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This is discussion archived from a time before the current discussion method was installed.


Racnarath: Hate to jump to the top of the page, but someone has replaced the template! Can someone more knowledgeable fix it (and move the program entry)? I don't want to mess it up further...

shadowwolf75: Fixed, though I'm not replacing the game entry if its author was that stupid . . .


Red Shoe: I'd like to suggest that we start tagging shows with their format and genre in some formalized way. Possibly also airdates. Might make mining data easier. Or are we getting too far afield from Tropes then? I've just found myself recently interested in the evolution and distribution of show formats

Looney Toons: Not a bad idea. Any ideas as to how you think it should be implemented in the template?

Ununnilium: Maybe just an "NameOfShow is a Format Genre series" above the examples?

Red Shoe: I was thinking something like

Format: HalfHourThingy
Genre: ClicheFest

Might make searching easier.

Gus: BTW, there a little trick that might be useful here. Two bangs (!!) will give you heading that matches the site colors... like this:

Format: HalfHourThingy

Genre: ClicheFest

Which might make it stand out a bit.

Looney Toons: If we put that right at the top, under the picture and quote, I think it would work rather nicely.

Gus: That migh t be a little tough, since the picture "floats" left (text wraps around it). If that is the way we want to go, though, I can put together a special markup that will make the show metatag also float.

//later: Here is a trial markup. View in the edit window, to see how it works... and and an example of its use is in Twenty Four

Red Shoe: Looks cool, but i find myself wondering about the (rare but interesting) cases where a show jumps formats. I dunno that it's worth complexifying the new markup, but it's something to consider.

Gus: Also put to use in Abenobashi Mahou Shoutengai. Red Shoe, I think this would work:

Format(s):Anime,Mockumentary
Genre(s):Action Series

  • Dark Sasami: Gus, this isn't rendering quite right in Firefox 1.5. The bullets in the Twenty Four article overlap with the text of the infobox. It looks right in IE.

Gus: Thanks, DS. I think that's fixed, now.

Dark Sasami: Lovely workaround—it actually looks better than just fixing the wrap. Thanks!

Gus: All part of the service.;-) Hmm. This has gone quiet. Is the markup failing the whiff test, or has this just slid down the list of people's priorities?

Ununnilium: I think it's just that it's been done so well that nobody can think of anything to complain about yet.

Gus: ;-D

  • MCE: I'm new here and hoping that I've not caused a mess, I wanted to create a page for 'Project Eden' a computer game that doesn't seem to been featured here (until I added a couple of references in diffrent articles)I was thinking of adding a page for the game itself, I'll wait until I really know what I'm doing before attempting that.

Fast Eddie: khlieeq, please remeber to copy your content out to the destination entry before restoring the template.


Okapian: I was wondering how people felt about the use of parentheses to elaborate on the tropes used. I've seen many pages that use colons or hyphens instead. I personally think that colons look the best and make the page seem less cluttered, and that even hyphens look better than parentheses. What do you guys think?

  • mew_at_heart: I favor hyphens, especially when a trope elaboration is longer then just a short phrase. Parentheses look fine if the elaboration is just a few words, but they look really weird with the longer descriptions, especially if the descriptions themselves contain things within parentheses. I don't really care for colons, but even those are better than parentheses. Compare this example from the Tales Of The Questor page:
    • Failure Is the Only Option ((Inverted) Quentyn's quest is to bring back a bunch of lost artifacts to fulfill an old contract, otherwise the land his hometown sits on will be repossessed. He has little hope of bringing back all the artifacts before he dies, but if he dies trying, the debt ends with him, and his ultimate goal is fulfilled.)
    • Failure Is the Only Option: (Inverted) Quentyn's quest is to bring back a bunch of lost artifacts to fulfill an old contract, otherwise the land his hometown sits on will be repossessed. He has little hope of bringing back all the artifacts before he dies, but if he dies trying, the debt ends with him, and his ultimate goal is fulfilled.
    • Failure Is the Only Option - (Inverted) Quentyn's quest is to bring back a bunch of lost artifacts to fulfill an old contract, otherwise the land his hometown sits on will be repossessed. He has little hope of bringing back all the artifacts before he dies, but if he dies trying, the debt ends with him, and his ultimate goal is fulfilled.

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