Follow TV Tropes

Following

History Characters / AmnesiaTheBunker

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BlackEyesOfEvil: The Beast’s eyes are completely black as void, only to be giving a small white light reflection through it’s tapetum lucidum when being exposed to light, the flashlight, and/or a torch.


Added DiffLines:

* MercyKill: The player can kill him instead of being mercilessly mauled by the Beast or leaving him alone in the prison to starve.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FeralVillain: Completely animalistic, [[ItCanThink with only rare hints of sapience]], and the main antagonist.

Added: 529

Changed: 11

Removed: 544

Is there an issue? Send a MessageReason:
Alphabetizing example(s)


* FromNobodyToNightmare: [[spoiler:He started out as a normal French soldier caught up in the struggle of World War I, but the moment when Henri fed him the mysterious water, everything changed when he slowly becomes the nightmarish stalker that brutally killed all of the bunker soldiers and hunts the player for the rest of the game.]]



* FromNobodyToNightmare: [[spoiler:He started out as a normal French soldier caught up in the struggle of World War I, but the moment when Henri fed him the mysterious water, everything changed when he slowly becomes the nightmarish stalker that brutally killed all of the bunker soldiers and hunts the player for the rest of the game.]]



* FallenHero: [[spoiler: The Beast was once the heroic and loyal Lambert who always saved Henri on the battlefield of war. But now, is a hollow husk of his former self]].

to:

* FallenHero: [[spoiler: The Beast was once the heroic and loyal Lambert who always saved Henri on the battlefield of war. But now, war, but is now a hollow husk of his former self]].



* IWasQuiteALooker: Lambert was a rather fresh-faced young man with a well-built physique. [[BodyHorror Not anymore]].



* IWasQuiteALooker: [[spoiler: Lambert was a rather fresh-faced young man with a well-built physique.]]



* TheGoomba: They are fairly easy to kill and they are the most common enemy in the game.



* TheGoomba: They are fairly easy to kill and they are the most common enemy in the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FallenHero: [[spoiler: The Beast was once the heroic and loyal Lambert who always saved Henri on the battlefield of war. But now, is a hollow husk of his former self]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MourningAnObject: He purchased a stuffed rabbit to bring home to his son, and is deeply upset when he realises that he lost it somewhere in No Man's Land, reflecting sadly on the toy's fate in his journal. [[spoiler: Henri can find the plushie and throw it at a transformed Lambert, who will stop to pick it up and cradle it before taking it to his lair.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MadnessMantra: [[spoiler: "Blood on my hands blood on my hands blood on my hands", from his last journal entry. He also repeats it while crawling through the walls of the bunker.]]
Is there an issue? Send a MessageReason:
None


* BetterToDieThanBeKilled: Asks Henri to perform a MercyKill on him. He's critically wounded when you find him at the start of the game and doesn't have any ammo left in his revolver, so he gives it to you and asks that you put him down, preferring to die at the hands of a fellow soldier than to be killed and eaten by the Beast. [[spoiler:You don't get the chance to fulfill his wish.]]

to:

* BetterToDieThanBeKilled: Asks Henri to perform a MercyKill on him. He's critically wounded when you find him at the start of the game and doesn't have any ammo left in his revolver, so he gives it to you and asks that you put him down, preferring to die at the hands of a fellow soldier than to be killed and eaten by the Beast. [[spoiler:You don't get the chance to fulfill his wish.]]wish]].



* SoleSurvivor: Boisrond is one of the remaining survivors trapped in the Bunker by the time Henri wakes up. [[spoiler:He doesn't last long either before the Beast kills him.]]

to:

* SoleSurvivor: Boisrond is one of the remaining survivors trapped in the Bunker by the time Henri wakes up. [[spoiler:He doesn't last long either before the Beast kills him.]] {{Averted|Trope}} in "[[HarderThanHard Shell Shock]]" difficulty, where Boisrond is already dead to prevent you from getting his revolver]].
Is there an issue? Send a MessageReason:
Alex Jordan voices Joubert (The officer who tells you the arsenal code over the radio).


-> '''Voiced by''': Alex Jordan

to:

-> '''Voiced by''': Alex Jordan
Ben Cura
Is there an issue? Send a MessageReason:
None


* MrExposition: He informs Henri and by extension the player, about the state of the Bunker and how he can escape from the ruin by finding the necessary supplies to escape to the surface. He also warns Henri about the Beast and how it can be avoided.

to:

* MrExposition: He informs Henri Henri, and by extension the player, about the state of the Bunker and how he can escape from the ruin by finding the necessary supplies to escape to the surface. He also warns Henri about the Beast and how it can be avoided.
Is there an issue? Send a MessageReason:
None


* SortingAlgorithmOfEvil: Across prior Amnesia titles, the protagonist had no real way of combat, though all three games demonstrate that it ''is'' possible to harm the monsters. ''[[VideoGame/AmnesiaTheDarkDescent Dark Descent]]'' lets you find the remains of a Grunt partway through the game, while several several Manpigs are killed in ''[[VideoGame/AmnesiaAMachineForPigs A Machine For Pigs]]'' by exploiting features in the environment. Late in ''[[VideoGame/AmnesiaRebirth Rebirth]]'' it's even shown that [[spoiler: 1930s-era firearms can dispatch ghouls with little difficulty.]] Come ''Bunker'', and the signature threat is firmly established as being ImmuneToBullets, rendering the weapons Henri finds -which could handily deal with the prior threats- nearly useless.

to:

* SortingAlgorithmOfEvil: Across prior Amnesia titles, the protagonist had no real way of combat, though all three games demonstrate that it ''is'' possible to harm the monsters. ''[[VideoGame/AmnesiaTheDarkDescent Dark Descent]]'' lets you find the remains of a Grunt partway through the game, while several several Manpigs are killed in ''[[VideoGame/AmnesiaAMachineForPigs A Machine For Pigs]]'' by exploiting features in the environment. Late in ''[[VideoGame/AmnesiaRebirth Rebirth]]'' it's even shown that [[spoiler: 1930s-era firearms can dispatch ghouls with little difficulty.]] Come ''Bunker'', and the signature threat is firmly established as being not only ImmuneToBullets, but able to tank outright explosives, rendering the weapons Henri finds -which could handily deal with the prior threats- nearly useless.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LongNeck: A decidedly non-comedic example. Apart from its sharp claws, perhaps the Beast's most notable feature is its horribly elongated neck, giving it a particularly animalistic appearance.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ScaryTeeth: It can be a little difficult to notice, since you don't usually get to see its face all that clearly, but the Beast has two different kinds of teeth in its misshapen mouth. The left side of its jaw has eerily human-like teeth, while the right side of its mouth is lined with extremely thin, long fangs that grow far beyond where its jaw should be.
Is there an issue? Send a MessageReason:
None


* WeakenedByTheLight: The Beast abhors light and will be less active if the power is on, so long as the generator is consistently fed fuel, of which there is a finite amount scattered throughout the bunker.

to:

* WeakenedByTheLight: The Beast abhors light and will be less active if the power is on, so long as the generator is consistently fed fuel, of which there is a finite amount scattered throughout the bunker. However, don't think this means it won't still leave the walls to investigate any loud noises it hears. It just means you have a bit more breathing room before it does.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GlassCannon: In a sense. Beaufoy carries a devastating shotgun with him that can kill you instantly if he hits you with its full force, but he's still just an ordinary human. Two bullets from your revolver are enough to take him out. The question is which one of you gets a shot off first.


Added DiffLines:

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SacrificialLamb: [[spoiler:The Beast kills him at the start of the game to establish the threat it poses and to show that it moves around inside the walls.]]
Is there an issue? Send a MessageReason:
None


[[folder: The Beast ('''SPOILER WARNING''')]]

to:

[[folder: The [[folder:The Beast ('''SPOILER WARNING''')]]
Is there an issue? Send a MessageReason:
None


* BetterToDieThanBeKilled: Asks Henri to perform a MercyKill. He's critically wounded when you find him at the start of the game and doesn't have any ammo left in his revolver, so he gives it to you and asks that you put him down, preferring to die at the hands of a fellow soldier than to be killed and eaten by the Beast. [[spoiler:You don't get the chance to fulfill his wish.]]

to:

* BetterToDieThanBeKilled: Asks Henri to perform a MercyKill.MercyKill on him. He's critically wounded when you find him at the start of the game and doesn't have any ammo left in his revolver, so he gives it to you and asks that you put him down, preferring to die at the hands of a fellow soldier than to be killed and eaten by the Beast. [[spoiler:You don't get the chance to fulfill his wish.]]

Added: 106

Changed: 37

Is there an issue? Send a MessageReason:
None


* MercyKill: Asks Henri to perform one on him. He's critically wounded when you find him at the start of the game and doesn't have any ammo left in his revolver, so he gives it to you and asks that you put him down, preferring to die at the hands of a fellow soldier than to be killed and eaten by the Beast. [[spoiler:You don't get the chance to fulfill his wish.]]

to:

* MercyKill: BetterToDieThanBeKilled: Asks Henri to perform one on him.a MercyKill. He's critically wounded when you find him at the start of the game and doesn't have any ammo left in his revolver, so he gives it to you and asks that you put him down, preferring to die at the hands of a fellow soldier than to be killed and eaten by the Beast. [[spoiler:You don't get the chance to fulfill his wish.]]]]
* EyeScream: It's not particularly noticable, but Boisrond only has one functioning eye when you meet him.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NervousWreck: Not that you can blame the guy for it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ColdBloodedTorture: A victim of this courtesy of Sgt. Reynard, who was convinced Karl must've been an officer or in an otherwise important position, as his rank was torn from his uniform when the French took him and his unit captive. [[TortureIsIneffective Despite this Karl never divulged any information]], be it through NervesOfSteel or if [[InterrogatedForNothing he truly was just a common soldier]].
Is there an issue? Send a MessageReason:
None


* HammerspaceHideaway: The Beast, despite it's immense size, can easily cram itself into tunnels barely over a foot and a half in width, which it can rapidly traverse the entire bunker with.

to:

* HammerspaceHideaway: The Beast, despite it's its immense size, can easily cram itself into tunnels barely over a foot and a half in width, which it can rapidly traverse the entire bunker with.
Is there an issue? Send a MessageReason:
None


* EvilIsBigger: The Beast is ''huge,'' dwarfing a great majority of the other monsters in the series. It's so big that it just standing up, not even to it's full height mind you, is enough to scrape the ceiling of the bunker.

to:

* EvilIsBigger: The Beast is ''huge,'' dwarfing a great majority of the other monsters in the series. It's so big that it just standing up, not even to it's its full height mind you, is enough to scrape the ceiling of the bunker.

Added: 468

Changed: 1

Is there an issue? Send a MessageReason:
None


* MyGodWhatHaveIDone: [[spoiler: Henri and Augustin played a small game of chance to decide which one of them would go on the next patrol duty. Henri used a sleight of hand trick to cheat his friend into taking it, but Henri became overwhelmed with guilt when Augustin went missing on patrol. With no way of knowing whether he died or not, worry and guilt became unbearable and made him sneak out of the bunker at night to go looking for his friend in No Man's Land.]]



* UncertainDoom: [[spoiler:Henri escapes the bunker at the end, but his reprieve is rendered hollow by the sounds of an approaching German patrol and the credits rolls before we see the outcome. His chances are even worse if the Beast escaped alongside him.]]

to:

* UncertainDoom: [[spoiler:Henri [[spoiler: Henri escapes the bunker at the end, but his reprieve is rendered hollow by the sounds of an approaching German patrol and the credits rolls before we see the outcome. His chances are even worse if the Beast escaped alongside him.]]
Is there an issue? Send a MessageReason:
None


* ShotgunsAreJustBetter: One of the weapons Henri finds in the bunker is a Winchester Model 1897 Shotgun. It stores less ammo then his revolver, but deals more damage to Rats and is great at warding off the Beast.

to:

* ShotgunsAreJustBetter: One of the weapons Henri finds in the bunker is a Winchester Model 1897 Shotgun. It stores less ammo then than his revolver, but deals more damage to Rats and is great at warding off the Beast.Beast, as well as capable of shooting open wooden doors.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OneHitKill: If the Beast gets its hands on you while it is roaming the halls of the bunker, it will kill Henri instantly. Curiously, it is not ''as'' lethal during the final battle with it, which was likely done to make it a more even confrontation since stealth is no longer an option.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MercyKill: Asks Henri to perform one on him. He's critically wounded when you find him at the start of the game and doesn't have any ammo left in his revolver, so he gives it to you and asks that you put him down, preferring to die at the hands of a fellow soldier than to be killed and eaten by the Beast. [[spoiler:You don't get the chance to fulfill his wish.]]


Added DiffLines:

* OneLastSmoke: Is smoking one last cigarette as he lays dying on the floor.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WalkingTechbane: A {{downplayed|Trope}} example. Whenever the Beast exits the walls to search around, the lights in the area begin to flicker heavily until it leaves again. It doesn't seem to be able to do this intentionally and the effect isn't strong enough to disable them entirely, which is good since its hatred of light would otherwise be a non-issue.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NoGoodDeedGoesUnpunished: [[spoiler: His guilt about tricking his friend Augustin into taking over patrol duty leads him to sneak out and discover Augustin at the bottom of the hole in the beginning. Seeing that his friend is weak and wounded, Henri takes some nearby water and gives it to him to provide some comfort. What he didn't know was that this was no water, leading to Augustin transforming into the Beast and killing everyone in the bunker except Henri.]]


Added DiffLines:

* UnwittingInstigatorOfDoom: [[spoiler: Giving Lambert that water in the hole would prove to be the worst mistake he could have made. While it saved both of their lives, that one small act caused everything in the bunker to go to FromBadToWorse.]]

Added: 170

Removed: 171

Is there an issue? Send a MessageReason:
None


* TheBadGuyWins: Should the player not kill the Beast, it will escape the bunker along with Henri and run off into No Man's Land, free to inflict carnage wherever it goes.


Added DiffLines:

* KarmaHoudini: Should the player not kill the Beast, it will escape the bunker along with Henri and run off into No Man's Land, free to inflict carnage wherever it goes.

Top