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Fixing grammar and Word Cruft issues.


** "Metal Madness" starts out tame, but then, a few second in, it becomes a loud, angry and frantic sounding heavy metal song that makes you wanna kick ass.

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** "Metal Madness" starts out tame, but then, tame but, a few second seconds in, it becomes a loud, angry and frantic sounding heavy metal song that makes you wanna kick ass.
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** "Big Band 1" is a sneaky-sounding jazz song perfect for usage in a StealthBasedMission. "Big Band 2" is instead a bombastic, fast-paced jazz theme that makes you feel epic.
** "Metal Madness" starts out tame, but then, a few second in, it becomes a loud, angry and frantic sounding heavy metal song that makes you wanna kick ass.
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Up To Eleven is a defunct trope


** The soothing melodies and tones of "Peaceful Universe" can only be appreciated with the volume dialed UpToEleven.

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** The soothing melodies and tones of "Peaceful Universe" can only be appreciated with the volume dialed UpToEleven.up.
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* Many songs in ''Galactic Adventures'', most notably Angelic Dream, if only for being used in a ''VideoGame/Halo3ODST'' commercial. Then there's the "Space Warriors", which first appeared in the rather forgettable game ''Battle of Giants: Dragons'' as the menu background music. It really works here, [[SoundtrackDissonance that is if the creator knows when to use it]].

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* Many songs in ''Galactic Adventures'', most notably Angelic Dream, if only for being used in a ''VideoGame/Halo3ODST'' commercial. Then there's the "Space Warriors", which first appeared in the rather forgettable game ''Battle of Giants: Dragons'' as the menu background music.BackgroundMusic. It really works here, [[SoundtrackDissonance that is if the creator knows when to use it]].

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* The game brings the ''{{VideoGame/MULE}}'' theme to a new generation! And it's just as [[EarWorm delightfully catchy]] here.

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* The game brings the ''{{VideoGame/MULE}}'' theme to a new generation! And it's just as [[EarWorm delightfully catchy]] catchy here.

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A single second-level bullet is always incorrect indentation. That's also not how to format a single-word wick.


* The various Editor themes (particularly the Creature one with its world music motifs).
** The Spaceship Editor music is a fan-favorite due to the evocative space-ambient tones and industrial-inspired rhythms.

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* The various Editor themes (particularly the Creature one with its world music motifs).
**
motifs). The Spaceship Editor music is a fan-favorite fan favorite due to the evocative space-ambient tones and industrial-inspired rhythms.



* The game brings the ''[[{{Videogame/MULE}} M.U.L.E.]]'' theme to a new generation! And it's just as [[EarWorm delightfully catchy]] here.

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* The game brings the ''[[{{Videogame/MULE}} M.U.L.E.]]'' ''{{VideoGame/MULE}}'' theme to a new generation! And it's just as [[EarWorm delightfully catchy]] here.
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** The soothing melodies and tones of "Peaceful Universe" can only be appreciated with the volume dialed UpToEleven.
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* The game brings the ''Videogame/MULE'' theme to a new generation! And it's just as [[EarWorm delightfully catchy]] here.

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* The game brings the ''Videogame/MULE'' ''[[{{Videogame/MULE}} M.U.L.E.]]'' theme to a new generation! And it's just as [[EarWorm delightfully catchy]] here.
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* The game brings the ''VideoGame/MULE'' theme to a new generation! And it's just as [[EarWorm delightfully catchy]] here.

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* The game brings the ''VideoGame/MULE'' ''Videogame/MULE'' theme to a new generation! And it's just as [[EarWorm delightfully catchy]] here.
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** "Calm World", which is also heard in uncolonized planets, is [[ExactlyAsItSaysOnTheTin very relaxing]].

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** "Calm World", which is also heard in uncolonized planets, is [[ExactlyAsItSaysOnTheTin [[ExactlyWhatItSaysOnTheTin very relaxing]].

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* The incredibly catchy Sporepedia music, as well as the various Editor themes (particularly the Creature one with its world music motives).

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* The incredibly catchy Sporepedia music, as well as the music.
* The
various Editor themes (particularly the Creature one with its world music motives).motifs).
** The Spaceship Editor music is a fan-favorite due to the evocative space-ambient tones and industrial-inspired rhythms.


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** "Calm World", which is also heard in uncolonized planets, is [[ExactlyAsItSaysOnTheTin very relaxing]].
** "Psychedelic Moongarden" genuinely sounds like something you'd hear in your head while exploring another planet. It's also very versatile and can be used for a variety of moods and scenes during adventures.
** "Wander" is similarly unintrusive and "chill" compared to the other themes, and can be used for a variety of situations.
** "Renaissance Fair", for players who want a little fantasy in their science game.
* The game brings the ''VideoGame/MULE'' theme to a new generation! And it's just as [[EarWorm delightfully catchy]] here.
* On top of everything else, the game's colony editor also features a simple editor for ''empire anthems'', allowing fans with experience in music production to create some lovely little tunes.

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"The whole soundtrack" is not a proper example. Be specific.


* The whole soundtrack of both the main game and Galactic Adventures, thanks to its group of musicians.



* Many songs in ''Galactic Adventures'', most notably Angelic Dream, if only for being used in a ''VideoGame/Halo3ODST'' commercial.
** Then there's the "Space Warriors", which first appeared in the rather forgettable game ''Battle of Giants: Dragons'' as the menu background music. It really works here, [[SoundtrackDissonance that is if the creator knows when to use it]].

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* Many songs in ''Galactic Adventures'', most notably Angelic Dream, if only for being used in a ''VideoGame/Halo3ODST'' commercial.
**
commercial. Then there's the "Space Warriors", which first appeared in the rather forgettable game ''Battle of Giants: Dragons'' as the menu background music. It really works here, [[SoundtrackDissonance that is if the creator knows when to use it]].
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* The mesmerizing main theme, heard in the "galaxy" menu screen, gives a perfect impression of a majestic, inhabited universe with limitless potential.
* The equally mesmerizing track played when you travel within a solar system.
* The incredibly catchy Sporepedia music, as well as the various Editor themes (particularly the Creature one with its world music motives).
* The music punctuating the completion of Cell stage brings a tear to the eye with sheer pride for your little organism, ready to "grow up" and move on to dry land.
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* Many songs in ''Galactic Adventures'', most notably Angelic Dream, if only for being used in a ''{{Halo}} ODST'' commercial.

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* Many songs in ''Galactic Adventures'', most notably Angelic Dream, if only for being used in a ''{{Halo}} ODST'' ''VideoGame/Halo3ODST'' commercial.

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