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* The quality of the western localization. The state of the UsefulNotes/PSVita market meant that the ''only'' feasible way to release the game in the west was to do it on a reduced budget, hence the lack of dub. Yet many other decisions around the localisation have also raised eyebrows, from the [[BlindIdiotTranslation quality of the translation]], to the [[DubNameChange character names]] (which sound particularly odd given the unchanged vocal track), to the choice of release date (which will have the game competing against a number of much more high-profile releases). Generally, fans have fallen into three categories: Those who are overall happy with the release (some of whom actually prefer the sub-only approach), those who have issues with one or more aspect of the release but still think it's better than nothing, and those who feel like they didn't put any effort into it.

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* The quality of the western localization. The state of the UsefulNotes/PSVita Platform/PSVita market meant that the ''only'' feasible way to release the game in the west was to do it on a reduced budget, hence the lack of dub. Yet many other decisions around the localisation have also raised eyebrows, from the [[BlindIdiotTranslation quality of the translation]], to the [[DubNameChange character names]] (which sound particularly odd given the unchanged vocal track), to the choice of release date (which will have the game competing against a number of much more high-profile releases). Generally, fans have fallen into three categories: Those who are overall happy with the release (some of whom actually prefer the sub-only approach), those who have issues with one or more aspect of the release but still think it's better than nothing, and those who feel like they didn't put any effort into it.
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removing sinkhole


* The base had another fracture when ''[[UpdatedRerelease Tales Of Graces F]]'' was announced, mostly because owners of the Wii version essentially purchased a beta version. In all honesty, people didn't know ''what'' to think, since normally, it's the "Beta version" that gets released overseas. Many people were simply happy just that they got the game period, among those are people who cite that the [[ObviousBeta original version]] on the Wii was filled with so many {{Game Breaking Bug}}s that game owners had to mail in their copies to fix them. Combined with the [=PS3=] having more of a presence in the JRPG genre, it was probably for the best that the rest of the world got F instead.

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* The base had another fracture when ''[[UpdatedRerelease Tales Of Graces F]]'' was announced, mostly because owners of the Wii version essentially purchased a beta version. In all honesty, people didn't know ''what'' to think, since normally, it's the "Beta version" that gets released overseas. Many people were simply happy just that they got the game period, among those are people who cite that the [[ObviousBeta original version]] version on the Wii was filled with so many {{Game Breaking Bug}}s that game owners had to mail in their copies to fix them. Combined with the [=PS3=] having more of a presence in the JRPG genre, it was probably for the best that the rest of the world got F instead.
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* The scene of Law stopping Rinwell from attacking Almeidrea in blind hatred has become the most divisive moment in the Tales fandom's recent memory. One side of the argument defends Law's actions, understanding that Rinwell wasn't in a good emotional and mental state, and that if she had struck Almeidrea she would end up emotionally empty afterwards, and could even end up becoming twisted by her anger and hatred like what happened with Dedyme. The opposite side believes that Law was in the wrong for stopping Rinwell, accusing him of being a hypocrite because he killed Ganabelt and avenged his father but wouldn't allow Rinwell the chance to avenge her clan by killing Almeidrea while also projecting his own issues onto her, failing to consider that Rinwell's situation is very different from his own, as well as the fact that trying to equate Rinwell's anger with Dedyme is resorting to SlipperySlopeFallacy due to Rinwell exhibiting none of Dedyme's extremist inclinations even at her most prejudiced. Overall reception is divided between three camps: those who approve of the scene and its message, those who disagree with the whole thing, and those who at least agree with the intent of the message but find its execution too clumsy and poorly written to work believably.

to:

* The scene of Law stopping Rinwell from attacking Almeidrea in blind hatred has become the most divisive moment in the Tales fandom's recent memory. One side of the argument defends Law's actions, understanding that Rinwell wasn't in a good emotional and mental state, and that if she had struck Almeidrea she would end up emotionally empty afterwards, and could even end up becoming twisted by her anger and hatred like what happened with Dedyme. The opposite side believes that Law was in the wrong for stopping Rinwell, accusing him of being a hypocrite because he killed Ganabelt and avenged his father but wouldn't allow Rinwell the chance to avenge her clan by killing Almeidrea while also projecting his own issues onto her, and failing to consider that Rinwell's situation is very different from his own, as well as the fact that trying to equate Rinwell's anger with Dedyme is resorting to SlipperySlopeFallacy due to Rinwell exhibiting none of Dedyme's extremist inclinations even at her most prejudiced. own. Overall reception is divided between three camps: those who approve of the scene and its message, those who disagree with the whole thing, and those who at least agree with the intent of the message but find not its execution too clumsy and poorly written to work believably. execution.
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* The base has begun to break at how the games in the ''Tales'' series consistently start off as a ClicheStorm but become a DeconstructorFleet. Some think the games still have good stories and characters, others think that [[ItsTheSameNowItSucks the Deconstruction formula has become stale]] and has lost its appeal. Others simply think that [[SeinfeldIsUnfunny its formerly fresh premise of deconstructing cliches has lost its novelty due to]] [[FollowTheLeader how many other games have similarly become deconstructor fleets]].

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* The base has begun to break at how the games in the ''Tales'' series consistently start off as a ClicheStorm but become a DeconstructorFleet. Some think the games still have good stories and characters, others think that [[ItsTheSameNowItSucks the Deconstruction formula has become stale]] and has lost its appeal. Others simply think that [[SeinfeldIsUnfunny [[OnceOriginalNowCommon its formerly fresh premise of deconstructing cliches has lost its novelty due to]] [[FollowTheLeader how many other games have similarly become deconstructor fleets]].

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