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!!"The Trapper" - Evan [=MacMillan=][[labelnote:✝]][[VideoGame/NaughtyBear Naughty Bear]][[/labelnote]]

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!!"The Trapper" - Evan [=MacMillan=][[labelnote:✝]][[VideoGame/NaughtyBear [=MacMillan=][[labelnote:✝]]The Krampus, [[VideoGame/NaughtyBear Naughty Bear]][[/labelnote]]



!!"The Huntress" - Anna [[labelnote:✝]][[WebVideo/CryptTV The Mordeo]], The Were-Elk[[/labelnote]]

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!!"The Huntress" - Anna [[labelnote:✝]][[WebVideo/CryptTV The Mordeo]], The Baba Yaga, The Were-Elk[[/labelnote]]
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* AbusiveParents: Their backstory reveal Frank's foster dad was an uncaring alcoholic who adopted Frank so he could use the cheques from Family Services to waste on drinks at the bar. The tie-in comics expand on this, revealing that he made it clear to Frank that he didn't care about being a father to him, giving him only a room with a spare mattress.
** It's also revealed that Susie's father was physically abusive to her, to the point that she'd fantasized about beating him to death with a hockey stick. At one point, Julie even reveals to Frank that Susie has ran away and stayed in the Mount Ormond Resort when things got bad enough.

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* ChildhoodFriendRomance: It's revealed in the tie-in comics that Susie has an unrequited crush on Julie, who is interested in Frank and seems to be unaware of Susie's feelings.



* HiddenDepths: The tie-in comics reveal both Julie and Susie were both talented artists, with Jeff even complimenting Susie's drawings.



* PsychoLesbian: Downplayed. The tie-in comic confirms that Susie is gay (or at least bisexual) and had a one-sided crush on Julie. However, while she was a troubled teen, Susie was not a psychopath before being recruited into the Legion by the Entity.

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* PsychoLesbian: Downplayed. The tie-in comic confirms that Susie is gay (or at least bisexual) and had a one-sided crush on Julie. However, while she was a troubled teen, Susie was not a psychopath before being recruited into the Legion by the Entity.Entity, to the point that she was the most reluctant to murder the store clerk.



* TheSociopath: The tie-in comics makes it clear that Julie was this trope before coming to the Entity's Realm. Unlike the other three members of the Legion, she came from a loving home with two adoring parents. However, she demonstrated a lack of empathy from a young age and was fantasizing about murder and mayhem prior to meeting Frank.

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* TheSociopath: The tie-in comics makes it clear that Julie was this trope before coming to the Entity's Realm. Unlike the other three members of the Legion, she came from a loving home with two adoring parents. However, she demonstrated a lack of empathy from a young age age, frequently lied to her parents, had no hesitation with engaging in random crimes and was fantasizing about murder and mayhem prior to meeting Frank.Frank. During a conversation with Susie, Jeff even notes she's really mean and she enjoys it.
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* StrugglingSingleMother: According to his Season's Killings cosmetic, Joey had one.

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* StrugglingSingleMother: According to his Season's Killings cosmetic, cosmetic and the tie-in comic, Joey had one.one. It's unclear what happened to Joey's father, but it's implied his brothers got mixed up in criminal activity, leaving Joey and his mother to fend for themselves.



* TheSociopath: The tie-in comics makes it clear that Julie was this trope before coming to the Entity's Realm. Unlike the other three members of the Legion, she came from a loving home with two adoring parents. However, she demonstrated a lack of empathy from a young age and was fantasizing about murder prior to meeting Frank.

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* TheSociopath: The tie-in comics makes it clear that Julie was this trope before coming to the Entity's Realm. Unlike the other three members of the Legion, she came from a loving home with two adoring parents. However, she demonstrated a lack of empathy from a young age and was fantasizing about murder and mayhem prior to meeting Frank.

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!!"The Huntress" - Anna [[labelnote:✝]][[WebVideo/CryptTV The Mordeo]][[/labelnote]]

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!!"The Huntress" - Anna [[labelnote:✝]][[WebVideo/CryptTV The Mordeo]][[/labelnote]]Mordeo]], The Were-Elk[[/labelnote]]



* FinishingMove: Buries her axe in her prey's skull, then cuts into their body twice for good measure.

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* FinishingMove: Buries FinishingMove:
** For her normal mori, she buries
her axe in her prey's skull, then cuts into their body twice for good measure.measure.
** As The Were-Elk, it plunges its axe into the survivor's back and drags them towards it. It then pulls it out, picks up the survivor by the back of their neck then impales them on their antlers. It chucks them behind it, leaving their intestines on its antlers.



* PaletteSwap: The DLC Store "WebVideo/CryptTV [[https://www.youtube.com/watch?v=DavMadZjxLw Collection]]" allows you to play as the Mordeo. Also, an Ultra Rare set turns her into the Literature/BabaYaga, which also changes the key of her lullaby.

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* PaletteSwap: The DLC Store "WebVideo/CryptTV [[https://www.youtube.com/watch?v=DavMadZjxLw Collection]]" allows you to play as One Legendary set transforms her into [[WebVideo/CryptTV the Mordeo. Also, an Mordeo]]. Two Ultra Rare set turns sets turn her into the Literature/BabaYaga, Literature/BabaYaga and a Were-Elk, both of which also changes the key of her lullaby.have unique lullabies.

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* ForcedIntoEvil: Joey, Julie, and Susie didn't want to kill the cleaner, but Frank forced them to stab the cleaner so they'd share the punishment. Susie in particular had to have her hands physically forced into the man's neck. After The Entity claimed Frank, it decided to take his three accomplices as well when they went looking for him, and all four of the youths were merged together.

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* ForcedIntoEvil: Joey, Julie, Joey and Susie didn't want to kill the cleaner, but Frank forced and Julie coerced them to stab the cleaner so they'd share the punishment. Susie in particular had to have her hands physically forced into the man's neck. After The Entity claimed Frank, it decided to take his three accomplices as well when they went looking for him, and all four of the youths were merged together.together.
* FosterKid: Frank was this prior to moving to Ornond, being bounced from foster home to foster home, some of which were abusive. His last foster was a man who gave Frank a spare room and mattress before making it clear he had no interest in doing anything more.



* PsychoLesbian: Downplayed. The tie-in comic confirms that Susie is gay (or at least bisexual) and had a one-sided crush on Julie. However, while she was a troubled teen, Susie was not a psychopath before being recruited into the Legion by the Entity.



* TeensAreMonsters: Frank plays this fully straight, being willing to murder a man in cold blood. Julie and Joey are downplayed since they had to be convinced to take part in said murder, and Susie is even more downplayed since she had to be physically forced into compliance.

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* TeensAreMonsters: Frank plays and Julie play this trope fully straight, being willing to murder a man in cold blood. Julie and Joey are is downplayed since they he had to be convinced to take part in said murder, and Susie is even more downplayed since she had to be physically forced into compliance.


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* TheSociopath: The tie-in comics makes it clear that Julie was this trope before coming to the Entity's Realm. Unlike the other three members of the Legion, she came from a loving home with two adoring parents. However, she demonstrated a lack of empathy from a young age and was fantasizing about murder prior to meeting Frank.
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* ShipTease: He shares one half of the "Tragic Love Opera" cosmetic bundle with The Nurse released around Valentine's Day 2019, with a promo image [[UnnervinglyHeartwarming showing the two slow-dancing together]] (along with having what appears to be her literal heart in his hand). Creative director Dave Richard confirmed that he and The Nurse have "something going on".


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* ShipTease: She shares one half of the "Tragic Love Opera" cosmetic bundle with The Wraith released around Valentine's Day 2019, with a promo image [[UnnervinglyHeartwarming showing the two slow-dancing together]]. Creative director Dave Richard confirmed that she and The Wraith have "something going on".
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* ADayInTheLimelight: The Legion's Tome, "Soldiers of Mayhem," stars and is written from the point of view of Julie, while the main lore focused on Frank.
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* AntiFrustrationFeatures: Not for whoever's playing The Clown, but whenever any Survivor player gets hit by the intense InterfaceScrew from his gas, a stationary crosshair is placed in the center of the screen to help prevent potential motion sickness.

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* AntiFrustrationFeatures: Not for whoever's playing The Clown, but whenever any Survivor player gets hit by the intense InterfaceScrew from his gas, a stationary crosshair is placed in the center of the screen to help prevent potential motion sickness. In February 2024, the dizzying distortion effects were toned down in general for the same reason.
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* AntiFrustrationFeatures: Not for whoever's playing The Clown, but whenever any Survivor player gets hit by the intense InterfaceScrew from his gas, a stationary crosshair is placed in the center of the screen to help prevent potential motion sickness.
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* CantCatchUp: For a couple years after the game's release, Hillbilly was generally considered one of the top 3 most powerful Killers in the game due to his excellent map coverage and OneHitKill ability. However, his ability has remained the same while the game's meta has shifted considerably (his {{Nerf}} didn't help much in this regard either), and currently he's considered average at best. He finally received a major BalanceBuff in early 2024 making him noticeably more effective and less frustrating to play as.

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* CantCatchUp: For a couple years after the game's release, Hillbilly was generally considered one of the top 3 most powerful Killers in the game due to his excellent map coverage and OneHitKill ability. However, his ability has remained the same while the game's meta has shifted considerably (his {{Nerf}} didn't help much in this regard either), and currently he's considered average at best. He finally received a major BalanceBuff in early 2024 making him noticeably more effective and less frustrating to play as.one of the most powerful killers in the game again.

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* CanadaEh: All four of them are from Alberta, Canada. This usually isn't touched upon much in-game, aside from their map being a snow-covered ski resort, but the eleventh rift released a charm in the form of a maple leaf-shaped syrup bottle.


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* MooseAndMapleSyrup: All four of them are from Alberta, Canada. This usually isn't touched upon much in-game, aside from their map being a snow-covered ski resort, but the eleventh rift released a charm in the form of a maple leaf-shaped syrup bottle.
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The Clown's unique perks, ''Bamboozle'', ''Coulrophobia'', and ''Pop Goes the Weasel'', focus on shutting down window loops and slowing survivors' progress. ''Bamboozle'' significantly speeds up the speed at which killers vault through windows and causes the Entity to block any windows they cross through, making that window useless for looping until it's moved to another window. ''Coulrophobia'' significantly reduces the healing speed of survivors if they're within the killer's terror radius. ''Pop Goes the Weasel'' activates after the killer hooks someone and opens up a window where if the killer kicks a generator, it not only starts regressing but instantly loses 30% of its progress.

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The Clown's unique perks, ''Bamboozle'', ''Coulrophobia'', and ''Pop Goes the Weasel'', focus on shutting down window loops and slowing survivors' progress. ''Bamboozle'' significantly speeds up the speed at which killers vault through windows and causes the Entity to block any windows they cross through, making that window useless for looping until it's moved to another window. ''Coulrophobia'' significantly reduces the healing speed of survivors if they're within the killer's terror radius.radius while significantly increasing the speed of healing skill checks. ''Pop Goes the Weasel'' activates after the killer hooks someone and opens up a window where if the killer kicks a generator, it not only starts regressing but instantly loses 30% of its progress.
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* FailedASpotCheck: As Kenneth got more and more into his vices, he started getting sloppy, and one of his victims was able to slip out of her restraints and get help.
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* SkillGateCharacter: While not as extreme an example as Freddy, the Doctor is generally considered to be quite strong at beginner levels and quite weak at expert levels. While he can effectively nullify stealth (which is what makes him so strong against inexperienced survivors), expert survivors don't care much about stealth anyway, and it is more difficult to shut down loops compared to the Clown due to the slowdown and charge time of his shock attack (his BalanceBuff improving his controls makes it a bit easier to stop short-to-medium loops, but he's still relatively powerless at long loops).

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* SkillGateCharacter: SkillGateCharacters: While not as extreme an example as Freddy, the Doctor is generally considered to be quite strong at beginner levels and quite weak at expert levels. While he can effectively nullify stealth (which is what makes him so strong against inexperienced survivors), expert survivors don't care much about stealth anyway, and it is more difficult to shut down loops compared to the Clown due to the slowdown and charge time of his shock attack (his BalanceBuff improving his controls makes it a bit easier to stop short-to-medium loops, but he's still relatively powerless at long loops).



* SkillGateCharacter: In their original incarnation, Legion was probably the easiest Killer in the game to play in terms of catching skilled survivors, but the drawback is he's unable to catch survivors ''quickly'' unless they make very rookie mistakes. The result was making it very hard for a single survivor to dominate them (whereas optimal survivors can be functionally invincible against every other Killer except the Nurse), but conversely it was hard for Legion to dominate a survivor team as they're likely to escape before they can make a sufficient number of hooks. Even this was too much for survivor players, who prefer a playstyle in which they always have the potential to take on a killer 1-vs-1 chase indefinitely, so Legion was {{Nerf}}ed so that their Feral Frenzy attack can't down injured survivors, unless they manage to chain together 4 slashes, in which case they'll be able to take down even a healthy survivor.

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* SkillGateCharacter: SkillGateCharacters: In their original incarnation, Legion was probably the easiest Killer in the game to play in terms of catching skilled survivors, but the drawback is he's unable to catch survivors ''quickly'' unless they make very rookie mistakes. The result was making it very hard for a single survivor to dominate them (whereas optimal survivors can be functionally invincible against every other Killer except the Nurse), but conversely it was hard for Legion to dominate a survivor team as they're likely to escape before they can make a sufficient number of hooks. Even this was too much for survivor players, who prefer a playstyle in which they always have the potential to take on a killer 1-vs-1 chase indefinitely, so Legion was {{Nerf}}ed so that their Feral Frenzy attack can't down injured survivors, unless they manage to chain together 4 slashes, in which case they'll be able to take down even a healthy survivor.
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* SinisterStrangulation: Her mori is to FlashStep to a downed Survivor and choke the life out of them, creepily stroking their face afterwards.

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* SinisterStrangulation: SinisterSuffocation: Her mori is to FlashStep to a downed Survivor and choke the life out of them, creepily stroking their face afterwards.
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* SinisterStrangulation: Her mori is to FlashStep to a downed Survivor and choke the life out of them, creepily stroking their face afterwards.
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** In a meta sense, Freddy has gradually suffered from a major case of CantCatchUp due to both {{Nerf}}s to his kit and new Killers with comparable teleport abilities combined with better chase powers being introduced, such that he's gone from one of the stronger Killers to one of the weakest.

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* BalanceBuff: After receiving a steady string of {{Nerf}}s for years despite being an average Killer overall, the Hillbilly finally received a major balance buff in early 2024 with patch 7.5, which replaced his Overheat mechanic with an Overdrive SuperMode which temporarily increases his chainsaw dash speed, turn rate, charge up speed, and recovery after usage.



* CantCatchUp: For a couple years after the game's release, Hillbilly was generally considered one of the top 3 most powerful Killers in the game due to his excellent map coverage and OneHitKill ability. However, his ability has remained the same while the game's meta has shifted considerably (his {{Nerf}} didn't help much in this regard either), and currently he's considered average at best.

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* CantCatchUp: For a couple years after the game's release, Hillbilly was generally considered one of the top 3 most powerful Killers in the game due to his excellent map coverage and OneHitKill ability. However, his ability has remained the same while the game's meta has shifted considerably (his {{Nerf}} didn't help much in this regard either), and currently he's considered average at best. He finally received a major BalanceBuff in early 2024 making him noticeably more effective and less frustrating to play as.



* LongRangeFighter: Her throwing hatchets are one of the only ranged attacks in the game, and the only one that deals direct damage (the Deathslinger's rifle can't down a survivor directly, the Plague's corrupt purge is a SuperMode dependent on survivors' actions to unlock, and while the Trickster ''can'' deal damage it requires you to build up a meter by hitting 6 knives within a brief period of time). The drawback is that she's moderately slower than the other Killers and thus more dependent on her long-range attack.

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* LongRangeFighter: Her throwing hatchets are one of the only ranged attacks in the game, and the only one that deals direct damage (the Deathslinger's rifle can't down a survivor directly, the Plague's corrupt purge is a SuperMode dependent on survivors' actions to unlock, and while the Trickster ''can'' deal damage it requires you to build up a meter by hitting 6 knives within a brief period of time). time, and while Artist and the Unknown's projectiles also deal damage they require you to land 2 consecutive hits to cause damage). The drawback is that she's moderately slower than the other Killers and thus more dependent on her long-range attack.attack, and also has a large unsuppressable lullaby which makes it impossible for her to stealth.



* BalanceBuff: Previously, the Clown was slowed for a couple seconds after throwing a bottle. Without add-ons, this actually ''cancelled out'' the slowdown on a survivor being hit with a bottle, resulting in the Clown gaining zero total overall distance compared to just chasing normally. This was removed in the same update as the Silent Hill chapter, making the Clown much more effective in his role as an anti-loop CloseRangeCombatant. A second BalanceBuff gave him a second gas that allowed him to speed himself up (but which survivors could also use to speed themselves up), as well as reducing the reload time on his bottles.

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* BalanceBuff: Previously, the Clown was slowed for a couple seconds after throwing a bottle. Without add-ons, this actually ''cancelled out'' the slowdown on a survivor being hit with a bottle, resulting in the Clown gaining zero total overall distance compared to just chasing normally. This was removed in the same update as the Silent Hill chapter, making the Clown much more effective in his role as an anti-loop CloseRangeCombatant. A second BalanceBuff gave him a second gas that allowed him to speed himself up (but which survivors could also use to speed themselves up), as well as reducing the reload time on his bottles. In early 2024 he received a further balance buff increasing the number of bottles he can hold as well as improving the duration and activation time of his speed up gas.
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!!"The Doctor" - Herman Carter [[labelnote:✝]][[WebVideo/CryptTV The Look-See]], [[Music/IronMaiden Powerslave Eddie]][[/labelnote]]

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!!"The Doctor" - Herman Carter [[labelnote:✝]][[WebVideo/CryptTV The Look-See]], [[Music/IronMaiden Powerslave Pharaoh Eddie]][[/labelnote]]

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* BrutishCharacterBrutishWeapon: A madman whose primary weapon is a broken cattle-hammer.



* DropTheHammer: His primary weapon is a broken cattle-hammer.



* BrutishCharacterBrutishWeapon: A mentally impaired cannibal whose main weapon, when he isn't using his chainsaw, is a small hammer.



* DropTheHammer: His main weapon, when he isn't using his chainsaw, is a small hammer.

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* {{Leitmotif}}: Her menu theme is a slow, haunting piano theme with ghostly drones and a lowkey horn section in the background, while her chase theme starts slow and subtle but her closer themes are faster and more panicked - fitting for a killer who can teleport next to survivors out of nowhere.



* {{Leitmotif}}: Both her menu and chase themes contain a tribal drum beat which gets faster and more erratic the closer she is - with her menu theme containing a horn bellowing out the main theme of the game.



* {{Leitmotif}}: Has a chase theme filled with an unhinged rhythm and a siren-like flute boring into the ears.

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* {{Leitmotif}}: Has a chase theme filled with an unhinged rhythm and a siren-like flute boring into the ears. His menu theme - fittingly enough - has ''tesla coils'' as its main instrument, containing the same siren as his chase theme.



* {{Leitmotif}}: Her menu theme is a ghostly wail of the main theme before turning into a sinister, creeping medley which rises to a crescendo - as though matching the Huntress stalking prey before going for the kill.



* {{Leitmotif}}: He has one that sounds like twisted circus music, with a prominent accordion and chime motif. His chase music includes frantic flutes and booming trombones.

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* {{Leitmotif}}: He has one that sounds like twisted circus music, with a prominent accordion and chime motif. His chase music includes frantic flutes and booming trombones. In a chase, his theme is punctuated with the sound of a frantic marching band.


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* {{Leitmotif}}: Her menu theme starts as a simple Japanese style arrangement before the sounds of an electric guitar slowly takes over in harmony with the other instruments. Her chase theme contains increasingly faster drums and droning wind instruments before the chase layer takes over with the sounds of the Spirit's enraged screaming.

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