the previous game, who undertook a similar journey after finding the Second Core on Kharak. Both groups are even led by Unbound. Where the Kushan were sympathetically FightingForAHomeland, though, however, the Vaygr are simply power-hungry HordesFromTheEast.



* RedAndBlackAndEvilAllOver: The default Vaygr colors are dark grey and red, while Makaan's PraetoranGuard swaps the grey for solid black.
* ScissorsCutsRock: While the Vaygr still follows TacticalRockPaperScissors, they also have units that were designed ''specially'' to punch units of higher classes such as the Lance Fighter or the Laser Corvette. [[CripplingOverspecialization Emphasis specially.]]

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* RedAndBlackAndEvilAllOver: The default Vaygr colors are dark light grey and red, while dark grey, with engine/hangar lights and the Vagyr emblem marked out in red. Makaan's PraetoranGuard PraetorianGuard swaps the grey greys for solid black.
* ScissorsCutsRock: While the Vaygr still follows follow the usual TacticalRockPaperScissors, they also have some units that were specifically designed ''specially'' to punch units of higher classes such as fight enemies that would normally counter their class, like the Lance Fighter (anti-corvette) or the Laser Corvette. [[CripplingOverspecialization Emphasis specially.]]Corvette (anti-capital).

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