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* DarkIsNotEvil: [[spoiler: While he is a dark element character and harbors an immense destructive power inside of him, he eventually ends up using said power for good.]]

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* DarkIsNotEvil: [[spoiler: While he is a dark element character and harbors an immense destructive power inside of him, he eventually ends up using said power for good. However, Id's power draws the attention of Seofon, who realizes just how catastrophic his power can potentially become, and plots to kill him in his Fate Episode before said outcome can pass. Thankfully, Tweyen and the crew are able to stop Seofon in time before he can do so.]]


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* BigBrotherInstinct: He genuinely cares for Id like a little brother, and [[spoiler:attacks Tweyen in her Fate Episode when he thinks she's plotting to kill him.]]


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* BigSisterInstinct: She genuinely cares for Id like a little brother, and [[spoiler:attacks Tweyen alongside Gallanza when she thinks she's planning to kill him.]]
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* VagueAge: When he's first encountered, his journal entry lists his age as "Unknown", which adds to the mystery for himself as an antagonist. After he [[spoiler:officially joins the party, everything about him in the journal is revealed, which includes his age as 21]].
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* BroughtDownToBadass: Adverted. [[spoiler: The game's ending sees Bahamut Versa sealed away in a separate dimension, but he still keeps the Soul Link he has with it without turning into TheBerserker, like he did in his final fight with the crew. As a result, not only can he transform more easily and frequently into his dragon form, he retains his intelligence, allowing him to fight in said form with greater finese.]] If anything, he came out of the ordeal ''even stronger than he was before''.

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* BroughtDownToBadass: Adverted.AvertedTrope. [[spoiler: The game's ending sees Bahamut Versa sealed away in a separate dimension, but he still keeps the Soul Link he has with it without turning into TheBerserker, like he did in his final fight with the crew. As a result, not only can he transform more easily and frequently into his dragon form, he retains his intelligence, allowing him to fight in said form with greater finese.]] If anything, he came out of the ordeal ''even stronger than he was before''.


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* MoralityPet: Lyria becomes one for him when she was captured and brainwashed to follow the Church of Avia's will, declaring to protect her.

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The primeval god of vitality, enshrined upon the eastern end of the Ainsteddo Archipelago. Driven to madness by Lilith's design, Furycane's rage stirs up the nearby monsters to a frenzy, causing destruction across the east of the archipelago and demanding that the crew and Rolan stop them.

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The primeval god primal beast of vitality, enshrined upon the eastern end of the Ainsteddo Archipelago. Driven to madness by Lilith's design, Furycane's rage stirs up the nearby monsters to a frenzy, causing destruction across the east of the archipelago and demanding that the crew and Rolan stop them.



The primeval god of sequestration, worshiped by Historiath and her followers deep within Leautagne Island. A brainwashed Lyria sends it on a rampage just as the crew catches up to her and Id, requiring that they take it out.

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The primeval god primal beast of sequestration, worshiped by Historiath and her followers deep within Leautagne Island. A brainwashed Lyria sends it on a rampage just as the crew catches up to her and Id, requiring that they take it out.



The primeval god of fortification buried on Dahli Island

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The primeval god primal beast of fortification buried on Dahli IslandIsland.



The primeval god of dread which makes its home on Phondam.

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The primeval god primal beast of dread which makes its home on Phondam.


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* VoluntaryShapeshifting: None know what Vulkan Bolla's true form is, as it takes whatever form is needed to bring to life the fears of those it encounters.

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* BewareMyStingerTail: Sports a very sinister one with a hooked blade at the end, used often for sweeping attacks.
* FlashStep: Some of its faster movements are evocative of this, turning Managarmr transparent as it quickly hops from place to place.



* SavageWolf: While it may be a NobleWolf normally, for the fight it's nothing more than this.
* ShedArmorGainSpeed: {{ZigZagged|trope}}. Its second form [[ElementalArmor dons heavy ice armor]] and is much more ponderously slow but gains damage reduction from the front, but it will regularly shift in and out of the armor over the course of a fight instead of simply keeping it on.

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* SavageWolf: While it It may be a NobleWolf normally, normally if Historiath and her followers may be believed, for the fight it's nothing more than this.
* ShedArmorGainSpeed: {{ZigZagged|trope}}. Its second secondary form [[ElementalArmor dons heavy ice armor]] and is much more ponderously slow but gains damage reduction from the front, but it will regularly shift in and out of the armor over the course of a fight instead of simply keeping it on.



* WakeUpCallBoss: Managarmr does ''not'' mess around on your first encounter, with highly damaging attacks and the ability to slow you down or freeze you solid to further bring the pain if you're not careful. You also don't have Lyria's support for this battle unlike Furycane's fight, leaving you down a backup source of healing.

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* WakeUpCallBoss: Managarmr does ''not'' mess around on your first encounter, with highly damaging attacks and the ability lots of ways to slow you down or freeze you solid to further bring the pain if you're not careful. You Death's Threshold is also don't have Lyria's support for this battle unlike Furycane's fight, leaving you down a backup source the first instance of healing.asking the player to keep a close eye on how the the boss's attacks work, as breaking too many of the ice pillars around the arena will leave the player with no room to stand when it starts unleashing its final arena-spanning blizzard.


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The primeval god of fortification buried on Dahli Island


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The primeval god of dread which makes its home on Phondam.
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* CrystalPrison: Traps Lyria in one on its forehead, leading Id to fight against it when you first encounter them. With the imprisoned Lyria being much more pressing than any bad blood currently, Id asks the party to [[EnemyMine help him defeat the beast.]]
* GeoEffects: Regularly hurls waves of lava across the islands you're fighting on, damaging and Burning anyone caught in the attack and reducing the amount of safe places to stand. Its Auxilium attack raises the lava level to consume all but a few safer bits of raised rock.

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The primeval god of vitality, enshrined upon the eastern end of the Ainsteddo Archipelago. Driven to madness by Lilith's design, Furycane's rampage stirs up the nearby monsters to a frenzy, causing destruction across the east of the archipelago.

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The primeval god of vitality, enshrined upon the eastern end of the Ainsteddo Archipelago. Driven to madness by Lilith's design, Furycane's rampage rage stirs up the nearby monsters to a frenzy, causing destruction across the east of the archipelago.archipelago and demanding that the crew and Rolan stop them.



* DestructibleArmor:

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* DestructibleArmor: In both forms, pieces of armor can be peeled away from the boss through attacks. In centaur form this happens to the legs, and doing enough of this will cause Furycane to collapse as though its legs were cut off and leave them vulnerable for a time.



The primeval god of sequestration, worshiped by Historiath and her followers deep within Leautagne Island.
[[/folder]]

[[folder:Excavallion]]

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The primeval god of sequestration, worshiped by Historiath and her followers deep within Leautagne Island.
[[/folder]]

[[folder:Excavallion]]
Island. A brainwashed Lyria sends it on a rampage just as the crew catches up to her and Id, requiring that they take it out.


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* FlunkyBoss: Summons several flying crystals as part of its SignatureMove, sending them out to harry you with ice beams and projectiles while conducting its SpeedBlitz.
* RedEyesTakeWarning: Whether it normally has red eyes or otherwise, it's only a sign of a dangerous foe when the player party meets it for the first time.
* SavageWolf: While it may be a NobleWolf normally, for the fight it's nothing more than this.
* ShedArmorGainSpeed: {{ZigZagged|trope}}. Its second form [[ElementalArmor dons heavy ice armor]] and is much more ponderously slow but gains damage reduction from the front, but it will regularly shift in and out of the armor over the course of a fight instead of simply keeping it on.
* SpeedBlitz: Its Death's Threshold attack starts this way, summoning a blizzard to first limit your movement then leaping into the blizzard to sequester itself and lay out blindingly fast dive attacks from safety.
* WakeUpCallBoss: Managarmr does ''not'' mess around on your first encounter, with highly damaging attacks and the ability to slow you down or freeze you solid to further bring the pain if you're not careful. You also don't have Lyria's support for this battle unlike Furycane's fight, leaving you down a backup source of healing.
[[/folder]]

[[folder:Excavallion]]
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The primeval god of vitality, enshrined upon the eastern end of the Ainsteddo Archipelago. Driven to madness by Lilith's design, Furycane's rampage stirs up the nearby monsters to a frenzy, causing destruction across the east of the archipelago.


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* AnimatedArmor: Looks very similar to this for most of its time in combat, with its primarily wind-composed body giving the image of a spirit inhabiting a bunch of individual armor and weapon pieces.


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* DestructibleArmor:
* ExtendableArms: Being made of wind and a bunch of separate armor pieces, its second form is able to swing its giant sword in much wider arcs than expected through this.


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The primeval god of sequestration, worshiped by Historiath and her followers deep within Leautagne Island.
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* SmartPeopleWearGlasses: Befitting his status as an inventor and fixer, he always wears a pair of glasses.


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* DarkIsNotEvil: She wears all black but is firmly on the heroes' side.
* AnIcePerson: She primarily casts ice magic and is aligned with an ice primal beast.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rolan_1.png]]


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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/id_9.png]]


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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gallanza.png]]


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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/maglielle.png]]


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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/lilith_38.png]]
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* {{Foil}}: [[spoiler: She's one to Lucilius, the primary antagonist of "What Makes The Sky Blue?" Both of them are godlike beings that are supremely arrogant and see skydwellers as little more than pawns to be used for their experiments and research. However while Lucilius is a StrawNihilist and a narcissist with grand ambitions to destroy the Skyrealm because he hates the Omnipotent for being above him, Lilith merely finds the Skyrealm beneath her and seeks to return home to Estalucia, and is only willing to destroy it when she doesn't get her way, which involves sacrificing thousands of its inhabitants in order to do so.]]

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* {{Foil}}: [[spoiler: She's one to Lucilius, the primary antagonist of the "What Makes The Sky Blue?" Blue" storyline. Both of them are godlike beings that are supremely arrogant and see skydwellers as little more than pawns to be used for their experiments and research. However while Lucilius is a StrawNihilist and a narcissist with grand ambitions to destroy the Skyrealm because he hates the Omnipotent for being above him, Lilith merely finds the Skyrealm beneath her and seeks to return home to Estalucia, and is only willing to destroy it when she doesn't get her way, which involves sacrificing thousands of its inhabitants in order to do so.]]
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* {{Foil}}: [[spoiler: She's one to Lucilius, the primary antagonist of "What Makes The Sky Blue?" Both of them are godlike beings that are supremely arrogant and see skydwellers as little more than pawns to be used for their experiments and research. However while Lucilius is a StrawNihilist and a narcissist with grand ambitions to destroy the Skyrealm because he hates the Omnipotent for being above him, Lilith merely finds the Skyrealm beneath her and seeks to return home to Estalucia, and is only willing to destroy it when she doesn't get her way, which involves sacrificing thousands of its inhabitants in order to do so.]]


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* UncertainDoom: [[spoiler: Lilith ends up taking a blow from the freshly-awakened Bahamut Versa that would most certainly kill any mortal, especially a blow that knocks someone into an empty, black void. However, keeping in mind that Lilith is an Astral, it's entirely possible that she survived and is simply sealed away in another dimension, much like her fellow Astral Lucilius.]]
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* NotQuiteDead: [[spoiler: The final, true fight with it takes place during the postgame and ends with its body disintegrating after taking Proto Bahamut's attack head on, and its home dimension collapsing.]] However, [[spoiler: Id still keeps his connection to the God Of Destruction, which grants him his Dragon Form, implying that Bahamut Versa is still somehow alive.]]

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* ReactorBoss: In the final phase of the fight, the party has to take out Excavallion's exposed main core on its back. Excavallion being the primal beast of fortification, the core itself does not let itself be destroyed without a fight and starts blasting the player with excess mana and sweeping energy beams when it enters overdrive mode.

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* ReactorBoss: In the final phase of the fight, the party has to take out Excavallion's exposed main core on its back. Excavallion being the primal beast Primal Beast of fortification, the core itself does not let itself be destroyed without a fight and starts blasting the player with excess mana and sweeping energy beams when it enters overdrive mode.


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* YourMindMakesItReal: It is the Primal that has power over dread, so whatever fears one has, it will readily make manifest after reading their thoughts. [[spoiler:Id's fear was not being able to protect Lyria so it manifested as a massive monster taking Lyria to entrap her at its head when she awoke it]].
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* TakingYouWithMe: After Id breaks free of its control and Versa it's rendered a mass of will and power with no proper anchor, it goes even more berserk than it already was and starts blanketing the arena with wide area attacks in a frenzy before charging it's [[NonStandardGameOver Light Of The Apocalypse]], trying to kill everyone before he is dragged back into its home dimension.

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* TakingYouWithMe: After Id breaks free of its control and control, Versa it's rendered a mass of will and power with no proper anchor, it goes even more berserk than it already was anchor. So It TurnsRed and starts blanketing the arena with wide area wide-area attacks in a frenzy before charging it's [[NonStandardGameOver Light Of The Apocalypse]], trying to kill everyone wipe out the whole world before he it is dragged back into its home dimension.

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* Determinator: As expected for the EvilCounterpart of this world's Bahamut, this thing does not go down easy. It takes a powerful sealing spell from Rolan, himself an Astral, to hold it in place long enough for the group to engage it, and even then it's a race against time. Half-way through the fight it engages Proto Bahamut in an aerial battle while the party has to content with a possessed Id for multiple rounds, with Versa still trying to completely control him. Even after it loses the Beam-O-War at the end of the battle and gets forced back into its own dimension, it breaks out one more time and starts grappling with Proto Bahamut, necessitating one more CombinationAttack from the Captain and Id to finally sent it back to slumber.



* MarathonBoss : As expected for the EvilCounterpart of this world's Bahamut, this thing does not go down easy. It takes a powerful sealing spell from Rolan, himself an Astral, to hold it in place long enough for the group to engage it, and even then it's a race against time. It requires a multi-phase boss fight with several DPS checks to avoid its ''multiple'' [[EarthShatteringKaboom world-ending attacks]]. Even after it loses the Beam-O-War at the end of the battle and gets forced back into its own dimension, it breaks out one more time and starts grappling with Proto Bahamut, necessitating one more CombinationAttack from the Captain and Id to finally sent it back to slumber.



* TakingYouWithMe: After Id breaks free of its control and Versa it's rendered a mass of will and power with no proper anchor, it starts blanketing the arena with wide area attacks in a frenzy before charging it's [[NonStandardGameOver Light Of The Apocalypse]] attack, trying to kill everyone before he is dragged back into its home dimension.

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* TakingYouWithMe: After Id breaks free of its control and Versa it's rendered a mass of will and power with no proper anchor, it goes even more berserk than it already was and starts blanketing the arena with wide area attacks in a frenzy before charging it's [[NonStandardGameOver Light Of The Apocalypse]] attack, Apocalypse]], trying to kill everyone before he is dragged back into its home dimension.
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* Determinator: As expected for the EvilCounterpart of this world's Bahamut, this thing does not go down easy. It takes a powerful sealing spell from Rolan, himself an Astral, to hold it in place long enough for the group to engage it, and even then it's a race against time. Half-way through the fight it engages Proto Bahamut in an aerial battle while the party has to content with a possessed Id for multiple rounds, with Versa still trying to completely control him. Even after it loses the Beam-O-War at the end of the battle and gets forced back into its own dimension, it breaks out one more time and starts grappling with Proto Bahamut, necessitating one more CombinationAttack from the Captain and Id to finally sent it back to slumber.


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* TakingYouWithMe: After Id breaks free of its control and Versa it's rendered a mass of will and power with no proper anchor, it starts blanketing the arena with wide area attacks in a frenzy before charging it's [[NonStandardGameOver Light Of The Apocalypse]] attack, trying to kill everyone before he is dragged back into its home dimension.

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