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One option might be to have the attackers pull off the airborne equivalent of an armored car heist. This could involve a "pirate" in an armed plane forcing a plane carrying valuable cargo to land, then stealing the cargo at gunpoint on the ground. The attacker, of course, would need to make sure that the plane he targets is still functional enough to land even after being hit. Alternatively, instead of landing himself, he could have a gang waiting on the ground at a pre-arranged location waiting to loot the plane after it's been forced to land.

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One option might be to have the attackers pull off the airborne equivalent of an armored car heist. This could involve a "pirate" in an armed plane forcing a plane carrying valuable cargo to land, then stealing the cargo at gunpoint on the ground. The attacker, of course, would need to make sure that the plane he targets is still functional enough to land even after being hit. Alternatively, instead of landing himself, he could have a gang waiting on the ground at a pre-arranged location waiting to loot the plane after it's been forced to land. This has actually happened in real life at least once, when a [[https://en.wikipedia.org/wiki/Airstan_incident jet fighter]] commandeered by Taliban rebels forced down a civilian cargo plane shipping weapons to resistance groups in Afghanistan.
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[[WMG: Armored Car Heist]]

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[[WMG: Armored Car (Plane?) Heist]]
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Another possibility might be to have the attackers intercept the plane and its valuable contents in midair. A look at how this could be done was given in the opening scene of ''Film/TheDarkKnightRises'', where a group of Bane's henchmen jump out of a cargo plane, attached to cables, and break into a CIA plane flying below to rescue Bane. They break Bane out, and then are reeled back into the cargo plane as the CIA plane explodes behind them. The scene in question was actually filmed in real life, without as little CGI as possible, so it is possible something like this could actually be done. Indeed, the idea of snatching something out of the air and reeling it onto a cargo plane goes back decades--the US Air Force used this technique to recover satellite film capsules and drones.

to:

Another possibility might be to have the attackers intercept the plane and its valuable contents in midair. A look at how this could be done was given in the opening scene of ''Film/TheDarkKnightRises'', where a group of Bane's henchmen jump out of a cargo plane, attached to cables, and break into a CIA plane flying below to rescue Bane. They break Bane out, and then are reeled back into the cargo plane as the CIA plane explodes behind them. The scene in question was actually filmed in real life, without as little CGI as possible, so it is possible something like this could actually be done. Indeed, the idea of snatching something out of the air and reeling it onto a cargo plane goes back decades--the US Air Force used this technique to recover satellite film capsules and drones.drones.

[[WMG: Helicopters!]]
Like airships, helicopters have traits that lend themselves to this trope. They can hover, and while they can't be boarded from another aircraft they can easily be used to deliver attackers to a piracy target at sea. It is easy to picture a gang of pirates using a helicopter to deliver insurgents onto a target ship instead of a small boat. Out of all the methods listed here, this one probably fits most in stories set in the "real" world, in the modern day.

Added: 1918

Changed: 1322

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It's nigh-impossible to forcibly board an airplane in flight, there are just too many maneuvers they can take to repel boarders. Attacking an engine would cause it to crash, most likely destroying the cargo. They could force a landing, but that requires either a large airfield or a [[AirborneAircraftCarrier carrier]], and one wonders why pirates who could afford the latter [[WesternAnimation/TaleSpin would bother]] going after craft small enough to land on a carrier. So Sky Pirates would go after craft that can hover, preferably while their engines are full of lead, so zeppelins.

Unfortunately, in real life the greater speed of airships compared to trains and sea ships could not compensate for their lower carrying capacity and high costs. However there are a variety of ways that a setting could be made where airships could be the primary means of shipping cargo and passengers.

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It's nigh-impossible to forcibly board an airplane in flight, there
Airships
are just too many maneuvers they can take to repel boarders. Attacking an engine would cause it to crash, the aircraft most likely destroying the cargo. They could force associated with this trope, so any analysis of it from a landing, but that requires either a large airfield or a [[AirborneAircraftCarrier carrier]], realistic perspective will have to start with them. For starters, airships are relatively slow-moving and one wonders why pirates who could afford the latter [[WesternAnimation/TaleSpin would bother]] going after craft small enough to land on a carrier. So Sky Pirates would go after craft that can hover, preferably while their engines are full so they can theoretically be boarded in midair, which helps with the whole TheSkyIsAnOcean angle that a lot of lead, so zeppelins.

Unfortunately,
these stories take. They also already use lots of nautical terminology in real life, especially in the case of the larger Zeppelins.
Of course,
in real life the greater speed of airships compared to trains and sea ships could not compensate for their lower carrying capacity and high costs. However there are a variety of ways that a setting could be made where airships could be are the primary means of shipping cargo and passengers.
passengers, making the idea of aerial piracy a logical one.



Air is probably the best means of transiting desert that lacks the infrastructure for roads or rails. Though depending on the size of the desert, and whether there's any hostile natives, or {{Sand Worm}}s, trains might be more cost-effective in the long run. If raiders are used as a reason for lack of infrastructure it's almost inevitable that they'll get their hands on some aircraft eventually.

to:

Air is probably the best means of transiting desert that lacks the infrastructure for roads or rails. Though depending on the size of the desert, and whether there's any hostile natives, or {{Sand Worm}}s, trains might be more cost-effective in the long run. If raiders are used as a reason for lack of infrastructure it's almost inevitable that they'll get their hands on some aircraft eventually.
eventually. The flip side of this, of course, is that given the wide open spaces of the desert, airplanes might end up being more practical than airships considering there's enough space to make runways.



The atmosphere of Venus is so dense that a balloon filled with breathable air would float several miles off the lava-covered ground. In fact, there have been [[http://en.wikipedia.org/wiki/Colonization_of_Venus#Aerostat_habitats_and_floating_cities proposals]] to build colonies ''in'' balloons over Venus. In addition air-breathing engines wouldn't work in the [=CO2=]-heavy atmosphere, leaving aircraft with electric props (and possibly sails) and severely limiting the range of planes.

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The atmosphere of Venus is so dense that a balloon filled with breathable air would float several miles off the lava-covered ground. In fact, there have been [[http://en.wikipedia.org/wiki/Colonization_of_Venus#Aerostat_habitats_and_floating_cities proposals]] to build colonies ''in'' balloons over Venus. In addition air-breathing engines wouldn't work in the [=CO2=]-heavy atmosphere, leaving aircraft with electric props (and possibly sails) (or gliders) and severely limiting the range of planes.planes.

!!Heavier-Than-Air Options
If, on the other hand, airships don't exist in the setting of your story, or it takes place in something closer to the present day rather than an alternate history or the past, there are still some ways this trope can be pulled off with heavier-than-air aircraft (which is to say, airplanes and helicopters). These portrayals often lean more towards the RuthlessModernPirates side of things by default, since airplanes typically lack the fantastical otherworldly mystique than airships have in fiction.

[[WMG: Armored Car Heist]]
One option might be to have the attackers pull off the airborne equivalent of an armored car heist. This could involve a "pirate" in an armed plane forcing a plane carrying valuable cargo to land, then stealing the cargo at gunpoint on the ground. The attacker, of course, would need to make sure that the plane he targets is still functional enough to land even after being hit. Alternatively, instead of landing himself, he could have a gang waiting on the ground at a pre-arranged location waiting to loot the plane after it's been forced to land.

[[WMG: Aerial Boarding]]
Another possibility might be to have the attackers intercept the plane and its valuable contents in midair. A look at how this could be done was given in the opening scene of ''Film/TheDarkKnightRises'', where a group of Bane's henchmen jump out of a cargo plane, attached to cables, and break into a CIA plane flying below to rescue Bane. They break Bane out, and then are reeled back into the cargo plane as the CIA plane explodes behind them. The scene in question was actually filmed in real life, without as little CGI as possible, so it is possible something like this could actually be done. Indeed, the idea of snatching something out of the air and reeling it onto a cargo plane goes back decades--the US Air Force used this technique to recover satellite film capsules and drones.
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Added DiffLines:

!!Airships, airships, AIRSHIPS
It's nigh-impossible to forcibly board an airplane in flight, there are just too many maneuvers they can take to repel boarders. Attacking an engine would cause it to crash, most likely destroying the cargo. They could force a landing, but that requires either a large airfield or a [[AirborneAircraftCarrier carrier]], and one wonders why pirates who could afford the latter [[WesternAnimation/TaleSpin would bother]] going after craft small enough to land on a carrier. So Sky Pirates would go after craft that can hover, preferably while their engines are full of lead, so zeppelins.

Unfortunately, in real life the greater speed of airships compared to trains and sea ships could not compensate for their lower carrying capacity and high costs. However there are a variety of ways that a setting could be made where airships could be the primary means of shipping cargo and passengers.

[[WMG: AlternateHistory]]
''TabletopGame/CrimsonSkies'' presents an alternate 1930s where the [[DividedStatesOfAmerica USA]] has balkanized into over 20 countries. The new borders severed roads and rails, leaving air the only means of commerce between states that don't share borders.

[[WMG: Desert]]
Air is probably the best means of transiting desert that lacks the infrastructure for roads or rails. Though depending on the size of the desert, and whether there's any hostile natives, or {{Sand Worm}}s, trains might be more cost-effective in the long run. If raiders are used as a reason for lack of infrastructure it's almost inevitable that they'll get their hands on some aircraft eventually.

[[WMG: Post-Apocalyptic]]
Most of the Earth's surface is irradiated. It's dangerous to travel between settlements on the ground and there's no room to spare for an airfield large enough for airplanes, fortunately zeppelins require much less room to take off or land. And there would be a lot of desperate people out there as well.

[[WMG: WorldInTheSky]]
Self-Explanatory.

[[WMG: Venus]]
The atmosphere of Venus is so dense that a balloon filled with breathable air would float several miles off the lava-covered ground. In fact, there have been [[http://en.wikipedia.org/wiki/Colonization_of_Venus#Aerostat_habitats_and_floating_cities proposals]] to build colonies ''in'' balloons over Venus. In addition air-breathing engines wouldn't work in the [=CO2=]-heavy atmosphere, leaving aircraft with electric props (and possibly sails) and severely limiting the range of planes.

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