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Changed line(s) 12 (click to see context) from:
* "Your Inception", sung from the perspective of the BonusBoss Lenna, encourages the party and the players alike to find their own path and strive for unparalleled excellence in whatever they try.
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* "Your Inception", a lyrical version of the ''VideoGame/LennasInception'' theme sung from the perspective of the BonusBoss {{Superboss}} Lenna, encourages the party and the players alike to find their own path and strive for unparalleled excellence in whatever they try.
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Grammar fix.
Changed line(s) 12 (click to see context) from:
* "Your Inception", Sung in the perspective of the BonusBoss Lenna, encouraging the party and the players alike to find their own path and strive for unparalleled excellence in whatever they try.
to:
* "Your Inception", Sung in sung from the perspective of the BonusBoss Lenna, encouraging encourages the party and the players alike to find their own path and strive for unparalleled excellence in whatever they try.
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* "Like Chimeras" is a grim rhythm describing the folly of fighting alone, and encourages ThePowerOfFriendship and [[FusionDance Fusion]] to overcome the powerful Rouge Fusions.
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Changed line(s) 10 (click to see context) from:
* "Arrow of Time", as the FinalBoss theme of the game, is an energetic song with a strong feeling of your bonding with your partners as well as determination when you and all your partners fight against Aleph Null together. Later, when you fuse into Morgante Gestalt, it gets a slower reprise that is equally awesome.
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* "Arrow of Time", as the FinalBoss theme of the game, is an energetic song with a strong feeling of your bonding with your partners as well as determination when you and all your partners fight against Aleph Null together. Later, when you fuse into Morgante Gestalt, it gets a slower reprise that is equally awesome.awesome.
* "Your Inception", Sung in the perspective of the BonusBoss Lenna, encouraging the party and the players alike to find their own path and strive for unparalleled excellence in whatever they try.
* "Your Inception", Sung in the perspective of the BonusBoss Lenna, encouraging the party and the players alike to find their own path and strive for unparalleled excellence in whatever they try.
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This namespace is Spoilers Off.
Changed line(s) 10 (click to see context) from:
* "Arrow of Time", as the FinalBoss theme of the game, is an energetic song with a strong feeling of your bonding with your partners as well as determination when you and all your partners fight against [[spoiler:Aleph Null]] together. Later, when you [[spoiler:fuse into Morgante Gestalt]], it gets a slower reprise that is equally awesome.
to:
* "Arrow of Time", as the FinalBoss theme of the game, is an energetic song with a strong feeling of your bonding with your partners as well as determination when you and all your partners fight against [[spoiler:Aleph Null]] Aleph Null together. Later, when you [[spoiler:fuse fuse into Morgante Gestalt]], Gestalt, it gets a slower reprise that is equally awesome.
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Fixed incorrect music title
Changed line(s) 9,10 (click to see context) from:
* The Captain theme, "Face Down", gives players a sense of determination with the lyrics when fused, and you can hear its leitmotifs in "Captain Encounter (Friendly)" and "Captain Encounter (Hostile)".
* "Arrows of Time", as the FinalBoss theme of the game, is an energetic song with a strong feeling of your bonding with your partners as well as determination when you and all your partners fight against [[spoiler:Aleph Null]] together. Later, when you [[spoiler:fuse into Morgante Gestalt]], it gets a slower reprise that is equally awesome.
* "Arrows of Time", as the FinalBoss theme of the game, is an energetic song with a strong feeling of your bonding with your partners as well as determination when you and all your partners fight against [[spoiler:Aleph Null]] together. Later, when you [[spoiler:fuse into Morgante Gestalt]], it gets a slower reprise that is equally awesome.
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* The Captain Ranger Captains' battle theme, "Face Down", gives players a sense of determination with the lyrics when fused, and you can hear its leitmotifs in "Captain Encounter (Friendly)" and "Captain Encounter (Hostile)".
*"Arrows "Arrow of Time", as the FinalBoss theme of the game, is an energetic song with a strong feeling of your bonding with your partners as well as determination when you and all your partners fight against [[spoiler:Aleph Null]] together. Later, when you [[spoiler:fuse into Morgante Gestalt]], it gets a slower reprise that is equally awesome.
*
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Changed line(s) 2,3 (click to see context) from:
-->-- '''Stacey Henley, "Cassette Beasts Preview", {{TheGamer.com}}'''
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-->-- '''Stacey Henley, "Cassette Beasts Preview", {{TheGamer.com}}'''
[=TheGamer=].com'''
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Add spoiler tags.
Changed line(s) 2,3 (click to see context) from:
-->-- '''Stacey Henley, "Cassette Beasts Preview", TheGamer.com'''
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-->-- '''Stacey Henley, "Cassette Beasts Preview", TheGamer.com'''
{{TheGamer.com}}'''
Changed line(s) 10 (click to see context) from:
* "Arrows of Time", as the FinalBoss theme of the game, is an energetic song with a strong feeling of your bonding with your partners as well as determination when you and all your partners fight against Aleph Null together. Later, when you fuse into Morgante Gestalt, it gets a slower reprise that is equally awesome.
to:
* "Arrows of Time", as the FinalBoss theme of the game, is an energetic song with a strong feeling of your bonding with your partners as well as determination when you and all your partners fight against Aleph Null [[spoiler:Aleph Null]] together. Later, when you fuse [[spoiler:fuse into Morgante Gestalt, Gestalt]], it gets a slower reprise that is equally awesome.
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None
Changed line(s) 9 (click to see context) from:
* The Captain theme, "Face Down", gives players a sense of determination with the lyrics when fused, and you can hear its leitmotifs in "Captain Encounter (Friendly)" and "Captain Encounter (Hostile)".
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* The Captain theme, "Face Down", gives players a sense of determination with the lyrics when fused, and you can hear its leitmotifs in "Captain Encounter (Friendly)" and "Captain Encounter (Hostile)".(Hostile)".
* "Arrows of Time", as the FinalBoss theme of the game, is an energetic song with a strong feeling of your bonding with your partners as well as determination when you and all your partners fight against Aleph Null together. Later, when you fuse into Morgante Gestalt, it gets a slower reprise that is equally awesome.
* "Arrows of Time", as the FinalBoss theme of the game, is an energetic song with a strong feeling of your bonding with your partners as well as determination when you and all your partners fight against Aleph Null together. Later, when you fuse into Morgante Gestalt, it gets a slower reprise that is equally awesome.
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Using "the lyrics" twice like this is repetitive.
Changed line(s) 4 (click to see context) from:
* All the battle themes are awesome, being energetic, rocking tunes that inspire you to give it all you've got. It gets even better [[VariableMix when the lyrics kick in upon fusing with your partner]], providing another dimension of awesome as the lyrics sound off about the hardcore fight that's going on.
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* All the battle themes are awesome, being energetic, rocking tunes that inspire you to give it all you've got. It gets even better [[VariableMix when the lyrics kick in upon fusing with your partner]], providing another dimension of awesome as the lyrics they sound off about the hardcore fight that's going on.
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Added DiffLines:
* All the battle themes are awesome, being energetic, rocking tunes that inspire you to give it all you've got. It gets even better [[VariableMix when the lyrics kick in upon fusing with your partner]], providing another dimension of awesome as the lyrics sound off about the hardcore fight that's going on.
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"Tends to" and "in many listeners" are Word Cruft of the "bogus qualifier" variety, and if that's a verbatim quote, that's not how to spell "nausea", and that should be acknowledged.
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* "Wherever We Are Now" tends to evoke a feeling of nostalgia in many of its listeners that shouldn't even be there yet.
* "The Stations Beneath" is dark, brooding, and evokes a feeling of dread. Whatever you're looking for down here, you might not like what you find...
* ...leading right into "Archangel Encounter" once you do find it. As a comment pointed out, 39 seconds in, "the beats and the [quiet] tone [feels] like something in [pressure], like heart attack, nauja, etc, like something bad is [gonna happen].
* "The Stations Beneath" is dark, brooding, and evokes a feeling of dread. Whatever you're looking for down here, you might not like what you find...
* ...leading right into "Archangel Encounter" once you do find it. As a comment pointed out, 39 seconds in, "the beats and the [quiet] tone [feels] like something in [pressure], like heart attack, nauja, etc, like something bad is [gonna happen].
to:
* "Wherever We Are Now" tends to evoke evokes a feeling of nostalgia in many of its listeners that shouldn't even be there yet.
* "The Stations Beneath" is dark, brooding, andevokes conveys a feeling of dread. Whatever you're looking for down here, you might not like what you find...
* ...leading right into "Archangel Encounter" once you do find it. As a comment pointed out, 39 seconds in, "the beats and the [quiet] tone [feels] like something in [pressure], like heart attack,nauja, nauja [''sic''], etc, like something bad is [gonna happen]."
* "The Stations Beneath" is dark, brooding, and
* ...leading right into "Archangel Encounter" once you do find it. As a comment pointed out, 39 seconds in, "the beats and the [quiet] tone [feels] like something in [pressure], like heart attack,
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Someone told me to index, but I can't find the Awesome Music index, so have some more tracks for now while I look around, I guess.
Changed line(s) 2,3 (click to see context) from:
-->-- '''Stacey Henley, TheGamer.com'''
to:
-->-- '''Stacey Henley, "Cassette Beasts Preview", TheGamer.com'''
com'''
* "Wherever We Are Now" tends to evoke a feeling of nostalgia in many of its listeners that shouldn't even be there yet.
* "The Stations Beneath" is dark, brooding, and evokes a feeling of dread. Whatever you're looking for down here, you might not like what you find...
* ...leading right into "Archangel Encounter" once you do find it. As a comment pointed out, 39 seconds in, "the beats and the [quiet] tone [feels] like something in [pressure], like heart attack, nauja, etc, like something bad is [gonna happen].
* "Wherever We Are Now" tends to evoke a feeling of nostalgia in many of its listeners that shouldn't even be there yet.
* "The Stations Beneath" is dark, brooding, and evokes a feeling of dread. Whatever you're looking for down here, you might not like what you find...
* ...leading right into "Archangel Encounter" once you do find it. As a comment pointed out, 39 seconds in, "the beats and the [quiet] tone [feels] like something in [pressure], like heart attack, nauja, etc, like something bad is [gonna happen].
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Examples don't get blank lines between them, and that's not how to format a page quote.
Changed line(s) 1,2 (click to see context) from:
"I hate video game music and I want to drown myself in this soundtrack." - Stacey Henley, TheGamer.com
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-->-- '''Stacey Henley, TheGamer.
Changed line(s) 4,5 (click to see context) from:
* The Captain theme, "Face Down", gives players a sense of determination with the lyrics when fused, and you can hear its leitmotifs in "Captain Encounter (Friendly) and "Captain Encounter (Hostile)".
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...why has no one started the page praising what could be the soundtrack of the year?
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"I hate video game music and I want to drown myself in this soundtrack." - Stacey Henley, TheGamer.com
* "Same Old Story" is the first battle song you hear the lyrics to. A jamming electric guitar and synth back the words that slide in when you first fuse, lending an energy to the boss fights that gives you immense satisfaction when you finally defeat the boss.
* The Captain theme, "Face Down", gives players a sense of determination with the lyrics when fused, and you can hear its leitmotifs in "Captain Encounter (Friendly) and "Captain Encounter (Hostile)".
* "Same Old Story" is the first battle song you hear the lyrics to. A jamming electric guitar and synth back the words that slide in when you first fuse, lending an energy to the boss fights that gives you immense satisfaction when you finally defeat the boss.
* The Captain theme, "Face Down", gives players a sense of determination with the lyrics when fused, and you can hear its leitmotifs in "Captain Encounter (Friendly) and "Captain Encounter (Hostile)".