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** And then, centuries later, after Alpharius is killed, he hijacks his side of the Black Imperium Civil War by pretending that a decoy was killed, and he is the real Alpharius.

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** And then, centuries later, after Alpharius is killed, he hijacks his side of the Black Imperium Civil War by pretending that a decoy was killed, and he is the real Alpharius.Alpharius.
* Soon after Sicarus, the lingering effects in the Ancient One's mind cause him to believe he is in an illusion and go on a rampage. Jane is the closest person available to try snapping him out of it, which she does... by giving him a serious wound. For him, that's enough to realize he is awake, since this kind of skill cannot be replicated by a hallucination.
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** Exploring the whole of Avernus during the Golden Age, eventually gathering the whole BlackCrystal Set. Which made him a Transcendent

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** Exploring the whole of Avernus during the Golden Age, eventually gathering the whole BlackCrystal Black Crystal Set. Which made him a TranscendentTranscendent.
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** Unsurprisingly, compared to that, Lorgar's death is a bit anticlimactic (although there ''was'' the risk of him managing to tap into the Sea). However, the bodyguard he had... Eternity's End, an Exalted of the Well of Eternity (diluted Sea stuff). Apparently, the mere fact he got it was a Paragon roll for Lorgar. A child by the standards of the Exalted, frail-looking, yet powerful enough that Corvus Corax (the loyalist Primarch with the most actual combat experience) decides ScrewThisImOuttaHere just from its presence, while Asurmen barely manages to hold together well enough to slip by and go to engage Lorgar. The Ancient One is forced to fight it alone. It takes almost eight days, by the end of which the Lizardman has half his bones broken and some serious cobwebs in his head from the insanity the opponent radiated. Luckily, it was a True Death... Eternity's End is the one opponent you don't want to become any older.

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** Unsurprisingly, compared to that, Lorgar's death is a bit anticlimactic (although there ''was'' the risk of him managing to tap into the Sea). However, the bodyguard he had... Eternity's End, an Exalted of the Well of Eternity (diluted Sea stuff). Apparently, the mere fact he got it was a Paragon roll for Lorgar. A child by the standards of the Exalted, frail-looking, yet powerful enough that Corvus Corax (the loyalist Primarch with the most actual combat experience) decides ScrewThisImOuttaHere just from its presence, while Asurmen barely manages to hold together well enough to slip by and go to engage Lorgar. The Ancient One is forced to fight it alone. It takes almost eight days, by the end of which the Lizardman has half his bones broken and some serious cobwebs in his head from the insanity the opponent radiated. Luckily, it was a True Death... Eternity's End is the one opponent you don't want to become any older.older.
* Vlad is concentrated Awesome with a healthy dose of RefugeInAudacity:
** Exploring the whole of Avernus during the Golden Age, eventually gathering the whole BlackCrystal Set. Which made him a Transcendent
** Then, he survived until the present days, unnoticed by anyone.
** He manages to make a Catachan regiment into an invincible force of {{Memetic Badass}}es.
** Then, he manages to remain unrecognized by anyone for over a century (and years in real life) with nothing but a SdrawkcabAlias prptecting his identity.
** He hijacks a Black Imperium fleet headed toward the Trust by massacring the leadership (with some help) and pretending to be a survivor. Once again with an anagram alias.
** And then, centuries later, after Alpharius is killed, he hijacks his side of the Black Imperium Civil War by pretending that a decoy was killed, and he is the real Alpharius.
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** The forces of Nurgle attempted to reach the ritual site... but our heroes had killed Ahriman and destroyed the ritual before Nurgle made it through three layers of defenses. Talk about overkill.

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** The forces of Nurgle attempted to reach the ritual site... but our heroes had killed Ahriman and destroyed the ritual before Nurgle made it through three layers of defenses. Talk about overkill.overkill.
* The Assault on Sicarus. A massive force assembled to prevent Lorgar from tapping into the Primordial Sea (which is a HorrifyingTheHorror concept several times over in this setting):
** A duel between a Krork flagship and the Trisagion, with the Daemonship being powerful enough that it only lost once the Attack Moon present fired its WaveMotionGun.
** Dante dueling against Ka'Bandha. A hopeless fight, due to the Daemon's home ground advantage, but he manages to distract it long enough for the rest of the Astartes to carry out their task... at the cost of nearly 95% of their number.
** Jaghatai Khan taking out the Dark Council, including (finally!) Erebus.
** The Assault on the Temple of Eight Paths. Two fall out without a fight (including Be'lakor's, who, as the MagnificentBastard he is, abandoned them at a critical moment.)
** In the central Temple, the one for worshiping the Undivided, Jane, Lelith Hesperax and the head of the Shadow Wardens fight Aetaos'Rau'Keres. After three days, with her companions having retreated due to the damage, Jane manages to cut him down. A mere human, destroying an Exalted!
** Vulkan distracting an Exalted Daemon of Tjapa while Irillyth deals with a Slaaneshi one. He is [[GoodThingYouCanHeal cut down seven times]] by the time the Phoenix Avatar is free to join the battle.
** The psykers manage to conduct a ritual purifying the daemonworld and binding the Lorgar to it. In the Eye of Terror.
** Unsurprisingly, compared to that, Lorgar's death is a bit anticlimactic (although there ''was'' the risk of him managing to tap into the Sea). However, the bodyguard he had... Eternity's End, an Exalted of the Well of Eternity (diluted Sea stuff). Apparently, the mere fact he got it was a Paragon roll for Lorgar. A child by the standards of the Exalted, frail-looking, yet powerful enough that Corvus Corax (the loyalist Primarch with the most actual combat experience) decides ScrewThisImOuttaHere just from its presence, while Asurmen barely manages to hold together well enough to slip by and go to engage Lorgar. The Ancient One is forced to fight it alone. It takes almost eight days, by the end of which the Lizardman has half his bones broken and some serious cobwebs in his head from the insanity the opponent radiated. Luckily, it was a True Death... Eternity's End is the one opponent you don't want to become any older.
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* The Final WAAAAAGH!. Once the Green Twins realize they are running low on power, they start gathering all the Orks for a final assault against the Krork. Hundreds of thousands of Ork worlds are beaten down by the Eldar, but it was still expected that the Krork will be left with, at best, a half of their Core Regions. Instead, after a desperate war the heroics of which would have taken up several days in the Ceremony of Remembrance, both Gork and Mork are killed after destroying about half of the Inner Regions (the Border and Outer Regions are the ones lost completely). According to Durin, the Krork have consistently rolled about 60 above their enemies, culminating with a Critfail on the Twins' death.

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* The Final WAAAAAGH!. Once the Green Twins realize they are running low on power, they start gathering all the Orks for a final assault against the Krork. Hundreds of thousands of Ork worlds are beaten down by the Eldar, but it was still expected that the Krork will be left with, at best, a half of their Core Regions. Instead, after a desperate war the heroics of which would have taken up several days in the Ceremony of Remembrance, both Gork and Mork are killed after destroying about half of the Inner Regions (the Border and Outer Regions are the ones lost completely). According to Durin, the Krork have consistently rolled about 60 above their enemies, culminating with a Critfail on the Twins' death.death.
* Jane getting a OneInAMillionChance hyper-critical success to gain a Transcendent Trait. Author reaction: "Jane is Jane."
* "The Rise and Fall of Ahzek Ahriman." Aka "yes, a sword can kill a superhuman magical legend."
** The forces of Nurgle attempted to reach the ritual site... but our heroes had killed Ahriman and destroyed the ritual before Nurgle made it through three layers of defenses. Talk about overkill.
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*** He fulfills the letter of his orders, reminds everyone why he's feared, walks out of the Grand Incursion with a well-reinforced reputation, ensures the Incursion will end (in success or failure) very quickly and cleanly, and walks away from it all with a drop of freely-given lifeblood from each Chaos God (which he can retain due to a loophole).
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** Frederick personally killing three hostile fauna Alphas, looting pieces of ancient artifact jewelry off them.

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** Frederick personally killing three hostile fauna Alphas, looting pieces of ancient artifact AncientArtifact jewelry off them.
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* Jane claiming the Archetype of the Fencer. It involved her going down to the Caverns at the World's summons, and then spending ten years dueling ever stronger opponents summoned from alternate timelines. The final battle was against a sword-specializing variant of Lelith Hesperax (''the'' BadassNormal of canon). Jane needed a crit to win. She rolled a nat100.

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* Jane claiming the Archetype of the Fencer. It involved her going down to the Caverns at the World's summons, and then spending ten years dueling ever stronger opponents summoned from alternate timelines. The final battle was against a sword-specializing variant of Lelith Hesperax (''the'' BadassNormal of canon). Jane needed a crit to win. She rolled a nat100.nat100.
* The Final WAAAAAGH!. Once the Green Twins realize they are running low on power, they start gathering all the Orks for a final assault against the Krork. Hundreds of thousands of Ork worlds are beaten down by the Eldar, but it was still expected that the Krork will be left with, at best, a half of their Core Regions. Instead, after a desperate war the heroics of which would have taken up several days in the Ceremony of Remembrance, both Gork and Mork are killed after destroying about half of the Inner Regions (the Border and Outer Regions are the ones lost completely). According to Durin, the Krork have consistently rolled about 60 above their enemies, culminating with a Critfail on the Twins' death.
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* And then, Ridcully manages to lead the Avatar of Khorne through a raid into the Sol System itself.

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* And then, Ridcully manages to lead the Avatar of Khorne through a raid into the Sol System itself.itself.
* Jane claiming the Archetype of the Fencer. It involved her going down to the Caverns at the World's summons, and then spending ten years dueling ever stronger opponents summoned from alternate timelines. The final battle was against a sword-specializing variant of Lelith Hesperax (''the'' BadassNormal of canon). Jane needed a crit to win. She rolled a nat100.
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* The Void Dragon manages to nearly double its territory at Abaddon's expense, so the Eldar and Ridcully, in a desperate case of EnemyMine, manage to help the Despoiler take a good portion of it back.

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* The Void Dragon manages to nearly double its territory at Abaddon's expense, so the Eldar and Ridcully, in a desperate case of EnemyMine, manage to help the Despoiler take a good portion of it back.back.
* And then, Ridcully manages to lead the Avatar of Khorne through a raid into the Sol System itself.
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** Areatha and the Ancient One killing an Ork Warboss who is on the brink of pushing the Eternal Conflagration into Level 5 (read:not something the galaxy can afford right now). It starts with her ramming [[KineticWeaponsAreJustBetter a magically accelerated]] [[ColonyDrop asteroid]] into his half built [[ThatsNoMoon Attack Moon]] and continues on a similar level.

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** Areatha and the Ancient One killing an Ork Warboss who is on the brink of pushing the Eternal Conflagration into Level 5 (read:not (read: not something the galaxy can afford right now). It starts with her ramming [[KineticWeaponsAreJustBetter a magically accelerated]] [[ColonyDrop asteroid]] into his half built [[ThatsNoMoon Attack Moon]] and continues on a similar level.



** In a villainous example, Be'lakor flipping the finger at his masters in such a manner that not only does he break free from their service (well, almost), but is also instantly elevated to the position of the creature they hate the most.

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** In a villainous example, Be'lakor flipping the finger at his masters with regards to Skarbrand in such a manner that not only does he break free from their service (well, almost), but is also instantly elevated to the position of the creature they hate the most.most. Or rather, he takes both first and second place on the list of beings the Chaos gods hate the most. It's ''that'' bad.



** Areatha meeting a Honoured Greater Daemon created from a toddler psyker... and convincing them to make a HeelFaceTurn.

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** Areatha meeting a Honoured Greater Daemon Prince created from a toddler psyker... and convincing them to make a HeelFaceTurn.



** A second attack on the Deathwall ending with the Undivided Honoured leader of the local forces truekilled by Jacob and Jane. While his replacement does force you to fall back to the next line, you did hold out enough to match the Avernus-created races, and the enemy needs to prepare a year more before it can blast through the Wall.

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** A second attack on the Deathwall ending with the Undivided Honoured leader of the local forces truekilled by Jacob and Jane. While his replacement does force you Avernite forces to fall back to the next line, you they did hold out enough to match the Avernus-created races, and the enemy needs needed to prepare a year more before it can they could blast through the Wall.



** A villainous example with Be'lakor. He prepares a grand ritual, using the lifeblood of all the Five, plus sacrificing an Exalted from each of them, to pull the entire Avernus into the Warp. Successfully. Of course, the Gods still manage to screw this up, but that's not his fault.

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** A villainous example with Be'lakor. He prepares a grand ritual, using the lifeblood of all the Five, plus sacrificing an Exalted from each of them, to pull the entire entirety of Avernus into the Warp. Successfully. Of course, the Gods still manage to screw this up, but that's not his fault.
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** Areatha meeting a Honoured Greater Daemon created from a toddler psyker... and convincing it to make a HeelFaceTurn.

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** Areatha meeting a Honoured Greater Daemon created from a toddler psyker... and convincing it them to make a HeelFaceTurn.
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* The battle against the Destroyer. Two Krork War Worlds and five Attack Moons brought in along with half a dozen gods, a Blackstone Fortress and all kinds of world-wrecking level fodder... and in the end, the reborn Khaine has to sacrifice himself. to take out the C'tan.

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* The battle against the Destroyer. Two Krork War Worlds and five Attack Moons brought in along with half a dozen gods, a Blackstone Fortress and all kinds of world-wrecking level fodder... and in the end, the [[spoiler:the reborn Khaine has to sacrifice himself. to take out the C'tan.]]



** Before the Incursion itself, Vulkan manages to do that which was never acieved since the War in Heaven: to make a suit of armour for the Ancient One.

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** Before the Incursion itself, Vulkan manages to do that which was never acieved aciheved since the War in Heaven: to make a suit of armour for the Ancient One.
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** In a villainous example, Be'lakor flipping the finger at his masters in such a manner that not only does he break free from their service (well, almost), but is also instantly elevated to the position of the creature they hate the most.

to:

** In a villainous example, Be'lakor flipping the finger at his masters in such a manner that not only does he break free from their service (well, almost), but is also instantly elevated to the position of the creature they hate the most.most.
* The battle against the Destroyer. Two Krork War Worlds and five Attack Moons brought in along with half a dozen gods, a Blackstone Fortress and all kinds of world-wrecking level fodder... and in the end, the reborn Khaine has to sacrifice himself. to take out the C'tan.
* The Grand Incursion:
** The whole idea of a single planet holding out against half the Chaos Gods' elites, a force sufficient to end the Dragon War.
** Before the Incursion itself, Vulkan manages to do that which was never acieved since the War in Heaven: to make a suit of armour for the Ancient One.
** Tomeno Mai and the Krork banishing an Exalted of Nurgle.
** Areatha meeting a Honoured Greater Daemon created from a toddler psyker... and convincing it to make a HeelFaceTurn.
** He-Who-Walks-Obliquely truekilling an Exalted once again.
** Areatha getting attacked by Be'lakor while channeling a ritual... and finishing it despite him almost ripping her soul to shreds.
** The humans killing five Honoured Daemons leading the charge on the Deathwall. After deceiving them into a headlong charge through an IndyPloy.
** An Eldar host, including three Phoenix Avatars, forcing Vect to flee, leaving an Exalted behind as distraction.
** Baiting Lorgar with knowledge of an artifact carrying what he sees as truly divine power... he doesn't have time to get trapped, but gets distracted enough to draw ire from his masters.
** A second attack on the Deathwall ending with the Undivided Honoured leader of the local forces truekilled by Jacob and Jane. While his replacement does force you to fall back to the next line, you did hold out enough to match the Avernus-created races, and the enemy needs to prepare a year more before it can blast through the Wall.
** The World Serpent blasting apart a T4 Ork Attack Moon.
** A villainous example with Be'lakor. He prepares a grand ritual, using the lifeblood of all the Five, plus sacrificing an Exalted from each of them, to pull the entire Avernus into the Warp. Successfully. Of course, the Gods still manage to screw this up, but that's not his fault.
* The Void Dragon manages to nearly double its territory at Abaddon's expense, so the Eldar and Ridcully, in a desperate case of EnemyMine, manage to help the Despoiler take a good portion of it back.
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** By the time of the Third Grand Conclave (for which he was present personally, BTW), he, working with the Silver Skulls, managed to not only take a couple of sectors from Abaddon, but, when the latter sent a force of Dragon War veterans led by [[https://wh40k.lexicanum.com/wiki/Telemachon_Lyras Telemachon Lyras]] personally, ground it to shreds in five years. Telemachon failed to so much as pull a single IfICantHaveYou on the Skulls' worlds. A natural 100 against Abaddon's 20.

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** By the time of the Third Grand Conclave (for which he was present personally, BTW), he, working with the Silver Skulls, managed to not only take a couple of sectors from Abaddon, but, when the latter sent a force of Dragon War veterans led by [[https://wh40k.lexicanum.com/wiki/Telemachon_Lyras Telemachon Lyras]] personally, ground it to shreds in five years. Telemachon failed to so much as pull a single IfICantHaveYou on the Skulls' worlds. A natural 100 against Abaddon's 20.20.
* The years leading up to the Grand Incursion:
** Areatha and the Ancient One killing an Ork Warboss who is on the brink of pushing the Eternal Conflagration into Level 5 (read:not something the galaxy can afford right now). It starts with her ramming [[KineticWeaponsAreJustBetter a magically accelerated]] [[ColonyDrop asteroid]] into his half built [[ThatsNoMoon Attack Moon]] and continues on a similar level.
** Areatha and the Ancient One visiting the Abyss. A prison housing countless failed god-level experiments made by the Planet Mind over the course of millions of years. Areatha spends [[YearInsideHourOutside an unknown amount of time]] healing these failures and making them into something capable of fighting the Incursion.
** A combined Eldar and Krork force finally pinning down and taking out the [[PhysicalGod Destroyer]], albeit at great cost.
** In a villainous example, Be'lakor flipping the finger at his masters in such a manner that not only does he break free from their service (well, almost), but is also instantly elevated to the position of the creature they hate the most.
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** By the time of the Third Grand Conclave (for which he was present personally, BTW), he managed to not only take a couple of sectors from Abaddon, but, when the latter sent a force of Dragon War veterans led by [[https://wh40k.lexicanum.com/wiki/Telemachon_Lyras Telemachon Lyras]] personally, ground it to shreds in five years. Telemachon failed to so much as pull a single IfICantHaveYou on the Silver Skulls' worlds. A natural 100 against Abaddon's 20.

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** By the time of the Third Grand Conclave (for which he was present personally, BTW), he he, working with the Silver Skulls, managed to not only take a couple of sectors from Abaddon, but, when the latter sent a force of Dragon War veterans led by [[https://wh40k.lexicanum.com/wiki/Telemachon_Lyras Telemachon Lyras]] personally, ground it to shreds in five years. Telemachon failed to so much as pull a single IfICantHaveYou on the Silver Skulls' worlds. A natural 100 against Abaddon's 20.
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** At one point he managed to destroy Abaddon's Planet Killer and kill the Despoiler himself with just a sector fleet. Abaddon was resurrected, and did wind up rebuilding it, but it left an impression.

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** At one point he managed to destroy Abaddon's Planet Killer and kill the Despoiler himself with just a sector fleet. Abaddon was resurrected, and did wind up rebuilding it, but it left an impression.impression.
** By the time of the Third Grand Conclave (for which he was present personally, BTW), he managed to not only take a couple of sectors from Abaddon, but, when the latter sent a force of Dragon War veterans led by [[https://wh40k.lexicanum.com/wiki/Telemachon_Lyras Telemachon Lyras]] personally, ground it to shreds in five years. Telemachon failed to so much as pull a single IfICantHaveYou on the Silver Skulls' worlds. A natural 100 against Abaddon's 20.
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*** And then you train the first Alpha Plus, Stepan Irvin, just under six centuries into the quest.

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*** And then you train the first Alpha Plus, Stepan Irvin, Stephen Irwin, just under six centuries into the quest.
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*** And then you train the first Alpha Plus, Stepan Irvin, just under six centuries into the quest.
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** The sheer amount of preparations and distraction the Eldar arranged to pull this off, including Ynnead attacking Typhus, the minor Gods raiding demon worlds, and directing a tier 4 Waaagh to fight Nurglite domains.

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** The sheer amount of preparations and distraction the Eldar arranged to pull this off, including Ynnead attacking Typhus, the minor Gods raiding demon worlds, and directing a tier Tier 4 Waaagh to fight Nurglite domains.



* Operation Hecatoncheir, in which the Imperial Trust, a polity that should by all rights be no more than a bit player on the galactic stage, hijacks one of the Black Imperium's fleets. There are a good number of cases where Imperial groups get taken over by Chaotic infiltrators, but considerably less where a Chaos group gets secretly lead around by Imperials. RefugeInAudacity at its finest.

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* Operation Hecatoncheir, in which the Imperial Trust, a polity that should by all rights be no more than a bit player on the galactic stage, hijacks one of the Black Imperium's fleets. There are a good number of cases where Imperial groups get taken over by Chaotic infiltrators, but considerably less where a Chaos group gets secretly lead led around by Imperials. RefugeInAudacity at its finest.



** And all of that, mind you, was achieved with rolls that often made the players all but scream for better ones.

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** And all of that, mind you, was achieved with rolls that often made the players all but scream for better ones.less-than-stellar rolls.
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** At one point he managed to destroy Abaddon's Planet Killer and banish the Despoiler himself. Abaddon did wind up rebuilding it, but it left an impression.

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** At one point he managed to destroy Abaddon's Planet Killer and banish kill the Despoiler himself. himself with just a sector fleet. Abaddon was resurrected, and did wind up rebuilding it, but it left an impression.
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** Seeing that he failed at Vanaheim, Perturabo changes the orders to the secondary attacks. Instead of trying to take over planets, they are to do as much damage as possible to shipyards. While the damage is indeed severe, he loses [[https://wh40k.lexicanum.com/wiki/Honsou one of his best and sanest commanders]], and not a single world is invaded. The Trust, meanwhile, gets the Phalanx, which it can trade to Imperium Quartus in return for replacement shipyards.

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** Seeing that he failed at Vanaheim, Perturabo changes the orders to the secondary attacks. Instead of trying to take over planets, they are to do as much damage as possible to shipyards. While the damage is indeed severe, he loses [[https://wh40k.lexicanum.com/wiki/Honsou one of his best and sanest commanders]], and not a single world is invaded. The Trust, meanwhile, gets the Phalanx, which it can trade to Imperium Quartus in return for replacement shipyards.shipyards.
* Admiral Spire:
** The man managed to lead a guerilla war against the Black Imperium, during which his fleet size actually grew.
** At one point he managed to destroy Abaddon's Planet Killer and banish the Despoiler himself. Abaddon did wind up rebuilding it, but it left an impression.
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* The unnamed Cadian girl from "The Last Cadians" omake. She, a young girl no older than fourteen, managed to ''wound Abbadon the Despoiler himself''. Yes, it was a small nick that didn't even draw blood, and yes, he was holding back massively and didn't bother to wear his helmet, but she still succeeded where so many champions failed. This impresses Abbadon enough that he lets her and her fellow survivors go, meaning that she effectively saved them.

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* The unnamed Cadian girl from "The Last Cadians" omake. She, a young girl no older than fourteen, managed to ''wound Abbadon Abaddon the Despoiler himself''. Yes, it was a small nick that didn't even draw blood, and yes, he was holding back massively and didn't bother to wear his helmet, but she still succeeded where so many champions failed. This impresses Abbadon enough that he lets her and her fellow survivors go, meaning that she effectively saved them.



** Ridcully earning his paragon traits, from detecting a plot of Tzeentch himself to surviving exposure from the Ork Gods.

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** Ridcully earning his paragon traits, from detecting a plot of Tzeentch himself to surviving exposure from to the Ork Gods.



** Then Perturabo stops playing around and launches a major attack on the shipyards of Vanaheim. Three hundred thousand ships, plus the [[ThatsNoMoon Phalanx]]. As expected, he sees the Trust Fleet there, tons of Eldar ships, and the Craftworld of Biel-Tan. Nice, and just what he prepared for. Except once he closes in, it turns out the [[spoiler:Eldar have made a deal, and swapped out their fleets with Krork ones, which [[OhCrap don't quite have]] the same FragileSpeedster trait.]] Plus, the Trust spent a good chunk of its economic power building [[AntiArmour Vortex and Dark Matter weapons]]. The result? All of Perturabo's fleet is wiped out, while the Phalanx is rendered helpless and then crippled right before it can limp out of the NoWarpingZone of the system. The shipyards? No enemy even gets within weapon range.
** The Phalanx is stopped by six Eldar Ghostships ramming it... while carrying Cyclonic Torpedoes. It has no weapons left, but Perturabo manages to crush two of them out of the sky.

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** Then The Battle of Vanaheim, the second largest naval battle Segmentum Pacificus has seen in a very long time, surpassed only by the Fall of Hydraphur. Perturabo stops playing around and launches a major attack on the shipyards of Vanaheim. Three brings three hundred thousand ships, plus the [[ThatsNoMoon Phalanx]]. As expected, he sees the Trust Fleet there, tons of Eldar ships, and the Craftworld of Biel-Tan. Nice, and just what he prepared for. Except once he closes in, it turns out the [[spoiler:Eldar have made a deal, and swapped out their fleets with Krork ones, which [[OhCrap don't quite have]] the same FragileSpeedster trait.]] Plus, the Trust spent a good chunk of its economic power building [[AntiArmour Vortex and Dark Matter weapons]]. The result? All of Perturabo's fleet is wiped out, while the Phalanx is rendered helpless and then crippled right before it can limp out of the NoWarpingZone of the system. The shipyards? No enemy even gets within weapon range.
** The Phalanx is stopped by six Eldar Ghostships ramming it... while carrying Cyclonic Torpedoes. It has no weapons left, but Perturabo manages to crush two of them out of the sky.sky through sheer psychic power.

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** Seeing that he failed at Vanaheim, Perturabo changes the orders to the secondary attacks. Instead of trying to take over planets, they are to do as much damage as possible to shipyards. While the damage is indeed severe, he loses [[https://wh40k.lexicanum.com/wiki/Honsou one of his best and sanest commanders]], and not a single world is invaded.

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** The Phalanx is stopped by six Eldar Ghostships ramming it... while carrying Cyclonic Torpedoes. It has no weapons left, but Perturabo manages to crush two of them out of the sky.
** Seeing that he failed at Vanaheim, Perturabo changes the orders to the secondary attacks. Instead of trying to take over planets, they are to do as much damage as possible to shipyards. While the damage is indeed severe, he loses [[https://wh40k.lexicanum.com/wiki/Honsou one of his best and sanest commanders]], and not a single world is invaded. The Trust, meanwhile, gets the Phalanx, which it can trade to Imperium Quartus in return for replacement shipyards.

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* The Iron War. Abaddon, after Cadia was destroyed, sent Primarch Perturabo to destroy the Trust. Pert controls a hundred and eighty sectors, so of course the Trust calls in favors with Eldar to get help, but can only ask for so much without risk to the galaxy in general. A few decades are spent warding off probing attacks in the ten thousand ship range, then Perturabo stops playing around and launches a major attack on the shipyards of Vanaheim. Three hundred thousand ships, plus the [[ThatsNoMoon Phalanx]]. As expected, he sees the Trust Fleet there, tons of Eldar ships, and the Craftworld of Biel-Tan. Nice, and just what he prepared for. Except once he closes in, it turns out the [[spoiler:Eldar have made a deal, and swapped out their fleets with Krork ones, which [[OhCrap don't quite have]] the same FragileSpeedster trait.]] Plus, the Trust spent a good chunk of its economic power building [[AntiArmour Vortex and Dark Matter weapons]]. The result? All of Perturabo's fleet is wiped out, while the Phalanx is rendered helpless and then crippled right before it can limp out of the NoWarpingZone of the system. The shipyards? No enemy even gets within weapon range.

to:

* The Iron War. War:
**
Abaddon, after Cadia was destroyed, sent Primarch Perturabo to destroy the Trust. Pert controls a hundred and eighty sectors, so of course the Trust calls in favors with Eldar to get help, but can only ask for so much without risk to the galaxy in general. A few decades are spent warding off probing attacks attacks... in the ten thousand ship range, then range.
** Then
Perturabo stops playing around and launches a major attack on the shipyards of Vanaheim. Three hundred thousand ships, plus the [[ThatsNoMoon Phalanx]]. As expected, he sees the Trust Fleet there, tons of Eldar ships, and the Craftworld of Biel-Tan. Nice, and just what he prepared for. Except once he closes in, it turns out the [[spoiler:Eldar have made a deal, and swapped out their fleets with Krork ones, which [[OhCrap don't quite have]] the same FragileSpeedster trait.]] Plus, the Trust spent a good chunk of its economic power building [[AntiArmour Vortex and Dark Matter weapons]]. The result? All of Perturabo's fleet is wiped out, while the Phalanx is rendered helpless and then crippled right before it can limp out of the NoWarpingZone of the system. The shipyards? No enemy even gets within weapon range.range.
** Seeing that he failed at Vanaheim, Perturabo changes the orders to the secondary attacks. Instead of trying to take over planets, they are to do as much damage as possible to shipyards. While the damage is indeed severe, he loses [[https://wh40k.lexicanum.com/wiki/Honsou one of his best and sanest commanders]], and not a single world is invaded.

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