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Fixing multiple spelling and punctuation errors.


* Surprisingly the [[https://www.youtube.com/watch?v=chm_hf5nMx0 Intermission]] track - it's a sentimental sigh for the first half and an anticipation of what's to come in the second. If Unreal was a TV show, it would serve as an excelent eyecatch theme.

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* Surprisingly Surprisingly, the [[https://www.youtube.com/watch?v=chm_hf5nMx0 Intermission]] track - it's is a sentimental sigh for the first half and an anticipation of what's to come in the second. If Unreal was a TV show, it would serve as an excelent excellent eyecatch theme.
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* [[https://www.youtube.com/watch?v=TDpwP1yQAJs "Foregone Destruction"]], the epic fast-tempo piece of drum-bass-and-synth that made the genre synonymous with space levels thanks to its association with, perhaps, the most iconic map from the entire ''Unreal'' series: CTF-Face, a.k.a. Facing Worlds. Like the Deck maps mentioned above, Facing Worlds is a [[Awesome/VideoGameLevels Crowning Level Of Awesome]] and one of the hallmarks of its gameplay mode (Capture the Flag). Part of that is the level design. Part of it is the jawdropping milieu. And part of it is this music.

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* [[https://www.youtube.com/watch?v=TDpwP1yQAJs "Foregone Destruction"]], the epic fast-tempo piece of drum-bass-and-synth that made the genre synonymous with space levels thanks to its association with, perhaps, the most iconic map from the entire ''Unreal'' series: CTF-Face, a.k.a. Facing Worlds. Like the Deck maps mentioned above, Facing Worlds is a [[Awesome/VideoGameLevels Crowning Level Of Awesome]] and one of the hallmarks of its gameplay mode (Capture the Flag). Part of that is the level design. Part of it is the jawdropping milieu. And part of it is this music. In addition to Face, this theme also plays on [=CTF-EternalCave=]; CTF-Darji16 and DM-Malevolence from the Bonus Pack 1; CTF-Face][ and [=DM-SpaceNoxx=] from the Inoxx Bonus Pack (all of these maps also present in the GameOfTheYearEdition); and CTF-Face-SE from the Bonus Pack 4.



* [[https://www.youtube.com/watch?v=qdnhjSVdzKY "Fire Breath"]], a calm mid-tempo techno track crafted by Tero "Teque" Kostermaa and Kai-Eerik Komppaa which plays during CTF-Coret, DM-Grinder, DM-Pressure, [=DOM-MetalDream=] and the GOTY Edition levels DM-Crane (also present in the Inoxx pack) and DM-Mojo][.

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* [[https://www.youtube.com/watch?v=qdnhjSVdzKY "Fire Breath"]], a calm mid-tempo techno track crafted by Tero "Teque" Kostermaa and Kai-Eerik Komppaa which plays during CTF-Coret, DM-Grinder, DM-Pressure, [=DOM-MetalDream=] and the GOTY Edition levels DM-Crane (also present in the Inoxx pack) and DM-Mojo][.DM-Mojo][ (also present in the Epic Bonus Pack).



%% * [[https://www.youtube.com/watch?v=AZ7BcbB5QqE "BotMCA #10"]], the song of DM-Tempest, also pretty cool.

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%% * [[https://www.youtube.com/watch?v=AZ7BcbB5QqE "BotMCA #10"]], the song of DM-Tempest, DM-Tempest and the GOTY Edition's/Inoxx Pack's CTF-High, also pretty cool.



%% * [[https://www.youtube.com/watch?v=H-ftjQP-hIM "Underworld II"]], the theme of DOM-Sesmar.

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%% * [[https://www.youtube.com/watch?v=H-ftjQP-hIM "Underworld II"]], the theme of DOM-Sesmar.DOM-Sesmar and the Bonus Pack 4 map [=CTF-EpicBoy=].

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!Unreal and Return To Na Pali

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!Unreal [[foldercontrol]]

[[folder:''Unreal''
and Return ''Return To Na PaliPali'']]




!VideoGame/UnrealTournament

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\n!VideoGame/UnrealTournament[[/folder]]

[[folder:''Unreal Tournament'']]




! Unreal Engine 2 games (''VideoGame/UnrealChampionship'', ''VideoGame/UnrealTournament2003'' and ''VideoGame/UnrealTournament2004'')

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\n! Unreal [[/folder]]

[[folder:Unreal
Engine 2 games (''VideoGame/UnrealChampionship'', ''VideoGame/UnrealTournament2003'' (''Unreal Championship'', ''Unreal Tournament 2003'' and ''VideoGame/UnrealTournament2004'')''Unreal Tournament 2004'')]]




!VideoGame/UnrealChampionship2TheLiandriConflict

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\n!VideoGame/UnrealChampionship2TheLiandriConflict[[/folder]]

[[folder:''Unreal Championship 2: The Liandri Conflict'']]




!VideoGame/UnrealTournamentIII

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\n!VideoGame/UnrealTournamentIII[[/folder]]

[[folder:''Unreal Tournament III'']]




!VideoGame/UnrealTournament4

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\n!VideoGame/UnrealTournament4[[/folder]]

[[folder:''Unreal Tournament 4'' (2014-2022)]]


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[[/folder]]
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* Surprisingly the [[https://www.youtube.com/watch?v=chm_hf5nMx0 Intermission]] track - it's a sentimental sigh for the first half and an anticipation of what's to come in the second. If Unreal was a TV show, it would serve as an excelent eyecatch theme.


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* The ending score conveys a load of resolve and sounds incredibly conclusive and optimistic in general.
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** [[https://www.youtube.com/watch?v=9N3vliWIh94 "Level 7"]], like many other songs from the [[UsefulNotes/GameEngine Unreal Engine 2]]-powered ''Unreal'' games, takes some time to ignite, but the initial beats lay the foundation for a heavy theme which includes a memorable organ crescendo at the end. This is the BGM piece for [=BR-DE-ElecFields=] and its CaptureTheFlag counterpart, while in ''Championship'' it plays on DOM-Deserted and that game's incarnation of DM-Insidious.

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** [[https://www.youtube.com/watch?v=9N3vliWIh94 "Level 7"]], like many other songs from the [[UsefulNotes/GameEngine [[MediaNotes/GameEngine Unreal Engine 2]]-powered ''Unreal'' games, takes some time to ignite, but the initial beats lay the foundation for a heavy theme which includes a memorable organ crescendo at the end. This is the BGM piece for [=BR-DE-ElecFields=] and its CaptureTheFlag counterpart, while in ''Championship'' it plays on DOM-Deserted and that game's incarnation of DM-Insidious.
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* The industrial-sounding [[https://www.youtube.com/watch?v=qpRYFAW9jJk "Dig (Shareware version)"]] that plays in the Rrajigar Mine levels has 3 great sections; the progressive, upbeat main theme is complemented by a threatening minor key intro (starts at 4:34) and a truly awesome action track, which plays during [[MookDebutCutscene your first fight with a Skaarj]] (2:40 - 4:33).

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* The industrial-sounding [[https://www.youtube.com/watch?v=qpRYFAW9jJk "Dig (Shareware version)"]] that plays in the Rrajigar Mine levels has 3 great sections; the progressive, upbeat main theme is complemented by a threatening minor key [[{{Scales}} key]] intro (starts at 4:34) and a truly awesome action track, which plays during [[MookDebutCutscene your first fight with a Skaarj]] (2:40 - 4:33).

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** If you liked "Save Me", then listen to ''[=UT2004=]'''s MK-ish [[https://www.youtube.com/watch?v=YvEkc8cvNzY Asbestos]] by Starsky Partridge.
** The techno-orchestral remix of "Go Down", called [[https://www.youtube.com/watch?v=Aup9SAnt6lQ Hyperblast Redux]], is even more awesome than its counterparts from the other two games it was featured.
** Check [[https://www.youtube.com/watch?v=bgebTIoYQ54 this trailer]] for ''VideoGame/UnrealTournament2004''. It contains two songs: the opening track is [[https://www.youtube.com/watch?v=F36WRV4JDvA Assault]]. And, near the end, when the Leviathan is showing up for serious MightyGlacier asskicking, you hear the latter part of [[https://www.youtube.com/watch?v=FZ8o6aj6NdY Atlantis]], supplying some OminousLatinChanting, just to add even more awesomeness to the fray and making you to wish to play this game.
** The [=DM-IceTomb=] song, the heavy-hitting piece of Symphonic Metal called [[https://www.youtube.com/watch?v=IL_tNMVI0dk Infiltrate]]. It takes a bit to warm up, but when the double bass drum hits, '''it begins'''.
** [[https://www.youtube.com/watch?v=0Xc83OIFdDk KR-Rankin]], the epic piece of mid-tempo industrial rock for the equally epic and industrial DM-Rankin.
** [[https://www.youtube.com/watch?v=8sCpJ0nrlHE Corrugation - Rise]], the theme for DM-Corrugation and, more famously, CTF-Face. It alternates (although in-game the track plays constantly) between a calmer piece, a rocking section, and (after a small interlude) the combination of both at the end, going back to the calmer piece.
** Run, from the first ''VideoGame/UnrealTournament'', has a worthy SpiritualSuccessor in the form of [[https://www.youtube.com/watch?v=G9U3eT3h_Uw KR-Roughinery]], [=DM-1on1-Roughinery=]'s song.
** The ''[[https://www.youtube.com/watch?v=CeBOVJdYa9c Mothership]]'' assault theme takes about 37 seconds to warm up, but then...

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** If you liked "Save Me", then listen to ''[=UT2004=]'''s MK-ish the hard-hitting guitar lines and blood-pumping beats of [[https://www.youtube.com/watch?v=YvEkc8cvNzY Asbestos]] by Starsky Partridge.
"KR-DM1"]], the theme song of 2003 and 2004's version of DM-Asbestos.
** The techno-orchestral remix of "Go Down", called [[https://www.youtube.com/watch?v=Aup9SAnt6lQ Hyperblast Redux]], "Hyperblast Redux"]], is even more awesome than its counterparts from the other two games it was featured.
** Check [[https://www.youtube.com/watch?v=bgebTIoYQ54 this trailer]] for ''VideoGame/UnrealTournament2004''. It contains two songs: the opening track is [[https://www.youtube.com/watch?v=F36WRV4JDvA Assault]]. And, near the end, when the Leviathan is showing up for serious MightyGlacier asskicking, you hear the latter part of [[https://www.youtube.com/watch?v=FZ8o6aj6NdY Atlantis]], supplying some OminousLatinChanting, just to add even more awesomeness to the fray and making you to wish to play this game.
game. In the final game, Assault is the theme song for CTF-December, [=CTF-DoubleDammage=], CTF-January, [=AS-BP2-Acatana=] and [=AS-BP2-Jumpship=]; while Atlantis, fittingly enough, is the theme song of [[ShapedLikeItself DOM-Atlantis]], as well as DM-1on1-Desolation, [=DM-BP2-GoopGod=] and ONS-Primeval.
** The [=DM-IceTomb=] song, theme song for CTF-Citadel, DOM-Core and [=DM-IceTomb=], the heavy-hitting piece of Symphonic Metal called [[https://www.youtube.com/watch?v=IL_tNMVI0dk Infiltrate]]."Infiltrate"]]. It takes a bit to warm up, but when the double bass drum hits, '''it begins'''.
** [[https://www.youtube.com/watch?v=0Xc83OIFdDk KR-Rankin]], "KR-Rankin"]], the epic piece of mid-tempo industrial rock for the equally epic and industrial DM-Rankin.
DM-Rankin and DM-1on1-Idoma.
** [[https://www.youtube.com/watch?v=8sCpJ0nrlHE Corrugation - Rise]], the theme for DM-Corrugation DM-Corrugation, [=CTF-BP2-Pistola=] and, more famously, CTF-Face.[[NostalgiaLevel CTF-FaceClassic]]. It alternates (although in-game the track plays constantly) between a calmer piece, a rocking section, and (after a small interlude) the combination of both at the end, going back to the calmer piece.
** Run, "Run", from the first ''VideoGame/UnrealTournament'', has a worthy SpiritualSuccessor in the form of [[https://www.youtube.com/watch?v=G9U3eT3h_Uw KR-Roughinery]], [=DM-1on1-Roughinery=]'s song.
** The ''[[https://www.[[https://www.youtube.com/watch?v=CeBOVJdYa9c Mothership]]'' assault "Skaarj Assault"]], the theme song for AS-Mothership, takes about 37 seconds to warm up, but then...



** Their big-hitter for ''[=UT2004=]'' is [[https://www.youtube.com/watch?v=1AcRGal50dc Onslaught 01]], ONS-Torlan's theme, which also had a remix for ''[=UT3=]''. A very awesome song which wouldn't be out of place in games like ''VideoGame/AgeOfEmpires''.
** The slow but awesome [[https://www.youtube.com/watch?v=TJ-06FvaWbw Onslaught 08]], [=ONS-ArcticStronghold=] theme.

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** Their big-hitter for ''[=UT2004=]'' is [[https://www.youtube.com/watch?v=1AcRGal50dc Onslaught 01]], ONS-Torlan's theme, which also had a remix for ''[=UT3=]''. A very awesome tribal-like song which wouldn't be out of place in games like ''VideoGame/AgeOfEmpires''.
** The slow and asphyxiating but awesome [[https://www.youtube.com/watch?v=TJ-06FvaWbw Onslaught 08]], [=ONS-ArcticStronghold=] theme.

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