History Awesome / SonicHeroes

27th Jan '16 3:58:17 PM Psi001
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* Similarly Amy, who was a DamselInDistress in both Adventure titles beforehand, is now almost on Sonic's level and takes on Eggman directly several times.
18th Jul '15 6:54:34 PM Ferot_Dreadnaught
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* How about each Team's speech after Eggman gloats about his battleship at the start of the Egg Fleet level? Heck, this troper even found the Team Rose speech that Amy gives there when she calls Eggman a bloated buffoon to be epic, simply because they're mostly close to the weakest characters in the game and basically were fighting an entire armada of battleships with a hammer, Chao in a bowtie, and a ''fishing rod'' as their weapons. And this troper recently started joining in after each Team's speech by saying "Let's kick some ass!" after each Team is done with their speech and the Egg Fleet level begins.

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* How about each Team's speech after Eggman gloats about his battleship at the start of the Egg Fleet level? Heck, this troper even found the Team Rose speech that Amy gives there when she calls Eggman a bloated buffoon to be epic, simply because they're mostly close to the weakest characters in the game and basically were fighting an entire armada of battleships with a hammer, Chao in a bowtie, and a ''fishing rod'' as their weapons. And this troper recently started joining in after each Team's speech by saying "Let's kick some ass!" after each Team is done with their speech and the Egg Fleet level begins.



* Final Fortress is this for all the teams. A final exam of everything you've learned with massive battles around every corner and [[SceneryPorn jaw droppingly cool]] [[FrickenLaserBeams light rail segments with laser cannons.]] Eggman truly tosses EVERYTHING HE HAS at you in this stage, leading up to a [[NintendoHard massive battle royale against a troop of all Eggman's Elite Mooks, finishing off with a duel against THREE Egg Hammers on a tiny platform!]] Near the lip of the platform is a hint orb. Going through it has your teammates all not suggest, but [[GodzillaThreshold INSIST]] that [[LimitBreak it's time to break out a Team Blast!]] After getting through that, you're given a final gauntlet of laser dodging...except this time you have to dodge across [[UpToEleven TWELVE OF THEM! And by the midpoint, they're firing at you in pairs of three instead of one or two at a time!]] meaning you have [[FlashStep rail hop]] across sets of rails in one swift movement to keep from taking a laser to the face. After that, you're finally tasked with [[OutrunTheFireball outrunning the charging sequence of a MASSIVE laser cannon]] before finally landing on one last detonator that [[StuffBlowingUp completely obliterates Eggman's blaster installation]] while launching you directly into the heart of the freshly destroyed base, the only thing waiting for you being a lone Goal Ring in the center. Hell yeah!

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* Final Fortress is this for all the teams. A final exam of everything you've learned with massive battles around every corner and [[SceneryPorn jaw droppingly cool]] [[FrickenLaserBeams [[FrickinLaserBeams light rail segments with laser cannons.]] Eggman truly tosses EVERYTHING HE HAS at you in this stage, leading up to a [[NintendoHard massive battle royale against a troop of all Eggman's Elite Mooks, finishing off with a duel against THREE Egg Hammers on a tiny platform!]] Near the lip of the platform is a hint orb. Going through it has your teammates all not suggest, but [[GodzillaThreshold INSIST]] that [[LimitBreak it's time to break out a Team Blast!]] After getting through that, you're given a final gauntlet of laser dodging...except this time you have to dodge across [[UpToEleven TWELVE OF THEM! And by the midpoint, they're firing at you in pairs of three instead of one or two at a time!]] meaning you have [[FlashStep rail hop]] across sets of rails in one swift movement to keep from taking a laser to the face. After that, you're finally tasked with [[OutrunTheFireball outrunning the charging sequence of a MASSIVE laser cannon]] before finally landing on one last detonator that [[StuffBlowingUp completely obliterates Eggman's blaster installation]] while launching you directly into the heart of the freshly destroyed base, the only thing waiting for you being a lone Goal Ring in the center. Hell yeah!
23rd Nov '14 9:58:57 PM Deathhacker
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** The real true boss at the end of the game. [[spoiler: Metal Sonic is basically screeching his hatred of Sonic at you as he chucks derelict battleships at you, ''even through the theme song itself'' depending on your interpretation for it, and you get to prove him wrong. ''Hard'']]

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** * The real true boss at the end of the game. [[spoiler: Metal Sonic is basically screeching his hatred of Sonic at you as he chucks derelict battleships at you, ''even through the theme song itself'' depending on your interpretation for it, and you get to prove him wrong. ''Hard'']]
23rd Nov '14 9:58:30 PM Deathhacker
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** It also helps that [[AwesomeMusic the level's music really compliments the epicness of the level]].

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** It also helps that [[AwesomeMusic the level's music really compliments the epicness of the level]].level]].
** The real true boss at the end of the game. [[spoiler: Metal Sonic is basically screeching his hatred of Sonic at you as he chucks derelict battleships at you, ''even through the theme song itself'' depending on your interpretation for it, and you get to prove him wrong. ''Hard'']]
19th Nov '13 1:37:12 PM k.lynch96
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* Final Fortress is this for all the teams. A final exam of everything you've learned with massive battles around every corner and [[SceneryPorn jaw droppingly cool]] [[FrickenLaserBeams light rail segments with laser cannons.]] Eggman truly tosses EVERYTHING HE HAS at you in this stage, leading up to a [[NintendoHard massive battle royale against a troop of all Eggman's Elite Mooks, finishing off with a duel against THREE Egg Hammers on a tiny platform!]] Near the lip of the platform is a hint orb. Going through it has your teammates all not suggest, but [[GodzillaThreshold INSIST]] that [[LimitBreak it's time to break out a Team Blast!]] After getting through that, you're given a final gauntlet of laser dodging...except this time you have to dodge across [[UpToEleven TWELVE OF THEM! And by the midpoint, they're firing at you in pairs of three instead of one or two at a time!]] meaning you have [[FlashStep rail hop]] across sets of rails in one swift movement to keep from taking a laser to the face. After that, you're finally tasked with [[OutrunTheFireball outrunning the charging sequence of a MASSIVE laser cannon]] before finally landing on one last detonator that [[StuffBlowingUp completely obliterates Eggman's blaster installation]] while launching you directly into the heart of the freshly destroyed base, the only thing waiting for you being a lone Goal Ring in the center. Hell yeah!

to:

* Final Fortress is this for all the teams. A final exam of everything you've learned with massive battles around every corner and [[SceneryPorn jaw droppingly cool]] [[FrickenLaserBeams light rail segments with laser cannons.]] Eggman truly tosses EVERYTHING HE HAS at you in this stage, leading up to a [[NintendoHard massive battle royale against a troop of all Eggman's Elite Mooks, finishing off with a duel against THREE Egg Hammers on a tiny platform!]] Near the lip of the platform is a hint orb. Going through it has your teammates all not suggest, but [[GodzillaThreshold INSIST]] that [[LimitBreak it's time to break out a Team Blast!]] After getting through that, you're given a final gauntlet of laser dodging...except this time you have to dodge across [[UpToEleven TWELVE OF THEM! And by the midpoint, they're firing at you in pairs of three instead of one or two at a time!]] meaning you have [[FlashStep rail hop]] across sets of rails in one swift movement to keep from taking a laser to the face. After that, you're finally tasked with [[OutrunTheFireball outrunning the charging sequence of a MASSIVE laser cannon]] before finally landing on one last detonator that [[StuffBlowingUp completely obliterates Eggman's blaster installation]] while launching you directly into the heart of the freshly destroyed base, the only thing waiting for you being a lone Goal Ring in the center. Hell yeah!yeah!
** It also helps that [[AwesomeMusic the level's music really compliments the epicness of the level]].
12th Nov '13 2:34:12 PM Ninetails2000
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** Big in general in this game. While most of his story in Sonic Adventure is him bumbling around through the stories of other characters simply to [[AddedAlliterativeAppeal find and fish for Froggy]] with his powers amounting basically to being able to jump high, powerlift and being clever with his trusty fishing rod, Big's involvement in Sonic Heroes shows what happens when he takes those raw skills [[TookALevelInBadass and applies them to combat and true Sonic style adventuring.]]



* While most would consider it ThatOneLevel, Rail Canyon is really where Sonic Heroes begins to push the [[HolyShitQuotient HSQ]] into the red. Starting off as a simplistic crash course in rail grinding with a few switch puzzles, Rail Canyon quickly introduces things such as Rhino Trains, exploding rails, and entire networks of rails to grind. Pretty soon you'll find yourself free-fall-grinding through wildly flipping light rails, racing Rhino Trains down wildly waving rail sections and going through triple-rail loop-de-loops at breakneck speed before finally reaching the climax of the stage [[SceneryPorn with your team grinding down the center of a giant corkscrew of rails with two GIGANTIC trains flying down the corkscrews just ahead of you]] in order to block your path, with the rail system after that dumping you off into another giant network that drops you off at the goal. Final Rush, the final stage of the previous game and (in)famous for being composed of 95% railways, doesn't even begin to match the sheer awesomeness that Rail Canyon brings to the party!

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* While most would consider it ThatOneLevel, Rail Canyon is really where Sonic Heroes begins to push the [[HolyShitQuotient HSQ]] into the red. Starting off as a simplistic crash course in rail grinding with a few switch puzzles, Rail Canyon quickly introduces things such as Rhino Trains, exploding rails, and entire networks of rails to grind. Pretty soon you'll find yourself free-fall-grinding through wildly flipping light rails, racing Rhino Trains down wildly waving rail sections and going through triple-rail loop-de-loops at breakneck speed before finally reaching the climax of the stage [[SceneryPorn with your team grinding down the center of a giant corkscrew of rails with two GIGANTIC trains flying down the corkscrews just ahead of you]] in order to block your path, with the rail system after that dumping you off into another giant network that drops you off at the goal. Final Rush, the final stage of the previous game and (in)famous for being composed of 95% railways, doesn't even begin to match the sheer awesomeness that Rail Canyon brings to the party!party!
* Final Fortress is this for all the teams. A final exam of everything you've learned with massive battles around every corner and [[SceneryPorn jaw droppingly cool]] [[FrickenLaserBeams light rail segments with laser cannons.]] Eggman truly tosses EVERYTHING HE HAS at you in this stage, leading up to a [[NintendoHard massive battle royale against a troop of all Eggman's Elite Mooks, finishing off with a duel against THREE Egg Hammers on a tiny platform!]] Near the lip of the platform is a hint orb. Going through it has your teammates all not suggest, but [[GodzillaThreshold INSIST]] that [[LimitBreak it's time to break out a Team Blast!]] After getting through that, you're given a final gauntlet of laser dodging...except this time you have to dodge across [[UpToEleven TWELVE OF THEM! And by the midpoint, they're firing at you in pairs of three instead of one or two at a time!]] meaning you have [[FlashStep rail hop]] across sets of rails in one swift movement to keep from taking a laser to the face. After that, you're finally tasked with [[OutrunTheFireball outrunning the charging sequence of a MASSIVE laser cannon]] before finally landing on one last detonator that [[StuffBlowingUp completely obliterates Eggman's blaster installation]] while launching you directly into the heart of the freshly destroyed base, the only thing waiting for you being a lone Goal Ring in the center. Hell yeah!
21st Jun '13 8:39:41 PM Luigifan
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** Also, Charmy stinging the crap out of Eggman for ripping the team off.



** Sort of, nothing. He's ''hissing'' at Vector. When a cat ''that huge'' starts making that noise and folding it's ears back, it's a clear sign that you are in danger. Big just got {{Badass}}.

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** Sort of, nothing. He's ''hissing'' at Vector. When a cat ''that huge'' starts making that noise and folding it's its ears back, it's a clear sign that you are in danger. Big just got {{Badass}}.



* Subtle one but Cream is willing to take on giant robot birds, multiple enemy robots, a giant robot emperor, heck even Team Sonic and Team Chaotix just to get Chocola back. And you have to remember, ''she is only six years old!''

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* Subtle one one, but Cream is willing to take on giant robot birds, multiple enemy robots, a giant robot emperor, heck heck, even Team Sonic and Team Chaotix just to get Chocola back. And you have to remember, ''she is only six years old!''



* While most would consider it ThatOneLevel, Rail Canyon is really where Sonic Heroes begins to push the [[HolyShitQuotient HSQ]] into the red. Starting off as a simplistic crash course in rail grinding with a few switch puzzles, Rail Canyon quickly introduces things such as Rhino Trains, exploding rails and entire networks of rails to grind. Pretty soon you'll find yourself free-fall-grinding through wildly flipping light rails, racing Rhino Trains down wildly waving rail sections and going through triple-rail loop-de-loops at breakneck speed before finally reaching the climax of the stage [[SceneryPorn with your team grinding down the center of a giant corkscrew of rails with two GIGANTIC trains flying down the corkscrews just ahead of you]] in order to block your path, with the rail system after that dumping you off into another giant network that drops you off at the goal. Final Rush, the final stage of the previous game and (in)famous for being composed of 95% railways doesn't even begin to match the sheer awesomeness that Rail Canyon brings to the party!

to:

* While most would consider it ThatOneLevel, Rail Canyon is really where Sonic Heroes begins to push the [[HolyShitQuotient HSQ]] into the red. Starting off as a simplistic crash course in rail grinding with a few switch puzzles, Rail Canyon quickly introduces things such as Rhino Trains, exploding rails rails, and entire networks of rails to grind. Pretty soon you'll find yourself free-fall-grinding through wildly flipping light rails, racing Rhino Trains down wildly waving rail sections and going through triple-rail loop-de-loops at breakneck speed before finally reaching the climax of the stage [[SceneryPorn with your team grinding down the center of a giant corkscrew of rails with two GIGANTIC trains flying down the corkscrews just ahead of you]] in order to block your path, with the rail system after that dumping you off into another giant network that drops you off at the goal. Final Rush, the final stage of the previous game and (in)famous for being composed of 95% railways railways, doesn't even begin to match the sheer awesomeness that Rail Canyon brings to the party!
15th Jun '13 9:09:18 AM Ninjabot
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** Vector in particular, revealing that unbeknownst to Charmy or Espio he knew the Eggman they were fighting had been a fake all along and then revealing the real one. Even Eggman seemed shocked that he figured it out.
--> '''Vector:''' It's all part of being a good detective.
2nd May '13 5:46:59 PM SayaAensland
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* Believe it or not but Big the Cat gets one in the form of defending Amy and Cream during their run-in with Team Chaotix when he tells them "It's not nice to tease My friends!" and does sort of get a defensive look on his face in the CGI cutscene.

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* Believe it or not but not, Big the Cat gets one in the form of defending Amy and Cream during their run-in with Team Chaotix when he tells them "It's not nice to tease My my friends!" and does sort of get a defensive look on his face in the CGI cutscene.



* While most would consider it ThatOneLevel, Rail Canyon is really where Sonic Heroes begins to push the [[HolyShitQuotient HSQ]] into the red. Starting off as a simplistic crash course in rail grinding with a few switch puzzles, Rail Canyon quickly introduces things such as Rhino Trains, exploding rails and entire networks of rails to grind. Pretty soon you'll find yourself fre-fall-grinding through wildly flipping light rails, racing Rhino Trains down wildly waving rail sections and going through triple-rail loop-de-loops at breakneck speed before finally reaching the climax of the stage [[SceneryPorn with your team grinding down the center of a giant corkscrew of rails with two GIGANTIC trains flying down the corkscrews just ahead of you]] in order to block your path, with the rail system after that dumping you off into another giant network that drops you off at the goal. Final Rush, the final stage of the previous game and (in)famous for being composed of 95% railways doesn't even begin to match the sheer awesomeness that Rail Canyon brings to the party!

to:

* While most would consider it ThatOneLevel, Rail Canyon is really where Sonic Heroes begins to push the [[HolyShitQuotient HSQ]] into the red. Starting off as a simplistic crash course in rail grinding with a few switch puzzles, Rail Canyon quickly introduces things such as Rhino Trains, exploding rails and entire networks of rails to grind. Pretty soon you'll find yourself fre-fall-grinding free-fall-grinding through wildly flipping light rails, racing Rhino Trains down wildly waving rail sections and going through triple-rail loop-de-loops at breakneck speed before finally reaching the climax of the stage [[SceneryPorn with your team grinding down the center of a giant corkscrew of rails with two GIGANTIC trains flying down the corkscrews just ahead of you]] in order to block your path, with the rail system after that dumping you off into another giant network that drops you off at the goal. Final Rush, the final stage of the previous game and (in)famous for being composed of 95% railways doesn't even begin to match the sheer awesomeness that Rail Canyon brings to the party!
5th Mar '13 12:44:03 AM Ninetails2000
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* Egg Fleet. The sense of just flying through the air, while Eggman's ships unload several shells at you, dodging the whole way. The best part: Sonic, with nothing but his Rocket Accel, '''destroys entire battleships!''' And he gets to do it '''three times'''.

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* Egg Fleet. The sense of just flying through the air, while Eggman's ships unload several shells at you, dodging the whole way. The best part: Sonic, with nothing but his Rocket Accel, '''destroys entire battleships!''' And he gets to do it '''three times'''.times'''.
* While most would consider it ThatOneLevel, Rail Canyon is really where Sonic Heroes begins to push the [[HolyShitQuotient HSQ]] into the red. Starting off as a simplistic crash course in rail grinding with a few switch puzzles, Rail Canyon quickly introduces things such as Rhino Trains, exploding rails and entire networks of rails to grind. Pretty soon you'll find yourself fre-fall-grinding through wildly flipping light rails, racing Rhino Trains down wildly waving rail sections and going through triple-rail loop-de-loops at breakneck speed before finally reaching the climax of the stage [[SceneryPorn with your team grinding down the center of a giant corkscrew of rails with two GIGANTIC trains flying down the corkscrews just ahead of you]] in order to block your path, with the rail system after that dumping you off into another giant network that drops you off at the goal. Final Rush, the final stage of the previous game and (in)famous for being composed of 95% railways doesn't even begin to match the sheer awesomeness that Rail Canyon brings to the party!
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