Follow TV Tropes

Following

History Characters / BioShockInfiniteElizabeth

Go To

OR

Added: 1492

Removed: 1292

Is there an issue? Send a MessageReason:
None


* SharedFamilyQuirks: [[spoiler:The fact that she shows signs that she's a DeadpanSnarker even before becoming a BrokenBird is a hint at her relation to fellow snarker Booker, her biological father]].



* ShowsDamage: Throughout the game, Elizabeth wears two fancy royal-blue dresses. Both of them get dirty and torn throughout the game. Elizabeth's hair and skin get dirty during the game as well. [[spoiler:And later in the game, after Elizabeth is kidnapped and experimented on, the bruises of the torture she endured are still visible, most notably a shiner under her left eye as seen in the photo above. And of course there is the CharacterDevelopment scene where she cuts her long hair (off-screen) and wears a short hairstyle throughout the rest of the game]].
** In ''Burial at Sea'' episode 1, [[spoiler: Elizabeth begins showing scuffs and bruises after passing a certain point in the game.]] In episode 2, we don't see her face for much of it due taking on her point of view as the player character; therefore [[spoiler: seeing the extent of her facial injuries in a mirror towards the end of the game is a bit of a shock]].
** Averted in standard gameplay, where she can't take combat damage: she's immune to FriendlyFire, and the enemies focus exclusively on Booker. (The Founders' soldiers would of course want to avoid harming the Lamb of Columbia; why the Vox Populi show equal politeness to her [[PlotHole isn't particularly addressed]], though FridgeLogic can easily be applied.)



* ShowsDamage: Throughout the game, Elizabeth wears two fancy royal-blue dresses. Both of them get dirty and torn throughout the game. Elizabeth's hair and skin get dirty during the game as well. [[spoiler:And later in the game, after Elizabeth is kidnapped and experimented on, the bruises of the torture she endured are still visible, most notably a shiner under her left eye as seen in the photo above. And of course there is the CharacterDevelopment scene where she cuts her long hair (off-screen) and wears a short hairstyle throughout the rest of the game]].
** In ''Burial at Sea'' episode 1, [[spoiler: Elizabeth begins showing scuffs and bruises after passing a certain point in the game.]] In episode 2, we don't see her face for much of it due taking on her point of view as the player character; therefore [[spoiler: seeing the extent of her facial injuries in a mirror towards the end of the game is a bit of a shock]].
** Averted in standard gameplay, where she can't take combat damage: she's immune to FriendlyFire, and the enemies focus exclusively on Booker. (The Founders' soldiers would of course want to avoid harming the Lamb of Columbia; why the Vox Populi show equal politeness to her [[PlotHole isn't particularly addressed]], though FridgeLogic can easily be applied.)
Is there an issue? Send a MessageReason:
None


!Elizabeth Comstock

to:

!Elizabeth ComstockComstock / [[spoiler:Anna [=DeWitt=]]]
Is there an issue? Send a MessageReason:
None


->''"There's a world of difference between what we see, and what is."''

to:

->''"There's ->''"Trapped in a world of difference between tower with nothing but books and spare time? You would be surprised what we see, and what is.I know how to do."''

Added: 48

Changed: 43

Is there an issue? Send a MessageReason:
None


!!!'''Voiced by:''' Creator/CourtneeDraper



-->'''Voiced by:''' Creator/CourtneeDraper
-> ''"There's a world of difference between what we see, and what is."''

to:

-->'''Voiced by:''' Creator/CourtneeDraper
-> ''"There's

->''"There's
a world of difference between what we see, and what is."''
"''

\\


Added DiffLines:

\\


Added DiffLines:

\\


Added DiffLines:

Is there an issue? Send a MessageReason:
None

Added DiffLines:

%%
%%
%%
%% Administrivia/ZeroContextExample entries are NOT allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them. %%
%%
%%
%%
Is there an issue? Send a MessageReason:
None

Added DiffLines:

-->Back to main page [[Characters/BioShockInfinite here]].

!Elizabeth Comstock
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/elizabethnecklace_9723.jpg]]
-->'''Voiced by:''' Creator/CourtneeDraper
-> ''"There's a world of difference between what we see, and what is."''

The main heroine of ''[=BioShock=] Infinite''. Elizabeth is a young woman who has been locked in a tower in Columbia for most of her life, being isolated from the rest of the world and guarded by the mechanical Songbird. She jumps at the chance to escape her imprisonment, but her idealism is slowly hardened as she is faced with a number of truths about herself and the city she is in.

She has the ability to manipulate [[RealityWarper "tears" in reality]] that bring objects in from and often create passages to [[AlternateUniverse parallel worlds]], though she is unsure about whether her power creates ''new'' universes (based on her own desires) or simply opens the gateway to pre-existing ones.

She [[PromotedToPlayable becomes a playable character]] in the second part of ''Burial at Sea'', which conclude her story.
[[foldercontrol]]
----
[[folder:A-H]]
* ActionGirl: In the second part of the ''Burial at Sea'' DLC.
* ActionSurvivor: While she generally doesn't participate directly in combat, Elizabeth is quite helpful in a fight, either by using her Tears to open up new combat possibilities for Booker or by tossing items for him to use.
* AdrenalineMakeover: Elizabeth, on account of CharacterizationMarchesOn and being PromotedToPlayable for Episode Two. Further justified by [[spoiler: having been BroughtDownToNormal and focusing heavily on stealth rather than outright gunfights.]]
* AesopAmnesia: After opening a tear into a new Columbia Elizabeth is disconcerted by the changes and admits that coming there might have been a mistake. A little while later, her and Booker's plan hits a roadblock with a conveniently located tear that would take them them to yet another Columbia and Elizabeth opens it without hesitation. Unsurprisingly, she comes to regret that as well.
* AlternateSelf: [[spoiler:She also is aware of her alternate Elizabeths, and even teams up with them in a combination of three incarnations to bring about Booker's HeroicSacrifice]].
* AnalogyBackfire: Elizabeth is initially supportive of Daisy's revolution, even going as far to compare it to (what else) ''Theatre/LesMiserables''. She's forgetting a rather important detail from that book: namely, that the rebels got creamed... but there is a certain romance to overthrowing a government, and Elizabeth is a romantic at heart.
* AnimalMotifs: She is consistently referred to as the Lamb of Columbia in Founders' propaganda.
** She is also marked as a caged bird by the Luteces.
** In late stages of the game, she is put on a "leash" and compared to Ivan Pavlov's dog.
* ApocalypseMaiden: She was being raised and groomed to become one, ultimately through sheer suffering.
* TheAtoner: Elizabeth in Episode Two is consumed with guilt over the fact that [[spoiler: she exploited Sally, in a brutal and painful fashion, in Episode One to lure one of the alternate reality Comstocks to his death.]] The irony certainly isn't lost on her, and she muses aloud to [[spoiler: her Booker hallucination how she's part of the "wheel of blood" of exploited and exploiting. Episode Two is her having the Luteces take her back to Rapture so she can save Sally after she left her for dead.]]
* AuthorityInNameOnly: The Elizabeth of the [=1980s=] forsook Comstock House, just as she had forsook her father's beliefs. However, like Columbia itself, the stronghold kept right on ticking even without her involvement. In this future, it's little more than an [[BedlamHouse asylum]]; every floor is dilapidated, and snow is pouring in through the windows.
* BadassBookworm: Being one hell of a bookworm? Check. Willing to smack those books at an intruding stranger? Double check.
* BarrierMaiden: Played with. (i.e. It's hard to say whether this played straight or an inversion.) The epilogue of ''Infinite'' reveals that [[spoiler:Elizabeth lost her pinky when an (artificially-created) tear closed over it. Her severed finger was left behind in another reality, causing a disturbance in the multiverse.]] Even in adulthood, the symptoms linger on: Elizabeth's mere presence causes tears to open up all across Columbia [[spoiler:and Rapture.]] In ''Burial at Sea'', she makes a return trip to the Rapture world after [[spoiler:being overwhelmed and killed by a Big Daddy]]. Elizabeth knows full well what will happen if she returns to a world [[spoiler:where she is dead:]] the restoration of the natural order, causing all of the tears to vanish.
* BarrierWarrior: She cannot project force fields, but Elizabeth can leap into tears to escape pursuit. She can also summon up items, obstacles (like '''''TORNADOES'''''), and NPC friendlies. The reverse is also true: Elizabeth finally brings down the Songbird by [[spoiler:transporting it to the sea bottom near Rapture; the water pressure crushes it to death within seconds]].
* BeautyIsNeverTarnished: Averted. As the game goes on, she gathers a nice array of cuts and bruises, including a rather vivid-looking shiner under her left eye, which she sports for the last portion of the game. [[spoiler: Zigzagged in Episode Two, as both of her corpses are modestly lacking in gore.]]
* BeenThereShapedHistory: Comstock's goal for her in ''Infinite.'' [[spoiler: She achieves this in two very different ways, once in a BadFuture and again in ''Burial At Sea.'']]
* BestServedCold: Elizabeth forces the Final Comstock to relive his killing of [[spoiler:her infant self in Alt-1893.]] This took months and several (some might say obsessive) levels of planning to pull off.
* BewareTheNiceOnes:
** She's sweet, innocent, adorable, and the single most dangerous thing in Columbia. And then there's that [[spoiler:BadFuture]].
** In the last act of the game, she graduates from being the single most dangerous thing in Columbia to [[spoiler:being the single most dangerous thing in the ''multiverse''.]]
** In ''Burial at Sea'', [[spoiler:what she [[ImpaledWithExtremePrejudice lets happen]] to that version of Comstock]].
** And of course in ''Burial at Sea Part 2'', [[spoiler:what she [[ApocalypseWow lets happen]] to the city of Rapture]].
* BloodSplatteredInnocents:
** After shanking [[spoiler:Daisy Fitzroy]].
** And at the end of ''Burial At Sea'', she gets blood splashed over her face when [[spoiler: Final Comstock gets ImpaledWithExtremePrejudice]].
* BrainyBrunette: Elizabeth is ''very'' intelligent, and extremely book-smart, growing up in a tower with nothing to do but read, practice whatever skills struck her fancy, and repeatedly attempt and fail to break out. However, being isolated in that tower with no other contact also means she is very inexperienced at actually interacting with people.
* BreakTheCutie: The game is not kind to her, especially in the later levels. She starts out rather perky and somewhat childish, but gradually grows shell-shocked and steely after much torture and bloodshed.
** Symbolized by her losing her initial innocent Belle-like dress in favor of a more adult outfit, and along the way she gets a haircut, too.
* BroughtDownToNormal: Her status as a living quantum superposition is undone when she returns to Rapture in Episode Two of ''Burial at Sea'', due to entering a universe in which [[spoiler:she has died.]] As further proof of this, [[RippleEffectIndicator her pinky is revealed to be restored.]]
* CantHoldHerLiquor: In Burial At Sea Episode Two, Elizabeth gets drunk from a single drink, as opposed to Booker who can put down several before the effects kick in.
* ChangingOfTheGuard: Episode Two of ''Burial at Sea'' features Elizabeth as the player character [[spoiler:due to Comstock's death at the end of Episode One.]]
* CharacterDevelopment: She starts off as a WideEyedIdealist. She goes through many different changes throughout the story.
* CloudCuckoolander: Justified. As she was trapped in her tower since she was a baby and doesn't know how the world works.
* ClothingDamage: Receives some over the course of the game.
* DaddysLittleVillain: Her BadFuture self eventually became Comstock's heir and declared war on all mankind in the entirety of the multiverse.
* DamselInDistress: Booker needs to save her at the beginning of the game. [[spoiler: She also willingly gives herself to Songbird towards the end of the game, and Booker needs to save her. However it is downplayed the second time, as she saves herself as soon as Booker turns off the machine and frees her.]]
* DamselOutOfDistress: [[spoiler:Save for her capture in the BadFuture]], Elizabeth is capable of taking care of herself when captured. The game also makes a point of indicating to the player that during battles, Elizabeth does not need protection.
* DeadGuyJunior: [[spoiler:She is named after her mother, Annabelle Watson]].
* DeadpanSnarker: She has her moments, especially in ''Burial at Sea''.
* DeathByIrony: In the DLC, Elizabeth [[spoiler: lures a remorseful Comstock to his death in a toy store, but the Big Daddy that killed him pounces on Liz next.]] See "Out of Continues" below.
* {{Determinator}}: It doesn't matter what obstacles are in her way, she'll never stop. She spent her entire childhood trying to find a way to escape the tower she lives in, and events in the main game just give her a new goal to focus on. [[spoiler: And in ''Burial at Sea: Episode Two'', not even being BroughtDownToNormal and permanently trapped in Rapture will stop her from saving Sally and making atonement for her mistakes.]]
* {{Deuteragonist}}: Infinite is just as much, if not more, Elizabeth's story than Booker's. Just about the only things keeping her from Protagonist status are 1) TheReveal about Booker's nature (IE [[spoiler:he's Comstock]]) and 2) the fact that she's not the PlayerCharacter. (At least until the DLC.)
* TheDreaded: According to Booker, the residents of Columbia ''fear'' her, or at least fear what would happen should she escape confinement. In her tower, all the warning signs refer to her solely as "Specimen." For that matter, ''so does'' ''[[OneManArmy Booker]]''. Justified in that she's a multi-dimensional RealityWarper at her full potential.
-->'''Elizabeth:''' Booker... are you afraid of God?\\
'''Booker:''' No. But I'm afraid of you.
* DreamWorksFace: Her default expression for most of the non-fighting segments.
* EeriePaleSkinnedBrunette: She gives off this vibe sometimes, especially in ''Burial at Sea.''
* {{Expy}}:
** She bears a strong resemblance to Eleanor Lamb from ''VideoGame/BioShock2'', as the daughter of the villain who has built a cult-like following around her. She's even referred to as "the lamb" sometimes. Many players were surprised that she wasn't confirmed as an [[AlternateUniverse AU]] version of Eleanor (though going by ''Burial At Sea'', it seems that ''[=BioShock=] 2'' has been quietly ExiledFromContinuity as much as possible).
** Elizabeth is also strongly inspired by ''Franchise/DisneyPrincess'' characters Belle and Rapunzel, so much so that Irrational had to cut a number of scripted animations to keep her from being too similar to Rapunzel's portrayal in ''WesternAnimation/{{Tangled}}''.
* FaceHeelTurn: [[spoiler: Both in the main game and again in ''Burial at Sea'', Elizabeth, after being a faithful ally throughout, turns on Booker at the very end, causing his death both times. While her motives might be related to her desire to be TheAtoner, it's still a turn.]]
* FallenHero: Changes for the worse in ''Burial at Sea: Episode 1,'' and seeks to rectify it in ''Burial at Sea: Episode 2.''
* FanservicePack: Elizabeth is [[http://otakudome.com/wp-content/uploads/2014/03/bioshock-infinite-burial-at-sea-episode-one-call-me-elizabeth.jpg even more attractive]] in ''Burial at Sea'', judging by the amounts of fanart and screenshots.
** Inverted in regards to pre-release trailers and material; Elizabeth's original design was noticeably more sexualized, with the first trailer in particular drawing attention to her cleavage.
* FashionableAsymmetry: The thimble she wears on her [[{{Fingore}} fingored]] pinky.
* FashionDissonance: The corset under her blouse which she exposes later in the game is of [[http://en.wikipedia.org/wiki/History_of_corsets#The_Edwardian_corset the wrong style for the era]] the rest of her first outfit accurately dates from. This is likely intentional given all the other intentional anachronisms in the game.
* FatalFlaw:
** In the standard game, '''[[NaiveNewcomer ignorance]]'''. She's never been outside of her tower, GildedCage though it may be. As such, while she's read about a lot of the world through her books and her tears, she's never actually experienced it first-hand. As a result, Elizabeth is easily manipulated, ignorant of social customs, and naive. It's this ignorance that leads to Elizabeth making a lot of situations worse by accident, such as escalating things with Daisy Fitzroy and the Vox Populi or getting angry at Booker when he knew that they were walking into a trap.
** In ''Burial at Sea'', '''[[{{Revenge}} vengeance]]'''. Her bloodlust over wanting to kill [[spoiler:every version of Comstock across all worlds, no matter where they were or what they'd done]] shocked even her once the adrenaline wore off. And after it did, she realized that [[MyGodWhatHaveIDone she manipulated a Little Sister named Sally to get her target killed]], and that her target may ultimately not have been as bad as Elizabeth told herself that they were. It's this guilt that causes her to go back to Rapture after she accomplishes her mission, which leads to [[spoiler:her loss of her reality-warping powers, and leads to her death once Atlas gets a hold of her and tortures her for the trigger phrase that he wants]].
* FemmeFatale: Elizabeth in ''Burial At Sea'', with a dash of {{AntiHero}} for good measure. [[spoiler: It even turns out her entire purpose in hiring Booker was to get him[=/=]Comstock killed.]]
* {{Fingore}}: She's missing most of her right pinky finger, which she has not had since she was an infant. Specifically, [[spoiler:she loses it to a closing Tear when she's stolen away by Comstock -- as ''Anna [=DeWitt=]''. Rosalind Lutece even theorizes that this may be why she's as powerful as she is, since a part of her exists in both her current and original timelines, and apparently "the universe doesn't like its peas mixed with its porridge"]].
* FlowerMotif: Red roses.
* ForeignCultureFetish: She's fascinated with all things French and Booker convinces her to leave Columbia with him by promising to take her to Paris. Part 2 of ''Burial at Sea'' opens with Elizabeth hallucinating about a highly idealized version of Paris.
* FriendlessBackground: She's been locked away her entire life with no one for companionship save for Songbird.
* FriendToAllChildren: In Shantytown, there's an optional scene where she sings ''Will the Circle be Unbroken'' while kindly offering an orange to a small boy who was hiding under the stairs. [[spoiler:In addition, when Daisy Fitzroy attempts to kill Fink's son, Elizabeth fatally stabs her with a pair of scissors.]] At the beginning of ''Burial at Sea: Episode 2,'' the Parisian children know her by name and implore her to come play with them.
* GeekyTurnOn: In ''Burial at Sea'', invokes this in the art and music stores to [[DistractedByTheSexy distract the owners]] long enough to allow Booker to sneak into the offices and look for the invitation mask.
* GirlInTheTower: Well, not exactly a tower, more like a very tower-like science facility inside of a tall statue, but since it's based in a literal flying city it's not like she can easily escape. The development team even refers to her as a girl "trapped in her tower."
* GoOutWithASmile: [[spoiler:In Episode Two of ''Burial at Sea'', upon regaining her memory after Atlas administered the deathblow to her.]]
* HeroicSacrifice: [[spoiler:Elizabeth and her counterparts choose to drown Booker to eliminate all the versions of him that would become Comstock, despite knowing that this would also erase them. After it's done, all but the main Elizabeth is shown to wink out of existence before the FadeToBlack, leaving it ambiguous about her fate]].
** ''Burial at Sea'' suggests that [[spoiler: the older Elizabeth in Rapture is the same as from the main game and despite this, somehow continued to exist and retain her memory of the events of ''Infinite''. Additionally, in Episode Two she sets in motion the events that would lead to ''VideoGame/BioShock1'', knowing that she would die but the Little Sisters would be freed.]]
* HeWhoFightsMonsters: The end of ''Infinite'' saw her begin her mission to travel across the multiverse and kill every iteration of Comstock as to prevent Columbia from being created. But come the end of ''Burial at Sea: Episode 1,'' [[spoiler: when we find out that the Booker you were playing as was [[TheAtoner a Comstock who reformed and went to Rapture after the accidental death of a baby Anna,]] you realize that somewhere along the way, what was originally her launching justified pre-emptive strikes became solely about revenge, even if that meant killing a man who bore no resemblance to who he used to be and using his young adoptive daughter as a means to an end to lure him to his own gruesome death. ''Burial at Sea'' Comstock posed zero threat to anyone, cared deeply for Sally and put everything towards finding her again, and when his memories were regained, he showed genuine sorrow and remorse for what he had done, but Elizabeth coldly rejected it and allowed him to be killed for what she believed was a crime against her younger self, completely ignoring Sally near-burning to death just a few feet away. Come ''Burial at Sea: Episode 2,'' she's begun to have nightmares about what she did to Sally, and although Elizabeth originally denies that she did anything wrong, it's revealed in the end that she came back to Rapture to save her, knowing full well that she herself would die in the process, but feeling the need to rescue Sally from a situation that wouldn't have happened if not for Elizabeth's desire for all Comstocks to die.]]
* HoistByTheirOwnPetard: As Episode Two of ''Burial at Sea'' reveals, [[spoiler: the Elizabeth that took part in Episode One was promptly killed by the Big Daddy she had manipulated Final Comstock into aggravating, as in its rage, it considered her a threat to Sally and she couldn't get the chance to open a Tear and flee Rapture before it impaled her on some rubble. This, and her guilt over manipulating Sally to the point of injury, ultimately led to Elizabeth being KilledOffForReal.]]
* HonorBeforeReason: Drives the plot of ''Burial at Sea: Episode Two'': [[spoiler: despite knowing full-well that returning to Rapture [[BroughtDownToNormal will strip her of all her powers as a quantum superposition]], which means she will become mortal again, and be stranded in Rapture's universe forever, she still returns to Rapture to try and save Sally, even knowing it'll probably get her KilledOffForReal.]]
* HugeGuyTinyGirl: She's around 5'6" tall. Booker is 6'1" tall. (Note: trope In Name Only; both she and Booker are [[http://ahundredyearsago.com/2012/02/06/average-height-for-males-and-females-in-1912-and-2012/ above average height]] for ''today'', much less 1912.)
* HypercompetentSidekick: When with Booker, she can [[MasterOfUnlocking pick locks if he has enough lockpicks for her]], break codes pointing to hidden stashes, scrounge up ammunition, health packs, money, and [[{{Mana}} Salts]], and [[RealityWarper open tears that she is asked to open]]. She can also withstand point-blank RPG friendly fire without blinking an eye.
[[/folder]]
[[folder:I-Z]]
* IdleAnimation: The developers gave her a ''lot'' of these to make her more life-like. She examines furniture, inspects merchandise, looks inside pipes, reads books, leans against walls, sits on benches, sidles up to people to overhear their conversations... trying to find every one of her behaviors is almost a game in itself.
** In addition to the above, there are also a number of occasions where, if Booker guides her to certain locations, complicated interactions with [=NPCs=] will result, such as the "medicine ball incident" on the beach. People find her first time eating cotton candy very endearing.
* ImportantHaircut: Cuts off her ponytail after [[spoiler:she kills Daisy]].
* TheIngenue: Due to her life of confinement and limited real world experience, she tends to treat even the most mundane of things with a sense of wonder, and those can lead to some really funny moments. On the other side of the trope, she's spent that life of confinement becoming educated in a variety of fields.
* InnocentBlueEyes: Considering the range of emotions she needs to exhibit, her big, sky-blue eyes are one of the most important aspects of her design. They serve as a form of visual shorthand. [[spoiler:Her baby-self is instantly recognizable as Elizabeth by her distinctive eyes, despite lacking every single other distinguishing feature, and the scene being DeliberatelyMonochrome]].
* {{Irony}}: Elizabeth initally was repugnant whenever Booker smokes, especially when she is near him but when she is older, she herself smokes.
* JadeColoredGlasses: [[spoiler:Post her killing Daisy, she pretty much drops her cheerful persona in exchange for being consistently brooding and tired. This gets even worse by the time Booker rescues her from being tortured and the events of ''Burial at Sea''. Considering her relationship with Songbird, it's possible her upbeat personality was [[BeneathTheMask partially a front]] she put on to deal with her situation.]]
* LivingMacGuffin: As the ArcWords say, "Bring Us The Girl and Wipe Away The Debt."
* TheLoad: ''Inverted''. One of the selling points of the game is that Elizabeth can take care of herself, and she can. Enemies solely focus on (IE, shoot at) Booker, and she's FriendlyFireProof for emergencies. In addition, she: throws you ammo, health and mana pickups if you're running low on those things; highlights EliteMooks with a special cursor; alters the battlefield with Tears to give you additional strategic advantage; and resuscitates you if you die. There's only one section near the end where you're deprived of her company, and you will quickly notice how much you have come to rely on her for help.
* LukeYouAreMyFather: She's actually [[spoiler:Booker's long-lost daughter, Anna]].
* MasterOfUnlocking: One of the skills she's picked up in the tower is lockpicking. As long as she has a hairpin, or a supply of lockpicks, she can bypass most locks.
* MenActWomenAre: Enforced by the in-game mechanic: Earlier builds had her able to use weapons and vigors, but this likely proved too expensive to be feasible in the long-term. In the final build, Elizabeth is in more of an assistant role. In-Story, however, this trope is lampshaded and gradually subverted, [[spoiler:especially in the game's final act]].
* MercyKill: She's forced to do this to [[spoiler:Songbird by drowning it outside Rapture]].
** At one point, she [[spoiler:heavily implies that she wants Booker to do this to her if she is captured again]].
* MundaneUtility: After [[spoiler: gaining complete access to her powers]] she teleports several feet instead of climbing a ladder.
* MusclesAreMeaningless: She's extremely thin and has no muscle tone, but she can still keep up with Booker on the skylines, not to mention deftly chucking various firearms at him.
* MyGodWhatHaveIDone:
** After she [[spoiler: kills Daisy.]]
** Her [[spoiler: BadFuture self also undergoes this. By the time that happens, however, she could no longer stop Columbia from destroying New York and the world, and instead helps Booker come through to her time to give him the musical notes to control Songbird so her past self can try and prevent the bloodshed, at least in one dimension.]]
** [[spoiler: Burial at Sea Episode Two has her realizing that her actions in Episode One, where she lured that dimension's Comstock to his violent death because of an accident that caused that dimension's baby Anna to die, were needlessly bloodthirsty and manipulative, both towards a man who was just trying to silently forget and atone for his past life's actions, and his adoptive daughter Sally, whose Little Sister status Elizabeth took advantage of to string him along to go find and rescue her. When they finally find Sally, she's in a Little Sister Vent and absolutely petrified to come out, to which Elizabeth uses to her advantage by putting Comstock in the Big Daddy's line of fire and causing his brutal death. She leaves the dimension without paying Sally a second glance, all the while she's trapped in the vent that Elizabeth cranked up the heat inside of until it was so hot that the metal glowed red. The beginning of Episode Two has her being hounded by visions of Sally and her screams, at first begging for Sally to leave her alone, and eventually asking the Luteces to take her back to Rapture so she can save Sally from the fate she almost condemned her to.]]
* NeverMyFault: Played with in ''Burial at Sea''. [[spoiler: Played straight in Episode One, where Elizabeth refuses to acknowledge that this version of Comstock only exists because ''she'' interfered with his attempt to abduct Anna and caused her to get beheaded. Zigzagged in Episode Two where she starts off accepting some, but not all, of the blame for her actions in the previous Episode, including luring a Comstock that was just minding his own business in Rapture trying to silently forget and atone for Anna's death, as well as taking advantage of Sally to lure him to a death that was purely for Elizabeth's desire for bloodshed and then leaving her to burn alive in a Little Sister Vent, only to ultimately admit that what she did to Final Comstock wasn't justified and that she's become part of the "wheel of blood."]]
* NiceJobBreakingItHero: ''Burial at Sea: Episode One'' reveals she inadvertently caused [[spoiler: the death of one of her infant selves (Anna) by stopping the exchange between Booker and Comstock in 1893. She then uses another girl, Sally, as bait to draw out Comstock, who by this time has sealed himself away in the Rapture universe]]. Due to the fallout from her plan, Sally is turned into a Little Sister and carted away to be mined for ADAM.
** In ''Episode 2'', [[spoiler:she is the cause of [[BeenThereShapedHistory several events]] during the fall of Rapture, such as helping Atlas' army get back to Rapture, indirectly causing Suchong's death via Big Daddy and being the one who gave Jack's codephrase to Atlas in the first place. However, the latter is somewhat mitigated as it was part of a larger ThanatosGambit to bring Jack to Rapture and ensure Atlas' eventual downfall.]]
* NiceGirl: Though she understandably gets mad at Booker a few times, because he keeps lying to her or acting in ways she finds morally repugnant.
* NoNameGiven: Her last name is never mentioned, but it's assumed to be Comstock, given that she's his heir and all. [[spoiler:In reality, it's [=DeWitt=]]].
* NonPlayerCompanion: To Booker.
* NotAfraidToDie: Elizabeth suffers a major case of BreakTheCutie throughout the course of ''Infinite'', eventually flat out telling Booker that she'd rather have him provide a MercyKill for her than go back to the tower.
** It gets progressively worse during ''Burial At Sea: Episode Two'', to the extent that [[spoiler: even Atlas' attempt to torture her for information fails when she taunts him that she's really NotAfraidToDie and that killing her would be doing her a favour.]] During her final confrontation with Atlas, she remains DefiantToTheEnd despite knowing that she's walking to her death, jeering Atlas to simply get on with it.
* NoteToSelf: After [[spoiler:dying at the hands of a Big Daddy, she pops back into the Rapture universe to look for Sally, which collapses Elizabeth's life back into a normal quantum state. In addition to switching off her powers, she awakens with a gap in her memory]]; anticipating this, [[spoiler: Head Booker]] is planted in Elizabeth's mind to keep her on track.
* OfCorsetsSexy: After being forced to change into a new outfit, Elizabeth comes out wearing her corset outside her dress. While a corset is a period-appropriate piece of clothing (and Elizabeth is in fact wearing one beneath her first outfit), it would commonly be worn as underwear rather than outerwear in that era, suggesting that it is for a bit of light {{fanservice}}. Justified in the same scene, where Elizabeth notes that the hijacked airship (which used to ferry the now-deceased Lady Comstock) had nothing else available. Lady Comstock is depicted in the same outfit only with a proper shirt, so it can be assumed Elizabeth couldn't find it and/or just didn't bother.
* OlderAndWiser: Elizabeth's {{Xenafication}} in ''Burial At Sea'' is justified in that, in addition to looking the part of the FemmeFatale, Elizabeth spent her time in Rapture learning much more than lockpicking.
* OlderThanTheyLook: Due to her petite build, somewhat adolescent personality (from having grown up locked inside a tower her whole life), and the schoolgirl-like outfit she wears for the first half of the game, it's very easy to mistake Elizabeth for someone in her mid teens. She's actually about 20 years old. Indeed, your subjective impression of her age goes a long way towards whether you see her as a daughter figure, or as a potential romantic interest for Booker, [[spoiler:which can really affect your impression of the ending revelations]].
* TheOmniscient: After her PowerLimiter is destroyed, [[spoiler:she dramatically increases in power and ability. She claims she can see "through every door" into an infinite number of alternate universes, and is able to guide Booker through his own flashbacks]].
* OutOfContinues: Booker's a lame duck without Elizabeth around as his backup, but the opposite is also true. Elizabeth finds that out the hard way [[spoiler:when she kills Rapture's Booker in Fontaine's toy store, immediately getting tackled by a Big Daddy. Her suspended consciousness survives, but the Elizabeth of the Rapture universe is dead as a doornail. The Luteces warn her that if she ever goes back to Rapture world, her quantum state will snap back into place and she'll be stuck there for good. No more immortality, no more Tears.]]
* OutsideContextProblem: For [[spoiler: Rapture]]. There was no way [[spoiler:Andrew Ryan]] could predict that a woman from an alternate universe would come to his city and free his rival using impossibly advanced quantum mechanics.
* PhlebotinumRebel: Having been inadvertently given RealityWarper powers by Comstock and the Luteces, she then ultimately turns this power on Comstock, who'd hoped to use her to TakeOverTheWorld and "purify it".
* PhysicalGod: She becomes this after [[spoiler:the tower Siphon is destroyed, able to open tears any time she likes, to wherever she likes and whenever she likes, into any existing or even merely possible permutation of reality. She's also totally aware of single one of these, which lets her know where and when to open a tear to get the result she wants.]]
* PluckyGirl: At the start of the game, but she loses this trait as the events of the game [[BreakTheCutie grind away her naive optimism]].
* ThePollyanna: Averted. She starts out as a really cheerful, optimistic girl, but becomes increasingly jaded and more pragmatic as the game progresses.
* PortalCut: How she lost her pinky finger.
* PowerGlows: Near the end of the game, [[spoiler:as the Siphon is destroyed, her eyes and hair [[SuperMode begin to glow a dazzling white]]]].
* PowerIncontinence: Early in the game, a kinetoscope shows tears appearing all over the city, with the populace confused as to their origin. This is implied to be a result of Elizabeth creating them unknowingly prior to the Siphon being brought online.
* PowerLimiter: Her tower is designed to siphon off most of her power. When she is removed from the tower, her power begins to grow and she gains further ability to manipulate tears. [[spoiler:Once it's destroyed at the end of the game, she reaches godlike levels]].
* PowerLossDepression: In the ''Burial At Sea 2'' expansion, Elizabeth dies and is revived by Luteces but loses her power to access alternate timelines. This results in her feeling very distraught.
* PsychicNosebleed: Can get these if she uses her powers too much, though this only appears in the first gameplay demo. However, use of her power can cause ''others'' to have nosebleeds [[spoiler:when her manipulation of Tears in reality re-aligns their background and hence their memories]].
** She gets one in ''Burial at Sea: Episode Two'' upon finding [[spoiler:her dead self in Rapture]]. [[LampshadeHanging She's not pleased with being on the receiving end of reconciliation sickness.]]
* RaisedInALab: Due to her ability to [[ThinkingUpPortals create portals]] to {{Alternate Universe}}s, she was locked in a tower deprived of human contact and kept under observation by many scientists, who kept very careful watch over her to the point of invading her privacy. This started when she was an infant, and she only escapes in her early 20's with assistance from Booker. However, she was never subjected under direct experiments.
* RealityWarper: Has the power to manipulate space-time "Tears" to do anything from manipulating objects to TimeTravel.
* RedemptionEqualsDeath: [[spoiler: To atone for using Sally as a bait to kill Comstock, Elizabeth gives up her powers in exchange for a chance to save the girl. Without them, Elizabeth is unable to survive her encounter with Atlas, but she makes sure to bring about his fall and the safety of the Little Sisters before her death.]]
* RedBaron: "The Lamb of Columbia" as she is referred to inside the city. [[spoiler:Ironically, this leads to a StealthPun, as she appears to be the Columbia AlternateSelf of [[VideoGame/BioShock2 Eleanor Lamb]]]].
* RestrainingBolt: [[spoiler:In the BadFuture Columbia, Comstock's scientists installed a device that would give her horrible shocks if she tried to use her Tear powers]].
* RetGone: [[spoiler:Her other selves -- well, ''possibly'' except for the player's Elizabeth --]] cease to exist once they help [[spoiler:Booker kill himself in the dimensions where he took the baptism and became Comstock]]. However, Elizabeth still exists, [[spoiler:but now as the normal child Anna [=DeWitt=], since Comstock is now gone and thus never abducted her or exposed her to dimensional travel in the first place]].
** ''Burial At Sea'' suggests that [[spoiler: the version of Elizabeth from the main game survived and retains her memory of the events of ''Infinite'']].
* RevengeBeforeReason: This drives the plot of ''Burial at Sea: Episode One.'' [[spoiler: Having caused one version of her baby self to get ''decapitated'' instead of merely losing a pinky by interfering with a Comstock's attempt to steal Anna, she then reacts to that Comstock abandoning his Comstock identity and all possible connection in Columbia to instead seek a new life in Rapture by setting up an elaborate ploy to get him to chase down and attempt to rescue Sally [[note]]an orphan girl he had adopted, only for her to get abducted and turned into a Little Sister[[/note]] only to be murdered by a Big Daddy when he finds her.]]
* SheatheYourSword: In Episode 2 of ''Burial at Sea'', this is Elizabeth's rationale for using the tranquilizer bolts on splicers. [[spoiler:Elizabeth (and, by extension, the figment of Booker on her radio)]] worries that she is treading the same path her father did.
* SilkHidingSteel: Don't mistake her gentle appearance and sweet attitude, especially early in the game, for being weak.
* SocialEngineering: Uses this to great effect in ''Burial At Sea'', leading Booker to comment that she's a bit of a grifter. [[spoiler: She acknowledges that she inherited her resourcefulness and ability to blend into a variety of roles [[InTheBlood from her father]]]].
* TheScrounger: Searches anything useful for Booker, during and out of combat. She even calls it "scrounging".
* ShowsDamage: Throughout the game, Elizabeth wears two fancy royal-blue dresses. Both of them get dirty and torn throughout the game. Elizabeth's hair and skin get dirty during the game as well. [[spoiler:And later in the game, after Elizabeth is kidnapped and experimented on, the bruises of the torture she endured are still visible, most notably a shiner under her left eye as seen in the photo above. And of course there is the CharacterDevelopment scene where she cuts her long hair (off-screen) and wears a short hairstyle throughout the rest of the game]].
** In ''Burial at Sea'' episode 1, [[spoiler: Elizabeth begins showing scuffs and bruises after passing a certain point in the game.]] In episode 2, we don't see her face for much of it due taking on her point of view as the player character; therefore [[spoiler: seeing the extent of her facial injuries in a mirror towards the end of the game is a bit of a shock]].
** Averted in standard gameplay, where she can't take combat damage: she's immune to FriendlyFire, and the enemies focus exclusively on Booker. (The Founders' soldiers would of course want to avoid harming the Lamb of Columbia; why the Vox Populi show equal politeness to her [[PlotHole isn't particularly addressed]], though FridgeLogic can easily be applied.)
* StockholmSyndrome: Which explains why she gets mad if you hurt Songbird, even if she considers being captured by it to be a FateWorseThanDeath. (Content was removed that depicted their relationship as having a greater emphasis on Songbird as an abusive spouse.)
* StockingFiller: In ''Burial at Sea'' Part 1, Elizabeth wears fishnet stockings, complete with line down the back, as part of her FemmeFatale esthetic.
* SuddenlyAlwaysKnewThat: Despite never seen handling a gun at all throughout either Infinite or Burial at Sea Episode 1, other than when throwing them to Booker, Elizabeth is an instant expert with every weapon she comes across in Episode 2. Considering her powers, this may be a literal case of this trope; if she can "see through every door" it's not hard to guess that she picked up the ability to handle firearms somewhere along the line.
* SuperEmpowering: It's implied in one of the logs that Elizabeth has her RealityWarper powers, not because of an inherent trait, but because a part of her was trapped in another universe. [[spoiler:Most likely her pinky finger]]. It's further implied that the Luteces are completely aware of how to make this happen.
** In the BadFuture, EvilOverlord Elizabeth is able to impart some of her powers to [[spoiler:her "children", the Boys of Silence and their minions.]].
* SuperpowerLottery: It's made very clear that Elizabeth is the most powerful thing in Columbia, if not the ''VideoGame/BioShock'' franchise in general. The only reason she can't just mop the floor with everything on her own is because [[spoiler:there's a PowerLimiter in place. Once that's removed, she becomes deific in power and capable of perceiving time "as it is", essentially omniscient]].
* TakeUpMySword: The ending to ''Burial At Sea'' does it backwards, [[spoiler:revealing that Elizabeth lured Jack to the city in ''[=BioShock=]''. Though Elizabeth herself is beaten to death by Atlas, Jack completes her mission of freeing the Little Sisters]].
* TemporalSickness: [[spoiler:Elizabeth willingly gives up her omnipresent existence in the multiverse to go back]] and fix her mistake in Rapture. The shock of existing in ''one'' place and time creates an hour-or-so block in her memory. Booker is on hand to fill in the gaps.
* ThanatosGambit: In Episode Two of ''Burial at Sea'', Elizabeth [[spoiler: willingly sacrifices herself to trick Atlas into bringing Jack to Rapture, [[GoOutWithASmile dying content]] in the knowledge that she'd brought about his eventual downfall and that Sally and all the other Little Sisters would finally be free.]]
* TookALevelInBadass: Elizabeth goes from being your non-action backup to knocking out Splicers and using guns in Episode Two. (Though it's up to the player to decide how deadly she should be; [[spoiler: it's possible to complete Episode Two without Elizabeth killing anyone directly, though it can be difficult to complete without Elizabeth using Possession to get Big Daddys and turrets do the dirty work for her.]]
* TookALevelInJerkass: Elizabeth is much ruder to the Burial at Sea version of Booker than she was in the main campaign, [[spoiler: because this Booker is actually an alternate version of Comstock, who had the Luteces scrub his memory and send him to Rapture rather than face the guilt of being party to the death of Anna in his reality.]] Elizabeth [[JerkassRealization realizes]] [[HeelRealization this about herself]] in Episode Two: [[spoiler: by using Sally as a means to manipulate Comstock and then leaving her to rot in Rapture when she was done, she unintentionally became no different than Comstock, who would also discard people who no longer were of use to him.]]
* TrueBlueFemininity: Elizabeth wears clothes that reflect the changes in her character throughout the story, ranging from blue and white dresses of varying maturity to a sexy but serious ensemble of purple, red and black in the last [=DLC=].
* VideoGameCaringPotential: She and Booker end up getting split up multiple times and, while fighting, there's no way she can ever be captured permanently. When [[spoiler:it comes to the buildup of the BadFuture]], this is effectively a PlayerPunch.
** This trope is used to [[spoiler: ultimately heart-breaking]] effect in Burial at Sea.
* VocalDissonance: In the later parts of the game, when she's become quieter and more ragged-sounding when she speaks, when Booker asks her to pick a lock, her responses are still in her chipper CheerfulChild tone.
* VocalEvolution: Of the tied-into-character-development type. She actually runs an impressive gambit of wide-eyed innocence, to disturbed acceptance of the violence and death Booker leaves in his wake, to barely-tolerant frustration, to a more cold cynical outlook, to a retention of warm belief, [[spoiler:to post BreakTheCutie vindictive TranquilFury, to creepy monotone omnipotence on the levels of [[Film/{{Watchmen}} Dr. Manhattan]]]]. It's especially noticeable because her mode of speech is unusual to begin with, archaic in word choice and poetic in cadence.
* WhatHaveIDone: What kicks off the plot of ''Buried at Sea: Episode Two'': [[spoiler: when she realises that she's become as bad as Comstock by using Sally to get Final Comstock killed only to then abandon Sally to rot as a Little Sister in Fontaine Industries. She even starts to admit that, for all her hatred of him, Final Comstock at least was sincere in his drive to save Sally before she got him killed.]]
* WoobieDestroyerOfWorlds: According to her BadFuture self, Elizabeth didn't [[spoiler:turn evil because she believed in Comstock's cause; instead, because the Booker [=DeWitt=] of her timeline was killed before he could rescue her from the Songbird, the specialists managed to convince Elizabeth that "The False Shepherd" had abandoned her. It was this sense of betrayal, more than any the tortures that had been used to indoctrinate her, that left her accepting Comstock's mantle simply out of a desire to see the world burn]].
* WomenAreDelicate: In ''Burial At Sea'' Episode Two, Elizabeth can't take as many bullets as Booker can, and doesn't carry as much weaponry; which is used as an in-game justification for Episode Two's stealth option. In ''Infinite'' and Episode One, however, she's indestructible. [[spoiler: At least up until the gap between the two episodes...]]
* {{Xenafication}}: She gains this in Episode Two of ''Burial at Sea''.
* YouHaveOutlivedYourUsefulness: In Episode Two of ''Burial at Sea'', after acquiring the "Ace in the Hole" for Atlas in exchange for Sally, [[spoiler: Atlas kills Elizabeth.]]
[[/folder]]

Top