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* The second stage cements the Cluster Shot as a Raptor killer, as you face a squad of them with it and emerge victorious.



* The FinalBoss. This gigantic airship has turrets everywhere, is so big it covers the sky and its armor is too strong even for the rocket launcher (which can devastate buildings). Yet, with some outsmarting, you can destroy its weapons, forcing the boss to aim its main cannon at you, a mere infantryman. The beam covers the screen and lasts quite long, but your shield can still block it, and you can fire rockets inside the cannon until the colossal vehicle finally goes down.

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* The FinalBoss. This gigantic airship has turrets everywhere, is so big it covers the sky and its armor is too strong even for the rocket launcher (which can devastate buildings). Yet, with some outsmarting, you can destroy its weapons, even though they aim at you ten at a time, forcing the boss to aim its main cannon at you, a mere infantryman. The beam covers the screen and lasts quite long, long (it's the one attack that can actually damage you twice before it stops), but your shield can still block it, and you can fire rockets inside the cannon until the colossal vehicle finally goes down.down for good.
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* The FinalBoss. This gigantic airship has turrets everywhere, is so big it covers the sky and its armor is too strong even for the rocket launcher (which can devastate buildings). Yet, with some outsmarting, you can destroy its weapons, forcing the boss to aim its main cannon at you, a mere infantryman. The beam covers the screen and lasts quite long, but your shield can still block it, and you can fire rockets inside the cannon until the colossal vehicle finally goes down.

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* The FinalBoss. This gigantic airship has turrets everywhere, is so big it covers the sky and its armor is too strong even for the rocket launcher (which can devastate buildings). Yet, with some outsmarting, you can destroy its weapons, forcing the boss to aim its main cannon at you, a mere infantryman. The beam covers the screen and lasts quite long, but your shield can still block it, and you can fire rockets inside the cannon until the colossal vehicle finally goes down.down.
* The sequel is not as epic as the arcade, but that changes in its final battle. Guerra, who went down [[TheUnfought like a punk]] in the original game, turns out to have ''survived'' the KillSat and is now a legitimate threat, endangering several teammates and fighting you personally in yet another SpiderTank. You don't have the KillSat this time, so it's harder, but in the end you and your allies fight smart. They overload the barrier he has in front of his seat, and you use the sniper rifle to kill the bastard for good.

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* Using the rocket launcher on enemy infantry. You will easily blow them away, and it's cathartic. There is even a breather segment in the final battle that allows you to do this in the boss' hangar!



* If you gain enough combo, you also earn praise from your teammates.

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* If you gain enough combo, combo or defeat strong enemies, you also earn praise from your teammates.teammates.
* Your riot shield can block everything directed at you. Missiles, grenades, even [[WaveMotionGun superlasers]]!



* The FinalBoss. This gigantic airship has turrets everywhere, is so big it covers the sky and its armor is too strong even for the rocket launcher (which can obliterate buildings). Yet, with some outsmarting, you can destroy its weapons, forcing the boss to aim its main cannon at you, a mere infantryman. The beam covers the screen and lasts quite long, but your shield can still block it, and you can fire rockets inside the cannon until the colossal vehicle finally goes down.

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* The FinalBoss. This gigantic airship has turrets everywhere, is so big it covers the sky and its armor is too strong even for the rocket launcher (which can obliterate devastate buildings). Yet, with some outsmarting, you can destroy its weapons, forcing the boss to aim its main cannon at you, a mere infantryman. The beam covers the screen and lasts quite long, but your shield can still block it, and you can fire rockets inside the cannon until the colossal vehicle finally goes down.
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* The third boss, a SpiderTank, deserves props. It's immune to normal bullets, so the rocket launcher is used. The tank still uses its superior agility to cause trouble and avoid rockets. Once the rockets keep weakening it, the tank returns, climbing on the walls, but a KillSat finishes it off.
** But wait! It doesn't plan to go down easily! Instead, it fires a barrage of missiles that shoot missiles, aiming to destroy the bridge, so they can't be blocked by your imprevious shields. If it does destroy the bridge, the heroes can't do the rescue mission afterwards. If it doesn't, the Alpha Team certify themselves as badass.
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--> "Alpha One, AWESOME!"

* The amount of mayhem you can cause. You can destroy trees, construction sites, exploding barrels, fruit, mannequins, even ''buildings'' (if you have the Cluster Shot or Rocket Launcher).
* Taking down a [[HumongousMecha Kraken]]. These beasts are walking arsenals, even bigger than buildings, yet no match for your rocket laucher.
* After sniping the guards in 3-1, you get to blow up the terrorist headquarters with a KillSat, landing a crippling blow to the terrorists. Everything else afterwards is treated like a victory lap for the heroes.
* The terrorists get a moment after 3-1 as well. Does the destruction of the headquarters disorganize them? No, it only makes them more pissed off.
* If you gain enough combo, you also earn praise from your teammates.
* Stage 4 has your squad, after successfully protecting the bridge they are on, rescuing their allies. And they are ''pissed''. At one point, one of your allies actually punches an enemy trooper.
* Part of Stage 4 is in a market, where you get a Cluster Shot. The otherwise tough HACS charge at you in hordes, as if they were common soldiers. Due to the Cluster Shot, you can ''massacre'' them like common soldiers.
* The FinalBoss. This gigantic airship has turrets everywhere, is so big it covers the sky and its armor is too strong even for the rocket launcher (which can obliterate buildings). Yet, with some outsmarting, you can destroy its weapons, forcing the boss to aim its main cannon at you, a mere infantryman. The beam covers the screen and lasts quite long, but your shield can still block it, and you can fire rockets inside the cannon until the colossal vehicle finally goes down.

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