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Erimond \\\"gets tired of her hem-hawing\\\". No, he makes a smug quip and drops a dragon on you when he realises he\\\'s lost the verbal duel.

Clarel had anyone who argued executed personally. No, she had one rebel pursued to be imprisoned, or killed. And the entry has \\\"infinitely more reasonable\\\" used to describe that character whoever he happens to be, as though anybody should automatically trust him when he might be \\\'\\\'Loghain\\\'\\\'.

She knew there was something wrong with her mages but did nothing about it. No, she was \\\'\\\'suspicious\\\'\\\' there might be, and went to the one source of information she had, but was presumably pressured into abandoning it or \\\'\\\'did not have time\\\'\\\'.

\\\"By rote\\\" means \\\"memorised through repetition, with no understanding\\\". It can be mechanical or off-putting, but it can also be bored, dry or dull. CreepyMonotone is very specific. Since we never actually hear it, we don\\\'t know that it can be described that way.

My argument is that it doesn\\\'t have much to do with \\\'\\\'genre\\\'\\\', and more to do with the way she is characterised - as a desperate person. Yes, some of it can be called genre-blind, like putting that much trust in Erimond, but to say it\\\'s \\\'\\\'all\\\'\\\' just genre trappings is to strip the character of humanity and remove the story\\\'s punch, make it less applicable and effective. To boil \\\"desperation and fear that justifies atrocity\\\" down that far? Annoying. A pet-peeve, I suppose. We, as an audience, cannot know how we would react in that situation, because we already know far more than she ever did.

I suggested that \\\'\\\'compromise\\\'\\\' because the quest line can take on a different tone to different players, and depending on the characters present and what the player character does. There are a lot of variables, too many to describe in full in a trope example. I thought it would be best to have the \\\'\\\'one very questionable decision she will always have made spotlighted\\\'\\\' to keep the word-count down, because I know I\\\'m unusually wordy. (Also, some unnamed contributors - not you - do seem to have it out for her, specifically, writing very...vehement entries.) You have not offered an alternative except leaving it as it was. Do you want to give me one?
Changed line(s) 1 from:
n
Erimond \
to:
Erimond \\\"gets tired of her hem-hawing\\\". No, he makes a smug quip and drops a dragon on you when he realises he\\\'s lost the verbal duel.

Clarel had anyone who argued executed personally. No, she had one rebel pursued to be imprisoned, or killed. And the entry has \\\"infinitely more reasonable\\\" used to describe that character whoever he happens to be, as though anybody should automatically trust him when he might be \\\'\\\'Loghain\\\'\\\'.

She knew there was something wrong with her mages but did nothing about it. No, she was \\\'\\\'suspicious\\\'\\\' there might be, and went to the one source of information she had, but was presumably pressured into abandoning it or \\\'\\\'did not have time\\\'\\\'.

\\\"By rote\\\" means \\\"memorised through repetition, with no understanding\\\". It can be mechanical or off-putting, but it can also be bored, dry or dull. CreepyMonotone is very specific. Since we never actually hear it, we don\\\'t know that it can be described that way.

My argument is that it doesn\\\'t have much to do with \\\'\\\'genre\\\'\\\', and more to do with the way she is characterised - as a desperate person. Yes, some of it can be called genre-blind, like putting that much trust in Erimond, but to say it\\\'s \\\'\\\'all\\\'\\\' just genre trappings is to strip the character of humanity and remove the story\\\'s punch, make it less applicable and effective. To boil \\\"desperation and fear that justifies atrocity\\\" down that far? Annoying. A pet-peeve, I suppose. Reading more stories would have made no difference. We, as an audience, cannot know how we would react in that situation, because we already know far more than she ever did.

I suggested that \\\'\\\'compromise\\\'\\\' because the quest line can take on a different tone to different players, and depending on the characters present and what the player character does. There are a lot of variables, too many to describe in full in a trope example. I thought it would be best to have the \\\'\\\'one very questionable decision she will always have made spotlighted\\\'\\\' to keep the word-count down, because I know I\\\'m unusually wordy. (Also, some unnamed contributors - not you - do seem to have it out for her, specifically, writing very...vehement entries.) You have not offered an alternative except leaving it as it was. Do you want to give me one?
Changed line(s) 1 from:
n
Erimond \
to:
Erimond \\\"gets tired of her hem-hawing\\\". No, he makes a smug quip and drops a dragon on you when he realises he\\\'s lost the verbal duel.

Clarel had anyone who argued executed personally. No, she had one rebel pursued to be imprisoned, or killed. And the entry has \\\"infinitely more reasonable\\\" used to describe that character whoever he happens to be, as though anybody should automatically trust him when he might be \\\'\\\'Loghain\\\'\\\'.

She knew there was something wrong with her mages but did nothing about it. No, she was \\\'\\\'suspicious\\\'\\\' there might be, and went to the one source of information she had, but was presumably pressured into abandoning it or \\\'\\\'did not have time\\\'\\\'.

\\\"By rote\\\" means \\\"memorised through repetition, with no understanding\\\". It can be mechanical or off-putting, but it can also be bored, dry or dull. CreepyMonotone is very specific. Since we never actually hear it, we don\\\'t know that it can be described that way.

My argument is that it doesn\\\'t have much to do with \\\'\\\'genre\\\'\\\', and more to do with the way she is characterised - as a desperate person. Yes, some of it can be called genre-blind, like putting that much trust in Erimond, but to say it\\\'s \\\'\\\'all\\\'\\\' just genre trappings is to strip the character of humanity and remove the story\\\'s punch, make it less applicable and effective. To boil \\\"desperation and fear that justifies atrocity\\\" down that far? Annoying. A pet-peeve, I suppose. Reading more stories would have made no difference.

I suggested that \\\'\\\'compromise\\\'\\\' because the quest line can take on a different tone to different players, and depending on the characters present and what the player character does. There are a lot of variables, too many to describe in full in a trope example. I thought it would be best to have the \\\'\\\'one very questionable decision she will always have made spotlighted\\\'\\\' to keep the word-count down, because I know I\\\'m unusually wordy. (Also, some unnamed contributors - not you - do seem to have it out for her, specifically, writing very...vehement entries.) You have not offered an alternative except leaving it as it was. Do you want to give me one?
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