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[[caption-width-right:300:Really makes you wonder what's the laser sight for, eh?]]

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[[caption-width-right:300:Really makes you wonder what's the what that laser sight sight's for, eh?]]
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Up To Eleven is a defunct trope


** From ''VideoGame/Borderlands3'', we have the Ion Cannon from Handsome Jackpot DLC. Similar to ''1'' 's Eridian Cannon in function, a fully charged Ion Cannon can decimate regular enemies even if they are armored and/or shielded, make short work of the [[DemonicSpiders Anointed enemies]], and can take big chunks out of a boss's lifebar with [[UpToEleven 1 to 5 million points in damage]] with the right builds. Unfortunately it was nerfed in a hotfix by having its ammo use go from 2 per shot to 7 per shot.

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** From ''VideoGame/Borderlands3'', we have the Ion Cannon from Handsome Jackpot DLC. Similar to ''1'' 's Eridian Cannon in function, a fully charged Ion Cannon can decimate regular enemies even if they are armored and/or shielded, make short work of the [[DemonicSpiders Anointed enemies]], and can take big chunks out of a boss's lifebar with [[UpToEleven 1 to 5 million points in damage]] damage with the right builds. Unfortunately it was nerfed in a hotfix by having its ammo use go from 2 per shot to 7 per shot.



** ''VideoGame/DoomEternal'' takes this [[UpToEleven a step further]] with the BFG-10000, [[WaveMotionGun a colossal planetary defense cannon that sends gigantic shockwaves in all directions whenever it fires]]. It's basically the original BFG-9000 attached to a giant chassis, with its already insane base firepower upscaled several thousand times to the point that it can punch a hole though a ''planet''. Poor Mars gets the treatment during Doomguy's pursuit of the final Hell Priest. Conveniently, the BFG-9000 is then ripped out and once again added to his arsenal.

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** ''VideoGame/DoomEternal'' takes this [[UpToEleven a step further]] further with the BFG-10000, [[WaveMotionGun a colossal planetary defense cannon that sends gigantic shockwaves in all directions whenever it fires]]. It's basically the original BFG-9000 attached to a giant chassis, with its already insane base firepower upscaled several thousand times to the point that it can punch a hole though a ''planet''. Poor Mars gets the treatment during Doomguy's pursuit of the final Hell Priest. Conveniently, the BFG-9000 is then ripped out and once again added to his arsenal.



* ''Videogame/{{DRL}}'', unsurprisingly, features the good ol' [=BFG9000=] as well - but it doesn't end there, [[UpToEleven upping the ante]] with VideoGame/QuakeII's [=BFG10K=], a nuclear (self-recharging) [=BFG9000=], the [=VBFG9000=] and finally tops it up with the ''[[ExactlyWhatItSaysOnTheTin biggest f***ing gun]]''.

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* ''Videogame/{{DRL}}'', unsurprisingly, features the good ol' [=BFG9000=] as well - but it doesn't end there, [[UpToEleven upping the ante]] ante with VideoGame/QuakeII's [=BFG10K=], a nuclear (self-recharging) [=BFG9000=], the [=VBFG9000=] and finally tops it up with the ''[[ExactlyWhatItSaysOnTheTin biggest f***ing gun]]''.



** The Harbinger/Supernova from ''VideoGame/RatchetDeadlocked''. Apparently Dreadzone, the evil game show the eponymous hero gets kidnapped by, felt that the '''RYNO''' guns were ''too sissy'', and design a gun that calls ''[[SlowLaser laser beams]]'' down from space like it's the damn wrath of god, and can be upgraded [[UpToEleven 99 times.]]

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** The Harbinger/Supernova from ''VideoGame/RatchetDeadlocked''. Apparently Dreadzone, the evil game show the eponymous hero gets kidnapped by, felt that the '''RYNO''' guns were ''too sissy'', and design a gun that calls ''[[SlowLaser laser beams]]'' down from space like it's the damn wrath of god, and can be upgraded [[UpToEleven 99 times.]]



** With enough skill points, you can unlock the gun size modifier cheat in ''[[VideoGame/RatchetAndClankFutureACrackInTime A Crack in Time]]''. Which makes the already humongous guns ''[[UpToEleven even bigger]].''

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** With enough skill points, you can unlock the gun size modifier cheat in ''[[VideoGame/RatchetAndClankFutureACrackInTime A Crack in Time]]''. Which makes the already humongous guns ''[[UpToEleven even bigger]].''even bigger.''



** The classes in ''VideoGame/XCOM2'' are all iterations on the classes featured in its [[VideoGameRemake predecessor]]. As such, the aforementioned "Heavy" class returns as the "Grenadier," only this time rather than carrying light machine guns and rocket launchers, they are equipped with [[ExactlyWhatItSaysOnTheTin grenade launchers]] and what are essentially [[GatlingGood gatling guns]], making this effectively a case of UpToEleven. More than that, the "Shen's Last Gift" DLC introduced [="SPARKs"=] which are essentially an evolution of Enemy Within's MEC Troopers, both of which carry ''very'' large automatic weapons.

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** The classes in ''VideoGame/XCOM2'' are all iterations on the classes featured in its [[VideoGameRemake predecessor]]. As such, the aforementioned "Heavy" class returns as the "Grenadier," only this time rather than carrying light machine guns and rocket launchers, they are equipped with [[ExactlyWhatItSaysOnTheTin grenade launchers]] and what are essentially [[GatlingGood gatling guns]], making this effectively a case of UpToEleven.guns]]. More than that, the "Shen's Last Gift" DLC introduced [="SPARKs"=] which are essentially an evolution of Enemy Within's MEC Troopers, both of which carry ''very'' large automatic weapons.
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** Mods for this game take this trope to an art form. Look at ''VideoGame/FrackinUniverse'' for instance; it features such delights like the Polaris (fires homing/bouncing projectiles and can be upgraded into the more powerful Singularity), the Micro-Rocket Launcher (rapidly fires several homing rockets and can be upgraded into the Micro-Rocket Cannon), the Hailstrike (basically a laser mini-gun) and the Atom Smasher (a massive laser cannon that, when fully upgraded, practically melts through both enemy and scenery alike). Some of these weapons actually slap a speed debuff on the player due to how huge they are.

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** Mods for this game take this trope to an art form. Look at ''VideoGame/FrackinUniverse'' for instance; it features such delights like the Polaris (fires homing/bouncing projectiles and can be upgraded into the more powerful Singularity), the Micro-Rocket Launcher (rapidly fires several homing rockets and can be upgraded into the Micro-Rocket Cannon), the Hailstrike (basically a laser mini-gun) and the Atom Smasher (a massive laser cannon that, when fully upgraded, practically melts through both enemy and scenery alike). Some of these weapons actually slap a speed debuff on the player when equipped due to how huge they are.
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Moved


* ''VideoGame/{{Rage}}'' by Id Software has not so much a single shot BFG, but a round that can be used by the last weapon in the game, the Authority Pulse Cannon, which in and of itself is a plasma mini-gun. You have to charge the shot, but when you let it fly, anything that is not a big mutant becomes paste. The description claims that it is an unstable form of plasma.

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* ''VideoGame/{{Rage}}'' ''VideoGame/Rage2011'' by Id Software has not so much a single shot BFG, but a round that can be used by the last weapon in the game, the Authority Pulse Cannon, which in and of itself is a plasma mini-gun. You have to charge the shot, but when you let it fly, anything that is not a big mutant becomes paste. The description claims that it is an unstable form of plasma.
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* ''VideoGame/RiseOfTheThirdPower'': Arielle wields a ship cannon because it happened to be the only other weapon Corrina had in her inventory.

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* ''VideoGame/DevilMayCry'' started out by giving Dante a revolver grenade launcher to play with, along with an energy shooting...thing, which covered his entire forearm. This was only a taste of the silliness that would come along later.

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* ''VideoGame/DevilMayCry'' series:
** The first ''VideoGame/DevilMayCry1'' game
started out by giving Dante a revolver grenade launcher to play with, along with an energy shooting...thing, energy-shooting... thing called Nightmare-Beta which covered his entire forearm. This was only a taste of the silliness that would come along later.later in the franchise.



** ''VideoGame/DevilMayCry3DantesAwakening'' really got into the swing of things, throwing Dante a colossal Lahti [=L-39=] anti-tank rifle called Spiral. There's also Lady's BFG, Kalina Ann: a rocket launcher with a rather large bayonet attached. It's about as big as she is, and yet she can not only lift it, but somehow whip it out in time to ''stick the bayonet in a wall'' after being dropped off a tower. It returns in ''Videogame/DevilMayCry5'', as a hidden weapon in one of the levels. If Dante finds it by the climax of the game (where Nico gives him a replica of the weapon), he gains the "Double Kalina Ann", which is him dual-wielding two rocket launchers that come with the ability to [[ComboRifle join together]] to fire off a massive laser.

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** ''VideoGame/DevilMayCry3DantesAwakening'' really got into the swing of things, throwing Dante a colossal Lahti [=L-39=] anti-tank rifle called Spiral. There's also Lady's BFG, Kalina Ann: a rocket launcher with a rather large bayonet attached. It's about as big as she is, and yet she can not only lift it, but somehow whip it out in time to ''stick the bayonet in a wall'' after being dropped off a tower. It returns in ''Videogame/DevilMayCry5'', ''VideoGame/DevilMayCry5'', as a hidden weapon in one of the levels. If Dante finds it by the climax of the game (where Nico gives him a replica of the weapon), he gains the "Double Kalina Ann", which is him dual-wielding two rocket launchers that come with the ability to [[ComboRifle join together]] to fire off a massive laser.
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Trope pages for BFG and Hand Cannon mention that the two tropes differ, so Nero's handgun fits the latter more than this one.


** ''VideoGame/DevilMayCry3'' really got into the swing of things, throwing Dante a colossal Lahti [=L-39=] anti-tank rifle called Spiral. There's also Lady's BFG, Kalina Ann: a rocket launcher with a rather large bayonet attached. It's about as big as she is, and yet she can not only lift it, but somehow whip it out in time to ''stick the bayonet in a wall'' after being dropped off a tower. It returns in ''Videogame/DevilMayCry5'', as a hidden weapon in one of the levels. If Dante finds it by the climax of the game (where Nico gives him a replica of the weapon), he gains the "Double Kalina Ann", which is him dual-wielding two rocket launchers that come with the ability to [[ComboRifle join together]] to fire off a massive laser.
** In ''VideoGame/DevilMayCry4'', Dante sports the Pandora, a suitcase which can transform, among other things, into a bazooka, a stationary laser turret and a flying craft equipped with roughly twenty rocket launchers, all of which fire at once. Nero, meanwhile, has a carbine-sized HandCannon which can be powered up to fire timed-delayed high explosive bullets.

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** ''VideoGame/DevilMayCry3'' ''VideoGame/DevilMayCry3DantesAwakening'' really got into the swing of things, throwing Dante a colossal Lahti [=L-39=] anti-tank rifle called Spiral. There's also Lady's BFG, Kalina Ann: a rocket launcher with a rather large bayonet attached. It's about as big as she is, and yet she can not only lift it, but somehow whip it out in time to ''stick the bayonet in a wall'' after being dropped off a tower. It returns in ''Videogame/DevilMayCry5'', as a hidden weapon in one of the levels. If Dante finds it by the climax of the game (where Nico gives him a replica of the weapon), he gains the "Double Kalina Ann", which is him dual-wielding two rocket launchers that come with the ability to [[ComboRifle join together]] to fire off a massive laser.
** In ''VideoGame/DevilMayCry4'', Dante sports the Pandora, a suitcase which can transform, among other things, into a bazooka, a stationary laser turret and a flying craft equipped with roughly twenty rocket launchers, all of which fire at once. Nero, meanwhile, has a carbine-sized HandCannon which can be powered up to fire timed-delayed high explosive bullets.
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** [[ICallItVera Sasha]], the Heavy Weapons Guy's [[GatlingGood minigun]], weighs 150 kg and fires up to 2,400 $200 rounds per minute. It has a "sister", Natascha, and several other variants, the most monstrous of which is appropriately called The Brass Beast.

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** [[ICallItVera Sasha]], the Heavy Weapons Guy's [[GatlingGood minigun]], weighs 150 kg "weighs one hundred fifty kilograms and fires up to 2,400 $200 two hundred dollar, custom-tooled cartridges at ten thousand rounds per minute.minute". It has a "sister", Natascha, and several other variants, the most monstrous of which is appropriately called The Brass Beast.



** The Engineer's philosophy is "Use a gun. And if that don't work, [[MoreDakka use more gun.]]" He's a sissy by this page's standards though, because he sets up his combination rocket-launcher/double minigun as a turret.

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** The Engineer's philosophy is "Use a gun. And if that don't work, [[MoreDakka use more gun.]]" He's a sissy by this page's standards though, though because he sets up his combination rocket-launcher/double minigun as a turret.
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More accurate?


** The only templar who cannot carry a BFG is [[CombatMedic the paladin]], who is restricted to a [[LuckilyMyShieldWillProtectMe sword and shield]]. TheCaptain and TheBerserker both get to choose whether or not to carry a BFG (the former can elect a sword and shield, the latter can select a [[AnAxetoGrind two-handed battle axe]]). Every other templar carries one.

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** The only templar who cannot carry a BFG is [[CombatMedic the paladin]], who is restricted to a [[LuckilyMyShieldWillProtectMe [[KnightlySwordAndShield sword and shield]]. TheCaptain and TheBerserker both get to choose whether or not to carry a BFG (the former can elect a sword and shield, the latter can select a [[AnAxetoGrind two-handed battle axe]]). Every other templar carries one.
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* ''{{VideoGame/Elsword}}'' has Chung, who uses a Cannon that is just as large as he is tall, even though he's only 12 years old. In fact, he's used that same cannon [[ChildSoldiers since he was a baby.]]
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** In ''VideoGame/Doom2016'' the BFG returns, and is [[OneHitPolykill now so powerful it might as well be called the 'Big Fuck-off Gun', since it will ensure that every demon in the general direction to ''fuck off from existence.'']] [[spoiler:Also, it is used to finish off the final boss]]. It also has most of the regular guns be pretty big boys too. For example, the Heavy Assault Rifle fires .50 BMG rounds, which are usually used in light machine guns, and the [[MagneticWeapons Gauss Cannon]] is the size of another person, and comes in SniperRifle and PlasmaCannon flavours.

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** In ''VideoGame/Doom2016'' the BFG returns, and is [[OneHitPolykill now so powerful it might as well be called the 'Big Fuck-off Gun', since it will ensure that every demon in the general direction to ''fuck off from existence.'']] [[spoiler:Also, it is used to finish off the final boss]]. It also has most of the regular guns be pretty big boys too. For example, the Heavy Assault Rifle fires .50 BMG rounds, which are usually used in light heavy machine guns, and the [[MagneticWeapons Gauss Cannon]] is the size of another person, and comes in SniperRifle and PlasmaCannon flavours.
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* In ''VideoGame/{{Enclave}}'', this DarkFantasy action adventure has a pair of {{Secret Character}}s that would be more at home in a sci-fi setting, 9320 Battle Droid and Feticia. Both these characters carry a gigantic gun that fires high-explosive rockets that will easily kill most enemies.

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* In ''VideoGame/{{Enclave}}'', this DarkFantasy action adventure has a pair of {{Secret Character}}s that would be more at home in a sci-fi setting, 9320 Battle Droid and Feticia. Both these characters carry a gigantic gun cannon that fires high-explosive rockets that will easily kill most enemies.your enemies. The remaster gives these two some other guns to use as well.
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* In ''VideoGame/{{Enclave}}'', this DarkFantasy action adventure has a pair of {{Secret Character}}s that would be more at home in a sci-fi setting, 9320 Battle Droid and Feticia. Both these characters carry a gigantic gun that fires high-explosive rockets that will easily kill most enemies.
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* ''Videogame/{{Torchlight}}'' with its steampunk fantasy setting, has more than a few gigantic rifles, including the Tsar Cannon and Tesla's Rail Cannon.


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* ''VideoGame/{{Bloodborne}}'' largely replaces shields and magic with exotic firearms. These include an experimental truncated gatling gun and two different cannons that'd be more at home mounted on a naval vessel.


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* ''VideoGame/AloneInTheDarkTheNewNightmare'' has the Plasma Cannon and Photoelectric Pulsar, both these energy weapons hit hard against the creatures of the dark even though they're based on Victorian technology.
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* ''VideoGame/{{Dusk}}'' has the Riveter, a large weapon that fires explosive rivets with a fast rate of fire. One rivet can take down a group of low level enemies, and rapid fire rivets can take stronger monsters down in no time.
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* ''Videogame/DeepRockGalactic'' often implies the armaments the dwarves are packing are more than a little oversized for non-dwarves. The Gunner takes it especially far, with a HandCannon for a sidearm and whose options for main armaments are a massive [[GatlingGood Gatling gun]] and an anti-materiel autocannon you'd probably see on an armored vehicle.

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* ''Videogame/DeepRockGalactic'' often implies the armaments the dwarves are packing are more than a little oversized for non-dwarves. The Gunner takes it especially far, with a HandCannon for a sidearm and whose options for main armaments are a massive [[GatlingGood Gatling gun]] and gun]], an anti-materiel autocannon you'd probably see on an armored vehicle.vehicle, and a heavily-loaded guided missile turret with all the actual turret stripped out for portability.
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* ''VideoGame/GhostRecon'' gives Scott Ibrahim a Barrett M82 .50 caliber sniper rifle, a rifle used mostly for disabling light vehicles. Almost every demolitions category character can carry the M136 anti-tank rocket launcher.
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* In ''Noblemen: 1896'' from Foursaken Media, steampunk vehicles like the Landship and Steam Carriage are dealt with by Tankbusters, wealthy men carrying 15mm brigand rifles and elephant guns. It's the Tesla Cannon of the Tesla Heavy Gunners that really bring up the size. This LightningGun looks like something that should be wheeled along on a small cart, instead a guy in a fancy suit is lugging it around in his arms like it was nothing.
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** Mods for this game take this trope to an art form. Look at ''VideoGame/FrackinUniverse'' for instance; it features such delights like the Polaris (fires homing/bouncing projectiles and can be upgraded into the more powerful Singularity), the Micro-Rocket Launcher (rapidly fires several homing rockets and can be upgraded into the Micro-Rocket Cannon), the Hailstrike (basically a laser mini-gun) and the Atom Smasher (a massive laser cannon that, when when fully upgraded, practically melts through both enemy and scenery alike). Some of these weapons actually slap a speed debuff on the player due to how huge they are.

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** Mods for this game take this trope to an art form. Look at ''VideoGame/FrackinUniverse'' for instance; it features such delights like the Polaris (fires homing/bouncing projectiles and can be upgraded into the more powerful Singularity), the Micro-Rocket Launcher (rapidly fires several homing rockets and can be upgraded into the Micro-Rocket Cannon), the Hailstrike (basically a laser mini-gun) and the Atom Smasher (a massive laser cannon that, when when fully upgraded, practically melts through both enemy and scenery alike). Some of these weapons actually slap a speed debuff on the player due to how huge they are.
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* In ''VideoGame/RFCKEndlessWar'',Miniguns can be bought at the Bazaar. A bit impractical but fires out an insane amount of firepower. The signature weapon of Rowdy Fucker Liam.
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* ''VideoGame/CrashBandicoot3Warped'' gives us the Wumpa Bazooka, [[ExactlyWhatItSaysOnTheTin a bazooka that fires Wumpa fruit at things]]. Unlocked by defeating N. Gin, using it requires Crash (or Coco in the ''[[VideoGame/CrashBandicootNSaneTrilogy N. Sane Trilogy]]'' version) to hold still while they aim and fire. It can be used to dispose of enemies as well as hazards such as [[MadeOfExplodium Nitro crates]] from far away.
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** Mods for this game take this trope to an art form. Look at ''VideoGame/FrackinUniverse'' for instance; it features such delights like the Polaris (fires homing/bouncing projetiles and can be upgraded into the more powerful Singularity), the Micro-Rocket Launcher (rapidly fires several homing rockets and can be upgraded into the Micro-Rocket Cannon), the Hailstrike (basically a laser mini-gun) and the Atom Smasher (a massive laser cannon that, when when fully upgraded, practically melts through both enemy and scenery alike). Some of these weapons actually slap a speed debuff on the player due to how huge they are.

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** Mods for this game take this trope to an art form. Look at ''VideoGame/FrackinUniverse'' for instance; it features such delights like the Polaris (fires homing/bouncing projetiles projectiles and can be upgraded into the more powerful Singularity), the Micro-Rocket Launcher (rapidly fires several homing rockets and can be upgraded into the Micro-Rocket Cannon), the Hailstrike (basically a laser mini-gun) and the Atom Smasher (a massive laser cannon that, when when fully upgraded, practically melts through both enemy and scenery alike). Some of these weapons actually slap a speed debuff on the player due to how huge they are.
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* ''VideoGame/{{Starbound}}'' offers players a handful of [=BFG=]s to play around with, such as the Ex Machina (a rocket launcher that fires homing missiles), the Tesla's Wrath (a Tesla's Coil as a sniper rifle) and the Lazercaster (fires a laser beam at the enemy).

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* ''VideoGame/{{Starbound}}'' offers players a handful of [=BFG=]s to play around with, such as the Ex Machina (a rocket launcher that fires homing missiles), the Tesla's Wrath (a Tesla's Tesla Coil as a sniper rifle) and the Lazercaster (fires a laser beam at the enemy).
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** Mods for this game take this trope to an art form. Look at ''VideoGame/FrackinUniverse'' for instance; it features such delights as the Polaris (fires homing/bouncing projetiles and can be upgraded into the more powerful Singularity), the Micro-Rocket Launcher (rapidly fires several homing rockets and can be upgraded into the Micro-Rocket Cannon), the Hailstrike (basically a laser mini-gun) and the Atom Smasher (a massive laser cannon that, when when fully upgraded, practically melts through both enemy and scenery alike). Some of these weapons actually slap a speed debuff on the player due to how huge they are.

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** Mods for this game take this trope to an art form. Look at ''VideoGame/FrackinUniverse'' for instance; it features such delights as like the Polaris (fires homing/bouncing projetiles and can be upgraded into the more powerful Singularity), the Micro-Rocket Launcher (rapidly fires several homing rockets and can be upgraded into the Micro-Rocket Cannon), the Hailstrike (basically a laser mini-gun) and the Atom Smasher (a massive laser cannon that, when when fully upgraded, practically melts through both enemy and scenery alike). Some of these weapons actually slap a speed debuff on the player due to how huge they are.
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* ''VideoGame/{{Starbound}}'' offers players a handful of [=BFG=]s to play around with, such as the Ex Machina (a rocket launcher that fires homing missiles), the Tesla's Wrath (a Tesla's Coil as a sniper rifle) and the Lazercaster (fires a laser beam at the enemy).
** Mods for this game take this trope to an art form. Look at ''VideoGame/FrackinUniverse'' for instance; it features such delights as the Polaris (fires homing/bouncing projetiles and can be upgraded into the more powerful Singularity), the Micro-Rocket Launcher (rapidly fires several homing rockets and can be upgraded into the Micro-Rocket Cannon), the Hailstrike (basically a laser mini-gun) and the Atom Smasher (a massive laser cannon that, when when fully upgraded, practically melts through both enemy and scenery alike). Some of these weapons actually slap a speed debuff on the player due to how huge they are.
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* During the fight against Gulp in ''VideoGame/Spyro2RiptosRage'', he has a big double energy canon on his back.

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* During the fight against Gulp in ''VideoGame/Spyro2RiptosRage'', he has a big double energy canon cannon strapped on to his back.
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* In ''VideoGame/BlazBlue'', many of [[TheGunslinger Noel Vermillion]]'s Distortion Drives see her turn her Bolverk guns (already a pair of [[HandCannon Hand Cannons]]) into these, including a [[GatlingGood mini-gun]], a rocket launcher and even a ''massive'' rail gun that fires a highly damaging laser at the enemy!
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Moving wicks to a new namespace per hard-split.


* Chris Stone in ''VideoGame/FreedomFighters'' can wield a [[http://world.guns.ru/machine/mg07-e.htm Kalashnikov PK-74 machinegun]] like a normal assault rifle.

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* Chris Stone in ''VideoGame/FreedomFighters'' ''VideoGame/FreedomFighters2003'' can wield a [[http://world.guns.ru/machine/mg07-e.htm Kalashnikov PK-74 machinegun]] like a normal assault rifle.
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* ''VideoGame/AmidEvil'' has a purple ribbon-like magic weapon called the Aeturnum. It uses purple mana, which isn't common at all; it can wipe out an entire room of enemies normally, causing them all to explode into a fine spray of blood. Power it up with Soul Mode, and it shoots a black hole which sucks in and obliterates any living thing that gets too close. Yes, this includes ''you.''

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