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* AuthorityEqualsAsskicking: Well, he's the General. Though he doesn't have his Tiger Soldiers in this fan series, [[spoiler:he's implied to command some of the Koopa Troop. He uses a vehicle or mech of some kind during battles.]]
* CommissarCap: Wears one.
* FourStarBadass: See AuthorityEqualsAsskicking above.
* HookHand: Has a metal claw on his left arm in this case.
* FourStarBadass: See AuthorityEqualsAsskicking above.
* HookHand: Has a metal claw on his left arm in this case.
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* TheRival: To Bowser, if Bowser's letter is to be believed.
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* TheRival: To Bowser, if Bowser's letter in HTFA 6 is to be believed.
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* MythologyGag: Godzilla being StrippedToTheBone after you ran away from him in HTF Origins may be a reference to how his appearance was altered to the skeleton dinosaur look in a revision of ''The Revenge of Shinobi''.
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A huge dragon that was unleashed by Bowser in HTF Origins. He uses it to threaten Happy Tree Kingdom, as well as to capture every resident there. Fortunately, only very few survived this monster's rampage.
* AttackItsWeakPoint: Only its midsection can be damaged.
* AttackItsWeakPoint: Only its midsection can be damaged.
to:
A huge dragon (actually a wizard) that was unleashed revived by Bowser in HTF Origins. He Bowser uses it him to threaten Happy Tree Kingdom, as well as to capture every resident there. Fortunately, only very few survived this monster's rampage.
* AttackItsWeakPoint: Onlyits his midsection can be damaged.
* AttackItsWeakPoint: Only
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* [[DefeatEqualsExplosion Defeat Equals Explosion]]/MadeOfExplodium: It explodes after being defeated.
* TheDragon: To Bowser. In HTF Origins, you fight it in the penultimate level.
* TheDragon: To Bowser. In HTF Origins, you fight it in the penultimate level.
to:
* [[DefeatEqualsExplosion Defeat Equals Explosion]]/MadeOfExplodium: It He explodes after being defeated.
* TheDragon: ToBowser. Bowser, literally. In HTF Origins, you fight it him in the penultimate level.
* TheDragon: To
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* WasOnceAMan: Those who aren't aware of his game origin may simply think of him as a generic dragon. He's actually one of the wizard bosses in ''VideoGame/LittleSamson''.
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* GroundPound: Utilized by Lemmy in HTFA 4 to unleash Lava Bubbles.
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* MookMaker: Roy can summon [[VideoGame/AdventureIsland Skulls]] along with the usual [[PlayingWithFire flames]] in HTFA 4.
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* MookMaker: Roy can summon [[VideoGame/AdventureIsland Skulls]] along with the usual [[PlayingWithFire flames]] Lava Bubbles]] in HTFA 4.
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* TremorTrampoline: Lemmy in HTFA 4 does this, but the player character isn't affected. It affects the Podoboos in the lava, causing them to bounce up high when Lemmy ground pounds.
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* TremorTrampoline: Lemmy in HTFA 4 does this, but the player character isn't affected. It affects the Podoboos Lava Bubbles in the lava, causing them to bounce up high when Lemmy ground pounds.
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[[spoiler:A character from the HTF spinoff, ''Ka-Pow!'', specifically from the ''W.A.R. Journal'' short. Originally only the main enemy for Flippy and his allies, in this series he seeks to threaten the other Happy Tree Friends. Because of this, he also works for Bowser.]] He appears in HTF Origins as the third boss. In that game, he pilots the [[VideoGame/{{Contra}} Police Cruiser]], which he believes to be a perfect killing machine. He later appears in HTFA 6, [[spoiler:where he owns a fortress and uses a chainless [[VideoGame/MegaMan6 X Crusher]] instead]].
* ClimaxBoss: In HTFA 6. He's like Cossack from the Franchise/MegaMan series [[spoiler:and he's the final boss of his fortress. Also, has one of the mechas from the series too, ready to smash you.]]
* [[spoiler:TheDragon: To Bowser in HTFA 6]].
* ClimaxBoss: In HTFA 6. He's like Cossack from the Franchise/MegaMan series [[spoiler:and he's the final boss of his fortress. Also, has one of the mechas from the series too, ready to smash you.]]
* [[spoiler:TheDragon: To Bowser in HTFA 6]].
to:
[[spoiler:A character from the HTF spinoff, ''Ka-Pow!'', specifically from the ''W.A.R. Journal'' short. Originally only the main enemy for Flippy and his allies, in this series he seeks to threaten the other Happy Tree Friends. Because of this, he also works for Bowser.]] He appears in HTF Origins as the third boss. In that game, he pilots the [[VideoGame/{{Contra}} Police Cruiser]], which he believes to be a perfect killing machine. He later appears in HTFA 6, [[spoiler:where he owns a fortress and uses a chainless [[VideoGame/MegaMan6 X Crusher]] instead]].
instead, though he's considered Bowser's rival if the latter's letter is to be believed]].
* ClimaxBoss: In HTFA 6. He's like Cossack from the Franchise/MegaMan series [[spoiler:and he's the final boss of his fortress.Also, Also has one of the mechas from the series too, ready to smash you.]]
* [[spoiler:TheDragon: To Bowser in HTFA 6]].]]
* ClimaxBoss: In HTFA 6. He's like Cossack from the Franchise/MegaMan series [[spoiler:and he's the final boss of his fortress.
* [[spoiler:TheDragon: To Bowser in HTFA 6]].
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* TheRival: To Bowser, if Bowser's letter is to be believed.
* StartMyOwn: Implied to do this in HTFA 6, see TheRival above.
* StartMyOwn: Implied to do this in HTFA 6, see TheRival above.
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* TurtlePower
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* TheRival: If his letter in HTFA 6 is to be believed, [[spoiler:Tiger General]].
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A huge fiery dragon that rises from the lava pools in Jungle Kingdom's cave in HTFA 5.
to:
A huge fiery dragon dragon-based ghost that rises from the lava pools in Jungle Kingdom's cave in HTFA 5.
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* OurGhostsAreDifferent: It's a dragon-based ghost that is made of fire.
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* BossDissonance: For an example, Iggy is the first boss in HTFA 1, but the level he's in is rather difficult for such an early level.
to:
* BossDissonance: For an example, Iggy is the first boss in HTFA 1, but the level he's in is rather difficult for such an early level.level (this is due to FakeDifficulty).
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* ShoutOutThemeNaming: See above. Though Morton is named after [[Series/TheMortonDowneyJrShow a talk show host]], while Ludwig is named after a ClassicalMusic [[Creator/LudwigVanBeethoven composer]].
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* ShoutOutThemeNaming: See RottenRockAndRoll section. Though Morton is named after [[Series/TheMortonDowneyJrShow a talk show host]], while Ludwig is named after a ClassicalMusic [[Creator/LudwigVanBeethoven composer]].
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* ChildSoldiers
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* NonMammalianHair: Only Roy and Wendy lack hair.
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* RottenRockAndRoll: Their ThemeNaming is based on rock and punk musicians.
* ShoutOutThemeNaming: See above. Though Morton is named after [[Series/TheMortonDowneyJrShow a talk show host]], while Ludwig is named after a ClassicalMusic [[Creator/LudwigVanBeethoven composer]].
* ShoutOutThemeNaming: See above. Though Morton is named after [[Series/TheMortonDowneyJrShow a talk show host]], while Ludwig is named after a ClassicalMusic [[Creator/LudwigVanBeethoven composer]].
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* SiblingTeam
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* TheVoiceless: So far in this fan-made series, none of them have spoken (or, heck, made any noises at all) in any of the games.
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[[spoiler:A character from the HTF spinoff, ''Ka-Pow!'', specifically from the ''W.A.R. Journal'' short. Originally only the main enemy for Flippy and his allies, in this series he seeks to threaten the other Happy Tree Friends. Because of this, he also works for Bowser.]] He appears in HTF Origins as the third boss. In that game, he pilots the [[VideoGame/{{Contra}} Police Cruiser]], which he believes to be a perfect killing machine. He later appears in HTFA 6, [[spoiler:where he owns a fortress and uses a huge mech instead]].
to:
[[spoiler:A character from the HTF spinoff, ''Ka-Pow!'', specifically from the ''W.A.R. Journal'' short. Originally only the main enemy for Flippy and his allies, in this series he seeks to threaten the other Happy Tree Friends. Because of this, he also works for Bowser.]] He appears in HTF Origins as the third boss. In that game, he pilots the [[VideoGame/{{Contra}} Police Cruiser]], which he believes to be a perfect killing machine. He later appears in HTFA 6, [[spoiler:where he owns a fortress and uses a huge mech chainless [[VideoGame/MegaMan6 X Crusher]] instead]].
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* OffModel: The sprites for Iggy and Ludwig in the first two games depict their VideoGame/SuperMarioWorld and SNES VideoGame/SuperMarioBros3 appearance, respectively.
to:
* OffModel: The sprites for Iggy and Ludwig several of the Koopalings in the first two earlier HTFA games depict their VideoGame/SuperMarioWorld use the ones from the NES and SNES VideoGame/SuperMarioBros3 appearance, respectively.''Mario'' games.
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* SpreadShot: Three (out of five) of the fireballs are shot this way.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/boss2.png]]
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[[folder: Boom Boom]]
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[[folder: Boom Boom]]Mecha-Bowser Head]]
-->'''Creator:''' [=HTFMegaman=]
-->'''Creator:''' [=HTFMegaman=]
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[[ExactlyWhatItSaysOnTheTin A mech that is shaped like Bowser's head.]] Appears as the penultimate boss in [[{{Retraux}} HTFA GB]].
* {{Flight}}: It uses the booster on its back to support movement.
[[/folder]]
[[folder: Boom Boom]]
-->'''Universe:''' ''Franchise/SuperMarioBros''
* {{Flight}}: It uses the booster on its back to support movement.
[[/folder]]
[[folder: Boom Boom]]
-->'''Universe:''' ''Franchise/SuperMarioBros''
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* KilledOffForReal: Won't appear in the BossRush once she's killed.
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* KilledOffForReal: Won't appear in the BossRush once he's killed.
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* OffModel: Its sprite is missing its blades that should be able to keep it flying.
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* KilledOffForReal: Much like Wart in HTFA 5, once Robo Koopa is defeated, he won't appear in the BossRush.
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* [[MadeOfExplodium Made Of Explodium]]/DefeatEqualsExplosion: After defeating him, he somehow bursts into an explosion.
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* [[MadeOfExplodium Made Of Explodium]]/DefeatEqualsExplosion: [[DefeatEqualsExplosion Defeat Equals Explosion]]/MadeOfExplodium: After defeating him, he somehow bursts into an explosion.
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* AttackItsWeakPoint: Only its midsection can be damaged.
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* [[DefeatEqualsExplosion Defeat Equals Explosion]]/MadeOfExplodium: It explodes after being defeated.
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[[folder: King of Nightmares]]
to:
[[folder: King of Nightmares]]Nightmare King]]
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[[quoteright:103:[[labelnote:HTFA 6 spoiler. Click here to view the boss anyway.]]http://static.tvtropes.org/pmwiki/pub/images/mechatacho.png[[/labelnote]]]]
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[[quoteright:119:[[labelnote:HTFA 6 spoiler. Click here to view the boss anyway.]]http://static.tvtropes.org/pmwiki/pub/images/mechaneena.png[[/labelnote]]]]
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* AdaptationalWimp: In HTFA 1, its only means of attacking is limited to simply shooting flames. It's pretty much just an even plainer DamageSpongeBoss.
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* VillainDecay: In HTFA 1, its only means of attacking is limited to simply shooting flames. It's pretty much just an even plainer DamageSpongeBoss.
* AdaptationalWimp: His whole body can be damaged and its only means of attacking simply involve shooting flame. Compare to his original appearance in the Famicom VideoGame/AlteredBeast where he can spit purple worms and summon lightning, and his weak point is the bubbling mass on his lower torso.
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* VillainDecay: His whole body can be damaged and its only means of attacking simply involve shooting flame. Compare to his original appearance in the Famicom VideoGame/AlteredBeast where he can spit purple worms and summon lightning, and his weak point is the bubbling mass on his lower torso.
* AdaptationalWimp: In HTFA 6, you can pretty much shoot any part of this robot unlike its ''VideoGame/MegaMan4'' incarnation, where its only weak point is its forehead (specifically, the green orb on it).
** This might be intentional, as due to where the boss is placed, it's impossible to reach the forehead.
** This might be intentional, as due to where the boss is placed, it's impossible to reach the forehead.
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* VillainDecay: In HTFA 6, you can pretty much shoot any part of this robot unlike its VideoGame/MegaMan4 incarnation, where its only weak point is its forehead (specifically, the green orb on it).
** This might be intentional, as due to where the boss is placed, it's impossible to reach the forehead.
** This might be intentional, as due to where the boss is placed, it's impossible to reach the forehead.
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[[caption-width-right:232:Top row, from left: Spiked Koopa, Fire Koopa, Jungle Koopa. Bottom row, from left: Water Koopa, Ice Koopa, Ghost Koopa.]]
-->'''Creator:''' [=HTFMegaman=] (except for [[VideoGame/WarioLand Spiked Koopa Troopa]])
-->'''Creator:''' [=HTFMegaman=] (except for [[VideoGame/WarioLand Spiked Koopa Troopa]])
to:
[[caption-width-right:232:Top row, from left: Spiked Koopa, Pirate, Fire Koopa, Jungle Koopa. Bottom row, from left: Water Koopa, Ice Koopa, Ghost Koopa.]]
-->'''Creator:''' [=HTFMegaman=] (except for [[VideoGame/WarioLand SpikedKoopa Troopa]])Pirate]])
-->'''Creator:''' [=HTFMegaman=] (except for [[VideoGame/WarioLand Spiked
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A group of six Koopas working for Bowser. They first appeared in HTFA 6, with Spiked Koopa getting another appearance in HTFA GB. The Koopas include Spiked Koopa, Fire Koopa, Jungle Koopa, Water Koopa, Ice Koopa and Ghost Koopa.
to:
A group of six Koopas working for Bowser. They first appeared in HTFA 6, with Spiked Koopa Pirate getting another appearance in HTFA GB. The Koopas include Spiked Koopa, Pirate, Fire Koopa, Jungle Koopa, Water Koopa, Ice Koopa and Ghost Koopa.
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* ShockwaveStomp: Done by Spiked Koopa in HTFA GB.
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* ShockwaveStomp: Done by Spiked Koopa Pirate in HTFA GB.
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* SpikesOfDoom: In HTFA 6, Spiked Koopa shoots out his spikes when he leaps out from his SpinAttack.
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* SpikesOfDoom: In HTFA 6, Spiked Koopa Pirate shoots out his spikes when he leaps out from his SpinAttack.
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* SpikesOfVillainy: Spiked Koopa, obviously.
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* SpikesOfVillainy: Spiked Koopa, Pirate, obviously.
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* SpinAttack: Spiked Koopa spends most of his time in this invulnerable state.
* WakeUpCallBoss: Regardless on which order you played the early levels in HTFA 6, Fire Koopa is this, as battling him requires quick reflexes if you don't want to die easily. Compare this to the other Koopa Masters (and Brandy) that either require a set strategy (Spiked Koopa) or simply [[AttackAttackAttack plain attacking]] from a safe place and dodging (most others). He's also the only boss in that game to be able to deal two points of damage.
* WakeUpCallBoss: Regardless on which order you played the early levels in HTFA 6, Fire Koopa is this, as battling him requires quick reflexes if you don't want to die easily. Compare this to the other Koopa Masters (and Brandy) that either require a set strategy (Spiked Koopa) or simply [[AttackAttackAttack plain attacking]] from a safe place and dodging (most others). He's also the only boss in that game to be able to deal two points of damage.
to:
* SpinAttack: Spiked Koopa Pirate spends most of his time in this invulnerable state.
* WakeUpCallBoss: Regardless on which order you played the early levels in HTFA 6, Fire Koopa is this, as battling him requires quick reflexes if you don't want to die easily. Compare this to the other Koopa Masters (and Brandy) that either require a set strategy (SpikedKoopa) Pirate) or simply [[AttackAttackAttack plain attacking]] from a safe place and dodging (most others). He's also the only boss in that game to be able to deal two points of damage.
* WakeUpCallBoss: Regardless on which order you played the early levels in HTFA 6, Fire Koopa is this, as battling him requires quick reflexes if you don't want to die easily. Compare this to the other Koopa Masters (and Brandy) that either require a set strategy (Spiked
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* GameOverMan: In HTFA 6, the game over screen features Bowser, who has decapitated Cuddles and Giggles.
to:
* GameOverMan: GameOverMan:
** HTFA 1 has Bowser standing in the background while all four protagonists fall into spikes when you get a game over. "YOU MUST DIE"
** In HTFA 6, the game over screen featuresBowser, Bowser once again, who [[OffWithHisHead has decapitated Cuddles and Giggles.Giggles]].
** HTFA Land depicts Bowser flying in his Clown Car in the game over screen.
** HTFA 1 has Bowser standing in the background while all four protagonists fall into spikes when you get a game over. "YOU MUST DIE"
** In HTFA 6, the game over screen features
** HTFA Land depicts Bowser flying in his Clown Car in the game over screen.
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[[folder:Red Falcon]]
-->'''Universe:''' ''VideoGame/{{Contra}}''
A huge alien MiniBoss that you encounter in the last level of HTFA 4.
* BreathWeapon: Spits small flames.
* MiniBoss: Encountered not far after you begin the second section of the last level in HTFA 4.
* PlayingWithFire: See BreathWeapon.
[[/folder]]
-->'''Universe:''' ''VideoGame/{{Contra}}''
A huge alien MiniBoss that you encounter in the last level of HTFA 4.
* BreathWeapon: Spits small flames.
* MiniBoss: Encountered not far after you begin the second section of the last level in HTFA 4.
* PlayingWithFire: See BreathWeapon.
[[/folder]]
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* MookMaker: Roy can summon [[VideoGame/AdventureIsland Skulls]] along with the usual [[PlayingWithFire flames]] in HTFA 4.
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* ShockAndAwe: In HTFA 4, Wendy is capable of summoning lightning bolts, a hazard that you're already familiar with as the section prior to meeting her has this kind of hazard.
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* ShockAndAwe: In HTFA 4, Wendy is capable of summoning lightning bolts, a hazard that you're already familiar with as the section prior to meeting her has this kind of hazard.bolts.
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[[folder: Beelzebub]]
to:
[[folder: Beelzebub]]Aggar]]
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[[folder: Emperor Demon Gyaba]]
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[[folder: Emperor Demon Gyaba]]Jagger Froid]]
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* ProngsOfPoseidon: Water Koopa has one decorated on his head. Can also fire tridents in a SpreadShot.
to:
* ProngsOfPoseidon: Water Koopa has one decorated on his head. Can also fire tridents in a SpreadShot.