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Trope was cut/disambiguated due to cleanup


* DropTheHammer: Wields a greathammer in his fight against Merlijn. Not only can he swing it with great force, but he's also able to throw [[StuffBlowingUp explosive hammers]] at Merlijn to stun him.



* BlackKnight: He appears out of nowhere outside of the Palace of Rowgar, fights his brother using a mix of [[DropTheHammer hammer strikes]] and [[MagicMissile magic blasts]], and vanishes when his brother defeats him.

to:

* BlackKnight: He appears out of nowhere outside of the Palace of Rowgar, fights his brother using a mix of [[DropTheHammer hammer strikes]] strikes and [[MagicMissile magic blasts]], and vanishes when his brother defeats him.

Changed: 17

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not a trope, but a disambiguation page


One of Naaldir's higher-ups who resides in his Colosseum in the Lookout of Irusoph, Mongur is a large [[OurMinotaursAreDifferent minotaur]] who wields a [[AnAxeToGrind great axe]].

to:

One of Naaldir's higher-ups who resides in his Colosseum in the Lookout of Irusoph, Mongur is a large [[OurMinotaursAreDifferent minotaur]] who wields a [[AnAxeToGrind great axe]].axe.



* AnAxeToGrind: He wields a gigantic axe in battle.
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[[caption-width-right:128:some caption text]]

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[[caption-width-right:128:some caption text]]
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[[caption-width-right:128:some caption text]]

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[[caption-width-right:128:some caption text]]
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Added: 8534

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!!Mongur

One of Naaldir's higher-ups who resides in his Colosseum in the Lookout of Irusoph, Mongur is a large [[OurMinotaursAreDifferent minotaur]] who wields a [[AnAxeToGrind great axe]].
----

* AnAxeToGrind: He wields a gigantic axe in battle.
* BullfightBoss: He tends to charge a lot at Merlijn. He'll have to duck behind the wooden pillars in order to stun the beast, then wail on him when the window of opportunity is open.
* TheHeavy: He's one of Naaldir's larger enforcers, and seems to have served as an executioner through [[TrialByCombat trials by combat]] in his colosseum.
* SpinAttack: One of his attacks is this, where he spins around like a tornado and slashes everything in his way. It's one of his most damaging attacks, owing to the speed of his spinning contributing to the CycleOfHurting that Merlijn can be put through.
* SwordBeam: Axe Beams, rather. He can launch these out toward Merlijn occasionally, and these can deal a ton of damage.



!!Roesia / Succubus

A [[SuccubiAndIncubi succubus]] who resides in her den underneath the Necropolis, Roesia is responsible for the growing corruption in the lands surrounding the area, which is causing the dead to rise and attack unfortunate passers-by.
----

* EvilIsVisceral: Her domain is a mishmash of flesh and blood, and the arena where you fight her is an island in the middle of a lake of gore and floating bodies.
* FlunkyBoss: She's aided by a horde of [[FleshEatingZombie Zombies]] and several [[{{Cephalothorax}} Beholders]], all of which make the fight against her much more difficult as you'll be distracted from the succubus's attacks just fighting off the enemies.
* LifeDrain: She can do this if she gets too close to Rusty, where she'll grab him and drain his life force. The player will have to shoot her with a [[AntiMagic Void Bolt]] in order to prevent her from grappling him; if they don't, they will have to perform a well-timed dodge roll to evade her grapple.
* SuccubiAndIncubi: She's a succubus, though we never see her actually seduce anyone, and she spends her time spreading a [[TheCorruption corruption from the Necropolis outward]]; as a matter of fact, her interaction with Rusty has her taunt the gunslinger instead of seducing him.



!!Svedr

A mysterious warrior who resides in her domicile within the Ebon Pinnacle. She possesses the key needed to enter the Palace of Rowgar, and thus is Sang's target in his assignment.
----

* AnIcePerson: She resides in a castle made of ice, and the first phase of her fight has her casting ice spells against Sang.
* BlackKnight: She serves Naaldir and is dressed in [[ScaryImpracticalArmor rather intimidating armor]], and she serves as the [[BossBattle boss]] of Sang's mission, "Sjoerds Woodlands."
* ColorCodedForYourConvenience: She's blue in the first phase of her fight, where she casts [[KillItWithIce ice spells]] against Sang, and red in the second phase of her fight, where she switches to [[KillItWithFire fire spells]].
* DashAttack: She will occasionally charge at Sang in the second phase of her fight.
* DualBoss: She'll get aided by a [[AllTrollsAreDifferent Troll]] in the second phase of her fight, after it is thawed out from its frozen prison.
* MacGuffinGuardian: She guards the key to the Palace of Rowgar, which turns out to be [[spoiler:her sword]]. Sang must defeat her in order to procure it.
* TurnsRed: Should she get defeated in the first phase of her fight, she [[{{Pun}} heats up]] and switches to [[KillItWithFire fire magic]], and she gains a speed boost, a DashAttack, and a [[AllTrollsAreDifferent Troll]] to assist her. She even switches from [[BlueMeansCold blue]] to [[RedIsViolent red]].



!!Vegunth

An utterly massive dragon who guards the [[{{MacGuffin}} Sword of Pelinal]] in Knight's Fall. James must defeat the creature in order to grab the sword and return it to Freija in Easthaven.
----

* BaitAndSwitchBoss: He gets defeated rather easily by James... [[spoiler: And then [[MechaMooks PATCOS]] shows up, along with Magnus, prompting an OhCrap reaction from James.]]
* BreathWeapon: Spits large fireballs at James and Minerva during his boss fight. These are large enough to deal SplashDamage in a brief radius towards the two.
* StationaryBoss: He stays in place between three different positions in the boss arena, and thus exposes himself to heavy gunfire from James.
* VillainOfAnotherStory: A book in [[spoiler:Axon's Library]] reveals that countless ages ago, Vegunth fought against and defeated the [[EldritchAbomination Demon Wyrm of Time]], named [[spoiler:[[CallBack Re'vel'ion]]]].



[/folder]]

[[folder: The Hydra]]
[[/folder]]

[[folder: SPOILER CHARACTER]]
!!Jedrik
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_jedrik.png]]
[[caption-width-right:128:]]

Maarten's sire, and the one who is controlling him on orders from Naaldir.

to:

[/folder]]

[[folder: The Hydra]]
[[/folder]]

[[folder: SPOILER CHARACTER]]
!!Jedrik
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_jedrik.png]]
[[caption-width-right:128:]]

Maarten's sire,
!!The Kraken

A massive aquatic beast residing in the oceans of Elysion. According to Yuki, it is disrupting trade routes across the ring world,
and needs to be put down in order to ensure that supplies can get to the one who rebels intact. Kagura is controlling him on orders from Naaldir.tasked with defeating the beast in exchange for whatever support the Tusai warrior can provide.



* TheCorrupter: He claims in his fight that he was the one who brainwashed Maarten into serving him, with none other than "the sword of corruption."
* DropTheHammer: Wields a greathammer in his fight against Merlijn. Not only can he swing it with great force, but he's also able to throw [[StuffBlowingUp explosive hammers]] at Merlijn to stun him.
* FaceHeelTurn: He claims that he tried to fight Naaldir in the past, but realized that he was unable to fell the {{Necromancer}}, and instead decided to serve him in his goal to defeat the AMC Squad.
* LuckilyMyShieldWillProtectMe: Wields a shield in his off hand, which he uses to a heavy extent. Merlijn must take care not to hit the shield, lest he get stunned.
* ShockAndAwe: Can call down lightning strikes on the arena, all of which are marked before they can hit the ground.
* {{Transplant}}: From the [[VideoGame/DukeNukem3D Duke Nukem 3D]] [[GameMod mod]] "[=WGRealms=]: Demon Throne."

to:

* TheCorrupter: He claims in his fight that he was the {{Antepiece}}: It serves as one who brainwashed Maarten into serving him, with none other than "the sword of corruption."
* DropTheHammer: Wields a greathammer in his
for [[spoiler:the fight against Merlijn. Not only can he swing it with great force, but he's also able to throw [[StuffBlowingUp explosive hammers]] at Merlijn to stun him.
* FaceHeelTurn: He claims
Naaldir's soul, in that he tried to fight Naaldir in the past, but realized that he was unable to fell the {{Necromancer}}, can only be damaged by Yo's [[SwordBeam sword beams]], and instead decided to its tentacles serve him as fodder for the sword to charge up its attack.]]
* CombatTentacles: Uses its tentacles to attack Kagura
in his goal its boss fight. These tentacles [[TacticalSuicideBoss also serve as fodder for Kagura to slash with Yo]].
* TheDreaded: It's stated to be a fearsome creature who uses its [[CombatTentacles massive tentacles]] to kill anyone who encounters it. A bit telling when ''Yo'' thinks of it as an ugly mofo and offers hints on how
to defeat it when it and Kagura encounter the AMC Squad.
creature.
* LuckilyMyShieldWillProtectMe: Wields FlunkyBoss: Occasionally assisted by [[UndergroundMonkey a shield in his off hand, special Kraken-themed variant]] of the [[{{Cephalothorax}} Octabrain]], which he acts the same as the normal Octabrain and can be slashed down to charge up Yo's SwordBeam attack.
* KrakenAndLeviathan: Its an utterly massive aquatic beast that
uses its tentacles to a heavy extent. Merlijn must take care not harass and kill anyone unfortunate to hit be in its sights.
* NoSell: It's [[ImmuneToBullets immune to ballistic attacks]], [[ImmuneToFire fire]], and [[ResistantToMagic magic attacks]]. The only thing that can hurt it is Yo's [[SwordBeam sword beams]].
* StationaryBoss: Stays in place during
the shield, lest he get stunned.
* ShockAndAwe: Can call down lightning strikes on the arena, all of
fight between it and Kagura, which are marked before leaves it wide open to Yo's [[SwordBeam sword beams]].
* TacticalSuicideBoss: Its tentacles stay up in the fight, allowing Kagura to slash each of them with Yo until
they can hit run out of health, in which they end up retreating into the ground.
* {{Transplant}}: From the [[VideoGame/DukeNukem3D Duke Nukem 3D]] [[GameMod mod]] "[=WGRealms=]: Demon Throne."
ocean.



[[folder: The Hydra]]
!!The Hydra

A large hydra who resides in the waters near the Wetlands of Rowgar. It attacks the ship that Micky boards on the way to the Wetlands, prompting the Australian engineer to engage it before it destroys the boat.



!!Other Residents

[[folder: Tenrete]]
!!Tenrete
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_tenrete.png]]

to:

!!Other Residents


* MultipleHeadCase: Has multiple heads, each of which have their own HP count, and are stationary enough for Micky to aim the ship's cannons at and fire.
* OurHydrasAreDifferent: It's emerald green and has the standard multiple heads thing, but we never see it regenerate its heads during the boss fight against it.
* StationaryBoss: Each of the hydra's heads stay still long enough for Micky to aim and fire the cannons at them. The heads do tend to dip back in the drink after a while, though.
[[/folder]]

[[folder: Tenrete]]
!!Tenrete
SPOILER CHARACTER]]
!!Jedrik
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_tenrete.org/pmwiki/pub/images/amc_jedrik.png]]



-->Voiced by: Forge

An offworlder of unknown species who greets the AMC Squad after they crash land outside of his home, an abandoned temple. He offers them to stay at his temple as well as directions to the town of Easthaven as well as sites of interest at Picbonear Reservoir and the Serpent Canyon, respectively.

to:

-->Voiced by: Forge

An offworlder of unknown species who greets the AMC Squad after they crash land outside of his home, an abandoned temple. He offers them to stay at his temple as well as directions to the town of Easthaven as well as sites of interest at Picbonear Reservoir

Maarten's sire,
and the Serpent Canyon, respectively.one who is controlling him on orders from Naaldir.



* AliensOfLondon: He's an alien yet he speaks in a thick [[UsefulNotes/AmericanAccents Appalachian accent]]. Despite this, no-one on the AMC Squad questions him on his accent.
* FlatCharacter: He doesn't get much characterization beyond greeting the AMC Squad outside of the abandoned temple and providing them directions to Easthaven and two sites of interest.
* NiceGuy: He's pretty cordial and allows the AMC Squad to set up camp at his home, and even points them to a nearby town in case they need help.

to:

* AliensOfLondon: He's an alien yet TheCorrupter: He claims in his fight that he speaks was the one who brainwashed Maarten into serving him, with none other than "the sword of corruption."
* DropTheHammer: Wields a greathammer
in a thick [[UsefulNotes/AmericanAccents Appalachian accent]]. Despite this, no-one on his fight against Merlijn. Not only can he swing it with great force, but he's also able to throw [[StuffBlowingUp explosive hammers]] at Merlijn to stun him.
* FaceHeelTurn: He claims that he tried to fight Naaldir in the past, but realized that he was unable to fell the {{Necromancer}}, and instead decided to serve him in his goal to defeat
the AMC Squad questions him on Squad.
* LuckilyMyShieldWillProtectMe: Wields a shield in
his accent.
* FlatCharacter: He doesn't get much characterization beyond greeting the AMC Squad outside of the abandoned temple and providing them directions to Easthaven and two sites of interest.
* NiceGuy: He's pretty cordial and allows the AMC Squad to set up camp at his home, and even points them
off hand, which he uses to a nearby town in case heavy extent. Merlijn must take care not to hit the shield, lest he get stunned.
* ShockAndAwe: Can call down lightning strikes on the arena, all of which are marked before
they need help.can hit the ground.
* {{Transplant}}: From the [[VideoGame/DukeNukem3D Duke Nukem 3D]] [[GameMod mod]] "[=WGRealms=]: Demon Throne."



[[folder: SPOILER CHARACTER]]
!!Maarten van Oostrum
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_maarten.png]]
[[caption-width-right:128:''[[BlackKnight Medieval Warrior]]'']]
-->Voiced by: Maarten van Oostrum

Merlijn's missing brother, who originally fought alongside him to protect their home country of the Netherlands from an evil {{Necromancer}}, and who Merlijn has been searching for since his admission into the AMC Squad. He turns out to be alive, but is [[NotHimself acting strangely]] and [[SiblingMurder tries to kill Merlijn]] when the two brothers meet outside of the Palace of Rowgar.
It turns out that Maarten has been {{Brainwashed}} by Naaldir and used as bait to lure Merlijn and the AMC Squad to Elysion as part of his [[XanatosGambit gambit to eliminate him and his allies]]. To this end, Naaldir has assigned him to work under Jedrik, with the old warrior serving as Maarten's "sire", and orders them to await the arrival of his brother and then fight them in a DuelToTheDeath.




* BlackKnight: He appears out of nowhere outside of the Palace of Rowgar, fights his brother using a mix of [[DropTheHammer hammer strikes]] and [[MagicMissile magic blasts]], and vanishes when his brother defeats him.
* BrainwashedAndCrazy: He's not all there after Naaldir enslaves him to act as his personal flunky, in that he tries to kill his brother Merlijn and calls him an idiot for following him to Elysion.
* CainAndAbel: The Cain to Merlijn's Abel, although not by choice as he's [[BrainwashedAndCrazy brainwashed to serve as Naaldir's sentry]].
* EvilCounterpart: To Merlijn, his brother. Again, [[BrainwashedAndCrazy not by choice]].
* SecretCharacter: He becomes [[PromotedToPlayable playable]] once the player finishes Episode 4.
* WalkingSpoiler: It's really hard to talk about Merlijn's brother without revealing that he's still alive on Elysion as Naaldir's sentry.
[[/folder]]

[[folder: SPOILER CHARACTER]]
!!Axon
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_axon.png]]

to:

\n* BlackKnight: He appears out of nowhere outside of the Palace of Rowgar, fights his brother using a mix of [[DropTheHammer hammer strikes]] and [[MagicMissile magic blasts]], and vanishes when his brother defeats him.\n* BrainwashedAndCrazy: He's not all there after Naaldir enslaves him to act as his personal flunky, in that he tries to kill his brother Merlijn and calls him an idiot for following him to Elysion.\n* CainAndAbel: The Cain to Merlijn's Abel, although not by choice as he's [[BrainwashedAndCrazy brainwashed to serve as Naaldir's sentry]].\n* EvilCounterpart: To Merlijn, his brother. Again, [[BrainwashedAndCrazy not by choice]].\n* SecretCharacter: He becomes [[PromotedToPlayable playable]] once the player finishes Episode 4.\n* WalkingSpoiler: It's really hard to talk about Merlijn's brother without revealing that he's still alive on Elysion as Naaldir's sentry.\n[[/folder]]\n\n!!Other Residents

[[folder: SPOILER CHARACTER]]
!!Axon
Tenrete]]
!!Tenrete
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_axon.org/pmwiki/pub/images/amc_tenrete.png]]



-->Voiced by: Dan "[=DeeperThought=]" Gaskill

A mysterious man who appears to James in a dream, where he tells him how he can defeat the [[EldritchAbomination Beyonders]] and offers him advice to keep pushing forward. The AMC Squad later meet him in his [[MagicalLibrary library]] outside of Elysion, but here he's less willing to help the Squad out...

to:

-->Voiced by: Dan "[=DeeperThought=]" Gaskill

A mysterious man
Forge

An offworlder of unknown species
who appears to James in a dream, where he tells him how he can defeat greets the [[EldritchAbomination Beyonders]] and offers him advice to keep pushing forward. The AMC Squad later meet him in his [[MagicalLibrary library]] after they crash land outside of Elysion, but here he's less willing his home, an abandoned temple. He offers them to help stay at his temple as well as directions to the Squad out... town of Easthaven as well as sites of interest at Picbonear Reservoir and the Serpent Canyon, respectively.


Added DiffLines:

* AliensOfLondon: He's an alien yet he speaks in a thick [[UsefulNotes/AmericanAccents Appalachian accent]]. Despite this, no-one on the AMC Squad questions him on his accent.
* FlatCharacter: He doesn't get much characterization beyond greeting the AMC Squad outside of the abandoned temple and providing them directions to Easthaven and two sites of interest.
* NiceGuy: He's pretty cordial and allows the AMC Squad to set up camp at his home, and even points them to a nearby town in case they need help.
[[/folder]]

[[folder: SPOILER CHARACTER]]
!!Maarten van Oostrum
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_maarten.png]]
[[caption-width-right:128:''[[BlackKnight Medieval Warrior]]'']]
-->Voiced by: Maarten van Oostrum

Merlijn's missing brother, who originally fought alongside him to protect their home country of the Netherlands from an evil {{Necromancer}}, and who Merlijn has been searching for since his admission into the AMC Squad. He turns out to be alive, but is [[NotHimself acting strangely]] and [[SiblingMurder tries to kill Merlijn]] when the two brothers meet outside of the Palace of Rowgar.
It turns out that Maarten has been {{Brainwashed}} by Naaldir and used as bait to lure Merlijn and the AMC Squad to Elysion as part of his [[XanatosGambit gambit to eliminate him and his allies]]. To this end, Naaldir has assigned him to work under Jedrik, with the old warrior serving as Maarten's "sire", and orders them to await the arrival of his brother and then fight them in a DuelToTheDeath.
----

* BlackKnight: He appears out of nowhere outside of the Palace of Rowgar, fights his brother using a mix of [[DropTheHammer hammer strikes]] and [[MagicMissile magic blasts]], and vanishes when his brother defeats him.
* BrainwashedAndCrazy: He's not all there after Naaldir enslaves him to act as his personal flunky, in that he tries to kill his brother Merlijn and calls him an idiot for following him to Elysion.
* CainAndAbel: The Cain to Merlijn's Abel, although not by choice as he's [[BrainwashedAndCrazy brainwashed to serve as Naaldir's sentry]].
* EvilCounterpart: To Merlijn, his brother. Again, [[BrainwashedAndCrazy not by choice]].
* SecretCharacter: He becomes [[PromotedToPlayable playable]] once the player finishes Episode 4.
* WalkingSpoiler: It's really hard to talk about Merlijn's brother without revealing that he's still alive on Elysion as Naaldir's sentry.
[[/folder]]

[[folder: SPOILER CHARACTER]]
!!Axon
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_axon.png]]
[[caption-width-right:128:]]
-->Voiced by: Dan "[=DeeperThought=]" Gaskill

A mysterious man who appears to James in a dream, where he tells him how he can defeat the [[EldritchAbomination Beyonders]] and offers him advice to keep pushing forward. The AMC Squad later meet him in his [[MagicalLibrary library]] outside of Elysion, but here he's less willing to help the Squad out...
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

->[[Characters/AMCSquad Click here to return to the main characters page.]]

Elysion, also known as the [[RingWorldPlanet Ringworld]], is the setting of Episode 4, ''Law of the Knights''. A mysterious ring-shaped world where [[FunctionalMagic magic]] exists in higher quantities than anywhere else in the universe and appears to be stuck in [[MedievalStasis a post-Medieval European stasis]], Elysion is said to be the home of the [[MacGuffin Mandala]], and thus, it is where the AMC Squad travels to in the hopes of finding it. However, on the way over to the world, their ship - Snowfall's spacecruiser ''Snowflake'' - gets entangled in the ring world's immense gravitational pull and crashes outside of an abandoned temple. With their ship in disrepair and their supplies scattered, the AMC Squad has no other choice but to accept the help of many of Elysion's residents if it means getting closer to the Mandala and a way back home...

Elysion itself serves as the opening hub of Episode 4, while the town of Easthaven serves as the central hub. Other areas, such as Anchora and the Wetlands of Rowgar, are visited during missions and serve as dungeons, but contain their fair share of interesting characters.

[[foldercontrol]]
----
!!Easthaven

The town of Easthaven is the central hub of Episode 4, where the AMC's agents meet up with and accept jobs from the residents in exchange for whatever help they can provide to the Squad. It is currently the only town in Elysion not under [[BigBad Naaldir's]] control, and the townsfolk have [[LaResistance banded together]] in the hopes of fighting off the Necromancer's forces.
----

[[folder: In General]]
* EccentricTownsfolk: Each resident you meet has their own quirks and mannerisms, and provide some backstory on their town and how their current situation happened. Even the incidental characters have some interesting stories to tell, should a player listen in on them.
* LaResistance: The town's residents have banded together to fight against Naaldir and his forces, but they're not doing so well by the time of the AMC Squad's arrival. Completing the jobs assigned by specific residents allows the townsfolk to bolster their strength and ready themselves for the eventual assault on Naaldir's base of operations.
[[/folder]]

[[folder: Drabeus]]
!!Drabeus
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_drabeus.png]]
[[caption-width-right:128:some caption text]]

The town elder of Easthaven who welcomes the AMC Squad to Elysion, then asks them to talk to the townsfolk for help.
----

* CoolOldGuy: Just because he's the town elder doesn't mean he can throw down. [[spoiler:Just look at him fight off the monsters invading Easthaven!]]
* WizardBeard: He has a very thick beard and is the town elder.
[[/folder]]

[[folder: Brother Pheraclas]]
!!Brother Pheraclas
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_pheraclas.png]]
[[caption-width-right:128:some caption text]]

A monk from the [[SaintlyChurch Southern Streomes Order]] who asks Micky to go to the Wetlands of Rowgar and "bring the moon back to the sky."
----

* NiceGuy: He's friendly to Micky when the two meet, and politely asks him to bring back the moon to Elysion. When Micky returns to Easthaven after finishing the mission "Wetlands of Rowgar," Pheraclas appraises him for completing his request.
[[/folder]]

[[folder: Freija]]
!!Freija
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_freija.png]]
[[caption-width-right:128:]]

The owner of the local tavern in Easthaven. Freija commissions James to recover an artifact from Darrow Lake, which is said to be imbued with special power that can help him defeat Naaldir.
----

* AmazonBrigade: The Lions of Rianon, an order of warriors whom she led into battle. Currently, they're disbanded after Naaldir's forces ambushed them prior to the events of Episode 4; James can help her bring them back together after recovering the Sword of Pelinal.
* TheBartender: Comes with the territory of owning a tavern, of course. She didn't start out this way, but circumstances have forced her to her current position.
* HeroOfAnotherStory: She reveals that she used to lead the [[AmazonBrigade Lions of Rianon]], and would've gotten an edge over Naaldir if it weren't for his forces ambushing her and her group before the Squad appeared.
[[/folder]]

[[folder: Yuki]]
!!Yuki
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_yuki.png]]
[[caption-width-right:128:]]

A native of Tusai who traveled to Easthaven to help out in the fight against Naaldir. She commissions Kagura to travel to the Sanctuary of Ideyr and slay a beast who has been interfering with traders on their routes across Elysion.
----

* FantasyCounterpartCulture: From her appearance and her background, Tusai appears to be one of [[UsefulNotes/{{Japan}} Japan]].
* HeroOfAnotherStory: She appears to be a fighter in her own right, and she mentions having trained under several masters, but we never get to see her in action.
[[/folder]]

[[folder: Alea]]
!!Alea
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_alea.png]]
[[caption-width-right:128:]]

An elf huntress who resides in a shack near Easthaven. She commissions Rusty to investigate the Necropolis as she senses that something is corrupting the lands around it.
----

* ClassicalHunter: Her job is to hunt the local wildlife in the outskirts of Easthaven.
* InTheHood: She wears a hood, most likely to keep bright lights out of her eyes and conceal her identity.
* LongLived: She tells Rusty, in the midst of an argument, that she's over 2,000 years old; Rusty, in comparison, is only 200 years old.
* OurElvesAreDifferent: She's stated to be an elf, and she's [[ReallySevenHundredYearsOld well over 2,000 years old]], but not much else is known about her.
[[/folder]]

[[folder: Oveus]]
!!Oveus
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_oveus.png]]
[[caption-width-right:128:]]

The town mage, and a particularly [[GrumpyOldMan grouchy fellow]], who resides in Easthaven's library. He commissions Sang to head to the Ebon Pinnacle and retrieve a key that will let him enter the Palace of Rowgar.
----

* GrumpyOldMan: He doesn't have much patience with anyone, and is quick to tell Sang off just for asking for directions to the Ebon Pinnacle.
* {{Jerkass}}: He's rude and impatient with people, and mocks Sang for asking for directions by repeating his demands to him in shorter sentences.
* WizardBeard: He's got a thick one, although not to Drabeus' length, but it's still a sight to behold.
[[/folder]]

[[folder: Rothach]]
!!Rothach
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_rothach.png]]
[[caption-width-right:128:]]

The town's [[TheBlacksmith blacksmith]] who offers to upgrade the agents' weapons in exchange for Magic Upgrade Orbs.
----

* TheBlacksmith: For Easthaven, of course. He forges weapon upgrades for some of the agents' weapons to allow for special magical attacks.
* EquipmentUpgrade: Provides magical weapon upgrades that grant special [[SecondaryFire alternate attacks]] to some weapons. These upgrades cost Magic Upgrade Orbs, which can only be found in missions and are hard to come by, but once you acquire these upgrades, you can dispose of certain enemies with magical attacks.
[[/folder]]

[[folder: Cemendi Bheneir]]
!!Cemendi Bheneir
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_cemendi.png]]
[[caption-width-right:128:]]

A dark elf who resides in the same building as [[GrumpyOldMan Oveus]], Cemendi provides special items in exchange for Magic Upgrade Orbs.
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* OurElvesAreDifferent: She's a dark elf, and she has some glowing eyes... and that's about it.
* SpellBook: She can sell the Arcane Spellbook to the Squad; when purchased, the item allows Sang to scroll through all of his available spells without having to equip any of them separately though the loadout screen.
[[/folder]]

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!!The Forces of Evil

The world of Elysion is currently under the iron grasp of an evil {{Necromancer}} named Naaldir, who controls the various monsters and other evil forces inhabiting the ring world.
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[[folder: Naaldir]]
!!Naaldir / The Necromancer

An evil {{Necromancer}} who tried to besiege the Netherlands in the past, but was stopped by the Oostrum brothers. He reappears in Egypt following the Squad's assignment in the Gaza Pyramids, hiding in an ancient tomb, where he tricks Merlijn into bringing his squadmates over to Elysion by claiming to know the location of the Mandala. Come Episode 4, however, and it turns out that he's a lot more than he seems...
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* BigBad: He's the villain of Episode 4, as the tyrannical ruler of Elysion and the one who drags the AMC Squad over so he can exterminate them.
* BlackMagic: Specifically in [[{{Necromancer}} necromancy]], but Naaldir's shown to use other forms of dark magic in his boss fight.
* FinalBoss: Of Episode 4, in multiple phases: [[spoiler: first his body, then his mind, and finally, his soul]].
* {{Necromancer}}: [[ExactlyWhatItSaysOnTheTin It's in his name]], and he can resurrect his forces during key moments in the episode. He's also shown to resurrect some of his fallen forces via summoning Void Totems, which are strange floating totems resembling human hearts.
* OrcusOnHisThrone: He personally doesn't engage the AMC Squad prior to [[spoiler: the raid on his keep]], instead preferring to send his forces in to eliminate them. When that doesn't work, he instead [[JumpScare pops in with a loud noise]] and either summons a [[GhastlyGhost Lost]] or a Void Totem.
[[/folder]]

[[folder: Mongur]]
[[/folder]]

[[folder: Roesia]]
[[/folder]]

[[folder: Svedr]]
[[/folder]]

[[folder: Vegunth]]
[[/folder]]

[[folder: The Kraken]]
[/folder]]

[[folder: The Hydra]]
[[/folder]]

[[folder: SPOILER CHARACTER]]
!!Jedrik
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_jedrik.png]]
[[caption-width-right:128:]]

Maarten's sire, and the one who is controlling him on orders from Naaldir.
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* TheCorrupter: He claims in his fight that he was the one who brainwashed Maarten into serving him, with none other than "the sword of corruption."
* DropTheHammer: Wields a greathammer in his fight against Merlijn. Not only can he swing it with great force, but he's also able to throw [[StuffBlowingUp explosive hammers]] at Merlijn to stun him.
* FaceHeelTurn: He claims that he tried to fight Naaldir in the past, but realized that he was unable to fell the {{Necromancer}}, and instead decided to serve him in his goal to defeat the AMC Squad.
* LuckilyMyShieldWillProtectMe: Wields a shield in his off hand, which he uses to a heavy extent. Merlijn must take care not to hit the shield, lest he get stunned.
* ShockAndAwe: Can call down lightning strikes on the arena, all of which are marked before they can hit the ground.
* {{Transplant}}: From the [[VideoGame/DukeNukem3D Duke Nukem 3D]] [[GameMod mod]] "[=WGRealms=]: Demon Throne."
[[/folder]]

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!!Other Residents

[[folder: Tenrete]]
!!Tenrete
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_tenrete.png]]
[[caption-width-right:128:]]
-->Voiced by: Forge

An offworlder of unknown species who greets the AMC Squad after they crash land outside of his home, an abandoned temple. He offers them to stay at his temple as well as directions to the town of Easthaven as well as sites of interest at Picbonear Reservoir and the Serpent Canyon, respectively.
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* AliensOfLondon: He's an alien yet he speaks in a thick [[UsefulNotes/AmericanAccents Appalachian accent]]. Despite this, no-one on the AMC Squad questions him on his accent.
* FlatCharacter: He doesn't get much characterization beyond greeting the AMC Squad outside of the abandoned temple and providing them directions to Easthaven and two sites of interest.
* NiceGuy: He's pretty cordial and allows the AMC Squad to set up camp at his home, and even points them to a nearby town in case they need help.
[[/folder]]

[[folder: SPOILER CHARACTER]]
!!Maarten van Oostrum
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_maarten.png]]
[[caption-width-right:128:''[[BlackKnight Medieval Warrior]]'']]
-->Voiced by: Maarten van Oostrum

Merlijn's missing brother, who originally fought alongside him to protect their home country of the Netherlands from an evil {{Necromancer}}, and who Merlijn has been searching for since his admission into the AMC Squad. He turns out to be alive, but is [[NotHimself acting strangely]] and [[SiblingMurder tries to kill Merlijn]] when the two brothers meet outside of the Palace of Rowgar.
It turns out that Maarten has been {{Brainwashed}} by Naaldir and used as bait to lure Merlijn and the AMC Squad to Elysion as part of his [[XanatosGambit gambit to eliminate him and his allies]]. To this end, Naaldir has assigned him to work under Jedrik, with the old warrior serving as Maarten's "sire", and orders them to await the arrival of his brother and then fight them in a DuelToTheDeath.
----

* BlackKnight: He appears out of nowhere outside of the Palace of Rowgar, fights his brother using a mix of [[DropTheHammer hammer strikes]] and [[MagicMissile magic blasts]], and vanishes when his brother defeats him.
* BrainwashedAndCrazy: He's not all there after Naaldir enslaves him to act as his personal flunky, in that he tries to kill his brother Merlijn and calls him an idiot for following him to Elysion.
* CainAndAbel: The Cain to Merlijn's Abel, although not by choice as he's [[BrainwashedAndCrazy brainwashed to serve as Naaldir's sentry]].
* EvilCounterpart: To Merlijn, his brother. Again, [[BrainwashedAndCrazy not by choice]].
* SecretCharacter: He becomes [[PromotedToPlayable playable]] once the player finishes Episode 4.
* WalkingSpoiler: It's really hard to talk about Merlijn's brother without revealing that he's still alive on Elysion as Naaldir's sentry.
[[/folder]]

[[folder: SPOILER CHARACTER]]
!!Axon
[[quoteright:128:https://static.tvtropes.org/pmwiki/pub/images/amc_axon.png]]
[[caption-width-right:128:]]
-->Voiced by: Dan "[=DeeperThought=]" Gaskill

A mysterious man who appears to James in a dream, where he tells him how he can defeat the [[EldritchAbomination Beyonders]] and offers him advice to keep pushing forward. The AMC Squad later meet him in his [[MagicalLibrary library]] outside of Elysion, but here he's less willing to help the Squad out...
----

* BeAsUnhelpfulAsPossible: He refuses to help out the AMC Squad after they fought off Naaldir's forces and Majestic 12's soldiers to reach his library. He only relents after James asks if they're truly ready to fight Naaldir without his help, and even then, he only offers vague advice on how to defeat him.
* HeroKiller: He kills James after the AMC Squad manages to defeat Naaldir at the end of Episode 4.
* MysteriousBenefactor: Initially appears to give James some advice on how to defeat the [[EldritchAbomination Beyonders]] and is the one who gives [[MysteriousWaif Cassandra]] her mission to rescue James from certain death. After that, however...
* TheStoic: He speaks in a calm and focused manner. The only time he even raises his voice is when Merlijn calls him out for refusing to assist the AMC Squad on their mission after they went through Hell to find him, and even then, it's only a slight raise in voice.
* WalkingSpoiler: It's extremely difficult to talk about this character without revealing that he's the one who contacted James in his dreams in Episode 3, and then kills him at the end of Episode 4.
[[/folder]]

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