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** The buildup to bringing out Koraidon/Miraidon cannot be ignored here. The battle starts with your character attempting to throw out your lead Pokémon to battle, only for the system to lock the ball before you can (which is its own SugarWiki/MomentOfAwesome; no prior hero or villain had the capability or the idea to lock their enemies out of the Pokemon world's primary means of combat), meaning that [[InterfaceScrew you enter the battle with nothing on your side of the field]]. You spend the first few turns desperately trying each menu option, hoping that ''one'' of them might do something, only to be met each time by a message along the lines of "That won't work right now!" and an angry roar from the enemy Koraidon/Miraidon. And then, [[DarkestHour just as all seems lost]], [[ChekhovsGun the entry for Koraidon/Miraidon]] that's been at the bottom of the Pokémon select screen ''for almost the entire game'' begins glowing, and you realize that [[SpannerInTheWorks you still have one Poké Ball that the system]] ''[[SpannerInTheWorks hasn't]]'' [[SpannerInTheWorks locked...]]

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** The buildup to bringing out Koraidon/Miraidon cannot be ignored here. The battle starts with your character attempting to throw out your lead Pokémon to battle, only for the system to lock the ball before you can (which is its own SugarWiki/MomentOfAwesome; no prior hero or villain had the capability or the idea to simply lock their enemies out of the Pokemon world's primary means of combat), meaning that [[InterfaceScrew you enter the battle with nothing on your side of the field]]. You spend the first few turns desperately trying each menu option, hoping that ''one'' of them might do something, only to be met each time by a message along the lines of "That won't work right now!" and an angry roar from the enemy Koraidon/Miraidon. And then, [[DarkestHour just as all seems lost]], [[ChekhovsGun the entry for Koraidon/Miraidon]] that's been at the bottom of the Pokémon select screen ''for almost the entire game'' begins glowing, and you realize that [[SpannerInTheWorks you still have one Poké Ball that the system]] ''[[SpannerInTheWorks hasn't]]'' [[SpannerInTheWorks locked...]]
Is there an issue? Send a MessageReason:
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** The buildup to bringing out Koraidon/Miraidon cannot be ignored here. The battle starts with your character attempting to throw out your lead Pokémon to battle, only for the system to lock the ball before you can (which is its own MomentOfAwesome; no prior hero or villain had the capability or the idea to lock their enemies out of the Pokemon world's primary means of combat), meaning that [[InterfaceScrew you enter the battle with nothing on your side of the field]]. You spend the first few turns desperately trying each menu option, hoping that ''one'' of them might do something, only to be met each time by a message along the lines of "That won't work right now!" and an angry roar from the enemy Koraidon/Miraidon. And then, [[DarkestHour just as all seems lost]], [[ChekhovsGun the entry for Koraidon/Miraidon]] that's been at the bottom of the Pokémon select screen ''for almost the entire game'' begins glowing, and you realize that [[SpannerInTheWorks you still have one Poké Ball that the system]] ''[[SpannerInTheWorks hasn't]]'' [[SpannerInTheWorks locked...]]

to:

** The buildup to bringing out Koraidon/Miraidon cannot be ignored here. The battle starts with your character attempting to throw out your lead Pokémon to battle, only for the system to lock the ball before you can (which is its own MomentOfAwesome; SugarWiki/MomentOfAwesome; no prior hero or villain had the capability or the idea to lock their enemies out of the Pokemon world's primary means of combat), meaning that [[InterfaceScrew you enter the battle with nothing on your side of the field]]. You spend the first few turns desperately trying each menu option, hoping that ''one'' of them might do something, only to be met each time by a message along the lines of "That won't work right now!" and an angry roar from the enemy Koraidon/Miraidon. And then, [[DarkestHour just as all seems lost]], [[ChekhovsGun the entry for Koraidon/Miraidon]] that's been at the bottom of the Pokémon select screen ''for almost the entire game'' begins glowing, and you realize that [[SpannerInTheWorks you still have one Poké Ball that the system]] ''[[SpannerInTheWorks hasn't]]'' [[SpannerInTheWorks locked...]]
Is there an issue? Send a MessageReason:
None


** The buildup to bringing out Koraidon/Miraidon cannot be ignored here. The battle starts with your character attempting to throw out your lead Pokémon to battle, only for the system to lock the ball before you can, meaning that [[InterfaceScrew you enter the battle with nothing on your side of the field]]. You spend the first few turns desperately trying each menu option, hoping that ''one'' of them might do something, only to be met each time by a message along the lines of "That won't work right now!" and an angry roar from the enemy Koraidon/Miraidon. And then, [[DarkestHour just as all seems lost]], [[ChekhovsGun the entry for Koraidon/Miraidon]] that's been at the bottom of the Pokémon select screen ''for almost the entire game'' begins glowing, and you realize that [[SpannerInTheWorks you still have one Poké Ball that the system]] ''[[SpannerInTheWorks hasn't]]'' [[SpannerInTheWorks locked...]]

to:

** The buildup to bringing out Koraidon/Miraidon cannot be ignored here. The battle starts with your character attempting to throw out your lead Pokémon to battle, only for the system to lock the ball before you can, can (which is its own MomentOfAwesome; no prior hero or villain had the capability or the idea to lock their enemies out of the Pokemon world's primary means of combat), meaning that [[InterfaceScrew you enter the battle with nothing on your side of the field]]. You spend the first few turns desperately trying each menu option, hoping that ''one'' of them might do something, only to be met each time by a message along the lines of "That won't work right now!" and an angry roar from the enemy Koraidon/Miraidon. And then, [[DarkestHour just as all seems lost]], [[ChekhovsGun the entry for Koraidon/Miraidon]] that's been at the bottom of the Pokémon select screen ''for almost the entire game'' begins glowing, and you realize that [[SpannerInTheWorks you still have one Poké Ball that the system]] ''[[SpannerInTheWorks hasn't]]'' [[SpannerInTheWorks locked...]]
Is there an issue? Send a MessageReason:
None


** The buildup to bringing out Koraidon/Miraidon cannot be ignored here. The battle starts with your character attempting to throw out your lead Pok@eacute;mon to battle, only for the system to lock the ball before you can, meaning that [[InterfaceScrew you enter the battle with nothing on your side of the field]]. You spend the first few turns desperately trying each menu option, hoping that ''one'' of them might do something, only to be met each time by a message along the lines of "That won't work right now!" and an angry roar from the enemy Koraidon/Miraidon. And then, [[DarkestHour just as all seems lost]], [[ChekhovsGun the entry for Koraidon/Miraidon]] that's been at the bottom of the Pok@eacute;mon select screen ''for almost the entire game'' begins glowing, and you realize that [[SpannerInTheWorks you still have one Poké Ball that the system]] ''[[SpannerInTheWorks hasn't]]'' [[SpannerInTheWorks locked...]]

to:

** The buildup to bringing out Koraidon/Miraidon cannot be ignored here. The battle starts with your character attempting to throw out your lead Pok@eacute;mon Pokémon to battle, only for the system to lock the ball before you can, meaning that [[InterfaceScrew you enter the battle with nothing on your side of the field]]. You spend the first few turns desperately trying each menu option, hoping that ''one'' of them might do something, only to be met each time by a message along the lines of "That won't work right now!" and an angry roar from the enemy Koraidon/Miraidon. And then, [[DarkestHour just as all seems lost]], [[ChekhovsGun the entry for Koraidon/Miraidon]] that's been at the bottom of the Pok@eacute;mon Pokémon select screen ''for almost the entire game'' begins glowing, and you realize that [[SpannerInTheWorks you still have one Poké Ball that the system]] ''[[SpannerInTheWorks hasn't]]'' [[SpannerInTheWorks locked...]]
Is there an issue? Send a MessageReason:
None

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** The buildup to bringing out Koraidon/Miraidon cannot be ignored here. The battle starts with your character attempting to throw out your lead Pok@eacute;mon to battle, only for the system to lock the ball before you can, meaning that [[InterfaceScrew you enter the battle with nothing on your side of the field]]. You spend the first few turns desperately trying each menu option, hoping that ''one'' of them might do something, only to be met each time by a message along the lines of "That won't work right now!" and an angry roar from the enemy Koraidon/Miraidon. And then, [[DarkestHour just as all seems lost]], [[ChekhovsGun the entry for Koraidon/Miraidon]] that's been at the bottom of the Pok@eacute;mon select screen ''for almost the entire game'' begins glowing, and you realize that [[SpannerInTheWorks you still have one Poké Ball that the system]] ''[[SpannerInTheWorks hasn't]]'' [[SpannerInTheWorks locked...]]
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* The true final boss fight begins with the Paradise Protection Protocol locking down all Pokeballs except for ones belonging to Professor Sada/Turo. This prompts you to send out Koraidon/Miraidon for the first time, who proceeds to push through its fear of its berserk counterpart for your sake. A fight ensues, with you using Koraidon's/Miraidon's extremely powerful attacks to chip away at its counterpart, while the cheers of your friends boost its power. Eventually, it withstands a Giga Impact/Hyper Beam through ThePowerOfFriendship (in the same way that Pokemon you've bonded with can in other battles) or just a well-timed Endure, and you're prompted to Terastalize it. The final hit is a powered-up Tera Blast using the Dragon type, striking down the berserk Koraidon/Miraidon with a super-effective hit.

to:

* The true final boss fight begins with the Paradise Protection Protocol locking down all Pokeballs except for ones belonging to Professor Sada/Turo. This prompts you to send out Koraidon/Miraidon for the first time, who proceeds to push through its fear of its berserk counterpart for your sake. A fight ensues, with you using Koraidon's/Miraidon's extremely powerful attacks to chip away at its counterpart, while the cheers of your friends boost its power. Eventually, it withstands a Giga Impact/Hyper Beam through ThePowerOfFriendship (in the same way that Pokemon you've bonded with can in other battles) or just a well-timed Endure, and you're prompted to Terastalize it. The final hit is a powered-up Tera Blast using the Dragon type, striking down the berserk Koraidon/Miraidon with a super-effective hit.
Is there an issue? Send a MessageReason:
None


* The true final boss fight begins with the Paradise Protection Protocol locking down all Pokeballs except for ones belonging to Professor Sada/Turo. This prompts you to send out Koraidon/Miraidon for the first time, who proceeds to push through its fear of its berserk counterpart for your sake. A fight ensues, with you using Koraidon's/Miraidon's extremely powerful attacks to chip away at its counterpart, while the cheers of your friends boost its power. Eventually, it withstands a Giga Impact/Hyper Beam through ThePowerOfFriendship (in the same way that Pokemon you've bonded with can in other battles), and you're prompted to Terastalize it. The final hit is a powered-up Tera Blast using the Dragon type, striking down the berserk Koraidon/Miraidon with a super-effective hit.

to:

* The true final boss fight begins with the Paradise Protection Protocol locking down all Pokeballs except for ones belonging to Professor Sada/Turo. This prompts you to send out Koraidon/Miraidon for the first time, who proceeds to push through its fear of its berserk counterpart for your sake. A fight ensues, with you using Koraidon's/Miraidon's extremely powerful attacks to chip away at its counterpart, while the cheers of your friends boost its power. Eventually, it withstands a Giga Impact/Hyper Beam through ThePowerOfFriendship (in the same way that Pokemon you've bonded with can in other battles), battles) or just a well-timed Endure, and you're prompted to Terastalize it. The final hit is a powered-up Tera Blast using the Dragon type, striking down the berserk Koraidon/Miraidon with a super-effective hit.
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None

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** Special note goes to the way the fight opens. After the AI is overridden by the defence protocols, the time machine drops a single Master Ball into their hand... ''which is still shaking.'' Once it finally clicks shut, the AI (now addressed as ''[[VillainOverride Professor]]'' [[VillainOverride Sada/Turo]]) gives the player one ''hell'' of a PsychoticSmirk before dropping the ball down to battle.
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** And of course, Tinkatons go one step beyond and fight an avian apex predator. The fact that they’ve forced the bird, who was unrivaled in Galar, out of a job and have even been called their natural predators is incredibly is nothing to scoff at.
*** However, some have pointed out that Tinkaton’s natural move-set, stats and typing actually support the opposite. While canon/lore don’t match up one to one with competitive capabilities, this leads to even more insane implications. Do they see Corviknights as the only worthy prey left? Do they think their metal is the highest grade? Do they simply have an irrational hatred of metallic ravens? Whatever the case may be, Tinkatons care little for the disadvantage. And if the Pokédex entries are anything to go by, they’re more successful than we give them credit for.

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** And of course, Tinkatons go one step beyond and fight an avian apex predator. The fact that they’ve forced the bird, who was unrivaled in Galar, out of a job and have even been called their natural predators is incredibly is nothing to scoff at.
*** However, some have pointed out that Tinkaton’s natural move-set, stats and typing actually support the opposite. While canon/lore (and even the various anime) often don’t match up one to one with competitive capabilities, this leads to even more insane implications. Do they see Corviknights as the only worthy prey left? Do they think their metal is the highest grade? Do they simply have an irrational hatred of metallic ravens? Whatever the case may be, Tinkatons care little for the disadvantage. And if the Pokédex entries are anything to go by, they’re more successful than we give them credit for.
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None

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* The Tinka line. While Tinkatinks don’t get up to much while building their hammers, and are implied to be bullied by Meltan, they remain hard at work on their hammer, accepting nothing but perfection. If you look closely, you’ll notice that its hammer will be built upon by Tinkatuffs and Tinkatons- the hammer that Tinkatinks start with essentially stays with them for life, through all of its grueling battles with Pokémon like Bisharp and Corviknight.
** Tinkatuffs are bold enough to attack entire bands of Pawniard and Bisharp for metal. Going by how this game portrays it, this would mean Tinkatuffs will often fight five to six Pokémon at a time. The fact that Kingambits only seem to show up in Paldea implies the species is highly successful at this.
** And of course, Tinkatons go one step beyond and fight an avian apex predator. The fact that they’ve forced the bird, who was unrivaled in Galar, out of a job and have even been called their natural predators is incredibly is nothing to scoff at.
*** However, some have pointed out that Tinkaton’s natural move-set, stats and typing actually support the opposite. While canon/lore don’t match up one to one with competitive capabilities, this leads to even more insane implications. Do they see Corviknights as the only worthy prey left? Do they think their metal is the highest grade? Do they simply have an irrational hatred of metallic ravens? Whatever the case may be, Tinkatons care little for the disadvantage. And if the Pokédex entries are anything to go by, they’re more successful than we give them credit for.
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None


* After the player encounters the cover legendary and feeds it a sandwich, said legendary Pokémon helps the player through a grotto infested with Houndour. Bonus points to the legend grabbing the player and leaping to the exit.

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* After the player encounters the weakened cover legendary and feeds it a sandwich, said legendary Pokémon helps the player through a grotto infested with Houndour. Bonus points to the legend grabbing spotting that the player protagonist is cornered, picking them up and leaping carrying them to the exit.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The true final boss fight begins with the Paradise Protection Protocol locking down all Pokeballs except for ones belonging to Professor Sada/Turo. This prompts you to send out Koraidon/Miraidon for the first time, who proceeds to push through its fear of its berserk counterpart for your sake. A fight ensues, with you using Koraidon's/Miraidon's extremely powerful attacks to chip away at its counterpart, while the cheers of your friends boost its power. Eventually, it withstands a Giga Impact/Hyper Beam through ThePowerOfFriendship (in the same way that Pokemon you've bonded with can in other battles), and you're prompted to Terastalize it. The final hit is a powered-up Tera Blast using the Dragon type, striking down the berserk Koraidon/Miraidon with a super-effective hit.
Is there an issue? Send a MessageReason:
None


!Per wiki policy, Administrivia/SpoilersOff applies here and all spoilers are unmarked. Administrivia/YouHaveBeenWarned.

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!Per wiki policy, Administrivia/SpoilersOff applies here and !As a Moments subpage, all spoilers are unmarked. unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.
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* Finizen's evolutionary line might take people off guard for a moment, as its evolution "Palafin", looks almost exactly the same aside from a heart-shaped spot on its chest, a denotation that it's in a "Zero Form", and a new ability called "Zero to Hero" that says that once it switches back into battle, it'll be in "Hero" form alongside a prompt to learn the move Flip Turn to facilitate this. What does this translate to? You now have a cetacean version of ''Superman'' on your team, [[SecretIdentity who just needed a moment to switch into its true self.]] In its Hero form, it can effortlessly lift cruise ships from the water with one fin and swim at a speed of 50 knots - over 50 miles per hour - to save any person or Pokemon in danger at sea. It's no slouch in combat, either, boasting a base stat total rivaling ''legendaries'', with it's attack in particular being '''160'''. It is by far one of the strongest pure Water types, if not ''the'' strongest.
* Of all the Pokemon in the series, ''Dunsparce'' finally gets some love in a hilarious and unexpectedly cool fashion with a new signature attack; Hyper Drill. Unlike Drill Run, which has 80 power, a slight chance to miss, had a higher critical chance, and was Ground type, Hyper Drill is a STAB-granting Normal type move with 100 power, is fully accurate without modifiers, and temporarily ''breaks all physical shielding moves'' for the rest of the turn, as well as removing additional effects granted by similar moves. And when it levels up while knowing this move, it obtains its own evolution after years of fans jokingly and genuinely clambering for one. And while Dudunsparce is mostly just "A larger and longer Dunsparce", its base stat total moves into the 500s and becomes decently focused on damage and HP, making Dudunsparce a formidable supporting offence team member if trained right.

to:

* Finizen's evolutionary line might take people off guard for a moment, as its evolution evolution, "Palafin", looks almost exactly the same aside from a heart-shaped spot on its chest, a denotation that it's in a "Zero Form", and a new ability called "Zero to Hero" that says that once it switches back into battle, it'll be in "Hero" form alongside a prompt to learn the move Flip Turn to facilitate this. What does this translate to? You now have a cetacean version of ''Superman'' on your team, [[SecretIdentity who just needed a moment to switch into its true self.]] In its Hero form, it can effortlessly lift cruise ships from the water with one fin and swim at a speed of 50 knots - over 50 miles per hour - to save any person or Pokemon in danger at sea. It's no slouch in combat, either, boasting a base stat total rivaling ''legendaries'', with it's its attack in particular being '''160'''. It is by far one of the strongest pure Water types, if not ''the'' strongest.
* Of all the Pokemon in the series, ''Dunsparce'' finally gets some love in a hilarious and unexpectedly cool fashion with a new signature attack; Hyper Drill. Unlike Drill Run, which has 80 power, a slight chance to miss, had a higher critical chance, and was Ground type, Hyper Drill is a STAB-granting Normal type move with 100 power, is fully accurate without modifiers, and temporarily ''breaks all physical shielding moves'' for the rest of the turn, as well as removing additional effects granted by similar moves. And when it levels up while knowing this move, it obtains its own evolution after years of fans jokingly and genuinely clambering clamoring for one. And while Dudunsparce is mostly just "A larger and longer Dunsparce", its base stat total moves into the 500s and becomes decently focused on damage and HP, making Dudunsparce a formidable supporting offence team member if trained right.
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None

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* One for Ortega, who created Team Star's Starmobiles, effectively customized Revavroom forms with completely different types and exclusive moves.
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* Despite TheReveal and the circumstances leading to it coming out of literally nowhere for players, the battle with the Protocol AI duplicate of Professor Sada/Turo, [[TrueFinalBoss who is the last Trainer you battle in the main story.]] [[https://youtu.be/PMVzCbx8atA The music that plays throughout]] only makes it that much better, making players claim it is the greatest battle in the game, if not ''the entire series.''

to:

* Despite TheReveal and the circumstances leading to it coming out of literally nowhere for players, the battle with the Protocol AI duplicate of Professor Sada/Turo, [[TrueFinalBoss who is the last Trainer you battle in the main story.]] [[https://youtu.be/PMVzCbx8atA The music that plays throughout]] only makes it that much better, making players claim [[BestBossEver it is the greatest battle in the game, if not ''the not]] ''[[BestBossEver the entire series.'']]''
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Good localisation deserves to be acknowledged too!

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* A comparatively minor one: Ryme's said to be a skilled rapper, [[GameplayAndStoryIntegration and it shows]]. She spits sophisticated bars with multiple rhymes per line, casually weaving in disses and references to her specialty, and all of it off the dome to boot. One for the localisation team as well, who had to write her lines in the first place.
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Rewording. Flip Turn isn't new. It was introduced in the Isle of Armor DLC for Sword and Shield.


* Finizen's evolutionary line might take people off guard for a moment, as its evolution "Palafin", looks almost exactly the same aside from a heart-shaped spot on its chest, a denotation that it's in a "Zero Form", and a new ability called "Zero to Hero" that says that once it switches back into battle, it'll be in "Hero" form alongside getting a new signature move called Flip Turn to facilitate this. What does this translate to? You now have a cetacean version of ''Superman'' on your team, [[SecretIdentity who just needed a moment to switch into its true self.]] In its Hero form, it can effortlessly lift cruise ships from the water with one fin and swim at a speed of 50 knots - over 50 miles per hour - to save any person or Pokemon in danger at sea. It's no slouch in combat, either, boasting a base stat total rivaling ''legendaries'', with it's attack in particular being '''160'''. It is by far one of the strongest pure Water types, if not ''the'' strongest.

to:

* Finizen's evolutionary line might take people off guard for a moment, as its evolution "Palafin", looks almost exactly the same aside from a heart-shaped spot on its chest, a denotation that it's in a "Zero Form", and a new ability called "Zero to Hero" that says that once it switches back into battle, it'll be in "Hero" form alongside getting a new signature prompt to learn the move called Flip Turn to facilitate this. What does this translate to? You now have a cetacean version of ''Superman'' on your team, [[SecretIdentity who just needed a moment to switch into its true self.]] In its Hero form, it can effortlessly lift cruise ships from the water with one fin and swim at a speed of 50 knots - over 50 miles per hour - to save any person or Pokemon in danger at sea. It's no slouch in combat, either, boasting a base stat total rivaling ''legendaries'', with it's attack in particular being '''160'''. It is by far one of the strongest pure Water types, if not ''the'' strongest.
Is there an issue? Send a MessageReason:
None


* Despite it coming out of literally nowhere for players, the battle with the Protocol AI duplicate of Professor Sada/Turo, [[TrueFinalBoss who is the last Trainer you battle in the main story.]] [[https://youtu.be/PMVzCbx8atA The music that plays throughout]] only makes it that much better.

to:

* Despite TheReveal and the circumstances leading to it coming out of literally nowhere for players, the battle with the Protocol AI duplicate of Professor Sada/Turo, [[TrueFinalBoss who is the last Trainer you battle in the main story.]] [[https://youtu.be/PMVzCbx8atA The music that plays throughout]] only makes it that much better.better, making players claim it is the greatest battle in the game, if not ''the entire series.''

Added: 898

Changed: 153

Is there an issue? Send a MessageReason:
None


* Finizen's evolutionary line might take people off guard for a moment, as its evolution "Palafin", looks almost exactly the same aside from a heart-shaped spot on its chest, a denotation that it's in a "Zero Form", and a new ability called "Zero to Hero" that says that once it switches back into battle, it'll be in "Hero" form. What does this translate to? You now have a cetacean version of ''Superman'' on your team, [[SecretIdentity who just needed a moment to switch into its true self.]] In its Hero form, it can effortlessly lift cruise ships from the water with one fin and swim at a speed of 50 knots - over 50 miles per hour - to save any person or Pokemon in danger at sea. It's no slouch in combat, either, boasting a base stat total rivaling ''legendaries'', with it's attack in particular being '''160'''.

to:

* Finizen's evolutionary line might take people off guard for a moment, as its evolution "Palafin", looks almost exactly the same aside from a heart-shaped spot on its chest, a denotation that it's in a "Zero Form", and a new ability called "Zero to Hero" that says that once it switches back into battle, it'll be in "Hero" form.form alongside getting a new signature move called Flip Turn to facilitate this. What does this translate to? You now have a cetacean version of ''Superman'' on your team, [[SecretIdentity who just needed a moment to switch into its true self.]] In its Hero form, it can effortlessly lift cruise ships from the water with one fin and swim at a speed of 50 knots - over 50 miles per hour - to save any person or Pokemon in danger at sea. It's no slouch in combat, either, boasting a base stat total rivaling ''legendaries'', with it's attack in particular being '''160'''. It is by far one of the strongest pure Water types, if not ''the'' strongest.
* Of all the Pokemon in the series, ''Dunsparce'' finally gets some love in a hilarious and unexpectedly cool fashion with a new signature attack; Hyper Drill. Unlike Drill Run, which has 80 power, a slight chance to miss, had a higher critical chance, and was Ground type, Hyper Drill is a STAB-granting Normal type move with 100 power, is fully accurate without modifiers, and temporarily ''breaks all physical shielding moves'' for the rest of the turn, as well as removing additional effects granted by similar moves. And when it levels up while knowing this move, it obtains its own evolution after years of fans jokingly and genuinely clambering for one. And while Dudunsparce is mostly just "A larger and longer Dunsparce", its base stat total moves into the 500s and becomes decently focused on damage and HP, making Dudunsparce a formidable supporting offence team member if trained right.
Is there an issue? Send a MessageReason:
None


* Finizen's evolutionary line might take people off guard for a moment, as its evolution "Palafin", looks almost exactly the same aside from a heart-shaped spot on its chest, a denotation that it's in a "Zero Form", and a new ability called "Zero to Hero" that says that once it switches back into battle, it'll be in "Hero" form. What does this translate to? You now have a cetacean version of ''Superman'' on your team, [[SecretIdentity who just needed a moment to switch into its true self.]] In its Hero form, it can effortlessly lift cruise ships from the water with one fin and swim at a speed of 50 knots - over 50 miles per hour - to save any person or Pokemon in danger at sea.

to:

* Finizen's evolutionary line might take people off guard for a moment, as its evolution "Palafin", looks almost exactly the same aside from a heart-shaped spot on its chest, a denotation that it's in a "Zero Form", and a new ability called "Zero to Hero" that says that once it switches back into battle, it'll be in "Hero" form. What does this translate to? You now have a cetacean version of ''Superman'' on your team, [[SecretIdentity who just needed a moment to switch into its true self.]] In its Hero form, it can effortlessly lift cruise ships from the water with one fin and swim at a speed of 50 knots - over 50 miles per hour - to save any person or Pokemon in danger at sea. It's no slouch in combat, either, boasting a base stat total rivaling ''legendaries'', with it's attack in particular being '''160'''.
Is there an issue? Send a MessageReason:
Feel free to correct me later on issues of context

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* After the player encounters the cover legendary and feeds it a sandwich, said legendary Pokémon helps the player through a grotto infested with Houndour. Bonus points to the legend grabbing the player and leaping to the exit.
Is there an issue? Send a MessageReason:
None


* Finizen's evolutionary line might take people off guard for a moment, as its evolution "Palafin", looks almost exactly the same aside from a heart-shaped spot on its chest, a denotation that it's in a "Zero Form", and a new ability called "Zero to Hero" that says that once it switches back into battle, it'll be in "Hero" form. What does this translate to? You now have a cetacean version of ''Superman'' on your team, [[SecretIdentity who just needed a moment to switch into its true self.]] In its Hero form, it can effortlessly lift cruise ships from the water with one fin and swim at a speed of 50 miles per hour to save any person or Pokemon in danger at sea.

to:

* Finizen's evolutionary line might take people off guard for a moment, as its evolution "Palafin", looks almost exactly the same aside from a heart-shaped spot on its chest, a denotation that it's in a "Zero Form", and a new ability called "Zero to Hero" that says that once it switches back into battle, it'll be in "Hero" form. What does this translate to? You now have a cetacean version of ''Superman'' on your team, [[SecretIdentity who just needed a moment to switch into its true self.]] In its Hero form, it can effortlessly lift cruise ships from the water with one fin and swim at a speed of 50 knots - over 50 miles per hour - to save any person or Pokemon in danger at sea.
Is there an issue? Send a MessageReason:
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* Finizen's evolutionary line might take people off guard for a moment, as its evolution "Palafin", looks almost exactly the same aside from a heart-shaped spot on its chest, a denotation that it's in a "Zero Form", and a new ability called "Zero to Hero" that says that once it switches back into battle, it'll be in "Hero" form. What does this translate to? You now have a cetacean version of ''Superman'' on your team, [[SecretIdentity who just needed a moment to switch into its true self.]] In its Hero form, it can effortlessly lift cruise ships from the water with one fin and swim at a speed of 50 miles per hour to save any person or Pokemon in danger at sea.
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Pretty sure it would have come out nowhere even for people who did see leaks.


* Despite it coming out of literally nowhere for players (bar those who followed the leaks), the battle with the Protocol AI duplicate of Professor Sada/Turo, [[TrueFinalBoss who is the last Trainer you battle in the main story.]] [[https://youtu.be/PMVzCbx8atA The music that plays throughout]] only makes it that much better.

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* Despite it coming out of literally nowhere for players (bar those who followed the leaks), players, the battle with the Protocol AI duplicate of Professor Sada/Turo, [[TrueFinalBoss who is the last Trainer you battle in the main story.]] [[https://youtu.be/PMVzCbx8atA The music that plays throughout]] only makes it that much better.

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Indentation


* Despite it coming out of literally nowhere for players (bar those who followed the leaks), the battle with the Protocol AI duplicate of Professor Sada/Turo, [[TrueFinalBoss who is the last Trainer you battle in the main story.]]
** [[https://youtu.be/PMVzCbx8atA The music that plays throughout]] only makes it that much better.

to:

* Despite it coming out of literally nowhere for players (bar those who followed the leaks), the battle with the Protocol AI duplicate of Professor Sada/Turo, [[TrueFinalBoss who is the last Trainer you battle in the main story.]]
**
]] [[https://youtu.be/PMVzCbx8atA The music that plays throughout]] only makes it that much better.
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** [[https://youtu.be/PMVzCbx8atA The music that plays throughout]] [[AwesomeMusic only makes it that much better]].

to:

** [[https://youtu.be/PMVzCbx8atA The music that plays throughout]] [[AwesomeMusic only makes it that much better]].better.
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** [[https://youtu.be/PMVzCbx8atA The music that plays throughout]] only makes it that much better.

to:

** [[https://youtu.be/PMVzCbx8atA The music that plays throughout]] [[AwesomeMusic only makes it that much better.better]].
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None


** [[https://youtu.be/PMVzCbx8atA The music that plays throughout]] only makes it that much better.

to:

** [[https://youtu.be/PMVzCbx8atA The music that plays throughout]] only makes it that much better.better.
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!Per wiki policy, Administrivia/SpoilersOff applies here and all spoilers are unmarked. Administrivia/YouHaveBeenWarned.

* Despite it coming out of literally nowhere for players (bar those who followed the leaks), the battle with the Protocol AI duplicate of Professor Sada/Turo, [[TrueFinalBoss who is the last Trainer you battle in the main story.]]
** [[https://youtu.be/PMVzCbx8atA The music that plays throughout]] only makes it that much better.

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