History Analysis / NasuVerse

8th Jan '18 5:05:32 AM Nouct
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A relatively recent organization run by the prestigious Animusphere family dedicated to preserving and protecting the Human Order, the future and history of humanity. Though it was once a simple observatory in Antarctica, thanks to the efforts of founding director Maris-Billy Animusphere, it has grown into a large collaborative agency overseen by the Magic Association, the Holy Church, ''and'' the United Nations. It utilizes a variety of inventions pulled from all over the magic world and world of science for the purpose of observing the timeline of humanity, with the most important being CHALDEAS, a Mystic Code that functions as a pseudo-reflection of the Earth's soul that simulates the entirety of Earth's history up to a projected hundred years in the future. Most of their resources are located in the main observatory, though they do own a private oil rig in the Pacific Oceana and a nuclear reactor in France. Its main focus is on Heroic Spirits and figuring out to utilize their potential to protect humanity, along with several experimental methods of time-travelling.

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A relatively recent organization run by the prestigious Animusphere family dedicated to preserving and protecting the Human Order, the future and history of humanity. Though it was once a simple observatory in Antarctica, thanks to the efforts of founding director Maris-Billy Animusphere, it has grown into a large collaborative agency overseen by the Magic Association, the Holy Church, ''and'' the United Nations. Most of their resources are located in the main observatory, though they do own a private oil rig in the Pacific Ocean and a nuclear reactor in France. Due to its newness, the Magic Association and the United Nations have mostly left it to its own devices since there was no particular threat to humanity until the year of 2014...

It utilizes a variety of inventions pulled from all over the magic world and world of science for the purpose of observing the timeline of humanity, with the most important being CHALDEAS, a Mystic Code that functions as a pseudo-reflection of the Earth's soul that simulates the entirety of Earth's its history up to a projected hundred years in the future. Most of their resources are located in Other inventions include SHEBA, the main observatory, though they do own a private oil rig in Near-Future Observation Lens, which is used to precisely pinpoint certain events, FATE, the Pacific Oceana system Chaldea uses to summon Heroic Spirits, and TRISMEGISTUS, a nuclear reactor in France. copy of Atlas' Trihermes computer for processing data.

Its main focus is on Heroic Spirits and figuring out how to utilize their potential to protect humanity, along with several experimental methods of time-travelling.
8th Jan '18 4:57:24 AM Nouct
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Added DiffLines:

!! Chaldea Security Organization

A relatively recent organization run by the prestigious Animusphere family dedicated to preserving and protecting the Human Order, the future and history of humanity. Though it was once a simple observatory in Antarctica, thanks to the efforts of founding director Maris-Billy Animusphere, it has grown into a large collaborative agency overseen by the Magic Association, the Holy Church, ''and'' the United Nations. It utilizes a variety of inventions pulled from all over the magic world and world of science for the purpose of observing the timeline of humanity, with the most important being CHALDEAS, a Mystic Code that functions as a pseudo-reflection of the Earth's soul that simulates the entirety of Earth's history up to a projected hundred years in the future. Most of their resources are located in the main observatory, though they do own a private oil rig in the Pacific Oceana and a nuclear reactor in France. Its main focus is on Heroic Spirits and figuring out to utilize their potential to protect humanity, along with several experimental methods of time-travelling.
18th Dec '17 5:44:12 PM Nouct
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The Sea of Estray is said to be researching body alterations, but not much else is known about it. Known organizations in the Sea of Estray include the Prague Association, an organization of traditional alchemists, Sponheim Abbey, a group with strong ties to the Clock Tower and the Thule Society, a society of rune magecraft researchers.

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The Sea of Estray is said to be researching body alterations, but not much else is known about it. They consider magecraft from the Age of Gods to be the pinnacle of all magic and carry deep disdain for magecraft of the Common Era. Known organizations in the Sea of Estray include the Prague Association, an organization of traditional alchemists, Sponheim Abbey, a group with strong ties to the Clock Tower and the Thule Society, a society of rune magecraft researchers.
researchers. Though certain members have been in contact with the Clock Tower, the majority of this group is locked in a cold war with the Clock Tower because of their differing views on magic.
18th Dec '17 4:58:32 PM DarkHunter
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Given the numerous entries in the ''Franchise/{{Nasuverse}}'', and the abundance of MultipleEndings present in many of those entries, the world of the ''Nasuverse'' is necessarily a Multiverse with many different timelines. This section will explain the structure of this Multiverse and how they are managed.
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[[folder:The Structure of the Timeline]]
!!The Tree of Time and "Pruning"



[[folder:The Structure of the Timeline]]
!!The Tree of Time and "Pruning"

The timeline is often stated to resemble a "tree", in which the "core" timelines make up the trunk, with divergent timelines splitting off depending on how different they ultimately end up. According the Nasu, the ''VideoGame/FateGrandOrder'' and ''LightNovel/FateZero'' iterations of the franchise are the closest timelines to the "core", with other versions of ''Fate'' and the ''VisualNovel/{{Tsukihime}}'' timelines being more divergent.

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[[folder:The Structure of the Timeline]]
!!The Tree of Time and "Pruning"

The timeline is often stated to resemble a "tree", in which the "core" timelines make up the trunk, with divergent timelines splitting off depending on how different they ultimately end up. According the Nasu, the The ''VideoGame/FateGrandOrder'' and ''LightNovel/FateZero'' iterations of the franchise are the closest timelines to the "core", with other versions of ''Fate'' and ''Fate'', the ''VisualNovel/{{Tsukihime}}'' timelines timelines, and other more obscure ''Nasuverse'' works being more divergent.
18th Dec '17 4:50:53 PM DarkHunter
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!TheMultiverse; how Timelines work

The Nasuverse consists of many different timelines, operating on the model of each decision someone makes creates a new branch in the timeline. Just as Akasha is the Root of all existence within the Universe, Akasha is also the Root of all timelines, encompassing all possibilities.

Therefore, there is no "one true canon" timeline to the verse: all Good Ends and all Bad Ends happened in one timeline or another, and all outcomes are equally existent.

[[folder:The Structure of the Timeline]]
!!The Tree of Time and "Pruning"

The timeline is often stated to resemble a "tree", in which the "core" timelines make up the trunk, with divergent timelines splitting off depending on how different they ultimately end up. According the Nasu, the ''VideoGame/FateGrandOrder'' and ''LightNovel/FateZero'' iterations of the franchise are the closest timelines to the "core", with other versions of ''Fate'' and the ''VisualNovel/{{Tsukihime}}'' timelines being more divergent.

While there are an infinite number of timelines in existence, it also said that they cannot be permitted to continue branching infinitely. There is only so much available "space" to contain different timelines, and if this space were to be exceeded, sections of space-time would collapse into nothing under the sheer volume of data produced by the intelligences within. Thus, Akasha "prunes" timelines it deems to be unnecessary; these timelines reach a certain point and then cease to exist. This point is referred to as a "Quantum Time Lock", in which Akasha declares that certain events ''absolutely'' happened, and all alternatives become impossibilities. One might consider these Time Locks to be "fixed points" in time.

The basis by which Akasha determines which timelines are to be pruned is based on their level of divergence from the core, as well as their potential for possibility. Timelines resulting from extremely minor decisions, which would be virtually identical to the "parent" timeline, are automatically pruned as not providing enough variance. On the other hand, timelines that are ''too'' divergent are also pruned, so as to keep the number of possible futures within a manageable level.

Furthermore, timelines in which all possibility has been excised are considered "dead ends" and are pruned. This includes timelines in which all intelligent life dies, as well as timelines in which a perfect, utopian society is created. Both examples result in "only one possible future", and as a result are pruned as unnecessary.

Were Akasha to not prune any timelines, it is said that the Solar System would collapse within a hundred years. With the current pruning algorithm in place, the collapse is postponed for several hundred million years.
[[/folder]]

[[folder:Travelling between Timelines]]
!!Travel Between Adjacent Worlds

Travel between different timelines is possible, though extremely difficult. Known entities capable of time travel include [[VideoGame/FateExtra the Moon Cell]] (via "Sliding") and [[VideoGame/FateGrandOrder the Chaldea Organization]] (via "Rayshifting"). Time travel involves "sliding" to a different branch of one's current timeline, and creating an entirely new branch that would not have existed otherwise. Due to the nature of Quantum Time Locks, time travel to before a Time Lock is mostly pointless, as it is unlikely that the event one is trying to change would fall within the Time Lock's "permitted actions". However, as long as a Time Lock has not yet been placed, it is possible to change the future by altering branching timelines.

The concept of Parallel Worlds should not be confused with the branching timeline; it is an entirely different phenomemon. Parallel Worlds are worlds that never shared a common timeline, as a result, they cannot be accessed via methods such as Rayshift or Sliding. The only method to travel between these worlds is the Second Magic, and the only known individual capable of this is Kischur Zelretch Schweinorg.
[[/folder]]
10th Nov '17 11:47:27 PM DarkHunter
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** Beasts: Entities that have come to embody the Evils of Man, and were the prototypes on which the Counter Force based the Servants; indeed, the system of summoning Heroic Spirits and Counter Guardians was designed specifically to combat the Beasts. They are not a unique class of magic creature: any being that gains sufficient power and the desire to see mankind completely wiped out can be considered a Beast. Seven of them are known to exist, though only four (possibly five) of their identities are known.



** Beasts: Entities that have come to embody the Evils of Man, and are considered the greatest threats to humanity in existence. They are not a unique class of magic creature: any being that gains sufficient power and the desire to see mankind completely wiped out can be considered a Beast. Seven of them are known to exist, though only four (possibly five) of their identities are known.

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** Beasts: Entities that have come to embody the Evils of Man, and are considered the greatest threats to humanity in existence. They are not a unique class of magic creature: any being that gains sufficient power and the desire to see mankind completely wiped out can be considered a Beast. Seven of them are known to exist, though only four (possibly five) of their identities are known.
22nd Oct '17 11:03:54 PM DarkHunter
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** Demons: A specific type of Aberration closely tied to humanity. Divided into "True Demons", which might be considered "natural" demons and are much more powerful, and regular "demons", which are born of human desire. Usually act on the world by possessing a human as a vessel, with terrible effects on the human being possessed. They seek to fulfill the desire they were born of, but almost always do so in a twisted manner. They are capable of wielding magecraft without the use of Magic Circuits.

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** Demons: A specific type of Aberration closely tied to humanity.Aberration, beings formed of the Seventh Element (wish). Divided into "True Demons", which might be considered "natural" demons and are much more powerful, and regular "demons", which are born of human desire. Usually act on the world by possessing a human as a vessel, with terrible effects on the human being possessed. They seek to fulfill the desire they were born of, but almost always do so in a twisted manner. They are capable of wielding magecraft without the use of Magic Circuits.
15th Oct '17 11:08:35 PM DarkHunter
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* Aberrations: Existences that are considered "distortions" of the natural world. They arise naturally and usually have negative effects on the world around them, hence are opposed by both Gaia and humanity. When the Counter Force isn't dealing with disasters born of human design, it's usually fighting against these beings.

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* Aberrations: Existences that are considered "distortions" of the natural world. They arise naturally naturally, sometimes likened to a "cancer" of existence, and usually have negative effects on the world around them, hence are opposed by both Gaia and humanity. When the Counter Force isn't dealing with disasters born of human design, it's usually fighting against these beings.




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** Beasts: Entities that have come to embody the Evils of Man, and are considered the greatest threats to humanity in existence. They are not a unique class of magic creature: any being that gains sufficient power and the desire to see mankind completely wiped out can be considered a Beast. Seven of them are known to exist, though only four (possibly five) of their identities are known.







A group of four Japanese human families who made it their mission to hunt down and destroy demons, seeing them as "disruptions" in the natural world. All of them possessed some kind of supernatural ability, which they cultivated and used in their demon hunting. They also killed humans with demonic heritage, but only if said Mixed-Blood humans succumbed to their demonic impulses. Due to their mission being to protect humanity from demons, a human with demonic heritage is said to be the worst possible enemy for the Demon Hunters to fight.

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\nA group of four Japanese human families who made it their mission to hunt down and destroy demons, seeing them as "disruptions" demons in the natural world.order to defend humanity. All of them possessed some kind of supernatural ability, which they cultivated and used in their demon hunting. They also killed humans with demonic heritage, but only if said Mixed-Blood humans succumbed to their demonic impulses. Due to their mission being to protect humanity from demons, a human with demonic heritage is said to be the worst possible enemy for the Demon Hunters to fight.
2nd Oct '17 2:46:12 AM Nouct
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* [[OurAngelsAreDifferent Angels]]: In modern Magecraft, 'angel' is just a label given to vague and ambiguous magical energies, essentially the concept of one can be imposed on spirits. It's theorized that King Solomon's seventy-two ''Literature/ArsGoetia'' Demon Pillar Gods may be the origin of this concept.



* Mythical/Phantasm Beasts: Creatures which have existed in the mythical period. Naturally, they are one of the most powerful creatures, since they are "originals" which have existed in the time of gods.

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* Mythical/Phantasm Mythical/Phantasmal Beasts: Creatures which have existed in the mythical period. Naturally, they are one of the most powerful creatures, since they are "originals" which have existed in the time of gods.



In the ''VideoGame/FateExtra'' timeline, the Moon Cell allows people to output and materialize their souls as avatars in a digital world, reducing it to simple magecraft.\\
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1st Oct '17 11:40:28 PM DarkHunter
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* Aberrations: Existences that are considered "distortions" of the natural world. They arise naturally and usually have negative effects on the world around them, hence are opposed by both Gaia and humanity. When the Counter Force isn't dealing with disasters born of human design, it's usually fighting against these beings.
** Demons: A specific type of Aberration closely tied to humanity. Divided into "True Demons", which might be considered "natural" demons and are much more powerful, and regular "demons", which are born of human desire. Usually act on the world by possessing a human as a vessel, with terrible effects on the human being possessed. They seek to fulfill the desire they were born of, but almost always do so in a twisted manner. They are capable of wielding magecraft without the use of Magic Circuits.



The Ryougi family is a wealthy {{Yakuza}} clan with the peculiar trait of manifesting [[SplitPersonality dual personalities]]. They encouraged this as they believed that each personality could master skills the other could not, allowing family members to obtain a wider skillset than normal. However, most of them ultimately wound up going insane due to their personalities conflicting. They were experts on the matter of Origins, and their ultimate goal was to bring forth a child with the Origin of "Nothing"... which they finally succeeded in with Shiki Ryougi.

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The Ryougi family is a wealthy {{Yakuza}} clan with the peculiar trait of manifesting [[SplitPersonality dual personalities]]. They encouraged this as they believed that each personality could master skills the other could not, allowing family members to obtain a wider skillset than normal. However, most of them ultimately wound up going insane due to their personalities conflicting. They were experts on the matter of Origins, Origins (see Akashic Records below), and their ultimate goal was to bring forth a child with the Origin of "Nothing"... which they finally succeeded in with Shiki Ryougi.
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