History AwesomeBosses / WorldofWarcraft

15th Sep '16 7:48:49 AM mlsmithca
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* Yogg-Saron in Wrath of the Lich King takes this trope to a whole new level, featuring all the epicness of C'thun [[UpToEleven and then some]]. Among these additions is the Sanity mechanic; the player must take precautions to avoid losing Sanity throughout the encounter. If the player's Sanity runs out, the player will be mind controlled and see his/her entire party as servants of Yogg'saron.
** Yogg-Saron's voice, and in particular, Yogg-Saron's laughter are somewhat divisive. In Phase 3, as you DPS Yogg himself, Yogg-Saron casts Lunatic Gaze. All players must turn their backs to Yogg when this happens because staring at him during Lunatic Gaze is staring into the maw of madness itself and destroys your Sanity (reducing it by 4% ''every second'' you look at him). To add to this, during Lunatic Gaze, Yogg-Saron [[EvilLaugh laughs maniacally at your raid.]] This is either so awesome that it's actually terrifying or just {{Narm}} at its best/worst. The transition into Phase 2 features one of the best introduction emotes yet, complete with a case of VoiceOfTheLegion between Sara and Yogg-Saron with Yogg's voice slowly overtaking Sara's voice until it's all Yogg's voice in the final line.
--->"I am the lucid dream. The monster in your nightmares. The fiend of a thousand faces. Cower before my true form. BOW DOWN BEFORE THE GOD OF DEATH!"

to:

* Yogg-Saron in Wrath of the Lich King takes this trope to a whole new level, featuring all the epicness of C'thun [[UpToEleven and then some]]. Among these additions is the Sanity mechanic; the player must take precautions to avoid losing Sanity throughout the encounter. If the player's Sanity runs out, the player will be mind controlled and see his/her entire party as servants of Yogg'saron.
**
Yogg'saron. Yogg-Saron's voice, and in particular, Yogg-Saron's laughter are somewhat divisive. In Phase 3, as you DPS Yogg himself, Yogg-Saron casts Lunatic Gaze. All players must turn their backs to Yogg when this happens because staring at him during Lunatic Gaze is staring into the maw of madness itself and destroys your Sanity (reducing it by 4% ''every second'' you look at him). To add to this, during Lunatic Gaze, Yogg-Saron [[EvilLaugh laughs maniacally at your raid.]] This is either so awesome that it's actually terrifying or just {{Narm}} at its best/worst. The transition into Phase 2 features one of the best introduction emotes yet, complete with a case of VoiceOfTheLegion between Sara and Yogg-Saron with Yogg's voice slowly overtaking Sara's voice until it's all Yogg's voice in the final line.
--->"I -->"I am the lucid dream. The monster in your nightmares. The fiend of a thousand faces. Cower before my true form. BOW DOWN BEFORE THE GOD OF DEATH!"



** Arthas is also noteworthy because his emotes are some of the best ever, especially his Hard Enrage (which can multiply the already staggering amount of awesome if you have one of those infamous scenarios where the enrage hits ''mere inches away from the deathblow''). Combined with the great voice acting by Michael [=McConnohie=], it's simply one of the greatest lines ever uttered: "'''''FACE NOW YOUR TRAGIC END!!!!'''''"
*** Also, when he [[spoiler: insta-kills the entire raid and the usual "Release spirit" button that players get upon death appears, if you try to click it a notification will appear saying "Cannot release! Your soul belongs to the Lich King!".]]

to:

** Arthas is also noteworthy because his emotes are some of the best ever, especially his Hard Enrage (which can multiply the already staggering amount of awesome if you have one of those infamous scenarios where the enrage hits ''mere inches away from the deathblow''). Combined with the great voice acting by Michael [=McConnohie=], it's simply one of the greatest lines ever uttered: "'''''FACE NOW YOUR TRAGIC END!!!!'''''"
***
END!!!!'''''" Also, when he [[spoiler: insta-kills the entire raid and the usual "Release spirit" button that players get upon death appears, if you try to click it a notification will appear saying "Cannot release! Your soul belongs to the Lich King!".]]



* Murozond, from heroic End Time. He's a fairly standard dragon boss, what makes him so much fun? There's a big hourglass that has five charges, and the players must periodically use it, which resets the player's status back to the beginning of the fight, while leaving Murozond at the same health. This is mainly used to clear the stacks of the debuff he throws on you, but it has the added effect of resetting all cooldowns. Basically, for this fight, you can ignore the cooldowns on your best buffs and abilities and use them to your heart's content. What makes this fight so awesome is that you can spend the fight in perma-Metamorphosis as Demo, perma-Tree Form as a healing Druid, have 100% uptime on Heroism with a Shaman or Mage in the group, and so much more. You can just go all out and it's a blast.
** Even more insane is that, if timed correctly, some cooldowns will stack. Like a warlock having 2 or 3 Doomguards out at once.

to:

* Murozond, from heroic End Time. He's a fairly standard dragon boss, what makes him so much fun? There's a big hourglass that has five charges, and the players must periodically use it, which resets the player's status back to the beginning of the fight, while leaving Murozond at the same health. This is mainly used to clear the stacks of the debuff he throws on you, but it has the added effect of resetting all cooldowns. Basically, for this fight, you can ignore the cooldowns on your best buffs and abilities and use them to your heart's content. What makes this fight so awesome is that you can spend the fight in perma-Metamorphosis as Demo, perma-Tree Form as a healing Druid, have 100% uptime on Heroism with a Shaman or Mage in the group, and so much more. You can just go all out and it's a blast.
**
blast. Even more insane is that, if timed correctly, some cooldowns will stack. Like a warlock having 2 or 3 Doomguards out at once.



* ''Legion'' has a number of unique boss fights even in the regular dungeons, including two fights against literal ''gods'' in Odyn and Helya.
** The final boss of the Wardens' Prison is [[spoiler: Cordana Felsong, the corrupted warden who assisted Gul'dan at the tail-end of ''Warlords'']], in which the players need to use the Light of Elune to inflict more damage to the boss and reveal the various minions that get summoned throughout the fight, which happens in almost total darkness.

to:

* ''Legion'' has a number of unique boss fights even in the regular dungeons, including two fights against literal ''gods'' in Odyn and Helya.
**
Helya. The final boss of the Wardens' Prison is [[spoiler: Cordana Felsong, the corrupted warden who assisted Gul'dan at the tail-end of ''Warlords'']], in which the players need to use the Light of Elune to inflict more damage to the boss and reveal the various minions that get summoned throughout the fight, which happens in almost total darkness.
14th Sep '16 1:48:28 PM ironballs16
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Added DiffLines:

* ''Legion'' has a number of unique boss fights even in the regular dungeons, including two fights against literal ''gods'' in Odyn and Helya.
** The final boss of the Wardens' Prison is [[spoiler: Cordana Felsong, the corrupted warden who assisted Gul'dan at the tail-end of ''Warlords'']], in which the players need to use the Light of Elune to inflict more damage to the boss and reveal the various minions that get summoned throughout the fight, which happens in almost total darkness.
31st Mar '16 12:35:57 PM Berrenta
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* From the 85 entrance raid Blackwing Descent, we have Magmaw. An absolutely '''enormous''' magma worm in a giant lava pool that's chained to the floor you're on ''just so you can fight him''. During the fight, he tries to ''swallow one of the tanks whole'', in which he needs to be healed like no tomorrow. The two melee characters ''jump'' onto the boss and ''chain his head to the ground'' [[AttackItsWeakPoint revealing its far softer head]] [[ForMassiveDamage that takes double damage from attacks.]]

to:

* From the 85 entrance raid Blackwing Descent, we have Magmaw. An absolutely '''enormous''' magma worm in a giant lava pool that's chained to the floor you're on ''just so you can fight him''. During the fight, he tries to ''swallow one of the tanks whole'', in which he needs to be healed like no tomorrow. The two melee characters ''jump'' onto the boss and ''chain his head to the ground'' [[AttackItsWeakPoint revealing its far softer head]] [[ForMassiveDamage head that takes double damage from attacks.]]
28th Oct '15 2:02:06 PM ServerusSnope
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* When it debuted, the battle against C'thun was a frantic fight where losing one raid member early could doom your chances at victory. It was one of the first times in the game's history where every single life counted. And yet, the fight was ludicrously entertaining to the point where people still return many expansions later to experience it again. The C'thun fight contains such memorable mechanics as a smaller eye beam that increases in damage as it jumps from player to player (and it can hit in the millions after enough jumps,) a massive eye beam that annihilates anyone in its path, and a mouth tentacle that swallows players and takes them to his stomach where they need to kill Flesh Tentacles to make the main body attackable. And as the icing on the cake, he creepily whispers to you throughout the dungeon.

to:

* When it debuted, the battle against C'thun was a frantic fight where losing one raid member early could doom your chances at victory. It was one of the first times in the game's history where every single life counted. And yet, the fight was ludicrously entertaining to the point where people still return many expansions later to experience it again. The C'thun fight contains such memorable mechanics as a smaller eye beam that increases in damage as it jumps from player to player (and it can hit in the millions after enough jumps,) a massive eye beam that annihilates anyone in its path, and a mouth tentacle that swallows players and takes them to his stomach where they need to kill Flesh Tentacles to make the main body attackable. And as the icing on the cake, he creepily whispers to you throughout the dungeon.raid, making him that much more intimidating of a boss.
28th Oct '15 2:01:13 PM ServerusSnope
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* C'thun, at 60, was a frantic fight where losing one raid member early could mean you didn't quite have the juice to keep up with his attacks, one of the first times in the game's history that every single life counted. And yet, the fight was ludicrously entertaining, to the point that people still go back 3 years and twenty levels later to experience it again. Notice the C'thun fight contains such originalities as an Eyebeam that jumps from player to player increasing in damage for every jump (can hit in the millions after a few hits, if not more) and swallowing players, taking them to his Stomach where they need to kill Flesh Tentacles to make his main body attackable. Also, he whispers creepy stuff to you.
* Yogg-Saron in Wrath of the Lich King takes this to a whole new level, featuring all the epicness of C'thun and more (such as a Sanity Meter. If this runs out, the player will be mind controlled and see his entire party as servants of Yogg'saron).

to:

* C'thun, at 60, When it debuted, the battle against C'thun was a frantic fight where losing one raid member early could mean you didn't quite have the juice to keep up with his attacks, doom your chances at victory. It was one of the first times in the game's history that where every single life counted. And yet, the fight was ludicrously entertaining, entertaining to the point that where people still go back 3 years and twenty levels return many expansions later to experience it again. Notice the The C'thun fight contains such originalities memorable mechanics as an Eyebeam a smaller eye beam that increases in damage as it jumps from player to player increasing in damage for every jump (can (and it can hit in the millions after enough jumps,) a few hits, if not more) massive eye beam that annihilates anyone in its path, and swallowing players, taking a mouth tentacle that swallows players and takes them to his Stomach stomach where they need to kill Flesh Tentacles to make his the main body attackable. Also, And as the icing on the cake, he creepily whispers creepy stuff to you.
you throughout the dungeon.
* Yogg-Saron in Wrath of the Lich King takes this trope to a whole new level, featuring all the epicness of C'thun [[UpToEleven and more (such as a then some]]. Among these additions is the Sanity Meter. mechanic; the player must take precautions to avoid losing Sanity throughout the encounter. If this the player's Sanity runs out, the player will be mind controlled and see his his/her entire party as servants of Yogg'saron).Yogg'saron.



* Arthas Menethil, the Lich King. Even leaving aside the fact that he's the current end-game boss, the fight itself is awesome. ''Six'' distinct phases, even if two are transition phases and the last [[spoiler:is just beating up Arthas while he's unable to fight back]]. Everyone in the raid has to be on the ball and paying attention, as he is constantly throwing out abilities that will cause a wipe if they're not managed properly, such as Necrotic Plague (a disease that ticks for 50K a time and jumps to another target while getting more powerful if it kills what it's currently on), Infest (a [=DoT=] that does more damage per tick until everyone in the raid is healed past 90% health) and Defile (damages anyone standing on it, plus it gets bigger every time it deals damage until it potentially fills the entire area). He also, at different points during the fight, summons Val'kyr Guardians (to pick up a random person, carry them to the edge of the area and... just drop them) and Vile Spirits (which come in swarms and blow up when they get close enough). Then, during the third non-transition phase, he uses an ability called Harvest Soul, which sucks one person into Frostmourne where they have to help [[spoiler:Arthas' father, Terenas II Menethil]] beat the Spirit Warden to escape. After all that, after he's reduced to 10% of his seventeen million starting health (actually he only has 17.4million in 10man regular, on 10man heroic he has 29.5million, on 25regular he has 63.1million and on 25man heroic he has ONE HUNDRED AND SEVEN MILLION HEALTH!!!)... that's when the true awesome begins. [[spoiler:He then says, "You gnats actually hurt me! Perhaps I've toyed with you long enough, now taste the vengeance of the grave!" and unleashes the Fury of Frostmourne, doing one million damage to everyone in the raid. Next comes TheReveal that your progress through Icecrown Citadel, even quite possibly ''everything you'd done against the Scourge since your first arrival in Northrend'', had been part of a EvilPlan by the Lich King to draw in Azeroth's greatest champions. In short, he needs new generals, since his previous ones are now scattered in small pieces throughout Icecrown Citadel. Oh, look - here are the 10/25 people that did it! He starts to resurrect the raid with the intent of making you his new generals, and this is when Tirion Fordring simply ''awesomes'' his way out of the ice block he'd been in since the fight started and shatters Frostmourne. The souls that had been imprisoned within the blade are freed, and grab Arthas. Terenas Menethil then resurrects the raid, and it's simply a matter of finishing Arthas off.]] Roll cinematic. The feeling of satisfaction that you get the first time you kill the Lich King? ''Priceless''. Next stop: Icecrown Citadel Heroic modes!

to:

* Arthas Menethil, the Lich King. Even leaving aside the fact that he's the current end-game boss, the fight itself is awesome. ''Six'' distinct phases, even if two are transition phases and the last [[spoiler:is just beating up Arthas while he's unable to fight back]]. Everyone in the raid has to be on the ball and paying attention, as he is constantly throwing out abilities that will cause a wipe if they're not managed properly, such as Necrotic Plague (a disease that ticks for 50K a time and jumps to another target while getting more powerful if it kills what it's currently on), Infest (a [=DoT=] that does more damage per tick until everyone in the raid is healed past 90% health) and Defile (damages anyone standing on it, plus it gets bigger every time it deals damage until it potentially fills the entire area). He also, at different points during the fight, summons Val'kyr Guardians (to pick up a random person, carry them to the edge of the area and... just drop them) and Vile Spirits (which come in swarms and blow up when they get close enough). Then, during the third non-transition phase, he uses an ability called Harvest Soul, which sucks one person into Frostmourne where they have to help [[spoiler:Arthas' father, Terenas II Menethil]] beat the Spirit Warden to escape. After all that, after he's reduced to 10% of his seventeen million starting health (actually he only has 17.4million in 10man regular, on 10man heroic he has 29.5million, on 25regular he has 63.1million and on 25man heroic he has ONE HUNDRED AND SEVEN MILLION HEALTH!!!)... that's That's when the true awesome begins. [[spoiler:He then says, "You gnats actually hurt me! Perhaps I've toyed with you long enough, now taste the vengeance of the grave!" and unleashes the Fury of Frostmourne, doing one million damage to everyone in the raid. Next comes TheReveal that your progress through Icecrown Citadel, even quite possibly ''everything you'd done against the Scourge since your first arrival in Northrend'', had been part of a EvilPlan by the Lich King to draw in Azeroth's greatest champions. In short, he needs new generals, since his previous ones are now scattered in small pieces throughout Icecrown Citadel. Oh, look - here are the 10/25 people that did it! He starts to resurrect the raid with the intent of making you his new generals, and this is when Tirion Fordring simply ''awesomes'' his way out of the ice block he'd been in since the fight started and shatters Frostmourne. The souls that had been imprisoned within the blade are freed, and grab Arthas. Terenas Menethil then resurrects the raid, and it's simply a matter of finishing Arthas off.]] Roll cinematic. The feeling of satisfaction that you get the first time you kill the Lich King? ''Priceless''. Next stop: Icecrown Citadel Heroic modes!
1st Mar '15 10:25:22 AM mlsmithca
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* Yogg-Saron in Wrath of the Lich King takes this to a whole new level, featuring all the epicness of C'thun and more (such as a Sanity Meter. If this runs out, the player will be mind controlled and see his entire party as servants of Yogg'saron.)
** Yogg-Saron's voice acting is a big case of YMMV, and in particular, Yogg-Saron's laughter. In Phase 3, as you DPS Yogg himself, Yogg-Saron casts Lunatic Gaze. All players must turn their backs to Yogg when this happens because staring at him during Lunatic Gaze is staring into the maw of madness itself and destroys your Sanity (reducing it by 4% ''every second'' you look at him). To add to this, during Lunatic Gaze, Yogg-Saron [[EvilLaugh laughs maniacally at your raid.]] This is either so awesome that it's actually terrifying or just {{Narm}} at its best/worst. The transition into Phase 2 features one of the best introduction emotes yet, complete with a case of VoiceOfTheLegion between Sara and Yogg-Saron with Yogg's voice slowly overtaking Sara's voice until it's all Yogg's voice in the final line.

to:

* Yogg-Saron in Wrath of the Lich King takes this to a whole new level, featuring all the epicness of C'thun and more (such as a Sanity Meter. If this runs out, the player will be mind controlled and see his entire party as servants of Yogg'saron.)
Yogg'saron).
** Yogg-Saron's voice acting is a big case of YMMV, voice, and in particular, Yogg-Saron's laughter.laughter are somewhat divisive. In Phase 3, as you DPS Yogg himself, Yogg-Saron casts Lunatic Gaze. All players must turn their backs to Yogg when this happens because staring at him during Lunatic Gaze is staring into the maw of madness itself and destroys your Sanity (reducing it by 4% ''every second'' you look at him). To add to this, during Lunatic Gaze, Yogg-Saron [[EvilLaugh laughs maniacally at your raid.]] This is either so awesome that it's actually terrifying or just {{Narm}} at its best/worst. The transition into Phase 2 features one of the best introduction emotes yet, complete with a case of VoiceOfTheLegion between Sara and Yogg-Saron with Yogg's voice slowly overtaking Sara's voice until it's all Yogg's voice in the final line.



* While certainly a case of YMMV due to the unpopularity of the Firelands, Heroic Ragnaros deserves a mention here. The standard fight is little more than a scale-up of the original Molten Core version of this boss, with some added twists for each phase. What really makes this fight awesome is the fourth phase that only occurs during the Heroic encounter. Instead of disappearing back into his lava pool with the words [[CatchPhrase "Too]] [[FamousLastWords soon..."]] when you defeat him in phase 3, Ragnaros gets lassoed by Malfurion Stormrage, Hamuul Runetotem, and even [[PhysicalGod Cenarius]] himself and dragged back out for a final showdown! In this phase Ragnaros gets all new abilities that jump the [[HolyShitQuotient HSQ]] to a new level, and [[ArsonMurderandJaywalking reveals his legs for the first time]] as he chases you across his platform. Also, if you managed to beat him before Mists of Pandaria was released, you were guaranteed to receive a special mount that used the exact same model as Alysrazor. Awesome!
** Malfurion: [[PreAsskickingOneLiner "No, fiend! Your time is NOW!"]]

to:

* While certainly a case of YMMV due to Despite the unpopularity of the Firelands, Heroic Ragnaros deserves a mention here. The standard fight is little more than a scale-up of the original Molten Core version of this boss, with some added twists for each phase. What really makes this fight awesome is the fourth phase that only occurs during the Heroic encounter. Instead of disappearing back into his lava pool with the words [[CatchPhrase "Too]] [[FamousLastWords soon..."]] when you defeat him in phase 3, Ragnaros gets lassoed by Malfurion Stormrage, Hamuul Runetotem, and even [[PhysicalGod Cenarius]] himself and dragged back out for a final showdown! In this phase Ragnaros gets all new abilities that jump the [[HolyShitQuotient HSQ]] to a new level, and [[ArsonMurderandJaywalking reveals his legs for the first time]] as he chases you across his platform. Also, if you managed to beat him before Mists of Pandaria was released, you were guaranteed to receive a special mount that used the exact same model as Alysrazor. Awesome!
** Malfurion: -->'''Malfurion:''' [[PreAsskickingOneLiner "No, fiend! Your time is NOW!"]]
28th Feb '15 11:45:14 PM Daethalion
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* While certainly a case of YMMV due to the unpopularity of the Firelands, Heroic Ragnaros deserves a mention here. The standard fight is little more than a scale-up of the original Molten Core version of this boss, with some added twists for each phase. What really makes this fight awesome is the fourth phase that only occurs during the Heroic encounter. Instead of disappearing back into his lava pool with the words [[CatchPhrase Too soon...]] when you defeat him in phase 3, Ragnaros gets lassoed by Malfurion Stormrage, Hamuul Runetotem, and even [[PhysicalGod Cenarius]] himself and dragged back out for the final showdown! In this phase Ragnaros gets all new abilities that jump the [[HolyShitQuotient HSQ]] to a new level, and [[ArsonMurderandJaywalking reveals his legs for the first time]] as he chases you across his platform. Also, if you managed to beat him before Mists of Pandaria was released, you were guaranteed to receive a special mount that used the exact same model as Alysrazor.

to:

* While certainly a case of YMMV due to the unpopularity of the Firelands, Heroic Ragnaros deserves a mention here. The standard fight is little more than a scale-up of the original Molten Core version of this boss, with some added twists for each phase. What really makes this fight awesome is the fourth phase that only occurs during the Heroic encounter. Instead of disappearing back into his lava pool with the words [[CatchPhrase Too "Too]] [[FamousLastWords soon...]] "]] when you defeat him in phase 3, Ragnaros gets lassoed by Malfurion Stormrage, Hamuul Runetotem, and even [[PhysicalGod Cenarius]] himself and dragged back out for the a final showdown! In this phase Ragnaros gets all new abilities that jump the [[HolyShitQuotient HSQ]] to a new level, and [[ArsonMurderandJaywalking reveals his legs for the first time]] as he chases you across his platform. platform. Also, if you managed to beat him before Mists of Pandaria was released, you were guaranteed to receive a special mount that used the exact same model as Alysrazor.Alysrazor. Awesome!
** Malfurion: [[PreAsskickingOneLiner "No, fiend! Your time is NOW!"]]
28th Feb '15 11:38:32 PM Daethalion
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Added DiffLines:

* While certainly a case of YMMV due to the unpopularity of the Firelands, Heroic Ragnaros deserves a mention here. The standard fight is little more than a scale-up of the original Molten Core version of this boss, with some added twists for each phase. What really makes this fight awesome is the fourth phase that only occurs during the Heroic encounter. Instead of disappearing back into his lava pool with the words [[CatchPhrase Too soon...]] when you defeat him in phase 3, Ragnaros gets lassoed by Malfurion Stormrage, Hamuul Runetotem, and even [[PhysicalGod Cenarius]] himself and dragged back out for the final showdown! In this phase Ragnaros gets all new abilities that jump the [[HolyShitQuotient HSQ]] to a new level, and [[ArsonMurderandJaywalking reveals his legs for the first time]] as he chases you across his platform. Also, if you managed to beat him before Mists of Pandaria was released, you were guaranteed to receive a special mount that used the exact same model as Alysrazor.
5th Nov '14 7:53:17 AM mlsmithca
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** Arthas is also noteworthy because his emotes are some of the best ever, especially his Hard Enrage (which can multiply the already staggering amount of awesome if you have one of those infamous scenarios where the enrage hits ''mere inches away from the deathblow''). Combined with the great voice acting by Michael [=McConnohie=], it's simply one of the greatest lines ever uttered. *ahem* '''''FACE NOW YOUR TRAGIC END!!!!'''''

to:

** Arthas is also noteworthy because his emotes are some of the best ever, especially his Hard Enrage (which can multiply the already staggering amount of awesome if you have one of those infamous scenarios where the enrage hits ''mere inches away from the deathblow''). Combined with the great voice acting by Michael [=McConnohie=], it's simply one of the greatest lines ever uttered. *ahem* '''''FACE uttered: "'''''FACE NOW YOUR TRAGIC END!!!!'''''END!!!!'''''"
4th Nov '14 11:03:34 PM Vir
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** Arthas is also noteworthy because his emotes are some of the best ever, especially his Hard Enrage (which can multiply the already staggering amount of awesome if you have one of those infamous scenarios where the enrage hits ''mere inches away from the deathblow''). Combined with the great voice acting by Michael McConnohie, it's simply one of the greatest lines ever uttered. *ahem* '''''FACE NOW YOUR TRAGIC END!!!!'''''

to:

** Arthas is also noteworthy because his emotes are some of the best ever, especially his Hard Enrage (which can multiply the already staggering amount of awesome if you have one of those infamous scenarios where the enrage hits ''mere inches away from the deathblow''). Combined with the great voice acting by Michael McConnohie, [=McConnohie=], it's simply one of the greatest lines ever uttered. *ahem* '''''FACE NOW YOUR TRAGIC END!!!!'''''
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