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Archived Discussion TabletopGame / UnknownArmies

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This is discussion archived from a time before the current discussion method was installed.


Okay, I'll bite; where did the top italicised quote ("You did it!") come from?

A Google search brings up the product description for the book "Weep". I can't find the phrase anywhere in the core rulebook, and I'm not sure it's the best quote for the thing, given how eminently quotable and simultaneously crazy the core rulebook is.

Jack Slack: It's absolutely the best quote for it; it's a favorite of the fan community but originated with author Greg Stolze. It's accusatory: "YOU did it!" It's exclamatory: "You DID it!" and it's even dreadful, "You did IT." But the secret meaning to Unknown Armies is that 'you' is humanity: You did it. It is everything. Anything and everything that ever happens in history is due to humanity. The secret laws of the universe are all human-centric. Basically, it's an absolute Take That! to the Cthulhu Mythos. Cthulhu states that everything humanity does is irrelevent (which is why it's a horror story), Unknown Armies states that everything humanity does is supremely relevent... and this is still horrific!

INUH: It shows up in the corebook. The blood leaking from a murdered body spells it out.

Jack Slack: What I want to know is... is that description of the Clergy really accurate? They pointedly don't all get their names erased (why this has happened for the Naked Goddess is really strange and unknown) and I'm pretty sure they can do more than manipulate probabilities. The Messenger sicced Lily Morgan onto Dermott Arkane for his daring to try and dislodge the Messenger from his seat; that's a lot more than 'manipulating probabilities'. Perhaps a better term would be, "can only act indirectly"?

Gattsuru: I was just going by the core rulebook, where it's pretty clear during the Cosmic gameplay section that the Clergy members "can't hurt you directly". They can make sure other avatars hear about you, or make sure your proxy happens to trip onto a friendly duke, or constantly remind an attacker of every failing. I'll see if I can make that more clear. I was under impression from the Naked Goddess and other listings that having the name erased was more common and a primary defense against uppity godwalkers, but I'll admit I haven't read most of the texts.

No Logon: According to canon, the ONLY thing the Clergy cannot do is possess someone or work against free will in any way. They just can't; it would contradict everything they are. They can kill people fairly easily though (don't drive a car if one is mad at you, for example. Or take a plane) but in practice there's usually another Clergy member willing to protect you, so they cancel out. The book "Statosphere" describes the likely fallout of this sort of thing happening. Basically, all probabilities become extreme.

Jenx: I don't think it's correct to state that all Godwalkers want nothing but to ascend. Most of them have other agendas that need taking care of, not to mention a lot of Godwalkers can't ascend (the Godwalker of the Savage for example has no chance in hell of becoming the Archetype, and I doubt he really cares.)

Crowbar: I think a lot of the tropes on this page need fleshing out. I mean, what's Unknown Armies meant to be a deconstruction of? It's certainly a very dark take on urban fantasy, but it doesn't strike me as a deconstruction.

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