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* DidntThinkThisThrough: Spiritus believes that raw strength and power are the chief qualifications for a summoned warrior. So he summons Kefka... to ''protect'' the world. The party really chew him out for that after the events of Act 2, Chapter 5.




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* TheWorfEffect: The lifeless husk of a planesgorger in Act 2 is a sign that Kefka's abilities and destructive intentions have exploded to an alarming degree.
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* MauveShirt: The party members who are in the limelight for a chapter generally meet the manikins of themselves and establish a friendly relationship, though they are typically not seen again. In Act 2, Chapter 5, [[spoiler:the party finds a pile of slaughtered manikins--including those of Yuna, Tidus, Zidane, Lightning, and the Warrior of Light, all of whom they had met and spoken to]].
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* AlmostDeadGuy: The [[spoiler:dark manikin of Vivi takes several cutscenes and battles to shut down and transfer his brilliance to Vivi]].

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* AlmostDeadGuy: The [[spoiler:dark manikin of Vivi takes several cutscenes and battles to shut down and transfer his brilliance to Vivi]]. The same thing happened with [[spoiler: Locke, who died after passing on its will to its counterpart after failing to protect the Dark Manikins of Terra and Celes]].

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* ItCanThink: To the great surprise of the party, these Manikins are capable of speech and thought, acting just like the Warriors themselves.



* ItCanThink: To the great surprise of the party, these Manikins are capable of speech and thought, acting just like the Warriors themselves.

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* ItCanThink: To PassingTheTorch: Essentially their purpose - to pass the great surprise torch of protecting the party, these Manikins are capable World of speech and thought, acting just like Darkness to the Warriors themselves.warriors with the Light.
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* DespairEventHorizon: After their corruption by Kefka, [[spoiler: Terra and Celes' Dark Manikins suffer through this, their hopes crushed, with the light's brilliance buried deep within them. They seem to exhibit very real emotions of pain and sadness, echoing Kefka's own feelings that nothing matters, and they lash out at the real Terra and Celes. Unfortunately, they have to be put down in a boss battle, but not before DyingAsYourself and passing their brilliance onto their counterparts]].
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* TheCorruption: Kefka corrupts the Dark Manikins of the ''FF6'' cast with darkness in Act 2 Chapter 5. Edgar's Manikin explains he is trying to use the manikins of Terra and Celes to [[spoiler: birth a new Blackened Will]].

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* TheCorruption: Kefka corrupts the Dark Manikins of the ''FF6'' ''FFVI'' cast with darkness in Act 2 Chapter 5. Edgar's Manikin explains he is trying to use the manikins of Terra and Celes to [[spoiler: birth a new Blackened Will]].
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* TheCorruption: Kefka corrupts the Dark Manikins of the ''FF6'' cast with darkness in Act 2 Chapter 5. Edgar's Manikin explains he is trying to use the manikins of Terra and Celes to [[spoiler: birth a new Blackened Will]].
* DarkIsNotEvil: Despite being Manikins created from the crystal core of darkness and TheHeartless, Dark Manikins are not evil in and of themselves (like most beings from the World of Darkness in past games), and usually exhibit the personalities of the people they're based on. However, they are susceptible to corruption by those willing to manipulate them to their own ends.
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* TheMcCoy: Mog notes that Spiritus' domain is emotion, and he understands its strength.


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* TheSpock: Mog notes that Materia is not one to be swayed by emotion, but rather logic, contrasting with Spiritus.
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* SummonBiggerFish: Materia decides that the best way to deal with the instability the planesgorgers cause is to keep summoning more warriors.

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* ReasonableAuthorityFigure: Spiritus is kind of a dick, but he's got no problem with the warriors modifying the world however they choose to because it's supposed to be a world of respite for ''them'', not him and Materia.




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* WellIntentionedExtremist: Act 2 reveals that [[spoiler:Materia is directly responsible for the disjointed amnesia in her summoned warriors because she thought they couldn't find respite without taking their more painful memories]].

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* AlmostDeadGuy: The [[spoiler:dark manikin of Vivi takes several cutscenes and battles to shut down and transfer his brilliance to Vivi]].



* TheHeartless: The Dark Manikins in Act 2 are servants of the dark crystal core, but while they possess consciousness, as well as the mannerisms and memories of the people they're based on, they don't have hearts and can therefore be swayed by charismatic villains. [[spoiler:Kuja manipulates a dark manikin of Vivi into being a mole, but after he attacks the party and is forgiven by them, he sides against Kuja.]]




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* TakingTheBullet: In Act 2, Chapter 3, [[spoiler:the dark manikin known as "Vivi?" takes a magic blast meant for his original self.]]
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* GuestStarPartyMember: Vivi's Dark Manikin. It takes the place of the real Vivi through most of Arc 2 Chapter 3, using the same exact abilities and stats as the real one.

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* GuestStarPartyMember: Vivi's Dark Manikin. It takes the place of the real Vivi through most of Arc 2 Chapter 3, using the same exact abilities abilities, appearance, and stats as the real one.
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* GuestStarPartyMember: Vivi's Dark Manikin. It takes the place of the real Vivi through most of Arc 2 Chapter 3, using the same exact abilities and stats as the real one.


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* TheMole: Vivi's Dark Manikin is planted into the party by Kuja specifically to betray them, taking the real Vivi's place after he was kidnapped. [[spoiler: It does attack them, but Zidane and the others knew all along and try to befriend him anyway. It works]].
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removed for arc 2 ch.8 spoilers.


* ReasonableAuthorityFigure: [[spoiler:Spiritus leaves all his warriors memories intact believing that leaving his warriors to their own devices will eventually work out for him. When he feels his warrior's actions place the balance hes trying to create in danger he steps in to lend a hand. Like in Arc 2 Chapter 7 when he interferes with Sephiroth's plans for attacking Materia. When he revives Leo to help him bring his warriors back in line he doesn't force Leo into the task, and allows him time to form his own conclusions about the world, and what to do.]]
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* ReasonableAuthorityFigure: [[spoiler:Spiritus leaves all his warriors memories intact believing that leaving his warriors to their own devices will eventually work out for him. When he feels his warrior's actions place the balance hes trying to create he steps in to lend a hand like in Arc 2 Chapter 7 when he interferes with Sephiroth's plans for attacking Materia. When he revives Leo to help him bring his warriors back in line he doesn't force Leo into the task, and allows him time to form his own conclusions about the world, and what to do.]]

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* ReasonableAuthorityFigure: [[spoiler:Spiritus leaves all his warriors memories intact believing that leaving his warriors to their own devices will eventually work out for him. When he feels his warrior's actions place the balance hes trying to create in danger he steps in to lend a hand like hand. Like in Arc 2 Chapter 7 when he interferes with Sephiroth's plans for attacking Materia. When he revives Leo to help him bring his warriors back in line he doesn't force Leo into the task, and allows him time to form his own conclusions about the world, and what to do.]]
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* ReasonableAuthorityFigure: [[spoiler:Spiritus leaves all his warriors memories intact believing that leaving his warriors to their own devices will eventually work out for him. When he feels his warrior's actions place the balance hes trying to create he steps in to lend a hand like in Arc 2 Chapter 7 when he interferes with Sephiroth's plans for attacking Materia. When he revives Leo to help him bring his warriors back in line he doesn't force Leo into the task, and allows him time to form his own conclusions about the world, and what to do.]]
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AS PER MODERATOR APPROVAL - removing extra info not related to tropes; also removing literal JP translations


Manikins (Imitations in the Japanese version) encountered by the party in the World of Darkness. Unlike regular Manikins, these are capable of independent thought, speech, and recalling the memories of the Warrior they are based off of. Created by the crystal pillar for the World of Darkness, they are meant to protect the crystal from threats (such as the planesgorgers, which destroyed the crystal pillar for the World of Light). Susceptible to outside influence, some may come under the control of those wishing to manipulate them while others simply wish to fight to prove the strength of the Warriors with the Light who have come to protect their world. Either way, encountering them proves beneficial to the Warriors - many of them possess the "brilliance" of the pillar of light, its shards, which let them gradually restore their lost memories.

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Manikins (Imitations in the Japanese version) encountered by the party in the World of Darkness. Unlike regular Manikins, these are capable of independent thought, speech, and recalling the memories of the Warrior they are based off of. Created by the crystal pillar for the World of Darkness, they are meant to protect the crystal from threats (such as the planesgorgers, which destroyed the crystal pillar for the World of Light). Susceptible to outside influence, some may come under the control of those wishing to manipulate them while others simply wish to fight to prove the strength of the Warriors with the Light who have come to protect their world. Either way, encountering them proves beneficial to the Warriors - many of them possess the "brilliance" of the pillar of light, its shards, which let them gradually restore their lost memories.
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Manikins (Imitations in the Japanese) encountered by the party in the World of Darkness. Unlike regular Manikins, these are capable of independent thought, speech, and recalling the memories of the Warrior they are based off of. Created by the crystal pillar for the World of Darkness, they are meant to protect the crystal from threats (such as the planesgorgers, which destroyed the crystal pillar for the World of Light). Susceptible to outside influence, some may come under the control of those wishing to manipulate them while others simply wish to fight to prove the strength of the Warriors with the Light who have come to protect their world. Either way, encountering them proves beneficial to the Warriors - many of them possess the "brilliance" of the pillar of light, its shards, which let them gradually restore their lost memories.

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Manikins (Imitations in the Japanese) Japanese version) encountered by the party in the World of Darkness. Unlike regular Manikins, these are capable of independent thought, speech, and recalling the memories of the Warrior they are based off of. Created by the crystal pillar for the World of Darkness, they are meant to protect the crystal from threats (such as the planesgorgers, which destroyed the crystal pillar for the World of Light). Susceptible to outside influence, some may come under the control of those wishing to manipulate them while others simply wish to fight to prove the strength of the Warriors with the Light who have come to protect their world. Either way, encountering them proves beneficial to the Warriors - many of them possess the "brilliance" of the pillar of light, its shards, which let them gradually restore their lost memories.
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Manikins encountered by the party in the World of Darkness. Unlike regular Manikins, these are capable of independent thought, speech, and recalling the memories of the Warrior they are based off of. Created by the crystal pillar for the World of Darkness, they are meant to protect the crystal from threats (such as the planesgorgers, which destroyed the crystal pillar for the World of Light). Susceptible to outside influence, some may come under the control of those wishing to manipulate them while others simply wish to fight to prove the strength of the Warriors with the Light who have come to protect their world. Either way, encountering them proves beneficial to the Warriors - many of them possess the "brilliance" of the pillar of light, its shards, which let them gradually restore their lost memories.

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Manikins (Imitations in the Japanese) encountered by the party in the World of Darkness. Unlike regular Manikins, these are capable of independent thought, speech, and recalling the memories of the Warrior they are based off of. Created by the crystal pillar for the World of Darkness, they are meant to protect the crystal from threats (such as the planesgorgers, which destroyed the crystal pillar for the World of Light). Susceptible to outside influence, some may come under the control of those wishing to manipulate them while others simply wish to fight to prove the strength of the Warriors with the Light who have come to protect their world. Either way, encountering them proves beneficial to the Warriors - many of them possess the "brilliance" of the pillar of light, its shards, which let them gradually restore their lost memories.
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* ObviouslyEvil: Spiritus, in-universe, by several characters who assume he ''must'' be evil based on the megalomanical maniacs he summoned to be his champions. When they get a chance to ask him about this, he says he only cares about the power they wield, not their motivations.

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* ObviouslyEvil: Spiritus, in-universe, by several characters who assume he ''must'' be evil based on the megalomanical maniacs megalomaniacs he summoned to be his champions. When they get a chance to ask him about this, he says he only cares about the power they wield, not their motivations.
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* TheGhost: Shinryu has not actually been seen yet, only mentioned by the villains or the gods. He has only been seen through his planesgorgers.

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* TheGhost: Shinryu has not actually been seen yet, yet as of the beginning of Arc 2, only mentioned by the villains or the gods.gods (and he only started being mentioned after the end of Arc 1 and the defeat of the Blackened Will). He has only been seen through his planesgorgers.
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* TheGhost: Shinryu has not actually been seen yet, only mentioned by the villains or the gods. He has only been seen through his planesgorgers.
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* HeroicSacrifice: The beginning of Arc 2, Chapter 1 has the party's airship under assault from dark creatures. When the engines are blown out and the airship heads for a crash landing, Mog [[spoiler: uses all of his power to teleport everyone to safety, leaving him to go down with the ship. The party finds him in the wreckage afterward, nursing him back to health by the end of the chapter]].

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Manikins encountered by the party in the World of Darkness. Unlike regular Manikins, these are capable of independent thought, speech, and recalling the memories of the Warrior they are based off of. Created by the crystal pillar for the World of Darkness, they are meant to protect the crystal from threats (such as the planesgorgers, which destroyed the crystal pillar for the World of Light). Susceptible to outside influence, some may come under the control of those wishing to manipulate them while others simply wish to fight to prove the strength of the Warriors with the Light who have come to protect their world. Either way, encountering them proves beneficial to the Warriors - many of them possess the "brilliance" of the pillar of light, its shards.

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Manikins encountered by the party in the World of Darkness. Unlike regular Manikins, these are capable of independent thought, speech, and recalling the memories of the Warrior they are based off of. Created by the crystal pillar for the World of Darkness, they are meant to protect the crystal from threats (such as the planesgorgers, which destroyed the crystal pillar for the World of Light). Susceptible to outside influence, some may come under the control of those wishing to manipulate them while others simply wish to fight to prove the strength of the Warriors with the Light who have come to protect their world. Either way, encountering them proves beneficial to the Warriors - many of them possess the "brilliance" of the pillar of light, its shards.shards, which let them gradually restore their lost memories.


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* ArmorPiercingQuestion: Hope's Dark Manikin asks him if he'd like to change the past so that he never loses his mother, trying to convince him to side with Caius.
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[[folder: Dark Manikins]]
!!Dark Manikins

Manikins encountered by the party in the World of Darkness. Unlike regular Manikins, these are capable of independent thought, speech, and recalling the memories of the Warrior they are based off of. Created by the crystal pillar for the World of Darkness, they are meant to protect the crystal from threats (such as the planesgorgers, which destroyed the crystal pillar for the World of Light). Susceptible to outside influence, some may come under the control of those wishing to manipulate them while others simply wish to fight to prove the strength of the Warriors with the Light who have come to protect their world. Either way, encountering them proves beneficial to the Warriors - many of them possess the "brilliance" of the pillar of light, its shards.
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* MrExposition: The Warrior of Light's Dark Manikin is the first one encountered and explains what they are to the party.
* ItCanThink: To the great surprise of the party, these Manikins are capable of speech and thought, acting just like the Warriors themselves.

[[/folder]]


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[[/folder]]

[[folder: Shinryu]]
!!Shinryu
Just like in ''Dissidia NT'', Shinryu is wreaking havoc with his planesgorgers, using them to feast on the crystal pillars for both the Worlds of Darkness and Light.
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* BiggerBad: To the Blackened Will's ArcVillain for the first arc of the story.
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Characters page for ''VideoGame/DissidiaFinalFantasyOperaOmnia''. Beware: spoilers originating in the characters' respective games are unmarked. This page is currently under construction and needs some love and images.

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Characters page for ''VideoGame/DissidiaFinalFantasyOperaOmnia''. Beware: spoilers originating in the characters' respective games are unmarked. This page is currently under construction and needs some love and images.
unmarked.

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adding indexing


[[index]]




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[[/index]]
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* WhatTheHellHero: Mog says that he can't say for sure that everyone can be trusted given how many of them there are by Chapter 9. Terra is appalled and points out that ''Mog personally recruited every single one of them''.

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* WhatTheHellHero: WhatTheHellHero:
**
Mog says that he can't say for sure that everyone can be trusted given how many of them there are by Chapter 9. Terra is appalled and points out that ''Mog personally recruited every single one of them''.
** Balthier says that Mog had better have a ''really'' good reason for recruiting so many children as warriors.
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[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/dffoo_mog.png]]

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[[quoteright:210:https://static.[[quoteright:185:https://static.tvtropes.org/pmwiki/pub/images/dffoo_mog.png]]




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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dffoo_materia1.png]]
[[caption-width-right:350:Materia]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dffoospiritus1.png]]
[[caption-width-right:350:Spiritus]]
-->'''Materia voiced by:''' Creator/ErinaMano
-->'''Spiritus voiced by:''' Creator/IsseiTakahashi

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[[quoteright:350:https://static.[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/dffoo_materia1.png]]
[[caption-width-right:350:Materia]]
[[quoteright:350:https://static.
[[caption-width-right:270:Materia]]
[[quoteright:270:https://static.
tvtropes.org/pmwiki/pub/images/dffoospiritus1.png]]
[[caption-width-right:350:Spiritus]]
[[caption-width-right:270:Spiritus]]
-->'''Materia voiced by:''' Creator/ErinaMano
Erina Mano
-->'''Spiritus voiced by:''' Creator/IsseiTakahashi
Issei Takahashi




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