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[[quoteright:511:https://static.tvtropes.org/pmwiki/pub/images/dizzy_0.png]]
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[[caption-width-right:511:"Ah! I spilled my boba!"]]
[[caption-width-right:511:"Ah! I spilled my boba!"]]
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[[caption-width-right:512:"The plating on this drone was a bit wonky... I'm calling it Lumpy."]]
[[caption-width-right:512:"The plating on this drone was a bit wonky... I'm calling it Lumpy."]]
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[[quoteright:512:https://static.tvtropes.org/pmwiki/pub/images/drake_8.png]]
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* FragileSpeedster: A very large portion of her cards give you evade and/or directly move the ship, and focusing on her cards can allow you to dodge almost all attacks. But she has virtually no ability to apply shields to the ship, and eventually you'll encounter homing missiles or a ship that's too wide to dodge all the lasers.
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Trope was cut/disambiguated due to cleanup
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* TheLastOfTheseIsNotLikeTheOthers: Nearly all of the common enemies in the Lazuli Nebula are ships piloted by robots. He's the sole exception.
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* KnowWhenToFoldEm: Occasionally suggests that the group would be best served by cutting out of fights ''entirely'', especially when they're already using lots of evade to break away from their opponent. Not that she's ''opposed'' to solving problems with, say, a hand cannon...
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* KnowWhenToFoldEm: Occasionally suggests that the group would be best served by cutting out of fights ''entirely'', ''[[ScrewThisImOuttaHere entirely]]'', especially when they're already using lots of evade to break away from their opponent. Not that she's ''opposed'' to solving problems with, say, a hand cannon...
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* RobotMe: If she's in your crew, her ship, the Fireball, is piloted by a robotic version of herself called Drakebot 2. She gets rather defensive when asked about her design choices. Unfortunately for you it doesn't recognize Drake, meaning you'll still have to fight it.
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* RobotMe: If she's in your crew, her ship, the Fireball, is piloted by a robotic version of herself called Drakebot 2. She gets rather defensive when asked about her design choices. Unfortunately for you you, it doesn't recognize Drake, meaning you'll still have to fight it.
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* LivingMacGuffin: [[spoiler:She is the personality created when the Cobalt interfaced with the ship's computer - the Cobalt Core.]]
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* LivingMacGuffin: [[spoiler:She is the personality created when the Cobalt interfaced with the ship's computer - — the Cobalt Core.]]
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* HoistByTheirOwnPetard: [[spoiler:Her ship's devastating offense means that she's exceptionally vulnerable to the Parry card, which can wipe her out in a single turn]].
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* HoistByTheirOwnPetard: [[spoiler:Her ship's devastating offense means that she's exceptionally vulnerable to the Parry card, which can wipe her out in a single turn]].turn.]]
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* ForScience: His M.O. After defeating the first boss, he may take a sample of the crystal with him to experiment on, and states this trope verbatim when asked why. [[spoiler:Peri is aware of this, which is why she hired Isaac make sure he didn't try any non-mission critical experiments.]]
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* ForScience: His M.O. After defeating the first boss, he may take a sample of the crystal with him to experiment on, and states this trope verbatim when asked why. [[spoiler:Peri is aware of this, which is why she hired Isaac in an effort to make sure he didn't try any non-mission critical experiments.]]
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* DeclarationOfProtection: It takes her about two minutes to reach this point with [[CheerfulChild Books.]]
--> '''Peri:''' Why don't you get timesickness like the rest of us?
--> '''Books:''' I drink eight glasses of Hydration Potion a day!
--> '''Peri:''' I see.
--> '''Books:''' The only ingredient is water!
--> '''Peri:''' If anyone ever hurts you then I will kill them with my bare hands.
--> '''Books:''' Cool!
--> '''Peri:''' Why don't you get timesickness like the rest of us?
--> '''Books:''' I drink eight glasses of Hydration Potion a day!
--> '''Peri:''' I see.
--> '''Books:''' The only ingredient is water!
--> '''Peri:''' If anyone ever hurts you then I will kill them with my bare hands.
--> '''Books:''' Cool!
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* DeclarationOfProtection: It takes her about two minutes to reach this point with [[CheerfulChild Books.]]
--> '''Peri:'''Books]].
-->'''Peri:''' Why don't you get timesickness like the rest ofus?
-->us?\\
'''Books:''' I drink eight glasses of Hydration Potion aday!
-->day!\\
'''Peri:''' Isee.
-->see.\\
'''Books:''' The only ingredient iswater!
-->water!\\
'''Peri:''' If anyone ever hurts you then I will kill them with my barehands.
-->hands.\\
'''Books:''' Cool!
--> '''Peri:'''
-->'''Peri:''' Why don't you get timesickness like the rest of
-->
'''Books:''' I drink eight glasses of Hydration Potion a
-->
'''Peri:''' I
-->
'''Books:''' The only ingredient is
-->
'''Peri:''' If anyone ever hurts you then I will kill them with my bare
-->
'''Books:''' Cool!
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* TokenEvilTeammate: She doesn't even try to hide it, even when she becomes a crewmate. She outright tells the core singularity that she's not a good person.
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* TokenEvilTeammate: She doesn't even try to hide it, even when she becomes after becoming a crewmate. She outright tells the core singularity that she's not a good person.person, and will casually tell the crew she's intending to steal one of their ships the ''second'' they're freed from the loop.
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* MoreDakka: She has the lion's share of multi-hit attack cards. Most of her moveset revolves around getting as much use out of her ship's guns as possible.
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* DoubleEdgedBuff: Her buff cards are just as potent as her attacks, though many of them build up Heat even faster.
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* DeathOfAThousandCuts: Normally his drills only do one point of damage a hit, but when he's firing off each of them half a dozen times per turn, they'll rip through the player's vessel without any shielding.
* MoreDakka: He uses mining drill lasers rather than conventional ammunition, but this is the principle behind his attacks. His ship fires off more consecutive shots by far than any other enemy vessel.
* MoreDakka: He uses mining drill lasers rather than conventional ammunition, but this is the principle behind his attacks. His ship fires off more consecutive shots by far than any other enemy vessel.
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* DeclarationOfProtection: It takes her about two minutes to reach this point with [[CheerfulChild Books.]]
--> '''Peri:''' Why don't you get timesickness like the rest of us?
--> '''Books:''' I drink eight glasses of Hydration Potion a day!
--> '''Peri:''' I see.
--> '''Books:''' The only ingredient is water!
--> '''Peri:''' If anyone ever hurts you then I will kill them with my bare hands.
--> '''Books:''' Cool!
--> '''Peri:''' Why don't you get timesickness like the rest of us?
--> '''Books:''' I drink eight glasses of Hydration Potion a day!
--> '''Peri:''' I see.
--> '''Books:''' The only ingredient is water!
--> '''Peri:''' If anyone ever hurts you then I will kill them with my bare hands.
--> '''Books:''' Cool!
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* HoistByTheirOwnPetard: [[spoiler:Her ship's devastating offense means that she's exceptionally vulnerable to the Parry card, which can wipe her out in a single turn]].
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* ForScience: His M.O. After defeating the first boss, he may take a sample of the crystal with him to experiment on, and states this trope verbatim when asked why. [[spoiler:Peri is aware of this, which is why in one memory she had Isaac make sure he didn't try any non-mission critical experiments.]]
* LuckilyMyShieldWillProtectMe: His cards focus on shielding, and with the right artifacts, you can build up a steady amount of it to guard against most attacks. He's also a huge fan of armoring sections of your ship, and expresses a desire to invest in an armor manufacturing company once you escape the loop.
* LuckilyMyShieldWillProtectMe: His cards focus on shielding, and with the right artifacts, you can build up a steady amount of it to guard against most attacks. He's also a huge fan of armoring sections of your ship, and expresses a desire to invest in an armor manufacturing company once you escape the loop.
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* ForScience: His M.O. After defeating the first boss, he may take a sample of the crystal with him to experiment on, and states this trope verbatim when asked why. [[spoiler:Peri is aware of this, which is why in one memory she had hired Isaac make sure he didn't try any non-mission critical experiments.]]
* LuckilyMyShieldWillProtectMe: His cards focus on shielding, and with the right artifacts, you can build up a steady amount of it to guard against most attacks. He's also a huge fan of armoring sections of your ship, and expresses a desire to invest in an armor manufacturing company onceyou escape he gets the loop.chance.
* LuckilyMyShieldWillProtectMe: His cards focus on shielding, and with the right artifacts, you can build up a steady amount of it to guard against most attacks. He's also a huge fan of armoring sections of your ship, and expresses a desire to invest in an armor manufacturing company once
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* ThemeNaming: Likes to follow themes when naming specialized drones; Energy Drones tend to get names like Juice, Sparky and Battery, while Jupiter Drones are primarily named after the various moons of Jupiter. {{Downplayed}} with the standard drones, as among the wide range of names he gives to those are [[ShoutOutThemeNaming shout outs]] to [[Characters/SuperMarioBrosTheKoopalings all seven Koopalings]].
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* ThemeNaming: Likes to follow themes when naming specialized drones; Energy Drones tend to get names like Juice, Sparky and Battery, while Jupiter Drones are primarily named after the various moons of Jupiter. {{Downplayed}} {{Downplayed|Trope}} with the standard drones, as among the wide range of names he gives to those are [[ShoutOutThemeNaming shout outs]] to [[Characters/SuperMarioBrosTheKoopalings all seven Koopalings]].
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* LuckilyMyShieldWillProtectMe: His cards focus on shielding, and with the right artifacts, you can build up a steady amount of it to guard against most attacks.
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* LuckilyMyShieldWillProtectMe: His cards focus on shielding, and with the right artifacts, you can build up a steady amount of it to guard against most attacks. He's also a huge fan of armoring sections of your ship, and expresses a desire to invest in an armor manufacturing company once you escape the loop.
* TimeLoopFatigue: {{Downplayed|Trope}}; while he's typically quite cheerful, he also displays a cynical streak that tends to surface whenever a run isn't going well, acting resigned at the prospect of yet another death.
* TimeLoopFatigue: {{Downplayed|Trope}}; while he's typically quite cheerful, he also displays a cynical streak that tends to surface whenever a run isn't going well, acting resigned at the prospect of yet another death.
* TheReliableOne: CAT.exe outright describes her this way, declaring the crew can always count on Peri.
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* AllYourPowersCombined: [[spoiler:How she ends up freeing the crew from the time loop. By bringing the other characters onboard the Cobalt, she's able to break through the boundary using their combined abilities. In game, this is her gimmick when she becomes a playable character, as she's able to grab cards from the other crew mates.]]
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* AllYourPowersCombined: [[spoiler:How she ends up freeing the crew from the time loop. By bringing the other characters onboard the Cobalt, she's able to break through the boundary using their combined abilities. In game, this is her gimmick when she becomes a playable character, as she's able to grab cards from the other crew mates.crewmates.]]
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* GlamourFailure: In the future memory, she goes through this due to her holographic projector breaking down. Doubles as [[spoiler:GameFace, as she is hellbent on getting the crew out of the time loop no matter ''what'' gets thrown their way]].
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* WhatWouldXDo: Will occasionally say variants of this while [[spoiler:playing various [character].exe cards]].
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* SweetTooth: When visiting Grandma's Bakery and Weapons Shoppe, she may declare that she wants cookie dough.
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* SweetTooth: When visiting Grandma's Bakery and Weapons Shoppe, Market, she may declare that she wants cookie dough.
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* RobotMe: If she's in your crew, her ship, the Fireball, is piloted by a robotic version of herself called Drakebot 2. Unfortunately for you it doesn't recognize Drake, meaning you'll still have to fight it.
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* RobotMe: If she's in your crew, her ship, the Fireball, is piloted by a robotic version of herself called Drakebot 2. She gets rather defensive when asked about her design choices. Unfortunately for you it doesn't recognize Drake, meaning you'll still have to fight it.
* SpacePirate: And proud of it.
* SpacePirate: And proud of it.
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* TheFriendNobodyLikes: Most of the crew dislikes her, and for good reason. Even the core singularity outright tells Drake that the only reason it's helping her is because it couldn't find an acceptable scenario that would abandon her to the time loop.
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* TheFriendNobodyLikes: Most of the crew dislikes her, and for good reason. Even the core singularity outright tells Drake that the only reason it's helping her is because it couldn't find an acceptable scenario that would a way to simply abandon her to in the time loop.loop without it negatively impacting those it ''actually'' cares about.
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* VillainRespect: While generally derisive and quick to insult the Cobalt Crew, she can express her admiration for Peri's ability to dole out impressive amounts of damage, addressing her by her full name.
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* EldritchAbomination: Implied. It may give you a card called "Abyssal Visions".
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* EldritchAbomination: Implied. It may give you a card called "Abyssal Visions".Visions", which features tentacles that appear to be [[TheFourthWallWillNotProtectYou coming out from inside the card]].
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* BerserkButton: She ''really'' doesn't like it if you navigate completely away from the Dreadnought. Not only does she have plenty of things to say about this, she'll [[spoiler:overheat the Dreadnought's engines in order to instantly catch up with you]].
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* YouWillNotEvadeMe: {{Downplayed|Trope}} in that she's not afraid to [[spoiler:overheat her own ship]] in order to prevent the Cobalt crew from escaping her fight.
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* MustHaveCaffeine: As outlined above, she drinks a lot of caffeine-heavy beverages. {{Invoked|Trope}} by one of her Artifacts, a cup of boba tea fittingly titled "Caffeine Rush".
* SweetTooth: When visiting Grandma's Bakery and Weapons Shoppe, she may declare that she wants cookie dough.
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* HeroesPreferSwords: Eagerly leaps at the chance to include a sword-swinging hero in his chess game with Dizzy, and fanboys over the blade Sir Ratzo carries. Swords also tend to show up in his dreams...
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* HeroesPreferSwords: Eagerly leaps at the chance to include a sword-swinging hero in his chess game with Dizzy, and fanboys over the blade Sir Ratzo carries.carries and his bladed missiles. Swords also tend to show up in his dreams...
* WoundedGazelleGambit: One of her favorite tactics is sending out a fake DistressCall, then threatening her would-be rescuers. She also programmed this into Drakebot 2, and is rather perturbed if her own robot attempts to rob ''her'' in this fashion.
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* SaveScumming: {{Invoked|Trope}} by Save State, which enables Max to set the point it's played in the battle as a state he can potentially return to with the Load State card which spawns upon its usage.
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* SaveScumming: {{Invoked|Trope}} by Save State, which enables Max to set record the point it's played in the battle as a state he can potentially current physical position of your ship, then return to that location at any time with the a Load State card which spawns upon its usage.card.
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* CastFromHP: Her Bloodstone Bolt card {{Invoke|dTrope}}s this by dealing damage to your own ship's Hull in order to attack. If you have a Shard handy, though, the damage is repaired afterwards.
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* SuperiorSpecies: He seems to think very highly of crabs. Most of his dialogue is him talking crab facts.
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* SuperiorSpecies: He seems to think very highly of crabs. Most of his dialogue is him talking sharing crab facts.facts, many of which are blatantly biased.
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* TimeLimitBoss: The crew just needs to keep him alive for six turns by blasting his missiles in order to get a reward: the glitchy targeting system, his Seeker missiles, or a random artifact.
* UngratefulBastard: {{Downplayed|Trope}}; should the team manage to save him, he cracks a joke about how he can't thank them enough, "so I won't." He also complains when you pick your reward.
* UngratefulBastard: {{Downplayed|Trope}}; should the team manage to save him, he cracks a joke about how he can't thank them enough, "so I won't." He also complains when you pick your reward.
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* TimeLimitBoss: The crew just needs to keep him alive for six turns by blasting his missiles in order to get a reward: the glitchy malware that caused his targeting system, system to malfunction, his Seeker missiles, or a random artifact.
* UngratefulBastard: {{Downplayed|Trope}}; should the team manage to save him, he cracks a joke about how he can't thank them enough, "so I won't."He also complains when Depending on what you pick for your reward.reward, he can also get passive-aggressive and sulky about it.
* UngratefulBastard: {{Downplayed|Trope}}; should the team manage to save him, he cracks a joke about how he can't thank them enough, "so I won't."
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* LethalJokeItem: By their own, none of his inventions are useful: Lightning in a Bottle grants 3 energy but costs 3 to play, Buckshot fires your cannon three times for zero base damage, Bruise makes you take one damage to your hull before recovering one hull, and Waltz shifts the ship two spaces left followed immediately by moving one space right twice in a row, and their upgraded versions are equally useless. However, they can become devastating when combined with another card or artifact that, respectively, lets you play certain cards for free, increases the base damage of all attacks, increases all healing effects[[note]]or, with the upgrade that swaps gaining one hull with gaining and losing a Perfect Guard, the Boost effect that adds another stack of a self-applied status effect[[/note]] and/or gain Overdrive when damaged, or fires your cannon every time you move.
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* LethalJokeItem: By their own, themselves, none of his inventions are useful: Lightning in a Bottle grants 3 energy but costs 3 to play, Buckshot fires your cannon three times for zero base damage, Bruise makes you take one damage to your hull before recovering one hull, and Waltz shifts the ship two spaces left followed immediately by moving one space right twice in a row, and their upgraded versions are equally useless. However, they can become devastating when combined with another card or artifact that, respectively, lets you play certain cards for free, increases the base damage of all attacks, increases all healing effects[[note]]or, with the upgrade that swaps gaining one hull with gaining and losing a Perfect Guard, the Boost effect that adds another stack of a self-applied status effect[[/note]] and/or gain Overdrive when damaged, or fires your cannon every time you move.