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* AttackReflector: When activated, ''Counterspell'' will reflect the first enemy spell(s) targeted at Anti-Mage and his ''Blink Fragment'' illusions. While it only lasts a little over a second, this can still be enough since players will often [[DamnYouMuscleMemory instinctively try to stun an Anti-Mage that Blinks onto them]].

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* AttackReflector: When activated, ''Counterspell'' will reflect the first enemy spell(s) targeted at Anti-Mage and his ''Blink Fragment'' illusions.illusions if his facet is ''Magebane's Mirror''. While it only lasts a little over a second, this can still be enough since players will often [[DamnYouMuscleMemory instinctively try to stun an Anti-Mage that Blinks onto them]].



* ResistantToMagic: ''Counterspell'' increases Anti-Mage's magic resistance, and can be activated to reflect a targeted spell at an enemy hero.

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* ResistantToMagic: ''Counterspell'' increases Anti-Mage's magic resistance, and can be activated to reflect block a targeted spell spell, as well as reflecting it at an enemy hero.the caster if ''Magebane's Mirror'' is his facet.



* SensorCharacter: Enemy heroes below 15% of maximum mana will be revealed through fog of war within a massive range if ''Mana Thirst'' is Anti-Mage's facet, even through invisibility.



* DamageIncreasingDebuff: ''Tempest Double'' takes extra damage if too far away from Zet.



* ItemCaddy: The ''Tempest Double'' clone can use all of Zet's items, effectively giving Zet twice the effect from item actives (for example, double the gold with Hand of Midas, two additional illusions with Manta Style, two bursts with Dagon). Zet benefits greatly from getting an early Midas so that he can farm his core items as quickly as possible, as he cannot flash farm and his game impact is very insignificant otherwise.

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* ItemCaddy: ItemAmplifier: The ''Tempest Double'' clone can use all of Zet's items, effectively giving Zet twice the effect from item actives (for example, double the gold with Hand of Midas, two additional illusions with Manta Style, two bursts with Dagon). Zet benefits greatly from getting an early Midas so that he can farm his core items as quickly as possible, as he cannot flash farm and his game impact is very insignificant otherwise.



* NitroBoost: ''Bloodrush'' allows Bloodseeker to activate ''Thirst'' to boost his movement speed even further; in return, the passive movement speed bonus will be disabled when it's on cooldown.



* VampiricDraining: His motivation is to obtain [[HumanSacrifice blood sacrifices]] for his gods. In-game, ''Thirst'' lets him heal by killing things.

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* VampiricDraining: His motivation is to obtain [[HumanSacrifice blood sacrifices]] for his gods. In-game, ''Thirst'' ''Sanguivore'' lets him heal by killing things.



** ''Track'' grants bonus reliable gold [[note]]meaning that it can't be lost upon death[[/note]] to Bounty Hunter and any assisting allies, which means that any successful ganks will often give a huge gold advantage to his team, and if snowballed properly can create a huge gap that will win games. Likewise, teamfighting against Bounty Hunter is a very risky proposition; while his teamfight presence is largely limited to spamming ''Track'' and the occasional ''Shuriken Toss'', every death will give the enemy team a significant gold advantage (easily reaching ''over 1000 gold per kill'' with max-level ''Track'').

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** ''Big Game Hunter'' increases the gold Bounty Hunter earns when scoring a kill or assist on a foe with a kill streak, and ''Track'' grants bonus reliable gold [[note]]meaning that it can't be lost upon death[[/note]] to Bounty Hunter and any assisting allies, which means that any successful ganks will often give a huge gold advantage to his team, and if snowballed properly can create a huge gap that will win games. Likewise, teamfighting against Bounty Hunter is a very risky proposition; while his teamfight presence is largely limited to spamming ''Track'' and the occasional ''Shuriken Toss'', every death will give the enemy team a significant gold advantage (easily reaching ''over 1000 gold per kill'' with max-level ''Track'').



* VideoGameStealing: ''Jinada'' steals a small amount of unreliable gold when Bounty Hunter attacks an enemy hero.

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* VideoGameStealing: ''Jinada'' steals a small amount of unreliable gold when Bounty Hunter attacks an enemy hero.hero, and ''Cutpurse'' does the same thing when he targets them with a spell.



* GeoEffects: ''Glacier'' creates a hill of ice beneath Drow Ranger that provides any unit standing on it (usually herself) bonus attack range and high ground advantage.

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* GeoEffects: ''Glacier'' creates a hill of ice beneath Drow Ranger that provides any unit standing on it (usually herself) bonus attack range and high ground advantage. ''Vantage Point'' further boosts the damage she deals when attacking from high ground.



* AttackSpeedBuff: ''Time Zone'' boosts the movement, attack, cast, projectile and turn rate speed of allies inside and decreases those of enemies.



* CriticalHit: ''Blade Dance'', which gives Juggernaut a chance to deal bonus with his right-clicks. Its damage multiplier is one of the lowest in the game, but it compensates with a very high proc chance.

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* CriticalHit: ''Blade Dance'', which Dance'' gives Juggernaut a chance to deal bonus with his right-clicks.right-clicks, plus ''Blade Fury'' if his facet is ''Bladestorm''. Its damage multiplier is one of the lowest in the game, but it compensates with a very high proc chance.



* OrbitingParticleShield: If her facet is ''Lunar Orbit'', ''Moon Glaives'' reduces all damage taken by Luna when active.



* AttackSpeedBuff: Activating ''Mana Pact'' drains Medusa's mana pool to boost her attack speed. Both the drain and the buff increase the more time the ability is active.



* NonStandardSkillLearning: While normal abilities start a game unlearnt and can be upgraded up to level 4, Medusa starts with one level of ''Mana Shield'', which can be upgraded up to level 5.



* CloneDegeneration: Meepo's clones cannot use any items and runes except for the boots that Meepo wears. Also, each clone gets a consecutively higher voice.

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* CloneDegeneration: Meepo's clones cannot use any items and runes except for the boots that Meepo wears.wears and the item in the neutral slot (if ''Pack Rat'' is the chosen facet). Also, each clone gets a consecutively higher voice.



* NonStandardSkillLearning: ''Divided We Stand'', unlike other ultimates, can be levelled up at level 4/11/18 instead of 6/12/18.

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* NonStandardSkillLearning: ''Divided We Stand'', unlike other ultimates, can be levelled up at level 4/11/18 or 3/10/17/24 (depending on whether he takes the ''More Meepo'' facet or not) instead of 6/12/18.



* FullHealthBonus: If Monkey King chose the ''Simian Stride'' facet and has full health, ''Tree Dance'''s cooldown is removed.



* NonStandardSkillLearning: Monkey King is one of the few heroes in the game with an innate skill, ''Mischief''. ''Tree Dance'' also contains a sub-ability called ''Primal Spring'', which is levelled up at the same time as ''Tree Dance'' and can only be used when it's active.

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* NonStandardSkillLearning: Monkey King is one of the few heroes in the game with an innate skill, ''Mischief''. ''Tree Dance'' also contains a sub-ability called ''Primal Spring'', which is levelled up at the same time as ''Tree Dance'' and can only be used when it's active.

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* EnlightenmentSuperpowers: According to Wei, Blink is transporting through space by sheer power of will and learned by her after years of training and meditating, which probably is about the same way Anti-Mage did it too.



* FloweryElizabethanEnglish: His default way of talking.

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* FloweryElizabethanEnglish: His default way of talking. Wei even jokes that unlike him, she can talk like a normal person.
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* ParentsAsPeople: While he's still undoubtedly a KnightTemplar, he respects his adoptive daughter Wei's ability, [[PetTheDog raised her entirely of his own accord]], trained her to her accord, and she feels that her own thoughts and choices are respected by him despite what one would expect from having a KnightTemplar as a parent.


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* PetTheDog: Wei admits he is no doubt [[KnightTemplar a man consumed by his pursuit]], but she is close to him nonetheless and insists she knows better than the accusations of him being heartless or a monster.


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* ThinkNothingOfIt: According to Wei, he downplays having saved her and thinks she probably would have survived without him anyway. She doesn't believe this anymore after she grew up.
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* DecapitationPresentation: The Immortal item Maraxiform's Fate is Maraxiform's severed head made into a bow by Clinkz as an act of spite.


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* LiminalBeing: Owing to the unique circumstances behind his creation, Clinkz is neither truly alive nor dead, which when paired with Sutherex's magic infusing him is what allows him to consume lesser beings with ''Death Pact'' and summon his skeleton archers.
--> '''FlavorText of Burning Army:''' Existing on the brink of life and death, Clinkz has learned to temporarily bridge the gap between the two.

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