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* [[https://www.youtube.com/watch?v=rA_DvZ8kQRc Quietus]]: The '''Bad End''' game over music. Starts off with a demented chime, then morphs into a metal, slightly industrial tune.
* [[https://www.youtube.com/watch?v=9GLYF5O1gMY Chill and Rigor]]: Reminiscent of Hello Zepp in ''Franchise/{{Saw}}''.
* [[https://www.youtube.com/watch?v=raQ8ATBniAQ Recollection]]: The piece from the moment in the "Submarine" ending when June talks to Junpei before [[DiedInYourArmsTonight dying in his arms]]. It also plays in the True ending when Clover and Snake reunite at the chapel [[note]]in that case it's 100% heartwarming, unlike the bittersweet June-Junpei scene[[/note]], and in the Zero Lost ending when June gives Junpei her final words before disappearing from existence [[note]]it's made more bitter and confusing thanks to Zero's final speech[[/note]].
* [[https://www.youtube.com/watch?v=0CcFdLk6oF4 Octal Game]]: A much more relaxing piece, contrasting the rest of the tracks tense feelings.
* [[https://www.youtube.com/watch?v=EjQfY47pFNs Morphogenetic Sorrow]]: A track that clearly tells you that this is the finale. The fact that it plays in [[SoundtrackDissonance the final puzzle]] really changes the mood. A remix of it acts as the backbone of the [[https://www.youtube.com/watch?v=ZAqGs441qzU trailer music]] of ''VLR''.
* [[https://www.youtube.com/watch?v=9xJSPwvhjL4 Foreboding]]: A track that's reminiscent of [[VisualNovel/UminekoWhenTheyCry goldenslaughterer]], giving quite an intense atmosphere.
* [[https://www.youtube.com/watch?v=9HzQzkXjIRY 9 Years]]: The music that plays during the true ending/prologue. Also counts as Heartwarming due to the bittersweet finale.
* [[https://www.youtube.com/watch?v=8nVkPZOyzBE Unary Game]]: Guaranteed to induce panic, this plays during the first escape room.
* [[https://www.youtube.com/watch?v=l7W7NFPv6sY Binary Game]] plays in the 1st and 2nd Class Cabins, and it's a chipper tune that screams anything but darkness. Contrasts with "Unary Game" a lot.
* [[https://www.youtube.com/watch?v=I8HRjFRRf4E Ternary Game]]: An oddly energetic track compared to the rest of the soundtrack.
* [[https://www.youtube.com/watch?v=Fqpa9GFQmLU Senary Game]]: An extremely dark, yet pumping track playing in several later rooms, setting the mood with its sinister torpedo-shot synth.
* [[https://www.youtube.com/watch?v=otY4bLTJL9k Septenary Game]]: A catchy track that is somewhat upbeat with a tinge of melancholy. It plays in the operating room (Door 7) and [[SoundtrackDissonance the shower room (Door 3) that contains the grisly remains of "Snake"]]. A nice break from the usual ominous music.
* [[https://www.youtube.com/watch?v=W1CveYZh1OM Nonary Game]]. Appropriately for a track that uses the name of the game the characters are themselves stuck in, it plays during the FinalExamBoss room, and it has the feeling of a "final boss" despite technically not being the last puzzle.
* [[https://www.youtube.com/watch?v=ai8eWvCYkB0 Extreme Extrication]] excels at giving the "escape from the sinking ship" feeling. One of the game's most iconic songs, although not as much as "Morphogenetic Sorrow".
* [[https://www.youtube.com/watch?v=Ius54l96xe0 Trepidation]] is the devil of the OST. It plays whenever you find a corpse, and it always goes along with extremely detailed descriptions of the bodies. Scary indeed.
* [[https://www.youtube.com/watch?v=spsY11KIFDM Digital Root]] tends to play during scenes that are focused on lore or backstory, or when one character is explaining something to another. Its opening notes, which set a calm mood, are easily recognizable, so it can be identified as a recurring motif even after just one run through the game.

to:

* [[https://www.youtube.com/watch?v=rA_DvZ8kQRc [[https://youtu.be/rA_DvZ8kQRc Quietus]]: The '''Bad End''' game over music. Starts off with a demented chime, then morphs into a metal, slightly industrial tune.
* [[https://www.youtube.com/watch?v=9GLYF5O1gMY [[https://youtu.be/9GLYF5O1gMY Chill and Rigor]]: Reminiscent of Hello Zepp in ''Franchise/{{Saw}}''.
* [[https://www.youtube.com/watch?v=raQ8ATBniAQ [[https://youtu.be/raQ8ATBniAQ Recollection]]: The piece from the moment in the "Submarine" ending when June talks to Junpei before [[DiedInYourArmsTonight dying in his arms]]. It also plays in the True ending when Clover and Snake reunite at the chapel [[note]]in that case it's 100% heartwarming, unlike the bittersweet June-Junpei scene[[/note]], and in the Zero Lost ending when June gives Junpei her final words before disappearing from existence [[note]]it's made more bitter and confusing thanks to Zero's final speech[[/note]].
* [[https://www.youtube.com/watch?v=0CcFdLk6oF4 [[https://youtu.be/0CcFdLk6oF4 Octal Game]]: A much more relaxing piece, contrasting the rest of the tracks tense feelings.
* [[https://www.youtube.com/watch?v=EjQfY47pFNs [[https://youtu.be/EjQfY47pFNs Morphogenetic Sorrow]]: A track that clearly tells you that this is the finale. The fact that it plays in [[SoundtrackDissonance the final puzzle]] really changes the mood. A remix of it acts as the backbone of the [[https://www.youtube.com/watch?v=ZAqGs441qzU [[https://youtu.be/ZAqGs441qzU trailer music]] of ''VLR''.
* [[https://www.youtube.com/watch?v=9xJSPwvhjL4 [[https://youtu.be/9xJSPwvhjL4 Foreboding]]: A track that's reminiscent of [[VisualNovel/UminekoWhenTheyCry goldenslaughterer]], giving quite an intense atmosphere.
* [[https://www.youtube.com/watch?v=9HzQzkXjIRY [[https://youtu.be/9HzQzkXjIRY 9 Years]]: The music that plays during the true ending/prologue. Also counts as Heartwarming due to the bittersweet finale.
* [[https://www.youtube.com/watch?v=8nVkPZOyzBE [[https://youtu.be/8nVkPZOyzBE Unary Game]]: Guaranteed to induce panic, this plays during the first escape room.
* [[https://www.youtube.com/watch?v=l7W7NFPv6sY [[https://youtu.be/l7W7NFPv6sY Binary Game]] plays in the 1st and 2nd Class Cabins, and it's a chipper tune that screams anything but darkness. Contrasts with "Unary Game" a lot.
* [[https://www.youtube.com/watch?v=I8HRjFRRf4E [[https://youtu.be/I8HRjFRRf4E Ternary Game]]: An oddly energetic track compared to the rest of the soundtrack.
* [[https://www.youtube.com/watch?v=Fqpa9GFQmLU [[https://youtu.be/Fqpa9GFQmLU Senary Game]]: An extremely dark, yet pumping track playing in several later rooms, setting the mood with its sinister torpedo-shot synth.
* [[https://www.youtube.com/watch?v=otY4bLTJL9k [[https://youtu.be/otY4bLTJL9k Septenary Game]]: A catchy track that is somewhat upbeat with a tinge of melancholy. It plays in the operating room (Door 7) and [[SoundtrackDissonance the shower room (Door 3) that contains the grisly remains of "Snake"]]. A nice break from the usual ominous music.
* [[https://www.youtube.com/watch?v=W1CveYZh1OM [[https://youtu.be/W1CveYZh1OM Nonary Game]]. Appropriately for a track that uses the name of the game the characters are themselves stuck in, it plays during the FinalExamBoss room, and it has the feeling of a "final boss" despite technically not being the last puzzle.
* [[https://www.youtube.com/watch?v=ai8eWvCYkB0 [[https://youtu.be/ai8eWvCYkB0 Extreme Extrication]] excels at giving the "escape from the sinking ship" feeling. One of the game's most iconic songs, although not as much as "Morphogenetic Sorrow".
* [[https://www.youtube.com/watch?v=Ius54l96xe0 [[https://youtu.be/Ius54l96xe0 Trepidation]] is the devil of the OST. It plays whenever you find a corpse, and it always goes along with extremely detailed descriptions of the bodies. Scary indeed.
* [[https://www.youtube.com/watch?v=spsY11KIFDM [[https://youtu.be/spsY11KIFDM Digital Root]] tends to play during scenes that are focused on lore or backstory, or when one character is explaining something to another. Its opening notes, which set a calm mood, are easily recognizable, so it can be identified as a recurring motif even after just one run through the game.



* [[https://www.youtube.com/watch?v=Se81-O0te-E Ambidexterity]], a remix of Unary Game from ''999'', plays in the very first puzzle room of the game and during AB games.
* [[https://www.youtube.com/watch?v=_ocG_KIl898 Lounge]] is a relaxed club beat with shades of the Nonary Game's darkness. Very fitting for an abandoned bar.
* [[https://www.youtube.com/watch?v=3-2cXNsIKHI Cabin]] plays when exploring the Crew Quarters. Unlike you would think of a bunch of forsaken, dark cells, this track is upbeat and energetic, in contrast with the quiet confinement cells of ''999''.
* [[https://www.youtube.com/watch?v=HC-J8fl0_Ik Pantry]]. Who said a pantry couldn't have an awesome investigating theme?
* [[https://www.youtube.com/watch?v=nJKKOpiKJGY Biotope]], the weird sibling of the other puzzle room songs. It's a very relaxing, cute-sounding track that reminds of nature. It's very fitting for an artificial garden of awesome.
* [[https://www.youtube.com/watch?v=E1yVqJA3u4Y Monitor]], possibly one of the best exploration themes in ''Zero Escape''. It's a techno/electronic song that goes along with a room filled with cameras, monitors and cutting-edge technology.
* [[https://www.youtube.com/watch?v=8-Mv-GE293A Q]]. The FinalExamBoss puzzle room brings together some of the game's hardest puzzles, and the room theme has the appropriate intensity without rushing or interrupting your focus.
* [[https://www.youtube.com/watch?v=oWuo80FW9nI Strain]] plays most often when choosing Chromatic Doors, but it also delivers a good sense of urgency whenever the timed doors are prematurely opened. It also plays when Sigma goes to the Treatment Center to get the neostigmine antidote for K and Phi in K's ending.
* [[https://www.youtube.com/watch?v=J8E20i-dLBI Confession]] doubles as TearJerker or heartwarming music, depending on the situation. It usually plays when a character tells you their backstory, and also makes an appearance when you meet young Akane at the endgame.
* [[https://www.youtube.com/watch?v=GJvZwZQV7fs Clarification]] plays along with the MindScrewdriver fragment of the story. A very good song for explanations.
* [[https://www.youtube.com/watch?v=1el6_p8NMFo Divulgation]] plays when you are shown the passwords for the two-headed lion.
* [[https://www.youtube.com/watch?v=qkTmE6zyW9Y Demise]], despite its name, is kinda upbeat and energetic. It usually plays when someone escapes through the 9 door.
* [[https://www.youtube.com/watch?v=gFJ1r6_4mW4 Blue Bird Lamentation]], the iconic song of this game, starts cute, continues emotional, breaks epic and bombastic, and then it goes back to cute. It's nearly impossible not to feel sad/warm when this plays in Luna's ending.
* [[https://www.youtube.com/watch?v=5lDb5D1O7cQ Virtue's Last Reward ~ Piano]], a gorgeous piano rendition of Morphogenetic Sorrow [[MoodWhiplash followed by the energetic main theme of the game]]. It plays during the credits roll of the non-Phi character endings.

to:

* [[https://www.youtube.com/watch?v=Se81-O0te-E [[https://youtu.be/Se81-O0te-E Ambidexterity]], a remix of Unary Game from ''999'', plays in the very first puzzle room of the game and during AB games.
* [[https://www.youtube.com/watch?v=_ocG_KIl898 [[https://youtu.be/_ocG_KIl898 Lounge]] is a relaxed club beat with shades of the Nonary Game's darkness. Very fitting for an abandoned bar.
* [[https://www.youtube.com/watch?v=3-2cXNsIKHI [[https://youtu.be/3-2cXNsIKHI Cabin]] plays when exploring the Crew Quarters. Unlike you would think of a bunch of forsaken, dark cells, this track is upbeat and energetic, in contrast with the quiet confinement cells of ''999''.
* [[https://www.youtube.com/watch?v=HC-J8fl0_Ik [[https://youtu.be/HC-J8fl0_Ik Pantry]]. Who said a pantry couldn't have an awesome investigating theme?
* [[https://www.youtube.com/watch?v=nJKKOpiKJGY [[https://youtu.be/nJKKOpiKJGY Biotope]], the weird sibling of the other puzzle room songs. It's a very relaxing, cute-sounding track that reminds of nature. It's very fitting for an artificial garden of awesome.
* [[https://www.youtube.com/watch?v=E1yVqJA3u4Y [[https://youtu.be/E1yVqJA3u4Y Monitor]], possibly one of the best exploration themes in ''Zero Escape''. It's a techno/electronic song that goes along with a room filled with cameras, monitors and cutting-edge technology.
* [[https://www.youtube.com/watch?v=8-Mv-GE293A [[https://youtu.be/8-Mv-GE293A Q]]. The FinalExamBoss puzzle room brings together some of the game's hardest puzzles, and the room theme has the appropriate intensity without rushing or interrupting your focus.
* [[https://www.youtube.com/watch?v=oWuo80FW9nI [[https://youtu.be/oWuo80FW9nI Strain]] plays most often when choosing Chromatic Doors, but it also delivers a good sense of urgency whenever the timed doors are prematurely opened. It also plays when Sigma goes to the Treatment Center to get the neostigmine antidote for K and Phi in K's ending.
* [[https://www.youtube.com/watch?v=J8E20i-dLBI [[https://youtu.be/J8E20i-dLBI Confession]] doubles as TearJerker or heartwarming music, depending on the situation. It usually plays when a character tells you their backstory, and also makes an appearance when you meet young Akane at the endgame.
* [[https://www.youtube.com/watch?v=GJvZwZQV7fs [[https://youtu.be/GJvZwZQV7fs Clarification]] plays along with the MindScrewdriver fragment of the story. A very good song for explanations.
* [[https://www.youtube.com/watch?v=1el6_p8NMFo [[https://youtu.be/1el6_p8NMFo Divulgation]] plays when you are shown the passwords for the two-headed lion.
* [[https://www.youtube.com/watch?v=qkTmE6zyW9Y [[https://youtu.be/qkTmE6zyW9Y Demise]], despite its name, is kinda upbeat and energetic. It usually plays when someone escapes through the 9 door.
* [[https://www.youtube.com/watch?v=gFJ1r6_4mW4 [[https://youtu.be/gFJ1r6_4mW4 Blue Bird Lamentation]], the iconic song of this game, starts cute, continues emotional, breaks epic and bombastic, and then it goes back to cute. It's nearly impossible not to feel sad/warm when this plays in Luna's ending.
* [[https://www.youtube.com/watch?v=5lDb5D1O7cQ [[https://youtu.be/5lDb5D1O7cQ Virtue's Last Reward ~ Piano]], a gorgeous piano rendition of Morphogenetic Sorrow [[MoodWhiplash followed by the energetic main theme of the game]]. It plays during the credits roll of the non-Phi character endings.



* [[https://www.youtube.com/watch?v=X_8o4si2A5w Tough Decision]] perfectly captures the tension and the pressure of the characters being forced to make life-risking choices.
* This game's remix of [[https://www.youtube.com/watch?v=fWYdW5JPQ7c Morphogenetic Sorrow]] takes the original from 999 in a completely different direction. While the original had several elements playing off each other to create a dramatic mood, this one goes for a minimalist approach, turning it into a [[LonelyPianoPiece slow, deliberate piano solo]] which manages to be just as heart wrenching.

to:

* [[https://www.youtube.com/watch?v=X_8o4si2A5w [[https://youtu.be/X_8o4si2A5w Tough Decision]] perfectly captures the tension and the pressure of the characters being forced to make life-risking choices.
* This game's remix of [[https://www.youtube.com/watch?v=fWYdW5JPQ7c [[https://youtu.be/fWYdW5JPQ7c Morphogenetic Sorrow]] takes the original from 999 in a completely different direction. While the original had several elements playing off each other to create a dramatic mood, this one goes for a minimalist approach, turning it into a [[LonelyPianoPiece slow, deliberate piano solo]] which manages to be just as heart wrenching.

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[[foldercontrol]]



* SugarWiki/AwesomeMusic:
** [[https://www.youtube.com/watch?v=X_8o4si2A5w Tough Decision]] perfectly captures the tension and the pressure of the characters being forced to make life-risking choices.
** This game's remix of [[https://www.youtube.com/watch?v=fWYdW5JPQ7c Morphogenetic Sorrow]] takes the original from 999 in a completely different direction. While the original had several elements playing off each other to create a dramatic mood, this one goes for a minimalist approach, turning it into a [[LonelyPianoPiece slow, deliberate piano solo]] which manages to be just as heart wrenching.
[[/folder]]

to:

* SugarWiki/AwesomeMusic:
**
[[https://www.youtube.com/watch?v=X_8o4si2A5w Tough Decision]] perfectly captures the tension and the pressure of the characters being forced to make life-risking choices.
** * This game's remix of [[https://www.youtube.com/watch?v=fWYdW5JPQ7c Morphogenetic Sorrow]] takes the original from 999 in a completely different direction. While the original had several elements playing off each other to create a dramatic mood, this one goes for a minimalist approach, turning it into a [[LonelyPianoPiece slow, deliberate piano solo]] which manages to be just as heart wrenching.
[[/folder]][[/folder]]
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None

Added DiffLines:

'''Spoilers are untagged per wiki policy.'''

[[folder:''Nine Hours, Nine Persons, Nine Doors'']]
* [[https://www.youtube.com/watch?v=rA_DvZ8kQRc Quietus]]: The '''Bad End''' game over music. Starts off with a demented chime, then morphs into a metal, slightly industrial tune.
* [[https://www.youtube.com/watch?v=9GLYF5O1gMY Chill and Rigor]]: Reminiscent of Hello Zepp in ''Franchise/{{Saw}}''.
* [[https://www.youtube.com/watch?v=raQ8ATBniAQ Recollection]]: The piece from the moment in the "Submarine" ending when June talks to Junpei before [[DiedInYourArmsTonight dying in his arms]]. It also plays in the True ending when Clover and Snake reunite at the chapel [[note]]in that case it's 100% heartwarming, unlike the bittersweet June-Junpei scene[[/note]], and in the Zero Lost ending when June gives Junpei her final words before disappearing from existence [[note]]it's made more bitter and confusing thanks to Zero's final speech[[/note]].
* [[https://www.youtube.com/watch?v=0CcFdLk6oF4 Octal Game]]: A much more relaxing piece, contrasting the rest of the tracks tense feelings.
* [[https://www.youtube.com/watch?v=EjQfY47pFNs Morphogenetic Sorrow]]: A track that clearly tells you that this is the finale. The fact that it plays in [[SoundtrackDissonance the final puzzle]] really changes the mood. A remix of it acts as the backbone of the [[https://www.youtube.com/watch?v=ZAqGs441qzU trailer music]] of ''VLR''.
* [[https://www.youtube.com/watch?v=9xJSPwvhjL4 Foreboding]]: A track that's reminiscent of [[VisualNovel/UminekoWhenTheyCry goldenslaughterer]], giving quite an intense atmosphere.
* [[https://www.youtube.com/watch?v=9HzQzkXjIRY 9 Years]]: The music that plays during the true ending/prologue. Also counts as Heartwarming due to the bittersweet finale.
* [[https://www.youtube.com/watch?v=8nVkPZOyzBE Unary Game]]: Guaranteed to induce panic, this plays during the first escape room.
* [[https://www.youtube.com/watch?v=l7W7NFPv6sY Binary Game]] plays in the 1st and 2nd Class Cabins, and it's a chipper tune that screams anything but darkness. Contrasts with "Unary Game" a lot.
* [[https://www.youtube.com/watch?v=I8HRjFRRf4E Ternary Game]]: An oddly energetic track compared to the rest of the soundtrack.
* [[https://www.youtube.com/watch?v=Fqpa9GFQmLU Senary Game]]: An extremely dark, yet pumping track playing in several later rooms, setting the mood with its sinister torpedo-shot synth.
* [[https://www.youtube.com/watch?v=otY4bLTJL9k Septenary Game]]: A catchy track that is somewhat upbeat with a tinge of melancholy. It plays in the operating room (Door 7) and [[SoundtrackDissonance the shower room (Door 3) that contains the grisly remains of "Snake"]]. A nice break from the usual ominous music.
* [[https://www.youtube.com/watch?v=W1CveYZh1OM Nonary Game]]. Appropriately for a track that uses the name of the game the characters are themselves stuck in, it plays during the FinalExamBoss room, and it has the feeling of a "final boss" despite technically not being the last puzzle.
* [[https://www.youtube.com/watch?v=ai8eWvCYkB0 Extreme Extrication]] excels at giving the "escape from the sinking ship" feeling. One of the game's most iconic songs, although not as much as "Morphogenetic Sorrow".
* [[https://www.youtube.com/watch?v=Ius54l96xe0 Trepidation]] is the devil of the OST. It plays whenever you find a corpse, and it always goes along with extremely detailed descriptions of the bodies. Scary indeed.
* [[https://www.youtube.com/watch?v=spsY11KIFDM Digital Root]] tends to play during scenes that are focused on lore or backstory, or when one character is explaining something to another. Its opening notes, which set a calm mood, are easily recognizable, so it can be identified as a recurring motif even after just one run through the game.
[[/folder]]

[[folder:''Virtue's Last Reward'']]
* [[https://www.youtube.com/watch?v=Se81-O0te-E Ambidexterity]], a remix of Unary Game from ''999'', plays in the very first puzzle room of the game and during AB games.
* [[https://www.youtube.com/watch?v=_ocG_KIl898 Lounge]] is a relaxed club beat with shades of the Nonary Game's darkness. Very fitting for an abandoned bar.
* [[https://www.youtube.com/watch?v=3-2cXNsIKHI Cabin]] plays when exploring the Crew Quarters. Unlike you would think of a bunch of forsaken, dark cells, this track is upbeat and energetic, in contrast with the quiet confinement cells of ''999''.
* [[https://www.youtube.com/watch?v=HC-J8fl0_Ik Pantry]]. Who said a pantry couldn't have an awesome investigating theme?
* [[https://www.youtube.com/watch?v=nJKKOpiKJGY Biotope]], the weird sibling of the other puzzle room songs. It's a very relaxing, cute-sounding track that reminds of nature. It's very fitting for an artificial garden of awesome.
* [[https://www.youtube.com/watch?v=E1yVqJA3u4Y Monitor]], possibly one of the best exploration themes in ''Zero Escape''. It's a techno/electronic song that goes along with a room filled with cameras, monitors and cutting-edge technology.
* [[https://www.youtube.com/watch?v=8-Mv-GE293A Q]]. The FinalExamBoss puzzle room brings together some of the game's hardest puzzles, and the room theme has the appropriate intensity without rushing or interrupting your focus.
* [[https://www.youtube.com/watch?v=oWuo80FW9nI Strain]] plays most often when choosing Chromatic Doors, but it also delivers a good sense of urgency whenever the timed doors are prematurely opened. It also plays when Sigma goes to the Treatment Center to get the neostigmine antidote for K and Phi in K's ending.
* [[https://www.youtube.com/watch?v=J8E20i-dLBI Confession]] doubles as TearJerker or heartwarming music, depending on the situation. It usually plays when a character tells you their backstory, and also makes an appearance when you meet young Akane at the endgame.
* [[https://www.youtube.com/watch?v=GJvZwZQV7fs Clarification]] plays along with the MindScrewdriver fragment of the story. A very good song for explanations.
* [[https://www.youtube.com/watch?v=1el6_p8NMFo Divulgation]] plays when you are shown the passwords for the two-headed lion.
* [[https://www.youtube.com/watch?v=qkTmE6zyW9Y Demise]], despite its name, is kinda upbeat and energetic. It usually plays when someone escapes through the 9 door.
* [[https://www.youtube.com/watch?v=gFJ1r6_4mW4 Blue Bird Lamentation]], the iconic song of this game, starts cute, continues emotional, breaks epic and bombastic, and then it goes back to cute. It's nearly impossible not to feel sad/warm when this plays in Luna's ending.
* [[https://www.youtube.com/watch?v=5lDb5D1O7cQ Virtue's Last Reward ~ Piano]], a gorgeous piano rendition of Morphogenetic Sorrow [[MoodWhiplash followed by the energetic main theme of the game]]. It plays during the credits roll of the non-Phi character endings.
[[/folder]]

[[folder:''Zero Time Dilemma'']]
* SugarWiki/AwesomeMusic:
** [[https://www.youtube.com/watch?v=X_8o4si2A5w Tough Decision]] perfectly captures the tension and the pressure of the characters being forced to make life-risking choices.
** This game's remix of [[https://www.youtube.com/watch?v=fWYdW5JPQ7c Morphogenetic Sorrow]] takes the original from 999 in a completely different direction. While the original had several elements playing off each other to create a dramatic mood, this one goes for a minimalist approach, turning it into a [[LonelyPianoPiece slow, deliberate piano solo]] which manages to be just as heart wrenching.
[[/folder]]

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