History BLAM / VideoGames

10th Dec '17 4:02:59 PM nombretomado
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* ''DragonsLair II: Time Warp'' features a series of odd levels as you guide Dirk the Daring through time to rescue Princess Daphne. But none however, are quite as strange, (and that's saying something), than the 5th level when Dirk is not only sent back to the year 1804, but is for some strange reason, shrunk down to the size of a mouse in Ludwig Van Beethoven's study, as the famous composer plays on a piano. During the level Dirk must avoid the composer's hungry cat and from there, it gets weird. Yes, weirder than that. Suddenly Beethoven, his piano, the cat and Dirk are sent flying into the air. The level gets even more chaotic as the cat suddenly starts breathing fire. And as one final cherry on top of this sundae of weirdness, Beethoven suddenly opens his coat and his outlandish clothes underneath make him look like Elton John. As soon as all this ends, Dirk suddenly finds his time machine, he's transported away and the level ends. None of this insanity is ever mentioned again.

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* ''DragonsLair ''VideoGame/DragonsLair II: Time Warp'' features a series of odd levels as you guide Dirk the Daring through time to rescue Princess Daphne. But none however, are quite as strange, (and that's saying something), than the 5th level when Dirk is not only sent back to the year 1804, but is for some strange reason, shrunk down to the size of a mouse in Ludwig Van Beethoven's study, as the famous composer plays on a piano. During the level Dirk must avoid the composer's hungry cat and from there, it gets weird. Yes, weirder than that. Suddenly Beethoven, his piano, the cat and Dirk are sent flying into the air. The level gets even more chaotic as the cat suddenly starts breathing fire. And as one final cherry on top of this sundae of weirdness, Beethoven suddenly opens his coat and his outlandish clothes underneath make him look like Elton John. As soon as all this ends, Dirk suddenly finds his time machine, he's transported away and the level ends. None of this insanity is ever mentioned again.
7th Dec '17 9:19:35 PM Abodos
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* In ''VideoGame/SpiderMan2'', anything to do with the villain Mysterio would fall under this, although throughout most of his appearances and confrontations Mysterio sure knows how to make a good set-up and challenging dangerous scenarios (including creating a [[LethalLavaLand "floor made of Lava"]] within a theatre and making an "AlienInvasion" over the Art/StatueOfLiberty) for Spider-Man to tackle. That is until Spider-Man's final confrontation with Mysterio -- inside of a corner store where as soon as you are about to have a mono-a-mono fight with Mysterio, a health bar for Mysterio comes up which indicates itself to have [[MultipleLifeBars multiple layers of health]] and is different from all of the other villain health bars in the game. And then when you actually do lay just the first punch against Mysterio [[AnticlimaxBoss his Multiple-layer health bar drops from green, to yellow, to red to nothing and Mysterio is immediately sent flying out of the corner shop's front doors along with the now-detached globe-head,]] [[ItWasHisSled where to absolutely nobody's surprise he is revealed to be the egotistical special effects guy Quentin Beck.]] After this outright psych-out of a boss-battle, -with absolutely nothing explained about the existence of the different health bar or why it was ineffective- Peter then makes it back to The Daily Bugle to report Mysterio's true identity and after that, anything regarding Mysterio/Quentin Beck is never brought up or referred to again (even the 'alien robots' stop appearing) for the rest of the game's story.

to:

* In ''VideoGame/SpiderMan2'', anything to do with the villain Mysterio would fall under this, although throughout most of his appearances and confrontations Mysterio sure knows how to make a good set-up and challenging dangerous scenarios (including creating a [[LethalLavaLand "floor made of Lava"]] within a theatre and making an "AlienInvasion" over the Art/StatueOfLiberty) for Spider-Man to tackle. That is until Spider-Man's final confrontation with Mysterio -- inside of a corner store where as soon as you are about to have a mono-a-mono fight with Mysterio, a health bar for Mysterio comes up which indicates itself to have [[MultipleLifeBars multiple layers of health]] and is different from all of the other villain health bars in the game. And then when you actually do lay just the first punch against Mysterio [[AnticlimaxBoss his Multiple-layer health bar drops from green, to yellow, to red to nothing and Mysterio is immediately sent flying out of the corner shop's front doors along with the now-detached globe-head,]] [[ItWasHisSled [[CaptainObviousReveal where to absolutely nobody's surprise he is revealed to be the egotistical special effects guy Quentin Beck.]] After this outright psych-out of a boss-battle, -with absolutely nothing explained about the existence of the different health bar or why it was ineffective- Peter then makes it back to The Daily Bugle to report Mysterio's true identity and after that, anything regarding Mysterio/Quentin Beck is never brought up or referred to again (even the 'alien robots' stop appearing) for the rest of the game's story.
7th Dec '17 9:14:54 PM Abodos
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*** There's one at the very end: [[spoiler: After the defeat of Ganondorf, Zant (who was killed earlier by Midna) appears out of nowhere to his master and breaks his own neck]] then he disapears and neither Link nor Zelda react to this sequence. This scene has confused the fans for years and later [[http://www.zeldainformer.com/origin-of-zants-crazy-neck-moment-explained-but-reasoning-is-still-unclear/ Eiji Aonuma confessed that he has no idea about its signification]].

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*** There's one at the very end: [[spoiler: After the defeat of Ganondorf, Zant (who was killed earlier by Midna) appears out of nowhere to his master and breaks his own neck]] then he disapears and neither Link nor Zelda react to this sequence. This scene has confused the fans for years and later [[http://www.zeldainformer.com/origin-of-zants-crazy-neck-moment-explained-but-reasoning-is-still-unclear/ Eiji Aonuma confessed that he has no idea about its signification]].signification]]; he admitted that Nintendo simply decided to let a particularly idiosyncratic team member go hogwild.
20th Nov '17 9:49:23 PM BigKlingy
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* The Ruined Kingdom and the boss battle against the Ruined Dragon in ''VideoGame/SuperMarioOdyssey'' are incredibly out of place, even in a game as wacky as it. On the way to Bowser's Castle, Bowser attacks Mario with a giant, [[ArtStyleDissonance realistic-looking]] dragon, forcing you to fight it in a RealIsBrown kingdom that looks more like something out of ''Skyrim'' than a Mario game. None of this is ever mentioned again. Even in the context of the story, it comes out of nowhere. How did Bowser tame the Ruined Dragon? What happened to this kingdom?
14th Nov '17 2:00:13 AM BigKlingy
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* In ''VideoGame/SilentHill3'', the Borely Haunted Mansion in the theme park and most definitely the [[AdvancingBossOfDoom Advancing Red Light of Doom]]. There's no explanation or warning that the light will kill you, there's no reason for it to be in a theme park haunted house, it isn't like any of the other enemies in the game, and Heather never mentions it.

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* In ''VideoGame/SilentHill3'', ''VideoGame/SilentHill3''
** In
the hospital, Heather gets a call from a creepy voice wishing her happy birthday. This event has no plot significance, and at the end of it all Heather has to say is that [[SkewedPriorities it isn't her birthday.]]
-->'''Unknown caller:''' Happy birthday, dear... I'm sorry. I forgot your name.
-->'''Heather:''' Who are you?
-->'''Unknown caller:''' Oh... okay. Happy birthday dear "Hooaryou"...
** The
Borely Haunted Mansion in the theme park and most definitely the [[AdvancingBossOfDoom Advancing Red Light of Doom]]. There's no explanation or warning that the light will kill you, there's no reason for it to be in a theme park haunted house, it isn't like any of the other enemies in the game, and Heather never mentions it.
31st Oct '17 3:59:13 PM morenohijazo
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* ''VideoGame/TheTuringTest'': The secret room in chamber C26 has a computer that, when activated, trigger a short segment of virtual reality with stairs and balconies floating in a void. It seems to be a ShoutOut to the game ''Pneuma: Breath of Life'', made by the same developers, but it just seems out of place in the context of this game.

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* ''VideoGame/TheTuringTest'': The secret room in chamber C26 has a computer that, when activated, trigger triggers a short segment of virtual reality with stairs and balconies floating in a void. It seems to be a ShoutOut to the game ''Pneuma: Breath of Life'', made by the same developers, but it just seems out of place in the context of this game.
31st Oct '17 3:54:46 PM morenohijazo
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* ''VideoGame/TheTuringTest'': The secret room in chamber C26 has a computer that, when activated, triggers a short segment of virtual reality with stairs and balconies floating in a void. It seems to be a ShoutOut to the game ''Pneuma: Breath of Life'', but it just seems out of place in the context of this game.

to:

* ''VideoGame/TheTuringTest'': The secret room in chamber C26 has a computer that, when activated, triggers trigger a short segment of virtual reality with stairs and balconies floating in a void. It seems to be a ShoutOut to the game ''Pneuma: Breath of Life'', made by the same developers, but it just seems out of place in the context of this game.
28th Oct '17 1:23:56 PM DustSnitch
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* In ''VideoGame/SpiderMan2'', anything to do with the villain Mysterio would fall under this, although throughout most of his appearances and confrontations Mysterio sure knows how to make a good set-up and challenging dangerous scenarios (including creating a [[LethalLavaLand "floor made of Lava"]] within a theatre and making an "AlienInvasion" over the ''UsefulNotes/StatueOfLiberty'') for Spider-Man to tackle. That is until Spider-Man's final confrontation with Mysterio -- inside of a corner store where as soon as you are about to have a mono-a-mono fight with Mysterio, a health bar for Mysterio comes up which indicates itself to have [[MultipleLifeBars multiple layers of health]] and is different from all of the other villain health bars in the game. And then when you actually do lay just the first punch against Mysterio [[AnticlimaxBoss his Multiple-layer health bar drops from green, to yellow, to red to nothing and Mysterio is immediately sent flying out of the corner shop's front doors along with the now-detached globe-head,]] [[ItWasHisSled where to absolutely nobody's surprise he is revealed to be the egotistical special effects guy Quentin Beck.]] After this outright psych-out of a boss-battle, -with absolutely nothing explained about the existence of the different health bar or why it was ineffective- Peter then makes it back to The Daily Bugle to report Mysterio's true identity and after that, anything regarding Mysterio/Quentin Beck is never brought up or referred to again (even the 'alien robots' stop appearing) for the rest of the game's story.

to:

* In ''VideoGame/SpiderMan2'', anything to do with the villain Mysterio would fall under this, although throughout most of his appearances and confrontations Mysterio sure knows how to make a good set-up and challenging dangerous scenarios (including creating a [[LethalLavaLand "floor made of Lava"]] within a theatre and making an "AlienInvasion" over the ''UsefulNotes/StatueOfLiberty'') Art/StatueOfLiberty) for Spider-Man to tackle. That is until Spider-Man's final confrontation with Mysterio -- inside of a corner store where as soon as you are about to have a mono-a-mono fight with Mysterio, a health bar for Mysterio comes up which indicates itself to have [[MultipleLifeBars multiple layers of health]] and is different from all of the other villain health bars in the game. And then when you actually do lay just the first punch against Mysterio [[AnticlimaxBoss his Multiple-layer health bar drops from green, to yellow, to red to nothing and Mysterio is immediately sent flying out of the corner shop's front doors along with the now-detached globe-head,]] [[ItWasHisSled where to absolutely nobody's surprise he is revealed to be the egotistical special effects guy Quentin Beck.]] After this outright psych-out of a boss-battle, -with absolutely nothing explained about the existence of the different health bar or why it was ineffective- Peter then makes it back to The Daily Bugle to report Mysterio's true identity and after that, anything regarding Mysterio/Quentin Beck is never brought up or referred to again (even the 'alien robots' stop appearing) for the rest of the game's story.
27th Oct '17 2:59:20 PM rjd1922
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27th Oct '17 2:59:17 PM rjd1922
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* The hidden sequence in ''VideoGame/BioShock2'' with the Unstable Teleport Plasmid in Fontaine Futuristics. It teleports away when you try to collect it, forcing you to play hide-and-seek, before teleporting ''you'' to multiple points in the level, with the plasmid itself floating around chasing Splicers, eventually taking you to a dark room with statues basking in the glory of the Vending Export 2 Gene Tonic. After getting it, you're teleported back to where you started this madness, as if nothing happened.
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