History AwesomeButImpractical / LiveActionTV

23rd May '16 9:53:55 PM ImpudentInfidel
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** Harrenhal is the greatest fortress in the Seven Kingdoms. It's also a logistical nightmare, practically impossible to man and govern properly, which is why the Lannister troops abandon it, rather than defend it, when the Northern army arrives.

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** Harrenhal is the greatest fortress in the Seven Kingdoms. It's also a logistical nightmare, practically impossible to man and govern properly, which is why the Lannister troops abandon it, rather than defend it, when the Northern army arrives. Justified for the original builders, since it had the full resources of a small empire behind it; the lands and incomes associated with it now are a tiny fraction of the minimum requirements.
2nd May '16 7:33:20 PM WiddershinsDaughter
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*** As a meta example, the ''Enterprise''-D's main shooting model was this as the design of the ''Galaxy''-class starship was done without Industrial Light and Magic's help. By the time ILM got involved, they had a six foot tall behemoth of a shooting model that proved utterly cumbersome to film (especially with the aforementioned saucer section. This is the main reason why ''Film/StarTrekGenerations'' had the ''Enterprise'' destroyed and replaced with the ''Enterprise''-E for ''Film/StarTrekFirstContact''.

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*** As a meta example, the ''Enterprise''-D's main shooting model was this as the design of the ''Galaxy''-class starship was done without Industrial Light and Magic's help. By the time ILM got involved, they had a six foot tall behemoth of a shooting model that proved utterly cumbersome to film (especially with the aforementioned saucer section.section, which made it almost impossible to stabilize right-side-up, thus the preponderance of FX shots being done from a low angle, which allowed them to mount it in a much more stable saucer-down position). This is the main reason why ''Film/StarTrekGenerations'' had the ''Enterprise'' destroyed and replaced with the ''Enterprise''-E for ''Film/StarTrekFirstContact''.
23rd Apr '16 1:45:33 PM F1Krazy
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** Serpentera: ostensibly powerful enough to destroy a planet, but it kept running out of power when it came time to actually fight the Power Rangers. Despite being the largest Zord ever in the series, it was hardly effective beyond its first few appearances. The behind-the scenes reason for this was the limited footage of Serpentera available from the original Sentai, where it was an envoy of the Powers That Be that told ''both'' sides to stop upsetting the cosmic balance with their fighting, not a weapon of the villains'.

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** Serpentera: ostensibly Ostensibly powerful enough to destroy a planet, but it kept running out of power when it came time to actually fight the Power Rangers. Despite being the largest Zord ever in the series, it was hardly effective beyond its first few appearances. The behind-the scenes reason for this was the limited footage of Serpentera available from the original Sentai, where it was an envoy of the Powers That Be that told ''both'' sides to stop upsetting the cosmic balance with their fighting, not a weapon of the villains'.


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* ''Series/RobotWars'':
** Hypno-Disc. The original horizontal flywheel, its weapon was capable of inflicting horrific damage. However, the recoil [[CastFromHitPoints had a tendency to damage Hypno-Disc's internals]] and made it prone to breakdowns.
** Razer, [[TookALevelInBadass prior to Series 5]]. Like Hypno-Disc, its crushing claw was the first of its kind and could dish out some serious damage, plus the machine itself just looked ''breathtaking''. However, it was even more prone to breakdowns than Hypno-Disc and crashed out in the heats three times in a row. Once they'd ironed out the kinks, however, it became TheAce and reached the Grand Final two years running.
** Wheely Big Cheese's entire body was one enormous, four-feet-long flipper, capable of flipping up to ''800kg'' (for reference, when Wheely Big Cheese debuted, the weight limit was ''80''kg). However, it was prone to mechanical problems and only ever worked to its full potential on [[http://www.youtube.com/watch?v=8cvVYzvQQB4#t=160s one memorable occasion]]. It also had poor manoeuvrability, and [[AttackItsWeakPoint two glaring weak spots]] in the form of its exposed wheels, which had a tendency to get smashed off.
** One Series 4 contestant, Saw Point, had two 60cm-diameter saw blades for wheels. Not only did it look awesome as hell, it defeated Oblivion 2 in its first fight simply by driving over the top of it. Of course, saw blades are not great means of locomotion, and Saw Point was easily pushed around or pushed over.
20th Apr '16 12:44:50 PM starofjusticev21
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** The Megazord itself became this from time to time, as it often seemed more practical to split the zords up, either to take on multiple monsters or to flank and overpower single one. Notably, while fighting Commander Crayfish and the mutant Ranger clones, the clones held Crayfish on their shoulders, leading Billy to say he was out of their weapons range. Never did it occur to anyone to disassemble and let the Pterodactyl Zord (which can '''fly''') attack from above. This became even more apparent any time they had bipedal humanoid zords, such as the Super Zeo Zords, Rescue Zords, or the Shogun Zords, since, being realized via stuntmen in costumes saame as the combined Megazord, they were utilized more often than animal or vehicle-style individual zords.

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** The Megazord itself became this from time to time, as it often seemed more practical to split the zords up, either to take on multiple monsters or to flank and overpower an single one. Notably, while fighting Commander Crayfish and the mutant Ranger clones, the clones held Crayfish on their shoulders, leading Billy to say he was out of their weapons range. Never did it occur to anyone to disassemble and let the Pterodactyl Zord (which can '''fly''') attack from above. This became even more apparent any time season they had bipedal humanoid zords, such as the Super Zeo Zords, Rescue Zords, or the Shogun Zords, since, being realized via stuntmen in costumes saame same as the combined Megazord, they were utilized more often than animal or vehicle-style individual zords.
29th Feb '16 1:00:11 PM dmcreif
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* In ''Series/BetterCallSaul'', we have Daniel Warmolt's new Hummer H2. It's flashy, and chock-full of features that make it quite comfortable to be in, and the bright-yellow-with-red-flames paint job is great at drawing attention. Which is exactly the ''opposite'' of what you want for a vehicle that you will be bringing to a quick and discreet drug deal. Additionally, the fact that it's so expensive immediately makes the cops suspicious when they see it parked in the driveway of his relatively small house. And even the "Awesome" part can be debatable, because other characters see it as gaudy and ugly (Mike calls it a "MidlifeCrisisCar" , while Nacho calls it a "school bus for six-year old pimps").
25th Feb '16 1:22:00 PM LentilSandEater
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* Lampshaded in an episode of ''Series/{{Castle}}'' where the titular mystery writer and his cop friends are shooting the breeze about what the (working class) cops would do if they won the lottery. One of them claims he'd buy a Ferrari, at which point Castle, a millionaire, says he has one and it's actually not as impressive as you'd think. When the cop points out that they're "hella fast", Castle retorts that a Ferrari is just as fast as any other car on the street when it's stuck in rush-hour traffic.

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* Lampshaded DiscussedTrope in an episode of ''Series/{{Castle}}'' where the titular mystery writer and his cop friends are shooting the breeze about what the (working class) cops would do if they won the lottery. One of them claims he'd buy a Ferrari, at which point Castle, a millionaire, says he has one and it's actually not as impressive as you'd think. When the cop points out that they're "hella fast", Castle retorts that a Ferrari is just as fast as any other car on the street when it's stuck in rush-hour traffic.
12th Feb '16 11:12:28 AM Blazer
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*** As a meta example, the ''Enterprise''-D's main shooting model was this as the design of the ''Galaxy''-class starship was done without Industrial Light and Magic's help. By the time ILM got involved, they had a six foot tall behemoth of a shooting model that proved utterly cumbersome to film (especially with the aforementioned saucer section. This is the main reason why ''Film/StarTrekGenerations'' had the ''Enterprise'' destroyed and replaced with the ''Enterprise''-E for ''Film/StarTrekFirstContact''.
12th Feb '16 4:38:59 AM ps238principal
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* The ''[[CoolShip Excalibur]]'' from ''Series/{{Crusade}}'' had the ability to fire a supercharged shot that could kill any ship it faced. Downside? It almost drained the ship, leaving it vulnerable for a minute. A minute in which the destroyed enemy ship's buddies could use to whale on it. They only try to use it as a last resort. Besides, the ship has top-of-the-line armor which absorbs and dissipates something like 80% of incoming energy.

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* The ''[[CoolShip Excalibur]]'' from ''Series/{{Crusade}}'' had the ability to fire a supercharged shot that could kill any ship it faced. Downside? It almost drained the ship, leaving it vulnerable for a minute. A minute in which the destroyed enemy ship's buddies could use to whale wail on it. They only try to use it as a last resort. Besides, the ship has top-of-the-line armor which absorbs and dissipates something like 80% of incoming energy.



** Initially, the SGC trained its prospective recruits by having them contend with a fake foothold[[labelnote:*]]alien take over of the base[[/labelnote]]situation inside the actual Cheyenne Mountain complex. However, this required entire sections of the base to be sealed off every months, disrupting the work of the base staff. General Hammond eventually requested the money to build a dedicated odd-world training facility.

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** Initially, the SGC trained its prospective recruits by having them contend with a fake foothold[[labelnote:*]]alien take over of the base[[/labelnote]]situation inside the actual Cheyenne Mountain complex. However, this required entire sections of the base to be sealed off every months, disrupting the work of the base staff. General Hammond eventually requested the money to build a dedicated odd-world off-world training facility.
29th Dec '15 12:24:52 PM Morgenthaler
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* In ''Series/AuctionKings'', Paul has sold many devices that fit these criteria:
** Gasoline-powered blender? Gasoline-powered pogo-stick? Motorized (and gasoline-powered) barstool? Paul has sold all three.

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* In ''Series/AuctionKings'', Paul has sold many devices that fit these criteria:
**
criteria: Gasoline-powered blender? Gasoline-powered pogo-stick? Motorized (and gasoline-powered) barstool? Paul has sold all three.



*** Staff weapons being "spray and pray" with impressive explosions and nasty looking wounds, but little in the way of actual destruction and death is by design. The weapons were specifically designed to intimidate primitives. The occasional death, while leaving a lot of terrorized survivors, works well in that aspect.



*** The bat'leth is also a ceremonial weapon, so it quite often comes up in KlingonPromotion situations.



*** It was so impractical it was in fact only done once in the series (for the pilot). The other time it was done in the series used StockFootage from the first time. The movie had a bigger budget so they could afford to film it again.
17th Nov '15 2:44:56 PM Akaihiryuu
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** On ''Series/StarTrekTheNextGeneration'', the ''Enterprise''-D's saucer separation abilities proved to be this. It was ''the'' reason the ''Enterprise''-D was designed the way it was, and it was anticipated to be used regularly, but it was too expensive to do, and on the show, it was used only three times: the pilot episode "Encounter at Farpoint", "The Arsenal of Freedom" (also from season 1), and "The Best of Both Worlds part II" (from season 4), before being used for the last time in ''Film/StarTrekGenerations''.

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** On ''Series/StarTrekTheNextGeneration'', the ''Enterprise''-D's saucer separation abilities proved to be this. It was ''the'' reason the ''Enterprise''-D was designed the way it was, and it was anticipated to be used regularly, but it was too expensive to do, and on the show, it was used only three times: the pilot episode "Encounter at Farpoint", "The Arsenal of Freedom" (also from season 1), and "The Best of Both Worlds part II" (from season 4), before being used for the last time in ''Film/StarTrekGenerations''.'
*** It was so impractical it was in fact only done once in the series (for the pilot). The other time it was done in the series used StockFootage from the first time. The movie had a bigger budget so they could afford to film it again.
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