History CerebusSyndrome / VideoGames

13th Nov '17 12:32:40 PM Isaac_Heller
Is there an issue? Send a Message
13th Nov '17 12:32:39 PM Isaac_Heller
Is there an issue? Send a Message


** The main series game ''VideoGame/PokemonSunAndMoon'' is a CrapsaccharineWorld where the [[KnightOfCerebus Ultra Beasts]] are hinted at killing lots of people in the second half after they run wild throughout the game and have done so before. In the past they have shown to give problems with timelines with Anabel and manipulated Lusamine into releasing them which could of caused the end of Alola as a whole. The game gets darker at this point in time although there are some lighthearted moments before hand turning it into a huge case of SurpriseCreepy. Considering this is a Pokemon game WhatDoYouMeanItsForKids indeed especially because it surprisingly didn't get an E10+ rating. It's also the only game to mention about death constantly averting NeverSayDie.

to:

** The main series game ''VideoGame/PokemonSunAndMoon'' is a CrapsaccharineWorld where the [[KnightOfCerebus Ultra Beasts]] are hinted at killing lots of people has also been going in the second half after they run wild throughout the game and have done so before. In the past they have shown to give problems with timelines with Anabel and manipulated Lusamine into releasing them which could of caused the end of Alola as a whole. The game gets darker at this point in time although there are direction ever since ''VideoGame/PokemonDiamondAndPearl'', continuing through ''VideoGame/PokemonBlackAndWhite'', ''VideoGame/PokemonBlack2AndWhite2'', ''VideoGame/PokemonXAndY'', ''VideoGame/PokemonSunAndMoon'', and ''VideoGame/PokemonUltraSunAndUltraMoon''. Common recurring elements include more intimidating Pokémon, crazier villains with more destructive goals, and some lighthearted moments before hand turning it into a huge case of SurpriseCreepy. Considering this is a Pokemon game WhatDoYouMeanItsForKids indeed especially because it surprisingly didn't get an E10+ rating. It's also the only game to mention about death constantly averting NeverSayDie.seriously messed-up Pokédex entries.
8th Oct '17 11:28:16 AM Divra
Is there an issue? Send a Message


* ''VideoGame/MySims'' series started off with an ExcusePlot equivalent of ''VideoGame/TheSims'' until the three final entries in the series (''Racing'', ''Agents'' and ''[=SkyHeroes=]'') featured plots about the player's struggle to stop BigBad Morcubus from taking over the world, alongside respective stories regarding the disappearance of TheAce, a FreakLabAccident which created some of the non-human Sims in the series and an AmnesiacDissonance story where the amnesiac [[spoiler: is the player.%%Also Snape kills Dumbledore.]]

to:

* ''VideoGame/MySims'' series started off with an ExcusePlot equivalent of ''VideoGame/TheSims'' until the three final entries in the series (''Racing'', ''Agents'' and ''[=SkyHeroes=]'') featured plots about the player's struggle to stop BigBad Morcubus from taking over the world, alongside respective stories regarding the disappearance of TheAce, a FreakLabAccident which created some of the non-human Sims in the series and an AmnesiacDissonance story where the amnesiac [[spoiler: is the player.%%Also Snape kills Dumbledore.]]
8th Oct '17 11:27:30 AM Divra
Is there an issue? Send a Message


* Happened to a certain extent in the ''VideoGame/{{Fallout}}'' universe. ''VideoGame/{{Fallout 2}}'' was full of wacky gags and fourth-wall-breaking humor (an item that only be gained by having one of your stats permanently reduced includes "If you're reading this, you're probably going to reload," as part of its description). In comparison, ''VideoGame/{{Fallout 3}}'' is a very serious game that focuses on easing the brutality of a CrapsackWorld. ''VideoGame/FalloutNewVegas'' lightens things up a little, mostly in the form of the [[WeirdnessMagnet Wild Wasteland Trait.]]

to:

* Happened to a certain extent in the ''VideoGame/{{Fallout}}'' universe. ''VideoGame/{{Fallout 2}}'' was full was, in spite of the abundance of wacky gags humor, a significantly darker game than the original, and fourth-wall-breaking humor (an item that only be gained by having one of your stats permanently reduced includes "If you're reading this, you're probably going didn't hesitate to reload," as part of its description). show slavery, drug abuse, trafficking, domestic abuse, genocide, cannibalism and racism in all their grimy glory. In comparison, ''VideoGame/{{Fallout 3}}'' is a very serious game that focuses on easing turned the brutality of the CrapsackWorld UpToEleven, though it, for all its darkness, left you with more of a CrapsackWorld. feeling that you could make a difference than the previous games. ''VideoGame/FalloutNewVegas'' lightens things up adds back a little, mostly in the form little of the [[WeirdnessMagnet Wild Wasteland Trait.]]wackyness, but is still plenty grim.
25th Sep '17 5:31:40 PM Vir
Is there an issue? Send a Message


** The main series game ''VideoGame/PokemonSunAndMoon'' is a CrapsaccharineWorld where the [[KnightOfCerebus Ultra Beasts]] are hinted at killing lots of people in the second half after they run wild throughout the game and have done so before. In the past they have shown to give problems with timelines with Anabel and manipulated Lusamine into releasing them which could of caused the end of Alola as a whole. The game gets darker at this point in time although there are some lighthearted moments before hand turning it into a huge case of SurpriseCreepy. Considering this is a Pokemon game WhatDoYouMeanItsForKids indeed especially because it surprisingly didn't get a E10+ rating. It's also the only game to mention about death constantly averting NeverSayDie.

to:

** The main series game ''VideoGame/PokemonSunAndMoon'' is a CrapsaccharineWorld where the [[KnightOfCerebus Ultra Beasts]] are hinted at killing lots of people in the second half after they run wild throughout the game and have done so before. In the past they have shown to give problems with timelines with Anabel and manipulated Lusamine into releasing them which could of caused the end of Alola as a whole. The game gets darker at this point in time although there are some lighthearted moments before hand turning it into a huge case of SurpriseCreepy. Considering this is a Pokemon game WhatDoYouMeanItsForKids indeed especially because it surprisingly didn't get a an E10+ rating. It's also the only game to mention about death constantly averting NeverSayDie.
13th Sep '17 1:13:22 AM crashkey
Is there an issue? Send a Message


* Zig-Zagged in ''Franchise/KingdomHearts''. While the first games ''released'' chronologically were pretty lighthearted, ''[[VideoGame/KingdomHearts358DaysOver2 Days]]'' and ''[[VideoGame/KingdomHeartsBirthBySleep Birth By Sleep]]'' are actually a lot darker in general, what with finding new characters who were DoomedByCanon and finding it all set in a CrapSaccharineWorld and a couple malicious villains. The games even started off pretty lighthearted, too.

to:

* Zig-Zagged in ''Franchise/KingdomHearts''. While the ''Franchise/KingdomHearts'''s first game was an adventure story about going from Disney movie to Disney movie, battling said movie's villain and moving on. It had dark and serious moments too, but the tone was still distinctly that of an adventurous JRPG. In the next two games ''released'' chronologically were pretty lighthearted, ''[[VideoGame/KingdomHearts358DaysOver2 Days]]'' alone, memory manipulation, virtual reality and ''[[VideoGame/KingdomHeartsBirthBySleep Birth By Sleep]]'' are actually alternate selves entered the plot, and ever since then the series has had a lot darker in general, what complicated timeline with finding new characters who were DoomedByCanon and finding it all set in more than a CrapSaccharineWorld and a couple malicious villains. The games even started off pretty lighthearted, too.few cruel DownerEnding[=s=].
10th Sep '17 9:34:19 AM nombretomado
Is there an issue? Send a Message


* The indie game {{Eversion}} does this. The game starts off as a cutesy 2D scroller with colorful environments and non-threatening enemies. As you use your Eversion power more and more, the game starts taking a dark turn. Environments are gloomier, the music changes, and enemies seem noticeably depressed. Eventually, the game starts to look more like a nightmare than a happy platformer. You start to realize the effects your power has on the world around you, but you can't stop using the power if you want to progress.
* ''VideoGame/KingdomOfLoathing'', of all places, features this with content in the BonusDungeon "The Sea" that gets rather dark near the end. The Sea starts out featuring the usual assortment of [[HurricaneOfPuns multiple bad puns]] and [[ReferenceOverdosed cheesy pop-culture references]]... then you get to [[EldritchLocation The Caliginous Abyss]], which is populated with monsters that wouldn't look out of place in {{Eversion}}. Down there, you eventually find Mom Sea Monkee, who's [[GoMadFromTheRevelation gone completely over the edge]] and has apparently been touched by dark magics, causing her to give you one of several unsettling buffs if you talk to her after rescuing her. Little Brother Sea Monkee seems reluctant to talk about his father, but you do eventually find Dad Sea Monkee... if you're persistent enough to [[spoiler: defeat both {{Bonus Boss}}es Shub-Jiggawat and Yog-Gurt, with ''all six core classes'', and assemble six of the seven pieces of the Clothing of Loathing]], you'll find Dad... [[spoiler: almost catatonic, and hooked up to a bizarre machine that's super-charging him with [[CosmicHorrorStory dark, unknowable powers from the depths of the cosmos]].]]

to:

* The indie game {{Eversion}} ''VideoGame/{{Eversion}}'' does this. The game starts off as a cutesy 2D scroller with colorful environments and non-threatening enemies. As you use your Eversion power more and more, the game starts taking a dark turn. Environments are gloomier, the music changes, and enemies seem noticeably depressed. Eventually, the game starts to look more like a nightmare than a happy platformer. You start to realize the effects your power has on the world around you, but you can't stop using the power if you want to progress.
* ''VideoGame/KingdomOfLoathing'', of all places, features this with content in the BonusDungeon "The Sea" that gets rather dark near the end. The Sea starts out featuring the usual assortment of [[HurricaneOfPuns multiple bad puns]] and [[ReferenceOverdosed cheesy pop-culture references]]... then you get to [[EldritchLocation The Caliginous Abyss]], which is populated with monsters that wouldn't look out of place in {{Eversion}}.''VideoGame/{{Eversion}}''. Down there, you eventually find Mom Sea Monkee, who's [[GoMadFromTheRevelation gone completely over the edge]] and has apparently been touched by dark magics, causing her to give you one of several unsettling buffs if you talk to her after rescuing her. Little Brother Sea Monkee seems reluctant to talk about his father, but you do eventually find Dad Sea Monkee... if you're persistent enough to [[spoiler: defeat both {{Bonus Boss}}es Shub-Jiggawat and Yog-Gurt, with ''all six core classes'', and assemble six of the seven pieces of the Clothing of Loathing]], you'll find Dad... [[spoiler: almost catatonic, and hooked up to a bizarre machine that's super-charging him with [[CosmicHorrorStory dark, unknowable powers from the depths of the cosmos]].]]
9th Aug '17 7:02:59 PM Ferot_Dreadnaught
Is there an issue? Send a Message


* The ''VideoGame/FiveNightsAtFreddys'' franchise started off as a terrifying BlackComedy, full of GallowsHumor and the like. By [[VideoGame/FiveNightsAtFreddys4 the fourth game,]] people - well, [[spoiler:[[BiggerBad one]] [[SerialKiller man]] [[PurpleIsPowerful in]] [[GreaterScopeVillain particular]]]] - have died on-screen in a rather horrific[[note]]if rather 8-bit[[/note]] fashion, the story has transformed into an inexplicably unnerving story about a child being tormented by his own family, and [[spoiler:TheHeroDies.]] Previous games limited the death to off-screen atrocities, the story was - though still dark - often stuffed into the background, and the player characters usually [[spoiler:got out of their week alive.]][[note]][[spoiler:Okay, Jeremy may have lost his frontal lobe, or gotten framed for the Purple Man's murders, or whatever, but he didn't ''die.'']][[/note]]

to:

* The ''VideoGame/FiveNightsAtFreddys'' franchise started off as a terrifying BlackComedy, full of GallowsHumor and the like. By [[VideoGame/FiveNightsAtFreddys4 the fourth game,]] game]], people - well, [[spoiler:[[BiggerBad one]] [[SerialKiller man]] [[PurpleIsPowerful in]] [[GreaterScopeVillain [[spoiler:[[SerialKiller one man in particular]]]] - have died on-screen in a rather horrific[[note]]if rather 8-bit[[/note]] fashion, the story has transformed into an inexplicably unnerving story about a child being tormented by his own family, and [[spoiler:TheHeroDies.]] Previous games limited the death to off-screen atrocities, the story was - though still dark - often stuffed into the background, and the player characters usually [[spoiler:got out of their week alive.]][[note]][[spoiler:Okay, Jeremy may have lost his frontal lobe, or gotten framed for the Purple Man's murders, or whatever, but he didn't ''die.'']][[/note]]
1st Aug '17 9:37:04 AM CosmicFerret
Is there an issue? Send a Message


* ''Franchise/DragonQuest'':

to:

* ''Franchise/DragonQuest'':''VideoGame/DragonQuest'':
9th Jul '17 5:35:11 PM brc2000
Is there an issue? Send a Message


** Most of the humor in ''[[VideoGame/BaldursGateII Shadows of Amn]]'' comes from the dialogue of either Minsc or Jan Jansen. It also upped the whump-factor with such events as [[spoiler: Irenicus' physical and psychological torture of Imoen, the torture and implied vivisection of Khalid, and the player-character's Bhaal-spawn nature breaking free]]. Most the [=NPCs=] you can add to your party come with tragedy pre-installed ([[spoiler: Aerie, Valygar]]) or pick some up in-game ([[spoiler: Minsc, Jaheira, Jan Jansen, Yoshimo, Imoen]]).
** In the [[VideoGame/BaldursGateIIThroneOfBhaal expansion-and-series-resolution]], nearly the only moment of comedy is an imp artificer implying that he gets his recipes from denizen of Hell, Martha Stewart.

to:

** Most of the humor in ''[[VideoGame/BaldursGateII Shadows of Amn]]'' comes from the dialogue of either Minsc or Jan Jansen. It also upped the whump-factor grim-factor with such events as [[spoiler: Irenicus' physical and psychological torture of Imoen, the torture and implied vivisection of Khalid, and the player-character's Bhaal-spawn nature breaking free]]. Most the [=NPCs=] you can add to your party come with tragedy pre-installed ([[spoiler: Aerie, Valygar]]) or pick some up in-game ([[spoiler: Minsc, Jaheira, Jan Jansen, Yoshimo, Imoen]]).
** In the [[VideoGame/BaldursGateIIThroneOfBhaal expansion-and-series-resolution]], nearly all of the only moment of comedy is moments come from the dialogue of an imp artificer implying that he gets his recipes from denizen of Hell, Martha Stewart.who works for the protagonist.
This list shows the last 10 events of 190. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=CerebusSyndrome.VideoGames