History AwesomeButImpractical / LiveActionTV

26th Sep '16 5:32:13 PM ZombieAladdin
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* ''Series/BattleBots'':
** Flamethrowers. They look really impressive and intimidating, and they'd definitely do damage to humans. But these are robots, which require the flames to stay close for an extended amount of time in order to inflict proper damage, and no sane opponent is going to let you do that to their bots. There has only been one case of a flamethrower unambiguously destroying an opponent, and that bot (Complete Control) had a huge clamp to immobilize the opponent.
** In 2016, drones were allowed to compete. There is no doubt seeing a flying combatant is really cool. However, because they fly, they have to be light by necessity, meaning drones are found only as small assistant bots helping a larger main unit. Also, because the fight is confined to a space more cramped than most drones are used to, drones spend more time trying not to crash into the walls than actually participating in the fight and are destroyed if the opposing bot so much as touches it.
19th Sep '16 1:49:37 PM MikeW
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** When the gang is surprised to hear Peter Gregory's company is failing after his death. They're informed that's because Gregory was financing projects like ''three'' companies working on making things invisible and turning genetically engineered fungus into cotton.

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** When the The gang is surprised to hear Peter Gregory's company is failing after his death. They're informed that's because Gregory was financing projects like ''three'' companies working on making things invisible and turning genetically engineered fungus into cotton.
19th Sep '16 1:42:58 PM MikeW
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* ''Series/SiliconValley'' nicely showcases how tech companies try to develop stuff that's way out of reach simply to show themselves "ahead of the curve." The problem being, so many of these ideas are decades away from becoming reality and, in fact, shown to not be that useful for regular lives.
** Gavin pays $20 million for a holographic conferencing tool, assuming it'll make him look amazing. However, the effect is not two-way so while Nelson can see Gavin's hologram, Gavin can't see him and it quickly turns out you can't communicate through a hologram. So they take to Skype only to have that crash on them as it's a bad expy. They're thus forced to talk over a bad long-distance phone connection, meaning Gavin wasted $20 million on a fancy light show.
** Jared tries to take a self-driving car to a house but a computer error ends up sending him onto a cargo ship. When he gets out to its island destination, Jared finds the entire place is automated and he's stuck there.
** When the gang is surprised to hear Peter Gregory's company is failing after his death. They're informed that's because Gregory was financing projects like ''three'' companies working on making things invisible and turning genetically engineered fungus into cotton.
** When his much hyped Nucleus program turns into a public disaster, a desperate Gavin turns to Nelson for help, assuming the man has been busy with new projects. He discovers Nelson has been wasting the last few weeks and company resources building a potato cannon. Nelson does show he has a system that can let people literally type texts with their minds...only it can't be achieved in anything less than 30 years.
18th Sep '16 2:46:32 PM DarkHunter
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** Discussed in one episode of ''Atlantis'', where the expedition finds an Ancient ship travelling between galaxies at 99.9% of the speed of light. Rodney admits that while it's extremely impressive that the Ancients managed to accelerate a ship that fast, it's also functionally useless in a setting where FTL travel is so common, especially given that it's taken the Ancients over 10,000 years just to get a bit outside the Pegasus Galaxy at that speed.

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** Discussed in one episode of ''Atlantis'', where the expedition finds an Ancient ship travelling between galaxies at 99.9% of the speed of light. Rodney admits that while it's extremely impressive that the Ancients managed to accelerate a ship that fast, it's also functionally useless in a setting where when they'd already invented reliable FTL travel is so common, drives, especially given that it's taken the Ancients ship over 10,000 years just to get a bit outside the Pegasus Galaxy at that speed.
18th Sep '16 2:41:47 PM DarkHunter
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* ''Series/StargateSG1'':

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* ''Series/StargateSG1'':''Series/StargateVerse'':


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** Discussed in one episode of ''Atlantis'', where the expedition finds an Ancient ship travelling between galaxies at 99.9% of the speed of light. Rodney admits that while it's extremely impressive that the Ancients managed to accelerate a ship that fast, it's also functionally useless in a setting where FTL travel is so common, especially given that it's taken the Ancients over 10,000 years just to get a bit outside the Pegasus Galaxy at that speed.
23rd May '16 9:53:55 PM ImpudentInfidel
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** Harrenhal is the greatest fortress in the Seven Kingdoms. It's also a logistical nightmare, practically impossible to man and govern properly, which is why the Lannister troops abandon it, rather than defend it, when the Northern army arrives.

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** Harrenhal is the greatest fortress in the Seven Kingdoms. It's also a logistical nightmare, practically impossible to man and govern properly, which is why the Lannister troops abandon it, rather than defend it, when the Northern army arrives. Justified for the original builders, since it had the full resources of a small empire behind it; the lands and incomes associated with it now are a tiny fraction of the minimum requirements.
2nd May '16 7:33:20 PM WiddershinsDaughter
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*** As a meta example, the ''Enterprise''-D's main shooting model was this as the design of the ''Galaxy''-class starship was done without Industrial Light and Magic's help. By the time ILM got involved, they had a six foot tall behemoth of a shooting model that proved utterly cumbersome to film (especially with the aforementioned saucer section. This is the main reason why ''Film/StarTrekGenerations'' had the ''Enterprise'' destroyed and replaced with the ''Enterprise''-E for ''Film/StarTrekFirstContact''.

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*** As a meta example, the ''Enterprise''-D's main shooting model was this as the design of the ''Galaxy''-class starship was done without Industrial Light and Magic's help. By the time ILM got involved, they had a six foot tall behemoth of a shooting model that proved utterly cumbersome to film (especially with the aforementioned saucer section.section, which made it almost impossible to stabilize right-side-up, thus the preponderance of FX shots being done from a low angle, which allowed them to mount it in a much more stable saucer-down position). This is the main reason why ''Film/StarTrekGenerations'' had the ''Enterprise'' destroyed and replaced with the ''Enterprise''-E for ''Film/StarTrekFirstContact''.
23rd Apr '16 1:45:33 PM F1Krazy
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** Serpentera: ostensibly powerful enough to destroy a planet, but it kept running out of power when it came time to actually fight the Power Rangers. Despite being the largest Zord ever in the series, it was hardly effective beyond its first few appearances. The behind-the scenes reason for this was the limited footage of Serpentera available from the original Sentai, where it was an envoy of the Powers That Be that told ''both'' sides to stop upsetting the cosmic balance with their fighting, not a weapon of the villains'.

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** Serpentera: ostensibly Ostensibly powerful enough to destroy a planet, but it kept running out of power when it came time to actually fight the Power Rangers. Despite being the largest Zord ever in the series, it was hardly effective beyond its first few appearances. The behind-the scenes reason for this was the limited footage of Serpentera available from the original Sentai, where it was an envoy of the Powers That Be that told ''both'' sides to stop upsetting the cosmic balance with their fighting, not a weapon of the villains'.


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* ''Series/RobotWars'':
** Hypno-Disc. The original horizontal flywheel, its weapon was capable of inflicting horrific damage. However, the recoil [[CastFromHitPoints had a tendency to damage Hypno-Disc's internals]] and made it prone to breakdowns.
** Razer, [[TookALevelInBadass prior to Series 5]]. Like Hypno-Disc, its crushing claw was the first of its kind and could dish out some serious damage, plus the machine itself just looked ''breathtaking''. However, it was even more prone to breakdowns than Hypno-Disc and crashed out in the heats three times in a row. Once they'd ironed out the kinks, however, it became TheAce and reached the Grand Final two years running.
** Wheely Big Cheese's entire body was one enormous, four-feet-long flipper, capable of flipping up to ''800kg'' (for reference, when Wheely Big Cheese debuted, the weight limit was ''80''kg). However, it was prone to mechanical problems and only ever worked to its full potential on [[http://www.youtube.com/watch?v=8cvVYzvQQB4#t=160s one memorable occasion]]. It also had poor manoeuvrability, and [[AttackItsWeakPoint two glaring weak spots]] in the form of its exposed wheels, which had a tendency to get smashed off.
** One Series 4 contestant, Saw Point, had two 60cm-diameter saw blades for wheels. Not only did it look awesome as hell, it defeated Oblivion 2 in its first fight simply by driving over the top of it. Of course, saw blades are not great means of locomotion, and Saw Point was easily pushed around or pushed over.
20th Apr '16 12:44:50 PM starofjusticev21
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** The Megazord itself became this from time to time, as it often seemed more practical to split the zords up, either to take on multiple monsters or to flank and overpower single one. Notably, while fighting Commander Crayfish and the mutant Ranger clones, the clones held Crayfish on their shoulders, leading Billy to say he was out of their weapons range. Never did it occur to anyone to disassemble and let the Pterodactyl Zord (which can '''fly''') attack from above. This became even more apparent any time they had bipedal humanoid zords, such as the Super Zeo Zords, Rescue Zords, or the Shogun Zords, since, being realized via stuntmen in costumes saame as the combined Megazord, they were utilized more often than animal or vehicle-style individual zords.

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** The Megazord itself became this from time to time, as it often seemed more practical to split the zords up, either to take on multiple monsters or to flank and overpower an single one. Notably, while fighting Commander Crayfish and the mutant Ranger clones, the clones held Crayfish on their shoulders, leading Billy to say he was out of their weapons range. Never did it occur to anyone to disassemble and let the Pterodactyl Zord (which can '''fly''') attack from above. This became even more apparent any time season they had bipedal humanoid zords, such as the Super Zeo Zords, Rescue Zords, or the Shogun Zords, since, being realized via stuntmen in costumes saame same as the combined Megazord, they were utilized more often than animal or vehicle-style individual zords.
29th Feb '16 1:00:11 PM dmcreif
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* In ''Series/BetterCallSaul'', we have Daniel Warmolt's new Hummer H2. It's flashy, and chock-full of features that make it quite comfortable to be in, and the bright-yellow-with-red-flames paint job is great at drawing attention. Which is exactly the ''opposite'' of what you want for a vehicle that you will be bringing to a quick and discreet drug deal. Additionally, the fact that it's so expensive immediately makes the cops suspicious when they see it parked in the driveway of his relatively small house. And even the "Awesome" part can be debatable, because other characters see it as gaudy and ugly (Mike calls it a "MidlifeCrisisCar" , while Nacho calls it a "school bus for six-year old pimps").
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