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This is discussion archived from a time before the current discussion method was installed.


Nornagest:

Tarot Motifs: In the first game, "Jack of Blades". Tarot cards, however, become all-important in Fable II.

There's no "Jack of Blades" card in any Tarot deck I've ever seen. Tarot decks don't have Jacks; they have Kings, Knights and Pages, or Knights and Princes if you're using one of the decks descended from Crowley's Thoth Tarot. And the closest suit is usually called "Swords", although I have seen "Blades" in a couple of decks that were trying to be overly trendy. The Tarot connection is still tenuous at best — pulling it.

Flabyo: Jack of Blades is a standard playing cards reference, the backstory on the website adds in that there was once a Queen and King of blades as well, it's ancient history for the land the game is set in. However, the tarot motif in the second game was quite deliberate (Theresa is a gypsy fortune teller, and gives the player the 'fate cards' she dealt to read their future), it just doesn't come off quite as well as we'd originally intended. Earlier drafts of the plot had it made far more explicit. So while it's not a proper tarot per se in Fable2, the fate cards are meant to be indicative of one.

Heyleto:

Helpful bug not there, in Fable 1.
I've been reading on Game-Breaker and Money for Nothing and Good Bad Bugs and everywhere else that you can 'buy all' of a item with a lot in stock, and then 'sell all' of those items back to the merchant repeatedly for a huge profit. I 'bought all' 100 1-gold green apples at that merchant in the stall right at the exit from...Bouldertown? I went from four hundred some to one hundred some. I 'sold all' of them back and rose to two hundred some. I was very disapointed. To add insult onto injury, when i tried the other thing I read about on this wiki, playing the memory game in the tavern in the same town with Slow Time activated, I remembered that you can't cast spells there. What am I doing wrong?


Grimace: Cut this because, as the tropers quite rightly points out, the Shard isn't a Giant Space Flea at all. Heck, the Seer flat out tells you the shards are part of the Old Kingdoms armory when you first see one. I only didn't delete it outright because it was such a hefty chunk of text. If no one chucks a fuss over it, we can delete it before too long.

  • Giant Space Flea from Nowhere: At the end of Fable 2, you fight a "Giant Shard" (basically a 100-foot tall crystal that spawns enemies) before confronting Lord Lucien. It comes out of nowhere and has no apparent connection to the game's plot, and pretty much only serves as a Climax Boss since the actual final confrontation with Lucien is an Anti-Climax Boss encounter.
    • It was one of the shards attacking the city you were fleeing from, the guards you've been running from gave it a general idea of where to go most likely. Given what the trophy you get from it says and the name Shard, I'd imagine that the shards are pieces of the tower itself sent after the player. Lucien just didn't have that big of one close to the tower in Brightwood when the player was there. You do remember that long long fight where the enemies kept spawning from the shard while you protected the mage?
    • It crops up several times earlier on in the game: it teleports in the first spire guards you meet in the game, and also teleports in guards when you later have to protect Garth. If you hang around by the windows long enough when you're in the spire you'll occasionally see it drift on past as well.
    • If you pay attention in the Tattered Spire infiltration quest, you'll notice Lucien's forces are deliberately draining the will (the source of magic) from people, and the Spire is a crystal that is grown and then mined into shape. So the shards you see are pieces of pure crystallized magic that work for Lucien. Also, as above, they appear multiple times in the course of the game.
    • Here is the source of the majority of the criticisms of these games: people who rush through an RPG, not paying attention to anything or attempting to play the game to its fullest, who then complain about not having a full experience.


Flabyo - removed this:
  • Genre Shift: Download the See the Future content in Fable 2 and see Fable 3 revealed to be the Simulation Game Molyneux's been hinting at.

Because now Fable3 has been announced it isn't actually a genre shift at all.


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