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* MightyGlacier: He possess one of the highest DPS out of any Brawler, capable of rapidly racking up damage with his 6 shots and can make Swiss cheese out of anyone that is stupid enough to face him head-on. However, he is also ''very goddamn slow'' (being the only Brawler whose speed is categorized as Very Slow, in fact), meaning that he's slim pickings for fast-moving Brawlers such as [[Characters/BrawlStarsAssassins Assassins]] or Brawlers with similar or greater range like [[Characters/BrawlStarsMarksmen Marksmen]].

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* MightyGlacier: He possess Tank-levels of HP and one of the highest DPS out of any Brawler, capable of rapidly racking up damage with his 6 shots and can make Swiss cheese out of objectives or anyone that is stupid enough to face him head-on. However, he is also ''very goddamn slow'' (being the only Brawler whose speed is categorized as Very Slow, in fact), meaning that he's slim pickings for fast-moving Brawlers such as [[Characters/BrawlStarsAssassins Assassins]] or Brawlers with similar or greater range like [[Characters/BrawlStarsMarksmen Marksmen]].


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*MusicalAssassin: His Saloon skin replaces his laser beams with musical notes resembling that of a piano sheet and his turret with a metronome.
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*OneUp: Not a literal one, but his GG pin has his screen display the word "1UP" instead of his face.
*AnArmAndALeg: In the defeat animation of his Virus skin, he loses ''both'' of his arms before glitching and shutting off.


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*SelfHarm: For some bizarre reason, the defeat animation of his Saloon skin has him repeatedly punching his own face, resulting in a few piano keys breaking and falling off.

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*{{Emoticon}}: Some of his pins change his facial expressions to these. Specifically, the Happy and Clap pins are a "[=:-)=]", the Sad pin is a "[=T_T=]", the Angry pin is a "[=>_<=]", the Thanks pin is a "[=UwU=]", and the Phew pin is a "[=O_O=]"



* PerpetualFrowner: 8-Bit is always seen with a scowl on his face, no matter what alternate skin he sports. The only times he's seen "smiling" is during certain pins animations.

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* PerpetualFrowner: 8-Bit is always seen with a scowl on his face, no matter what alternate skin he sports. The only times he's seen "smiling" is during certain pins pin animations.


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*TVHeadRobot: His "face" is a screen he can use to turn his facial expressions into {{Emoticon}}s.
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*ArcadeSounds: Present in some of his voicelines.


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*PowerEchoes: Most of his voicelines have a lingering effect that keep sounding for a little bit before dissipating.

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8-Bit is a Brawler focused on dealing huge amounts of burst damage from a considerable distance while acting as a pseudo-support for his teammates with the help of his Super.
* His Attack, ''[[FrickinLaserBeams Blaster Beams]]'', shoots a long-ranged burst of 6 lasers with a slow unload speed but very high damage potential if they all manage to hit the opponent.

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8-Bit is a Brawler focused on dealing huge amounts of burst damage from a considerable distance while acting as a pseudo-support for his teammates with the help of his Super.
Super, with his kit being focused on either improving his attack power or his slow mobility.
* His Attack, ''[[FrickinLaserBeams Blaster Beams]]'', shoots a long-ranged burst of 6 lasers with a slow unload speed but very high damage potential if they all manage to hit the an opponent.



* AnimateInanimateObject: He's a living arcade machine.

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* AnimateInanimateObject: He's a living sentient arcade machine.machine. His alternate skins can also turn him into a game console, a piano, or a gas pump.



* EvilCostumeSwitch: His Virus 8-Bit skin makes him black, covers him in spikes, and makes his accents purple and black.
* FrickinLaserBeams: His main attack consists of a barrage of 6 (or laser beams.

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* EvilCostumeSwitch: His Virus 8-Bit skin turns most of his body [[DarkIsEvil black]], gives him SpikesOfVillainy, and a set of extra legs that makes him black, covers him in spikes, and makes his accents purple and black.
resemble some sort of mechanical spider.
* FrickinLaserBeams: His main attack consists of a barrage of 6 (or laser beams.beams. He can increase this amount to 18 with his ''Extra Credits'' Gadget.
*GasolineDousing His V8-Bit skin turns him into a gas pump, with his lasers being replaced by squirts of gasoline that momentarily [[ManOnFire set the enemy on fire]] (purely for cosmetic effect, though).



* MightyGlacier: He possess one of the highest DPS out of any Brawler, capable of rapidly racking up damage with his 6 shots and can make Swiss cheese out of anyone that is stupid enough to face him head-on. However, he is also ''very goddamn slow'', being the only Brawler whose speed is categorized as Very Slow, meaning that he's slim pickings for fast-moving Brawlers like Max or Edgar.

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* MightyGlacier: He possess one of the highest DPS out of any Brawler, capable of rapidly racking up damage with his 6 shots and can make Swiss cheese out of anyone that is stupid enough to face him head-on. However, he is also ''very goddamn slow'', being slow'' (being the only Brawler whose speed is categorized as Very Slow, in fact), meaning that he's slim pickings for fast-moving Brawlers such as [[Characters/BrawlStarsAssassins Assassins]] or Brawlers with similar or greater range like Max or Edgar.[[Characters/BrawlStarsMarksmen Marksmen]].


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*MurderousMalfunctioningMachine: Becomes one in his Virus skin, gaining an EvilCostumeSwitch to reflect this.


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*PerpetualFrowner: 8-Bit is always seen with a scowl on his face, no matter what alternate skin he sports. The only times he's seen "smiling" is during certain pins animations.
*ThePianoPlayer: His Saloon skin turns him into a piano, with his voicelines being replaced by piano notes and jingles that sound throughout the match.
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'''Alternate Skins:''' [[BadassDriver Road Rage Carl]], [[VideoGame/ClashOfClans Hog Rider]] [[FullBoarAction Carl]], [[https://en.wikipedia.org/wiki/Line_Friends Leonard Carl]], [[TheCaptain Captain]]/[[PaletteSwap Dark Tide Carl]], [[SurferDude Surfer Carl]], [[BadassBiker Biker Carl]], [[MagicCarpet Sultan Carl]], [[ChromeChampion True Silver/Gold Carl]]

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'''Alternate Skins:''' [[BadassDriver Road Rage Carl]], [[VideoGame/ClashOfClans Hog Rider]] [[FullBoarAction Carl]], [[https://en.wikipedia.org/wiki/Line_Friends Leonard Carl]], [[TheCaptain Captain]]/[[PaletteSwap Dark Tide Carl]], [[SurferDude Surfer Carl]], [[BadassBiker Biker Carl]], [[MagicCarpet Sultan Carl]], [[VideoGame/ClashOfClans Goblin]] [[OurGoblinsAreDifferent Carl]], [[ChromeChampion True Silver/Gold Carl]]



'''Alternate Skins:''' [[ElvisImpersonator Rockstar]] [[PaletteSwap Colt]], [[CityGuards Royal Agent Colt]], [[EvilCostumeSwitch Outlaw]] [[PaletteSwap Colt]], [[{{Pirate}} Corsair Colt]], [[MyLittlePanzer Challenger Colt]], [[BadassLongcoat Gunslinger Colt]], Latin America Master League Colt skin set (River Plate, Cerro Porteño, Atl. Nacional, Club America), [[Film/TheItalianJob2003 Handsome Colt]], [[ApparentlyHumanMerfolk Sharktooth Colt]], [[ChromeChampion True Silver/Gold Colt]]

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'''Alternate Skins:''' [[ElvisImpersonator Rockstar]] [[PaletteSwap Colt]], [[CityGuards Royal Agent Colt]], [[EvilCostumeSwitch Outlaw]] [[PaletteSwap Colt]], [[{{Pirate}} Corsair Colt]], [[MyLittlePanzer Challenger Colt]], [[BadassLongcoat Gunslinger Colt]], Latin America Master League Colt skin set (River Plate, Cerro Porteño, Atl. Nacional, Club America), [[Film/TheItalianJob2003 Handsome Colt]], [[ApparentlyHumanMerfolk Sharktooth Colt]], [[EdibleAmmunition Bananas]] [[MischiefMakingMonkey Colt]], [[ChromeChampion True Silver/Gold Colt]]
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*Her Mythic Gear, ''Quadruplets'', makes Eve's Super spawn an extra hatchling.
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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/8_bit_bs_full_body.png]]
[[caption-width-right:250:"Player one, get ready!"]]

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[[quoteright:250:https://static.[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/8_bit_bs_full_body.png]]
[[caption-width-right:250:"Player [[caption-width-right:300:"Player one, get ready!"]]



[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/carl_bs_full_body.png]]
[[caption-width-right:200:"Ha ha! Geology rocks!"]]

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[[quoteright:200:https://static.[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/carl_bs_full_body.png]]
[[caption-width-right:200:"Ha [[caption-width-right:250:"Ha ha! Geology rocks!"]]



[[quoteright:145:https://static.tvtropes.org/pmwiki/pub/images/chester_bs_full_body.png]]
[[caption-width-right:145:"Follow my lead! Hehe, suckers."]]

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[[quoteright:145:https://static.[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/chester_bs_full_body.png]]
[[caption-width-right:145:"Follow [[caption-width-right:150:"Follow my lead! Hehe, suckers."]]



[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/colette_bs_full_body.png]]
[[caption-width-right:150:"[[{{Yandere}} You can't get away from me... ever!]]"]]

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[[quoteright:150:https://static.[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/colette_bs_full_body.png]]
[[caption-width-right:150:"[[{{Yandere}} [[caption-width-right:175:"[[{{Yandere}} You can't get away from me... ever!]]"]]



[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/lola_bs_full_body.png]]
[[caption-width-right:220:"No one outshines the diva!"]]

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[[quoteright:220:https://static.[[quoteright:230:https://static.tvtropes.org/pmwiki/pub/images/lola_bs_full_body.png]]
[[caption-width-right:220:"No [[caption-width-right:230:"No one outshines the diva!"]]



[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/rico_bs_full_body.png]]
[[caption-width-right:200:"I do not come in peace."]]

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[[quoteright:200:https://static.[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/rico_bs_full_body.png]]
[[caption-width-right:200:"I [[caption-width-right:220:"I do not come in peace."]]



[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/shelly_bs_full_body_0.png]]
[[caption-width-right:200:"Let's go get 'em."]]

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[[quoteright:200:https://static.[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/shelly_bs_full_body_0.png]]
[[caption-width-right:200:"Let's [[caption-width-right:220:"Let's go get 'em."]]



[[quoteright:160:https://static.tvtropes.org/pmwiki/pub/images/tara_bs_full_body.png]]

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[[quoteright:160:https://static.[[quoteright:170:https://static.tvtropes.org/pmwiki/pub/images/tara_bs_full_body.png]]
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* CourtJester: His main design influence. May or may not be one to Mandy.
* ScaryJackInTheBox: Has 5 different supers, all contained in 1 jack-in-the-box.
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* DetachmentCombat: His super splits him into two, one staying in its spot and one getting to move freely, both dealing an amount of damage.

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'''Voiced by:''' N/A\\

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'''Voiced by:''' N/A\\Martin Schjøler\\



'''Voiced by:''' N/A\\



Eve is a Brawler designed to be a constant annoyance to the enemy team, being able to easily escape sticky situations thanks to her kit and [[WalkOnWater special Trait]] while also forcing them to waste absurd amounts of ammo on her spawneables.

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Eve is a Brawler designed to be a constant annoyance to the enemy team, being able to easily escape sticky situations thanks to her kit and [[WalkOnWater special Trait]] while also forcing them to waste absurd amounts of ammo on her spawneables.spawnables.



'''Voiced by:''' N/A\\



'''Voiced by:''' N/A\\



'''Voiced by:''' N/A\\



'''Voiced by:''' N/A\\



Spike is a Brawler capable of zoning large areas of the map thanks to his multi-projectile shots with large spreads, a Super capable of sealing off key paths to prevent enemies from moving through them, and a huge burst damage potential at close range, possessing a slow reload speed and [[GlassCannon one of the lowest health pools in the game to make up for it]].

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Spike is a Brawler capable of zoning large areas of the map thanks to his multi-projectile shots with large spreads, a Super capable of sealing off key paths to prevent enemies from moving through them, and a huge burst damage potential at close range, possessing a slow reload speed and [[GlassCannon one of the lowest health pools in the game game]] to make up for it]].it.



'''Voiced by:''' N/A\\

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'''Voiced by:''' N/A\\Martin Schjøler\\

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A Super Rare Brawler, and part of the Arcade trio along with [[Characters/BrawlStarsMarksmen Brock]] and Rico. He's a slow-moving arcade machine on legs that wields a rapid-firing laser blaster that fires a powerful burst of shots, but has the lowest speed out of any other Brawler in the game, making him a very easy target for fast-moving enemies. Overall, 8-Bit is a Brawler focused on dealing huge amounts of burst damage from a considerable distance while acting as a pseudo-support for his teammates with the help of his Super.

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A Super Rare Brawler, and part of the Arcade trio along with [[Characters/BrawlStarsMarksmen Brock]] and Rico. He's a slow-moving arcade machine on legs that wields a rapid-firing laser blaster that fires a powerful burst of shots, but has the lowest speed out of any other Brawler in the game, making him a very easy target for fast-moving enemies. Overall,

8-Bit is a Brawler focused on dealing huge amounts of burst damage from a considerable distance while acting as a pseudo-support for his teammates with the help of his Super.



A Super Rare Brawler, and part of the Gem Miners trio along with [[Characters/BrawlStarsArtillery Dynamike]] and [[Characters/BrawlStarsTanks Jacky]]. He's a nerdy robotic miner with a love for geology and poking someone's eye out with a pickaxe. Carl is an all-rounder Brawler with decent health, range, and attacking power, being able to fulfill a lot of different roles for his team thanks to his zoning abilities and kit geared towards improving either his main attack or Super.

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A Super Rare Brawler, and part of the Gem Miners trio along with [[Characters/BrawlStarsArtillery Dynamike]] and [[Characters/BrawlStarsTanks Jacky]]. He's a nerdy robotic miner with a love for geology and poking someone's eye out with a pickaxe.

Carl is an all-rounder Brawler with decent health, range, offensive and attacking power, defensive stats, being able to fulfill a lot of different roles for his team thanks to his zoning abilities and kit geared towards improving either his main attack or his Super.



A Legendary Brawler, and part of the currently incomplete Candyland trio along with [[Characters/BrawlStarsMarksmen Mandy]]. He's an employee at Starr Park's candy shop who greatly enjoys trolling and annoying other Brawlers with his antics, ''especially'' if it's his boss Mandy. Chester is a Brawler focused on spreading chaos throughout the match by forcing the enemy to play mind games with him, having to be wary of being in his range due to the fact his attacks will always be a surprise until the very last moment, making him an overall great counter to close-range Brawlers.

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A Legendary Brawler, and part of the currently incomplete Candyland trio along with [[Characters/BrawlStarsMarksmen Mandy]]. He's an employee at Starr Park's candy shop who greatly enjoys trolling and annoying other Brawlers with his antics, ''especially'' if it's his boss Mandy.

Chester is a Brawler focused on spreading chaos throughout the match by forcing the enemy to play mind games with him, having to be wary of being in his range due to the fact his attacks will always be a surprise until the very last moment, making him an overall great counter to close-range Brawlers.



The Chromatic Brawler for Season 3: Welcome to Starr Park!, and part of the Gift Shop trio along with [[Characters/BrawlStarsAssassins Edgar]] and [[Characters/BrawlStarsControllers Griff]]. Colette is a big, ''[[{{Yandere}} big]]'' fan of every Brawler and the cashier of gift shop in Starr Park. Colette is a Brawler strictly specialized in countering rivals with large health pools (such as [[Characters/BrawlStarsTanks Tanks]]) and dealing high, consistent damage to special objectives and non-Brawler entities, with most of her kit being geared towards taking advantage of healthy, close-ranged enemies she can constantly annoy and harass until they're eventually defeated.

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The Chromatic Brawler for Season 3: Welcome to Starr Park!, and part of the Gift Shop trio along with [[Characters/BrawlStarsAssassins Edgar]] and [[Characters/BrawlStarsControllers Griff]]. Colette is a big, ''[[{{Yandere}} big]]'' fan of every Brawler and the cashier of gift shop in Starr Park.

Colette is a Brawler strictly specialized in countering rivals with large health pools (such as [[Characters/BrawlStarsTanks Tanks]]) and dealing high, consistent damage to special objectives and non-Brawler entities, with most of her kit being geared towards taking advantage of healthy, close-ranged enemies she can constantly annoy and harass until they're eventually defeated.



A Rare Brawler, and part of the Wild West trio along with Shelly and Spike. He's a narcissistic but unlucky gunslinger sheriff who wields a pair of revolvers. Colt is a Brawler oriented towards dealing high amounts of burst damage to a single target at medium to long range, but comes at the cost of having a high skill floor and an even higher skill ceiling that makes him an unsuitable choice for inexperienced players.

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A Rare Brawler, and part of the Wild West trio along with Shelly and Spike. He's a narcissistic but unlucky gunslinger sheriff who wields a pair of revolvers.

Colt is a Brawler oriented towards dealing high amounts of burst damage to a single target at medium to long range, but comes at the cost of having a high skill floor and an even higher skill ceiling that makes him an unsuitable choice for inexperienced players.



The Chromatic Brawler for Season 11: Biodome, and part of the Starr Force trio along with [[Characters/BrawlStarsSupport Ruffs]] and [[Characters/BrawlStarsControllers Squeak]]. Eve is a tiny green alien flea piloting a spaceship she uses to move around, which allows her to even float above water. Eve is a Brawler designed to be a constant annoyance to the enemy team, being able to easily escape sticky situations thanks to her kit and [[WalkOnWater special Trait]] while also forcing them to waste absurd amounts of ammo on her spawneables, indirectly reducing their healing capabilities as well.

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The Chromatic Brawler for Season 11: Biodome, and part of the Starr Force trio along with [[Characters/BrawlStarsSupport Ruffs]] and [[Characters/BrawlStarsControllers Squeak]]. Eve is a tiny green alien flea piloting a spaceship she uses to move around, which allows her to even float above water.

Eve is a Brawler designed to be a constant annoyance to the enemy team, being able to easily escape sticky situations thanks to her kit and [[WalkOnWater special Trait]] while also forcing them to waste absurd amounts of ammo on her spawneables, indirectly reducing their healing capabilities as well.spawneables.



The Chromatic Brawler for Season 9: Brawlywood, and part of the currently incomplete Brawlywood trio along with [[Characters/BrawlStarsSupport Gray]]. Lola is both a tourist guide and an egomaniac actress in Brawlywood with a penchant for stealing the show. Her ego is so huge, in fact, she can even use it to attack. Lola is a versatile Brawler who, thanks to her medium-long range, decent health points, high damage output, and diverse kit that allows her to change her playstyle either offensively or defensively, can perform many different roles for her team while being able to hold a line on her own easily, making her a solid choice for any team looking for an all-rounder Brawler.

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The Chromatic Brawler for Season 9: Brawlywood, and part of the currently incomplete Brawlywood trio along with [[Characters/BrawlStarsSupport Gray]]. Lola is both a tourist guide and an egomaniac actress in Brawlywood with a penchant for stealing the show. Her ego is so huge, in fact, she can even use it to attack.

Lola is a versatile Brawler who, thanks to her medium-long range, decent health points, high damage output, above average stats all around and diverse kit that allows her to change her playstyle either offensively or defensively, can perform many different roles for her team while being able to hold a line on her own easily, making her a solid choice for any team looking for an all-rounder Brawler.



A Rare Brawler, and part of the Shaman Tribe Trio along with [[Characters/BrawlStarsControllers Bo]] and [[Characters/BrawlStarsAssassins Leon]]. Nita is a WildChild who lives in the jungles surrounding Starr Park with her bear best friend Bruce. As a combatant, Nita focuses on distracting enemies and forcing them to waste ammo and time on Bruce while her team pushes forward, with her kit revolving around either turning her bear into a true tank centered towards withstanding hits, or a killing machine capable of shredding Brawlers and objectives alike if left unchecked.

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A Rare Brawler, and part of the Shaman Tribe Trio along with [[Characters/BrawlStarsControllers Bo]] and [[Characters/BrawlStarsAssassins Leon]]. Nita is a WildChild who lives in the jungles surrounding Starr Park with her bear best friend Bruce.

As a combatant, Nita focuses on distracting enemies and forcing them to waste ammo and time on Bruce while her team pushes forward, with her kit revolving around either turning her bear into a true tank centered towards withstanding hits, or a killing machine capable of shredding Brawlers and objectives alike if left unchecked.



A Super Rare Brawler, and part of the Arcade trio along with [[Characters/BrawlStarsMarksmen Brock]] and 8-Bit. He's a calculating, robotic humanoid gumball machine/gunslinger that speaks in a typically monotone robotic voice. Rico's playstyle mainly revolves around taking advantage of walls and narrow pathways to overwhelm his enemies with bouncy balls capable of sealing off chokepoints, not to mention his deceptively high survival ability in spite of being a GlassCannon.

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A Super Rare Brawler, and part of the Arcade trio along with [[Characters/BrawlStarsMarksmen Brock]] and 8-Bit. He's a calculating, robotic humanoid gumball machine/gunslinger that speaks in a typically monotone robotic voice.

Rico's playstyle mainly revolves around taking advantage of walls and narrow pathways to overwhelm his enemies with bouncy balls capable of sealing off chokepoints, not to mention his deceptively high survival ability in spite of being a GlassCannon.



* His Attack in his Basic Form, [[DamageIncreasingDebuff Tap Target]],
* His Super in his Basic Form, [[DetachmentCombat Hide And Seek]],
* His Attack in his Split Form, [[MakeSomeNoise Eat Static]],
* His Super in his Split Form, [[PullingThemselvesTogether Radar Waves]]
* His first Gadget, ''In Line'',
* His second Gadget, ''Hacks!'',
* His first Star Power, ''Quick Maths'',
* His second Star Power, ''[[DamageReduction Recording]]'',

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R-T is a hybrid Brawler that can alternate between being a pseudo-support sniper with [[DamageIncreasingDebuff debuffing capabilities]] to aid his team, or a speedy close-range bruiser with insane burst damage if played correctly.
* His Attack in his Basic Form, [[DamageIncreasingDebuff ''[[DamageIncreasingDebuff Tap Target]],
Target]]'', fires a siren light that deals rather low damage to a single enemy, marking anyone hit for 5 seconds. Marked Brawlers will receive extra damage equal to R-T's basic attack damage if hit by an enemy, although only for a single projectile per mark (e.g. only one of Colt's six bullets). If R-T hits a marked target, the duration of the mark will refresh, but if his allies hit it, the mark will disappear.
* His Super in his Basic Form, [[DetachmentCombat ''[[DetachmentCombat Hide And Seek]],
Seek]]'', will split R-T into two halves, allowing his head to move independently of his legs and modifying his basic attack. R-T's head will have the same amount of health as he did at the time of this Super's activation, can freely move around the map, and possesses boosted speed, while R-T's legs will have full health, remain stationary at the spot where R-T activated his Super, and gain a shield that reduces all damage by 29%. If either part is taken out, R-T will be defeated.
* His Attack in his Split Form, [[MakeSomeNoise ''[[MakeSomeNoise Eat Static]],
Static]]'', will make R-T's head and legs each send a circular signal around them that deals damage and marks the target, potentially dealing massive damage if both head and legs manage to hit an enemy at the same time. The signals can go through walls.
* His Super in his Split Form, [[PullingThemselvesTogether ''[[PullingThemselvesTogether Radar Waves]]
Waves]]'', instantly teleports R-T's head back to his legs and rearranges them together, healing him for 1000 health in the process.
* His first Gadget, ''In Line'',
Line'', sends a siren projectile from his head to his legs. The projectile passes through enemies and walls, deals 500 damage, and slow enemies it hits for 2.5 seconds. This Gadget can only be activated if R-T's head and legs are separated.
* His second Gadget, ''Hacks!'',
''Hacks!'', will trigger all marks on the battlefield, dealing the same damage to his main attack against marked targets
* His first Star Power, ''Quick Maths'',
Maths'', increases the duration of R-T's mark from 5 to 8 seconds.
* His second Star Power, ''[[DamageReduction Recording]]'',Recording]]'', reduces the damage R-T receives by 20% when his head and legs are split apart.



A Legendary Brawler, and part of the Wild West trio along with Colt and Shelly. He's a sentient, voiceless cactus with a lot of personality behind his apparently stoic exterior. Spike is a Brawler capable of zoning large areas of the map thanks to his multi-projectile shots with large spreads, a Super capable of sealing off key paths to prevent enemies from moving through them, and a huge burst damage potential at close range, possessing a slow reload speed and one of the lowest health pools in the game to make up for it.

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A Legendary Brawler, and part of the Wild West trio along with Colt and Shelly. He's a sentient, voiceless cactus with a lot of personality behind his apparently stoic exterior.

Spike is a Brawler capable of zoning large areas of the map thanks to his multi-projectile shots with large spreads, a Super capable of sealing off key paths to prevent enemies from moving through them, and a huge burst damage potential at close range, possessing a slow reload speed and [[GlassCannon one of the lowest health pools in the game to make up for it.it]].



The Chromatic Brawler for Season 2: Summer of Monsters, and part of the Superhero trio along [[Characters/BrawlStarsSupport Max]] and [[Characters/BrawlStarsTanks Meg]]. He's a party-loving robot superhero who protects Super City along the rest of his team. Surge is a Brawler focused on punishing careless gameplay choices on the enemy's side, becoming stronger and more dangerous to deal with if he's allowed to constantly charge his Supers off reckless players unaware of his position.

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The Chromatic Brawler for Season 2: Summer of Monsters, and part of the Superhero trio along [[Characters/BrawlStarsSupport Max]] and [[Characters/BrawlStarsTanks Meg]]. He's a party-loving robot superhero who protects Super City along the rest of his team.

Surge is a Brawler focused on punishing careless gameplay choices on the enemy's side, becoming stronger and more dangerous to deal with if he's allowed to constantly charge his Supers off reckless players unaware of his position.



A Mythic Brawler, and part of the Mystic Wanderers trio along with [[Characters/BrawlStarsControllers Gene and Sandy]]. She's a fortune teller who hails from Tara's Bazaar, which appears to be named after her. Tara is a Brawler with very high burst damage potential from her main attack and solid supportive abilities in spite of being a Damage Dealer, but suffers from low DPS thanks to her slow reload speed and lack of range, making her quite weak against high health Brawler capable of tanking her first moves before she can recharge.

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A Mythic Brawler, and part of the Mystic Wanderers trio along with [[Characters/BrawlStarsControllers Gene and Sandy]]. She's a fortune teller who hails from Tara's Bazaar, which appears to be named after her.

Tara is a Brawler with very high burst damage potential from her main attack and solid supportive abilities in spite of being a Damage Dealer, but suffers from low DPS thanks to her slow reload speed and lack of range, making her quite weak against high health Brawler capable of tanking through her first moves before she can recharge.attacks.
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* BareYourMidriff: All of her skins show a little of her belly.
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'''Alternate Skins:''' [[BadassDriver Road Rage Carl]], [[VideoGame/ClashOfClans Hog Rider]] [[FullBoarAction Carl]], [[https://en.wikipedia.org/wiki/Line_Friends Leonard Carl]], [[TheCaptain Captain]]/[[PaletteSwap Dark Tide Carl]], [[SurferDude Surfer Carl]], [[BadassBiker Biker Carl]], [[ChromeChampion True Silver/Gold Carl]]

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'''Alternate Skins:''' [[BadassDriver Road Rage Carl]], [[VideoGame/ClashOfClans Hog Rider]] [[FullBoarAction Carl]], [[https://en.wikipedia.org/wiki/Line_Friends Leonard Carl]], [[TheCaptain Captain]]/[[PaletteSwap Dark Tide Carl]], [[SurferDude Surfer Carl]], [[BadassBiker Biker Carl]], [[MagicCarpet Sultan Carl]], [[ChromeChampion True Silver/Gold Carl]]



'''Alternate Skins:''' [[CoolBoard Rebel Lola]], [[GalacticConqueror Galaxy Storm Lola]], [[{{Outlaw}} Lawless Lola]], [[ChromeChampion True Silver/Gold Lola]]

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'''Alternate Skins:''' [[CoolBoard Rebel Lola]], [[GalacticConqueror Galaxy Storm Lola]], [[{{Outlaw}} Lawless Lola]], [[AsianFoxSpirit Kitsune Lola]], [[ChromeChampion True Silver/Gold Lola]]
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Added DiffLines:

[[folder:R-T]]
!!!'''Release Date:''' 06/03/2023\\
'''Voiced by:''' N/A\\
'''Alternate Skins:''' [[ByTheBookCop Patrol R-T]], [[OurDemonsAreDifferent Crimson R-T]], [[ChromeChampion True Silver/Gold R-T]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/r_t_bs_full_body.png]]
[[caption-width-right:300:"You seem in need of directions."]]
->''Lost in Starr Park? No worries, friend! R-T is watching you! Erm, no. He's watching OVER you. Yes. That. Totally''

The Chromatic Brawler for Season 17: Mystery At The Hub,, and current known member of the Starr Park Hub trio. He's a robotic security guard in charge of maintaining order at Starr Park and hand out directions and information about every attraction in the area, although he seems to be a little ''[[SinisterSurveillance too good]]'' at keeping an eye on every Brawler.
*His Attack in his Basic Form, [[DamageIncreasingDebuff Tap Target]],
*His Super in his Basic Form, [[DetachmentCombat Hide And Seek]],
*His Attack in his Split Form, [[MakeSomeNoise Eat Static]],
*His Super in his Split Form, [[PullingThemselvesTogether Radar Waves]]
*His first Gadget, ''In Line'',
*His second Gadget, ''Hacks!'',
*His first Star Power, ''Quick Maths'',
*His second Star Power, ''[[DamageReduction Recording]]'',
[[/folder]]

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A Super Rare Brawler, and part of the Arcade trio along with Brock and Rico. He's a slow-moving arcade machine on legs that wields a rapid-firing laser blaster that fires a powerful burst of shots, but has the lowest speed out of any other Brawler in the game, making him a very easy target for fast-moving enemies. Overall, 8-Bit is a Brawler focused on dealing huge amounts of burst damage from a considerable distance while acting as a pseudo-support for his teammates with the help of his Super.

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A Super Rare Brawler, and part of the Arcade trio along with Brock [[Characters/BrawlStarsMarksmen Brock]] and Rico. He's a slow-moving arcade machine on legs that wields a rapid-firing laser blaster that fires a powerful burst of shots, but has the lowest speed out of any other Brawler in the game, making him a very easy target for fast-moving enemies. Overall, 8-Bit is a Brawler focused on dealing huge amounts of burst damage from a considerable distance while acting as a pseudo-support for his teammates with the help of his Super.



A Super Rare Brawler, and part of the Gem Miners trio along with Dynamike and Jacky. He's a nerdy robotic miner with a love for geology and poking someone's eye out with a pickaxe. Carl is an all-rounder Brawler with decent health, range, and attacking power, being able to fulfill a lot of different roles for his team thanks to his zoning abilities and kit geared towards improving either his main attack or Super.

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A Super Rare Brawler, and part of the Gem Miners trio along with Dynamike [[Characters/BrawlStarsArtillery Dynamike]] and Jacky.[[Characters/BrawlStarsTanks Jacky]]. He's a nerdy robotic miner with a love for geology and poking someone's eye out with a pickaxe. Carl is an all-rounder Brawler with decent health, range, and attacking power, being able to fulfill a lot of different roles for his team thanks to his zoning abilities and kit geared towards improving either his main attack or Super.



A Legendary Brawler, and part of the currently incomplete Candyland trio along with Mandy. He's an employee at Starr Park's candy shop who greatly enjoys trolling and annoying other Brawlers with his antics, ''especially'' if it's his boss Mandy. Chester is a Brawler focused on spreading chaos throughout the match by forcing the enemy to play mind games with him, having to be wary of being in his range due to the fact his attacks will always be a surprise until the very last moment, making him an overall great counter to close-range Brawlers.

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A Legendary Brawler, and part of the currently incomplete Candyland trio along with Mandy.[[Characters/BrawlStarsMarksmen Mandy]]. He's an employee at Starr Park's candy shop who greatly enjoys trolling and annoying other Brawlers with his antics, ''especially'' if it's his boss Mandy. Chester is a Brawler focused on spreading chaos throughout the match by forcing the enemy to play mind games with him, having to be wary of being in his range due to the fact his attacks will always be a surprise until the very last moment, making him an overall great counter to close-range Brawlers.



The Chromatic Brawler for Season 3: Welcome to Starr Park!, and part of the Gift Shop trio along with Edgar and Griff. Colette is a big, ''[[{{Yandere}} big]]'' fan of every Brawler and the cashier of gift shop in Starr Park. Colette is a Brawler strictly specialized in countering rivals with large health pools (such as [[Characters/BrawlStarsTanks Tanks]]) and dealing high, consistent damage to special objectives and non-Brawler entities, with most of her kit being geared towards taking advantage of healthy, close-ranged enemies she can constantly annoy and harass until they're eventually defeated.

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The Chromatic Brawler for Season 3: Welcome to Starr Park!, and part of the Gift Shop trio along with Edgar [[Characters/BrawlStarsAssassins Edgar]] and Griff.[[Characters/BrawlStarsControllers Griff]]. Colette is a big, ''[[{{Yandere}} big]]'' fan of every Brawler and the cashier of gift shop in Starr Park. Colette is a Brawler strictly specialized in countering rivals with large health pools (such as [[Characters/BrawlStarsTanks Tanks]]) and dealing high, consistent damage to special objectives and non-Brawler entities, with most of her kit being geared towards taking advantage of healthy, close-ranged enemies she can constantly annoy and harass until they're eventually defeated.



The Chromatic Brawler for Season 11: Biodome, and part of the Starr Force trio along with Ruffs and Squeak. Eve is a tiny green alien flea piloting a spaceship she uses to move around, which allows her to even float above water. Eve is a Brawler designed to be a constant annoyance to the enemy team, being able to easily escape sticky situations thanks to her kit and [[WalkOnWater special Trait]] while also forcing them to waste absurd amounts of ammo on her spawneables, indirectly reducing their healing capabilities as well.

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The Chromatic Brawler for Season 11: Biodome, and part of the Starr Force trio along with Ruffs [[Characters/BrawlStarsSupport Ruffs]] and Squeak.[[Characters/BrawlStarsControllers Squeak]]. Eve is a tiny green alien flea piloting a spaceship she uses to move around, which allows her to even float above water. Eve is a Brawler designed to be a constant annoyance to the enemy team, being able to easily escape sticky situations thanks to her kit and [[WalkOnWater special Trait]] while also forcing them to waste absurd amounts of ammo on her spawneables, indirectly reducing their healing capabilities as well.



The Chromatic Brawler for Season 9: Brawlywood, and part of the currently incomplete Brawlywood trio along with Gray. Lola is both a tourist guide and an egomaniac actress in Brawlywood with a penchant for stealing the show. Her ego is so huge, in fact, she can even use it to attack. Lola is a versatile Brawler who, thanks to her medium-long range, decent health points, high damage output, and diverse kit that allows her to change her playstyle either offensively or defensively, can perform many different roles for her team while being able to hold a line on her own easily, making her a solid choice for any team looking for an all-rounder Brawler.

to:

The Chromatic Brawler for Season 9: Brawlywood, and part of the currently incomplete Brawlywood trio along with Gray.[[Characters/BrawlStarsSupport Gray]]. Lola is both a tourist guide and an egomaniac actress in Brawlywood with a penchant for stealing the show. Her ego is so huge, in fact, she can even use it to attack. Lola is a versatile Brawler who, thanks to her medium-long range, decent health points, high damage output, and diverse kit that allows her to change her playstyle either offensively or defensively, can perform many different roles for her team while being able to hold a line on her own easily, making her a solid choice for any team looking for an all-rounder Brawler.



A Rare Brawler, and part of the Shaman Tribe Trio along with Bo and Leon. Nita is a WildChild who lives in the jungles surrounding Starr Park with her bear best friend Bruce. As a combatant, Nita focuses on distracting enemies and forcing them to waste ammo and time on Bruce while her team pushes forward, with her kit revolving around either turning her bear into a true tank centered towards withstanding hits, or a killing machine capable of shredding Brawlers and objectives alike if left unchecked.

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A Rare Brawler, and part of the Shaman Tribe Trio along with Bo [[Characters/BrawlStarsControllers Bo]] and Leon.[[Characters/BrawlStarsAssassins Leon]]. Nita is a WildChild who lives in the jungles surrounding Starr Park with her bear best friend Bruce. As a combatant, Nita focuses on distracting enemies and forcing them to waste ammo and time on Bruce while her team pushes forward, with her kit revolving around either turning her bear into a true tank centered towards withstanding hits, or a killing machine capable of shredding Brawlers and objectives alike if left unchecked.



A Super Rare Brawler, and part of the Arcade trio along with Brock and 8-Bit. He's a calculating, robotic humanoid gumball machine/gunslinger that speaks in a typically monotone robotic voice. Rico's playstyle mainly revolves around taking advantage of walls and narrow pathways to overwhelm his enemies with bouncy balls capable of sealing off chokepoints, not to mention his deceptively high survival ability in spite of being a GlassCannon.

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A Super Rare Brawler, and part of the Arcade trio along with Brock [[Characters/BrawlStarsMarksmen Brock]] and 8-Bit. He's a calculating, robotic humanoid gumball machine/gunslinger that speaks in a typically monotone robotic voice. Rico's playstyle mainly revolves around taking advantage of walls and narrow pathways to overwhelm his enemies with bouncy balls capable of sealing off chokepoints, not to mention his deceptively high survival ability in spite of being a GlassCannon.



The Chromatic Brawler for Season 2: Summer of Monsters, and part of the Superhero trio along Max and Meg. He's a party-loving robot superhero who protects Super City along the rest of his team. Surge is a Brawler focused on punishing careless gameplay choices on the enemy's side, becoming stronger and more dangerous to deal with if he's allowed to constantly charge his Supers off reckless players unaware of his position.

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The Chromatic Brawler for Season 2: Summer of Monsters, and part of the Superhero trio along Max [[Characters/BrawlStarsSupport Max]] and Meg.[[Characters/BrawlStarsTanks Meg]]. He's a party-loving robot superhero who protects Super City along the rest of his team. Surge is a Brawler focused on punishing careless gameplay choices on the enemy's side, becoming stronger and more dangerous to deal with if he's allowed to constantly charge his Supers off reckless players unaware of his position.



A Mythic Brawler, and part of the Mystic Wanderers trio along with Gene and Sandy. She's a fortune teller who hails from Tara's Bazaar, which appears to be named after her. Tara is a Brawler with very high burst damage potential from her main attack and solid supportive abilities in spite of being a Damage Dealer, but suffers from low DPS thanks to her slow reload speed and lack of range, making her quite weak against high health Brawler capable of tanking her first moves before she can recharge.

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A Mythic Brawler, and part of the Mystic Wanderers trio along with [[Characters/BrawlStarsControllers Gene and Sandy.Sandy]]. She's a fortune teller who hails from Tara's Bazaar, which appears to be named after her. Tara is a Brawler with very high burst damage potential from her main attack and solid supportive abilities in spite of being a Damage Dealer, but suffers from low DPS thanks to her slow reload speed and lack of range, making her quite weak against high health Brawler capable of tanking her first moves before she can recharge.
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* His first Star Power, ''[[HyperDestructiveBouncingBall Super Bouncy]]'', supercharges his shots by 124 extra damage if they bounce off a solid object. The bullets can only be supercharged once, and enemies will take regular damage if the bullets aren’t bounced before they hit-

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* His first Star Power, ''[[HyperDestructiveBouncingBall Super Bouncy]]'', supercharges his the shots from both his main attack and Super by 124 extra damage if they bounce off a solid object. The bullets can only be supercharged once, and enemies will take regular damage if the bullets aren’t bounced before they hit-hit.



A Mythic Brawler, and part of the Mystic Wanderers trio along with Gene and Sandy. She's a fortune teller who hails from Tara's Bazaar, which appears to be named after her.

to:

A Mythic Brawler, and part of the Mystic Wanderers trio along with Gene and Sandy. She's a fortune teller who hails from Tara's Bazaar, which appears to be named after her. Tara is a Brawler with very high burst damage potential from her main attack and solid supportive abilities in spite of being a Damage Dealer, but suffers from low DPS thanks to her slow reload speed and lack of range, making her quite weak against high health Brawler capable of tanking her first moves before she can recharge.



* Her Super, ''[[GravityMaster Gravity]]'', conjures a black hole that sucks enemies within a 4-tile radius to its center for 0.7 seconds before damaging them all at once after 1.4 seconds. Enemies trapped by the black hole are unable to escape until the attack ends. This attack can also break walls around the black hole's center.

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* Her Super, ''[[GravityMaster Gravity]]'', conjures a black hole that sucks enemies within a 4-tile radius near it to its center for 0.7 seconds before damaging them all at once after 1.4 seconds. Enemies trapped by the black hole are unable to escape until the attack ends. This attack can also break walls around the black hole's center.



* Her second Gadget, ''[[EnemySummoner Support from Beyond]]'', summons three {{Living Shadow}}s in a triangular formation around her that chase and attack enemies. These shadows have 800 health and deal 500 damage 1.67 tiles in front of them every 0.6 seconds, and if not destroyed, will disappear on their own after 6 seconds.
* Her first Star Power, ''[[DopplegangerAttack Black Portal]]'', summons a fast, shadowy version of Tara from her Super that chases down and harasses enemies by attacking them. This shadow has 3000 health, deals 800 damage 1.67 tiles in front of it every 0.6 seconds, and doesn't disappear with time.
* Her second Star Power, ''[[CombatMedic Healing Shade]]'', summons a shadowy version of Tara from her Super that will heal the closest ally for 400 health every 0.6 seconds with a maximum range of 5 tiles. This shadow has 2400 health and can only heal one teammate at once.

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* Her second Gadget, ''[[EnemySummoner Support from Beyond]]'', summons three {{Living Shadow}}s in a triangular formation around her that chase and attack enemies. These shadows have 800 health and deal 500 damage 1.67 tiles in front of them every 0.6 seconds, and if not destroyed, will disappear on their own after 6 seconds.
* Her first Star Power, ''[[DopplegangerAttack Black Portal]]'', summons a fast, shadowy version of Tara from her Super that chases down and harasses enemies by attacking them. This shadow has 3000 health, deals 800 damage 1.67 tiles in front of it every 0.6 seconds, and doesn't disappear with time.
* Her second Star Power, ''[[CombatMedic Healing Shade]]'', summons a shadowy version of Tara from her Super that will heal the closest ally for 400 health every 0.6 seconds with a maximum range of 5 tiles.seconds. This shadow has 2400 health and can only heal one teammate at once.
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* His Attack, ''[[SpreadShot Juice of Justice]]'', fires [[EdibleAmmunition a shot of juice]] that splits in two smaller shots at right angles when it hits an enemy, travelling a little further before dissipating. Each of the split shots will deal half the damage and will have half the Super charge of the initial shot. If Surge is upgraded to Level 3, the range of this attack will be increased by 2 tiles, going from 6.67 to 8.67 tiles. If Surge is upgraded to Level 4, this attack will split into 6 shots instead of the usual 2, with 3 projectiles firing in a wide arc on each side for 4 additional tiles.
* His Super, ''[[MechaExpansionPack Party Tricks]]'', propels Surge high into the air and up to 2 tiles forward, knocking enemies back and dealing damage in a small radius around him upon landing. In addition, Surge will be upgraded to a new, visually different form with extra abilities, which carry on through every stage he upgrades to. Surge can be upgraded three times in total, but will lose his upgrades if he dies or another round starts in any round-based game mode.

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* His Attack, ''[[SpreadShot Juice of Justice]]'', fires [[EdibleAmmunition a shot of juice]] that splits in two smaller shots at right angles when it hits an enemy, travelling a little further before dissipating. Each of the split shots will deal half the damage and will have half the Super charge of the initial shot. If Surge is upgraded to Level 3, the range of this attack will be increased by 2 tiles, going from 6.67 to 8.67 tiles. increased. If Surge is upgraded to Level 4, this attack will split into 6 shots instead of the usual 2, with 3 projectiles firing in a wide arc on each side for 4 a few additional tiles.
* His Super, ''[[MechaExpansionPack Party Tricks]]'', propels Surge high into the air and up to 2 a few tiles forward, knocking enemies back and dealing damage in a small radius around him upon landing. In addition, Surge will be upgraded to a new, visually different form with extra abilities, which carry on through every stage he upgrades to. Surge can be upgraded three times in total, but will lose his upgrades if he dies or another round starts in any round-based game mode.
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The Chromatic Brawler for Season 2: Summer of Monsters, and part of the Superhero trio along Max and Meg. He's a party-loving robot superhero who protects Super City along the rest of his team.

to:

The Chromatic Brawler for Season 2: Summer of Monsters, and part of the Superhero trio along Max and Meg. He's a party-loving robot superhero who protects Super City along the rest of his team. Surge is a Brawler focused on punishing careless gameplay choices on the enemy's side, becoming stronger and more dangerous to deal with if he's allowed to constantly charge his Supers off reckless players unaware of his position.
Is there an issue? Send a MessageReason:
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A Legendary Brawler, and part of the Wild West trio along with Colt and Shelly. He's a sentient, voiceless cactus with a lot of personality behind his apparently stoic exterior.

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A Legendary Brawler, and part of the Wild West trio along with Colt and Shelly. He's a sentient, voiceless cactus with a lot of personality behind his apparently stoic exterior. Spike is a Brawler capable of zoning large areas of the map thanks to his multi-projectile shots with large spreads, a Super capable of sealing off key paths to prevent enemies from moving through them, and a huge burst damage potential at close range, possessing a slow reload speed and one of the lowest health pools in the game to make up for it.



* His Super, ''[[SpikesOfDoom Stick Around!]]'', lobs a cactus that, upon touching the ground, creates a circular patch of spikes that slows down and damages any enemies caught in its range. This patch lasts 4.5 seconds before disappearing and covers an area of 2.67 tiles.
* His first Gadget, ''[[MultiDirectionalBarrage Popping Pincushion]]'', has Spike shooting 3 waves of 10 spikes each in all directions around him, with each spike dealing 520 damage for a total of 15600 dished out. The spikes travel 6.67 tiles before disappearing.
* His second Gadget, ''[[DeployableCover Life Plant]]'', spawns a large cactus that has 1750 health, serving as a shield against non-piercing projectiles. If the cactus is destroyed or replaced, the plant bursts and heals all allies in a 3.33-tile radius around it for 1000 health.

to:

* His Super, ''[[SpikesOfDoom Stick Around!]]'', lobs a cactus that, upon touching the ground, creates a medium-sized circular patch of spikes that slows down and damages any enemies caught in its range. This patch lasts 4.5 seconds before disappearing and covers an area of 2.67 tiles.
disappearing.
* His first Gadget, ''[[MultiDirectionalBarrage Popping Pincushion]]'', has Spike shooting 3 waves of 10 spikes each in all directions around him, with each spike dealing 520 damage for a total of 15600 damage dished out. The spikes travel 6.67 tiles before disappearing.
out.
* His second Gadget, ''[[DeployableCover Life Plant]]'', spawns a large cactus that has 1750 health, serving as a shield against non-piercing projectiles. If the cactus is destroyed or replaced, the plant bursts and heals all allies in a 3.33-tile radius around it for 1000 health.
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[[caption-width-right:220:"Ready to shine!"]]

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[[caption-width-right:220:"Ready to shine!"]][[caption-width-right:220:"No one outshines the diva!"]]



The Chromatic Brawler for Season 9: Brawlywood, and part of the currently incomplete Brawlywood trio along with Gray. Lola is both a tourist guide and an egomaniac actress in Brawlywood with a penchant for stealing the show. Her ego is so huge, in fact, she can even use it to attack.

to:

The Chromatic Brawler for Season 9: Brawlywood, and part of the currently incomplete Brawlywood trio along with Gray. Lola is both a tourist guide and an egomaniac actress in Brawlywood with a penchant for stealing the show. Her ego is so huge, in fact, she can even use it to attack. Lola is a versatile Brawler who, thanks to her medium-long range, decent health points, high damage output, and diverse kit that allows her to change her playstyle either offensively or defensively, can perform many different roles for her team while being able to hold a line on her own easily, making her a solid choice for any team looking for an all-rounder Brawler.



* Her Super, ''[[DoppelgangerAttack Megalomaniac]]'', has Lola summon her Ego, a clone of Lola, by throwing her necklace onto the ground. This clone has the same range, firepower, and moves and attacks in the same direction Lola does, but only charges her Super half as quickly and, if summoned 3.33 tiles or less away from her, will only deal 50% of Lola's normal damage.

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* Her Super, ''[[DoppelgangerAttack Megalomaniac]]'', has Lola summon her Ego, a clone of Lola, by throwing her necklace onto the ground. ground anywhere near her. This clone has the same range, firepower, and moves and attacks in the same direction Lola does, but only charges her Super half as quickly and, if summoned 3.33 tiles or less away from too close to her, will only deal 50% of Lola's normal damage.
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'''Alternate Skins:''' [[BadassDriver Road Rage Carl]], [[VideoGame/ClashOfClans Hog Rider Carl]], [[https://en.wikipedia.org/wiki/Line_Friends Leonard Carl]], [[TheCaptain Captain]]/[[PaletteSwap Dark Tide Carl]], [[SurferDude Surfer Carl]], [[BadassBiker Biker Carl]], [[ChromeChampion True Silver/Gold Carl]]

to:

'''Alternate Skins:''' [[BadassDriver Road Rage Carl]], [[VideoGame/ClashOfClans Hog Rider Rider]] [[FullBoarAction Carl]], [[https://en.wikipedia.org/wiki/Line_Friends Leonard Carl]], [[TheCaptain Captain]]/[[PaletteSwap Dark Tide Carl]], [[SurferDude Surfer Carl]], [[BadassBiker Biker Carl]], [[ChromeChampion True Silver/Gold Carl]]



'''Alternate Skins:''' [[PaletteSwap Dark Chester]], [[ChromeChampion True Silver/Gold Chester]]

to:

'''Alternate Skins:''' [[EvilCostumeSwitch Dark]] [[PaletteSwap Dark Chester]], [[ChromeChampion True Silver/Gold Chester]]



'''Alternate Skins:''' [[SpikesOfVillainy Spiky Eve]], [[ChromeChampion True Silver/Gold Eve]]

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'''Alternate Skins:''' [[SpikesOfVillainy Spiky Eve]], [[{{Manga/Akira}} Baiku]] [[BadassBiker Eve]], [[ChromeChampion True Silver/Gold Eve]]



The Chromatic Brawler for Season 11: Biodome, and part of the Starr Force trio along with Ruffs and Squeak. Eve is a tiny green alien flea piloting a spaceship she uses to move around, which allows her to even float above water.

to:

The Chromatic Brawler for Season 11: Biodome, and part of the Starr Force trio along with Ruffs and Squeak. Eve is a tiny green alien flea piloting a spaceship she uses to move around, which allows her to even float above water. Eve is a Brawler designed to be a constant annoyance to the enemy team, being able to easily escape sticky situations thanks to her kit and [[WalkOnWater special Trait]] while also forcing them to waste absurd amounts of ammo on her spawneables, indirectly reducing their healing capabilities as well.



* Her second Gadget, ''Motherly Love'', modifies any of her active nest eggs so that the hatchlings released will heal Eve or her allies upon contact rather than damage enemies. The hatchlings heal 25% more than their damage to enemies.

to:

* Her second Gadget, ''Motherly Love'', ''[[HealThyself Motherly Love]]'', modifies any of her active nest eggs so that the hatchlings released will heal Eve or her allies upon contact rather than damage enemies. The hatchlings heal 25% more than their damage to enemies.



* Her second Star Power, ''Happy Surprise'', gives Eve a bar that charges every 5 seconds. If Eve hits an enemy with the biggest egg of her main attack whenever this bar is full, it will spawn a hatchling right next to said enemy. These hatchlings only have 30% the health and deal half the damage of the ones from her Super. If Eve misses her attack when the bar is full, it will reset regardless.

to:

* Her second Star Power, ''Happy Surprise'', ''[[EnemySummoner Happy Surprise]]'', gives Eve a bar that charges every 5 seconds. If Eve hits an enemy with the biggest egg of her main attack whenever this bar is full, it will spawn a hatchling right next to said enemy. These hatchlings only have 30% the health and deal half the damage of the ones from her Super. If Eve misses her attack when the bar is full, it will reset regardless.
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The Chromatic Brawler for Season 3: Welcome to Starr Park!, and part of the Gift Shop trio along with Edgar and Griff. Colette is a big, ''[[{{Yandere}} big]]'' fan of every Brawler and the cashier of gift shop in Starr Park. Colette is a Brawler strictly specialized in countering rivals with large health pools (such as [[Characters/BrawlStarsTanks Tanks]]) and dealing high, consistent damage towards special objectives and non-Brawler entities, with most of her kit being geared towards taking advantage of healthy, close-ranged enemies she can constantly annoy and harass until they're eventually defeated.

to:

The Chromatic Brawler for Season 3: Welcome to Starr Park!, and part of the Gift Shop trio along with Edgar and Griff. Colette is a big, ''[[{{Yandere}} big]]'' fan of every Brawler and the cashier of gift shop in Starr Park. Colette is a Brawler strictly specialized in countering rivals with large health pools (such as [[Characters/BrawlStarsTanks Tanks]]) and dealing high, consistent damage towards to special objectives and non-Brawler entities, with most of her kit being geared towards taking advantage of healthy, close-ranged enemies she can constantly annoy and harass until they're eventually defeated.
Is there an issue? Send a MessageReason:
None


The Chromatic Brawler for Season 3: Welcome to Starr Park!, and part of the Gift Shop trio along with Edgar and Griff. Colette is a big, ''[[{{Yandere}} big]]'' fan of every Brawler and the cashier of gift shop in Starr Park. Colette is a Brawler strictly specialized in countering rivals with large health pools (such as [[Characters/BrawlStarsTanks Tanks]]) and dealing high, consistent damage towards special objectives and non-Brawler entities, as most of her kit is geared towards taking advantage of healthy, close-ranged enemies she can constantly annoy and harass until they're eventually defeated.

to:

The Chromatic Brawler for Season 3: Welcome to Starr Park!, and part of the Gift Shop trio along with Edgar and Griff. Colette is a big, ''[[{{Yandere}} big]]'' fan of every Brawler and the cashier of gift shop in Starr Park. Colette is a Brawler strictly specialized in countering rivals with large health pools (such as [[Characters/BrawlStarsTanks Tanks]]) and dealing high, consistent damage towards special objectives and non-Brawler entities, as with most of her kit is being geared towards taking advantage of healthy, close-ranged enemies she can constantly annoy and harass until they're eventually defeated.
Is there an issue? Send a MessageReason:
None


The Chromatic Brawler for Season 3: Welcome to Starr Park!, and part of the Gift Shop trio along with Edgar and Griff. Colette is a big fan of the Brawlers and the cashier of gift shop in Starr Park.

to:

The Chromatic Brawler for Season 3: Welcome to Starr Park!, and part of the Gift Shop trio along with Edgar and Griff. Colette is a big big, ''[[{{Yandere}} big]]'' fan of the Brawlers every Brawler and the cashier of gift shop in Starr Park.Park. Colette is a Brawler strictly specialized in countering rivals with large health pools (such as [[Characters/BrawlStarsTanks Tanks]]) and dealing high, consistent damage towards special objectives and non-Brawler entities, as most of her kit is geared towards taking advantage of healthy, close-ranged enemies she can constantly annoy and harass until they're eventually defeated.



* Her Super, ''[[DashAttack Time To Collect]]'', makes Colette dash 11 tiles forward and quickly return to her starting position, possibly hitting the same objective twice. This attack deals damage based on her targets' maximum health (20% each time with a minimum of 500, then 25 extra damage for each level she's upgraded to), or double her main attack's damage against special targets (e.g. 2000 at Level 1, 2100 at Level 2, and so forth).

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* Her Super, ''[[DashAttack ''[[HitAndRunTactics Time To Collect]]'', makes Colette dash 11 tiles a large distance forward and quickly return to her starting position, possibly hitting the same objective twice. This attack deals damage based on her targets' maximum health (20% each time with a minimum of 500, then 25 extra damage for each level she's upgraded to), or double her main attack's damage against special targets (e.g. 2000 at Level 1, 2100 at Level 2, and so forth).
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** ''[[TheParalyzer Jawbreaker]]:'' Chester throws a boxing glove that deals damage and stuns enemies hit by it for 2.5 seconds.

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** ''[[TheParalyzer Jawbreaker]]:'' Chester throws a boxing glove that deals damage and stuns enemies hit by it for 2.5 seconds.1 second.



** ''[[StickySituation Pop Rocks]]:'' Chester creates a 7-tile wide radius of pop rocks around him that damages and slows down enemies caught inside of it for 10 seconds.

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** ''[[StickySituation Pop Rocks]]:'' Chester creates a 7-tile wide radius circle of pop rocks in a medium-sized radius around him that damages and slows down enemies caught inside of it it. This Super lasts for 10 seconds.seconds before disappearing.
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A Legendary Brawler, and part of the currently incomplete Candyland trio along with Mandy. He's an employee at Starr Park's candy shop who greatly enjoys trolling and annoying other Brawlers with his antics, ''especially'' if it's his boss Mandy.

to:

A Legendary Brawler, and part of the currently incomplete Candyland trio along with Mandy. He's an employee at Starr Park's candy shop who greatly enjoys trolling and annoying other Brawlers with his antics, ''especially'' if it's his boss Mandy. Chester is a Brawler focused on spreading chaos throughout the match by forcing the enemy to play mind games with him, having to be wary of being in his range due to the fact his attacks will always be a surprise until the very last moment, making him an overall great counter to close-range Brawlers.
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!!Damage Dealers

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!!Damage !Damage Dealers
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------------------------
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[[WMG:[[center: [- [[Characters/BrawlStars Main Character Index]] | '''Damage Dealers''' | [[Characters/BrawlStarsAssassins Assassins]] | [[Characters/BrawlStarsMarksmen Marksmen]] | [[Characters/BrawlStarsArtillery Artillery]] | [[Characters/BrawlStarsTanks Tanks]] | [[Characters/BrawlStarsSupport Support]] | [[Characters/BrawlStarsControllers Controllers]] | -] ]]]]

[[foldercontrol]]

!!Damage Dealers
''Damage Dealers main role in the game is to deal damage to the enemy team and objectives. Left unchecked, they are a constant threat to the team. Damage Dealers can either field highly sustained DPS or burst damage. Typically Damage Dealers are well rounded, with a good mix between damage output and survivability. Due to their damage potential, they are best suited to deal with Tanks and Assassins - but can be countered by Marksmen and Artillery.''

[[folder:8-Bit]]
!!!'''Release Date:''' 29/08/2019\\
'''Voiced by:''' N/A\\
'''Alternate Skins:''' [[{{Retraux}} 8-Bit Classic]], [[MurderousMalfunctioningMachine Virus 8-Bit]], [[ThePianoPlayer Saloon 8-Bit]], [[GasolineDousing V8-Bit]], [[ChromeChampion True Silver/Gold 8-Bit]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/8_bit_bs_full_body.png]]
[[caption-width-right:250:"Player one, get ready!"]]
->''8-Bit lumbers along like an arcade cabinet on legs. He shoots Blaster Beams and his Super boosts friendlies' damage!''

A Super Rare Brawler, and part of the Arcade trio along with Brock and Rico. He's a slow-moving arcade machine on legs that wields a rapid-firing laser blaster that fires a powerful burst of shots, but has the lowest speed out of any other Brawler in the game, making him a very easy target for fast-moving enemies. Overall, 8-Bit is a Brawler focused on dealing huge amounts of burst damage from a considerable distance while acting as a pseudo-support for his teammates with the help of his Super.
* His Attack, ''[[FrickinLaserBeams Blaster Beams]]'', shoots a long-ranged burst of 6 lasers with a slow unload speed but very high damage potential if they all manage to hit the opponent.
* His Super, ''[[TheTurretMaster Damage Booster]]'', has 8-Bit erecting a turret that boosts his and his allies' attack power by 35% in a medium-sized range around it.
* His first Gadget, ''[[{{Teleportation}} Cheat Cartridge]]'', allows 8-Bit to instantly teleport to his Damage Booster if he's within 12 tiles of it.
* His second Gadget, ''[[MoreDakka Extra Credits]]'', charges 8-Bit's laser blaster so that his next attack fires 18 shots instead of the usual 6.
* His first Star Power, ''Boosted Booster'', increases the range of 8-Bit's Damage Booster by 50%, as well as its damage boost from 35% to 50%.
* His second Star Power, ''Plugged In'', boosts 8-Bit's speed to a more standard level if he's within 7 tiles of his Damage Booster.
----
* AnimateInanimateObject: He's a living arcade machine.
* {{Cephalothorax}}: There's no real distinction between his head and body.
* CreepyHighPitchedVoice: The Virus 8-Bit skin makes his voice high-pitched, and also turns him evil.
* DubNameChange: In the French translation he's called ''A.R.K.A.D''.
* EvilCostumeSwitch: His Virus 8-Bit skin makes him black, covers him in spikes, and makes his accents purple and black.
* FrickinLaserBeams: His main attack consists of a barrage of 6 (or laser beams.
* LargeHamAnnouncer: 8-Bit's voice lines consist of videogame voices and jingles, and his joyful ones (i.e. whenever he defeats and enemy or gets in the lead) have him speak like an excited announcer.
* LonelyPianoPiece: If he's defeated with the Saloon skin, 8-Bit will play a sad piano tune.
* MightyGlacier: He possess one of the highest DPS out of any Brawler, capable of rapidly racking up damage with his 6 shots and can make Swiss cheese out of anyone that is stupid enough to face him head-on. However, he is also ''very goddamn slow'', being the only Brawler whose speed is categorized as Very Slow, meaning that he's slim pickings for fast-moving Brawlers like Max or Edgar.
* MoreDakka: His blaster has a 6-round burst. With three ammo bars means that you can unload ''18'' shots in a row. His ''Extra Credits'' Gadget lets him unload 18 shots at once, for even more dakka.
* MyLittlePanzer: His weapon doesn't look any different from a toy gun you'd find in a real life arcade machine, but it's still deadly.
* {{Retraux}}: His 8-bit Classic skin turns him into an old videogame console, with his face's expression becoming more pixelated.
* StatusBuff: 8-Bit can boost his damage (as well as his allies') with his Super, and also his speed if using the ''Plugged In'' Star Power.
* {{Teleportation}}: He can instantly teleport to his turret using his ''Cheat Cartridge'' Gadget, though he needs to be within 12 tiles of it.
* TheTurretMaster: His super deploys a turret that boosts his and his allies' attack.
* TheUnintelligible: His Saloon skin, which turns him into a saloon piano, replaces his voice lines with piano notes, making him unable to speak.
[[/folder]]

[[folder:Carl]]
!!!'''Release Date:''' 22/03/2019\\
'''Voiced by:''' Will Arden\\
'''Alternate Skins:''' [[BadassDriver Road Rage Carl]], [[VideoGame/ClashOfClans Hog Rider Carl]], [[https://en.wikipedia.org/wiki/Line_Friends Leonard Carl]], [[TheCaptain Captain]]/[[PaletteSwap Dark Tide Carl]], [[SurferDude Surfer Carl]], [[BadassBiker Biker Carl]], [[ChromeChampion True Silver/Gold Carl]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/carl_bs_full_body.png]]
[[caption-width-right:200:"Ha ha! Geology rocks!"]]
->''Carl throws his Pickaxe like a boomerang. His Super is a crazy cart spin that clobbers anyone around him.''

A Super Rare Brawler, and part of the Gem Miners trio along with Dynamike and Jacky. He's a nerdy robotic miner with a love for geology and poking someone's eye out with a pickaxe. Carl is an all-rounder Brawler with decent health, range, and attacking power, being able to fulfill a lot of different roles for his team thanks to his zoning abilities and kit geared towards improving either his main attack or Super.
* His Attack, ''[[PowerfulPick Pickaxe]]'', has Carl throw his pickaxe like a boomerang, returning to him after travelling max distance or hitting an obstacle. This pickaxe can pierce through enemies, hit the same target twice if the enemy doesn't get out of the way, and has a slight cooldown before it can be used again once it comes back. Carl only possesses a single ammo bar, meaning he must wait for his pickaxe to return before he can attack again.
* His Super, ''[[SpinAttack Tailspin]]'', has Carl rapidly spinning around with his pickaxe, doubling his movement speed and damaging enemies close to him in rapid succession. This attack lasts 3 seconds to complete and can be cancelled by pulls, stuns, or knockbacks.
* His first Gadget, ''[[ManOnFire Heat Ejector]]'', makes his next attack drop glowing hot rocks that burn anyone who step on them, damaging them for 1200 health over the course of 4 seconds. The further his pickaxe travels, the more hot rocks will be scattered. These rocks last 3 seconds on the ground before disappearing.
* His second Gadget, ''[[DashAttack Flying Hook]]'', makes Carl's next attack pull him towards its farthest point. Enemies caught in the pickaxe's path will be damaged once, but won't cancel the pull.
* His first Star Power, ''[[CooldownManipulation Power Throw]]'', allows Carl throw his pickaxe 10% faster.
* His second Star Power, ''[[DamageReduction Protective Pirouette]]'', gives him a shield that reduces all incoming damage by 35% while his Super is active.
----
* BadassBiker: Turns into one with the Biker skin, replacing his minecart with a CoolBike and his pickaxe with a [[WrenchWhack wrench.]]
* CooldownManipulation: A variation. His ''Power Throw'' Star Power lets Carl's pickaxe return to him 10% faster, technically boosting his "recharge" time.
* DashAttack: His ''Power Throw'' Gadget lets Carl's main attack function as one, as he's pulled along his pickaxe while damaging anyone caught in his path.
* ImprobableWeaponUser: He uses a pickaxe that somehow functions like a boomerang.
* JackOfAllStats: Carl has good health, normal speed, and moderate (albeit inconsistent) damage, making all of his stats pretty balanced.
* ManOnFire: His ''Heat Ejector'' Gadget drops burning rocks that set enemies on fire for 4 seconds, damaging them for 1200 HP.
* {{Pirate}}: His Captain and Dark Tide skin turns him into one, replacing his minecart with a pirate ship and his pickaxe [[AnchorsAway with an anchor.]]
* PowerfulPick: His main weapon is a pickaxe.
* PrecisionGuidedBoomerang: His pickaxe will ''always'' return to him, no matter how far he moves away after throwing it.
* RapidFireNo: One of his possible lines whenever he's defeated.
* RobotBuddy: He's a small, perky, childlike robot.
* SphereEyes: His goggles make his eyes appears to be this, with tiny white dots as pupils.
* SpinAttack: His Super has him spinning around with his pickaxe outstretched, scraping anyone who gets close and also gaining a speed boost. If used correctly, he could take out huge chunks of the enemies in a short span of time, leaving them softened enough for your teammates to finish them off.
* SurferDude: His Surfer skin has him riding a surfboard instead of his minecart.
* ThisCannotBe: One of his possible lines when receiving damage.
[[/folder]]

[[folder:Chester]]
!!!'''Release Date:''' 12/12/2022\\
'''Voiced by:''' Kai Skrotzki\\
'''Alternate Skins:''' [[PaletteSwap Dark Chester]], [[ChromeChampion True Silver/Gold Chester]]
[[quoteright:145:https://static.tvtropes.org/pmwiki/pub/images/chester_bs_full_body.png]]
[[caption-width-right:145:"Follow my lead! Hehe, suckers."]]
->''What's in the box?''
->''Limitation of Liability: Under no circumstances shall Starr Corporation or its affiliates, partners, suppliers, or licensors will be liable for any indirect, incidental, ...''

A Legendary Brawler, and part of the currently incomplete Candyland trio along with Mandy. He's an employee at Starr Park's candy shop who greatly enjoys trolling and annoying other Brawlers with his antics, ''especially'' if it's his boss Mandy.
* Chester's special Trait is the ability to possess 5 different Supers that randomly change every time he charges a new one. Chester won't be able to know what his next Super will be until it's fully charged, and enemies can't know what Super Chester is currently in possession of until he decides to use it. If Chester is defeated while his Super is fully charged, it will be randomly changed to a different one when he respawns.
* His Attack, ''[[EvolvingAttack Cap and Bells]]'', has Chester throw bells out of his hat in a sequence, where his first attack will shoot a single bell, the next one will shoot two bells in a cone, and the third one will shoot three bells in a wider cone before going back to only one bell and repeating.
* His Super, ''[[ScaryJackInTheBox Jack in the Box]]'', allows Chester to use one of the five following moves at random:
** ''[[ThrowDownTheBomblet Candy Popper]]:'' Chester throws a bomb that can be lobbed over obstacles, dealing heavy damage on impact, destroying obstacles around it, and knocking enemies back.
** ''[[TheParalyzer Jawbreaker]]:'' Chester throws a boxing glove that deals damage and stuns enemies hit by it for 2.5 seconds.
** ''[[DeadlyGas Salmiakki]]:'' Chester sprays a medium-ranged, cone-shaped wave of gas in front of him that poisons enemies caught in it for 7 seconds.
** ''[[StickySituation Pop Rocks]]:'' Chester creates a 7-tile wide radius of pop rocks around him that damages and slows down enemies caught inside of it for 10 seconds.
** ''[[HealThyself Strong Mint]]:'' Chester will heal for three pulses of health every second for 3 seconds.
* His first Gadget, ''Spicy Dice'', will change Chester's currently charged Super to a different one.
* His second Gadget, ''[[RandomEffectSpell Candy Beans]]'', will grant Chester a temporary random buff for 5 seconds. These buffs include increased damage, increased movement speed, increased reload speed, and healing over time.
* His first Star Power, ''Bell 'O' Mania'', adds an extra sequence to his main attack that allows his fourth attack to shoot 4 bells before resetting.
* His second Star Power, ''Sneek Peek'', gives Chester the ability to know what his Supers will be before they are fully charged.
[[/folder]]

[[folder:Colette]]
!!!'''Release Date:''' 14/09/2020\\
'''Voiced by:''' Katie Snyder\\
'''Alternate Skins:''' [[CuteMonsterGirl Trixie Colette]], [[TheNavigator Navigator Colette]], [[GladiatorGames Gladiator Colette]], [[ChineseVampire Inspector Colette]], [[ChromeChampion True Silver/Gold Colette]]
[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/colette_bs_full_body.png]]
[[caption-width-right:150:"[[{{Yandere}} You can't get away from me... ever!]]"]]
->''Colette is going to get you! She taxes opponents' health and has fancy moves to boot.''

The Chromatic Brawler for Season 3: Welcome to Starr Park!, and part of the Gift Shop trio along with Edgar and Griff. Colette is a big fan of the Brawlers and the cashier of gift shop in Starr Park.
* Her Attack, ''[[PercentDamageAttack Taxing Shot]]'', is a single projectile that causes damage proportionally based on the target's current amount of health (37% with a minimum of 500 at Level 1, then 25 extra damage for each level she's upgraded to). Against special targets such as the Heist Safe or spawnables, she will always deal the fixed amount of damage proportional to her current level (1000 at Level 1, then 50 extra damage for each level she's upgraded to).
* Her Super, ''[[DashAttack Time To Collect]]'', makes Colette dash 11 tiles forward and quickly return to her starting position, possibly hitting the same objective twice. This attack deals damage based on her targets' maximum health (20% each time with a minimum of 500, then 25 extra damage for each level she's upgraded to), or double her main attack's damage against special targets (e.g. 2000 at Level 1, 2100 at Level 2, and so forth).
* Her first Gadget, ''Na-ah!'', boosts Colette's next attack to deal 1000 more damage against its target.
* Her second Gadget, ''[[LifeDrain Gotcha!]]'', allows her main attack to heal her for 80% of damage dealt for 5 seconds. During this time, her main attack also deals 20% more damage against special targets.
* Her first Star Power, ''[[RingOut Push It]]'', allows Colette to drag enemies she hits to the farthest point of her Super.
* Her second Star Power, ''[[DamageReduction Mass Tax]]'', gives Colette a 20% shield for 5 seconds when using her Super, said shield increasing by 10% with every enemy she hits.
----
* AbhorrentAdmirer: She one towards Spike, which greatly annoys the living cactus.
* AscendedFan: She works at the Starr Park's Gift Shop and ''really likes'' the Brawlers. Now, she's a Brawler herself!
* CuteMonsterGirl: Her Trixie skin turns her into a red-colored devil, but still maintains her weirdly charming smile.
* DashAttack: Her Super lets Colette dash forward before returning to the starting point, damaging every enemy on her path.
* {{Fangirl}}: She is always gushing over the brawlers. Piper and Spike are said to be her favorites.
* HitAndRunTactics: Colette's Super consists of a quick dash forth and back, useful for attacking an opponent before they have time to react or for grabbing a gem/power cube/etc and returning back to safety.
* InstitutionalApparel: It's to signify that she's just generically insane instead of specifically institutionalized, but she's wearing an unfastened straitjacket (note the straps).
* JackOfAllStats: Colette has above average health and good but not amazing damaging potential.
* LifeDrain: Her ''Gotcha!'' Gadget makes Colette heal 80% of the damage she deals for 5 seconds.
* LoonyFan: She is quite an obsessed fan, following her idols everywhere and collecting items that remind her of them. Many of her in-game quotes are flat out creepy.
-->'''Colette:''' I'll find you... EVERY TIME!
* MeaningfulName: Her name is Colette, and she ''collects'' memorabilia of the brawlers on her scrapbook.
* PercentDamageAttack: Her attacks always took away 37% of the enemies' current amount of health, making her particularly useful at wearing down high-health Brawlers. It doesn't work on special enemies like the Boss Robot or the Kaiju though.
* PrematurelyGreyHaired: Despite being a teenager at most, Colette has pure white hair.
* RingOut: A particular strategy with her in Showdown is to push enemies towards the poison clouds with the help of her Super and the ''Push It'' Star Power. If they get pushed too far and have low health, they'll be dead before they can do anything.
* ScaryTeeth: Her teeth are sharp and pointy.
* WeaksauceWeakness: Believe it or not, low health Brawlers are this for Colette, as her PercentDamageAttack mechanic makes her deal almost ScratchDamage to them. And since most low health Brawlers tend to be long-ranged [[GlassCannon Glass Cannons]], they can usually take Colette out first. For this reason, Colette is best suited to deal with [[CloseRangeCombatant Close-Ranged Combatants]] that possess high HP pools.
* {{Yandere}}: A platonic version, but she's creepily obsessed with the Brawlers and her attack projectile is a WickedHeartSymbol.
[[/folder]]

[[folder:Colt]]
!!!'''Release Date:''' 15/06/2017 (Original)\\
'''Voiced by:''' Creator/BillyKametz\\
'''Alternate Skins:''' [[ElvisImpersonator Rockstar]] [[PaletteSwap Colt]], [[CityGuards Royal Agent Colt]], [[EvilCostumeSwitch Outlaw]] [[PaletteSwap Colt]], [[{{Pirate}} Corsair Colt]], [[MyLittlePanzer Challenger Colt]], [[BadassLongcoat Gunslinger Colt]], Latin America Master League Colt skin set (River Plate, Cerro Porteño, Atl. Nacional, Club America), [[Film/TheItalianJob2003 Handsome Colt]], [[ApparentlyHumanMerfolk Sharktooth Colt]], [[ChromeChampion True Silver/Gold Colt]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/colt_bs_full_body.png]]
[[caption-width-right:250:"Too pretty for pain!"]]
->''An unlikely hero that often finds himself in the wrong place at the right time. He’s not one to shy away from a mirror and is simply brimming with confidence!''

A Rare Brawler, and part of the Wild West trio along with Shelly and Spike. He's a narcissistic but unlucky gunslinger sheriff who wields a pair of revolvers. Colt is a Brawler oriented towards dealing high amounts of burst damage to a single target at medium to long range, but comes at the cost of having a high skill floor and an even higher skill ceiling that makes him an unsuitable choice for inexperienced players.
* His Attack, ''[[GunsAkimbo Six-Shooters]]'', fires a salvo of 6 shots with his dual revolvers, dealing heavy damage to the target if they all hit. This attack has a rather low unload speed.
* His Super, ''[[MoreDakka Bullet Storm]]'', makes Colt fire a volley of 12 shots with extended range and travel speed that can pierce through multiple enemies. These bullets can destroy cover but not pierce it, meaning they disappear upon destroying a wall tile.
* His first Gadget, ''[[CooldownManipulation Speedloader]]'', allows him to instantly reload two ammo bars.
* His second Gadget, ''[[TrickBullet Silver Bullet]]'', charges a super bullet with the strength of two of his regular projectiles and the same range as his normal attack, giving it the ability to destroy obstacles and pierce through enemies.
* His first Star Power, ''[[SprintShoes Slick Boots]]'', boosts his movement speed by 13%, making Colt as fast as Brawlers with naturally high speed.
* His second Star Power, ''Magnum Special'', increases his main attack's bullet speed and range by 11%, more or less giving Colt the same range as designated snipers.
----

* BadassLongcoat: Gets one with his Gunslinger skin.
* BoringButPractical: In comparison to every other Star Powers, his aren't very impressive or all that game-changing. However, the ability to increase your speed or extend his already-long range can prove to be a world of difference on the field.
* CallingYourAttacks: Hey may yell "Bullet Storm!" whenever using his Super.
* CooldownManipulation: His ''Speedloader'' Gadget allows Colt to instantly recharge two ammo bars without having to wait for their long cooldowns.
* DifficultButAwesome: To say Colt has a ''very'' high skill cap would be an understatement. Apart from possessing [[GlassCannon one of the lowest health pools]] in the game, Colt's main attack has one of the longest recharging times while also being one of the most difficult to aim; his bullets have a slight spread and take a whole second to fully unload, giving plenty of time to his enemies to move sideways, get hit by only one or two bullets, and destroy an ammo-depleted novice Colt on their own. Skilled veteran Colts, on the other hand, are often able to land their six shots easily via good aiming and predicting where their enemies are going to move, shredding the opposition to bits before they can even come close to the gunslinger.
* ElvisImpersonator: His Rockstar skin gives Colt an attire and hair color similar to the king of rock and roll.
* FragileSpeedster: Colt can move as fast as assassins such as Edgar or Leon with his ''Slick Boots'' Star Power , but he'll still be one of the most fragile Brawlers in the game.
* GlassCannon: Colt has one of the highest damage potentials in the game ([[DifficultButAwesome assuming you've mastered him, that's it]]), but his HP is plainly awful.
* GunsAkimbo: He wields a pair of revolvers.
* ImprobableAimingSkills: He dual-wields revolvers, and if the player is competent enough, he can land all 6 shots on an enemy ''while running around''.
* ItsAllAboutMe: Most of his lines are him complimenting himself.
* IWantMyMommy: One of his possible lines upon being defeated.
* MeaningfulName: His name is Colt, and he uses revolvers, which are often known as ''Colts''.
* MoreDakka: His Super unleashes a massive barrage of bullets that can hit multiple enemies and destroy cover.
* ManlyFacialHair: His Gunslinger skin gives Colt a very mainly beard.
* OneHitPolykill: His Super can penetrate through targets, allowing you to score multiple kills in a row if you can line up the shots.
* {{Pirate}}: In his Corsair skin.
* RedIsHeroic: He has brilliant red hair, and is one of the mascots.
* RevolversAreJustBetter: His weapons of choice are a pair of revolvers.
* SeriesMascot: Shared with Shelly, Poco and Spike.
* SprintShoes: His ''Slick Boots'' Star Power basically functions as this, giving Colt a hefty speed boost that puts him on par with speedy Brawlers such as Leon or Max.
* TrickBullet: His ''Silver Bullet'' Gadget, apart from being twice as powerful as his regular shots, also has the property of destroying walls.
[[/folder]]

[[folder:Eve]]
!!!'''Release Date:''' 07/03/2022\\
'''Voiced by:''' N/A\\
'''Alternate Skins:''' [[SpikesOfVillainy Spiky Eve]], [[ChromeChampion True Silver/Gold Eve]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/eve_bs_full_body.png]]
[[caption-width-right:250:"Mommy needs to find a host."]]
->''Eve believes that everyone can be valuable... as a resource for her babies.''

The Chromatic Brawler for Season 11: Biodome, and part of the Starr Force trio along with Ruffs and Squeak. Eve is a tiny green alien flea piloting a spaceship she uses to move around, which allows her to even float above water.
* Eve's special Trait allows her to WalkOnWater.
* Her Attack, ''[[{{Projeggtile}} Egg Shooter]]'', quickly shoots 3 eggs in a row from her spaceship in scaling sizes, with the smallest egg fired first and the largest egg fired last. Naturally, bigger eggs have a larger hitbox and deal more damage than the smaller ones.
* Her Super, ''[[BizarreAlienReproduction Baby Boom]]'', throws a nest egg that incubates 3 baby hatchlings and releases them after 5 seconds in a triangular formation if the egg isn't destroyed. These hatchlings chase after enemies but lose 10% max health over time. Upon reaching an enemy, the hatchling will poison them for 4 seconds.
* Her first Gadget, ''[[InASingleBound Gotta Go!]]'', makes Eve jump forward (potentially even over obstacles), leaving a single hatchling where she jumped from. Said hatchling has reduced health than the ones from her Super, but is otherwise the same.
* Her second Gadget, ''Motherly Love'', modifies any of her active nest eggs so that the hatchlings released will heal Eve or her allies upon contact rather than damage enemies. The hatchlings heal 25% more than their damage to enemies.
* Her first Star Power, ''Unnatural Order'', reverses the eggs' order from her main attack, meaning the first one will be the biggest and the last one the smallest.
* Her second Star Power, ''Happy Surprise'', gives Eve a bar that charges every 5 seconds. If Eve hits an enemy with the biggest egg of her main attack whenever this bar is full, it will spawn a hatchling right next to said enemy. These hatchlings only have 30% the health and deal half the damage of the ones from her Super. If Eve misses her attack when the bar is full, it will reset regardless.
----
* AbnormalAmmo: Eve attacks with alien eggs that she spawns from her own spaceship.
* ActionMom: She is a mother of several hatchlings and a pilot of a spaceship she uses to fight.
* BizarreAlienReproduction: Somehow, Even can spawn rather large alien eggs from her spaceship (assuming they don't actually come from Eve herself) without the need from a male of her species. [[OneGenderRace Assuming there are any males, of course.]]
* EnemySummoner: Eve's bread and butter is to constantly spawn hatchlings to harass and distract the enemy while she and her teammates attack them or focus on the game mode's objective.
* GlassCannon: Eve can deal a lot of damage with a combination of fast unload speed and the poison from her hatchlings, but her HP isn't the best.
* InASingleBound: Her ''Gotta Go!'' Gadget makes Eve jump high in the air, potentially even over obstacles.
* LittleGreenMen: Eve is a little green alien piloting an equally little spaceship.
* PoisonousPerson: Not Eve herself, but the hatchlings from her Super and abilities can poison enemies, dealing damage over time and preventing them from healing.
* RecoveryAttack: Her ''Motherly Love'' Gadget makes Eve's hatchlings from her current egg nest to heal teammates instead of chasing and damaging enemies.
* SmashedEggsHatching: {{Subverted}}. The only way to prevent Eve's Super from activating is to attack the egg nest until it's destroyed. For this reason, it's recommended for Eve players to find a safe spot (e.g. a bush or behind a wall) before placing their Super.
* SpikesOfVillainy: Her aptly named Spiky skin gives Eve and her spaceship multiple spikes, and she's an evil alien that has come to conquer Starr Park.
* WaddlingHead: Not Eve herself, but her hatchlings lack any sort of body, so they move by bouncing around.
* WalkOnWater: Thanks to her spaceship, Eve is the only Brawler in the game capable of walking over water, letting her traverse the map much easier than her peers.
* WeaponizedOffspring: Eve uses her own babies to attack and poison her enemies.
* ZergRush: Thanks to her Super, Gadget, ''and'' Star Power being able to summon hatchlings, a skilled Eve can potentially have at least half a dozen of babies on the battlefield at the time, swarming enemies and forcing them to use their ammo on the little buggers while leaving them defenseless against Eve's team.
[[/folder]]

[[folder:Lola]]
!!!'''Release Date:''' 08/11/2021\\
'''Voiced by:''' N/A\\
'''Alternate Skins:''' [[CoolBoard Rebel Lola]], [[GalacticConqueror Galaxy Storm Lola]], [[{{Outlaw}} Lawless Lola]], [[ChromeChampion True Silver/Gold Lola]]
[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/lola_bs_full_body.png]]
[[caption-width-right:220:"Ready to shine!"]]
->''Part guide and part actress and full diva, Lola is THE leading lady of Brawlywood. She attacks with her scarf and her super is a channeled manifestation of her Ego.''

The Chromatic Brawler for Season 9: Brawlywood, and part of the currently incomplete Brawlywood trio along with Gray. Lola is both a tourist guide and an egomaniac actress in Brawlywood with a penchant for stealing the show. Her ego is so huge, in fact, she can even use it to attack.
* Her Attack, ''[[GemstoneAssault Diamond Eyes]]'', fires six jewels at a long range with a slight spread. These jewels can deal a lot of damage if they all connect, but their unload time is rather slow.
* Her Super, ''[[DoppelgangerAttack Megalomaniac]]'', has Lola summon her Ego, a clone of Lola, by throwing her necklace onto the ground. This clone has the same range, firepower, and moves and attacks in the same direction Lola does, but only charges her Super half as quickly and, if summoned 3.33 tiles or less away from her, will only deal 50% of Lola's normal damage.
* Her first Gadget, ''Freeze Frame'', will immobilize her Ego for 4 seconds in exchange for a 50% damage reduction shield. Her Ego can still attack and change direction while immobile.
* Her second Gadget, ''[[SwapTeleportation Stunt Double]]'', switches her own location with her Ego and heals both of them 1000 health, though they must be with 12 tiles to activate and they both retain any status effects they had beforehand.
* Her first Star Power, ''[[DesperationAttack Improvise]]'', increases Lola's attack damage by 30% if she has only one ammo. This doesn't affect her Ego's attack.
* Her second Star Power, ''Sealed With a Kiss'', allows her Ego's attack to heal her and friendly Brawlers for 100 health per jewel, for a total of 600 health if they receive all of its projectiles.
----
* CombatMedic: Lola can potentially become her team's healer if she has the ''Sealed With a Kiss'' Star Power, as it allows her Ego's projectiles to heal allies and damage enemies as well.
* CoolBoard: Her Rebel skin swaps her fox scarf with a hoverboard.
* CoolButInefficient: Despite the fact Lola's Ego deals 50% less damage if it's spawned too close to her, placing it too far away is often a bad idea and a waste of Super. For starters, Lola's Ego is much easier to control the closer it is due the fact it moves and attacks in the same direction Lola does, which basically means the player has to control two Brawlers at once (something easier to do if they're in proximity of each other). In addition, the Ego is much more difficult for enemies to destroy if it's near Lola, as both of them can hide behind the same walls and remain protected by their teammates without having to worry about whether there's a wall near the Ego to take cover or not. More often than not, the 50% damage boost a weakened Ego provides is much more efficient and reliable than the 100% a lone, unprotected Ego can give.
* DamageReduction: Not Lola herself, but her Ego can obtain a huge temporal shield with her ''Freeze Frame'' Gadget, making it harder to destroy. Lola can even use her hardened Ego as a shield herself, as long as she's not facing Brawlers who deal splash damage or have piercing projectiles.
* DesperationAttack: If Lola has her ''Improvise'' Star Power, her projectiles will deal 30% more damage if she's down to only one ammo slot.
* DoppelgangerAttack: Her Super summons a duplicate of her that acts alongside Lola, moving and attacking whenever and in whatever direction Lola does.
* EquippableAlly: Lola's living fox scarf is also her weapon. She wields it like a rifle and it fires jewels from its eyes.
* EvilCostumeSwitch: Her Galaxy Storm skin gives her a darker color palette and much more menacing attire. In addition, her fox scarf is replaced with [[SnakesAreSinister a three-eyed snake]] instead.
* GemstoneAssault: She mainly attacks by shooting jewels out of her scarf's eyes. Her Super also involves Lola throwing her diamond necklace to summon her Ego.
* GratuitousSpanish: Some of her lines are said in Spanish.
* ImprobableWeaponUser: Lola's weapon is a living fox scarf that shots jewels out of its eyes. If this wasn't weird enough already, her Rebel and Galaxy Storm skins replace it with a hoverboard and a three-eyed snake, respectively.
* ItsAllAboutMe: Most of her lines, such as "Don't you know who I am!?" or "Oh honey, don't you wish you were me?" establish her as this.
* JackOfAllStats: She has moderate health and damage potential.
* LiveMinkCoat: Her scarf is a live animal resembling a ferret/fox mix which also serves as her weapon.
* ThePrimaDonna: She's a beautiful starlet with a huge Ego.
* RecoveryAttack: Her ''Sealed With a Kiss'' Star Power lets Lola's projectiles heal her allies if they are caught in their path.
* ShoutOut: Just like Jessie above her, one of Lola's possible voicelines when summoning her Ego is "[[Film/Scarface1983 Say hello to my little friend]]".
* SnakesAreSinister: Her Galaxy Storm skin replaces her fox scarf with a sinister-looking snake.
* SpicyLatina: Lola is a beautiful, egomaniac movie star with a thick Hispanic accent. Some of her voicelines even include GratuitousSpanish.
* SwapTeleportation: Her ''Stunt Double'' Gadget lets Lola swap positions with her Ego if they're within 12 tiles of each other.
[[/folder]]

[[folder:Nita]]
!!!'''Release Date:''' 15/06/2017 (Original)\\
'''Voiced by:''' Marissa Lenti\\
'''Alternate Skins:''' [[PandaingToTheAudience Panda Nita]], [[ChristmasEpisode Red Nose Nita]], [[BigFriendlyDog Shiba Nita]], [[FirefightingEpisode Koala Nita]], [[MonsterWhale Whale Watch Nita]], [[Myth/ChineseMythology Nian Nita]], [[EdibleThemeClothing Gummybear Nita]], [[ChromeChampion True Silver/Gold Nita]]
[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/nita_bs_full_body.png]]
[[caption-width-right:220:"NITAAA!!!"]]
->''Nita strikes her enemies with a thunderous shockwave. Her Super summons a massive bear to fight by her side!''

A Rare Brawler, and part of the Shaman Tribe Trio along with Bo and Leon. Nita is a WildChild who lives in the jungles surrounding Starr Park with her bear best friend Bruce. As a combatant, Nita focuses on distracting enemies and forcing them to waste ammo and time on Bruce while her team pushes forward, with her kit revolving around either turning her bear into a true tank centered towards withstanding hits, or a killing machine capable of shredding Brawlers and objectives alike if left unchecked.
* Her Attack, ''[[ShockwaveStomp Rupture]]'', has Nita stomp the ground to create a shockwave that travels a short and narrow distance in front of her. This shockwave can hit multiple enemies in a row if they align in front of her.
* Her Super, ''[[BearsAreBadNews Overbearing]]'', summons Bruce, a big bear, to fight alongside with her and distract enemies. Bruce has the same max health as Nita and can deal a lot of damage if left unchecked, but is slow and has a very short range.
* Her first Gadget, ''[[GroundWave Bear Paws]]'', has Nita command Bruce to slam the ground after a 1-second delay, creating a ripple around him that stuns enemies caught in it for half a second.
* Her second Gadget, ''[[DamageReduction Faux Fur]]'', gives Bruce a shield that negates 35% of incoming damage for 3 seconds.
* Her first Star Power, ''[[LifeDrain Bear With Me]]'', heals Nita 800 health whenever Bruce hits an enemy Brawler, with the same applying to Bruce if Nita is the one dealing damage.
* Her second Star Power, ''[[BladeSpam Hyper Bear]]'', boosts Bruce's attack speed by 60%, going from 0.6 seconds to 0.24 seconds between each slash.
----
* AllThereInTheManual: Her bear's name is Bruce.
* AnimalMotifs: Bears, obviously.
** Her skins give her multiple other AnimalMotifs while also changing Bruce's appearance. These are, so far, koalas, pandas, whales, reindeers, Shiba Inu dogs, and Chinese nian.
* BareFistedMonk: She doesn't use weapons, but instead [[ShockwaveStomp smashes the ground hard enough to send shockwaves]]. And since she summons Bruce to help her fight, she could be considered a ''[[IncrediblyLamePun Bear]]''-[[IncrediblyLamePun Fisted Monk.]]
* BearsAreBadNews: She has [[AnimalMotifs bear motifs]], her attacks clearly brings the hurt to low-health Brawlers, and her Super is a giant bear that automatically tracks down the nearest enemy and rapidly strikes them, which gets even worse with her second Star Power, ''Hyper Bear'', which makes Bruce attack ''60%'' faster, essentially making it a death sentence, if not a world of pain, if he corners you.
* TheBeastmaster: She can summon a bear with her Super to help her fight.
* BigFriendlyDog: Her Shiba skin turns Bruce into a Big Friendly Shiba Inu dog. [[AngryGuardDog For her and her teammates, at least]].
* BladeSpam: If she has the ''Hyper Bear'' Star Power, Bruce's claw swipes will be dealt 60% faster, shredding anyone cornered by the big bear.
* CallingYourAttacks: One of her possible voicelines when spawning Bruce has Nita yelling "BEEEAAAAR!"
* CloseRangeCombatant: Nita has a rather short range despite not being a tank (though her HP is above average). Bruce is also limited to attacking one tile in front of him.
* CoolBigSis: She's Leon's big sister, who seems to appreciate her a lot and even call out for her in some of his attacks.
* DamageReduction: Her ''Faux Fur'' Gadget gives Bruce a hefty shield to protect him from damage. Just like Lola's Ego, Nita can use her shielded bear to protect herself against non-piercing shots that don't deal SplashDamage.
* EarthyBarefootCharacter: She walks barefoot, and is certainly in touch with nature and animals. Or, at least, with bears. ([[IncrediblyLamePun Earthy Bear-foot Character?]])
* FirefightingEpisode: Her Koala skin gives Bruce a firefighting uniform, as it was released in solidarity with the January 2020 Australian bush fires to raise money for the cause.
* GroundWave: Bruce can slam the ground to create one of these with the ''Bear Paws'' Gadget, stunning enemies around him.
* JackOfAllStats: Nita has fairly high HP and a moderate damage output, but her speed sits in the average side.
* LifeDrain: With her ''Bear With Me'' Star Power, both Nita and Bruce can heal each other for 800 HP by damaging an enemy.
* LittleMissBadass: She's a lot smaller than most other characters and seems younger, and is a powerful combatant even without her bear.
* MightyGlacier: Not Nita herself, but rather Bruce, the bear that her Super spawns. Its damage output is nothing to sneeze at, has just as much health as Nita, and with the maelstrom that is the world of Brawl Stars, Bruce should be taken out as soon as possible, lest it ambushes you while you are low on health. But its subpar movement speed allows long-ranged Brawlers to cheese it from a distance.
* MonsterWhale: Her Whale Watch skin replaces Bruce with a walking whale.
* PandaingToTheAudience: Her Panda skin turns Bruce into a big, adorable panda.
* ProphetEyes: Like Bo, her eyes are white and doesn't have any irises. She still sees normally, though.
* ShockwaveStomp: Her main attack consists in Nita stomping the ground to release a piercing shockwave in front of her.
* WildChild: She's barefoot, dressed in rags of fur, and most of her voicelines are just growling or yelling.
[[/folder]]

[[folder:Rico]]
!!!'''Release Date:''' 15/06/2017 (Original)\\
'''Voiced by:''' N/A\\
'''Alternate Skins:''' [[MoneyMauling Loaded Rico]], [[EdibleAmmunition Popcorn Rico]], [[{{Retraux}} Ricochet]], [[CityGuards Guard Rico]], [[AnimalDisguise Chicken Rico]], [[MechanicalInsects Firefly Rico]], [[ChromeChampion True Silver/Gold Rico]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/rico_bs_full_body.png]]
[[caption-width-right:200:"I do not come in peace."]]
->''Rico fires a burst of bullets that bounce off walls. His Super is a long barrage of bouncy bullets that pierce targets!''

A Super Rare Brawler, and part of the Arcade trio along with Brock and 8-Bit. He's a calculating, robotic humanoid gumball machine/gunslinger that speaks in a typically monotone robotic voice. Rico's playstyle mainly revolves around taking advantage of walls and narrow pathways to overwhelm his enemies with bouncy balls capable of sealing off chokepoints, not to mention his deceptively high survival ability in spite of being a GlassCannon.
* His Attack, ''[[PinballProjectile Bouncy Bullets]]'', fires a burst of five bullets with a slight spread that bounce off walls and solid objects, enabling them to travel further and allowing Rico to attack enemies from around corners as well. Each bullet can bounce up to 3 times, and they each gain a bit of additional range for every bounce.
* His Super, ''[[MoreDakka Trick Shot]]'', unleashes an extended salvo of twelve shots that can pierces through multiple targets while still bouncing around, although each shot can only damage a target once. Just like his regular attack, each bullet can bounce up to 3 times and gain the same amount of travel distance for each bounce.
* His first Gadget, ''Multiball Launcher'', has Rico fire two waves of bullets in eight directions all around him, with each bullet being able to pierce through multiple targets like his Super but only dealing damage once per enemy. Each bullet deals 320 points of damage.
* His second Gadget, ''[[HealThyself Bouncy Castle]]'', has his next attack heal him for 200 health each time a bullet from his main attack bounces, up to 3000 health from a single attack.
* His first Star Power, ''[[HyperDestructiveBouncingBall Super Bouncy]]'', supercharges his shots by 124 extra damage if they bounce off a solid object. The bullets can only be supercharged once, and enemies will take regular damage if the bullets aren’t bounced before they hit-
* His second Star Power, ''[[CriticalStatusBuff Robo Retreat]]'', boosts Rico's movement speed by 34% as long as his health falls below 40%.
----
* BizarreAndImprobableBallistics: His projectiles gain range (and firepower, with his ''Super Bouncy'' Star Power) upon ricocheting off a wall. This is contrary to [[RealLife real life]] where projectiles actually ''lose'' firepower and range (and velocity) after bouncing off a wall, if it actually does bounce.
* CriticalStatusBuff: If he falls below 40% health with the ''Robo Retreat'' Star Power, he gains extra speed instad of increased damage output.
* CyberCyclops: His only facial feature is one big yellow eye.
* DubNameChange: In the Italian version his name is ''Stecca'', and in French he's referred as ''Ricochet'', just like he used to be in the earlier versions of the game.
* EdibleAmmunition: His Popcorn skin replaces Rico's bouncing balls with (duh) popcorn, and his Chicken skin replaces them with eggs.
* GlassCannon: Low health, but can deal a lot of damage if all of his shots hit.* HyperDestructiveBouncingBall: His bouncing balls gain range a power with the appropriate Star Power, making them quite destructive.
* MechanicalInsects: His Firefly skin turns Rico into one giant robotic bug.
* MoneyMauling: His Loaded skin uses gems resembling the game's PremiumCurrency as ammo.
* MoreDakka: His Super is basically Rico's main attack amped up and with the ability to pierce through targets.
* NinjaPirateZombieRobot: His Ricochet skin is a cowboy robot.
* PinballProjectile: His bullets are able to bounce off walls.
* RecoveryAttack: With the ''Bouncy Castle'' Gadget, Rico can use his bouncing balls to heal by making them bounce against walls.
[[/folder]]

[[folder:Shelly]]
!!!'''Release Date:''' 15/06/2017 (Original)\\
'''Voiced by:''' Sandra Espinoza\\
'''Alternate Skins:''' [[EyepatchOfPower Bandita]] [[PaletteSwap Shelly]], [[DemoBonus Star Shelly]], [[CuteWitch Witch Shelly]], [[FootballHooligans PSG Shelly]], Latin America Master League Shelly skin set (Boca Junior, America, U De Chile), [[RebelliousPrincess Princess Shelly]], [[{{Retraux}} Classic Shelly]], [[ChromeChampion True Silver/Gold Shelly]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/shelly_bs_full_body_0.png]]
[[caption-width-right:200:"Let's go get 'em."]]
->''Shelly's spread-fire shotgun blasts the other team with buckshot. Her Super destroys cover and keeps her opponents at a distance!''

A Starting Brawler received upon creating an account, and part of the Wild West trio along with Colt and Spike. She's a bandit packing a powerful shotgun who excels at close-to-mid range combat, but suffers against enemies who can out-range her.
* Her Attack, ''[[ShotgunsAreJustBetter Buckshot]]'', shoots a burst of 5 shells in a spread that deal rather low damage by themselves, but can pack quite a punch if they all connect to the enemy, making them quite strong at close range.
* Her Super, ''[[HandCannon Super Shell]]'', unleashes a burst of 9 pellets that destroy covers (but not pierce them, meaning they disappear upon destroying a wall) and knocks back surviving enemies, dealing massive damage in close quarters. This attack has the same range and spread as her main attack, but in a wider cone.
* Her first Gadget, ''[[DashAttack Fast Forward]]'', allows Shelly to sprint a few tiles forward in order to go up-close to her enemies or escape from dangers.
* Her second Gadget, ''Clay Pigeons'', decreases the spread of Shelly's shells by two thirds while also increasing their range by a considerable amount for the next 5 seconds, making her shots more narrow and easier to land.
* Her first Star Power, ''Shell Shock'', slows down enemies caught in her Super's blast for 4.5 seconds.
* Her second Star Power, ''[[HealingFactor Band-Aid]]'', will restore 2000 of Shelly's health if she falls below 40% health. This Star Power has a 15 second cooldown between each activation, and will be reset if she's defeated by a single high-damage attack while above 40% health.
----
* ActionGirl: Of course, as with any other female Brawlers.
* CrutchCharacter: A notable issue with her. Due to being the starter Brawler, Shelly has a very basic kit and stats that, while good during the early game, sooner than later gets outshined by other Brawlers with flashiest moves and/or better stats. It doesn't help she's a CloseRangeCombatant with average HP and speed, unlike other close-ranged Brawlers (e.g. Tanks) that excel in these fields.
* CycleOfHurting: If you and your team are caught in the way of her Super, chances are it'll be fully recharged by the time the {{Knockback}} effect wears off, allowing a skilled Shelly to chain multiple Supers in a row without her opponents being able to react.
* DashAttack: Her ''Fast Forward'' Gadget propels Shelly 3.3 tiles in the direction she's currently facing. Useful for chasing enemies trying to ruin away or setting up ambushes.
* EyepatchOfPower: Gains one in her Bandita skin.
* GratuitousSpanish: Some of her lines are spoken in Spanish.
* HandCannon: With her Super, Shelly's shotgun can unleash a massive barrage of pellets capable of destroying cover and taking a big chunk out of any Brawler's health.
* HealingFactor: Her ''Band-Aid'' Star Power heals 2000 of her health when she falls below 40% HP, though it has a quite lengthy cooldown before it can be activated again.
* JackOfAllStats: Fitting for the starter Brawler, Shelly has good health and damage potential, though her peed sits in the average tier.
* MeaningfulName: Her name is ''Shelly'', and she wields a shotgun that shoots shotgun ''shells''.
* MsExposition: As the starting Brawler, she's the one who explains the game's mechanics during the tutorial.
* NoRangeLikePointBlankRange: Shelly's arguably most effective strategy is to ambush players who get too close to the bush she's hiding in before blasting them to bits at point-blank range, either with her normal attack (which deals fairly high damage if all pellets connect) or her Super.
* OneHitKill: Her Super can be this at point-blank.
* OurWitchesAreDifferent: Her Witch skin makes Shelly a witch that, instead of attacking with magic, uses a shotgun instead.
* PointlessBandAid: {{Subverted}}. That band-aid on her face is the only reason she possesses the ''Band-Aid'' Star Power, which heals a nice chunk of her health if she has below 40% HP.
* RebelliousPrincess: In her Princess skin, she's wearing a princess dress [[ActionDressRip with the bottom of the skirt ripped away]] and her fancy pumps carried in her free hand.
* SeriesMascot: Shared with Colt, Poco, and Spike.
* ShotgunsAreJustBetter: She uses a pump-action shotgun with a surprisingly long range, making her an ideal choice for mid-range combat as well.
* SpreadShot: Her regular shot and Super have a wide spread.
* StarterMon: She is the first Brawler available for the player.
[[/folder]]

[[folder:Spike]]
!!!'''Release Date:''' 15/06/2017 (Original)\\
'''Voiced by:''' N/A\\
'''Alternate Skins:''' [[CherryBlossoms Sakura Spike]], [[RobotMe Robo Spike]], [[PaperThinDisguise Mask Spike]], [[EvilOverlord Dark Lord Spike]], [[ChristmasEpisode Logmas Spike]], [[PlayingWithFire Pyro Spike]], [[ChromeChampion True Silver/Gold Spike]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/spike_bs_full_body.png]]
->''Spike throws cactus grenades that send needles flying, and a show-stopping Super: a field of cactus spines that slows down and damages enemies!''

A Legendary Brawler, and part of the Wild West trio along with Colt and Shelly. He's a sentient, voiceless cactus with a lot of personality behind his apparently stoic exterior.
* His Attack, ''[[SpreadShot Needle Grenade]]'', lobs cacti grenades that, upon reaching maximum range or making contact with an enemy or an obstacle, explode and spit out 6 spikes like shrapnel in 6 different directions. The pattern will always be fixed at 60 degrees between each spike and won't rotate with the projectile's angle. The cactus itself deals as much damage as one spike, and the attack deals devastating damage at point-blank range where more spikes can hit the enemy.
* His Super, ''[[SpikesOfDoom Stick Around!]]'', lobs a cactus that, upon touching the ground, creates a circular patch of spikes that slows down and damages any enemies caught in its range. This patch lasts 4.5 seconds before disappearing and covers an area of 2.67 tiles.
* His first Gadget, ''[[MultiDirectionalBarrage Popping Pincushion]]'', has Spike shooting 3 waves of 10 spikes each in all directions around him, with each spike dealing 520 damage for a total of 15600 dished out. The spikes travel 6.67 tiles before disappearing.
* His second Gadget, ''[[DeployableCover Life Plant]]'', spawns a large cactus that has 1750 health, serving as a shield against non-piercing projectiles. If the cactus is destroyed or replaced, the plant bursts and heals all allies in a 3.33-tile radius around it for 1000 health.
* His first Star Power, ''[[HealingShiv Fertilize]]'', heals Spike 800 health per second by standing inside of his Super, for a total of 4000 health regained if he stands for its entire duration.
* His second Star Power, ''Curveball'', makes the spikes from his main attack move in a curving clockwise motion instead of a straight one, allowing the spikes to cover a larger area, reach enemies further away, and become harder to avoid.
* His Mythic Gear, ''[[StickySituation Sticky Spikes]]'', increases the slowing effect of his Super's area by 50%.
----
* AshFace: In his Pyro skin defeat animation, Spike accidentally sets himself on fire, turning his body black all over much like Amber's defeat animation.
* CactusPerson: He's a short, humanoid cactus who fights by tossing cactus-shaped grenades, which explode in bursts of spikes when they hit.
* CherryBlossoms: The theme of his Sakura skin, which turns him entirely pink and gives Spike cherry blossom leaves on his head.
* DeployableCover: His ''Life Plant'' Gadget can serve as a shield spawned by Spike himself.
* EvilOverlord: In his Dark Lord skin, Spike undergoes an EvilCostumeSwitch to reflect this.
* GlassCannon: He has low health, but a ridiculous damage output between his base damage and his shrapnel bursts.
* MultiDirectionalBarrage: His ''Popping Pincushion'' Gadget works like this, throwing a barrage of spikes directly from Spike's body all around him.
* PaperThinDisguise: In his Mask skin, Spike spawns with a paper mask of a different Brawler each match, though how effective it is at fooling other Brawlers remains unclear.
* PlayingWithFire: His Pyro skin replaces his attack and Super with {{Fireballs}}.
* RecoveryAttack: If he has the ''Fertilize'' Star Power, Spike can use his own Super to heal by standing inside of it.
* RobotMe: He turns into a mechanical cactus in his Robo skin.
* SeriesMascot: Shares this role with Shelly, Colt, and Poco, being the first Brawlers revealed and released.
* SpikeShooter: His attack splits into spikes, and his ''Popping Pincushion'' Gadget lets him fire waves of spikes directly.
* SpikesOfDoom: Both his main attack, Super, and ''Popping Pincushion'' Gadget has Spike throwing spikes to attack.
* SpreadShot: His projectiles split into smaller spikes once in contact with an object.
* TheVoiceless: Unlike most of the Brawlers with no coherent voicelines, he makes no sound at all. WordOfGod has stated that Spike will never be given a voice. Probably justified, given how he's a sentient plant. An instagram post shows him doing ASMR despite this.
[[/folder]]

[[folder:Surge]]
!!!'''Release Date:''' 06/07/2020\\
'''Voiced by:''' Steven Kelly\\
'''Alternate Skins:''' [[ThePaladin Mecha Paladin Surge]], [[HomemadeInventions DIY Surge]], [[KillerGorilla Surge]] [[Franchise/KingKong Kong]], [[ChromeChampion True Silver/Gold Surge]]
[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/surge_bs_full_body.png]]
[[caption-width-right:300:"Somebody call for Surge?"]]
->''He's a Protector with a penchant for parties. Surge attacks foes with energy drink blasts that split in 2 on contact. His Super upgrades his stats in 3 stages and comes complete with totally awesome body mods!''

The Chromatic Brawler for Season 2: Summer of Monsters, and part of the Superhero trio along Max and Meg. He's a party-loving robot superhero who protects Super City along the rest of his team.
* His Attack, ''[[SpreadShot Juice of Justice]]'', fires [[EdibleAmmunition a shot of juice]] that splits in two smaller shots at right angles when it hits an enemy, travelling a little further before dissipating. Each of the split shots will deal half the damage and will have half the Super charge of the initial shot. If Surge is upgraded to Level 3, the range of this attack will be increased by 2 tiles, going from 6.67 to 8.67 tiles. If Surge is upgraded to Level 4, this attack will split into 6 shots instead of the usual 2, with 3 projectiles firing in a wide arc on each side for 4 additional tiles.
* His Super, ''[[MechaExpansionPack Party Tricks]]'', propels Surge high into the air and up to 2 tiles forward, knocking enemies back and dealing damage in a small radius around him upon landing. In addition, Surge will be upgraded to a new, visually different form with extra abilities, which carry on through every stage he upgrades to. Surge can be upgraded three times in total, but will lose his upgrades if he dies or another round starts in any round-based game mode.
** At Level 1 (his default form), Surge will have slow movement speed, a relatively short attack range, and his shots will split into 2 smaller projectiles after hitting an enemy.
** At Level 2, Surge will gain boosted movement speed, becoming as fast as an assassin.
** At Level 3, Surge will gain increased range, making his attacks reach almost as far as a sniper.
** At Level 4, Surge's shots will split into 6 smaller projectiles instead of 2, as well as getting increased range on them.
* His first Gadget, ''[[TimedPowerUp Power Surge]]'', instantly upgrades Surge to his next level for the next 10 seconds. Surge can't used this Gadget if he's at Level 4.
* His second Gadget, ''[[DeflectorShields Power Shield]]'', gives Surge a shield that will deflect 80% of the next attack aimed at him, converting the damage in 2 extra ammo for him. This shield lasts 5 seconds and can only reflect back the damage from one projectile, not a full ammo bar.
* His first Star Power, ''To the Max!'', allows his main attack to split when hitting a wall or an obstacle.
* His second Star Power, ''Serve Ice Cold'', allows him to keep the first level of his upgrades (increased movement speed) for the whole match even if he's defeated or another round starts.
----
* DeflectorShields: A variation. His ''Power Shield'' Gadget nullifies 80% of the next attack aimed at him, but instead of reflecting the damage back at the enemy, he fully recharges hi ammo bar instead.
* DrinkBasedCharacterization: His attacks are referred to as energy drink blasts and a lot of his voice lines mention juice. Surge is also energetic and passionate.
* DubNameChange: For some reason, he is called Wattson in the Portuguese translation, and Energetik in Italian.
* EdibleAmmunition: His energy shoots are actually made of energy drink/juice.
* FragileSpeedster: His first upgrade boosts Surge's speed to the very fast level, but he'll still be very fragile.
* GlassCannon: Surge has low health for a robot able of upgrading himself, but he's capable of dealing some crazy amount of burst damage by himself.
* HomemadeInventions: In his DIY skin, he's made of cardboard boxes colored with crayons.
* InASingleBound: Apart from upgrading him, his Super also allows Surge to momentarily jump high into the air.
* KillerGorilla: The theme of his Kong skin.
* MechaExpansionPack: Surge's main gimmick is the fact he's able to obtain upgrades throughout the match with the use of his Super, with each upgrade giving him new abilities that carry to the next stage. These are, in order, boosted speed, boosted range, and his projectiles splitting into 6 instead of only 2.
* MightyGlacier: A non-upgraded Surge has low speed, being only slightly above 8-Bit in terms of it. [[FragileSpeedster He gets better after one upgrade, though.]]
* ThePaladin: Gains a paladin armor in his Mecha Paladin skin.
* PowerGivesYouWings: Surge gains a pair of wings in his first upgraded stage.
* RobotSuperhero: He's a robotic protector of Super City.
* SayMyName: In one of his death lines.
-->'''Surge:''' ''"Surge? Surge! SUUUURGE!"'' [[note]]A ShoutOut to Videogame/MetalGear[[/note]]
* ShoutOut: As mentioned above, one of his death lines is a reference to ''Videogame/MetalGear'', while his Kong skin is based on ''Franchise/KingKong''.
* SpreadShot: His juice shoots split into two when hitting an enemy (and also walls with the ''To the Max!'' Star Power). His final upgrade makes his projectiles split into 6 instead.
* SwordBeam: His final upgrade grants him a [[Franchise/StarWars lightsaber]] that shoots out enhanced projectiles.
* TimedPowerUp: With his ''Power Surge'' Gadget, Surge can upgrade himself to the next stage for 10 seconds.
[[/folder]]

[[folder:Tara]]
!!!'''Release Date:''' 04/09/2017\\
'''Voiced by:''' N/A\\
'''Alternate Skins:''' [[PaletteSwap Iris Tara]], [[HighlyVisibleNinja Street Ninja Tara]], [[TheGambler Misfortune Tara]], [[FlechetteStorm Tempest Tara]], [[RageQuit Ragequit Tara]], [[ChromeChampion True Silver/Gold Tara]]
[[quoteright:160:https://static.tvtropes.org/pmwiki/pub/images/tara_bs_full_body.png]]
->''What’s in the cards for you? This mystic from a far land has come to read your fortune. It says simply: DEFEAT!''

A Mythic Brawler, and part of the Mystic Wanderers trio along with Gene and Sandy. She's a fortune teller who hails from Tara's Bazaar, which appears to be named after her.
* Her Attack, ''[[DeathDealer Triple Tarot]]'', throws three tarot cards in a cone that can pierce through multiple targets at once. The cards have a slight spread, so she can potentially deal more damage the closer she's to the enemy.
* Her Super, ''[[GravityMaster Gravity]]'', conjures a black hole that sucks enemies within a 4-tile radius to its center for 0.7 seconds before damaging them all at once after 1.4 seconds. Enemies trapped by the black hole are unable to escape until the attack ends. This attack can also break walls around the black hole's center.
* Her first Gadget, ''[[TrueSight Psychic Enhancer]]'', allows Tara and her allies to see ''all'' hidden enemies (i.e. those inside bushes and turned invisible) for the next 4 seconds. This effect can be cut short if Tara is defeated before it ends.
* Her second Gadget, ''[[EnemySummoner Support from Beyond]]'', summons three {{Living Shadow}}s in a triangular formation around her that chase and attack enemies. These shadows have 800 health and deal 500 damage 1.67 tiles in front of them every 0.6 seconds, and if not destroyed, will disappear on their own after 6 seconds.
* Her first Star Power, ''[[DopplegangerAttack Black Portal]]'', summons a fast, shadowy version of Tara from her Super that chases down and harasses enemies by attacking them. This shadow has 3000 health, deals 800 damage 1.67 tiles in front of it every 0.6 seconds, and doesn't disappear with time.
* Her second Star Power, ''[[CombatMedic Healing Shade]]'', summons a shadowy version of Tara from her Super that will heal the closest ally for 400 health every 0.6 seconds with a maximum range of 5 tiles. This shadow has 2400 health and can only heal one teammate at once.
----
* BackupFromOtherworld: The shadows summoned by Tara's ''Support from Beyond'' Gadget and both Star Powers doesn't seem to come from this reality, but one only Tara has access to.
* BareYourMidriff: All of her skins show a little of her belly.
* CombatMedic: With her ''Healing Shade'' Star Power, Tara can become a pseudo-healer focused on healing one teammate at the time.
* DeathDealer: Her main attack consists of throwing cards at her foes.
* DopplegangerAttack: Her ''Suppport from Beyond'' Gadget and both of her Star Power focus around summoning duplicates of Tara to either attack enemies or heal her teammates. Unlike Lola's Ego, these shadows move and attack independently of the player's actions.
* EnemySummoner: Both her ''Suppport from Beyond'' Gadget and ''Black Portal'' Star Power allow Tara to summon minions that damage enemies.
* TheFaceless: All her skins have her entire face wrapped in scarves aside from her left eye.
* TheGambler: Her Misfortune skin changes her from having a mystical tarot card theme, to having a playing card and poker chips one.
* GravityMaster: Her Super summons a singularity that pulls enemies in.
* HighlyVisibleNinja: Her Street Ninja skin dresses her in vibrant blue and bright pink.
* JackOfAllStats: All of her stats are pretty balanced, though her damage varies on how close she gets to the enemy.
* LivingShadow: The Taras summoned by her Gadget and Star Powers are these.
* PsychicPowers: She couldn't be part of the Mystic Wanderers without these, could she? It's the reason why she is capable of summoning black holes, {{Living Shadow}}s, and detect enemies invisible to everyone else.
* TrueSight: With the ''Psychic Enhancer'' Gadget, Tara can detect ''every'' invisible enemy in the map for 4 seconds.
* TheUnintelligible: Her lines sound like some sort of ghostly humming and giggling.
* UnrealisticBlackHole: Tara's Super consists of a black hole that pulls in only enemies, damages them, and then disappears, with nothing bad happening to the rest of the enviroment.
[[/folder]]

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