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* Rhienland's Stealthblade tachyon guns are the first serious threat you will face at the beginning of the singleplayer campaign and will remain a potent threat for nearly three quarters of the whole campaign. As such, when you follow Von Claussen to Bruchsal Base and have to assist the local Bundschuh contingent—who are also armed with Stealthblade guns—destroy two Rhienland attack wings, it can feel very cathartic to watch the Rheinlanders ''evaporate'' from the very same weapons that used to present a major challenge to you.
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First Person Writing is a big no-no.


* Once you pass through the Nomad Gate in the final mission, you see the exterior of the Dyson sphere - with a stray planet left outside, simply, I suspect, to give it scale. Then you do a Death Star trench run to bring down the shields so you can fly inside the sphere... which is awesome too, if disorienting.

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* Once you pass through the Nomad Gate in the final mission, you see the exterior of the Dyson sphere - with a stray planet left outside, simply, I suspect, to give it likely just for the sense of scale. Then you do a Death Star trench run to bring down the shields so you can fly inside the sphere... which is awesome too, if disorienting.

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Spoilers shouldn't be marked on Awesome subpages.


* President Jacobi, [[spoiler:who'd just been rescued, quickly grabs a weapon and blasts the Nomad coming out of the Chancellor's body.]]

to:

* President Jacobi, [[spoiler:who'd who'd just been rescued, quickly grabs a weapon and blasts the Nomad coming out of the Chancellor's body.]]



* Later, [[spoiler:Walker]] plows in his cruiser, packed to the limit with mines, ''through an entire fleet made of Liberty, Rheinland and alien fighters and capital ships''. [[spoiler:He dies in a blaze of glory:]]
-->[[spoiler:'''Walker:''' "Goodbye, Jun'ko. Win this one for me!"]]

to:

* Later, [[spoiler:Walker]] Walker plows in his cruiser, packed to the limit with mines, ''through an entire fleet made of Liberty, Rheinland and alien fighters and capital ships''. [[spoiler:He He dies in a blaze of glory:]]
-->[[spoiler:'''Walker:'''
glory:
-->'''Walker:'''
"Goodbye, Jun'ko. Win this one for me!"]]me!"



* Once you pass through the Nomad Gate [[spoiler: in the final mission, you see the exterior of the Dyson sphere - with a stray planet left outside, simply, I suspect, to give it scale. Then you do a Death Star trench run to bring down the shields so you can fly inside the sphere... which is awesome too, if disorienting.]]

to:

* Once you pass through the Nomad Gate [[spoiler: in the final mission, you see the exterior of the Dyson sphere - with a stray planet left outside, simply, I suspect, to give it scale. Then you do a Death Star trench run to bring down the shields so you can fly inside the sphere... which is awesome too, if disorienting.]]disorienting.
----
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Indentation


** In another instance of BigDamnHeroes, Trent and Ozu have been captured by Tekagi after trying to steal the Proteus Tome. In a display of brutality, Tekagi draws a blade from his sleeve and throws it into Ozu's chest. Trent is about to get back at him, but then Tekagi's eyes start glowing and his voice becomes distorted. But before Tekagi can get him, Lord Hakkera comes out of nowhere and blasts the place with his ship's weapons. Trent grabs the tome and dives out the window into Hakkera's cargo hold. Tekagi is about to throw another blade at Trent, but then he notices the NotQuiteDead Ozu take out a detonator, which sets off the bomb he placed under the table, [[HeroicSacrifice finishing off himself and Tekagi.]]

to:

** * In another instance of BigDamnHeroes, Trent and Ozu have been captured by Tekagi after trying to steal the Proteus Tome. In a display of brutality, Tekagi draws a blade from his sleeve and throws it into Ozu's chest. Trent is about to get back at him, but then Tekagi's eyes start glowing and his voice becomes distorted. But before Tekagi can get him, Lord Hakkera comes out of nowhere and blasts the place with his ship's weapons. Trent grabs the tome and dives out the window into Hakkera's cargo hold. Tekagi is about to throw another blade at Trent, but then he notices the NotQuiteDead Ozu take out a detonator, which sets off the bomb he placed under the table, [[HeroicSacrifice finishing off himself and Tekagi.]]
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None


* When two Rheinland agents are looking for you in Tobias' shop (please note that this line is voiced by JohnRhysDavies, and should be read in a thick Welsh accent for full effect):

to:

* When two Rheinland agents are looking for you in Tobias' shop (please note that this line is voiced by JohnRhysDavies, Creator/JohnRhysDavies, and should be read in a thick Welsh accent for full effect):
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None


** Made even cooler by the way that the menacing music that was playing when the Rheinlanders were talking abruptly cuts off the Tobias says this.

to:

** Made even cooler by the way that the menacing music that was playing when the Rheinlanders were talking [[LettingTheAirOutOfTheBand abruptly cuts off the off]] as Tobias says this.
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-->'''Junko:''' Dammit! Rheinland is blocking the trade lane to Tau-23!

to:

-->'''Junko:''' -->'''Juni:''' Dammit! Rheinland is blocking the trade lane to Tau-23!



-->'''Junko:''' ''We fight!''

to:

-->'''Junko:''' -->'''Juni:''' ''We fight!''



-->[[spoiler:'''Walker:''' "Goodbye, Juni. Win this one for me."]]

to:

-->[[spoiler:'''Walker:''' "Goodbye, Juni. Jun'ko. Win this one for me."]]me!"]]

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None


* When two Rhineland agents are looking for you in Tobias' shop (please note that this line is voiced by JohnRhysDavies, and should be read in a thick Welsh accent for full effect):
--> '''Tobias:''' Listen to me. You are not in Rheinland now, you're in my shop. I've already told you that the man you're looking for isn't here, so unless you'd like to get an education in foreign relations that you won't soon forget I'd suggest you move along! Now!

to:

* When two Rhineland Rheinland agents are looking for you in Tobias' shop (please note that this line is voiced by JohnRhysDavies, and should be read in a thick Welsh accent for full effect):
--> '''Tobias:''' Listen to me. You are not in Rheinland now, you're in my shop. I've already told you that the man you're looking for isn't here, so unless you'd like to get an education in foreign relations policy that you won't soon forget forget, I'd suggest you move along! Now!Now!
**Made even cooler by the way that the menacing music that was playing when the Rheinlanders were talking abruptly cuts off the Tobias says this.
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None


--> '''Tobias:''' Now listen here. You are not in Rhineland now, you're in my shop. I've already told you that the man you're looking for isn't here, so unless you'd like to get an education in foreign affairs that you won't soon forget, I suggest you move along!

to:

--> '''Tobias:''' Now listen here. Listen to me. You are not in Rhineland Rheinland now, you're in my shop. I've already told you that the man you're looking for isn't here, so unless you'd like to get an education in foreign affairs relations that you won't soon forget, I forget I'd suggest you move along!along! Now!
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None


* Slightly less badass, but still pretty damn awesome: during the attack on Tekagi's base, there is a battleship hanging over the arch, with enough heavy fighter coverage to reduce you to so much space debris in (literally) around two seconds, if you're unlucky enough. Battleships alone are perfectly capable of blowing you to smithereens if you make one false move. Also, that particular battleship you can take on by yourself and actually destroy. Oh, and there's two of them and a few cruisers when you're trying to retrieve the spy from Rheinland space--you can destroy them too, provided you have enough weaponry and time. The ''Odin'' decloaks right before you join up with the Order; with sufficiently heavy weapons, you can blow that to bits and watch the kill counter go up by one. Possibly the most badass out of all of these? When escaping from the prison and Alaska, you get a chance to avenge Walker by taking on a battleship and five cruisers, not to mention a couple dozen Nomad escorts. It is near-impossible to destroy the entire fleet, with only a few escorts and the ''Osiris'' as backup, with next-to-none shield batteries and nanobots after Alaska, and with a couple dozen Nomads on your tail. If you manage to destroy the fleet, then you are either using hacks, are incredibly lucky, or are the biggest badass space-flight shooters like ''Freelancer'' have ever seen.

to:

* Slightly less badass, but still pretty damn awesome: during the attack on Tekagi's base, there is a battleship hanging over the arch, with enough heavy fighter coverage to reduce you to so much space debris in (literally) around two seconds, if you're unlucky enough. Battleships alone are perfectly capable of blowing you to smithereens if you make one false move. Also, that particular battleship you can take on by yourself and actually destroy. Oh, and there's two of them and a few cruisers when you're trying to retrieve the spy from Rheinland space--you can destroy them too, provided you have enough weaponry and time. The ''Odin'' decloaks right before you join up with the Order; with sufficiently heavy weapons, you can blow that to bits and watch the kill counter go up by one. Possibly the most badass out of all of these? When escaping from the prison and Alaska, you get a chance to avenge Walker by taking on a battleship and five cruisers, not to mention a couple dozen Nomad escorts. It is near-impossible to destroy the entire fleet, with only a few escorts and the ''Osiris'' as backup, with next-to-none shield batteries and nanobots after Alaska, and with a couple dozen Nomads on your tail. If you manage to destroy the fleet, then you are either using hacks, are incredibly lucky, or are the biggest badass space-flight shooters like ''Freelancer'' have ever seen.seen.
* Once you pass through the Nomad Gate [[spoiler: in the final mission, you see the exterior of the Dyson sphere - with a stray planet left outside, simply, I suspect, to give it scale. Then you do a Death Star trench run to bring down the shields so you can fly inside the sphere... which is awesome too, if disorienting.]]
Is there an issue? Send a MessageReason:
None


** In another instance of BigDamnHeroes, Trent and Ozu have been captured by Tekagi after trying to steal the Proteus Tome. In a display of brutality, Tekagi draws a blade from his sleeve and throws it into Ozu's chest. Trent is about to get back at him, but then Tekagi's eyes start glowing and his voice becomes distorted. But before Tekagi can get him, Lord Hakkera comes out of nowhere and blasts the place with his ship's weapons. Trent grabs the tome and dives out the window into Hakkera's cargo hold. Tekagi is about to throw another blade at Trent, but then he notices the NotDeadYet Ozu take out a detonator, which sets off the bomb he placed under the table, [[HeroicSacrifice finishing off himself and Tekagi.]]

to:

** In another instance of BigDamnHeroes, Trent and Ozu have been captured by Tekagi after trying to steal the Proteus Tome. In a display of brutality, Tekagi draws a blade from his sleeve and throws it into Ozu's chest. Trent is about to get back at him, but then Tekagi's eyes start glowing and his voice becomes distorted. But before Tekagi can get him, Lord Hakkera comes out of nowhere and blasts the place with his ship's weapons. Trent grabs the tome and dives out the window into Hakkera's cargo hold. Tekagi is about to throw another blade at Trent, but then he notices the NotDeadYet NotQuiteDead Ozu take out a detonator, which sets off the bomb he placed under the table, [[HeroicSacrifice finishing off himself and Tekagi.]]
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Tobias/John Rhys-Davis is WELSH, not Scottish.


* When two Rhineland agents are looking for you in Tobias' shop (please note that this line is voiced by JohnRhysDavies, and should be read in a thick Scottish accent for full effect):

to:

* When two Rhineland agents are looking for you in Tobias' shop (please note that this line is voiced by JohnRhysDavies, and should be read in a thick Scottish Welsh accent for full effect):

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Moved from Video Games


* [[spoiler:President Jacobi, who had been a DistressedDamsel, blasting a Nomad about to take over Trent.]]

to:

* [[spoiler:President President Jacobi, who had [[spoiler:who'd just been rescued, quickly grabs a DistressedDamsel, blasting a weapon and blasts the Nomad about to take over Trent.]]coming out of the Chancellor's body.]]
-->Burn, you son of a bitch!



* Whenever you are attacked by Rheinland Battleships, you have the option of fighting it or fleeing, but most of the time you have to run. This troper chose to fight most of the time on his most recent playthrough.



--> '''Tobias:''' Now listen here. You are not in Rhineland now, you're in my shop. I've already told you that the man you're looking for isn't here, so unless you'd like to get an education in foreign affairs that you won't soon forget, I suggest you move along!

to:

--> '''Tobias:''' Now listen here. You are not in Rhineland now, you're in my shop. I've already told you that the man you're looking for isn't here, so unless you'd like to get an education in foreign affairs that you won't soon forget, I suggest you move along!along!
* The end of the Bretonia arc has something along these lines:
-->'''Junko:''' Dammit! Rheinland is blocking the trade lane to Tau-23!
-->'''Trent:''' What are we gonna do then, Juni?
-->'''Junko:''' ''We fight!''
** Beating that mission is also crowning moment for Trent, Juni, Outcast pilots that help, and the PLAYER (if you choose to actually fight and not running around, that is)! Really, since it's you with another 4-5 fighters against a battleship, 2 cruisers, and buttload of fighters and gunboats. Essentially, you're fighting against a fleet.
* Later, [[spoiler:Walker]] plows in his cruiser, packed to the limit with mines, ''through an entire fleet made of Liberty, Rheinland and alien fighters and capital ships''. [[spoiler:He dies in a blaze of glory:]]
-->[[spoiler:'''Walker:''' "Goodbye, Juni. Win this one for me."]]
* Botzler takes the cake here, with his HeroicSacrifice that destroys 7 experimental battleships, by himself.
* Slightly less badass, but still pretty damn awesome: during the attack on Tekagi's base, there is a battleship hanging over the arch, with enough heavy fighter coverage to reduce you to so much space debris in (literally) around two seconds, if you're unlucky enough. Battleships alone are perfectly capable of blowing you to smithereens if you make one false move. Also, that particular battleship you can take on by yourself and actually destroy. Oh, and there's two of them and a few cruisers when you're trying to retrieve the spy from Rheinland space--you can destroy them too, provided you have enough weaponry and time. The ''Odin'' decloaks right before you join up with the Order; with sufficiently heavy weapons, you can blow that to bits and watch the kill counter go up by one. Possibly the most badass out of all of these? When escaping from the prison and Alaska, you get a chance to avenge Walker by taking on a battleship and five cruisers, not to mention a couple dozen Nomad escorts. It is near-impossible to destroy the entire fleet, with only a few escorts and the ''Osiris'' as backup, with next-to-none shield batteries and nanobots after Alaska, and with a couple dozen Nomads on your tail. If you manage to destroy the fleet, then you are either using hacks, are incredibly lucky, or are the biggest badass space-flight shooters like ''Freelancer'' have ever seen.
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None


* Just about every instance of BigDamnHeroes. Whenever they happen, you are usually faced with a huge fleet that dwarfs you in size and power.

to:

* Just about every instance of BigDamnHeroes. Whenever they happen, you are usually faced with a huge fleet that dwarfs you in size and power.power.
* When two Rhineland agents are looking for you in Tobias' shop (please note that this line is voiced by JohnRhysDavies, and should be read in a thick Scottish accent for full effect):
--> '''Tobias:''' Now listen here. You are not in Rhineland now, you're in my shop. I've already told you that the man you're looking for isn't here, so unless you'd like to get an education in foreign affairs that you won't soon forget, I suggest you move along!
Is there an issue? Send a MessageReason:
None


* In the fourth story mission, Trent and Juni almost been killed by a Liberty Police officer, and now have to flee Manhattan before they can lock down all Trade Lanes. Their only means of escape have been blocked by capital ships, including the Battleship Unity seen two missions ago. When all hope seems lost...King and Walker have a BigDamnHeroes moment and blow up the Unity, allowing you to flee.

to:

* In the fourth story mission, Trent and Juni having almost been killed by a Liberty Police officer, and now have to flee Manhattan before they can lock down all Trade Lanes. Their only means of escape have been blocked by capital ships, including the Battleship Unity seen two missions ago. When all hope seems lost...King and Walker have a BigDamnHeroes moment and blow up the Unity, allowing you to flee.

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