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[[caption-width-right:350:His various automated weapons only have model numbers and no names, and can be difficult to be distinguished when iterating.]]



->''Passenger, Engineer Operator, shall punish his foes with lightning.''



* SignificantBirthDate: His birthday was made as September 1st, as it was the day that the last passenger pigeon died.

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* SignificantBirthDate: His birthday was made as is September 1st, as it was the day that the last passenger pigeon died.


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[[caption-width-right:350:Compared to when she first joined Rhodes Island, her Arts prowess are no longer the same.]]


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->''Lava the Purgatory, Rhodes Island Operator, will clear the path for you with her Originium Arts.''
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* OvershadowedByAwesome: Make no mistake, Steward ''is'' a quite serviceable DPS Caster if you're looking to build a low-rarity team, but he's often benched due to players also receiving the (free) 5-star Amiya right off the bat, who despite her MagikarpPower is still leagues above him power-wise. And to make it even worse for him, players will unlock Amiya ''before'' Steward becomes playable, thus giving them little reason to ever field him in the first place.
** That is not to say Steward is completely without merits, however, especially since Amiya herself suffers significant drawbacks to her kit that prevents her from being a direct upgrade towards lower-rarity Casters, Steward included[[note]]Amiya's second and third skills are substantially more powerful than Steward's, but [[NecessaryDrawback cannot be used safely without stunning or knocking herself out]][[/note]]. While he is obviously still completely overshadowed in the presence of high-tier ST Casters like Eyjafjalla, his unique talent, '''Armor Break''', changes his target priority to focus on big beefy enemies (who often have low RES) instead of cannon fodder, allowing him to snipe them without being distracted, which is something Amiya cannot do. When coupled with his skill Power Strike α, which he will proc very frequently due to its low SP cost, he can melt through high defense enemies with relative ease, granting him a useful niche in dealing with durable enemies throughout early to mid game, especially when the player has not acquired any high-rarity Casters yet.

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* OvershadowedByAwesome: Make no mistake, Steward ''is'' a quite serviceable DPS Caster if you're looking Zigzagged. At first glance, some players may not have any incentive to build a low-rarity team, but he's often benched Steward due to players also receiving the fact that they obtain the (free) 5-star Amiya right off the bat, who despite her MagikarpPower is still leagues above him power-wise. And to make it even worse for him, players will unlock Amiya ''before'' Steward bat before he becomes playable, thus giving them little reason and that is before getting to ever field him the part where he is obviously overshadowed in the first place.
** That
presence of high-tier ST Casters like Eyjafjalla and Ceobe. However, that is not to say Steward is completely without merits, however, especially since Amiya herself suffers significant drawbacks to her kit that prevents her from being a direct upgrade towards lower-rarity Casters, Steward included[[note]]Amiya's second and third skills are substantially more powerful than Steward's, but [[NecessaryDrawback cannot be used safely without stunning or knocking herself out]][[/note]]. While he is obviously still completely overshadowed in the presence of high-tier ST Casters like Eyjafjalla, his Casters.
** Steward's
unique talent, '''Armor Break''', changes his target priority to focus on big beefy enemies (who often have low RES) instead of cannon fodder, allowing him to snipe them without being distracted, which is something Amiya cannot do. When coupled with his skill Power '''Power Strike α, α''', which he will proc very frequently due to its low SP cost, he can melt through high defense enemies with relative ease, granting him a useful niche in dealing with durable enemies throughout early to mid game, especially when the player has not acquired any high-rarity Casters yet.
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->'''Talents:''' Dual Personality


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->'''Talents:''' Mechanism Analysis, Lone Soldier


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->'''Talents:''' Arts Formation


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->'''Talents:''' Arts Sniper


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->'''Talents:''' Armor Break


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->'''Talents:''' Arts of the Wild
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* SignificantBirthDate: His birthday was made as September 1st, as it was the day that the last passenger pigeon died.

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I suppose it wouldn't hurt to include a list of each operator's skills, especially since trope limitations prevent some of them from being properly shown and described.


->'''Skills:''' Drain Soul, Night Phantom



->'''Skills:''' Static Touch, Focused Command, Glorious Splinters



* NonActionGuy: As Elliot, he does not partake in battle, with Kal'tsit doing the fighting instead. Subverted in adulthood.

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* NonActionGuy: As young Elliot, he does not partake in battle, with Kal'tsit doing the fighting instead. Subverted in adulthood.adulthood as Passenger.


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->'''Skills:''' Flame-Quenched Daggers, Ring of Hellfire


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->'''Skills:''' ATK Up γ, Fire of Heaven


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->'''Skills:''' Power Strike α


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->'''Skills:''' Tribal Techniques, Gavial's Protection Plan

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'''Casters''' are a Sniper's answer to sturdy high-DEF opponents. Whereas the latter are more comfortable with mowing down lightly-armored targets, the former are very well suited in dealing with [[StoneWall Stone Walls]], who are often very lacking in RES. However, Casters tend to have less range than Sniper and have slightly lower attack speed. Casters are classified based on their targeting behavior.

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'''Casters''' are a Sniper's answer to sturdy high-DEF opponents. Whereas the latter are more comfortable with mowing down lightly-armored targets, the former are very well suited in dealing with [[StoneWall Stone Walls]], who are often very lacking in RES. However, Casters tend to have less range than Sniper Snipers. They are capable of hitting aerial enemies similarly to Snipers, but they usually do not prioritize attacking them. While their ATK is great, [[SquishyWizard their HP and have slightly lower attack speed. DEF are normally bad]], so do take that in consideration when deploying them. Their DP Cost is typically high, and their ASPD ranges from slow to normal and is below that of most Snipers. Casters are classified based on their targeting range and behavior.


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* '''Linear-ranged [=AoE=]''' Casters have a long reaching, but very narrow attack range, making them useful for attacking distant targets or defending narrow chokepoints, but conversely less effective when enemies can easily evade their range. Their attacks can hit all enemies in range simultaneously.
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* '''[=AoE=]''' Casters have lower attack speed compared to their Single Target counterparts, along with a higher DP cost to boot. In return, they are capable of blasting multiple clustered enemy units in one attack, making them useful in helping clear out groups of reasonably sturdy foes.useful in helping clear out groups of reasonably sturdy foes.

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* '''[=AoE=]''' Casters have lower attack speed compared to their Single Target counterparts, along with a higher DP cost to boot. In return, they are capable of blasting multiple clustered enemy units in one attack, making them useful in helping clear out groups of reasonably sturdy foes.useful in helping clear out groups of reasonably sturdy foes.
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* '''Idle''' Casters, unlike the other Caster archetypes, will ''only attack when their skills are active'', which will hit all enemies in range. When not attacking, they will assume a defensive stance which will greatly boost their DEF (+200%) and RES (+20), making them almost as tanky as Defenders.
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[[caption-width-right:350:[[labelnote:''Click to see him in his youth, as Elliot Grove.'']]https://static.tvtropes.org/pmwiki/pub/images/avg_npc_171_1.png[[/labelnote]]]]


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* GameplayAndStorySegregation: An interesting case for him. In his debut event, A Walk in the Dust, all of the event operations, aside from minor present day cutscenes, take place in the past, either in Sargon or Victoria, with Passenger's story role pertaining to the former, where he is a young boy named Elliot. Even though he is "present" (in a sense) during the operations themselves, there is nothing stopping you from deploying his playable adult self during battle, even though he is supposed to be a young boy at the time.
* LongRangeFighter: The standard modus operandi as a Caster, but his second talent '''Lone Soldier''' gives him a small attack boost if there are no enemies in the four adjacent tiles, with his cane wreathed in electricity when the buff is active, encouraging him to snipe enemies before they get too close.
* NonActionGuy: As Elliot, he does not partake in battle, with Kal'tsit doing the fighting instead. Subverted in adulthood.


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* VagueAge: As is the case of [[Characters/ArknightsSnipersNToZ Schwarz]] and [[Characters/ArknightsMedicsAToM Ceylon]] before him, his age in the present day is not explicitly stated, but small tidbits can be inferred from the context of the story. His archive files stated that he graduated when he was ''thirteen''. At some point afterwards, he became a research assistant of Professor Thorne to work on a sort of project in Sargon, only to vanish for ''20 to 22'' years following the death of his professor, then reappeared to join the ranks of Rhodes Island by the present. This indicates that the playable Passenger we know now is at least 33 to 35 years old.
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* ChildProdigy: In his Columbian youth, he skipped grades and graduated with excellent scores at the age of thirteen.
* TheEngineer: Passenger has crafted many Arts-powered machinery and inventions.
* FriendInTheBlackMarket: He was known as the "Sand Pawn", leader of one of many black market organizations in the Ibate region of Sargon.


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* TheTurretMaster: His standard method of attack is via a mechanical turret powered by his Arts, which can shoot electrical shots at passerby.
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* {{Bishounen}}: One of Lowlight's requests was 'a pretty man with long hair', as seen [[https://twitter.com/oyuki_gms/status/1380910562905706496?s=19 here]].
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->'''Real Name:''' Elliot

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->'''Real Name:''' ElliotElliot Grove



* AnimalMotifs: Based on the long extinct [[https://en.wikipedia.org/wiki/Passenger_pigeon Passenger pigeons]], hence his codename.

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* AnimalMotifs: Based on the long extinct [[https://en.wikipedia.org/wiki/Passenger_pigeon Passenger pigeons]], hence his codename. He is the third to be based off an extinct animal, after Texas and Lappland.
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->'''Real Name:''' Elliot

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* '''[=AoE=]''' Casters have lower attack speed compared to their Single Target counterparts, along with a higher DP cost to boot. In return, they are capable of blasting multiple clustered enemy units in one attack, making them useful in helping clear out groups of reasonably sturdy foes.

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* '''Chain''' Casters have a lower attack power and speed compared to regular Single Target Caster and are more DP expensive, but their regular attacks have the ability to "jump" to additional enemies, up to three (four at Elite 2), though the chain damage weakens for each consecutive jump. Their attacks can also slow down enemies, akin to Slow-type Supporters.
* '''Drone''' Casters are accompanied by a drone that will attack enemies independently from the unit, but can deal additional damage if they and the host unit are attacking the same enemy unit. They have the highest attack speed, but conversely the lowest attack power, of all the Caster archetypes.
* '''Burst''' Casters have a very high attack power, but are very slow. When not attacking enemies, they will gradually build up charges, allowing them to multiply the damage dealt with their next attack.
* '''[=AoE=]''' Casters have lower attack speed compared to their Single Target counterparts, along with a higher DP cost to boot. In return, they are capable of blasting multiple clustered enemy units in one attack, making them useful in helping clear out groups of reasonably sturdy foes.useful in helping clear out groups of reasonably sturdy foes.



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_472_pasngr_1.png]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_472_pasngr_2.png[[/labelnote]]]]



->'''ID:''' No.
->'''Subclass:''' ST Caster
->'''Tags:'''
->'''Affiliation:'''
->'''Race:'''
->'''Birthday:'''
->'''Height:'''

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->'''ID:''' No. \n 472
->'''Subclass:''' ST Chain Caster
->'''Tags:'''
->'''Affiliation:'''
->'''Race:'''
->'''Birthday:'''
->'''Tags:''' DPS
->'''Affiliation:''' Sargon
->'''Race:''' Liberi
->'''Birthday:''' September 1
->'''Height:''' 187 cm


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* AnimalMotifs: Based on the long extinct [[https://en.wikipedia.org/wiki/Passenger_pigeon Passenger pigeons]], hence his codename.
* ShockAndAwe: His arts manifests as electricity.
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->'''Voiced by:'''

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->'''Voiced by:''' Creator/TakahiroSakurai
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The artstyle kinda looks like Skade (I might be wrong tho)

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[[folder: Passenger]]
->'''Rarity:''' ★★★★★★
->'''ID:''' No.
->'''Subclass:''' ST Caster
->'''Tags:'''
->'''Affiliation:'''
->'''Race:'''
->'''Birthday:'''
->'''Height:'''
->'''Artist:''' Skade
->'''Voiced by:'''
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[[/folder]]
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* {{Yandere}}: She goes to some... ''extreme'' lengths to keep Gavial by her side over the course of ''The Great Chief Returns'', shooting down her transport aircraft so she can't go back to Rhodes Island, rallying together her clan to physically prevent her from leaving once the operators have the means to repair it, then taking Lancet-2 and the pilot as hostages when that doesn't work, all while telling Gavial that she doesn't care if she hates her for it, she's ''going'' make her stay no matter what. However, after that fails she [[KnowWhenToFoldThem calls it quits]] rather than escalating things any further, and has been able to behave herself since arriving at Rhodes Island.
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* RandomEffectSpell: Upon reaching Elite 2, Tomimi gains '''Protection Plan for Gavial''', which at Skill Level 1, makes it such that every attack has a 50% chance to randomly trigger one of the following effects:

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* RandomEffectSpell: Upon reaching Elite 2, 1, Tomimi gains '''Protection Plan for Gavial''', which at Skill Level 1, makes it such that every attack has a 50% chance to randomly trigger one of the following effects:
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* AmbiguouslyGay: Tomimi is hinted to have something for Gavial. Her bio mentions her being very close to Gavial, having grown up together, and Tomimi ''immediately'' joined up with Rhodes Island upon hearing her childhood friend is there under the pretenses of "bringing her back to the clan", which she ''also'' named after her. Not so ambiguous in the international release, where Tomimi outright states that she is in love with Gavial.

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* AmbiguouslyGay: Tomimi is hinted to have something for Gavial. Her bio mentions her being very close to Gavial, having grown up together, and Tomimi ''immediately'' joined up with Rhodes Island upon hearing her childhood friend is there under the pretenses of "bringing her back to the clan", which she ''also'' named after her. Not so ambiguous in the international release, where Tomimi outright states that she is in love with Gavial.Gavial, and starts quoting romance novels as she talks about how she wants to keep her by her side.
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* DCupDistress: Archosaurian version. Her 200 trust profile notes how her tail grows so big and fat, and while some Archosaurians find it appealing, it also causes a lot of problems in her daily life.
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* AntiArmor: His trait, Armor Break, makes him prioritize attacking enemies with the highest defense (who tend to have low resistance), which is a rather powerful trait for defense-ignoring fighters; other than Ceobe[[note]]Ceobe needs to activate her second skill to change her target priority to high defense targets, whereas Steward does so automatically without any restriction[[/note]], no other Casters possess a similar trait.

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* AntiArmor: His trait, Armor Break, '''Armor Break''', makes him prioritize attacking enemies with the highest defense (who tend to have low resistance), which is a rather powerful trait for defense-ignoring fighters; other than Ceobe[[note]]Ceobe needs to activate her second skill to change her target priority to high defense targets, whereas Steward does so automatically without any restriction[[/note]], passively[[/note]], no other Casters possess a similar trait.



** That is not to say Steward is completely without merits, however. His unique talent, '''Armor Break''', changes his target priority to focus on big beefy enemies (who often have low RES) instead of cannon fodder, allowing him to snipe them without being distracted, which is something Amiya cannot do. When coupled with his skill Power Strike α, which he will proc very frequently due to its low SP cost, he can melt through high defense enemies with relative ease[[note]]While Amiya's second and third skills are substantially more powerful than Steward's, [[NecessaryDrawback they cannot be used safely without stunning or knocking herself out]][[/note]], granting him a useful niche in dealing with durable enemies throughout early to mid game, even possibly a few rare instances in late game. That being said, he ''is'' still completely overshadowed in the presence of high-tier ST Casters like Eyjafjalla, however, who do his job miles better than he can.

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** That is not to say Steward is completely without merits, however. His however, especially since Amiya herself suffers significant drawbacks to her kit that prevents her from being a direct upgrade towards lower-rarity Casters, Steward included[[note]]Amiya's second and third skills are substantially more powerful than Steward's, but [[NecessaryDrawback cannot be used safely without stunning or knocking herself out]][[/note]]. While he is obviously still completely overshadowed in the presence of high-tier ST Casters like Eyjafjalla, his unique talent, '''Armor Break''', changes his target priority to focus on big beefy enemies (who often have low RES) instead of cannon fodder, allowing him to snipe them without being distracted, which is something Amiya cannot do. When coupled with his skill Power Strike α, which he will proc very frequently due to its low SP cost, he can melt through high defense enemies with relative ease[[note]]While Amiya's second and third skills are substantially more powerful than Steward's, [[NecessaryDrawback they cannot be used safely without stunning or knocking herself out]][[/note]], ease, granting him a useful niche in dealing with durable enemies throughout early to mid game, even possibly a few rare instances in late game. That being said, he ''is'' still completely overshadowed in especially when the presence of high-tier ST player has not acquired any high-rarity Casters like Eyjafjalla, however, who do his job miles better than he can.yet.

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[[caption-width-right:350:[[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_164_nightm_2.png[[/labelnote]]]]

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[[caption-width-right:350:[[labelnote: ''Click [[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_164_nightm_2.png[[/labelnote]]]]



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[[caption-width-right:350:[[labelnote:''Click to see her Marthe Coral Coast: Temperature Difference [=RT.RX01=] skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artskyfireskinsummer.png]][[/labelnote]]

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[[caption-width-right:350:[[labelnote:''Click to see her Marthe Coral Coast: Temperature Difference [=RT.RX01=] skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artskyfireskinsummer.png]][[/labelnote]]



-->My life plans? …Tch, it was all going swimmingly until that dreadful attack. But after Reunion murdered Phil, their eradication moved up to the top of my to-do list.

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-->My -->"My life plans? …Tch, plans? ...Tch, it was all going swimmingly until that dreadful attack. But after Reunion murdered Phil, their eradication moved up to the top of my to-do list."



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[[caption-width-right:350:The purpose of the special training is to become an excellent Caster Operator!]]



->''Tomimi, Caster Operator, is currently undergoing special training in Rhodes Island.''



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* GothGirlsKnowMagic: Has the looks and is a Caster.
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* {{Goth}}: Aesthetically, according to herself, she based her looks on what she saw in fashion magazines. She also has pale skin and a white hair combo.
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* AmbiguouslyGay: Tomimi is hinted to have something for Gavial. Her bio mentions her being very close to Gavial, having grown up together, and Tomimi ''immediately'' joined up with Rhodes Island upon hearing her childhood friend is there under the pretenses of "bringing her back to the clan", which she ''also'' named after her.

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* AmbiguouslyGay: Tomimi is hinted to have something for Gavial. Her bio mentions her being very close to Gavial, having grown up together, and Tomimi ''immediately'' joined up with Rhodes Island upon hearing her childhood friend is there under the pretenses of "bringing her back to the clan", which she ''also'' named after her. Not so ambiguous in the international release, where Tomimi outright states that she is in love with Gavial.
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* MechanicallyUnusualFighter: Due to her talent '''Arts of the Wild''', Tomimi mainly deals ''melee Physical'' damage[[note]]Not promoted: +50% ATK, Elite 1: +75% ATK, Elite 2: +100% ATK[[/note]] instead of ranged Arts while her skill is active, where she will whack her enemies with her staff instead of slinging spells at them, and won't target airborne enemies. Basically, she turns into a melee unit sitting on a ranged tile when this happens.

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* MechanicallyUnusualFighter: Due to her talent '''Arts of the Wild''', Tomimi mainly deals ''melee Physical'' damage[[note]]Not promoted: +50% ATK, Elite 1: +75% ATK, Elite 2: +100% ATK[[/note]] instead of ranged Arts while one of her skill skills is active, where she will whack her enemies with her staff instead of slinging spells at them, and won't target airborne enemies. Basically, she turns into a melee unit sitting on a ranged tile when this happens.
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* SupremeChef: If her having the '''Barbecue Master''' RIIC Dorm skill is any indication, Tomimi makes a mean barbecue. If she's put in the Dorm, she boosts the Morale regeneration rate of another Operator in the dorm by .55/hr for as long as her target doesn't have a full Morale. If her target is Gavial however, then ''her'' morale is boosted by another .45/hr (for a total of 1/hr).

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* MechanicallyUnusualFighter: Tomimi mainly deals ''melee Physical'' damage instead of ranged Arts while her skill is active, where she will whack her enemies with her staff instead of slinging spells at them, and won't target airborne enemies. Basically, she turns into a melee unit sitting on a ranged tile when this happens.

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* MechanicallyUnusualFighter: Due to her talent '''Arts of the Wild''', Tomimi mainly deals ''melee Physical'' damage damage[[note]]Not promoted: +50% ATK, Elite 1: +75% ATK, Elite 2: +100% ATK[[/note]] instead of ranged Arts while her skill is active, where she will whack her enemies with her staff instead of slinging spells at them, and won't target airborne enemies. Basically, she turns into a melee unit sitting on a ranged tile when this happens.


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* RandomEffectSpell: Upon reaching Elite 2, Tomimi gains '''Protection Plan for Gavial''', which at Skill Level 1, makes it such that every attack has a 50% chance to randomly trigger one of the following effects:
** Stun the target for .6 seconds.
** Increase the damage of that attack by 170%.
** Deal [=AoE=] damage.
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nightmare is usually considered bad


** That is not to say Steward is completely without merits, however. His unique talent, '''Armor Break''', changes his target priority to focus on big beefy enemies (who often have low RES) instead of cannon fodder, allowing him to snipe them without being distracted, which is something Amiya cannot do. When coupled with his skill Power Strike α, which he will proc very frequently due to its low SP cost, he can melt through high defense enemies with relative ease[[note]]While Amiya's second and third skills are substantially more powerful than Steward's, [[NecessaryDrawback they cannot be used safely without stunning or knocking herself out]][[/note]], granting him a useful niche in dealing with durable enemies throughout early to mid game, even possibly a few rare instances in late game. That being said, he ''is'' still completely overshadowed in the presence of high-tier ST Casters like Eyjafjalla and Nightmare, however, who do his job miles better than he can.

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** That is not to say Steward is completely without merits, however. His unique talent, '''Armor Break''', changes his target priority to focus on big beefy enemies (who often have low RES) instead of cannon fodder, allowing him to snipe them without being distracted, which is something Amiya cannot do. When coupled with his skill Power Strike α, which he will proc very frequently due to its low SP cost, he can melt through high defense enemies with relative ease[[note]]While Amiya's second and third skills are substantially more powerful than Steward's, [[NecessaryDrawback they cannot be used safely without stunning or knocking herself out]][[/note]], granting him a useful niche in dealing with durable enemies throughout early to mid game, even possibly a few rare instances in late game. That being said, he ''is'' still completely overshadowed in the presence of high-tier ST Casters like Eyjafjalla and Nightmare, Eyjafjalla, however, who do his job miles better than he can.
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%% Attention: Please refrain from adding MeaningfulName entries under operator sections unless those names are actually of significance ''in-universe'' for said operators. Names that are references to real-world subjects should be treated as Fridge Brilliance unless they can be worked into a trope related to a given character.

[[WMG:[[center: [- ''VideoGame/{{Arknights}}'' '''[[Characters/{{Arknights}} Characters]]'''\\
'''Operatives:''' [[Characters/ArknightsVanguards Vanguards]] ([[Characters/ArknightsVanguardsAToM A-M]] | [[Characters/ArknightsVanguardsNToZ N-Z]]) | [[Characters/ArknightsSnipers Snipers]] ([[Characters/ArknightsSnipersAToM A-M]] | [[Characters/ArknightsSnipersNToZ N-Z]]) | [[Characters/ArknightsGuards Guards]] ([[Characters/ArknightsGuardsAToM A-M]] | [[Characters/ArknightsGuardsNToZ N-Z]]) | [[Characters/ArknightsDefenders Defenders]] ([[Characters/ArknightsDefendersAToM A-M]] | [[Characters/ArknightsDefendersNToZ N-Z]]) | [[Characters/ArknightsCasters Casters]] ([[Characters/ArknightsCastersAToM A-M]] | '''N-Z''') | [[Characters/ArknightsMedics Medics]] ([[Characters/ArknightsMedicsAToM A-M]] | [[Characters/ArknightsMedicsNToZ N-Z]]) | [[Characters/ArknightsSupporters Supporters]] ([[Characters/ArknightsSupportersAToM A-M]] | [[Characters/ArknightsSupportersNToZ N-Z]]) | [[Characters/ArknightsSpecialists Specialists]] ([[Characters/ArknightsSpecialistsAToM A-M]] | [[Characters/ArknightsSpecialistsNToZ N-Z]]) \\
'''Factions:''' [[Characters/ArknightsRhodesIsland Rhodes Island]] | [[Characters/ArknightsReunionMovement The Reunion Movement]] | [[Characters/ArknightsOthers Miscellaneous factions & characters]] | [[Characters/ArknightsEnemyIndex Enemy Units Index]]]]-]]]

[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/arknights_caster.png]]
'''Casters''' are a Sniper's answer to sturdy high-DEF opponents. Whereas the latter are more comfortable with mowing down lightly-armored targets, the former are very well suited in dealing with [[StoneWall Stone Walls]], who are often very lacking in RES. However, Casters tend to have less range than Sniper and have slightly lower attack speed. Casters are classified based on their targeting behavior.
* '''Single Target''' Casters have good attack speed and power, making them an optimal choice for taking down beefy, low-RES enemies, especially with proper support from Slow-type operators. However, they are usually ill-suited for dealing with a ZergRush of low-HP enemies, due to their single target focus.
* '''[=AoE=]''' Casters have lower attack speed compared to their Single Target counterparts, along with a higher DP cost to boot. In return, they are capable of blasting multiple clustered enemy units in one attack, making them useful in helping clear out groups of reasonably sturdy foes.

[[foldercontrol]]
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[[folder: Nightmare]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_164_nightm_1.png]]
[[caption-width-right:350:I'm not quite sure [[JekyllAndHyde who]] is standing in front of me.]]
[[caption-width-right:350:[[labelnote: ''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_164_nightm_2.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:''Click to see her Epoque: Light and Shadow skin.'']]https://static.tvtropes.org/pmwiki/pub/images/char_164_nightm_epoque5.png[[/labelnote]]]]
->''Nightmare, Caster Operator of Rhodes Island, will provide help with her Originium Arts, no matter which personality is in at the moment''.
->'''Rarity:''' ★★★★★
->'''ID:''' No. 164
->'''Subclass:''' ST Caster
->'''Tags:''' DPS, Healing, Slow
->'''Affiliation:''' Kingdom of Victoria
->'''Real name:''' Gloria Pasbelletti
->'''Race:''' Feline
->'''Birthday:''' June 1
->'''Height:''' 156cm
->'''Artist:''' Lpip
->'''Voiced by:''' Creator/RieTakahashi
----
* AlternateIdentityAmnesia: Nightmare holds different memories than Gloria does. This causes Gloria, while knowing that her alter exists and trying to keep her in line, remembering the things that Nightmare does.
* ArtisticLicenceMedicine: She suffers from 'Multiple Personality Disorder' as per her in-game files, while its modern (and often preferred by patients') name is 'Dissociative Identity Disorder'.
* BalanceBuff: The 21 April 2020 update on the Chinese server increased her second skill's damage. Notably, she's one of very few operators that's been directly buffed in update patches.
* CatGirl: As a member of the Feline race, she has cat ears.
* CombatMedic: Downplayed. Her first skill, '''Drain Soul''' makes it such that each attack restores the HP of one Ally (two at mastery 1 or higher) for a percentage of Nightmare's attack upon activation[[note]]Despite the name and description of the skill, it's technically ''not'' a LifeDrain attack - it heals the same amount regardless of the target's resistance[[/note]], ranging from 40% to 100% depending on the skill's level. While the skill remains active for a long time and lets her heal quite a lot the skill's high SP cost means it won't be activated more than once or twice in most battles.
* JekyllAndHyde: She suffers from Dissociative Identity Disorder. On the one hand, we have the girl known as Gloria, who's kind and meek. On the other, there's Nightmare, which is ruthless and brutal. Based on psychic evaluations done by Dr. Kal'stit, it appears that Nightmare is the dominant personality, though neither of her selves seem to be able to fully dominate the other. [[Characters/ArknightsMedics Perfumer]]'s aromatherapy helped get her condition better under control.
* IllGirl: Has an extremely severe Oripathy infection, that requires her to get specialized treatment. Unfortunately her DID makes treating her difficult, at best. Luckily, Perfumer's aromatherapy seems to help.
* MechanicallyUnusualFighter: Due to her split personality, Nightmare plays a bit like two separate operators mashed into one. See StanceSystem below for details.
* MismatchedEyes: Her left eye is jade, while her right eye is orange. This particular case is not unusual to see in white or light cream cats like the one she seems to be based off.
* MysteriousPast: As people who suffer from Dissociative Identity Disorder always have had a repeated trauma when they were young, one could guess there is something going on in her past. Considering her alter is violent, it is possible it is simply born out of a need for defense she could not have back then. [[spoiler: It is stated in her files that, before joining Rhodes Island, she has had at least 6 months of combat experience. She may have been a ChildSoldier, and Nightmare split off to cope with it]].
* NoSell: Manticore's line mentioned that for some reason [[{{Invisibility}} her powers]] doesn't affect Nightmare.
* ReligiousAndMythologicalThemeNaming: Her alter and the source of her codename comes from demonic entities called mares, that rode on people's chests while they slept, causing bad dreams on the victim. Mares were said to be people who were unknowing of their nightly endeavors (mirroring her AlternateIdentityAmnesia) and were identified as being mares by their MismatchedEyes.
* SituationalSword: Her second skill, '''Night Phantom''', is very devastating against fast-moving enemies, and even beefy ones such as Defenders or Butchers. However, the Nightmare debuff requires the victim to be ''moving'' to take effect, which means it does nothing if the target is being blocked or rendered immobile. This makes her good at softening incoming enemies up for someone else to finish off, but highly unreliable when used as a main DPS Caster.
* SplitPersonality: Suffers from it, as per her Dissociative Identity Disorder.
* StanceSystem: Upon reaching Elite 1, Nightmare will unlock her '''Dual Personality''' talent which grants one of two buffs when deployed based on her chosen skill. If '''Drain Soul''' is chosen, Nightmare gains Physical and Arts evasion. If '''Night Phantom''' is selected, she will gain an ATK buff instead. This is a bout of GameplayAndStoryIntegration, as one can choose whether to bring Gloria or her alter Nightmare into combat.
* StandardStatusEffects: Her '''Night Phantom''' skill lets her inflict her unique Nightmare debuff, which slows enemies and deals damage based on how far said enemies move. Notably, the slow effect stacks with the regular slow debuff, making enemies hit with both essentially sit still.
[[/folder]]

[[folder: Purgatory]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_1011_lava2_1.png]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_1011_lava2_2.png[[/labelnote]]]]
->'''Rarity:''' ★★★★★
->'''ID:''' No. 1011
->'''Subclass:''' [=AoE=] Caster
->'''Tags:''' DPS
->'''Affiliation:''' Rhodes Island
->'''Race:''' Sarkaz
->'''Birthday:''' June 22
->'''Height:''' 154 cm
->'''Artist:''' Xiàyě Hóng Míng
->'''Voiced by:''' Creator/KaoriMizuhashi
An alternate version of Lava representing her after training under elite R.I. Casters for several years, unlocking her inner potential and developing unique fire Arts as a result.
----
* ActionInitiative: Her Talent causes her to gain a fixed number of skill points immediately on deployment. As long as she's alive, all Casters will also gain the same effect when deployed.
* StanceSystem: She's ''technically'' a version of this for Lava, and the two do share the same Trust meter, even though they count as two separate operators.
* TheDividual: Subverted. Even though Purgatory Lava exists as a separate operator to the "original" Lava and not a switchable mode like Amiya's Guard form, they are still ultimately the same person and can't both be used at the same time.
** While the two Lavas are technically their own units, you won't be able to put them in the same team or in the base (e.g. if Lava is working in a facility and Purgatory Lava is assigned to another, the "original" will be removed from her post, and vice versa). Having one in your team will also preclude you from borrowing the other from a friend's Support list.
** Their skill sets are also not shared, meaning that if you've trained the original Lava to skill level 7, you will need to do that again for Purgatory Lava as well.
* InstantDeathRadius: Her second skill surrounds her and the highest health ally in range with a ring of fire, burning all foes within the radius for constant Arts damage.
[[/folder]]

[[folder: Skyfire]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_166_skfire_1.png]]
[[caption-width-right:350:Fine her if she triggers the fire alarm again!]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_166_skfire_2.png[[/labelnote]]]]
[[caption-width-right:350:[[labelnote:''Click to see her Marthe Coral Coast: Temperature Difference [=RT.RX01=] skin.'']]https://static.tvtropes.org/pmwiki/pub/images/artskyfireskinsummer.png]][[/labelnote]]
->''Skyfire, Operator from King's Wand, is ready to burn anyone foolish enough to stand in her way''.
->'''Rarity:''' ★★★★★
->'''ID:''' No. 166
->'''Subclass:''' [=AoE=] Caster
->'''Tags:''' [=AoE=], Crowd Control
->'''Affiliation:''' Kingdom of Victoria
->'''Race:''' Feline
->'''Birthday:''' June 1
->'''Height:''' 162cm
->'''Artist:''' [=TOKI=]
->'''Voiced by:''' Creator/KanaUeda
----
* ActorAllusion:
** This ain't the first time Kana Ueda voiced a "[[PlayingWithFire fire-elemental]] girl with [[LittleBitBeastly animal ears]]", she also voiced Yuel from the Creator/{{Cygames}} works such as ''VideoGame/GranblueFantasy'' and ''VideoGame/RageOfBahamut''.
** Like another one of Kana Ueda's notable roles, Skyfire is also associated with a certain [[Characters/FateStayNightShirouEmiya Shirou from the Far East]], according to her Trust lines.
* ArrogantKungFuGuy: Skyfire is ''very'' proud of her innate aptitude with fire-based Arts, and looks down on every single other operator with powers similar to hers but without her finesse and training.
** She has a troubling opinion of Ifrit in particular, both because she doesn't believe Ifrit can properly manifest and manipulate fire like she could, but also because she's actually ''significantly more powerful than that'', her control over her Arts potentially being a mastery over the essence of life itself.
* ArtisticLicenseAstronomy: "Meteorites" are chunks of space debris that had survived atmospheric entry and landed. A chunk of flying rock is called a "meteoroid". This is yet another example of meanings being changed when the game is localized to English, as the original description of Skyfire's S2 mentions "comets" instead, which is a much more appropriate term.
* BeautyMark: Her alternate skin reveals that she one on her left breast.
* BusmansHoliday: Even while vacationing at an island resort, she sees it as an opportunity to get some research done by taking an excursion to pick some new samples to analyze.
* CatGirl: Skyfire has cat ears and tail, physical traits common to the Feline race.
* CrosshairAware: Her comets' areas of impact are painted with huge crosshairs.
* DamageIncreasingDebuff: Upon reaching Elite 1, she gains the '''Arts Sniper''' talent, which increases the Arts damage all blocked enemies take by 7%; the debuff increases to 15% as soon as she's promoted to Elite 2.
* DeathFromAbove: Her second skill, '''Fire of Heaven''', calls down meteorites to fall from the sky on top of enemies.
* DubNameChange: Similar to Blue Poison, exclusive to the Japanese version. Her Japanese name is "スカイフレア" which is audibly pronounced Sky''flare'' in the voice lines. However, her name in Chinese is 天火, which literally translates to 'Skyfire'.
* HerdHittingAttack: As an "[=AoE=]" caster, she is already capable of this, but Skyfire has the "Crowd Control" tag attached to her because on top of hitting multiple enemies at once, anyone hit by '''Fire of Heaven''' are also stunned for .1 seconds at Skill Level 1.
* HotWitch: Figuratively and literally, her E2 artwork focus on her legs and she has noticeable chest especially in her summer outfit. The literally part comes from her immense fire arts that she couldn't fully control, resulting in accidentally triggered the fire alarms whenever she goes.
* MySuitIsAlsoSuper: Averted. While not shown in game, her profile mentions that while she is immune to her own fire, [[ClothingDamage her clothes are not]], and it is not uncommon for her to accidentally scorch herself naked when using her Arts. Her Elite 2 art shows her burnt stockings, and what happens after that is best left to the imagination.
* PunnyName: With her second skill, she can literally rain ''fire from the sky''.
* RoaringRampageOfRevenge: A bit less roaring than some, but she's on one -- her team’s entire reason for joining Rhodes Island has to do with their pet Phil being killed by Reunion, and them wanting to get revenge on the entire organization. That this is not entirely what Rhodes is supposed to be ''about'' doesn't matter much; so long as Rhodes and Reunion clash, she's more than happy to assist with fire from the sky.
-->My life plans? …Tch, it was all going swimmingly until that dreadful attack. But after Reunion murdered Phil, their eradication moved up to the top of my to-do list.
* ShipTease: Subtle, but she notes that her body heats up whenever she passes by the Doctor's office.
* SkilledButNaive: She is a world renowned originium researcher who also happens to have incredibly powerful Arts powers. However, she's spent most of her life working in a lab and has very little practical experience for the real world.
[[/folder]]

[[folder: Steward]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_210_stward_1.png]]
[[caption-width-right:350:Mr. NiceGuy of Reserve Squad A4.]]
->''Steward, Caster Operator of Rhodes Island, will make way for the squad with his Originium Arts''.
->'''Rarity:''' ★★★
->'''ID:''' No. 141
->'''Subclass:''' ST Caster
->'''Tags:''' DPS
->'''Affiliation:''' Reserve Op Team A4 - Rhodes Island
->'''Race:''' Vulpo
->'''Birthday:''' December 24
->'''Height:''' 172cm
->'''Artist:''' Yī Lì Lǐzi
->'''Voiced by:''' Creator/ChihiroSuzuki
----
* AnimalMotifs: Foxes, due to his Vulpo race. He also bears the physical fox ears and fluffy fox tail. Due to its white color and the name of his wand, he may be based on an arctic fox.
* AntiArmor: His trait, Armor Break, makes him prioritize attacking enemies with the highest defense (who tend to have low resistance), which is a rather powerful trait for defense-ignoring fighters; other than Ceobe[[note]]Ceobe needs to activate her second skill to change her target priority to high defense targets, whereas Steward does so automatically without any restriction[[/note]], no other Casters possess a similar trait.
* HisNameReallyIsBarkeep: He notes that his family name is an aptronym for what his family did for a living and Steward himself continues this lineage of stewardship by providing service to merchants travelling to Kjerag.
* OvershadowedByAwesome: Make no mistake, Steward ''is'' a quite serviceable DPS Caster if you're looking to build a low-rarity team, but he's often benched due to players also receiving the (free) 5-star Amiya right off the bat, who despite her MagikarpPower is still leagues above him power-wise. And to make it even worse for him, players will unlock Amiya ''before'' Steward becomes playable, thus giving them little reason to ever field him in the first place.
** That is not to say Steward is completely without merits, however. His unique talent, '''Armor Break''', changes his target priority to focus on big beefy enemies (who often have low RES) instead of cannon fodder, allowing him to snipe them without being distracted, which is something Amiya cannot do. When coupled with his skill Power Strike α, which he will proc very frequently due to its low SP cost, he can melt through high defense enemies with relative ease[[note]]While Amiya's second and third skills are substantially more powerful than Steward's, [[NecessaryDrawback they cannot be used safely without stunning or knocking herself out]][[/note]], granting him a useful niche in dealing with durable enemies throughout early to mid game, even possibly a few rare instances in late game. That being said, he ''is'' still completely overshadowed in the presence of high-tier ST Casters like Eyjafjalla and Nightmare, however, who do his job miles better than he can.
* RealNameAsAnAlias: Unlike most cases of operators obscuring their real names, "Steward" isn't just his codename, it's also his surname.
* SavvyGuyEnergeticGirl: Steward serves as the savvy and emotionally levelheaded guy to Cardigan's GenkiGirl, as two of his voice lines have him directly tell Cardigan to try to think before acting and not touch any equipment.
[[/folder]]

[[folder: Tomimi]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/char_411_tomimi_1.png]]
[[caption-width-right:350:[[labelnote:''Click to see Elite 2 appearance.'']]https://static.tvtropes.org/pmwiki/pub/images/char_411_tomimi_2.png[[/labelnote]]]]
->'''Rarity:''' ★★★★★
->'''ID:''' No. 411
->'''Subclass:''' ST Caster
->'''Tags:''' DPS, Survival
->'''Affiliation:''' Sargon
->'''Race:''' Archosauria
->'''Birthday:''' February 2
->'''Height:''' 142cm
->'''Artist:''' Chuzenji
->'''Voiced by:''' Creator/MikakoTakahashi
----
* AmbiguouslyGay: Tomimi is hinted to have something for Gavial. Her bio mentions her being very close to Gavial, having grown up together, and Tomimi ''immediately'' joined up with Rhodes Island upon hearing her childhood friend is there under the pretenses of "bringing her back to the clan", which she ''also'' named after her.
* AnimalMotifs: [[https://en.wikipedia.org/wiki/False_gharial False gharial]], '''Tomi'''stoma schlegelii)
* BigBad: Of "Gavial: The Great Chief Returns". Played with in that she's not evil, but Tomimi ''is'' the one responsible for the player's crew being shot down and stranded in the middle of the Acajutlan jungles, and having to participate in the local fighting arena event. She even holds Lancet-2 and the shuttle pilot hostage to force Gavial into staying with her. Ended up as TheUnfought, though Gavial does give her a piece of her mind for all the troubles she put her through.
* ChildhoodFriends: With Gavial. In fact, Gavial being part of Rhodes Island is the reason why she joined in the first place.
* MechanicallyUnusualFighter: Tomimi mainly deals ''melee Physical'' damage instead of ranged Arts while her skill is active, where she will whack her enemies with her staff instead of slinging spells at them, and won't target airborne enemies. Basically, she turns into a melee unit sitting on a ranged tile when this happens.
* MySpeciesDothProtestTooMuch: Like Gavial, Tomimi isn't like the typical Archosauria, though her case is a bit more unusual. Whereas most Archosauria are HotBlooded and belligerent, Tomimi is placid and kind. Despite this, her position as clan leader is unchallenged.
* RescueRomance: One-sided, and the "romance" part is never explicitly stated, but Tomimi holds Gavial in especially high regards after a NoodleIncident in the past where she saved her from a contaminated mine, getting infected in the process. She doted extremely heavily on Gavial afterwards as she recovered, which led to her getting mad, beating the crap out of everyone, and leaving the place.
* TemporaryOnlineContent: Tomimi is a welfare operator and only obtainable while her event is running.
* VaporWear: Tomimi's attire can be charitably described as a thin wrapping of rags that only really covers up the delicate parts of her body, and even then not that well, as the outline of what's underneath can still be seen. Most of this is even unraveled in her E2 CG, where most of her underwear becomes visible.
[[/folder]]

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