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* The Ally Buff mechanic gets its own moment by being all Bowser needs to [[https://www.youtube.com/watch?v=TsFo4aL8oXQ&list=PLO2o0_k4kOryFUHsFDdkj9f0n2YfuNKar&index=51 all but single-handedly dismantle the Axem Rangers]]. Yes, you are reading and seeing correctly: one seemingly innocuous change in the remake is enough to let the original's clearer LowTierLetdown, during a SelfImposedChallenge at that, basically cripple what was [[ThatOneBoss one of the hardest bosses in the original]] especially by turning said boss's arguably biggest threat into an major AdaptationalWimp, and thereby even allow for mocking ''[[ThatOneAttack Petal Blast]]'' by using its Mushroom infliction against itself. The Koopa King is back, everybody!
** Axem Green and Blade get points for themselves simply by having their key attacks be magic, [[NoSell No Selling]] the effectiveness of Bowser's Ally Buff as a result. There may be flagrant workarounds against them both, but they, respectively a SquishyWizard and a superpowered machine [[WhenAllYouHaveIsAHammer that uses only]] a DeathOrGloryAttack, still keep the Axem Rangers from being completely trivialized now by a MightyGlacier of all things.

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* The Ally Buff mechanic gets its own moment by being all Bowser needs to [[https://www.youtube.com/watch?v=TsFo4aL8oXQ&list=PLO2o0_k4kOryFUHsFDdkj9f0n2YfuNKar&index=51 all but single-handedly dismantle the Axem Rangers]]. Yes, you are reading and seeing correctly: one seemingly innocuous change in the remake is enough to let the original's clearer LowTierLetdown, during a SelfImposedChallenge at that, basically cripple what was [[ThatOneBoss one of the hardest bosses in the original]] especially by turning said boss's arguably biggest threat threat, Axem Black, into an major AdaptationalWimp, and thereby even allow for mocking ''[[ThatOneAttack Petal Blast]]'' by using its Mushroom infliction against itself. The Koopa King is back, everybody!
** Axem Green and Blade get points for themselves simply by having their key attacks be magic, consequently [[NoSell No Selling]] the effectiveness of Bowser's Ally Buff as a result. against their offense. There may be flagrant workarounds against them both, but they, respectively a SquishyWizard and a superpowered machine [[WhenAllYouHaveIsAHammer that uses only]] a DeathOrGloryAttack, still keep the Axem Rangers from being completely trivialized now by a MightyGlacier of all things.people.

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* The climax of Bowyer's fight introduces the new [[LimitBreak Triple Move]] mechanic in the most badass way possible. Bowyer decides to subvert his weakness of only locking a single button at a time and fires arrows at the two unlocked buttons, also preventing their use. What seems like a HopelessBossFight turns into Bowyer's downfall due to one simple fact: Triple Moves aren't mapped to either A, X, or Y, but ''Minus'', and Bowyer can't lock that. (Well, he could, but due to ExactWords, this only blocked the use of Toad Assist rather than all moves bound to that button.) Mario, Mallow, and Geno then finish the battle with their first Triple Move, Star Riders. Villainous points go to Bowyer's reaction. Instead of freaking out, he attempts to go for his ''own'' Triple Move. Sure, he can't because he's the only one there, but he certainly deserve points for trying.

to:

* The climax of Bowyer's fight introduces the new [[LimitBreak Triple Move]] mechanic in the most badass way possible. Bowyer decides to subvert his weakness of only locking a single button at a time and fires arrows at the two unlocked buttons, also preventing their use. What seems like a HopelessBossFight turns into Bowyer's downfall due to one simple fact: Triple Moves aren't mapped to either A, X, or Y, but ''Minus'', and Bowyer can't lock that. (Well, he could, but due to ExactWords, this only blocked the use of Toad Assist rather than all moves bound to that button.) Mario, Mallow, and Geno then finish the battle with their first Triple Move, Star Riders. Riders.
**
Villainous points go to Bowyer's reaction. Instead of freaking out, he attempts to go for his ''own'' Triple Move. Sure, he can't because he's the only one there, but he certainly deserve points for trying.



* The Ally Buff mechanic gets its own moment by being all Bowser needs to [[https://www.youtube.com/watch?v=TsFo4aL8oXQ&list=PLO2o0_k4kOryFUHsFDdkj9f0n2YfuNKar&index=51 all but single-handedly dismantle the Axem Rangers]]. Yes, you are reading and seeing correctly: one seemingly innocuous change in the remake is enough to let the original's clearer LowTierLetdown, during a SelfImposedChallenge at that, basically cripple what was [[ThatOneBoss one of the hardest bosses in the original]].

to:

* The Ally Buff mechanic gets its own moment by being all Bowser needs to [[https://www.youtube.com/watch?v=TsFo4aL8oXQ&list=PLO2o0_k4kOryFUHsFDdkj9f0n2YfuNKar&index=51 all but single-handedly dismantle the Axem Rangers]]. Yes, you are reading and seeing correctly: one seemingly innocuous change in the remake is enough to let the original's clearer LowTierLetdown, during a SelfImposedChallenge at that, basically cripple what was [[ThatOneBoss one of the hardest bosses in the original]].original]] especially by turning said boss's arguably biggest threat into an major AdaptationalWimp, and thereby even allow for mocking ''[[ThatOneAttack Petal Blast]]'' by using its Mushroom infliction against itself. The Koopa King is back, everybody!
** Axem Green and Blade get points for themselves simply by having their key attacks be magic, [[NoSell No Selling]] the effectiveness of Bowser's Ally Buff as a result. There may be flagrant workarounds against them both, but they, respectively a SquishyWizard and a superpowered machine [[WhenAllYouHaveIsAHammer that uses only]] a DeathOrGloryAttack, still keep the Axem Rangers from being completely trivialized now by a MightyGlacier of all things.
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* The Ally Buff mechanic gets its own moment by being all Bowser needs to [[https://www.youtube.com/watch?v=TsFo4aL8oXQ&list=PLO2o0_k4kOryFUHsFDdkj9f0n2YfuNKar&index=51 all but single-handedly dismantle the Axem Rangers]]. Yes, you are reading and seeing correctly: one seemingly innocuous change in the remake is enough to let the original's LowTierLetdown, during a SelfImposedChallenge at that, basically cripple what was [[ThatOneBoss one of the hardest bosses in the original]].
* Mallow's own Ally Buff is not to be underestimated either. Although it is significantly more reliant on Magic Attack increases that are not as freely provided, it nonetheless allowing shocking damage capability, to the point of seeing active use in {{Speedrun}}s, as can be seen in [[https://www.youtube.com/watch?v=CY8U-t25_4c this sub-3 hour No Super Suit run]].

to:

* The Ally Buff mechanic gets its own moment by being all Bowser needs to [[https://www.youtube.com/watch?v=TsFo4aL8oXQ&list=PLO2o0_k4kOryFUHsFDdkj9f0n2YfuNKar&index=51 all but single-handedly dismantle the Axem Rangers]]. Yes, you are reading and seeing correctly: one seemingly innocuous change in the remake is enough to let the original's clearer LowTierLetdown, during a SelfImposedChallenge at that, basically cripple what was [[ThatOneBoss one of the hardest bosses in the original]].
* Mallow's own Ally Buff is not to be underestimated either. Although it is significantly more reliant on Magic Attack increases that are not as freely provided, it is nonetheless allowing shocking damage capability, to the point of seeing active use in {{Speedrun}}s, as can be seen in [[https://www.youtube.com/watch?v=CY8U-t25_4c this sub-3 hour No Super Suit run]]. Suffice to say that Bowser is not the only one redeemed from being a LowTierLetdown in the original by his Ally Buff, and some even consider Mallow's to be the best one, an opinion that may not be unanimous, but it is definitely built on a basis that everybody can agree with: that Mallow is an AdaptationalBadass in the gameplay.
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* Mallow's own Ally Buff is not to be underestimated either. Although it is significantly more reliant on Magic Attack increases that are not as freely provided, it nonetheless allowing shocking damage capability, to the point of seeing active use in {{Speedrun}}s, as can be seen in [https://www.youtube.com/watch?v=CY8U-t25_4c this sub-3 hour No Super Suit run].

to:

* Mallow's own Ally Buff is not to be underestimated either. Although it is significantly more reliant on Magic Attack increases that are not as freely provided, it nonetheless allowing shocking damage capability, to the point of seeing active use in {{Speedrun}}s, as can be seen in [https://www.[[https://www.youtube.com/watch?v=CY8U-t25_4c this sub-3 hour No Super Suit run].run]].
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Added DiffLines:

* Mallow's own Ally Buff is not to be underestimated either. Although it is significantly more reliant on Magic Attack increases that are not as freely provided, it nonetheless allowing shocking damage capability, to the point of seeing active use in {{Speedrun}}s, as can be seen in [https://www.youtube.com/watch?v=CY8U-t25_4c this sub-3 hour No Super Suit run].
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Added DiffLines:

* The Ally Buff mechanic gets its own moment by being all Bowser needs to [[https://www.youtube.com/watch?v=TsFo4aL8oXQ&list=PLO2o0_k4kOryFUHsFDdkj9f0n2YfuNKar&index=51 all but single-handedly dismantle the Axem Rangers]]. Yes, you are reading and seeing correctly: one seemingly innocuous change in the remake is enough to let the original's LowTierLetdown, during a SelfImposedChallenge at that, basically cripple what was [[ThatOneBoss one of the hardest bosses in the original]].
Is there an issue? Send a MessageReason:
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** The rematch against this beautifully redesigned Culex reveals that Culex is past, present, and future and has the power to consume all of time and space! And Mario and the gang ''still'' end up defeating him. That's right, Mario and the gang have the power to take on such a powerful godlike entity!

to:

** The rematch against this beautifully redesigned Culex reveals that Culex he is past, present, and future and has the power to consume all of time and space! And Mario and the gang ''still'' end up defeating him. That's right, Mario and the gang have the power to take on such a powerful godlike entity!
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None


* The climax of Bowyer's fight introduces the new [[LimitBreak Triple Move]] mechanic in the most badass way possible. Bowyer decides to subvert his weakness of only locking a single button at a time and fires arrows at the two unlocked buttons, also preventing their use. What seems like a HopelessBossFight turns into Bowyer's downfall due to one simple fact: Triple Moves aren't mapped to either A, X, or Y, but ''Minus'', and Bowyer can't lock that. Mario, Mallow, and Geno then finish the battle with their first Triple Move, Star Riders. Villainous points go to Bowyer's reaction. Instead of freaking out, he attempts to go for his ''own'' Triple Move. Sure, he can't because he's the only one there, but he certainly deserve points for trying.

to:

* The climax of Bowyer's fight introduces the new [[LimitBreak Triple Move]] mechanic in the most badass way possible. Bowyer decides to subvert his weakness of only locking a single button at a time and fires arrows at the two unlocked buttons, also preventing their use. What seems like a HopelessBossFight turns into Bowyer's downfall due to one simple fact: Triple Moves aren't mapped to either A, X, or Y, but ''Minus'', and Bowyer can't lock that. (Well, he could, but due to ExactWords, this only blocked the use of Toad Assist rather than all moves bound to that button.) Mario, Mallow, and Geno then finish the battle with their first Triple Move, Star Riders. Villainous points go to Bowyer's reaction. Instead of freaking out, he attempts to go for his ''own'' Triple Move. Sure, he can't because he's the only one there, but he certainly deserve points for trying.

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